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Another ''ESCHATOS''-''JSS''-''CS'' bundle was released on UsefulNotes/NintendoSwitch on November 18, 2021 in Japan to mark the game's 10th anniversary, with a UsefulNotes/PlayStation4 and international releases to come at later dates. It removes the loading times between stages and features the arrange soundtrack as part of the base game, as well as a remastered version of the original soundtrack. Notably, the Japanese version features an English translation.

to:

Another ''ESCHATOS''-''JSS''-''CS'' bundle was released on UsefulNotes/NintendoSwitch on November 18, 2021 in Japan to mark the game's 10th anniversary, with an international release scheduled for January 13, 2022 and a UsefulNotes/PlayStation4 and international releases version to come at a later dates.date. It removes the loading times between stages and features the arrange soundtrack as part of the base game, as well as a remastered version of the original soundtrack. Notably, the Japanese version features an English translation.
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** A much more subtler version of this trope, bordering on ShoutOut, come in the form of of Wonder Witches, secret items you can collect whose point value are based off of your multiplier, much like VideoGame/DonPachi's bee items. The [[http://wonderwitch.qute.co.jp/ Wonder Witch]], in real life, is a UsefulNotes/WonderSwan homebrew development kit which was used to make VideoGame/JudgementSilversword and ''Cardinal Sins'' in the early 2000s.

to:

** A much more subtler version of this trope, bordering on ShoutOut, come in the form of of Wonder Witches, secret items you can collect whose point value are based off of your multiplier, much like VideoGame/DonPachi's bee items. The [[http://wonderwitch.qute.co.jp/ Wonder Witch]], in real life, is a UsefulNotes/WonderSwan homebrew development kit which was used to make VideoGame/JudgementSilversword and ''Cardinal Sins'' in the early 2000s.



* SpiritualSuccessor: ''ESCHATOS'' is one to ''Judgement Silversword'' and ''Cardinal Sins'', while the former gained one with ''VideoGame/GingaForce''. It's save file for the PC has the abbreviation of "jss3", likely referring to ''ESCHATOS'' as "''Judgement Silversword 3''".

to:

* SpiritualSuccessor: ''ESCHATOS'' is one to ''Judgement Silversword'' and ''Cardinal Sins'', while the former gained one with ''VideoGame/GingaForce''. It's Its save file for the PC has the abbreviation of "jss3", likely referring to ''ESCHATOS'' as "''Judgement Silversword 3''".
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Added DiffLines:

* ChainReactionDestruction: In Stage 3, when you defeat the second phase of the boss (a space station), it goes up in a chain of explosions that lasts for ''35 seconds'' before the core of it breaks free of the exploding wreck to engage you in a final battle.
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Another ''ESCHATOS''-''JSS''-''CS'' bundle was released on UsefulNotes/NintendoSwitch on November 18, 2021 in Japan to mark the game's 10th anniversary, with a UsefulNotes/PlayStation4 and international releases to come at later dates. It removes the loading times between stages and features the arrange soundtrack as part of the base game. Notably, the Japanese version features an English translation.

to:

Another ''ESCHATOS''-''JSS''-''CS'' bundle was released on UsefulNotes/NintendoSwitch on November 18, 2021 in Japan to mark the game's 10th anniversary, with a UsefulNotes/PlayStation4 and international releases to come at later dates. It removes the loading times between stages and features the arrange soundtrack as part of the base game.game, as well as a remastered version of the original soundtrack. Notably, the Japanese version features an English translation.
Is there an issue? Send a MessageReason:
None


Another ''ESCHATOS''-''JSS''-''CS'' bundle was released on UsefulNotes/NintendoSwitch on November 18, 2021 in Japan to mark the game's 10th anniversary, with a UsefulNotes/PlayStation4 and international releases to come at later dates. It marks the first Qute game on a Nintendo platform and removes the loading times between stages. Notably, the Japanese version features an English translation.

to:

Another ''ESCHATOS''-''JSS''-''CS'' bundle was released on UsefulNotes/NintendoSwitch on November 18, 2021 in Japan to mark the game's 10th anniversary, with a UsefulNotes/PlayStation4 and international releases to come at later dates. It marks the first Qute game on a Nintendo platform and removes the loading times between stages.stages and features the arrange soundtrack as part of the base game. Notably, the Japanese version features an English translation.
Is there an issue? Send a MessageReason:
None


