History VideoGame / FinalFight

15th Jun '16 6:51:44 AM PF
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* BonusFeatureFailure: ''Final Fight Double Impact'' featured the ''WesternAnimation/StreetFighter'' episode "Final Fight" as an unlockable bonus when you complete the game. Only problem? It can only be watched in a window, it is low quality (we're talking "[=YouTube=] in 2006" quality), and can't be rewound.

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* BonusFeatureFailure: ''Final Fight Double Impact'' featured the ''WesternAnimation/StreetFighter'' episode "Final Fight" as an unlockable bonus when you complete the game. Only problem? It can only be watched in a window, it is in low quality (we're talking "[=YouTube=] in 2006" quality), quality, and can't be rewound.
12th May '16 12:38:12 PM speedyboris
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* BonusFeatureFailure: ''Final Fight Double Impact'' featured the ''WesternAnimation/StreetFighter'' episode "Final Fight" as an unlockable bonus when you complete the game. Only problem? It can only be watched in a window, it is low quality (we're talking "[=YouTube] in 2006" quality), and can't be rewound.

to:

* BonusFeatureFailure: ''Final Fight Double Impact'' featured the ''WesternAnimation/StreetFighter'' episode "Final Fight" as an unlockable bonus when you complete the game. Only problem? It can only be watched in a window, it is low quality (we're talking "[=YouTube] "[=YouTube=] in 2006" quality), and can't be rewound.
12th May '16 12:37:57 PM speedyboris
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Added DiffLines:

* BonusFeatureFailure: ''Final Fight Double Impact'' featured the ''WesternAnimation/StreetFighter'' episode "Final Fight" as an unlockable bonus when you complete the game. Only problem? It can only be watched in a window, it is low quality (we're talking "[=YouTube] in 2006" quality), and can't be rewound.
13th Apr '16 4:22:13 AM PF
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In April 2010, an UpdatedRerelease of the first game was brought to UsefulNotes/XboxLiveArcade and the UsefulNotes/PlayStationNetwork featuring remixed music from the staff behind ''[[VideoGame/BionicCommando Bionic Commando: Re-Armed]]'', and new HD filters. It also comes with the Capcom's 1991 hack'n slash side-scroller ''Videogame/MagicSword''.

to:

In April 2010, an UpdatedRerelease of the first game was brought to UsefulNotes/XboxLiveArcade and the UsefulNotes/PlayStationNetwork UsefulNotes/{{PlayStation Network}} featuring remixed music from the staff behind ''[[VideoGame/BionicCommando Bionic Commando: Re-Armed]]'', and new HD filters. It also comes with the Capcom's 1991 hack'n slash side-scroller ''Videogame/MagicSword''.
13th Apr '16 4:21:26 AM PF
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''Final Fight'' is a belt-scrolling beat 'em up by Creator/{{Capcom}}, originally released for the arcades during the very end of 1989. As one of the earliest games for Capcom's CPS hardware, ''Final Fight'' helped popularize the beat em' up genre during the early-to-mid 1990s that was previously established with the likes of Irem's ''Kung Fu Master'' and Technos Japan's ''Renegade'' and ''VideoGame/DoubleDragon''. It was ported to a variety of gaming platforms such as the UsefulNotes/{{S|uperNintendoEntertainmentSystem}}NES (in two different versions), the UsefulNotes/SegaCD, and the UsefulNotes/GameBoyAdvance, among others.

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''Final Fight'' is a belt-scrolling beat 'em up by Creator/{{Capcom}}, originally released for the arcades during the very end of 1989. As one of the earliest games for Capcom's CPS hardware, ''Final Fight'' helped popularize the beat em' 'em up genre during the early-to-mid 1990s that was previously established with the likes of Irem's ''Kung Fu Master'' and Technos Japan's ''Renegade'' and ''VideoGame/DoubleDragon''. It was ported to a variety of gaming platforms such as the UsefulNotes/{{S|uperNintendoEntertainmentSystem}}NES (in two different versions), the UsefulNotes/SegaCD, [[UsefulNotes/SegaGenesis Sega CD]], and the UsefulNotes/GameBoyAdvance, among others.



