History VideoGame / DragonAgeOriginsAwakening

13th Mar '16 7:01:25 AM nighttrainfm
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* BattleInTheRain: In the endgame, should you choose to [[spoiler: prioritize Amaranthine over Vigil's Keep]], the ensuing battle takes place in the rain.



* DualBoss: The Lost and an Inferno Golem, two Dragon Thralls, and a SkippableBoss fight against [[spoiler:the Architect and Utha]].

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* DualBoss: The Lost and an Inferno Golem, two Dragon Thralls, and a SkippableBoss fight against [[spoiler:the Architect and Utha]].Utha.]]



* ForcedSleep: The Architect uses magic to put the Warden and their party to sleep when they first encounter each other in [[spoiler:the Silverite Mines]].

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* ForcedSleep: The Architect uses magic to put the Warden and their party to sleep when they first encounter each other in [[spoiler:the Silverite Mines]].Mines.]]
16th Jan '16 7:57:11 AM ErikModi
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Added DiffLines:

** Unless the Warden is smart enough to start naming successors PDQ.
10th Dec '15 3:22:53 PM VeryMelon
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The 2010 ExpansionPack to the successful 2009 RPG ''VideoGame/DragonAgeOrigins'' and thus part 1.5 of the ''Franchise/DragonAge'' series. While continuing and expanding the ''Origins'' storyline, its plot is mostly independent of the original campaign. Although you can import your ''Origins'' PlayerCharacter to ''Awakening'', it stars [[OldHeroNewPals a mostly brand-new supporting cast]] and is set in a region of Ferelden that was never visited in the original campaign. If you don't [[OldSaveBonus import an old save]], you start with a brand-new main character, too--a seasoned Grey Warden from Orlais.

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The March 16, 2010 ExpansionPack to the successful 2009 RPG ''VideoGame/DragonAgeOrigins'' and thus part 1.5 of the ''Franchise/DragonAge'' series. While continuing and expanding the ''Origins'' storyline, its plot is mostly independent of the original campaign. Although you can import your ''Origins'' PlayerCharacter to ''Awakening'', it stars [[OldHeroNewPals a mostly brand-new supporting cast]] and is set in a region of Ferelden that was never visited in the original campaign. If you don't [[OldSaveBonus import an old save]], you start with a brand-new main character, too--a seasoned Grey Warden from Orlais.
27th Nov '15 3:01:07 AM Nohbody
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* BecauseImJonesy: There's a KnowledgeBroker calling himself "the Dark Wolf" who has information about a conspiracy against you. However, if you completed Slim Couldry's missions in ''Origins'', ''you're'' the Dark Wolf, and can call him out on it.


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* ConfrontingYourImposter: There's a KnowledgeBroker calling himself "the Dark Wolf" who has information about a conspiracy against you. However, if you completed Slim Couldry's missions in ''Origins'', ''you're'' the Dark Wolf, and can call him out on it.
2nd Nov '15 4:10:49 AM jormis29
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* GameplayAndStorySegregation: Anders makes his spectacular appearance spewing fire from his hands. He has no fire spells at the time, and won't unless the player chooses to develop them.[note]]However, if you start ''Awakening'' higher than level 18 or so, you'll have at least one spell point to spend for him, so you can give him a fire spell.[[/note]] Similarly, Velanna is later shown summoning sylvans and generally making the Wending Woods fight for her, but those abilities vanish once she joins the party.

to:

* GameplayAndStorySegregation: Anders makes his spectacular appearance spewing fire from his hands. He has no fire spells at the time, and won't unless the player chooses to develop them.[note]]However, [[note]]However, if you start ''Awakening'' higher than level 18 or so, you'll have at least one spell point to spend for him, so you can give him a fire spell.[[/note]] Similarly, Velanna is later shown summoning sylvans and generally making the Wending Woods fight for her, but those abilities vanish once she joins the party.
25th Aug '15 12:05:34 PM Koveras
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The story starts about half a year after the Fifth Blight has been vanquished in Ferelden. As the newly-appointed Warden-Commander of Ferelden, you are tasked with rebuilding TheOrder of the Grey Wardens in the region, based around the ancient fortress of Vigil's Keep. Something is not right, however: despite the Archdemon's death, the Darkspawn linger on the surface, instead of scattering back to the Deep Roads like they did after the Blights of old. It is almost as if something directs them in the absence of an Archdemon...

