History VideoGame / FallenLondon

24th Jul '17 9:14:10 PM Qube
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* BreakThemByTalking: A possible resolution for the Church/Great Game conflict card. You wait for the spy-turned-clergyman in the confessional, and...
--> ''He enters, settles, asks you to begin. You open his dossier and begin to confess all his old sins back at him. He breaks before you’re halfway through, begging you to stop...''
13th Jul '17 5:17:29 PM Pepperbar
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** One of the possible options on the "Duelling the Black Ribbon" storylet is "Exercise for rough health", which when successfully chosen exhorts you to [[JaneFonda take note of the burning sensation!]]
3rd Jul '17 4:10:44 PM Lemia
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* PrisonersDilemma: During the second week of the 1895 Election, players preparing for a debate with each other could choose to secretly cheat to get a guaranteed victory. However, the game warns them that if ''both'' of them cheat, neither of them will win and they will only receive punishment.
3rd Jul '17 4:03:04 PM Lemia
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* ElectionDayEpisode: Starting in July 2016, Fallen London began holding annual elections for a mayor where players can campaign for the candidate of their choice. The candidates for the first election were [[NaughtyNuns Sinning Jenny]], the [[BadassPreacher Bishop of Southwark]], and the [[CommanderContrarian Jovial Contrarian]], and the victor was Jenny.

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* ElectionDayEpisode: ElectionDayEpisode:
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Starting in July 2016, Fallen London began holding annual elections for a mayor where players can campaign for the candidate of their choice. The candidates for the first election were [[NaughtyNuns Sinning Jenny]], the [[BadassPreacher Bishop of Southwark]], and the [[CommanderContrarian Jovial Contrarian]], and the victor was Jenny.Jenny.
** July 2017: The three new mayoral candidates were Feducci, the Implacable Detective, and the Dauntless Temperance Campaigner. New social actions were also made available, including collecting donations for Campaigners, helping fellow supporters with Scandal or Suspicion for Fixers, and raising mobs to attack opposing players for Agitators.
30th Jun '17 12:40:24 PM Sivartis
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** A Dangerous training option on that very same card states that [[ZigZaggedTrope even though the press likes to portray every anarchist as carrying a baker's dozen of bombs at all times, explosives are rare and difficult to use.]]
29th Jun '17 8:29:32 PM TroperNo.B-24715
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* ByNoIMeanYes: The flavor text for the [[ExactlyWhatItSaysOnTheTin Iron Hat]].
-->''You can't go wrong with an iron hat. Except that you look ridiculous. That's a problem, certainly. Also, it rusts; it punishes the innocent vertebrae of the neck; it attracts urchins who enjoy the cheery ping of a hat-bounced pebble. It is, nevertheless, proof against dart, bullet, and light glim-fall.''
23rd Jun '17 5:18:30 AM HTD
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* BraggingRightsReward: Reaching 40 Renown with a faction lets you obtain an item in a difficult-to-reach location that gives a +10 bonus to an attribute and some of these items are among the best possible for their slot. However, unless you had ''really'' high Connections before they got converted to the new Renown system, getting to 40 Renown for any faction is such a long and tedious grind with several other items existing that are only slightly worse and ''much'' easier to obtain than the 40 Renown ones that the items mainly just serve as proof of your dedication to that faction.

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* BraggingRightsReward: BraggingRightsReward:
** Reaching 10 Renown with a faction grants access to an item that grants a bonus of 4 to a single attribute. All of these items are outclassed by rewards of the Making Your Name stories (which cost no Echoes and very easy to get), Bazaar items that are cheaper than the corresponding faction's Connected item (which is needed to grind Renown in the first place) or the Judgemental Hat (which costs no Echoes ''nor'' actions). Adding to the fact that a fair amount of Favours are needed to reach 10 Renown themselves, and each of these items requires you to draw the faction's opportunity card and spend 3 Favours, it's better just to spend the Favours elsewhere or store them and beeline for the higher Renown items, which are often more useful.
**
Reaching 40 Renown with a faction lets you obtain an item in a difficult-to-reach location that gives a +10 bonus to an attribute and some of these items are among the best possible for their slot. However, unless you had ''really'' high Connections before they got converted to the new Renown system, getting to 40 Renown for any faction is such a long and tedious grind with several other items existing that are only slightly worse and ''much'' easier to obtain than the 40 Renown ones that the items mainly just serve as proof of your dedication to that faction.



** Reaching 50 Renown for any faction is an extremely arduous task that requires you to either have had an extraordinarily high Connected level with that faction before its conversion to Renown or have a specific attribute at level 294 and the patience to grind out Favours for an indeterminate amount of time. You don't get anything special for any Renown level above 40 (the level requirement for the best Renown items), other than a cool-sounding description of just how renowned you've become.

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** Reaching 50 Renown for any faction is an extremely arduous task that requires you to either have had an extraordinarily high Connected level with that faction before its conversion to Renown or have a specific attribute at level 294 (which will require drawing a few rare Mood cards) and the patience to grind out Favours for an indeterminate amount of time. You don't get anything special for any Renown level above 40 (the level requirement for the best Renown items), other than a cool-sounding description of just how renowned you've become.



* DealWithTheDevil: The Masters frequently offer such deals - there's always a catch. The devils are rather more straightforward - they riches in exchange for your soul, for immediate collection. The Trickster career path offers a more elaborate recreation of the Faustus myth - beginning with simple confidence tricks, and progressing through black magic to your character being recruited to undermine Christian morality. [[spoiler:Mr Eaten, too, makes deals of a sort, though he offers very little and asks for everything in return...]]

