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A Wizard Did It means using some kind of phlebotinum to explain a mistake or continuity error
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* AWizardDidIt: Taken on literal extremes, Wizard mode is ExactlyWhatItSaysOnTheTin allowing you to have functionality of GodMode on console commands.
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Spelling/grammar fix(es)
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Twisted, funny, and strangely compelling. Like ''VideoGame/DwarfFortress''' Adventure Mode [[ThisIsYourPremiseOnDrugs on crack]].
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Twisted, funny, funny and strangely compelling. Like ''VideoGame/DwarfFortress''' Adventure Mode [[ThisIsYourPremiseOnDrugs on crack]].
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* ''Omake Overhaul'': A community-driven variant that features plenty quality of life changes, new content, and mod compatibility, while keeping the experience as close to the vanilla game as possible.
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* ''Omake Overhaul'': A community-driven variant that features plenty quality of life changes, new content, content and mod compatibility, while keeping the experience as close to the vanilla game as possible.
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* AndYourRewardIsEdible - You will occasionally get food as a reward for quests. Especially Harvest Time quests. Occasionally, you'll be rewarded with equipment made of "raw" (or candy, if it's miracle-quality or higher), which is edible. Yes, you can be awarded edible scythes, armor, and footwear.
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* AndYourRewardIsEdible - You will occasionally get food as a reward for quests. Especially Harvest Time quests. Occasionally, you'll be rewarded with equipment made of "raw" (or candy, if it's miracle-quality or higher), which is edible. Yes, you can be awarded edible scythes, armor, armor and footwear.
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* AllThereInTheManual: All monster lore is contained in their respective Card descriptions... which are for some reason not included in the English translations, removing the descriptions entirely.
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* AllThereInTheManual: All monster lore is contained in their respective Card descriptions... which are for some reason not included in the English translations, removing the descriptions entirely.
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Crosswicking
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* CaptureBalls: Monster Balls can be used to capture monsters when they're at low health and their level is equal to or lesser than the ball's level.
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* ShipwreckStart: The player character was shipwrecked and then rescued by two characters that hold good loot but are more to provide tutorial information and the starter house.
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Not enough context (ZCE), Trope was cut/disambiguated due to cleanup
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* CreepyChild: [[spoiler:Orphe the Chaos Child]], a BonusBoss available in the postgame.]]
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* NumberOfTheBeast: Forts of Chaos all have a danger level of 666. [[spoiler:It's a metaphor - the actual difficulty isn't such high, but what awaits you inside is a BonusBoss battle.]]
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* NumberOfTheBeast: Forts of Chaos all have a danger level of 666. [[spoiler:It's a metaphor - the actual difficulty isn't such high, but what awaits you inside is a BonusBoss an OptionalBoss battle.]]
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** The sweet, little girl named Gwen the innocent that follows you around in Yowyn? After completing the North Tyris main quest, she becomes Gwen the '''pitiless''', giving her jacked-up stats and superb resistance to all elements except Magic, and each time you kill her, she gains a level when she respawns. You can fight her as a BonusBoss or, with the Astral Light Pen, recruit her to your side.
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** The sweet, little girl named Gwen the innocent that follows you around in Yowyn? After completing the North Tyris main quest, she becomes Gwen the '''pitiless''', giving her jacked-up stats and superb resistance to all elements except Magic, and each time you kill her, she gains a level when she respawns. You can fight her as a BonusBoss an Optional or, with the Astral Light Pen, recruit her to your side.
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trope was cut/disambiguated due to cleanup
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* ArtificialStupidity: Your pets will wander off wherever they want, unless you have the leash. Additionally, equipping a ranged weapon won’t do anything if the pets AI doesn’t say to ever use ranged attacks.
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* ArtificialStupidity: Your pets will wander off wherever they want, unless you have the leash. Additionally, equipping a ranged weapon won’t do anything if the pets pet’s AI doesn’t say to ever use ranged attacks.
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* PhysicalGod: It's possible to summon one of the various Gods you worship, and even be one as a debug race. The later can be AwesomeYetImpractical since they have only four slots in exchange for [[JustForPun godly]] stats. There's also other, ''lesser'' (that is to say they won't as likely instantly obliterate you the moment they become visible on the screen) deities such as [[EldritchAbomination Shub Niggurath]] and the [[UsefulNotes/FlyingSpaghettiMonster Flying Spaghetti Monster]].
