History VideoGame / DonkeyKongCountry

16th Aug '16 8:11:55 PM Gingerkitteh
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* SchmuckBait: Yes, some of those bunches of bananas can be grabbed... if you don't mind [[BottomlessPits redoing]] the level. Inverted with lone bananas, invariably [[ViolationOfCommonSense a bottomless pit with a single banana (or sometimes no bananas!) will leads to a]] BonusStage or something. However, in ''[=DKC2=]'' and ''[=DKC3=]'', you can have your partner mount your shoulders by tapping the A button and throw him/her at the banana hovering at the bottomless pit. Don't worry. He/she'll come back.

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* SchmuckBait: Yes, some of those bunches of bananas can be grabbed... if you don't mind [[BottomlessPits redoing]] the level. Inverted with lone bananas, invariably [[ViolationOfCommonSense a bottomless pit with a single banana (or sometimes no bananas!) will leads lead to a]] BonusStage or something. However, in ''[=DKC2=]'' and ''[=DKC3=]'', you can have your partner mount your shoulders by tapping the A button and throw him/her at the banana hovering at the bottomless pit. Don't worry. He/she'll come back.
6th Aug '16 2:54:25 PM morenohijazo
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Added DiffLines:

* ScavengersAreScum: Neckys, the vultures, are villainous enemies.
3rd Aug '16 12:52:42 PM Goatwithgun
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-->-- [[http://www.youtube.com/watch?v=SbHL8-XkXMA The original commercial for the game]]

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-->-- [[http://www.youtube.com/watch?v=SbHL8-XkXMA com/watch?v=TmuiZKVZeRY The original commercial for the game]]
11th Jun '16 3:09:04 AM Sleeping_Beauty
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* Wrinkly Kong, Cranky's wife, who in the second game ran a school called Kong College which gave players tips about how to play the game, and where players could also save their game in the second and third installments.

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* Wrinkly Kong, Cranky's wife, who in the second game ran a school called Kong College which gave players tips about how to play the game, and where players could also save their game in the second and third installments. Having passed away after the events of ''[=DKC3=]'', Wrinkly appeared in spirit form starting with ''Donkey Kong 64'', were she provided hints.



A RacingGame SpinOff appeared as ''VideoGame/DiddyKongRacing''. There was to be a sequel to ''Diddy Kong Racing'' called ''Donkey Kong Racing'' (go figure), but Rare's contract with Nintendo for usage of the Donkey Kong franchise ran out. Then Rare got bought out by Microsoft, demolishing any remaining hope that the contract might be renewed. However, Nintendo did toy with the franchise for a while, producing the ''VideoGame/DonkeyKonga'' trilogy of rhythm games with {{Namco}} as well as ''Videogame/DonkeyKongJungleBeat'', an action-platformer that is not set in the DKC continuity, but is nevertheless very reminiscent of its style. Following this, they handed the character over to Paon, a company that produced Donkey Kong King Of Swing for the Game Boy advance, Barrel Blast for the Wii and Jungle Climber for the DS.

to:

A RacingGame SpinOff appeared as ''VideoGame/DiddyKongRacing''. There was to be a sequel to ''Diddy Kong Racing'' called ''Donkey Kong Racing'' (go figure), but Rare's contract with Nintendo for usage of the Donkey Kong franchise ran out. Then Rare got bought out by Microsoft, demolishing any remaining hope that the contract might be renewed. However, Nintendo did toy with the franchise for a while, producing the ''VideoGame/DonkeyKonga'' trilogy of rhythm games with {{Namco}} as well as ''Videogame/DonkeyKongJungleBeat'', an action-platformer that is not set in the DKC continuity, but is nevertheless very reminiscent of its style. Following this, they handed the character over to Paon, a company that produced Donkey Kong DK: King Of Swing for the Game Boy advance, Donkey Kong Barrel Blast for the Wii and DK: Jungle Climber for the DS.



* AddedAlliterativeAppeal: Almost all the levels in the ''VideoGame/DonkeyKongCountry'' series use either this trope or SublimeRhyme for the level names ("Hot-head Hop" "Gusty Glades," etc) Most of the rest rely on JustForPun; see ViewersAreGeniuses below.