The game's development contains some interesting tidbits: The people in charge of Capcom at the time requested a sequel to ''VideoGame/{{Street Fighter|I}}''.[[note]]This was more than a year before ''VideoGame/StreetFighterII''.[[/note]] As such, the game was originally known as ''[[WorkingTitle Street Fighter '89]]'', but had its title changed before release when the game ended up becoming a side-scrolling beat 'em up and not a competitive FightingGame. The ''Final Fight'' universe was later folded over into the ''Street Fighter'' canon when characters from ''Final Fight'' started to appear in the ''Street Fighter'' series beginning with Guy and Sodom's appearance in the first ''VideoGame/StreetFighterAlpha'' and up to Cody and Guy's return in ''Super VideoGame/StreetFighterIV'' and Poison's debut in the ''Street Fighter'' universe as a playable character in ''VideoGame/StreetFighterXTekken''.[[note]]she had a cameo beforehand as Hugo's manager in ''[[VideoGame/StreetFighterIII Street Fighter III 2nd Impact]]''.[[/note]]

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The game's development contains some interesting tidbits: The people in charge of Capcom at the time requested a sequel to ''VideoGame/{{Street Fighter|I}}''.[[note]]This was more than a year before ''VideoGame/StreetFighterII''.[[/note]] As such, the game was originally known as ''[[WorkingTitle Street Fighter '89]]'', but had its title changed before release when the game ended up becoming a side-scrolling beat 'em up and not a competitive FightingGame. The ''Final Fight'' universe was later folded over into the ''Street Fighter'' canon when characters from ''Final Fight'' started to appear in the ''Street Fighter'' series beginning with Guy and Sodom's appearance in the first original ''VideoGame/StreetFighterAlpha'' and up to Cody and Guy's return in ''Super VideoGame/StreetFighterIV'' and Poison's debut in the ''Street Fighter'' universe as a playable character in ''VideoGame/StreetFighterXTekken''.[[note]]she [[note]]She had a cameo beforehand as Hugo's manager in ''[[VideoGame/StreetFighterIII Street Fighter III 2nd Impact]]''.[[/note]]



In April 2010, an UpdatedRerelease of the first game was brought to XboxLiveArcade and the PlayStationNetwork featuring remixed music from the staff behind ''[[VideoGame/BionicCommando Bionic Commando: Re-Armed]]'', and new HD filters. It also comes with the Capcom's 1991 hack'n slash side-scroller ''Videogame/MagicSword''.

to:

In April 2010, an UpdatedRerelease of the first game was brought to XboxLiveArcade UsefulNotes/XboxLiveArcade and the PlayStationNetwork UsefulNotes/PlayStationNetwork featuring remixed music from the staff behind ''[[VideoGame/BionicCommando Bionic Commando: Re-Armed]]'', and new HD filters. It also comes with the Capcom's 1991 hack'n slash side-scroller ''Videogame/MagicSword''.
12th Apr '16 7:22:46 PM BleuStar365
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* CanonDiscontinuity: The ''Street Fighter Alpha'' series pretty much invalidated most of ''Final Fight 2'' by giving Guy a completely different Bushin-Ryu master (Zeku instead of Genryusai), having Sodom lead the new Mad Gear instead of Retu, and having Rolento leave the gang instead of still being a part of it (keeping in mind that his appearance in that game was to make up for his absence in the SNES version of the original). With all these inconsistencies taken into consideration, Maki might be considered a CanonImmigrant, but only if you count her appearance in the GBA and PSP versions of ''Alpha 3'' as canon.

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* CanonDiscontinuity: The ''Street Fighter Alpha'' series pretty much invalidated most of ''Final Fight 2'' by giving Guy a completely different Bushin-Ryu master (Zeku instead of Genryusai), having Sodom lead the new Mad Gear instead of Retu, and having Rolento leave the gang instead of still being a part of it (keeping in mind that his appearance in that game was to make up for his absence in the SNES version of the original).original, which also lacked Poison outside of Japan). With all these inconsistencies taken into consideration, Maki might be considered a CanonImmigrant, but only if you count her appearance in the GBA and PSP versions of ''Alpha 3'' as canon.
4th Feb '16 6:38:13 AM AndyLA
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** The transvestites Poison and Roxy were replaced by Billy and Sid in the overseas versions of the SNES and GBA ports, all the alcohol power-ups were replaced, and Damnd and Sodom were renamed into Thrasher and Katana (although they kept their names in the GBA version).

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** The transvestites Poison and Roxy were replaced by Billy and Sid in the overseas versions of the SNES and GBA ports, all the alcohol power-ups were replaced, and Damnd and Sodom were renamed into Thrasher and Katana (although they kept their names in the GBA version). Sodom's renaming was carried over to the SNES version of ''VideoGame/StreetFighterAlpha 2''.