Another ''ESCHATOS''-''JSS''-''CS'' bundle was released on UsefulNotes/NintendoSwitch on November 18, 2021 in Japan, with a UsefulNotes/PlayStation4 and international releases to come at later dates. It marks the first Qute game on a Nintendo platform and removes the loading times between stages. Notably, the Japanese version features an English translation.

to:

Another ''ESCHATOS''-''JSS''-''CS'' bundle was released on UsefulNotes/NintendoSwitch on November 18, 2021 in Japan, Japan to mark the game's 10th anniversary, with a UsefulNotes/PlayStation4 and international releases to come at later dates. It marks the first Qute game on a Nintendo platform and removes the loading times between stages. Notably, the Japanese version features an English translation.
Is there an issue? Send a MessageReason:
None


Another ''ESCHATOS''-''JSS''-''CS'' bundle was released on UsefulNotes/NintendoSwitch on November 18, 2021 in Japan, with a UsefulNotes/PlayStation4 and international releases to come at later dates. It marks the first Qute game on a Nintendo platform and removes the loading times between stages.

to:

Another ''ESCHATOS''-''JSS''-''CS'' bundle was released on UsefulNotes/NintendoSwitch on November 18, 2021 in Japan, with a UsefulNotes/PlayStation4 and international releases to come at later dates. It marks the first Qute game on a Nintendo platform and removes the loading times between stages.
stages. Notably, the Japanese version features an English translation.
Is there an issue? Send a MessageReason:
None


Another ''ESCHATOS''-''JSS''-''CS'' bundle is scheduled for a UsefulNotes/NintendoSwitch release on November 18, 2021 in Japan, with a UsefulNotes/PlayStation4 and international releases to come at later dates. [[https://eschatos.qute.jp/switch/index.html The official page for this version]] promises a remastered soundtrack and the complete removal of loading-induced pauses between stages.

to:

Another ''ESCHATOS''-''JSS''-''CS'' bundle is scheduled for a was released on UsefulNotes/NintendoSwitch release on November 18, 2021 in Japan, with a UsefulNotes/PlayStation4 and international releases to come at later dates. [[https://eschatos.qute.jp/switch/index.html The official page for this version]] promises It marks the first Qute game on a remastered soundtrack Nintendo platform and removes the complete removal of loading-induced pauses loading times between stages.

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Although the original release is [[NoExportForYou Japan-only]], it is region-free, so the game can be played on any Xbox 360 regardless of its region code. The game was also bundled with ''Judgement Silversword'' and its {{gaiden game}} ''Cardinal Sins'', giving players the ability to play its [[UsefulNotes/WonderSwan WonderSwan Color]] spiritual ancestors on a home console. In 2012, Qute released the arrange soundtrack for use with the game in the form of DLC. Another spiritual successor, ''VideoGame/GingaForce'', was released in February 14th, 2013, followed by a CompilationRerelease four months later bundled with ''ESCHATOS'' and the games' soundtrack. A PC version of ''ESCHATOS'' was published by Degica and released through Steam overseas on September 18, 2015 along with a port of ''Judgement Silversword'', and the arranged soundtrack DLC as well on November 13, 2015. Another ''ESCHATOS''-''JSS''-''CS'' bundle is scheduled for a UsefulNotes/NintendoSwitch release on November 18, 2021 in Japan, with a UsefulNotes/PlayStation4 and international releases to come at later dates.

to:

Although the original release is [[NoExportForYou Japan-only]], it is region-free, so the game can be played on any Xbox 360 regardless of its region code. The game was also bundled with ''Judgement Silversword'' and its {{gaiden game}} ''Cardinal Sins'', giving players the ability to play its [[UsefulNotes/WonderSwan WonderSwan Color]] spiritual ancestors on a home console. In 2012, Qute released the arrange soundtrack for use with the game in the form of DLC. Another spiritual successor, ''VideoGame/GingaForce'', was released in February 14th, 2013, followed by a CompilationRerelease four months later bundled with ''ESCHATOS'' and the games' soundtrack.

A PC version of ''ESCHATOS'' was published by Degica and released through Steam overseas on September 18, 2015 along with a port of ''Judgement Silversword'', and the arranged soundtrack DLC as well on November 13, 2015. 2015.