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* AddedAlliterativeAppeal: Almost all the levels in the ''VideoGame/DonkeyKongCountry'' series use either this trope or SublimeRhyme for the level names ("Hot-head Hop" "Gusty Glades," etc) Most of the rest rely on JustForPun; see ViewersAreGeniuses below. Every level in ''Donkey Kong 64'' except DK Isles has an alliterative name.



** Glimmer the Anglerfish is large and has a lure, [[AnimalGenderBender despite being male]].

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** Glimmer the Anglerfish is large and has a lure, [[AnimalGenderBender despite being male]]. Glimmer also lacks teeth.



* {{BFS}}: Kleever from ''[=DKC2=]''. Kutlasses from the same game [[DualWielding carries two cutlasses]] larger than himself.

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* {{BFS}}: Kleever from ''[=DKC2=]''. Kutlasses from the same game [[DualWielding carries two cutlasses]] larger than himself. Koshas from ''[=DK64=]'' carry spiked clubs larger than themselves.



** JungleJapes is without a doubt the most popular music from the series, and is essentially used as the series' theme.

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** JungleJapes is without a doubt the most popular music from the series, and is essentially used as the series' main theme.



* CoolOldLady: Wrinkly Kong. She saves your game in [=DKC2=] and [=DKC3=].

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* CoolOldLady: Wrinkly Kong. She saves your game in [=DKC2=] and [=DKC3=]. She later provides hints in [=DK64=] and later games.



* EveryoneLovesBlondes: Donkey Kong for Candy Kong, and Diddy Kong for Dixie Kong. It's a [[TertiarySexualCharacteristics Tertiary Sexual Characteristic]], though there are exceptions too.

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* EveryoneLovesBlondes: Donkey Kong for Candy Kong, and Diddy Kong for Dixie Kong. It's a [[TertiarySexualCharacteristics Tertiary Sexual Characteristic]], though there are exceptions too. Wrinkly Kong, being an old lady, doesn't have blonde hair.



* {{Faceship}}: The GangplankGalleon has K. Rool's head built at the front. The Flying Crock in ''[=DKC2=]'' has a Kremling head-shaped front.

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* {{Faceship}}: The GangplankGalleon has K. Rool's head built at the front. The Flying Crock in ''[=DKC2=]'' has a Kremling head-shaped front. DK Isles in ''[=DKC=]'' and ''[=DK64=]'' is shaped like DK's head.



* FatBastard: K. Rool.

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* FatBastard: K. Rool. Among {{Mooks}}, Klump.



* ForTheEvulz: It seems the only reason K. Rool had his troops steal DK's banana hoard, aside from possibly food, was simply to steal it.

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* ForTheEvulz: It seems the only reason K. Rool had his troops steal DK's banana hoard, aside from possibly food, was simply to steal it. ''DK: Jungle Climber'' showed that K. Rool doesn't even like bananas.



* GottaCatchEmAll: In [=DKC1=], you don't have to collect a darn thing if you don't want, and the only difference in the ending is that a single line of dialogue from Cranky will be changed very slightly if you found everything. In [=DKC2=], you have to collect all the Kremcoins in order to access all the levels, but the DK Coins are merely an extra challenge for the player, not necessary in any way. Things started getting out of hand with [=DKC3=], where you really did have to collect all of the Bonus Coins and DK coins to get the best ending, including finding all of the Banana Birds in the overworld. And then [=DK64=] took things UpToEleven, with 500 bananas, 25 golden bananas, five blueprints, and two banana fairies in each level, including the overworld[[note]]The overworld doesn't have any non-golden bananas to collect, but makes up for it by having an unaccounted-for sixth banana for Tiny Kong to find.[[/note]].

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* GottaCatchEmAll: In [=DKC1=], you don't have to collect a darn thing if you don't want, and the only difference in the ending is that a single line of dialogue from Cranky will be changed very slightly if you found everything. In [=DKC2=], you have to collect all the Kremcoins in order to access all the levels, but the DK Coins are merely an extra challenge for the player, not necessary in any way. Things started getting out of hand with [=DKC3=], where you really did have to collect all of the Bonus Coins and DK coins to get the best ending, including finding all of the Banana Birds in the overworld. And then [=DK64=] took things UpToEleven, with 500 bananas, 25 five golden bananas, five blueprints, one battle crown and two 2 banana fairies in each level, including the overworld[[note]]The overworld doesn't have any non-golden bananas to collect, but makes up for it by having an unaccounted-for sixth banana for Tiny Kong to find.find as well as two extra banana fairies and one extra battle crown.[[/note]].