* CapcomSequelStagnation: Despite the popularity of ''Final Fight'' at the time of its release, Capcom never really followed through with a conventional arcade sequel. Instead, ''Final Fight 2'' was made for the SNES, which is seen as less of a sequel to the CPS original and more of a third SNES edition of the original (following the original port and ''Final Fight Guy'') that just happens to be an attempt to correct the faults in the first game's port (mainly the lack of two-player co-op and Rolento). ''Final Fight 3'' was also made specifically for the SNES and while it does expand on the formula by giving the player more abilities, including super moves, it still feels rather restricted by the hardware limitations of the SNES.

to:

* CapcomSequelStagnation: Despite the popularity of ''Final Fight'' at the time of its release, Capcom never really followed through with a conventional arcade sequel. Instead, ''Final Fight 2'' was made for the SNES, which is seen as less of a sequel to the CPS original and more of a third SNES edition of the original (following the original port and ''Final Fight Guy'') that just happens to be an attempt to correct the faults in the first game's port (mainly (such as only two playable characters, reduced number of stages and the lack of two-player co-op and Rolento).co-op). ''Final Fight 3'' was also made specifically for the SNES and while it does expand on the formula by giving the player more abilities, including super moves, it still feels rather restricted by the hardware limitations of the SNES.
4th Feb '16 6:28:29 AM AndyLA
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* BeardOfEvil: Belger.

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* BeardOfEvil: Belger.Belger, Edi E. and some of the mooks like El Gado and Jake.



* CapcomSequelStagnation: Despite the popularity of ''Final Fight'' at the time of its release, Capcom never really followed through with a conventional arcade sequel. Instead, ''Final Fight 2'' was made for the SNES, which is seen as less of a sequel to the CPS original and more of a third SNES edition of the original (following the original port and ''Final Fight Guy'') that just happens to retain the two-player co-op. ''Final Fight 3'' was also made specifically for the SNES and while it does expand on the formula by giving the player more abilities, including super moves, it still feels rather restricted by the hardware limitations of the SNES.

to:

* CapcomSequelStagnation: Despite the popularity of ''Final Fight'' at the time of its release, Capcom never really followed through with a conventional arcade sequel. Instead, ''Final Fight 2'' was made for the SNES, which is seen as less of a sequel to the CPS original and more of a third SNES edition of the original (following the original port and ''Final Fight Guy'') that just happens to retain be an attempt to correct the faults in the first game's port (mainly the lack of two-player co-op.co-op and Rolento). ''Final Fight 3'' was also made specifically for the SNES and while it does expand on the formula by giving the player more abilities, including super moves, it still feels rather restricted by the hardware limitations of the SNES.
20th Dec '15 6:09:16 PM CoCage
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* CoversAlwaysLie: The boxart for the SNES version depicts a stare-off between Haggar and Abigail, with three different images between them of a character dressed up like Guy beating up other punks. The first SNES version of the game did not feature Guy.

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* CoversAlwaysLie: The series as a whole almost always had this problem:
**
The boxart for the SNES version depicts a stare-off between Haggar and Abigail, with three different images between them of a character dressed up like Guy beating up other punks. The first SNES version of the game did not feature Guy.Guy.
** The American cover for ''Final Fight 2'' features two different depictions of Damnd (traced over from different sources), Cody, Guy and other characters from the first game that don't even appear in the sequel.
** The American cabinet for the arcade version features enemies wielding lead pipes (only the player can wield pipes in-game) and the good guys fighting multiple opponents in a wrestling ring (when only Sodom appears in such stage in the game).
** [[http://www.mobygames.com/game/final-fight/cover-art/gameCoverId,172554/ The packaging illustration]] for the home computer ports by U.S. Gold depicts Cody (with dark hair instead of his usual blond) confronting a group of punks in a train with a few bystanders witnessing the action. In the game, the only people in the train besides the player are all enemies.
* CutscenePowerToTheMax: The opening [[http://www.youtube.com/watch?v=jyuNzKXAckA&feature=player_detailpage#t=57s cut-scene]] in the SegaCD version has Two.P wielding a knife, Axl wielding a choke wire, and Andore wielding (more like bending) a lead pipe. None of these characters can pick up or carry weapons during game play, except [[KnifeNut El Gado or Hollywood]].
16th Dec '15 6:28:30 PM Saurubiker
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Added DiffLines:

* AdaptedOut: Guy and Rolento in the SNES version. Guy eventually got his own version of the game and would later show up in ''Final Fight 3'', while Rolento appears as a boss in ''Final Fight 2''.
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