History VideoGame / FATE

4th Feb '16 7:06:58 AM Bisected8
Is there an issue? Send a Message

Added DiffLines:

* DungeonBasedEconomy: The games concern a series of towns that developed around vast dungeons (at least one of them hypothetically infinite) in order to serve the adventurers.
11th Oct '15 8:54:35 AM Morgenthaler
Is there an issue? Send a Message


No relation whatsoever to the ''[[VisualNovel/FateStayNight Fate]]'' series, a character from ''MagicalGirlLyricalNanoha'', the TabletopGame based on {{FUDGE}}, TabletopGame/{{FATAL}}, or ''VideoGame/ExitFate''.

to:

No relation whatsoever to the ''[[VisualNovel/FateStayNight Fate]]'' series, a character from ''MagicalGirlLyricalNanoha'', the TabletopGame based on {{FUDGE}}, TabletopGame/{{FUDGE}}, TabletopGame/{{FATAL}}, or ''VideoGame/ExitFate''.
27th Apr '15 1:03:20 AM Adept
Is there an issue? Send a Message


* PurelyAestheticGender: They even share the same DeathCryEcho.

to:

* PurelyAestheticGender: They even share Aside from the same DeathCryEcho.different hairstyle and starting outfit, there are absolutely no gameplay difference between the male and female. In fact, the equpiments, which covers the character's hair and clothes, would make their appearance virtually indistinguishable from each other.
14th Feb '15 4:59:28 PM Elusivehawk
Is there an issue? Send a Message


->''Will you tempt Fate?''

to:

->''Will ->''"Will you tempt Fate?''
Fate?"''



Finally, the game has an interesting handle on the ending. While you're given a specific goal of getting down to a certain dungeon level and defeating a specific boss monster, you still have a choice after you accomplish this. You can retire your adventurer and then [[NewGamePlus start a new quest using his or her descendent]] and picking one piece of equipment to [[AncestralWeapon pass on to them]], or [[WideOpenSandbox continue journeying down the dungeon]]. The games are capable of randomly generating up to 2,147,483,647 levels per dungeon.

to:

Finally, the game has an interesting handle on the ending. While you're given a specific goal of getting down to a certain dungeon level and defeating a specific boss monster, you still have a choice after you accomplish this. You can retire your adventurer and then [[NewGamePlus start a new quest using his or her descendent]] and picking one piece of equipment to [[AncestralWeapon pass on to them]], or [[WideOpenSandbox continue journeying down the dungeon]]. The games are capable of randomly generating up to 2,147,483,647 [[UsefulNotes/PowersOfTwoMinusOne 2,147,483,647]] levels per dungeon.
27th Aug '14 1:48:20 PM EarlOfSandvich
Is there an issue? Send a Message


First off, your character gets a pet. Its main function is to multiply the size of your GridInventory, but it also serves as a convenient MeatShield ([[GameplayAllyImmortality it cannot die]], though it will flee battle for a while if it bottoms out on HitPoints) and can be sent back to town with its load of VendorTrash, which it will ([[FridgeLogic somehow]]) sell to local merchants before reporting back with the spoils. This pet could also be fed various types of fish to transmogrify it into [[PetMonstrosity various types of enemy monsters]] for varying amounts of time. Fishes are obtained by fishing in water bodies positioned below clouds of fireflies, though the activity itself mostly consists of staring at the screen until an exclamation mark pops up, and then clicking a button with the mouse button on time. Yields include [[CaptainObvious fish]], new gear, or sometimes nothing at all. All equipment is randomly generated, except for a few, rarely-appearing "Artifact" weapons with pre-determined stats. These can become outclassed by the weapons given enhancements through the RandomNumberGod, but they still sell for a ton. That's important in a game where vendors buy stuff for one-eighth of their selling price.

to:

First off, your character gets a pet. Its main function is to multiply the size of your GridInventory, but it also serves as a convenient MeatShield StoneWall ([[GameplayAllyImmortality it cannot die]], though it will flee battle for a while if it bottoms out on HitPoints) and can be sent back to town with its load of VendorTrash, which it will ([[FridgeLogic somehow]]) sell to local merchants before reporting back with the spoils. This pet could also be fed various types of fish to transmogrify it into [[PetMonstrosity various types of enemy monsters]] for varying amounts of time. Fishes are obtained by fishing in water bodies positioned below clouds of fireflies, though the activity itself mostly consists of staring at the screen until an exclamation mark pops up, and then clicking a button with the mouse button on time. Yields include [[CaptainObvious fish]], new gear, or sometimes nothing at all. All equipment is randomly generated, except for a few, rarely-appearing "Artifact" weapons with pre-determined stats. These can become outclassed by the weapons given enhancements through the RandomNumberGod, but they still sell for a ton. That's important in a game where vendors buy stuff for one-eighth of their selling price.
13th Feb '14 12:33:39 PM morenohijazo
Is there an issue? Send a Message

