History VideoGame / FATE

1st Feb '17 3:59:46 AM Androgeos
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* BoringButPractical: Perhaps the single best item to get at the beginning of the game is the humble fishing pole. Why? Because with a little patience and some luck, a fisher can pull relatively low-power artifacts out of the water as early as the second floor, and occasionally even in Grove or the other towns in the sequels. Even these items sell for six-digit figures, which provides a ''very'' significant return on investment. Even failing that, some of the fish that can be pulled out in the early game can transform your pet into creatures that are just plain overpowered.

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* BoringButPractical: Perhaps the single best item to get at the beginning of the game is the humble fishing pole. Why? Because pole, because with a little patience and some luck, a fisher can pull relatively low-power hook fish containing artifacts out of the ''any'' body of water as early as with a group of fireflies hovering above it, including the second floor, and occasionally even ones in Grove all the towns; most of the artifacts that the player usually fishes up in town or the other towns in first few levels of the sequels. Even these items dungeons will sell for six-digit figures, five-digit figures once they are identified, which provides a ''very'' significant return on investment. investment in the early game. Even failing that, without taking into consideration the chance of fishing out artifacts, some of the fish fishes that can be pulled out in the early game can will (temporarily) transform your pet into creatures that are just plain overpowered.
1st Feb '17 3:37:04 AM Androgeos
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* DummiedOut: Examination of the races.dat file in ''The Cursed King'' shows that a sixth playable race, the Undead, was commented out. This race is fully coded, however, and can be made selectable during normal character creation by de-commenting the correct lines in races.dat using a text editor such as Notepad. [[spoiler:Among other things, the Undead share the same passive 5% Magic bonus as Humans, have points in the Spear and Charm Magic skills, and are also resistant to piercing, slashing and ice damage while being vulnerable to crushing damage. Undead also start off with a spear as their equipped weapon and a Summon Spiders Spell in their inventory.]]
13th Jan '17 1:09:52 PM KamenRiderOokalf
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No relation whatsoever to the ''[[VisualNovel/FateStayNight Fate]]'' series, a character from ''MagicalGirlLyricalNanoha'', the TabletopGame based on TabletopGame/{{FUDGE}}, TabletopGame/{{FATAL}}, or ''VideoGame/ExitFate''.

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No relation whatsoever to the ''[[VisualNovel/FateStayNight Fate]]'' series, a character from ''MagicalGirlLyricalNanoha'', ''Anime/MagicalGirlLyricalNanoha'', the TabletopGame based on TabletopGame/{{FUDGE}}, TabletopGame/{{FATAL}}, or ''VideoGame/ExitFate''.
6th Dec '16 8:07:51 AM Twoeyesshort
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* TheComputerIsACheatingBastard: Shrines exemplify this trope pretty well. A shrine that is ostensibly the same level as the player character works as a MightyGlacier, with absurdly high health and ridiculous magic ability (but fortunately, are completely sedentary). This is bad enough, but they're also capable of summoning creatures MUCH more powerful than the player (up to and including ''dragons''), and unlike the player's summons, these creatures are ''permanent'' and cannot be dispelled. About the only mitigating factors here are that shrines are rare and that the summoned creatures still qualify for experience.
6th Dec '16 7:13:19 AM Twoeyesshort
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* AwesomeButImpractical: High-powered magic items that your character isn't spec'd for would qualify for this, especially if the enchantments aren't too helpful to your current build (a +30 bow skill doesn't mean much to someone with a pure melee build, for example). At least they still sell for a lot.


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* BoringButPractical: Perhaps the single best item to get at the beginning of the game is the humble fishing pole. Why? Because with a little patience and some luck, a fisher can pull relatively low-power artifacts out of the water as early as the second floor, and occasionally even in Grove or the other towns in the sequels. Even these items sell for six-digit figures, which provides a ''very'' significant return on investment. Even failing that, some of the fish that can be pulled out in the early game can transform your pet into creatures that are just plain overpowered.
14th Nov '16 9:39:52 PM Naveek
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14th Oct '16 4:50:44 PM nombretomado
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With each new game in the series comes new features and equipment. ''Undiscovered Realms'' raised the player's level {{Cap}} to 199, gave the player the ability to import their characters from the first game and introduced two new towns, each with their own dungeons, with the defeat of Kaos and retrieval of the Book of Fate only possible once these two dungeons are purged of their evil influences. ''The Traitor Soul'' introduced a CharacterClassSystem by giving the player the option to start off new games as an individual from another species, added an additional dungeon, brought back the town of Grove and its dungeon, removed the player's level cap and brought in RealTimeWeaponChange. ''The Cursed King'' features a FreeRotatingCamera and introduces an {{NPC}} party system and online features, allowing players to trade items and connect to each other through {{Facebook}}.

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With each new game in the series comes new features and equipment. ''Undiscovered Realms'' raised the player's level {{Cap}} to 199, gave the player the ability to import their characters from the first game and introduced two new towns, each with their own dungeons, with the defeat of Kaos and retrieval of the Book of Fate only possible once these two dungeons are purged of their evil influences. ''The Traitor Soul'' introduced a CharacterClassSystem by giving the player the option to start off new games as an individual from another species, added an additional dungeon, brought back the town of Grove and its dungeon, removed the player's level cap and brought in RealTimeWeaponChange. ''The Cursed King'' features a FreeRotatingCamera and introduces an {{NPC}} party system and online features, allowing players to trade items and connect to each other through {{Facebook}}.
Website/{{Facebook}}.
4th Feb '16 7:06:58 AM Bisected8
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* DungeonBasedEconomy: The games concern a series of towns that developed around vast dungeons (at least one of them hypothetically infinite) in order to serve the adventurers.
11th Oct '15 8:54:35 AM Morgenthaler
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No relation whatsoever to the ''[[VisualNovel/FateStayNight Fate]]'' series, a character from ''MagicalGirlLyricalNanoha'', the TabletopGame based on {{FUDGE}}, TabletopGame/{{FATAL}}, or ''VideoGame/ExitFate''.

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No relation whatsoever to the ''[[VisualNovel/FateStayNight Fate]]'' series, a character from ''MagicalGirlLyricalNanoha'', the TabletopGame based on {{FUDGE}}, TabletopGame/{{FUDGE}}, TabletopGame/{{FATAL}}, or ''VideoGame/ExitFate''.
27th Apr '15 1:03:20 AM Adept
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* PurelyAestheticGender: They even share the same DeathCryEcho.

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* PurelyAestheticGender: They even share Aside from the same DeathCryEcho.different hairstyle and starting outfit, there are absolutely no gameplay difference between the male and female. In fact, the equpiments, which covers the character's hair and clothes, would make their appearance virtually indistinguishable from each other.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.FATE