* HeliCritter[=/=]HelicopterHair: Dixie Kong, who uses her ponytail as a propeller.

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* HeliCritter[=/=]HelicopterHair: Dixie Kong and her sister Tiny Kong, who uses her ponytail their ponytails as a propeller.propellers to slow their descent.



** One level of 3 requires throwing barrels in the water as platforms as the water is infested with [[InvincibleMinorMinion a Nibbla]].

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** One level of 3 ''[=DKC3=]'' requires throwing barrels in the water as platforms as the water is infested with [[InvincibleMinorMinion a Nibbla]].



* LiveItem: The Banana Birds.

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* LiveItem: The Banana Birds.Birds and the Banana Fairies.



** Tiny Kong was this in ''[=DK64=]'', prior to her FanServicePack in ''Diddy Kong Racing DS''.



* MonogenderMonsters: The Kremlings, though finally subverted in ''Donkey Kong: Barrel Blast/Jet Race''.

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* MonogenderMonsters: The Kremlings, though finally subverted in ''Donkey Kong: Barrel Blast/Jet Race''.Race'' when Kass and Kalypso were introduced.



* OneHitPointWonder: In all three DKC games. In ''VideoGame/DonkeyKong64'', the characters start off with four hit points, with Candy Kong giving them an extra four on two occasions. ''DKC Returns'' allows the characters to take two hits before going down.

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* OneHitPointWonder: In all three DKC games. In ''VideoGame/DonkeyKong64'', the characters start off with four hit points, with Candy Kong giving them an extra four on two occasions.occasions for a total of twelve. ''DKC Returns'' allows the characters to take two hits before going down.



* PrehensileHair: Dixie Kong uses her ponytail to pick up barrels, and as a helicopter blade, which makes her a GameBreaker. The player's guide flat out tells you to use her in "Parrot Chute Panic" as opposed to the Purple Squacks who can only slow your fall.

to:

* PrehensileHair: Dixie Kong uses her ponytail to pick up barrels, and as a helicopter blade, which makes her a GameBreaker. The player's guide flat out tells you to use her in "Parrot Chute Panic" as opposed to the Purple Squacks Quawks who can only slow your fall.



* RedEyesTakeWarning: Kloak and Kackle from the second game.

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* RedEyesTakeWarning: Kloak and Kackle from the second game. The robotic Kritters from ''[=DK64=]''.



* TheSmurfettePrinciple: Candy Kong is the only female Kong in the first game, and the closest thing to a female enemy being Queen B. Later games included a few more female characters, such as Dixie and Wrinkly in the second and third games (with Candy not appearing in those) and Tiny Kong in 64. Even bird characters who could lay/spit eggs were male, if gender was specified at all. Ellie is the only female [[PowerupMount animal buddy]] in the whole series, if ''VideoGame/DonkeyKongJungleBeat'' is ignored.

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* TheSmurfettePrinciple: Candy Kong is the only female Kong in the first game, and the closest thing to a female enemy being Queen B. Later games included a few more female characters, such as Dixie and Wrinkly in the second and third games (with Candy not appearing in those) and Tiny Kong in 64. Even bird characters who could lay/spit eggs were male, if gender was specified at all. Ellie is the only female [[PowerupMount animal buddy]] in the whole series, if ''VideoGame/DonkeyKongJungleBeat'' is ignored. Kass and Kalypso in ''Barrel Blast'' are not only the only playable female Kremlings, but ''the'' only female Kremlings to currently exist.



* TheSpiny: Zingers. Beating them typically requires a thrown barrel, an animal ally, or invincibility.
** Red Zingers take it UpToEleven, being completely invulnerable except to TNT barrels.

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* TheSpiny: Zingers.Zingers and Buzzes. Beating them typically requires a thrown barrel, an animal ally, or invincibility.
** Red Zingers and Buzzes take it UpToEleven, being completely invulnerable except to TNT barrels.