Added DiffLines:

* UnidentifiedItems: The game has scrolls and books for identification; books can be used more times than scrolls.
30th Dec '13 3:38:17 PM Wutaz
Is there an issue? Send a Message


With each new game in the series comes new features and equipment. ''Undiscovered Realms'' raised the player's level {{Cap}} to 199, gave the player the ability to import their characters from the first game and introduced two new towns, each with their own dungeons, with the defeat of Kaos and retrieval of the Book of Fate only possible once these two dungeons are purged of their evil influences. ''The Traitor Soul'' introduced a CharacterClassSystem by giving the player the option to start off new games as an individual from another species, added an additional dungeon, brought back the town of Grove and its dungeon, removed the player's level cap and brought in RealTimeWeaponChange. ''The Cursed King'' an {{NPC}} party system and online features, allowing players to trade items and connect to each other through {{Facebook}}.

to:

With each new game in the series comes new features and equipment. ''Undiscovered Realms'' raised the player's level {{Cap}} to 199, gave the player the ability to import their characters from the first game and introduced two new towns, each with their own dungeons, with the defeat of Kaos and retrieval of the Book of Fate only possible once these two dungeons are purged of their evil influences. ''The Traitor Soul'' introduced a CharacterClassSystem by giving the player the option to start off new games as an individual from another species, added an additional dungeon, brought back the town of Grove and its dungeon, removed the player's level cap and brought in RealTimeWeaponChange. ''The Cursed King'' features a FreeRotatingCamera and introduces an {{NPC}} party system and online features, allowing players to trade items and connect to each other through {{Facebook}}.
30th Dec '13 3:23:07 PM Wutaz
Is there an issue? Send a Message


With each new game in the series comes new features and equipment. ''Undiscovered Realms'' raised the player's level {{Cap}} to 199, gave the player the ability to import their characters from the first game and introduced two new towns, each with their own dungeons, with the defeat of Kaos and retrieval of the Book of Fate only possible once these two dungeons are purged of their evil influences. ''The Traitor Soul'' introduced a CharacterClassSystem by giving the player the option to start off new games as an individual from another species, added an additional dungeon, brought back the town of Grove and its dungeon, removed the player's level cap and brought in RealTimeWeaponChange. ''The Cursed King'' features a FreeRotatingCamera and introduces an {{NPC}} party system and online features, allowing players to trade items and connect to each other through {{Facebook}}.

to:

With each new game in the series comes new features and equipment. ''Undiscovered Realms'' raised the player's level {{Cap}} to 199, gave the player the ability to import their characters from the first game and introduced two new towns, each with their own dungeons, with the defeat of Kaos and retrieval of the Book of Fate only possible once these two dungeons are purged of their evil influences. ''The Traitor Soul'' introduced a CharacterClassSystem by giving the player the option to start off new games as an individual from another species, added an additional dungeon, brought back the town of Grove and its dungeon, removed the player's level cap and brought in RealTimeWeaponChange. ''The Cursed King'' features a FreeRotatingCamera and introduces an {{NPC}} party system and online features, allowing players to trade items and connect to each other through {{Facebook}}.
24th Aug '13 8:08:39 AM Androgeos
Is there an issue? Send a Message


* FinalDeath: Hardcore mode/difficulty. This is harder than Legend difficulty and cheats are disabled. Your character's demise is permanent, and your progress gets sent to the online leaderboards.

to:

* FinalDeath: FinalDeathMode: Hardcore mode/difficulty. This is harder than Legend difficulty and cheats are disabled. Your character's demise is permanent, and your progress gets sent to the online leaderboards.



* IdiosyncraticDifficultyLevels: "Page", "Adventurer", "Hero", "Legend" and "Hardcore". In this order, they represent the games' difficulty levels from Easy to Hard, with "Hardcore" being "HarderThanHard with no cheats allowed and FinalDeath enabled".

to:

* IdiosyncraticDifficultyLevels: "Page", "Adventurer", "Hero", "Legend" and "Hardcore". In this order, they represent the games' difficulty levels from Easy to Hard, with "Hardcore" being "HarderThanHard with no cheats allowed and FinalDeath FinalDeathMode enabled".
7th Aug '13 1:30:26 PM DriftingSkies
Is there an issue? Send a Message


** The player can also manually edit the [[hottip:files:(Namely, prefix.dat, prefix2.dat, suffix.dat, suffix2.dat, and title.dat, in the NAMES directory)]] containing name-parts, leading to names such as "Arseface the Beautiful" and "Galvatron the Anachronistic", among other things.

to:

** The player can also manually edit the [[hottip:files:(Namely, files [[note]](Namely, prefix.dat, prefix2.dat, suffix.dat, suffix2.dat, and title.dat, in the NAMES directory)]] directory)[[/note]] containing name-parts, leading to names such as "Arseface the Beautiful" and "Galvatron the Anachronistic", among other things.
This list shows the last 10 events of 16. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.FATE