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* HistoricalDomainCharacter: A number of them appear, though never by the name they're best known by. There appear Sigmund Freud, Charles Dickens, Victoria and Albert, Pre-Raphaelite painter William Holman Hunt, and [[spoilers:one or more of the royal families of Pharaoh Akhenaten and Möngke Khan]]. The PlayerCharacter of The Silver Tree is based on William of Rubruck.
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** And if you spend the Fate to rescue your aunt from Hell. Pretty much to get to this point you have spent enough fate and warped reality enough through force of will to allow you to get a soul out of Hell.
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* EvasiveFightThreadEpisode: The Black Ribbon duels are allegedly duels to the final death. However, only one of the duelists actually gets killed. Feducci comes back with HeroicWillpower, and all the other duels get interrupted before you kill your opponent.
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* EveryoneIsBi: All the {{Non Player Character}}s are, and all characters potentially so - seduction storylets unlocked by upping your Persuasion are the same regardless of the sex of your character, and include people of both sexes as targets.

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* EveryoneIsBi: All the {{Non Player Character}}s are, and all characters potentially so - seduction storylets unlocked by upping increasing your Persuasion are the same regardless of the sex gender of your character, and include people of both sexes as male and female targets.
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* TakeYourTime: Some storylets are presented with very urgent situations, such as being pursued by the police or facing a giant monster, but you're still free to LevelGrind, rearrange your equipment, and pursue other sidequests before you actually attempt them.
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* CombatPragmatist: Dangerous challenges tend to make you do this. In particular, the Black Ribbon duels start off as honorable challenges, but inevitably turn into running battles and ambushes in the alleys and rooftops.
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* PetTheDog / KickTheDog: Even if you're a CompleteMonster or TheMessiah, there's nothing stopping you from taking a nice or cruel action out of the blue. (Doing this must greatly confuse the populace of Fallen London if you're famous...)

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* PetTheDog / KickTheDog: Even if you're a CompleteMonster or TheMessiah, there's There's nothing stopping you from taking a nice or cruel action out of the blue. (Doing this must greatly confuse the populace of Fallen London if you're famous...)
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* HappyPlace: The Mirror Marches can be used like this when you're dangerously close to going insane. It acts like a less-punishing version of the State of Some Confusion, but requires you to have at least one Memory of Light in your possession when your Nightmares hit 8 (or you can access it manually from Mrs. Plenty's Carnival with a high enough Watchful score).

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** In the deepest matters of the Bazaar, always look to love.

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** In the deepest matters of the Bazaar, always look to love. Always.
** All shall be well and all manner of thing shall be well...
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** There are several storylets with similar warnings. "This is undoubtedly a terrible idea." "This will start a storyline that you will later greatly regret." And so on.

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* SchmuckBait: ''Do not do this. Only pain and suffering will result.'' [[spoiler: Not that that stops Seekers of the Name.]]

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* SchmuckBait: Storylets with only negative consequences will carry bold warnings, such as ''Do not do this. Only pain and suffering will result.'' or ''This is undoubtedly a terrible idea.'' Most notably, [[spoiler: Not that that stops Seekers Seeking Mr. Eaten's Name]] warns you nearly every step of the Name.]]way.
** There are several storylets with similar warnings. "This is undoubtedly a terrible idea." "This will start a storyline that you will later greatly regret." And so on.
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*** Also related to Mr. Eaten, as [[spoiler:according to the Twelve Days of Mr. Sacks content, Mr. Eaten was once Mr. Candles.]]
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* CatapultNightmare: A side effect of your Nightmares stat getting too high. Made obvious by opting to go for a jog in the ''A Moment's Peace'' storylet, which states that ''"You wake up screaming, as is becoming usual."''
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** Why did you [[spoiler:kill/banish the Cheesemonger?]] One reason you can choose: "[[TheWire it's all in the Game. ]]"
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** The quality that shows whether you've been detected during a heist is called [[WithCatlikeTread"With Cat-]][[PiratesOfPenzance Like Tread."]]

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** The quality that shows whether how well you've been detected remained undetected during a heist is called [[WithCatlikeTread"With Cat-]][[PiratesOfPenzance [[WithCatlikeTread "With Cat-]][[ThePiratesOfPenzance Like Tread."]]
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** The quality that shows whether you've been detected during a heist is called [[WithCatlikeTread"With Cat-]][[PiratesOfPenzance Like Tread."]]

