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* MoralityPet: Emily; Anita; Cecil (the kid with Huitzil).

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* MoralityPet: Emily; Anita; Emily for Victor, Anita for Donovana and Cecil (the kid with Huitzil).for Huitzil.
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Up To Eleven is a defunct trope


* {{Flanderization}}: Applicable to Morrigan over time. Although she was always a sexy character, she was originally fairly reserved about it. She wore a [[{{Stripperiffic}} revealing]] outfit and some of her winquotes were a bit [[SexIsViolence provocative]], but that was about it. However by the time of ''Darkstalkers 3'' she and Lilith were [[LesYay embracing nude in official art]] (which, to be fair, was later removed in the remastered version), and then ''[[VideoGame/MarvelVsCapcomClashOfSuperHeroes Marvel vs. Capcom]]'' turned things UpToEleven with MaleGaze portraits, UsefulNotes/{{BDSM}} winposes, and a [[OutWithABang super attack (Eternal Slumber) which involved molesting the opponent behind a curtain as boudoir music played.]] Though on a lighter note, these depictions are largely outside of canon material (such as the ones in the ''[[VideoGame/MarvelVsCapcomClashOfSuperHeroes Marvel vs. Capcom]]'' series, which has been declared non-canon), not to mention some other portrayals make her a bit more dorky than meets the eye with her liking for video games and whatnot (in other non-canon crossover franchises).

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* {{Flanderization}}: Applicable to Morrigan over time. Although she was always a sexy character, she was originally fairly reserved about it. She wore a [[{{Stripperiffic}} revealing]] outfit and some of her winquotes were a bit [[SexIsViolence provocative]], but that was about it. However by the time of ''Darkstalkers 3'' she and Lilith were [[LesYay embracing nude in official art]] (which, to be fair, was later removed in the remastered version), and then ''[[VideoGame/MarvelVsCapcomClashOfSuperHeroes Marvel vs. Capcom]]'' turned things UpToEleven up to eleven with MaleGaze portraits, UsefulNotes/{{BDSM}} winposes, and a [[OutWithABang super attack (Eternal Slumber) which involved molesting the opponent behind a curtain as boudoir music played.]] Though on a lighter note, these depictions are largely outside of canon material (such as the ones in the ''[[VideoGame/MarvelVsCapcomClashOfSuperHeroes Marvel vs. Capcom]]'' series, which has been declared non-canon), not to mention some other portrayals make her a bit more dorky than meets the eye with her liking for video games and whatnot (in other non-canon crossover franchises).
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* PolygonCeiling: The reason why most of the characters haven't shown up in 3D games. While some of them have been able to make the jump to 3D models just fine (Morrigan has shown up in ''VideoGame/TatsunokoVsCapcom'', ''VideoGame/MarvelVsCapcom3'', and ''VideoGame/MarvelVsCapcomInfinite'', with ''Marvel vs. Capcom 3'' in particular also featuring Felicia and Hsien-Ko), many of the characters such as Lord Raptor (whose attacks include chainsaws sticking out of his feet and turning opponents into basketballs), and Demitri Maximoff (whose Midnight Bliss would necessitate making different models for every character, which would be out of the question unless they went with a generic model a la Anakaris' Royal Curse in ''VideoGame/MarvelVsCapcom2'') would be difficult to animate in 3D, let alone animate and make it look good.
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** Demitri and Morrigan’s interaction in most of their crossover and guest appearances has been brought down to a much lighter note than originally portrayed in their home series; Demitri wants Morrigan to be his mistress, he hasn’t been shown to be really in love with her, he admires her beauty and strength but all Demitri wants to have is the Aensland household under his thumb, getting Morrigan with it is just an welcome bonus to his harem; Morrigan on the other hand is a free spirit and isn’t particularly interested in Demitri nor does she want to become a submissive mistress, to the point she would rather let herself turn into stone than become Demitri’s mistress in his ending for Vampire Savior. Come their later appearances and in some of them Demitri and Morrigan seem quite close, with Morrigan teasing Demitri and calling him by nicknames and the guy actually getting embarrassed, being composed in her presence, not wanting to make her his plaything.