Another ''ESCHATOS''-''JSS''-''CS'' bundle is scheduled for a UsefulNotes/NintendoSwitch release on November 18, 2021 in Japan, with a UsefulNotes/PlayStation4 and international releases to come at later dates.
dates. [[https://eschatos.qute.jp/switch/index.html The official page for this version]] promises a remastered soundtrack and the complete removal of loading-induced pauses between stages.
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* DiscardAndDraw: In Advanced mode, collecting power-ups to increase your shot power also decreases your shield capacity. You can regain shield capacity by collecting 'F' icons, but doing so will lower your shot power by one level and reduce your multiplier by one.
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Although the original release is [[NoExportForYou Japan-only]], it is region-free, so the game can be played on any Xbox 360 regardless of its region code. The game was also bundled with ''Judgement Silversword'' and its {{gaiden game}} ''Cardinal Sins'', giving players the ability to play its [[UsefulNotes/WonderSwan WonderSwan Color]] spiritual ancestors on a home console. In 2012, Qute released the arrange soundtrack for use with the game in the form of DLC. Another spiritual successor, ''VideoGame/GingaForce'', was released in February 14th, 2013, followed by a CompilationRerelease four months later bundled with ''ESCHATOS'' and the games' soundtrack. A PC version of ''ESCHATOS'' was published by Degica and released through Steam overseas on September 18, 2015 along with a port of ''Judgement Silversword'', and the arranged soundtrack DLC as well on November 13, 2015. Another ''ESCHATOS''-''JSS''-''CS'' bundle is scheduled for a UsefulNotes/NintendoSwitch release on November 18, 2021 in Japan , with a UsefulNotes/PlayStation4 and international releases to come at later dates.

to:

Although the original release is [[NoExportForYou Japan-only]], it is region-free, so the game can be played on any Xbox 360 regardless of its region code. The game was also bundled with ''Judgement Silversword'' and its {{gaiden game}} ''Cardinal Sins'', giving players the ability to play its [[UsefulNotes/WonderSwan WonderSwan Color]] spiritual ancestors on a home console. In 2012, Qute released the arrange soundtrack for use with the game in the form of DLC. Another spiritual successor, ''VideoGame/GingaForce'', was released in February 14th, 2013, followed by a CompilationRerelease four months later bundled with ''ESCHATOS'' and the games' soundtrack. A PC version of ''ESCHATOS'' was published by Degica and released through Steam overseas on September 18, 2015 along with a port of ''Judgement Silversword'', and the arranged soundtrack DLC as well on November 13, 2015. Another ''ESCHATOS''-''JSS''-''CS'' bundle is scheduled for a UsefulNotes/NintendoSwitch release on November 18, 2021 in Japan , Japan, with a UsefulNotes/PlayStation4 and international releases to come at later dates.
Is there an issue? Send a MessageReason:
None


Although the game was [[NoExportForYou Japan-only]], it is region-free, so the game can be played on any Xbox 360 regardless of its region code. The game was also bundled with ''Judgement Silversword'' and its {{gaiden game}} ''Cardinal Sins'', giving players the ability to play its [[UsefulNotes/WonderSwan WonderSwan Color]] spiritual ancestors on a home console. In 2012, Qute released the arrange soundtrack for use with the game in the form of DLC. Another spiritual successor, ''VideoGame/GingaForce'', was released in February 14th, 2013, followed by a CompilationRerelease four months later bundled with ''ESCHATOS'' and the games' soundtrack. A PC version of ''ESCHATOS'' was published by Degica and released through Steam overseas on September 18, 2015 along with a port of ''Judgement Silversword'', and the arranged soundtrack DLC as well on November 13, 2015.

to:

Although the game was original release is [[NoExportForYou Japan-only]], it is region-free, so the game can be played on any Xbox 360 regardless of its region code. The game was also bundled with ''Judgement Silversword'' and its {{gaiden game}} ''Cardinal Sins'', giving players the ability to play its [[UsefulNotes/WonderSwan WonderSwan Color]] spiritual ancestors on a home console. In 2012, Qute released the arrange soundtrack for use with the game in the form of DLC. Another spiritual successor, ''VideoGame/GingaForce'', was released in February 14th, 2013, followed by a CompilationRerelease four months later bundled with ''ESCHATOS'' and the games' soundtrack. A PC version of ''ESCHATOS'' was published by Degica and released through Steam overseas on September 18, 2015 along with a port of ''Judgement Silversword'', and the arranged soundtrack DLC as well on November 13, 2015.
2015. Another ''ESCHATOS''-''JSS''-''CS'' bundle is scheduled for a UsefulNotes/NintendoSwitch release on November 18, 2021 in Japan , with a UsefulNotes/PlayStation4 and international releases to come at later dates.
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* CompilationRerelease: The ''Ginga Force & ESCHATOS Wonder Pack'', bundling ''ESCHATOS'' and ''Ginga Force'' along a soundtrack with music from both games.

