History VideoGame / DawnOfWar

28th Mar '18 2:46:37 PM DrVonOppendown
Is there an issue? Send a Message

Added DiffLines:

** Even something as simple as the description of a multiplayer map from ''Dawn of War'' gets referenced. Avitus' backstory notes he first met Davian Thule while battling the Chaos Witch Morgana, which directly refers to the rather popular Skirmish map "Fata Morgana".
21st Mar '18 8:03:17 PM Sparrowhawk
Is there an issue? Send a Message

Added DiffLines:

** Army sizes are also inflated in the in-game cutscenes, with multiple copies of supposedly-unique units showing up - for instance, when Chaos defeats the Space Marines in ''Dark Crusade'', two or three Obliterator squads appear, despite the fact that the game [[Main/ArbitraryHeadcountLimit only allows you to have one such squad in your army]].
15th Mar '18 1:44:03 PM DrVonOppendown
Is there an issue? Send a Message


** ''[[VideoGame/TheLegendOfZelda "It's dangerous to go alone! Take this!"]]''

to:

** When being issued new pieces of gear, Imperial Guardsmen may advise their comrades that, ''[[VideoGame/TheLegendOfZelda "It's dangerous to go alone! Take this!"]]''


Added DiffLines:

* SuspiciouslySimilarSubstitute: ''Dark Crusade'' mentions both an Apothecary Gordion and the Blood Ravens chapter master Azariah Vidya. Come ''Dawn of War II'', Apothecary ''Gordian'' is a minor but key character in your fight against the Tyranids, and Chapter Master Azariah ''Kyras'' drives much of the plot of the expansions.
10th Mar '18 11:40:17 PM DastardlyDemolition
Is there an issue? Send a Message

Added DiffLines:

* BreakMeter: The Morale Meter. In addition to hit points the player has to manage their squad's Morale points which, if depleted, squads will die twice as quick and deal barely any damage at best. Space Marines can add sergeants who can rally their Battle-Brothers to victory.
** Flamers and snipers quickly tear trough morale points but snipers take a long time between shots and only used by Space Marine Scouts and flamers [[VideoGameFlameThrowersSuck have no range, have to be held in place to fire, and only really work when melee units are involved.]]
7th Mar '18 6:37:27 AM MinisterOfSinister
Is there an issue? Send a Message

Added DiffLines:

* MyNameIsInigoMontoya: The Avatar of Khaine's recruit quote.
-->'''Avatar of Khaine:''' [[BadassBoast I am Khaela Mensha Khaine.]]
6th Mar '18 9:11:05 AM MaulMachine
Is there an issue? Send a Message


** During the original ''Dawn of War'' campaign, the Biel-Tan Eldar are just as opposed to the Orks and Chaos Alpha Legion as the Blood Ravens but fight the Space Marines anyway out of pure arrogance; in their defense, though, the Blood Ravens are card-carrying extreme xenophobes who would probably treat their benevolence as skeptical at best -- when Colonel Brom notes the Eldar are no friends of the orcs or Chaos worshippers, Gabriel and Isador scoff that this doesn't make them allies of the Imperium.

to:

** During the original ''Dawn of War'' campaign, the Biel-Tan Eldar are just as opposed to the Orks and Chaos Alpha Legion as the Blood Ravens but fight the Space Marines anyway out of pure arrogance; in their defense, though, the Blood Ravens are card-carrying extreme xenophobes who would probably treat their benevolence as skeptical at best -- when Colonel Brom notes the Eldar are no friends of the orcs Orks or Chaos worshippers, Gabriel and Isador scoff that this doesn't make them allies of the Imperium.
6th Mar '18 6:40:51 AM MaulMachine
Is there an issue? Send a Message


** About half of [[spoiler:Isador]]'s cutscenes consist of him listening to voices, surrounded by hallucinations of Sindri, and just prior to his betrayal, he orders a squad of Marines to follow him on a secret path into the path of the Maledictum without telling anyone because "It's a surprise".

to:

** About half of [[spoiler:Isador]]'s cutscenes consist of him listening to voices, surrounded by hallucinations of Sindri, and just prior to his betrayal, he orders a squad of Marines to follow him on a secret path into the path storage of the Maledictum without telling anyone because "It's a surprise".
5th Mar '18 8:36:13 AM MaulMachine
Is there an issue? Send a Message


** The Imperial Command Squad has a variation: it can have one general and up to four Psykers/Priests/Commissars (five if the general dies and is replaced), having multiples of the same unit doesn't affect the global cooldown (so you can cast the same ability up to five times in a row before the actual cooldown sets in).

to:

** The Imperial Command Squad has a variation: it can have one general and up to four Psykers/Priests/Commissars (five if the general dies and is replaced), having multiples of the same unit doesn't affect the global cooldown (so you can cast the same ability up to five times in a row before the actual cooldown sets in). This seems like just a gimmick, but if you stack five Priests, and time their invincibility just right, you can prevent that unit from ever being damaged. It's poor form, but it's war.
5th Mar '18 7:03:19 AM MaulMachine
Is there an issue? Send a Message


** Played straight with all SpaceMarines in the first game (except Davian Thule).

to:

** Played straight with all SpaceMarines in the first game (except Gabriel Angelos' mid fade Davian Thule).Thule's short crop). Also played straight with Inquisitor Toth.
1st Mar '18 10:57:25 AM DastardlyDemolition
Is there an issue? Send a Message

Added DiffLines:

* ZergRush: Much like the [[TabletopGame/Warhammer40000 tabletop game]] the Imperial Guard and Orks focus on sending waves of bodies but does it in different ways:
** The Imperial Guard focuses on having large squads of weak guardsmen 10 strong supplemented by commissars, sanctioned psykers, and priests for extra strength. They also have specialized vehicles like the Hellhound for building destroying and Leman Russ tanks as their main vehicle attack. A single squad will be quickly torn up... but three of them can tear apart other squads and a whole army is very hard to beat on a head-on fight.
** The Orks' main unit is the Slugga Boyz, weak Orks with cheap pistols as their measly ranged weapons. However, you can build specialized Boyz that destroy vehicles or provide covering fire and with the Warboss, you can summon the WAAAAGH! for a boost in your massive (as in 100 Population max) army's attack power.
This list shows the last 10 events of 481. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DawnOfWar