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The vast majority of the game is free, I don\'t think Allegedly Free Game applies.


* AllegedlyFreeGame: Some content requires Fate to unlock. Opportunities to find Fate in-game (i. e. without paying real money) are rare and usually get you 1 - 3 units, whereas unlocking extra storylines rarely requires less than ''20'' Fate.


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** Opportunities to find Fate in-game (i. e. without paying real money) are rare and usually get you 1 - 3 units, whereas unlocking extra storylines rarely requires less than ''20'' Fate.
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** Also applies to the NPCs. There's not a lot of NPC portraits and they get recycled for various characters. Occasionally this is lampshaded, like when Mr Wines points out the resemblance between F. F. Gebrandt and your aunt.

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** Also applies to the NPCs.[=NPCs=]. There's not a lot of NPC portraits and they get recycled for various characters. Occasionally this is lampshaded, like when Mr Wines points out the resemblance between F. F. Gebrandt and your aunt.
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* MacGuffin: The Affair of the Box concerns a heavy iron box with seven locks. For the majority of the storyline, you have no idea what's in it, only that everyone wants it. As it turns out, [[spoiler:the box was meant for everyone to chase, not open. Making this a perfect example of the trope.]]
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** Your stats also grow faster from failing difficult challenges than succeeding at trivial ones, and your item bonuses contribute to this difficulty. If you're going to be grinding a storylet to raise your stats, you might as well lower your chances to "almost impossible" to get the most benefit.

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** Your stats also grow faster from failing difficult challenges than succeeding at trivial ones, and your item bonuses contribute to this difficulty. If you're going to be grinding a storylet to raise your stats, you might as well lower your chances to "almost impossible" to get the most benefit.benefit, though with that, you'll have to look for storylets that don't penalize on failure.
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** Your stats also grow faster from failing difficult challenges than succeeding at trivial ones, and your item bonuses contribute to this difficulty. If you're going to be grinding a storylet to raise your stats, you might as well lower your chances to "almost impossible" to get the most benefit.
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** [[PlayingWithATrope Interestingly enough]], for all the minor devils who show up all over the place, [[{{Satan}} their boss]] hasn't been mentioned in the plot any more than God has.
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** WHen your character enters the Iron Republic, the descriptions take the form of a journal.

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** WHen When your character enters the Iron Republic, the descriptions take the form of a journal.
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** WHen your character enters the Iron Republic, the descriptions take the form of a journal.
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* KingOfTheHomeless: Topsy King.
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* OneHitKill: Failing a duel with [[spoiler: Fedduci]] will [[DeadlyEuphemism put you on the slow boat]] regardless of how many wounds you had beforehand.

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* OneHitKill: Failing a duel with [[spoiler: Fedduci]] Feducci]] will [[DeadlyEuphemism put you on the slow boat]] regardless of how many wounds you had beforehand.
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* OneHitKill: Failing a duel with [[spoiler: Fedduci]] will [[DeadlyEuphemism put you on the slow boat]] even if you had no wounds beforehand. In fact, the option to duel [[spoiler: Fedduci]] isn't available unless you have no wounds.

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* OneHitKill: Failing a duel with [[spoiler: Fedduci]] will [[DeadlyEuphemism put you on the slow boat]] even if regardless of how many wounds you had no wounds beforehand. In fact, the option to duel [[spoiler: Fedduci]] isn't available unless you have no wounds.beforehand.
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* OneHitKill: Failing a duel with [[spoiler: Fedduci]] will [[DeadlyEuphemism put you on the slow boat]] even if you had no wounds beforehand. In fact, the option to duel [[spoiler: Fedduci]] isn't available unless you have no wounds.
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* AllegedlyFreeGame: A lot of content requires Fate to unlock. Opportunities to find Fate in-game (i. e. without paying real money) are rare and usually get you 1 - 3 points, whereas unlocking storylines rarely requires less than ''20'' Fate.

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* AllegedlyFreeGame: A lot of Some content requires Fate to unlock. Opportunities to find Fate in-game (i. e. without paying real money) are rare and usually get you 1 - 3 points, units, whereas unlocking extra storylines rarely requires less than ''20'' Fate.
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** A number of Opportunities have you choosing to help one faction or another. many of these also have a third option which is harder, takes multiple actions or require a certain quality. They are normally the most profitable of the options, though your actions doing so may displease both factions.

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