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** Demitri and Morrigan’s interaction in most of their crossover and guest appearances has been brought down to a much lighter note than originally portrayed in their home series; Demitri wants Morrigan to be his mistress, he hasn’t been shown to be really in love with her, he admires her beauty and strength but all Demitri wants to have is the Aensland household under his thumb, getting Morrigan with it is just an welcome bonus to his harem; Morrigan on the other hand is a free spirit and isn’t particularly interested in Demitri nor does she want to become a submissive mistress, to the point she would rather let herself turn into stone than become Demitri’s mistress in his ending for Vampire Savior. Come their later appearances and in some of them Demitri and Morrigan seem quite close, close enough to be at least considered acquaintances, with Morrigan teasing Demitri and calling him by nicknames and the guy actually getting embarrassed, being composed in her presence, not wanting to make her his plaything.



** ''Vampire Savior 2'' brings back Huitzil, Pyron, and Donovan from ''Vampire Hunter'', but does so by removing Jon Talbain, Rikuo, and Sasquatch. The Saturn and [=PlayStation=] ports averts this by including all 18 characters, due to the fact that Capcom's [=CPS2=] arcade hardware which the series ran on simply didn't have enough ROM capacity to hold the graphics for all of the characters.

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** ''Vampire Savior 2'' brings back Huitzil, Pyron, and Donovan from ''Vampire Hunter'', but does so by removing Jon Talbain, Rikuo, and Sasquatch. The Saturn and [=PlayStation=] ports averts avert this by including all 18 characters, due to the fact that Capcom's the [=CPS2=] arcade hardware which the series ran on simply didn't have enough ROM capacity to hold the graphics for all of the characters.characters. These versions would serve as the basis for the ''Vampire Chronicle'' port released on the Dreamcast, which in turn would later be rerelased as ''Darkstalkers Chronicle: The Chaos Tower'' for the PSP.
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* SomeDexterityRequired: Be prepared to work your digits off if you want to pull off those [[LimitBreak EX moves]]. Anakaris is a repeat offender with his Pharaoh Magic and its variants' input commands.

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* SomeDexterityRequired: Be prepared to work your digits off if you want to pull off those [[LimitBreak EX moves]]. Anakaris is a repeat offender with his Pharaoh Magic and its variants' input commands. Demitri's Demon Blast/Billion and Midnight Bliss are performed using a Bizarro version of the Shoryuken motion.
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* SomeDexterityRequired: Be prepared to work your digits off if you want to pull off those [[LimitBreak EX moves]]. Anakaris is a repeat offender with his Pharaoh Magic and its variants' input commands.
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* CapcomSequelStagnation: Shortly after the release of ''Vampire Savior'', Capcom released two minor upgrades to ''Savior'' in Japan titled ''Vampire Hunter 2'' and ''Vampire Savior 2''. The only difference between the two are the roster: One bring backs the missing characters from ''Night Warriors'' by replacing a few of the returning characters from the original ''Darkstalkers'' and the other brings back the entire ''Night Warriors'' cast by ditching all the new guys from the first ''Vampire Savior''.

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* CapcomSequelStagnation: Shortly after the release of ''Vampire Savior'', Capcom released two minor upgrades to ''Savior'' in Japan titled ''Vampire Hunter 2'' and ''Vampire Savior 2''. The only difference between the two are the roster: One bring backs the missing characters from ''Night Warriors'' by replacing a few of the returning characters from the original ''Darkstalkers'' and the other brings back the entire ''Night Warriors'' cast by ditching all the new guys from the first ''Vampire Savior''. Eventually, the console ports rectified this by having both versions combined.

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On February 21, 2022, the series would finally be revitalized ''sorta....'' [[https://www.youtube.com/watch?v=rXQQYL2BeHc Capcom announced the "Capcom Fighting Collection"]], a compilation of 10 fighting games, half of which are ''Darkstalkers'' entries (along with two {{Mascot Fighter}}s featuring ''Darkstalkers'' characters). A few months later, it was revealed that the first three games would also be among the titles available for separate purchases through ''Capcom Arcade 2nd Stadium'', the second wave of Capcom's ''Arcade Stadium'' series.