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* PhysicalGod: It's possible to summon one of the various Gods you worship, and even be one as a debug race. The later can be AwesomeYetImpractical since they have only four slots in exchange for [[JustForPun [[{{Pun}} godly]] stats. There's also other, ''lesser'' (that is to say they won't as likely instantly obliterate you the moment they become visible on the screen) deities such as [[EldritchAbomination Shub Niggurath]] and the [[UsefulNotes/FlyingSpaghettiMonster Flying Spaghetti Monster]].
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None
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* NewbieImmunity: When the player reaches Level 6, the game stops taking it easy on you. You'll start getting taxed, and you'll receive the full penalty of reviving after death. ''Elona+'' raises the starting point to Level 10.
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Peek A Bangs has been disambiguated
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** The Exile, god pet of Itzpalt of Element, begins as a hooded figure with three red eyes visible from their shadowed face. When evolved, male Exile will turn into Dark Demon Dragon - a huge black armored dragon. Female Exile will turn into a Permanent Exile - who while still three-eyed, is otherwise a normal proportioned sagely young woman with PeekABangs.
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** The Exile, god pet of Itzpalt of Element, begins as a hooded figure with three red eyes visible from their shadowed face. When evolved, male Exile will turn into Dark Demon Dragon - a huge black armored dragon. Female Exile will turn into a Permanent Exile - who while still three-eyed, is otherwise a normal proportioned sagely young woman with PeekABangs.bangs.
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Disambiguated
* CookingMechanics: With its farming sims elements, this game includes a vast amount of food. There are over thirty different kinds of food available, from fruits to vegetables to fish to nuts, and that's before using the Cooking skill to turn them into finished meals. With the Cooking skill, there are at least seven different kinds of meals you can make for each food type. Eating well-prepared meals will eventually lead to attribute gains. The kind of attribute gain you can expect depends on what you've been eating; for example, fruit can raise Magic and Charisma, while fish improves Dexterity and Learning.
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* GameGourmet: With its farming sims elements, this game includes a vast amount of food. There are over thirty different kinds of food available, from fruits to vegetables to fish to nuts, and that's before using the Cooking skill to turn them into finished meals. With the Cooking skill, there are at least seven different kinds of meals you can make for each food type. Eating well-prepared meals will eventually lead to attribute gains. The kind of attribute gain you can expect depends on what you've been eating; for example, fruit can raise Magic and Charisma, while fish improves Dexterity and Learning.
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A {{prequel}}, ''VideoGame/{{Elin}}'', is also in development, and was successfully funded through Website/{{Kickstarter}}.
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* PurelyAestheticGender: Averted with pet evolution. Certain pets evolve into different forms depending on gender.
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* PurelyAestheticGender: Averted On you, it has just as little bearing in the base game, but averted with pet evolution. Certain pets evolve into different forms depending on gender.
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None
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* RougeAnglesOfSatin: Hilariously, in the [=OOMSESTepNC=] variant, the "cook" class is misspelled as "cock".
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* DualWielding: A skill. You can't go GunsAkimbo with guns, however. You also get a penalty if the weapons you're using are too heavy for normal dual wielding, like, say, using a claymore and an axe. (Even if your strength normally would negate this.) Mutants, the only race which can gain limbs without heavy cheat engine editing, can, with some amazing save-scumming skills, take this up to eleven quite literally, though there's a steep accuracy decline starting from the fifth arm.
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* DualWielding: A skill. You can't go GunsAkimbo with guns, however. You also get a penalty if the weapons you're using are too heavy for normal dual wielding, like, say, using a claymore and an axe. (Even if your strength normally would negate this.) Mutants, the only race which can gain limbs without heavy cheat engine editing, can, with some amazing save-scumming skills, take this up to eleven quite literally, though there's a steep accuracy decline starting from the fifth arm.
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* DeadlyNosebleed - Overlapping with [[PsychicNosebleed Magical Nosebleed]] below, its quite possible to die from overcasting.
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* DeadlyNosebleed - Overlapping with [[PsychicNosebleed Magical Nosebleed]] below, its quite possible to die from overcasting.
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* ContinuingIsPainful: Though the fact you can continue ''at all'' is merciful for a roguelike, that still doesn't mean that losing a good chunk of your things as well as EXP doesn't hurt. Especially when you've contracted a disease that will ''kill you again in less then an in-game week'' if you can't cure it.
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* ContinuingIsPainful: Though the fact you can continue ''at all'' is merciful for a roguelike, that still doesn't mean that losing a good chunk of your things as well as EXP doesn't hurt. Especially when you've contracted a disease that will ''kill you again in less then an in-game week'' if you can't cure it.