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* CompilationRerelease: The ''Ginga Force ''VideoGame/GingaForce & ESCHATOS Wonder Pack'', bundling ''ESCHATOS'' and ''Ginga Force'' along a soundtrack with music from both games.



* SpiritualSuccessor: ''ESCHATOS'' is one to ''Judgement Silversword'' and ''Cardinal Sins'', while the former gained one with ''Ginga Force''. It's save file for the PC has the abbreviation of "jss3", likely referring to ''ESCHATOS'' as "''Judgement Silversword 3''".

to:

* SpiritualSuccessor: ''ESCHATOS'' is one to ''Judgement Silversword'' and ''Cardinal Sins'', while the former gained one with ''Ginga Force''.''VideoGame/GingaForce''. It's save file for the PC has the abbreviation of "jss3", likely referring to ''ESCHATOS'' as "''Judgement Silversword 3''".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PublicDomainSoundtrack: The ending theme is an arranged cover of "Clair de Lune".
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Although the game was [[NoExportForYou Japan-only]], it is region-free, so the game can be played on any Xbox 360 regardless of its region code. The game was also bundled with ''Judgement Silversword'' and its {{gaiden game}} ''Cardinal Sins'', giving players the ability to play its [[UsefulNotes/WonderSwan WonderSwan Color]] spiritual ancestors on a home console. In 2012, Qute released the arrange soundtrack for use with the game in the form of DLC. Another spiritual successor, ''Ginga Force'', was released in February 14th, 2013, followed by a CompilationRerelease four months later bundled with ''ESCHATOS'' and the games' soundtrack. A PC version of ''ESCHATOS'' was published by Degica and released through Steam overseas on September 18, 2015 along with a port of ''Judgement Silversword'', and the arranged soundtrack DLC as well on November 13, 2015.

to:

Although the game was [[NoExportForYou Japan-only]], it is region-free, so the game can be played on any Xbox 360 regardless of its region code. The game was also bundled with ''Judgement Silversword'' and its {{gaiden game}} ''Cardinal Sins'', giving players the ability to play its [[UsefulNotes/WonderSwan WonderSwan Color]] spiritual ancestors on a home console. In 2012, Qute released the arrange soundtrack for use with the game in the form of DLC. Another spiritual successor, ''Ginga Force'', ''VideoGame/GingaForce'', was released in February 14th, 2013, followed by a CompilationRerelease four months later bundled with ''ESCHATOS'' and the games' soundtrack. A PC version of ''ESCHATOS'' was published by Degica and released through Steam overseas on September 18, 2015 along with a port of ''Judgement Silversword'', and the arranged soundtrack DLC as well on November 13, 2015.
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* TwoAndAHalfD: The game uses 3D graphics, but the gameplay is mostly played through a 2D plane, including segments where the camera goes for an overhead rail-shooter perspective.

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* TwoAndAHalfD: The game uses 3D graphics, but the gameplay is mostly played through a 2D plane, including segments where the camera goes for an overhead rail-shooter perspective. An optional toggle will show the altitude of enemies relative to your position.
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* {{Nerf}}: The SpreadShot from ''Judgement Silversword'' was further nerfed (in ''Cardinal Sins'', its range was reduced) by giving it no direct-forward coverage and giving it even lesser range unless it's at full power in Advanced mode.

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* {{Nerf}}: The SpreadShot from ''Judgement Silversword'' was further nerfed (in ''Cardinal Sins'', its range was reduced) by giving it no direct-forward coverage except at level 1 and giving it even lesser range unless it's at full power in Advanced mode.
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Added DiffLines:

* {{Nerf}}: The SpreadShot from ''Judgement Silversword'' was further nerfed (in ''Cardinal Sins'', its range was reduced) by giving it no direct-forward coverage and giving it even lesser range unless it's at full power in Advanced mode.
Is there an issue? Send a MessageReason:
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* LevelInBossClothing: Stage 3 (Areas 12 through 15) is spent fighting against a space station, and you deplete its health over the course of the stage. Officially, it's not a boss fight until the last Area, where you fight the core of the station.