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On February 21, 2022, the series would finally be revitalized ''sorta....'' [[https://www.youtube.com/watch?v=rXQQYL2BeHc Capcom announced the "Capcom Fighting Collection"]], a compilation of 10 fighting games, half of which are ''Darkstalkers'' entries (along with two {{Mascot Fighter}}s featuring ''Darkstalkers'' characters). Unfortunately, the project producer has stated that, at least for now, [[https://www.gameinformer.com/2022/05/26/capcom-fighting-collection-qa-with-producer-shuhei-matsumoto?s=09 this collection wil not be used to gauge interest in a future title]], but one can hope. A few months later, it was revealed that the first three games would also be among the titles available for separate purchases through ''Capcom Arcade 2nd Stadium'', the second wave of Capcom's ''Arcade Stadium'' series.
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On February 21, 2022, the series would finally be revitalized ''sorta....'' [[https://www.youtube.com/watch?v=rXQQYL2BeHc Capcom announced the "Capcom Fighting Collection"]], a compilation of 10 fighting games, half of which are ''Darkstalkers'' entries (along with two {{Mascot Fighter}}s featuring ''Darkstalkers'' characters).

to:

On February 21, 2022, the series would finally be revitalized ''sorta....'' [[https://www.youtube.com/watch?v=rXQQYL2BeHc Capcom announced the "Capcom Fighting Collection"]], a compilation of 10 fighting games, half of which are ''Darkstalkers'' entries (along with two {{Mascot Fighter}}s featuring ''Darkstalkers'' characters). \n A few months later, it was revealed that the first three games would also be among the titles available for separate purchases through ''Capcom Arcade 2nd Stadium'', the second wave of Capcom's ''Arcade Stadium'' series.
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* ShapeshifterWeapon: Many characters, including ones you might not expect, will transform their limbs to make stronger attacks.
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* ''Darkstalkers Maleficarum'' - A Darkstalkers[=/=]VideoGame/RedEarth crossover single volume manga that was later translated to English.
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* CompilationRerelease: Capcom's ''Fighting Collection'' includes the mainline ''Darkstalkers'' installments.
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On February 21, 2022, the series would finally be revitalized ''sorta....'' [[https://www.youtube.com/watch?v=rXQQYL2BeHc Capcom announced the "Capcom Fighting Collection"]], a compilation of 10 fighting games, half of which are ''Darkstalkers'' entries (along with two [[MascotFighter mascot fighters]] featuring ''Darkstalkers'' characters).

to:

On February 21, 2022, the series would finally be revitalized ''sorta....'' [[https://www.youtube.com/watch?v=rXQQYL2BeHc Capcom announced the "Capcom Fighting Collection"]], a compilation of 10 fighting games, half of which are ''Darkstalkers'' entries (along with two [[MascotFighter mascot fighters]] {{Mascot Fighter}}s featuring ''Darkstalkers'' characters).
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None


On February 21, 2022, the series would finally be revitalized ''sorta....'' [[https://www.youtube.com/watch?v=rXQQYL2BeHc Capcom announced the "Capcom Fighting Collection"]], a compilation of 10 fighting games, half of which are ''Darkstalkers'' entries (along with two MascotFighters featuring ''Darkstalkers'' characters).

to:

On February 21, 2022, the series would finally be revitalized ''sorta....'' [[https://www.youtube.com/watch?v=rXQQYL2BeHc Capcom announced the "Capcom Fighting Collection"]], a compilation of 10 fighting games, half of which are ''Darkstalkers'' entries (along with two MascotFighters [[MascotFighter mascot fighters]] featuring ''Darkstalkers'' characters).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

On February 21, 2022, the series would finally be revitalized ''sorta....'' [[https://www.youtube.com/watch?v=rXQQYL2BeHc Capcom announced the "Capcom Fighting Collection"]], a compilation of 10 fighting games, half of which are ''Darkstalkers'' entries (along with two MascotFighters featuring ''Darkstalkers'' characters).
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Darkstalkers is getting some love.



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* ''Capcom Fighting Collection'' - An Anthology celebrating ''VideoGame/StreetFighter'''s 35th anniversary. Includes ''Darkstalkers: The Night Warriors'', ''Night Warriors: Darkstalkers' Revenge'', ''Vampire Hunter 2: Darkstalkers' Revenge'', ''Vampire Savior: The Lord of Vampire'', ''Vampire Savior 2: The Lord of Vampires'', ''[[VideoGame/SuperGemFighter Super Gem Fighter Mini Mix, Super Puzzle Fighter II]]'', ''VideoGame/{{Cyberbots}}'', ''VideoGame/RedEarth'', and ''[[VideoGame/StreetFighter2 Hyper Street Fighter II: The Anniversary Edition]]''
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From Background Music: "This page lists lampshades of the phenomenon; straight examples are too many to count."


