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pronoun update
Changed line(s) 56,57 (click to see context) from:
*** 2. Keep hitting the guy that looks like Travis Touchdown. Be careful not to let him run offscreen.
*** 3. [[spoiler: ([[NintendoHard Optional]]) [[ThatOneBoss Froth at the mouth and unleash rage at the boss.]]]]
*** 3. [[spoiler: ([[NintendoHard Optional]]) [[ThatOneBoss Froth at the mouth and unleash rage at the boss.]]]]
to:
*** 2. Keep hitting the guy that looks like Travis Touchdown. Touchdown lookalike. Be careful not to let him them run offscreen.
*** 3. [[spoiler:([[NintendoHard Optional]]) (Optional) [[ThatOneBoss Froth at the mouth and unleash rage at the boss.]]]]
*** 3. [[spoiler:
Changed line(s) 85 (click to see context) from:
** More straight, [[spoiler: [[AuthorAvatar Sakupen.]] You stand almost no chance against him unless you pick up guitars and use them nearby the rockers to break through his anti-guitar shield.]]
to:
** More straight, [[spoiler: [[AuthorAvatar Sakupen.]] You stand almost no chance against him them unless you pick up guitars and use them nearby the rockers to break through his their anti-guitar shield.]]
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None
Changed line(s) 25 (click to see context) from:
* [[spoiler: AuthorAvatar: Sakupen has one in the first stage. Oddly enough, it looks a little like [[VideoGame/NoMoreHeroes Travis Touchdown.]]]]
to:
* [[spoiler: AuthorAvatar: [[spoiler: Sakupen has one in the first stage. Oddly enough, it looks a little like [[VideoGame/NoMoreHeroes Travis Touchdown.]]]]
Changed line(s) 29 (click to see context) from:
* BossDissonance: Solidly [[EasyLevelsHardBosses Kirby-type]] for most of ''Dadgame''. The levels are a cathartic onslaught of gratuitous destruction, while the bosses tend to have unforgiving attacks that punish the smallest slipups with '''massive''' chunks of damage (and, in the case of the FinalBoss[[spoiler: and the TrueFinalBoss]], can easily [[CycleOfHurting push you into other attacks]]), and/or [[PuzzleBoss unorthodox means of hurting them]] that are relatively difficult to pull off compared to the boss's health pool.
to:
* BossDissonance: Solidly [[EasyLevelsHardBosses Kirby-type]] for most of ''Dadgame''. The levels are a cathartic onslaught of gratuitous destruction, while the bosses tend to have unforgiving attacks that punish the smallest slipups with '''massive''' chunks of damage (and, in the case of the FinalBoss[[spoiler: and FinalBoss [[spoiler:and the TrueFinalBoss]], can easily [[CycleOfHurting push you into other attacks]]), and/or [[PuzzleBoss unorthodox means of hurting them]] that are relatively difficult to pull off compared to the boss's health pool.
Changed line(s) 32 (click to see context) from:
* TheCameo: [[spoiler: Mecha-Death (his boss music is even the theme that plays during his pilot)]]
to:
* TheCameo: TheCameo:
** [[spoiler: Mecha-Death (his boss music is even the theme that plays during hispilot)]]pilot).]]
** [[spoiler: Mecha-Death (his boss music is even the theme that plays during his
Changed line(s) 34 (click to see context) from:
* ChekhovsGunman: [[spoiler: Sure, the ninja at the beginning of the was cool, but you wouldn't know he's important to the plot unless you discovered it by accident or looked at the guide.]]
to:
* ChekhovsGunman: [[spoiler: ChekhovsGunman:
** Sure,the ninja [[spoiler:the ninja]] at the beginning of the was cool, but you wouldn't know he's important to the plot unless you discovered it by accident or looked at the guide.]]
** Sure,
* DegradedBoss:
** The Footy Twins appear as regular enemies in The Battlegrounds and the Tower of Destiny.
** [[spoiler: Rajinmaru]] also appears on the Tower of Destiny... [[ThisIsGonnaSuck and he still has all of his attacks.]]
** The Footy Twins appear as regular enemies in The Battlegrounds and the Tower of Destiny.
** [[spoiler: Rajinmaru]] also appears on the Tower of Destiny... [[ThisIsGonnaSuck and he still has all of his attacks.]]
Deleted line(s) 39,40 (click to see context) :
** DegradedBoss: At the same time, they appear as regular enemies in The Battlegrounds and the Tower of Destiny.
** [[spoiler: Rajinmaru]] also appears on the Tower of Destiny... [[ThisIsGonnaSuck and he still has all of his attacks.]]
** [[spoiler: Rajinmaru]] also appears on the Tower of Destiny... [[ThisIsGonnaSuck and he still has all of his attacks.]]
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* GiantSpaceFleaFromNowhere: Possibly a couple of the bosses. [[CoolTrain TR]][[TransformingMecha N-1]] stands out, since there's no build up to him at all.
to:
* GiantSpaceFleaFromNowhere: Possibly a couple of the bosses. [[CoolTrain TR]][[TransformingMecha N-1]] The CoolTrain [[TransformingMecha TRN-1]] stands out, since there's no build up to him at all.
