History VideoGame / DamageIncorporated

7th Jun '16 7:12:09 PM Doug86
Is there an issue? Send a Message


** The hand grenades used in game, the [=Mk2=], is a [[WorldWarII WWII]] era handgrenade that was phased out of US military service back in the 1960s. During the 1990s, when the game was made and set, as well as today, the [=M67=] is the hand grenade used by the US military.

to:

** The hand grenades used in game, the [=Mk2=], is a [[WorldWarII [[UsefulNotes/WorldWarII WWII]] era handgrenade that was phased out of US military service back in the 1960s. During the 1990s, when the game was made and set, as well as today, the [=M67=] is the hand grenade used by the US military.
1st Jul '15 1:25:19 PM Sheora
Is there an issue? Send a Message


* OneManArmy: Heavily subverted. You will die brutally if you attempt to go the later missions without help from your fireteam.

to:

* OneManArmy: Heavily subverted.Subverted. You will die brutally if you attempt to go the later missions without help from your fireteam.
1st Jan '15 6:44:45 PM Alric
Is there an issue? Send a Message


* [[spoiler: FaceHeelTurn: On the third campaign, do not bring Carnage or Ryan with you. They will become outraged at the mission and turn on you and the rest of the fireteam.]]

to:

* [[spoiler: FaceHeelTurn: On the third campaign, do not bring Carnage or Ryan with you. They He will become outraged at the mission and turn on you and the rest of the fireteam.]]



* HeroicBSOD: Can happen to some Marines. [[spoiler: Do ''not'' bring Preacher along on any missions which involve the Seekers of Desu; due to the clash between Preacher's and the Seekers' religious belief he'll eventually go AxCrazy, disregard the player's orders, and try to kill all of the Seekers - which will almost always result in his death.]]

to:

* HeroicBSOD: Can happen to some Marines. [[spoiler: Do ''not'' bring Preacher along on any missions which involve the Seekers of Desu; due to the clash between Preacher's and the Seekers' religious belief he'll eventually go AxCrazy, disregard the player's orders, and try to kill all of the Seekers - which will almost always result in his death. Johansen can become battle fatigued if brought along on missions too often.]]
30th Jul '14 10:46:42 AM hbi2k
Is there an issue? Send a Message


* MightyGlacier: The Better Tomorrow Shocktroopers and the Robotank enemies.

to:

* %%* MightyGlacier: The Better Tomorrow Shocktroopers and the Robotank enemies.
13th Jul '14 12:30:07 PM Alric
Is there an issue? Send a Message

Added DiffLines:

* DifficultySpike: The game starts becoming very hard very fast on the fourth chapter.
13th Jul '14 12:29:23 PM Alric
Is there an issue? Send a Message


* DemonicSpiders: The Shocktroopers. Not only do they either dual wield [=MP5=] submachine guns or carry a SMAW rocket launcher, but they're also extremely aggressive, are crack shots, and wear heavy body armor that makes them nearly impervious to smaller caliber firearms (unless loaded with armor piercing or other special ammo). Throughout most of the game they show up as Elite Mooks, but during the last chapter you'll be facing them and the Robotanks and gun turrets exclusively in very unforgiving terrain. Hope your squad commanding skills are up to task.* DifficultySpike: The game starts becoming very hard very fast on the fourth chapter.
13th Jul '14 12:29:06 PM Alric
Is there an issue? Send a Message


* DifficultySpike: The game starts becoming very hard very fast on the fourth chapter.

to:

* DemonicSpiders: The Shocktroopers. Not only do they either dual wield [=MP5=] submachine guns or carry a SMAW rocket launcher, but they're also extremely aggressive, are crack shots, and wear heavy body armor that makes them nearly impervious to smaller caliber firearms (unless loaded with armor piercing or other special ammo). Throughout most of the game they show up as Elite Mooks, but during the last chapter you'll be facing them and the Robotanks and gun turrets exclusively in very unforgiving terrain. Hope your squad commanding skills are up to task.* DifficultySpike: The game starts becoming very hard very fast on the fourth chapter.



* GoddamnedBats: The Shocktroopers. Not only do they either dual wield [=MP5=] submachine guns or carry a SMAW rocket launcher, but they're also extremely aggressive, are crack shots, and wear heavy body armor that makes them nearly impervious to smaller caliber firearms (unless loaded with armor piercing or other special ammo). Throughout most of the game they show up as Elite Mooks, but during the last chapter you'll be facing them and the Robotanks and gun turrets exclusively in very unforgiving terrain. Hope your squad commanding skills are up to task.
13th Jul '14 12:27:29 PM Alric
Is there an issue? Send a Message


* AbnormalAmmo/TrickBullet: Many of the firearms in game are capable of firing incendiary, armor piercing, explosive, and even acidic ammunition.



** The hand grenades used in game, the [=Mk2=], is a [[WorldWarII WWII]] era handgrenade that was phased out of US military service back in the 1960s.
** The combat knife appears to be the bayonet to an [=L85=] assault rifle, a weapon that has never been used by the USMC. Why the combat knife doesn't resemble an iconic USMC Ka-Bar knife or the M9 bayonet for the M16 is unknown.

to:

** The hand grenades used in game, the [=Mk2=], is a [[WorldWarII WWII]] era handgrenade that was phased out of US military service back in the 1960s.
1960s. During the 1990s, when the game was made and set, as well as today, the [=M67=] is the hand grenade used by the US military.
** The combat knife appears to be the bayonet to an [=L85=] assault rifle, a British designed weapon that has never been used by the USMC.USMC or any other branch of the US military for that matter. Why the combat knife doesn't resemble an iconic USMC Ka-Bar knife or the M9 bayonet for the M16 is unknown.



* CoolGuns: The [=M16A2=], mentioned on the page, clearly counts, being both extremely accurate and powerful, as well as capable of mounting a M203 grenade launcher on it.



* GlassCannon: The Minute Militia enemies. Slow and weak, but carry powerful weaponry.

to:

* GlassCannon: The Minute Militia enemies. Slow and weak, Weak defense, but carry powerful weaponry.weaponry.
* GoddamnedBats: The Shocktroopers. Not only do they either dual wield [=MP5=] submachine guns or carry a SMAW rocket launcher, but they're also extremely aggressive, are crack shots, and wear heavy body armor that makes them nearly impervious to smaller caliber firearms (unless loaded with armor piercing or other special ammo). Throughout most of the game they show up as Elite Mooks, but during the last chapter you'll be facing them and the Robotanks and gun turrets exclusively in very unforgiving terrain. Hope your squad commanding skills are up to task.
28th Apr '14 6:48:30 AM PollyannasGoatee
Is there an issue? Send a Message


* HeroicBSOD: Can happen to some Marines.

to:

* HeroicBSOD: Can happen to some Marines. [[spoiler: Do ''not'' bring Preacher along on any missions which involve the Seekers of Desu; due to the clash between Preacher's and the Seekers' religious belief he'll eventually go AxCrazy, disregard the player's orders, and try to kill all of the Seekers - which will almost always result in his death.]]
18th Apr '14 9:59:25 AM MagBas
Is there an issue? Send a Message


* AwesomeButPractical: The M16 assault rifle. You start out with it and it's easily one of, if not the, best all-around weapon in the game.
This list shows the last 10 events of 36. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DamageIncorporated