* BackgroundMusic: Each stage in the games has its own musical theme, representing the characters it is tied to. In ''Vampire Savior''/''Darkstalkers 3'' the music is representative of the stages (although still corresponding to character's themes), as they are now randomly selected for characters to fight in.
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*** Tower of Arrogance for Felicia.
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* {{Stripperific}}: Several female characters dress provocatively, but one in particular is perhaps the most extreme example in a genre already infamous for this, and it's ''not'' the actual succubus. Felicia, the resident CatGirl, fights in literally ''nothing'' save for strategically-placed bits of her own fur.

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* {{Stripperific}}: Several female characters dress provocatively, but one in particular is perhaps the most extreme example in a genre already infamous for this, and it's ''not'' the actual succubus. Felicia, the resident CatGirl, fights in literally ''nothing'' save for strategically-placed bits of her own fur. fur, making her the most extreme example in a genre already infamous for this. The actual succubi who deliberately dress to entice men are more modest in comparison, since they're at least ''wearing'' something.

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Removed: 143

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* {{Stripperific}}: Perhaps the most extreme example in a genre already infamous for this, and it's ''not'' the
actual succubus providing it. Felicia, the resident CatGirl, fights in literally ''nothing'' save for strategically-placed bits of her own fur.

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* {{Stripperific}}: Perhaps Several female characters dress provocatively, but one in particular is perhaps the most extreme example in a genre already infamous for this, and it's ''not'' the
the actual succubus providing it.succubus. Felicia, the resident CatGirl, fights in literally ''nothing'' save for strategically-placed bits of her own fur.
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None

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* {{Stripperific}}: Perhaps the most extreme example in a genre already infamous for this, and it's ''not'' the
actual succubus providing it. Felicia, the resident CatGirl, fights in literally ''nothing'' save for strategically-placed bits of her own fur.
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** But in non-canon material like the UDON comics they drain souls completely but don't see what they're doing as wrong, as the souls of the men they feed on aren't [[DeaderThanDead destroyed]], but rather continue to exist as part of the succubus inside her body, living in [[HappinessInSlavery endless pleasure]] and happiness [[{{Immortality}} for eternity]]. Because of this, Morrigan explains in the first issue of the comics by UDON that she enjoys taking men out of their short, toil-filled lives and giving them bliss. Nevertheless, the physical aftermath of a Succubus' "feast" is still ghastly, as the man's physical body is left a desecrated corpse that inevitably horrifies whoever comes across it.
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Not So Different has been renamed, and it needs to be dewicked/moved


* NotSoDifferent: Morrigan literally needs some sort of stimulation to live (whether said stimulation comes from battle or... other things) and dislikes staying in her castle because she finds it boring. Demitri wants to rule over Makai, but it's also made clear that one of the few pleasures in his immortal life is fighting.
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* HomeStage: ''The Night Warriors'' had a stage for every character, simply named after what each country the fighter was from.
** ''Vampire Savior: The Lord of Vampire'' have more creative names, with some characters sharing a stage.
*** Abaraya for Bishamon
*** Concrete Cave for Jon Talbain, B. B. Hood and Lilith.
*** Deserted Chateau for Morrigan and Lilith.
*** Feast of the Damned for Demiti.
*** Forever Torment for Lord Raptor and Victor.
*** Green Scream for Rikuo, Q-Bee and Sasquatch.
*** Red Thirst for Anakaris.
*** Revenger's Roost for Donovan.
*** Vanity Paradise for Hsien-Ko and Sasquatch.
*** War Agony for Victor and B. B. Hood.
*** Fetus of God/ Majigen for Jedah.
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Dummied Out is now trivia. Moving examples accordingly.