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* AcquiredPoisonImmunity: Eating poisonous corpses may give you antibodies, raising your poison resistance.
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* AcquiredPoisonImmunity: Eating poisonous corpses may give you antibodies, raising your poison resistance.
* AllThereInTheManual: All monster lore is contained in their respective Card descriptions... which are for some reason not included in the English translations, removing the descriptions entirely.
* AllThereInTheManual: All monster lore is contained in their respective Card descriptions... which are for some reason not included in the English translations, removing the descriptions entirely.
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* AllThereInTheManual: All monster lore is contained in their respective Card descriptions... which are for some reason not included in the English translations, removing the descriptions entirely.
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* AbnormalAmmo: Panties. Also, ammo can be made of all the same materials as other weapons, allowing you to fire candy.
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* AbnormalAmmo: Panties. Also, ammo can be made of all the same materials as other weapons, allowing you to fire candy.
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* AbnormalAmmo: Panties. Also, ammo can be made of all the same materials as other weapons, allowing you to fire candy.
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* AbnormalAmmo: Panties. Also, ammo can be made of all the same materials as other weapons, allowing you to fire candy.
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* KingOfTheDinosaurs- Tyrannosaurs are one of the most deadly enemies in the game... and, if you've got the right items, you can tame one as a pet - or, if you're using debug races, ''play as one.''
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* EverythingsBetterWithDinosaurs - Tyrannosaurs are one of the most deadly enemies in the game... and, if you've got the right items, you can tame one as a pet - or, if you're using debug races, ''play as one.''
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* KingOfTheDinosaurs- Tyrannosaurs are one of the most deadly enemies in the game... and, if you've got the right items, you can tame one as a pet - or, if you're using debug races, ''play as one.''
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* UnstableEquilibrium: If your karma goes too far into the negative, you are marked as a criminal, and guards will go after you in town. The easiest way to get your karma back up is from doing missions... which are in town.
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* UnstableEquilibrium: If your karma goes too far into the negative, you are marked as a criminal, and guards will go after you in town. The easiest way to get your karma back up is death or from doing missions... which are in town.
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Up To Eleven is a defunct trope
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* DualWielding: A skill. You can't go GunsAkimbo with guns, however. You also get a penalty if the weapons you're using are too heavy for normal dual wielding, like, say, using a claymore and an axe. (Even if your strength normally would negate this.) Mutants, the only race which can gain limbs without heavy cheat engine editing, can, with some amazing save-scumming skills, take this UpToEleven quite literally, though there's a steep accuracy decline starting from the fifth arm.
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* DualWielding: A skill. You can't go GunsAkimbo with guns, however. You also get a penalty if the weapons you're using are too heavy for normal dual wielding, like, say, using a claymore and an axe. (Even if your strength normally would negate this.) Mutants, the only race which can gain limbs without heavy cheat engine editing, can, with some amazing save-scumming skills, take this UpToEleven up to eleven quite literally, though there's a steep accuracy decline starting from the fifth arm.
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* SwordAndGun: Thanks to the way Elona handles equipment, this is usually taken to the next step, namely Sword and Shield and Gun. If you're a mutant, you'll probably find yourself equipped with a [[UpToEleven Sword and Shield and Axe and Spear and Sword and Gun and...]]
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* SwordAndGun: Thanks to the way Elona handles equipment, this is usually taken to the next step, namely Sword and Shield and Gun. If you're a mutant, you'll probably find yourself equipped with a [[UpToEleven Sword and Shield and Axe and Spear and Sword and Gun and...]]
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** The moment one triggers the South Tyris expansion. The game immediately opens up a new method of training your character with CharacterPoints called AP to allow you to deal with the DifficultySpike South Tyris brings. Shadow step, and [[SwordBeam shining wave]] make this doubly true for melee characters.
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** The moment one triggers the South Tyris expansion. The game immediately opens up a new method of training your character with CharacterPoints called AP to allow you to deal with the DifficultySpike difficulty spike South Tyris brings. Shadow step, and [[SwordBeam shining wave]] make this doubly true for melee characters.
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* YetAnotherStupidDeath:
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* YetAnotherStupidDeath:YetAnotherStupidDeath: Death is an inevitable thing, but there are some particularly bizarre ways to die in this game.