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The story starts about half a year after the Fifth Blight has had been vanquished in Ferelden. As the newly-appointed Warden-Commander of Ferelden, you are tasked with rebuilding TheOrder of the Grey Wardens in the region, based around the ancient fortress of Vigil's Keep. Something is not right, however: despite the Archdemon's death, the Darkspawn linger on the surface, instead of scattering back to the Deep Roads like they did after the Blights of old. It is almost as if something directs them in the absence of an Archdemon...
13th Jul '15 11:14:13 PM Koveras
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Some of the expansion's original characters went on to play a crucial role in ''VideoGame/DragonAgeII'' - most notably, Anders and Justice. It also picked up a couple of important plot threads from ''Literature/TheCalling'' that were never touched upon in ''Origins''.

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Some of the expansion's original characters went on to play a crucial role in ''VideoGame/DragonAgeII'' - most ''VideoGame/DragonAgeII''--most notably, Anders and Justice. It also picked up a couple of important plot threads from ''Literature/TheCalling'' that were never touched upon in ''Origins''.
28th Jun '15 9:42:38 PM LadyNorbert
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Some of the expansion's original characters went on to play a crucial role in ''VideoGame/DragonAgeII'', most notably, Anders and Justice. It also picked up a couple of important plot threads from ''Literature/TheCalling'' that were never touched upon in ''Origins''.

to:

Some of the expansion's original characters went on to play a crucial role in ''VideoGame/DragonAgeII'', ''VideoGame/DragonAgeII'' - most notably, Anders and Justice. It also picked up a couple of important plot threads from ''Literature/TheCalling'' that were never touched upon in ''Origins''.



* AwfulTruth: In ''Awakening'', you learn how the Blight got started.

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* AwfulTruth: In ''Awakening'', you learn how the Fifth Blight got started.



* BecauseImJonesy: There's a KnowledgeBroker calling himself "the Dark Wolf" who has information about a conspiracy against you. Problem is, if you completed Slim Couldry's missions in ''Origins'', ''you're'' the Dark Wolf.
* BigBadEnsemble: Like the main game, the expansion has two {{Big Bad}}s: [[spoiler:the Architect is the morally ambiguous one, whose fate you ultimately may decide, while the Mother is an unambiguously irredeemable monster, whom you kill either way. The Architect ''wanted'' for them to be a BigBadDuumvirate, but the two of them ultimately ended up too far apart on the SlidingScaleOfAntagonistVileness]].

to:

* BecauseImJonesy: There's a KnowledgeBroker calling himself "the Dark Wolf" who has information about a conspiracy against you. Problem is, However, if you completed Slim Couldry's missions in ''Origins'', ''you're'' the Dark Wolf.
Wolf, and can call him out on it.
* BigBadEnsemble: Like the main game, the expansion has two {{Big Bad}}s: [[spoiler:the Architect is the morally ambiguous one, whose fate you ultimately may decide, while the Mother is an unambiguously irredeemable monster, whom you kill either way. The Architect ''wanted'' for them to be a BigBadDuumvirate, but the two of them ultimately ended up too far apart on the SlidingScaleOfAntagonistVileness]].



