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* TheLawOfConservationOfDetail: Generally, you can tell which characters will be recruitable or otherwise important to the story because they're the ones with unique character models, often just standing around in towns. Even the ones who look less distinctive have a character portrait when spoken to before they become relevant.
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This is something that has been brought forth as a key issue by not only fans, but by pretty much every reviewer out there. It is a pretty objective problem. Problem is that any kind of discourse around it is generally marred by either people trying to be contrarian for the sake of it, or bozos who insist on making an objective problem a political one.

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* BlindIdiotTranslation: Of the "taking too many liberties" variety. The game was localized by some of the same people behind the infamous 3DS release of ''VideoGame/AzureStrikerGunvolt'' and it shows with a rather poor localization into English and a lot of liberties being taken with the script. It suffers from being very Americanized, changing scenes and entire character personalities as well as adding humor and strange slang where there previously were none, comparable to a less censor happy [[Creator/FourKidsEntertainment 4Kids dub]]. This coupled with a lot of spelling and grammar issues made it something heavily criticized by fans and critics alike upon release with fan patches quickly entering production.

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* CurbstompBattle: The first war battle in the game is like this. [[spoiler: The stiff resistance from Grum's forces were to no avail as the gigantic main army from Galdea arrives after the first battle, taking the exhausted army by surprise who fall apart without a fight]]

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* CurbstompBattle: CurbstompBattle:
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The first war battle in the game is like this. [[spoiler: The stiff resistance from Grum's forces were to no avail as the gigantic main army from Galdea arrives after the first battle, taking the exhausted army by surprise who fall apart without a fight]]fight]]
** This gets turned on it's head in the Battle for the Alliance HQ at the end, where [[spoiler:the Alliance receives reinforcements from General Elektra as well as the Elves, but Aldric is met with betrayal from his allies in the form of Vorrdice (who forsakes his oath to Valmaurice) and Goldwyn (who was given a letter from the Crown Prince proving that Aldric assassinated the Emperor) on top of Marisa and Markus destroying his Revenant forces]]. [[VillainousBreakdown To say that Aldric isn't happy is an understatement]].



* LinearWarriorsQuadraticWizards: In a general sense, mages and magic are weak early on outside of the healing spells, as the damage they can do is minuscule compared to physical fighters. Later on (and once you gain access to the upgraded rune lenses), magic becomes substantially more useful, particularly as you acquire better mages like Isha who can really put them to good use. They still are hampered by having a limit due to ManaPoints, but in raw damage, many spells can outdo physical attacks in the endgame.

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* LinearWarriorsQuadraticWizards: In a general sense, mages and magic are weak early on outside of the healing spells, as the damage they can do is minuscule compared to physical fighters. Later on (and once you gain access to the upgraded rune lenses), magic becomes substantially more useful, particularly as you acquire better mages like Isha who can really put them to good use. They still are hampered by having a limit due to ManaPoints, but in raw damage, many spells can outdo physical attacks in the endgame. However, most of the mages have normal attacks that scale off of their Magic stat, allowing them to still do impressive damage.



* MagicIsRareHealthIsCheap: Healing and status recovery items are plentiful in dungeons and as item drops, but magic replenishing items are much harder to find and usually you'll need to rest at an inn to recover full MP.

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* MagicIsRareHealthIsCheap: Healing and status recovery items are plentiful in dungeons and as item drops, but magic replenishing items are much harder to find and usually you'll need to rest at an inn to recover full MP. While MP replenishing items are more readily available later on and can be bought, they still don't replenish nearly enough for them to be a reliable resource.



** Later on, building the Mysterious Room unlocks the Hero Trials, which are a series of battles that end in an [[UpgradedBoss upgraded version of a previously-fought boss]] that can level characters up to insane levels as well as earn some high-end Runes and accesories.

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** Later on, building the Mysterious Room unlocks the Hero Heroes Trials, which are a series of battles that end in an [[UpgradedBoss upgraded version of a previously-fought boss]] that can level characters up to insane levels as well as earn some high-end Runes and accesories.accessories.
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* GiantEnemyCrab: The giant Hermit Crab boss the heroes encounter in old Hishahn.
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* JigglePhysics: At a late portion of the game, players get to fight [[spoiler:the Dead Countess at Markus' old castle and because her model is 3D, her jiggle animations are more obvious than anyone else in the game.]]

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* JigglePhysics: At a late portion Near the climax of the game, players get to fight [[spoiler:the Dead Countess at Markus' old castle and because her model is 3D, her jiggle animations are more obvious than anyone anything else in the game.]]
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* JigglePhysics: At a late portion of the game, players get to fight [[spoiler:the Dead Countess at Markus' old castle and because her model is 3D, her jiggle animations are more obvious than anyone else in the game.]]
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* PromotedToPlayable: Mellore was originally an NPC in ''VideoGame/EiyudenChronicleRising'', but is a full-fledged party member in ''Hundred Heroes''.

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* PromotedToPlayable: Mellore was and Iugo were originally an NPC [=NPCs=] in ''VideoGame/EiyudenChronicleRising'', but is a they're full-fledged party member members in ''Hundred Heroes''.
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* AllForNothing: All of Dux Aldric's allies join him either because they think his is the winning side, that he's fighting for a just cause, or because they think siding with him will grant them a comfy future. It all comes crashing down during the battle at the Alliance's Castle, where many clever schemes see Aldric's mighty force completely dismantled, and his true nature as a traitor and warmonger exposed for all the world to see. To top it all off, he gets killed by the three main heroes in the final battle. What few of his followers are still alive will likely have to live with the fact that they were on the wrong side all along.
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* OldSaveBonus: Having a save file from ''VideoGame/EiyudenChroniclesRising'' will grant that game's town clock tower and a Rune of Wind Enchantment, and player-customized names (for the main characters' weapons and the town delicacy) will also carry over.

