History VideoGame / Eschatos

22nd Oct '17 12:47:25 AM LucaEarlgrey
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* DeathIsASlapOnTheWrist: In Time Attack, you get unlimited lives, and dying subtracts 5 seconds plus whatever time is lost waiting to respawn.

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* DeathIsASlapOnTheWrist: In Time Attack, you get unlimited lives, and dying subtracts 5 seconds plus whatever time is lost waiting to respawn. You'll still get a game over if you die too much, but compared to the finite-lives modes, it's easier to finish the game on one credit (and in fact, Time Attack only permits a single credit).
30th Apr '17 10:45:28 AM eroock
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->''It's time to take back the Moon!''

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->''It's
->''"It's
time to take back the Moon!''
Moon!"''
27th Jan '17 9:58:01 PM BronsonRay
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** A much more subtler version of this trope, bordering on ShoutOut, come in the form of of Wonder Witches, secret items you can collect whose point value are based off of your multiplier, much like VideoGame/DonPachi's bee items. The [[http://wonderwitch.qute.co.jp/ Wonder Witch]], in real life, is a WonderSwan homebrew development kit which was used to make VideoGame/JudgementSilversword and ''Cardinal Sins'' in the early 2000s.

to:

** A much more subtler version of this trope, bordering on ShoutOut, come in the form of of Wonder Witches, secret items you can collect whose point value are based off of your multiplier, much like VideoGame/DonPachi's bee items. The [[http://wonderwitch.qute.co.jp/ Wonder Witch]], in real life, is a WonderSwan UsefulNotes/WonderSwan homebrew development kit which was used to make VideoGame/JudgementSilversword and ''Cardinal Sins'' in the early 2000s.
26th Jan '17 1:33:50 PM BronsonRay
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** A much more subtler version of this trope, bordering on ShoutOut, come in the form of of Wonder Witches, secret items you can collect whose value are based off of your multiplier, much like VideoGame/DonPachi's bee items. The [[http://wonderwitch.qute.co.jp/ Wonder Witch]], in real life, is a WonderSwan homebrew development kit which was used to make VideoGame/JudgementSilversword and ''Cardinal Sins'' in the early 2000s.

to:

** A much more subtler version of this trope, bordering on ShoutOut, come in the form of of Wonder Witches, secret items you can collect whose point value are based off of your multiplier, much like VideoGame/DonPachi's bee items. The [[http://wonderwitch.qute.co.jp/ Wonder Witch]], in real life, is a WonderSwan homebrew development kit which was used to make VideoGame/JudgementSilversword and ''Cardinal Sins'' in the early 2000s.
26th Jan '17 1:32:50 PM BronsonRay
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** A much more subtler version of this trope, bordering on ShoutOut, come in the form of of Wonder Witches, secret items you can collect whose value are based off of your multiplier, much like VideoGame/DonPachi's bee items. The [[http://wonderwitch.qute.co.jp/ Wonder Witch]], in real life, is a WonderSwan homebrew development kit; the ''same'' one which was originally used used to make VideoGame/JudgementSilversword and ''Cardinal Sins''.

to:

** A much more subtler version of this trope, bordering on ShoutOut, come in the form of of Wonder Witches, secret items you can collect whose value are based off of your multiplier, much like VideoGame/DonPachi's bee items. The [[http://wonderwitch.qute.co.jp/ Wonder Witch]], in real life, is a WonderSwan homebrew development kit; the ''same'' one kit which was originally used used to make VideoGame/JudgementSilversword and ''Cardinal Sins''.Sins'' in the early 2000s.
26th Jan '17 1:30:57 PM BronsonRay
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Added DiffLines:

** A much more subtler version of this trope, bordering on ShoutOut, come in the form of of Wonder Witches, secret items you can collect whose value are based off of your multiplier, much like VideoGame/DonPachi's bee items. The [[http://wonderwitch.qute.co.jp/ Wonder Witch]], in real life, is a WonderSwan homebrew development kit; the ''same'' one which was originally used used to make VideoGame/JudgementSilversword and ''Cardinal Sins''.
8th Dec '16 5:28:46 PM ViperAcidZX
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Although the game was [[NoExportForYou Japan-only]], it is region-free, so the game can be played on any Xbox 360 regardless of its region code. The game was also bundled with ''Judgement Silversword'' and its {{gaiden game}} ''Cardinal Sins'', giving players the ability to play its [[UsefulNotes/WonderSwan WonderSwan Color]] spiritual ancestors on a home console. In 2012, Qute released the arrange soundtrack for use with the game in the form of DLC. A spiritual successor, ''Ginga Force'', was released in February 14th, 2013, followed by a CompilationRerelease four months later bundled with ''ESCHATOS'' and the games' soundtrack. A PC version of ''ESCHATOS'' was published by Degica and released through Steam overseas on September 18, 2015 along with a port of ''Judgement Silversword'', and the arranged soundtrack DLC as well on November 13, 2015.

to:

Although the game was [[NoExportForYou Japan-only]], it is region-free, so the game can be played on any Xbox 360 regardless of its region code. The game was also bundled with ''Judgement Silversword'' and its {{gaiden game}} ''Cardinal Sins'', giving players the ability to play its [[UsefulNotes/WonderSwan WonderSwan Color]] spiritual ancestors on a home console. In 2012, Qute released the arrange soundtrack for use with the game in the form of DLC. A Another spiritual successor, ''Ginga Force'', was released in February 14th, 2013, followed by a CompilationRerelease four months later bundled with ''ESCHATOS'' and the games' soundtrack. A PC version of ''ESCHATOS'' was published by Degica and released through Steam overseas on September 18, 2015 along with a port of ''Judgement Silversword'', and the arranged soundtrack DLC as well on November 13, 2015.