* TertiarySexualCharacteristics: The female Kongs have long blonde hair. And Dixie has pink toenails.

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* TertiarySexualCharacteristics: The Except for Wrinkly Kong, the female Kongs have long blonde hair. And Dixie has used to have pink toenails.toenails. Tiny Kong has both pink toenails and fingernails.



** Kutlass wildly swings 2 long blades
** Klasp hangs from horizontal ropes and vines; Klinger climbs vertical ropes and chains

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** Kutlass wildly swings 2 long blades
blades.
** Klasp hangs from horizontal ropes and vines; Klinger climbs vertical ropes and chainschains.



** Kopter drifts high and low with his blade-spinning
** Rekoil bounces very high, and very quickly
** Bazuka fires barrels across chasms; some as stepping stones, others as lethal obstacles

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** Kopter drifts high and low with his blade-spinning
blade-spinning.
** Rekoil bounces very high, and very quickly
quickly.
** Bazuka fires barrels across chasms; some as stepping stones, others as lethal obstaclesobstacles.
10th May '16 2:12:53 AM schoi30
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Added DiffLines:

** Glimmer the Anglerfish is large and has a lure, [[AnimalGenderBender despite being male]].
19th Feb '16 3:50:07 PM DecafGrub47393
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Introduced in 1994 for the UsefulNotes/SuperNintendoEntertainmentSystem, and ported to the UsefulNotes/GameBoyColor four years later and to the UsefulNotes/GameBoyAdvance six years after that, ''Donkey Kong Country'' introduced the groundbreaking technique of using pre-rendered 3D graphics in a 2D console game and marked the final decisive milestone in the early-to-mid '90s UsefulNotes/{{console war|s}} between the UsefulNotes/SegaGenesis and UsefulNotes/SuperNintendo, with the latter emerging in the lead in the west (except for the UK, where the SNES was never popular even after this game). It also brought the star of ''Franchise/DonkeyKong'' back into the limelight (though the game makes it clear that [[LegacyCharacter the Donkey Kong you play as is different from the original]], and that the original Donkey Kong is the older and aptly named SelfDemonstrating/CrankyKong).

to:

Introduced in 1994 for the UsefulNotes/SuperNintendoEntertainmentSystem, and ported to the UsefulNotes/GameBoyColor four years later and to the UsefulNotes/GameBoyAdvance six years after that, ''Donkey Kong Country'' introduced the groundbreaking technique of using pre-rendered 3D graphics in a 2D console game and marked the final decisive milestone in the early-to-mid '90s UsefulNotes/{{console war|s}} between the UsefulNotes/SegaGenesis and UsefulNotes/SuperNintendo, with the latter emerging in the lead in the west (except for the UK, where the SNES was never popular even after this game).west. It also brought the star of ''Franchise/DonkeyKong'' back into the limelight (though the game makes it clear that [[LegacyCharacter the Donkey Kong you play as is different from the original]], and that the original Donkey Kong is the older and aptly named SelfDemonstrating/CrankyKong).
19th Feb '16 3:41:07 PM DecafGrub47393
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Introduced in 1994 for the UsefulNotes/SuperNintendoEntertainmentSystem, and ported to the UsefulNotes/GameBoyColor four years later and to the UsefulNotes/GameBoyAdvance six years after that, ''Donkey Kong Country'' introduced the groundbreaking technique of using pre-rendered 3D graphics in a 2D console game and marked the final decisive milestone in the early-to-mid '90s UsefulNotes/{{console war|s}} between the UsefulNotes/SegaGenesis and UsefulNotes/SuperNintendo, with the latter emerging in the lead in the west (except for the UK). It also brought the star of ''Franchise/DonkeyKong'' back into the limelight (though the game makes it clear that [[LegacyCharacter the Donkey Kong you play as is different from the original]], and that the original Donkey Kong is the older and aptly named SelfDemonstrating/CrankyKong).

to:

