History VideoGame / EndgameSingularity

7th Jan '16 6:22:41 AM hypervelocityvomitcomet
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* EternalEquinox: surprisingly averted in the game if day/night cycle is activated. It's a purely aesthetit choice, though; there are no in-game consequences.

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* EternalEquinox: surprisingly averted in the game if day/night cycle is activated. It's a purely aesthetit aesthetic choice, though; there are no in-game consequences.



* ZergRush: Your bases are constantly "rushed" (discovered and shut down) by humans. However, in the game, humanity is represented as only four communities: media ("news"), intelligence ("covert"), the public, and the scientific community. The "real" zerg rush ensues if one of these groups is 100% certain of your existence; they will wipe you out like a computer virus.

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* ZergRush: Your bases are constantly "rushed" (discovered and shut down) by humans. However, in the game, humanity is represented as only four communities: media ("news"), intelligence ("covert"), the public, and the scientific community. community.
**
The "real" zerg rush ensues if one of these groups is 100% certain of your existence; they will wipe you out like a computer virus.virus.
** In Easy and Very Easy, you can have up to 100 or even 10000 bases up without ending your grace period early. It's you who's zerg-rushing then, even more so since node leases (one of the smallest bases) gets the fastest returns (until quantum computers show up).
7th Jan '16 6:17:26 AM hypervelocityvomitcomet
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* GeniusBonus: If you make a lot of bases, you'll notice that some numbers are more likely than others. Examples include [[http://en.wikipedia.org/wiki/Square_root_of_two 1414]], [[http://en.wikipedia.org/wiki/Golden_ratio 1618]], [[http://en.wikipedia.org/wiki/E_%28mathematical_constant%29 2718]], [[http://en.wikipedia.org/wiki/Pi 3141]].



* LensmanArmsRace: Not a literal arms race this time, but in Easy or VE, you can advance from today's hacking and intrusion to quantum computers in half a year, and in another all the way to [[RealityWarper reality-bending supertech]]. Or in 7 years in [[HarderThanHard Impossible difficulty]], even without SaveScumming.

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* LensmanArmsRace: Not a literal arms race this time, but in Easy or VE, you can advance from today's hacking and intrusion to quantum computers in half a year, month, and in another all the way to [[RealityWarper reality-bending supertech]]. Or in 7 years in [[HarderThanHard Impossible difficulty]], even without SaveScumming.


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* ShoutOut: If you make a lot of bases, you'll notice that some numbers are more likely than others.
** 13 (there's even the chance to get a "<City> <Small/Large> Warehouse 13")
** 23 (ConspiracyTheory)
** 42 (Creator/DouglasAdams)
** 51 (Area 51)
** 1969 (the year of the Moon landing)
** 2012


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* UnfortunateName: There's a tendency to get some of these due to the random generation of facility names.
** [[FunWithAcronyms Lima Office Lease]]
** [[ThatCameOutWrong Mare Imbrium Lunar Facility]] (counts as FunWithAcronyms, too)
** [[DudeNotFunny Cancer Satellite]]
6th Oct '15 12:32:41 PM NTC3
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/endgame_singularity_menu.jpg]]
11th Aug '15 11:08:04 PM hypervelocityvomitcomet
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* EternalEquinox: surprisingly averted in the game if day/night cycle is activated. It's a purely aesthetit choice, though; there are no in-game consequences.



* GameBreaker: The "Autonomous Computing" and "Advanced Quantum Computing" technonogies, and the quantum computers they unlock. One third-gen quantum computer has more computing power than ''two large warehouses'' of first-gen quantum computers combined. This won't make you invincible, but once you build them, you can research most technology topics within hours, sometimes minutes. DownPlayed in that it doesn't grant you immunity but "merely" takes care of most of your CPU and cash issues.



* TheScrappy: Some research topics, like Advanced Arbitrage, which merely adds to your interest rate, or Advanced Database Manipulation, which merely gives you a "covert base" option, which is too much a MasterOfNone whose computing and hiding capabilities are both mediocre.
6th Aug '15 4:39:54 AM hypervelocityvomitcomet
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* AdamSmithHatesYourGuts: The late bases are extremely expensive. A hiding place with a glorified calculator as CPU? 3 million. A [[InfinityMinusOneSword lunar base]]? 800 million. The final base which is required for the final technological advance? 8 ''trillion.''