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* LevelInBossClothing: Stage 3 (Areas 12 through 15) is spent fighting against a space station, and you deplete its health over the course of the stage. Officially, The boss music doesn't play until the final area, when it's not a boss fight until the last Area, where you fight the core lost two of the station.its three health bars.
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* LevelInBossClothing: Stage 3 (Areas 12 through 15) is spent fighting against a space station. Officially, it's not a boss fight until the last Area, where you fight the core of the station.

to:

* LevelInBossClothing: Stage 3 (Areas 12 through 15) is spent fighting against a space station.station, and you deplete its health over the course of the stage. Officially, it's not a boss fight until the last Area, where you fight the core of the station.
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* HarderThanHard: Hardest difficulty, which is so hard that on the Xbox Live leaderboards, only one player in Original Mode and one player in Advanced have cleared it.
** However, M-KAI has stated in an interview that the game is designed with Hard mode as the "main" difficulty in mind, arguably subverting this trope.

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* HarderThanHard: Hardest difficulty, which is so hard that on the Xbox Live leaderboards, only one player in Original Mode and one player in Advanced have cleared it.
**
it. However, M-KAI has stated in an interview that the game is designed with Hard mode as the "main" difficulty in mind, arguably subverting this trope.trope.
* LevelInBossClothing: Stage 3 (Areas 12 through 15) is spent fighting against a space station. Officially, it's not a boss fight until the last Area, where you fight the core of the station.
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* DeathIsASlapOnTheWrist: In Time Attack, you get unlimited lives, and dying subtracts 5 seconds plus whatever time is lost waiting to respawn.

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* DeathIsASlapOnTheWrist: In Time Attack, you get unlimited lives, and dying subtracts 5 seconds plus whatever time is lost waiting to respawn. You'll still get a game over if you die too much, but compared to the finite-lives modes, it's easier to finish the game on one credit (and in fact, Time Attack only permits a single credit).
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->''It's time to take back the Moon!''

to:

->''It's
->''"It's
time to take back the Moon!''
Moon!"''
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** A much more subtler version of this trope, bordering on ShoutOut, come in the form of of Wonder Witches, secret items you can collect whose point value are based off of your multiplier, much like VideoGame/DonPachi's bee items. The [[http://wonderwitch.qute.co.jp/ Wonder Witch]], in real life, is a WonderSwan homebrew development kit which was used to make VideoGame/JudgementSilversword and ''Cardinal Sins'' in the early 2000s.

to:

** A much more subtler version of this trope, bordering on ShoutOut, come in the form of of Wonder Witches, secret items you can collect whose point value are based off of your multiplier, much like VideoGame/DonPachi's bee items. The [[http://wonderwitch.qute.co.jp/ Wonder Witch]], in real life, is a WonderSwan UsefulNotes/WonderSwan homebrew development kit which was used to make VideoGame/JudgementSilversword and ''Cardinal Sins'' in the early 2000s.
Is there an issue? Send a MessageReason:
None


** A much more subtler version of this trope, bordering on ShoutOut, come in the form of of Wonder Witches, secret items you can collect whose value are based off of your multiplier, much like VideoGame/DonPachi's bee items. The [[http://wonderwitch.qute.co.jp/ Wonder Witch]], in real life, is a WonderSwan homebrew development kit which was used to make VideoGame/JudgementSilversword and ''Cardinal Sins'' in the early 2000s.

to:

** A much more subtler version of this trope, bordering on ShoutOut, come in the form of of Wonder Witches, secret items you can collect whose point value are based off of your multiplier, much like VideoGame/DonPachi's bee items. The [[http://wonderwitch.qute.co.jp/ Wonder Witch]], in real life, is a WonderSwan homebrew development kit which was used to make VideoGame/JudgementSilversword and ''Cardinal Sins'' in the early 2000s.
Is there an issue? Send a MessageReason:
None