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* BlueAndOrangeMorality: A middle-aged man wedding and impregnating a prepubescent youth? Typical. ''A farm dedicated to breeding and slaughtering purchased slaves for meat? ''Nobody will bat an eye. Committing casual murder will range from being given no response at all if a lowly beggar to being given a few wary glances at worst if you kill somebody important (like say, the ''King of Palmia''), but get caught pickpocketing or even not pay your bills on time and it's warrant enough for you to be ''killed on sight''. And you're free to repeatedly kill the King of Palmia... until you kill him too many times, and then the guards get angry. Slightly averted in Elona+, as guards will simply arrest you rather than kill you on sight.
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* BlueAndOrangeMorality: A middle-aged man wedding and impregnating a prepubescent youth? Typical. ''A farm dedicated to breeding and slaughtering purchased slaves for meat? ''Nobody will bat an eye. Committing The reaction to you committing casual murder will range from being given no response at all if the victim is a lowly beggar to being given a few wary glances at worst if you kill somebody important (like say, the ''King of Palmia''), but get caught pickpocketing or even not pay your bills on time and it's warrant enough for you to be ''killed on sight''. And you're free to repeatedly kill the King of Palmia... until you kill him too many times, and then the guards get angry. Slightly averted in Elona+, as guards will simply arrest you rather than kill you on sight.
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* DamageSpongeBoss: The [[VideoGame/BioShock Big Daddies]]. Per the Elona wiki, for a well-prepared character, one of the most dangerous parts of this enemy isn't its weaponry (though that can still kill you good), but the possibility of starving to death while trying to kill it.
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** Having to kill [[VideoGame/BioShock Big Daddies and rescue Little Sisters]] is a quest you can take to unlock genetic manipulation. The scientist who gives you it sounds suspiciously like Tanenbaum, without the accent. (It's a voiceless game, after all.)
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** Having to kill [[VideoGame/BioShock Big Daddies and rescue Little Sisters]] is a quest you can take to unlock genetic manipulation. The scientist who gives you it sounds suspiciously like Tanenbaum, without the accent. (It's a voiceless game, after all.)) Alternatively, you can devour her [[PoweredByAForsakenChild phlebotinum-filled body]] for stat boosts (note: one of the only ways to increase your HP and MP besides levelling).
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* CuteMonsterGirl: Quite a few, including fairies, harpies, [[CatGirl Catsisters]], Dogsisters, medusae, etc. Elona+ adds quite a few more as optional evolutions for female pets, such as Snakes/Cobras->Lamiae, Wasps->Queen Bees, Black Cat->Black Catsister, Slimes->SlimeGirl, etc. There's also a [[SpearCounterpart cute monster boy]] in the Butler->Sheep Butler line (who is technically of the "[[HumanDemonHybrid Mazin]]" race).
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* ThisLooksLikeAJobForAquaman: The "Rain of Sanity" ability looks fairly useless on paper as sanity usually recovers rather quickly and sources of insanity are rare (and usually self-inflicted) early on. That is, until you reach the late game with lots of Yiths and Shub-Nigguraths that love to spam their "Eye of Insanity" ability.
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* ViolationOfCommonSense: There's an item called "Secret treasure of saint" which increases your maximum Karma by 20 (giving you higher tax breaks). How do you get it? [[spoiler:[[VideogameCrueltyPotential By murdering Gwen the Innocent]]. [[CrossesTheLineTwice Multiple times]], since it's a rare drop. There's not even a Karma penalty for doing this]].
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* BoringButPractical: Magic dart. It’s one of the first spells you can cast, and it has no special effects, but most everything has no magic resistance. Additionally, cut damage is resisted by even less targets.
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* BoringButPractical: BoringButPractical:
** Magic dart. It’s one of the first spells you can cast, and it has no special effects, but most everything has no magic resistance. Additionally, cut damage is resisted by even lesstargets.targets.
** The Farmer and Pianist classes. Sure, they don't start with any combat abilities, but the abilities they ''do'' have allow them to consistently complete "Harvest Time!" and "Party Time!" quests, providing a consistent supply of gold and platinum coins so you can eventually get and train up whatever abilities you want. Further, the Gardening skill that Farmers start with allow them to grow very helpful stat-boosting herbs, making the mid- and late game a breeze if you properly set up.
** Magic dart. It’s one of the first spells you can cast, and it has no special effects, but most everything has no magic resistance. Additionally, cut damage is resisted by even less
** The Farmer and Pianist classes. Sure, they don't start with any combat abilities, but the abilities they ''do'' have allow them to consistently complete "Harvest Time!" and "Party Time!" quests, providing a consistent supply of gold and platinum coins so you can eventually get and train up whatever abilities you want. Further, the Gardening skill that Farmers start with allow them to grow very helpful stat-boosting herbs, making the mid- and late game a breeze if you properly set up.