Changed line(s) 48 (click to see context) from:
* TheGrimReaper: [[spoiler: Mecha-Death]]
to:
* TheGrimReaper: [[spoiler: Mecha-Death]]Mecha-Death.]]
Changed line(s) 60 (click to see context) from:
* KarmaHoudini: [[spoiler: Didn't get the secret ending? President Boss not only gets absolutely no punishment, but is allowed to recuperate and attack again. This is [[SubvertedTrope subverted]] if you ''do'' get the secret ending, in which he is apprehended, his plans totally in tatters.]]
to:
* KarmaHoudini: [[spoiler: KarmaHoudini:
** Didn't get [[spoiler: the secret ending? President Boss not only gets absolutely no punishment, but is allowed to recuperate and attack again. This is [[SubvertedTrope subverted]] if you ''do'' get the secret ending, in which he is apprehended, his plans totally in tatters.]]
** Didn't get [[spoiler: the secret ending? President Boss not only gets absolutely no punishment, but is allowed to recuperate and attack again. This is [[SubvertedTrope subverted]] if you ''do'' get the secret ending, in which he is apprehended, his plans totally in tatters.]]
Changed line(s) 75 (click to see context) from:
* PerpetualSmiler: Only twice does Dad wipe that toothy grin off his face, and that's only for a split second.
to:
* PerpetualSmiler: Only twice does Dad wipe that toothy grin off his face, and that's only for a split second.
Changed line(s) 77 (click to see context) from:
* ThePowerOfRock: In the first flash, Dad avoids retribution for his wanton destruction by giving a wicked rock concert. In the game, he can blast his enemies with lightning when playing an electric guitar. [[spoiler: Doing this together with a band of rockers is [[AuthorAvatar Sakupen]]'s AchillesHeel.]]
to:
* ThePowerOfRock: In the first flash, Dad avoids retribution for his wanton destruction by giving playing a wicked rock concert. In the game, he can blast his enemies with lightning when playing an electric guitar. [[spoiler: Doing this together with a band of rockers is [[AuthorAvatar Sakupen]]'s AchillesHeel.]]
Changed line(s) 85,86 (click to see context) from:
* SNKBoss: [[spoiler: Ugh, Mecha Death. Incredibly fast and uses ConfusionFu: he has no clear pattern in his attacks. You are automatically stuck on Hard Mode, which means you can't heal, he can drain your health very quickly because of one little slip up, he blocks most of your shot save for some small openings, and to top it all off? The power struggle he will lock you into ''[[OneHitKill results in instant death if you lose.]]'' You will, over and over again. After all of that hell, what do you receive for your trouble? The only projectile weapon the game, the Fire Retardant Cat Launcher, which has the longest range of any weapon in the game, and does some pretty good damage to enemies if you charge it long enough. Thank god he's optional, but if you want OneHundredPercentCompletion, you better buckle down and prepare for a long, hard fight. It's worth the trouble for the Cat Launcher, though.]]
** [[spoiler: There's a trick to Mecha Death, however - use Dad's work hat (the reward for beating story mode on hard) for infinite lasers. He's still pretty hard, but you get much more occasions to hit him.]]
** [[spoiler: There's a trick to Mecha Death, however - use Dad's work hat (the reward for beating story mode on hard) for infinite lasers. He's still pretty hard, but you get much more occasions to hit him.]]
to:
* SNKBoss: [[spoiler: Ugh, Mecha Death. Incredibly fast and uses ConfusionFu: he has no clear pattern in his attacks. You are automatically stuck on Hard Mode, which means you can't heal, he can drain your health very quickly because of one little slip up, he blocks most of your shot shots save for some small openings, and to top it all off? The power struggle he will lock you into ''[[OneHitKill results in instant death if you lose.]]'' You will, over and over again. After all of that hell, what do you receive for your trouble? The only projectile weapon the game, the Fire Retardant Cat Launcher, which has the longest range of any weapon in the game, and does some pretty good damage to enemies if you charge it long enough. Thank god he's optional, but if you want OneHundredPercentCompletion, you better buckle down and prepare for a long, hard fight. It's worth the trouble for the Cat Launcher, though.]]
** [[spoiler: There's a trick to Mecha Death, however - use Dad's work hat (the reward for beating story mode on hard) for infinite lasers. He's still pretty hard, but you getmuch far more occasions to hit him.]]
** [[spoiler: There's a trick to Mecha Death, however - use Dad's work hat (the reward for beating story mode on hard) for infinite lasers. He's still pretty hard, but you get
Changed line(s) 92 (click to see context) from:
* ThouShaltNotKill: Dad abides pretty firmly by this. [[AntiHero While he doesn't have any qualms about wrecking everything around,]] he doesn't even touch innocents and if forced to fight, he will usually resort to knocking his enemies unconscious (unless they're robots, then he tears them apart).
to:
* ThouShaltNotKill: Dad abides pretty firmly by this. [[AntiHero While he doesn't have any qualms about wrecking everything around,]] in sight]], he doesn't even touch innocents and if forced to fight, he will usually resort to knocking his enemies unconscious (unless they're robots, then he tears them apart).