** A much more subtler version of this trope, bordering on ShoutOut, come in the form of of Wonder Witches, secret items you can collect whose value are based off of your multiplier, much like VideoGame/DonPachi's bee items. The [[http://wonderwitch.qute.co.jp/ Wonder Witch]], in real life, is a WonderSwan homebrew development kit; the ''same'' one which was originally used used to make VideoGame/JudgementSilversword and ''Cardinal Sins''.

to:

** A much more subtler version of this trope, bordering on ShoutOut, come in the form of of Wonder Witches, secret items you can collect whose value are based off of your multiplier, much like VideoGame/DonPachi's bee items. The [[http://wonderwitch.qute.co.jp/ Wonder Witch]], in real life, is a WonderSwan homebrew development kit; the ''same'' one kit which was originally used used to make VideoGame/JudgementSilversword and ''Cardinal Sins''.Sins'' in the early 2000s.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** A much more subtler version of this trope, bordering on ShoutOut, come in the form of of Wonder Witches, secret items you can collect whose value are based off of your multiplier, much like VideoGame/DonPachi's bee items. The [[http://wonderwitch.qute.co.jp/ Wonder Witch]], in real life, is a WonderSwan homebrew development kit; the ''same'' one which was originally used used to make VideoGame/JudgementSilversword and ''Cardinal Sins''.
Is there an issue? Send a MessageReason:
None


Although the game was [[NoExportForYou Japan-only]], it is region-free, so the game can be played on any Xbox 360 regardless of its region code. The game was also bundled with ''Judgement Silversword'' and its {{gaiden game}} ''Cardinal Sins'', giving players the ability to play its [[UsefulNotes/WonderSwan WonderSwan Color]] spiritual ancestors on a home console. In 2012, Qute released the arrange soundtrack for use with the game in the form of DLC. A spiritual successor, ''Ginga Force'', was released in February 14th, 2013, followed by a CompilationRerelease four months later bundled with ''ESCHATOS'' and the games' soundtrack. A PC version of ''ESCHATOS'' was published by Degica and released through Steam overseas on September 18, 2015 along with a port of ''Judgement Silversword'', and the arranged soundtrack DLC as well on November 13, 2015.

to:

Although the game was [[NoExportForYou Japan-only]], it is region-free, so the game can be played on any Xbox 360 regardless of its region code. The game was also bundled with ''Judgement Silversword'' and its {{gaiden game}} ''Cardinal Sins'', giving players the ability to play its [[UsefulNotes/WonderSwan WonderSwan Color]] spiritual ancestors on a home console. In 2012, Qute released the arrange soundtrack for use with the game in the form of DLC. A Another spiritual successor, ''Ginga Force'', was released in February 14th, 2013, followed by a CompilationRerelease four months later bundled with ''ESCHATOS'' and the games' soundtrack. A PC version of ''ESCHATOS'' was published by Degica and released through Steam overseas on September 18, 2015 along with a port of ''Judgement Silversword'', and the arranged soundtrack DLC as well on November 13, 2015.



* EmbeddedPrecursor: The game includes enhanced color versions of ''Judgement Silversword'' and ''Cardinal Sins'' in the game.

to:

* EmbeddedPrecursor: The game Xbox 360 version includes enhanced color versions of ''Judgement Silversword'' and ''Cardinal Sins'' in the game.game. On PC however, the [=WonderSwan=] predecessors are sold separately.



* VideoGame3DLeap: After the 2D of its spiritual predecessors, ''ESCHATOS'' goes for full 3D polygonal visuals but the gameplay remains mostly 2D.

to:

* VideoGame3DLeap: After the 2D sprite-based visuals of its spiritual [=WonderSwan=] predecessors, ''ESCHATOS'' goes for full 3D polygonal visuals but the gameplay remains mostly 2D.
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Added DiffLines:

* MagikarpPower: In Advanced Mode, your ship starts off with weaker weaponry than in Original and Time Attack, but at maximum power, it is significantly more powerful than its non-Advanced counterpart.
Is there an issue? Send a MessageReason:
Another quick edit.

Added DiffLines:

* TwoAndAHalfD: The game uses 3D graphics, but the gameplay is mostly played through a 2D plane, including segments where the camera goes for an overhead rail-shooter perspective.


Added DiffLines:

* VideoGame3DLeap: After the 2D of its spiritual predecessors, ''ESCHATOS'' goes for full 3D polygonal visuals but the gameplay remains mostly 2D.

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