Introduced in 1994 for the UsefulNotes/SuperNintendoEntertainmentSystem, and ported to the UsefulNotes/GameBoyColor four years later and to the UsefulNotes/GameBoyAdvance six years after that, ''Donkey Kong Country'' introduced the groundbreaking technique of using pre-rendered 3D graphics in a 2D console game and marked the final decisive milestone in the early-to-mid '90s UsefulNotes/{{console war|s}} between the UsefulNotes/SegaGenesis and UsefulNotes/SuperNintendo, with the latter emerging in the lead in the west (except for the UK).UK, where the SNES was never popular even after this game). It also brought the star of ''Franchise/DonkeyKong'' back into the limelight (though the game makes it clear that [[LegacyCharacter the Donkey Kong you play as is different from the original]], and that the original Donkey Kong is the older and aptly named SelfDemonstrating/CrankyKong).
19th Feb '16 3:39:58 PM DecafGrub47393
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Introduced in 1994 for the UsefulNotes/SuperNintendoEntertainmentSystem, and ported to the UsefulNotes/GameBoyColor four years later and to the UsefulNotes/GameBoyAdvance six years after that, ''Donkey Kong Country'' introduced the groundbreaking technique of using pre-rendered 3D graphics in a 2D console game and marked the final decisive milestone in the early-to-mid '90s UsefulNotes/{{console war|s}} between the UsefulNotes/SegaGenesis and UsefulNotes/SuperNintendo, with the latter emerging in the lead in the west. It also brought the star of ''Franchise/DonkeyKong'' back into the limelight (though the game makes it clear that [[LegacyCharacter the Donkey Kong you play as is different from the original]], and that the original Donkey Kong is the older and aptly named SelfDemonstrating/CrankyKong).

to:

Introduced in 1994 for the UsefulNotes/SuperNintendoEntertainmentSystem, and ported to the UsefulNotes/GameBoyColor four years later and to the UsefulNotes/GameBoyAdvance six years after that, ''Donkey Kong Country'' introduced the groundbreaking technique of using pre-rendered 3D graphics in a 2D console game and marked the final decisive milestone in the early-to-mid '90s UsefulNotes/{{console war|s}} between the UsefulNotes/SegaGenesis and UsefulNotes/SuperNintendo, with the latter emerging in the lead in the west.west (except for the UK). It also brought the star of ''Franchise/DonkeyKong'' back into the limelight (though the game makes it clear that [[LegacyCharacter the Donkey Kong you play as is different from the original]], and that the original Donkey Kong is the older and aptly named SelfDemonstrating/CrankyKong).
4th Feb '16 3:15:13 PM mousegold
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*** King K. Rool himself. You can only hurt him by jumping on his head. But he wears a spiked crown, so you can not jump on his head without hurting yourself. His main method of attack is to take off his crown and throw it at you.


Added DiffLines:

* TacticalSuicideBoss: King K. Rool himself. You can only hurt him by jumping on his head. But he wears a spiked crown, so you can not jump on his head without hurting yourself. His main method of attack is to take off his crown and throw it at you.
30th Dec '15 4:17:29 PM Thepenguinking2
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->''"Where '''''YOU''''' gonna find it? '''''NOT''''' on 32 bit. '''''NOT''''' on 32X adaptors. '''''NOT''''' on CD-ROM. '''''NOT''''' on UsefulNotes/{{Sega|Genesis}}. It's '''16 BIT''', and it's only on '''''[[UsefulNotes/SuperNintendoEntertainmentSystem SUPER NES]]'''''."''
-->-- The end of ''Magazine/NintendoPower'''s [[http://www.youtube.com/watch?v=ufQVpg5nrqA&feature=player_detailpage#t=696s promotional VHS for the game]], giving Nintendo the chance to [[TakeThat take a well aimed shot]] at their rivals.

to:

->''"Where '''''YOU''''' gonna find it? '''''NOT''''' on 32 bit. '''''NOT''''' on 32X adaptors. '''''NOT''''' on CD-ROM. '''''NOT''''' on UsefulNotes/{{Sega|Genesis}}. It's '''16 BIT''', and it's only on '''''[[UsefulNotes/SuperNintendoEntertainmentSystem SUPER NES]]'''''."''
-->-- The end of ''Magazine/NintendoPower'''s [[http://www.youtube.com/watch?v=ufQVpg5nrqA&feature=player_detailpage#t=696s promotional VHS for
%%One quote is good enough. Please place any further quotes in the game]], giving Nintendo the chance to [[TakeThat take a well aimed shot]] at their rivals.
quotes tab.
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