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* DealWithTheDevil: The Masters frequently offer such deals - there's always a catch. The devils are rather more straightforward - they riches in exchange for your soul, for immediate collection. The Trickster career path offers a more elaborate recreation of the Faustus myth - beginning with simple confidence tricks, and progressing through black magic to your character being recruited to undermine Christian morality. [[spoiler:Mr Eaten, too, makes deals of a sort, though he offers very little and asks for everything in return...]]



* GemstoneAssault: The ''Twelve-carat Diamond Ring'' is primarily a ''Persuasive'' item, increasing it by 8 points, but it also increases your ''Dangerous'' by 3. To quote the item description;

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* GemstoneAssault: The ''Twelve-carat Twelve-carat Diamond Ring'' is primarily a ''Persuasive'' item, increasing it by 8 points, but it also Ring increases your ''Dangerous'' Dangerous by 3. To quote the item description;3:



* LivingClothes: The Avid Gloves, Eager Gloves, Voracious Gloves, Extraordinary Hat and Judgemental Hat have eyes and can bite; the Sporing Bonnet whispers strange things; the Blemmigan Hat is a walking mushroom worn as a hat; and the Moderately Cooperative Clothes-Colony is living and wearing you, instead of the opposite.
-->'''We shall complete you! You shall delight in wearing us!' But who is wearing whom?''



** One of the Starveling Cat rhymes: "The Starveling Ket! The Staveling Ket! What did it find in the oubliette?"

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** One of the Starveling Cat rhymes: "The Starveling Ket! The Staveling Starveling Ket! What did it find in the oubliette?"



** Conflict cards have you choosing to help one faction or another. Many of these also have a third option which is harder, takes multiple actions or require a certain quality. They are normally the most profitable of the options, though your actions doing so may displease both factions. Being a ''Survivor of the Affair of the Box'' opens up a set of ''fourth'' options in those Opportunities (or third for those who don't have one already), which only takes one action and allows you to advance in that story while you're not in Spite.

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** Conflict Undiscardable conflict cards have force you choosing to help one faction or another. another, losing some or all Favours for the other in the process. Many of these also have a third option which is harder, takes multiple actions or and require a certain quality.quirk. They are normally the most profitable of the options, though your actions doing so may displease both factions. Being a ''Survivor of the The Affair of the Box'' opens up Box story used to unlock a set of ''fourth'' fourth options in those Opportunities (or third for those who don't (which advanced the carousel, even if your Turncoat menace is too high), but these were removed from cards involving factions that have one already), which only takes one action and allows you been converted from Connected to advance in that story while you're not in Spite.Favours/Renown.



* ThereIsNoKillLikeOverkill: Attempting to locate an Impossible Theorem and fail will cause you to gain approximately 66 CP of Wounds, which means going from zero wounds to ''11''.

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* ThereIsNoKillLikeOverkill: Attempting to locate an Impossible Theorem and fail will cause you to gain approximately 66 CP of Wounds, which means going from zero wounds to ''11''. If you're Seeking the Name, have a Stain on your Soul and sell it to the devils, if you go to the Forgotten Quarter and fail a very difficult Shadowy check, both your Wounds ''and'' Nightmares will be set to ''15''.



** Among the items that can be redeemed from the Relickers for 3200 Certifiable Scraps, the Breath of the Void and Rumourmonger's Network have absolutely no uses and the Veils-Velvet Scrap is necessary when Seeking Mr Eaten's Name but useless for non-Seekers - except for selling to the Bazaar. The only 3200-Scrap item that averts this trope is the Reported Location of a One-Time Prince of Hell, which is necessary to upgrade a Guest Room in the Brass Embassy to a Sanctum if Penstock's Wicket is not open or you don't want to sell your soul. Which leads to conversations between stars, velvet spun from the fur of Mr Veils and an entire intelligence network being sold for money because they were simply useless to you.

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** Among the items that can be redeemed from the Relickers for 3200 Certifiable Scraps, the Breath of the Void and Rumourmonger's Network have absolutely no uses and the Veils-Velvet Scrap is necessary useful when Seeking Mr Eaten's Name but useless for non-Seekers - except for selling to the Bazaar. The only 3200-Scrap item that averts this trope is the Reported Location of a One-Time Prince of Hell, which is necessary to upgrade a Guest Room in the Brass Embassy to a Sanctum if Penstock's Wicket is not open or you don't want to sell your soul. Which leads to conversations between stars, velvet spun from the fur of Mr Veils and an entire intelligence network being sold for money because they were simply useless to you.
22nd Jun '17 1:31:59 PM Lemia
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** Reaching 50 Renown for any faction is an extremely arduous task that requires you to either have had an extraordinarily high Connected level with that faction before its conversion to Renown or have a specific attribute at level 294 and the patience to grind out Favours for an indeterminate amount of time. You don't get anything special for any Renown level above 40 (the level requirement for the best Renown items), other than a cool-sounding description of just how renowned you've become.
11th Jun '17 4:26:05 PM GoblinCipher
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* DiscOneNuke: Through access codes, it is often possible to acquire high-level items (like the Judgement Hat or a Scuttering Squad) far earlier than you should be able to normally. These items trivialise a bunch of gear, but they are not best-in-slot, even when limited to Bazaar gear only.

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* DiscOneNuke: Through access codes, it is often possible to acquire high-level items (like the Judgement Judgemental Hat or a Scuttering Squad) far earlier than you should be able to normally. These items trivialise a bunch of gear, but they are not best-in-slot, even when limited to Bazaar gear only.
10th Jun '17 10:41:33 AM nombretomado
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** Why did you [[spoiler:kill/banish the Cheesemonger?]] One reason you can choose: "[[TheWire it's all in the Game.]]"

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** Why did you [[spoiler:kill/banish the Cheesemonger?]] One reason you can choose: "[[TheWire "[[Series/TheWire it's all in the Game.]]"
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.FallenLondon