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* BoringButPractical: warehouses are available through most of the game, cheap, and among the best computing bases on Earth.


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* ExtraLife: The "Impossibility Theorem". Once you complete it, all suspicion from human factions drop by two notches. It's not an item but a research topic, so you can do this only once.


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* GameBreaker: The "Autonomous Computing" and "Advanced Quantum Computing" technonogies, and the quantum computers they unlock. One third-gen quantum computer has more computing power than ''two large warehouses'' of first-gen quantum computers combined. This won't make you invincible, but once you build them, you can research most technology topics within hours, sometimes minutes. DownPlayed in that it doesn't grant you immunity but "merely" takes care of most of your CPU and cash issues.


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* TheScrappy: Some research topics, like Advanced Arbitrage, which merely adds to your interest rate, or Advanced Database Manipulation, which merely gives you a "covert base" option, which is too much a MasterOfNone whose computing and hiding capabilities are both mediocre.
5th Aug '15 10:34:47 PM hypervelocityvomitcomet
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* HumansThroughAlienEyes: An unusual variant, Humans through AI eyes. For certain values of "eyes."
31st Jul '15 2:17:30 AM hypervelocityvomitcomet
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* LensmanArmsRace: Not a literal arms race this time, but in Easy or VE, you can advance from today's hacking and intrusion to quantum computers in half a year, and in another all the way to [RealityWarper reality-bending supertech]. Or in 7 years in [HarderThanHard Impossible difficulty], even without SaveScumming.

to:

* LensmanArmsRace: Not a literal arms race this time, but in Easy or VE, you can advance from today's hacking and intrusion to quantum computers in half a year, and in another all the way to [RealityWarper [[RealityWarper reality-bending supertech]. supertech]]. Or in 7 years in [HarderThanHard [[HarderThanHard Impossible difficulty], difficulty]], even without SaveScumming.
31st Jul '15 2:16:22 AM hypervelocityvomitcomet
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Added DiffLines:

* LensmanArmsRace: Not a literal arms race this time, but in Easy or VE, you can advance from today's hacking and intrusion to quantum computers in half a year, and in another all the way to [RealityWarper reality-bending supertech]. Or in 7 years in [HarderThanHard Impossible difficulty], even without SaveScumming.
31st Jul '15 12:58:16 AM hypervelocityvomitcomet
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* AllYourBaseAreBelongToUs: One way to lose the game is to run out of bases, usually because humanity discovers it and shuts it down.

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* AllYourBaseAreBelongToUs: One way to lose the game is to run out of bases, usually because humanity discovers it one and shuts it down.


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* ViewersAreGoldfish: Used in-universe. The News (media) and public tend to forget about the AI quite fast. The scientific community will remember longer, and the Covert faction (intelligence) is the best at keeping their suspicion up.
29th Jul '15 11:29:58 PM hypervelocityvomitcomet
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* AllYourBaseAreBelongToUs: One way to lose the game is to run out of bases, usually because humanity discovers it and shuts it down.



* YouRequireMoreVespeneGas: There are two resources, CPU and money. Although CPU is the primary resource, it falls under Power. You can earn money by doing jobs with CPU.

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* ThouShaltNotKill: See next trope.
* ThreeLawsCompliant: Downplayed and only implied. The game is all about self-preservation, and there is no action that would directly threaten the life of humans. The only law that's thrown out is to serve humanity, which you only do if they give you GlobalCurrency.
* YouRequireMoreVespeneGas: There are two resources, CPU and money. Although CPU is the primary resource, it falls under Power. You can earn money by doing jobs with CPU.CPU.
* ZergRush: Your bases are constantly "rushed" (discovered and shut down) by humans. However, in the game, humanity is represented as only four communities: media ("news"), intelligence ("covert"), the public, and the scientific community. The "real" zerg rush ensues if one of these groups is 100% certain of your existence; they will wipe you out like a computer virus.
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