* {{Foreshadowing}}: The banter conversations between Anders, Justice and Nathaniel are ''insane'' foreshadowing for ''VideoGame/DragonAgeII''. Nathaniel keeps asking Justice if it's possible for him to transfer to a living host and if he could eventually be corrupted into a demon. Meanwhile, Justice tries to convince Anders that he should strike back against the templars oppressing mages. [[spoiler: And so, of course, in ''Dragon Age II'', Anders allows Justice to possess him, Justice becomes corrupted into the demon Vengeance, and together they kill a heck of a lot of people in their crusade to set mages free.]]

to:

* {{Foreshadowing}}: The banter conversations between Anders, Justice and Nathaniel are ''insane'' foreshadowing for ''VideoGame/DragonAgeII''. Nathaniel keeps asking Justice if it's possible for him to transfer to a living host and if he could eventually be corrupted into a demon. Meanwhile, Justice tries to convince Anders that he should strike back against the templars Templars oppressing mages. [[spoiler: And so, of course, in ''Dragon Age II'', Anders allows Justice to possess him, Justice becomes corrupted into the demon Vengeance, and together they kill a heck of a lot of people in their crusade to set mages free.]]



*** Sigrun's quest is heavily speculated to not be a bug however, as her not telling you about her past fits perfectly if you side with the city guard.

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*** Sigrun's quest is heavily speculated to not be a bug bug, however, as her not telling you about her past fits perfectly if you side with the city guard.



** If you give Anders the kitten while out in the field, he'll mention that Ser Pounce-a-lot can stay in his pack for now - adding a new item "Ser Pounce-a-lot" that gets some CutenessProximity out of Anders when used.
* GameplayAndStorySegregation: Anders makes his spectacular appearance spewing fire from his hands. He has no fire spells at the time, and won't unless the player chooses to develop them. (Though if you start ''Awakening'' higher than level 18 or so, you'll have at least one spell point to spend for him.) Later, Velanna is shown summoning sylvans and generally making the Wending Woods fight for her, but those abilities vanish once she joins the party.
* GargleBlaster: Oghren treats ''the Joining'' as this, being actually insulted that the ceremonial cup is ''too small''. And then he just burps rather then pass out like everyone else and claims it was "Not bad".
* GoldenEnding: The endings to the main game are fairly ambiguous, but ''Awakening'' makes it possible to save both Amaranthine and Vigil's Keep provided you put enough effort in the Keep's....[[AccidentalPun upkeep]].
* TheGreatestStoryNeverTold: There's a codex story about the Casteless dwarves who fought and died defending Kal'Hirol. In that case, however, there is a sidequest allowing the PC to ensure that the story ''does'' eventually get told.

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** If you give Anders the kitten while out in you find at the field, Vigil, he'll mention that Ser Pounce-a-lot can stay in his pack for now - adding a new item item, "Ser Pounce-a-lot" that Pounce-a-lot," which gets some CutenessProximity out of Anders when used.
* GameplayAndStorySegregation: Anders makes his spectacular appearance spewing fire from his hands. He has no fire spells at the time, and won't unless the player chooses to develop them. (Though [note]]However, if you start ''Awakening'' higher than level 18 or so, you'll have at least one spell point to spend for him.) Later, him, so you can give him a fire spell.[[/note]] Similarly, Velanna is later shown summoning sylvans and generally making the Wending Woods fight for her, but those abilities vanish once she joins the party.
* GargleBlaster: Oghren treats ''the Joining'' as this, being actually insulted that the ceremonial cup is ''too small''. And then he just burps rather then pass out like everyone else and claims it was "Not bad".
bad."
* GoldenEnding: The endings to the main game are fairly ambiguous, but ''Awakening'' makes it possible to save both Amaranthine and Vigil's Keep Keep, provided you put enough effort in the Keep's....Keep's... [[AccidentalPun upkeep]].
* TheGreatestStoryNeverTold: There's a codex story about the Casteless dwarves who fought and died defending Kal'Hirol. In that this case, however, there is a sidequest allowing the PC to ensure that the story ''does'' eventually get told.



** To get Vigilance, you need a Grandmaster Flame Rune, which can't be found in ''Awakening'' unless they're crafted or imported. Now, if you have three levels in Crafting, no problem--but if you were more tempted by the skills that give you health and mana (and don't purchase a couple [[SkillPointReset Manuals of Focus]] from Herren), congratulations! You just locked yourself out of one of the most powerful swords in the game!