* DummiedOut:
** Huitzil and Pyron's endings from ''Night Warriors'' are actually in the first game but mostly go unused since they aren't playable. Hacking the game to play as them and beat the game as them will play their endings but with garbage text reading "AAAAAAAAAAA." They also have alternate player colors if selected with a different button.
** ''Vampire Hunter 2'' was made using ''Vampire Savior'''s engine, but with the ''Night Warriors'' cast. However, the new characters from ''VS'' remain as residual data, only their portraits remain except Lilith's, whose sprites and animations are all still present and functional. She can be selected by hacking and the game can be completed just fine if you use her, the only drawback being her lack of voice, victory BGM and that there's a chance the game might pit you against another DummiedOut vs. character in arcade mode.
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* MonsterAndTheMaiden: [[BareFistedMonk Donovan Baine]] is a {{Dhampyr}} (half human, half vampire) and travels with a human girl (though one who has psychic powers) named [[EmotionlessGirl Anita]]. Donovan looks after Anita and wants to help her with the trauma she got from being shunned by other humans due to her psychic powers.
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* ThreeRoundDeathmatch: The first two games play it straight but ''Vampire Savior'' opts for its own approach, which is similar to ''VideoGame/KillerInstinct''. Rather than completing two full rounds, each character starts the match with two "bat" icons under their vitality bars. When one character's health is depleted they fal down and lose a bat icon, stand up immediately with a refilled health meter, and the match resumes on the spot with the victorious player continuing on with their health as it was when the losing player's health was emptied. Lose two bat icons and the match is forfeit.

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* ThreeRoundDeathmatch: The first two games play it straight but ''Vampire Savior'' opts for its own approach, which is similar to ''VideoGame/KillerInstinct''. Rather than completing two full rounds, each character starts the match with two "bat" icons under their vitality bars. When one character's health is depleted they fal fall down and lose a bat icon, stand up immediately with a refilled health meter, and the match resumes on the spot with the victorious player continuing on with their health as it was when the losing player's health was emptied. Lose two bat icons and the match is forfeit.
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None


* ThreeRoundDeathmatch: The first two games play it straight but ''Vampire Savior'' opts for its own approach, which is similar to ''VideoGame/KillerInstinct''. Rather than completing two full rounds, each character starts the match with two "bat" icons under their vitality bars. When one character's health is depleted they fal down and lose a bat icon, stand up immediately with a refilled health meter, and the match continues with the victorious player continuing on with their health as it was when the losing player's health was emptied. Lose two bat icons and the match is forfeit.

to:

* ThreeRoundDeathmatch: The first two games play it straight but ''Vampire Savior'' opts for its own approach, which is similar to ''VideoGame/KillerInstinct''. Rather than completing two full rounds, each character starts the match with two "bat" icons under their vitality bars. When one character's health is depleted they fal down and lose a bat icon, stand up immediately with a refilled health meter, and the match continues resumes on the spot with the victorious player continuing on with their health as it was when the losing player's health was emptied. Lose two bat icons and the match is forfeit.
Is there an issue? Send a MessageReason:
None


* ThreeRoundDeathmatch: The first two games play it straight but ''Vampire Savior'' opts for its own approach, which is similar to ''VideoGame/KillerInstinct''. Rather than completing two full rounds, each character starts the match with two "bat" icons under their vitality bars. When one character's health is depleted they fal down and lose a bat icon, stand up immediately with a refilled health meter, and the match continues with the standing player continuing on with their health as it was when the losing player's health was emptied. Lose two bat icons and the match is forfeit.

to:

* ThreeRoundDeathmatch: The first two games play it straight but ''Vampire Savior'' opts for its own approach, which is similar to ''VideoGame/KillerInstinct''. Rather than completing two full rounds, each character starts the match with two "bat" icons under their vitality bars. When one character's health is depleted they fal down and lose a bat icon, stand up immediately with a refilled health meter, and the match continues with the standing victorious player continuing on with their health as it was when the losing player's health was emptied. Lose two bat icons and the match is forfeit.
Is there an issue? Send a MessageReason:
None


* ThreeRoundDeathmatch: The first two games play it straight but ''Vampire Savior'' opts for its own approach, which is similar to ''VideoGame/KillerInstinct''. Rather than completing two full rounds, each character starts the match with two "bat" icons under their vitality bars. When one character's health is depleted they fal down and lose a bat icon, stand up immediately, and the match continues with the standing player continuing on with their health as it was when the losing player's health was emptied. Lose two bat icons and the match is forfeit.

to:

* ThreeRoundDeathmatch: The first two games play it straight but ''Vampire Savior'' opts for its own approach, which is similar to ''VideoGame/KillerInstinct''. Rather than completing two full rounds, each character starts the match with two "bat" icons under their vitality bars. When one character's health is depleted they fal down and lose a bat icon, stand up immediately, immediately with a refilled health meter, and the match continues with the standing player continuing on with their health as it was when the losing player's health was emptied. Lose two bat icons and the match is forfeit.

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