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* OldSaveBonus: Having a save file from ''VideoGame/EiyudenChroniclesRising'' ''VideoGame/EiyudenChronicleRising'' will grant that game's town clock tower and a Rune of Wind Enchantment, and player-customized names (for the main characters' weapons and the town delicacy) will also carry over.
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* OldSaveBonus: Having a save file from ''VideoGame/EiyudenChroniclesRising'' will grant that game's town clock tower and a Rune of Wind Enchantment, and player-customized names (for the main characters' weapons and the town delicacy) will also carry over.
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Spelling/grammar fix(es)


The story takes place on the continent of Alderaan, where the League of Nations and the Galdean Empire are on the brink of war. A joint expedition between the two countries is set to ease tension. The League sends a party led by Nowa, a young soldier, while Seign, an officer, leads the Empire's delegation. They venture to some old, forgotten ruins, with the discovery set to change the continent forever.

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The story takes place on the continent of Alderaan, Allraan, where the League of Nations and the Galdean Empire are on the brink of war. A joint expedition between the two countries is set to ease tension. The League sends a party led by Nowa, a young soldier, while Seign, an officer, leads the Empire's delegation. They venture to some old, forgotten ruins, with the discovery set to change the continent forever.

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Alphabetizing example(s); also, Francesca's thing isn't a spoiler


* ArsonMurderAndJaywalking: The reason Perielle speaks out against Dux during his acquisition of Norsfaria is because he had been withholding all information on the Primal Lens for months before this, the acquisition gave him a strategic position to launch an attack on the League of Nations, and she just hates his face.
* AssShove: [[spoiler:Francesca]] threatens to break off a man's fingers and shove them "where the sun don't shine" when he harasses her.


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* ArsonMurderAndJaywalking: The reason Perielle speaks out against Dux during his acquisition of Norsfaria is because he had been withholding all information on the Primal Lens for months before this, the acquisition gave him a strategic position to launch an attack on the League of Nations, and she just hates his face.
* AssShove: Francesca threatens to break off a man's fingers and shove them "where the sun don't shine" when he harasses her.
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* RelationshipValues: There are hidden ones for every recruitable character toward Nowa, and they are used in only one particular scene near the end of the game [[spoiler:to determine who he shares a moment with -- romantic or otherwise -- before the final war battle and dungeon]]. The system itself is very rudimentary, as it's based on who the player has spoken with at Headquarters the most, regardless of the occasion. As such, it's quite easy for players to have this scene with a character Nowa has little-to-no interaction with in the main story without intending to, simply because its necessary to frequently interact with them because they run a certain facility within HQ. Thankfully, that also means one can also work the system in their favor by saving before the scene in question and spam-talking to the character they want for a few minutes to ensure that they meet them.
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* GameplayAndStorySegregation: Before too long in the story, Nowa becomes a famous RebelLeader with his name and face known to everyone in the region. People recognize him on the street. Yet you're freely able, and indeed required, to return to territory taken over by the Empire in order to complete sidequests and find companions, with the Imperial soldiers merely telling you to move along.
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* HarderThanHard: While there is a hard mode in the game, there are also modifiers that make the game even harder like "no baqua obtained from enemies", "no HP recovery item use in battle", "double MP and SP consumption'', "no escaping battles unless one uses skills", and "hyperinflation where prices in shops are outrageously expensive".
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Calling Beigoma Beyblade-esque is a little ironic, as it is a real thing that preceded it and was actually what inspired Beyblade rather than the other way around. The real Shout Out lies in how the minigame's storyline presents itself.


** Beigoma, a ''TabletopGame/{{Beyblade}}''-esque minigame in which opponents are pitted against each other by deploying tops and either trying to knock the others' top out of the arena, or keep their own top spinning longer.

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** Beigoma, a ''TabletopGame/{{Beyblade}}''-esque The beigoma minigame in which opponents are pitted against each other by deploying is based on the traditional Japanese tops and either trying to knock of the others' top same name that eventually inspired the creation of ''TabletopGame/{{Beyblade}}''. Its associated sidequest's storyline pays homage to its contemporary successor by presenting itself much like its anime series would -- an over-the-top shonen anime with characters bearing exaggerated, colorful ShonenHair that are wildly out of place with the arena, or keep their own top spinning longer.rest of the game, while spouting off corny, HotBlooded lines that feel right at home with actual shows within the demographic.
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* ChekhovsGun: After Hurstwine is defeated and captured by Nowa and his party, the guard looking after him in his cell comments on his apparent love for salt with his meals. [[spoiler: Hurstwine escapes near the end of the game by slowly rusting the bars of his cell over time, likely using the salt as an accelerant.]]

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* ChekhovsGun: After Hurstwine is defeated and captured by Nowa and his party, the guard looking after him in his cell comments on his apparent love for salt with his meals. [[spoiler: Hurstwine escapes near the end of the game by slowly rusting the bars of his cell over time, and though it isn't directly stated, he likely did this by using the excess salt from his meals as an accelerant.]]

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