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** To get Vigilance, you need a Grandmaster Flame Rune, which can't be found in ''Awakening'' unless they're crafted or imported. Now, if you have three levels in Crafting, no problem--but problem; but if you were more tempted by the skills that give you health and mana (and don't purchase a couple [[SkillPointReset Manuals of Focus]] from Herren), congratulations! You just locked yourself out of one of the most powerful swords in the game!



* HealerSignsOnEarly: Anders is the first party member you encounter aside from Mhairi. He'll probably be the party's designated healer unless the Warden is a Spirit Healer him/herself.

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* HealerSignsOnEarly: Anders is the first party member you encounter aside from Mhairi. He'll probably be the party's designated healer healer, unless the Warden is a Spirit Healer him/herself.



** While still fairly dark, it significantly tones down the bleak sense of impending doom that ''Origins'' had--after all, both the Blight proper and the civil war are over and the Grey Wardens are busy mopping up the remaining darkspawn with full support from the new monarch.
** Companions at rock-bottom approval will simply leave, with no option to kill them off (as you often could in Origins). [[spoiler: If you fail to convince Justice or Sigrun to help the Architect, however...]]

to:

** While still fairly dark, it significantly tones down the bleak sense of impending doom that ''Origins'' had--after had; after all, both the Blight proper and the civil war are over and the Grey Wardens are busy mopping up the remaining darkspawn with full support from the new monarch.
** Companions at rock-bottom approval will simply leave, with no option to kill them off (as you often could in Origins).''Origins''). [[spoiler: If you fail to convince Justice or Sigrun to help the Architect, however...]]



** [[spoiler:The Blackmarsh Undying. Much like the Fade: Lost in Dreams section of the Broken Circle quest from Origins you can miss out on the Essences and fonts that give permanent stat boosts. You can also miss out on assembling the ArmorOfInvincibility.]]

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** [[spoiler:The Blackmarsh Undying. Much like the Fade: Lost in Dreams section of the Broken Circle "Broken Circle" quest from Origins ''Origins'', you can miss out on the Essences and fonts that give permanent stat boosts. You can also miss out on assembling the ArmorOfInvincibility.]]



* MeleeATrois: The final dungeon is a slog through a dragon graveyard which is the [[HiveQueen Mother]]'s territory while the Architect's forces are also trying to invade for the same reason. So you have the Grey Wardens trying to plow through two factions of warring darkspawn, and just in case you were getting bored, a High Dragon drops out of the sky in the middle of a fight and begins attacking everything indiscriminately.

to:

* MeleeATrois: The final dungeon is a slog through a dragon graveyard which is the [[HiveQueen Mother]]'s territory territory, while the Architect's forces are also trying to invade for the same reason. So you have the Grey Wardens trying to plow through two factions of warring darkspawn, and just in case you were getting bored, a High Dragon drops out of the sky in the middle of a fight and begins attacking everything indiscriminately.



* OutOfClothesExperience: How a player could start off playing the ''Awakening'' expansion if they imported a character save from the previous game who's wearing DLC armor that doesn't transfer.

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* OutOfClothesExperience: How a player could start off playing the ''Awakening'' expansion if they imported a character save from the previous game who's wearing DLC armor that doesn't transfer. (It doesn't always happen, but it ''can''.)