* EmbeddedPrecursor: The game includes enhanced color versions of ''Judgement Silversword'' and ''Cardinal Sins'' in the game.

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* EmbeddedPrecursor: The game Xbox 360 version includes enhanced color versions of ''Judgement Silversword'' and ''Cardinal Sins'' in the game.game. On PC however, the [=WonderSwan=] predecessors are sold separately.



* VideoGame3DLeap: After the 2D of its spiritual predecessors, ''ESCHATOS'' goes for full 3D polygonal visuals but the gameplay remains mostly 2D.

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* VideoGame3DLeap: After the 2D sprite-based visuals of its spiritual [=WonderSwan=] predecessors, ''ESCHATOS'' goes for full 3D polygonal visuals but the gameplay remains mostly 2D.
23rd Oct '16 4:05:21 PM LucaEarlgrey
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Added DiffLines:

* MagikarpPower: In Advanced Mode, your ship starts off with weaker weaponry than in Original and Time Attack, but at maximum power, it is significantly more powerful than its non-Advanced counterpart.
23rd Oct '16 11:41:25 AM ViperAcidZX
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Added DiffLines:

* TwoAndAHalfD: The game uses 3D graphics, but the gameplay is mostly played through a 2D plane, including segments where the camera goes for an overhead rail-shooter perspective.


Added DiffLines:

* VideoGame3DLeap: After the 2D of its spiritual predecessors, ''ESCHATOS'' goes for full 3D polygonal visuals but the gameplay remains mostly 2D.
23rd Oct '16 10:42:47 AM ViperAcidZX
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''ESCHATOS'' is a {{vertical|ScrollingShooter}}ly-scrolling {{shoot|EmUp}}er developed by Qute Corporation and released on UsefulNotes/{{Xbox 360}} in 2011. It is the SpiritualSuccessor to ''VideoGame/JudgementSilversword''.

to:

''ESCHATOS'' is a {{vertical|ScrollingShooter}}ly-scrolling {{shoot|EmUp}}er developed by Qute Corporation and released on UsefulNotes/{{Xbox 360}} in 2011. It is the SpiritualSuccessor {{spiritual successor}} to ''VideoGame/JudgementSilversword''.



Although the game is [[NoExportForYou Japan-only]], it is region-free, so the game can be played on any Xbox 360 regardless of its region code. In 2012, Qute released the arrange soundtrack for use with the game, in the form of DLC. A spiritual successor, ''Ginga Force'', was released in February 14th, 2013, followed by a CompilationRerelease four months later bundled with ''ESCHATOS'' and the games' soundtrack. A PC version of ''ESCHATOS'' was published by Degica and released through Steam overseas on September 18, 2015 along with a port of ''Judgement Silversword'', and the arranged soundtrack DLC as well on November 13, 2015.

to:

Although the game is was [[NoExportForYou Japan-only]], it is region-free, so the game can be played on any Xbox 360 regardless of its region code. The game was also bundled with ''Judgement Silversword'' and its {{gaiden game}} ''Cardinal Sins'', giving players the ability to play its [[UsefulNotes/WonderSwan WonderSwan Color]] spiritual ancestors on a home console. In 2012, Qute released the arrange soundtrack for use with the game, game in the form of DLC. A spiritual successor, ''Ginga Force'', was released in February 14th, 2013, followed by a CompilationRerelease four months later bundled with ''ESCHATOS'' and the games' soundtrack. A PC version of ''ESCHATOS'' was published by Degica and released through Steam overseas on September 18, 2015 along with a port of ''Judgement Silversword'', and the arranged soundtrack DLC as well on November 13, 2015.



* SpiritualSuccessor: ''ESCHATOS'' is one to ''Judgement Silversword'' and ''Cardinal Sins'', while the former gained one with ''Ginga Force''. It's save file for the PC has the abbreviation of "jss3", likely referring to ''Eschatos'' as "''Judgement Silversword 3''".

to:

* SpiritualSuccessor: ''ESCHATOS'' is one to ''Judgement Silversword'' and ''Cardinal Sins'', while the former gained one with ''Ginga Force''. It's save file for the PC has the abbreviation of "jss3", likely referring to ''Eschatos'' ''ESCHATOS'' as "''Judgement Silversword 3''".


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* YearX: The story of ''ESCHATOS'' takes place in the year 21XX.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Eschatos