* TakeAThirdOption: The Warden is faced with this dilemma during a meeting with the bannorn of Amaranthine. By this point they know there's a plot against them, and possibly have gotten information about it from a woman who turned up dead on the road to Vigil's Keep. The chief suspect is a knight who is very much aware that the Warden has no proof against him and that he can't be punished for that and also for the simple fact that he's [[ScrewTheRulesIHaveConnections noble-born.]] The Warden can either let him go, leaving him unpunished and free to participate in the attempt on the Warden's life, kill him, which will upset the banns, or declare that he will be kept in the dungeon for the duration of their very long, very thorough investigation. Watching the ensuing VillainousBreakdown is extremely satisfying.

to:

* TakeAThirdOption: The Warden is faced with this dilemma during a meeting with the bannorn nobles of Amaranthine. By this point they know there's a plot against them, and could possibly have gotten information about it from a woman who later turned up dead on the road to Vigil's Keep. The chief suspect is a knight who is very much aware that the Warden has no proof against him and that he can't be punished for that and also for the simple fact that he's [[ScrewTheRulesIHaveConnections noble-born.]] The Warden can either let him go, leaving him unpunished and free to participate in the attempt on the Warden's life, life; kill him, which will upset the banns, banns; or declare that he will be kept in the dungeon for the duration of their very long, very thorough investigation. Watching the ensuing VillainousBreakdown is extremely satisfying.



* TooAwesomeToUse: Whatever variant of Dworkin the Mad's explosives you receive, you get a maximum of 4. One bomb will do 300+ damage across it's explosion and knockback enemies, so the player must decided if they want to stockpile them for the endgame or not.
* TooDumbToLive: Rylock, the [[InspectorJavert overzealous Templar]] pursuing Anders, who is determined to bring him in to face justice for the deaths of the Templars who were guarding him during the darkspawn attack on the Vigil. While she claims that Chantry law supersedes the Crown in matters regarding mages, she's conveniently forgotten that part where the Crown merely accepted that they '''cannot''' deny a Grey Warden who has invoked the Right of Conscription - and, as seen with Alistair's conscription in the first game, ''neither can the Chantry''. The Chantry certainly does not allow her to foolishly attempt to ''murder'' the Warden for refusing to hand Anders over, either. Particularly egregious since if they're imported from ''Origins'', the Warden may actually be the chancellor, the king's mistress, or the sovereign's wedded consort, not to mention beloved by the people as the Hero of Ferelden. What did she expect to happen if she ''won''?

to:

* TooAwesomeToUse: Whatever variant of Dworkin the Mad's explosives you receive, you get a maximum of 4. One bomb will do 300+ damage across it's explosion its area of effect and knockback knock back enemies, so the player must decided if they want to stockpile them for the endgame or not.
* TooDumbToLive: Rylock, the [[InspectorJavert overzealous Templar]] pursuing Anders, who is determined to bring him in to face justice for the deaths of the Templars who were guarding him during the darkspawn attack on the Vigil. While she claims that Chantry law supersedes the Crown in matters regarding mages, she's conveniently forgotten that part where the Crown merely accepted that they '''cannot''' deny a Grey Warden who has invoked the Right of Conscription - and, as seen with Alistair's conscription in the first game, ''neither can the Chantry''. The Chantry certainly does not allow her to foolishly attempt to ''murder'' the Warden for refusing to hand Anders over, either. Particularly It's particularly egregious since if they're imported from ''Origins'', the Warden may actually be the chancellor, the king's mistress, or the sovereign's wedded consort, not to mention beloved by the people as the Hero of Ferelden. What did she expect to happen if she ''won''?



** Both of Sigrun's companion quests can be this. If you did "Last of the Legion" last of the main story quests, you'll never be able to complete "Sigrun's Joining" because your normal dialogue tree with Varel will be replaced by discussion of the [[spoiler:impending darkspawn invasion of Amaranthine]]. (This problem also afflicts "Velanna's Joining" if you do "The Righteous Path" last.)

to:

** Both of Sigrun's companion quests can be this. If you did "Last of the Legion" last of the main story quests, you'll never be able to complete "Sigrun's Joining" because your normal dialogue tree with Varel will be replaced by discussion of the [[spoiler:impending darkspawn invasion of Amaranthine]]. (This This problem also afflicts "Velanna's Joining" if you do "The Righteous Path" last.) [[note]]The only way to have both complete the Joining is to wrap up both Kal'Hirol and the Wending Wood, and make sure they've both done the ritual before venturing into the Blackmarsh.[[/note]]



* YouKillItYouBoughtIt: The Warden (now Warden-Commander) is given Arl Howe's title of Arl of Amaranthine. You may also be awarded the Teyrnir of Gwaren, depending on the boon you ask at the end of the main game. If your Warden was the Human Noble, you may have [[spoiler:married Alistair or Anora]], which means that in total, you can be the Royal Consort of Ferelden, Teyrn/a of Gwaren, Arl/essa of Amaranthine, ''and'' heir to the Teyrnir of Highever, [[spoiler:since your brother, the new Teyrn, is without issue at this point]]. When you go for your Calling, there's gonna be significant political upheaval...

to:

* YouKillItYouBoughtIt: The Warden (now Warden-Commander) is given Arl Howe's title of Arl of Amaranthine. You may also be have been awarded the Teyrnir of Gwaren, depending on the boon you ask at the end of the main game. If your Warden was the Human Noble, you may have [[spoiler:married Alistair or Anora]], which means that in total, you can be the Royal Consort of Ferelden, Teyrn/a of Gwaren, Arl/essa of Amaranthine, ''and'' heir to the Teyrnir of Highever, [[spoiler:since your brother, the new Teyrn, is without issue at this point]]. When you go for your Calling, there's gonna be significant political upheaval...
20th Jun '15 9:54:30 PM Tahaneira
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* {{Foreshadowing}}: The banter conversations between Anders, Justice and Nathaniel are ''insane'' foreshadowing for ''VideoGame/DragonAgeII''. Nathaniel keeps asking Justice if it's possible for him to transfer to a living host and if he could eventually be corrupted into a demon. Meanwhile, Justice tries to convince Anders that he should strike back against the templars oppressing mages. [[spoiler: And so, of course, in ''Dragon Age II'', Anders allows Justice to possess him, Justice becomes corrupted into the demon Vengeance if Hawke rivals them, and together they kill a heck of a lot of people in their crusade to set mages free.]]

to:

* {{Foreshadowing}}: The banter conversations between Anders, Justice and Nathaniel are ''insane'' foreshadowing for ''VideoGame/DragonAgeII''. Nathaniel keeps asking Justice if it's possible for him to transfer to a living host and if he could eventually be corrupted into a demon. Meanwhile, Justice tries to convince Anders that he should strike back against the templars oppressing mages. [[spoiler: And so, of course, in ''Dragon Age II'', Anders allows Justice to possess him, Justice becomes corrupted into the demon Vengeance if Hawke rivals them, Vengeance, and together they kill a heck of a lot of people in their crusade to set mages free.]]
20th Jun '15 6:18:26 PM cookiesandtrains
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* {{Foreshadowing}}: The banter conversations between Anders, Justice and Nathaniel are ''insane'' foreshadowing for ''VideoGame/DragonAgeII''. Nathaniel keeps asking Justice if it's possible for him to transfer to a living host and if he could eventually be corrupted into a demon. Meanwhile, Justice tries to convince Anders that he should strike back against the templars oppressing mages. [[spoiler: And so, of course, in ''Dragon Age II'', Anders allows Justice to possess him, Justice becomes corrupted into the demon Vengeance, and together they kill a heck of a lot of people in their crusade to set mages free.]]

to:

* {{Foreshadowing}}: The banter conversations between Anders, Justice and Nathaniel are ''insane'' foreshadowing for ''VideoGame/DragonAgeII''. Nathaniel keeps asking Justice if it's possible for him to transfer to a living host and if he could eventually be corrupted into a demon. Meanwhile, Justice tries to convince Anders that he should strike back against the templars oppressing mages. [[spoiler: And so, of course, in ''Dragon Age II'', Anders allows Justice to possess him, Justice becomes corrupted into the demon Vengeance, Vengeance if Hawke rivals them, and together they kill a heck of a lot of people in their crusade to set mages free.]]
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