Changed line(s) 95 (click to see context) from:
* WalkingTank: Final Weapon, [[spoiler:Final Weapon X]]
to:
* WalkingTank: Final Weapon, Weapon and [[spoiler:Final Weapon X]]X]].
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Bonus Boss is a disambiguation
Deleted line(s) 27 (click to see context) :
* BonusBoss: [[spoiler: [[GlitchEntity Phant0m]], [[AuthorAvatar Sakupen]], and [[TheCameo Mecha Death.]]]]
Changed line(s) 86 (click to see context) from:
* SNKBoss: [[spoiler: Ugh, Mecha Death. Incredibly fast and uses ConfusionFu: he has no clear pattern in his attacks. You are automatically stuck on Hard Mode, which means you can't heal, he can drain your health very quickly because of one little slip up, he blocks most of your shot save for some small openings, and to top it all off? The power struggle he will lock you into ''[[OneHitKill results in instant death if you lose.]]'' You will, over and over again. After all of that hell, what do you receive for your trouble? The only projectile weapon the game, the Fire Retardant Cat Launcher, which has the longest range of any weapon in the game, and does some pretty good damage to enemies if you charge it long enough. [[BonusBoss Thank god he's optional]], but if you want OneHundredPercentCompletion, you better buckle down and prepare for a long, hard fight. It's worth the trouble for the Cat Launcher, though.]]
to:
* SNKBoss: [[spoiler: Ugh, Mecha Death. Incredibly fast and uses ConfusionFu: he has no clear pattern in his attacks. You are automatically stuck on Hard Mode, which means you can't heal, he can drain your health very quickly because of one little slip up, he blocks most of your shot save for some small openings, and to top it all off? The power struggle he will lock you into ''[[OneHitKill results in instant death if you lose.]]'' You will, over and over again. After all of that hell, what do you receive for your trouble? The only projectile weapon the game, the Fire Retardant Cat Launcher, which has the longest range of any weapon in the game, and does some pretty good damage to enemies if you charge it long enough. [[BonusBoss Thank god he's optional]], optional, but if you want OneHundredPercentCompletion, you better buckle down and prepare for a long, hard fight. It's worth the trouble for the Cat Launcher, though.]]
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Deleted line(s) 8,9 (click to see context) :
[[WidgetSeries Yeah, you can already tell that this series is gonna be weird, can't you?]]
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None
Changed line(s) 39 (click to see context) from:
* ChickenWalker: [[spoiler:the Final Weapons.]]
to:
* ChickenWalker: [[spoiler:the [[spoiler:The Final Weapons.]]
Changed line(s) 43 (click to see context) from:
** [[spoiler: Rajinmaru]] also appears on the Tower of Destiny...[[ThisIsGonnaSuck and he still has all of his attacks.]]
to:
** [[spoiler: Rajinmaru]] also appears on the Tower of Destiny... [[ThisIsGonnaSuck and he still has all of his attacks.]]
Changed line(s) 50 (click to see context) from:
* GratuitousNinja: [[spoiler: And the ninja in question is important to the secret ending.]]
to:
* GratuitousNinja: [[spoiler: And the The ninja in question is important to the secret ending.]]
Changed line(s) 52 (click to see context) from:
* GuideDangIt: [[spoiler: In order to get the secret ending, beat the boss of the Battlegrounds, then instead of pursuing President Boss, jump to the top of the tower near the end of the run. You should find a 1-Up and the secret exit to the secret boss.]]
to:
* GuideDangIt: GuideDangIt:
** [[spoiler: In order to get the secret ending, beat the boss of the Battlegrounds, then instead of pursuing President Boss, jump to the top of the tower near the end of the run. You should find a 1-Up and the secret exit to the secret boss.]]
** [[spoiler: In order to get the secret ending, beat the boss of the Battlegrounds, then instead of pursuing President Boss, jump to the top of the tower near the end of the run. You should find a 1-Up and the secret exit to the secret boss.]]
Changed line(s) 55 (click to see context) from:
*** 2. Keep hitting the guy that looks like Travis Touchdown.
to:
*** 2. Keep hitting the guy that looks like Travis Touchdown. Be careful not to let him run offscreen.
Changed line(s) 62 (click to see context) from:
* KarmaHoudini: [[spoiler: Didn't get the secret ending? President Boss not only gets absolutely no punishment, but is allowed to recuperate and attack again. This is [[SubvertedTrope subverted]] if you DO get the secret ending, in which he is apprehended, his plans totally in tatters.]]
to:
* KarmaHoudini: [[spoiler: Didn't get the secret ending? President Boss not only gets absolutely no punishment, but is allowed to recuperate and attack again. This is [[SubvertedTrope subverted]] if you DO ''do'' get the secret ending, in which he is apprehended, his plans totally in tatters.]]
Changed line(s) 65,66 (click to see context) from:
* LightningBruiser: the ninja jumps, runs and teleports around the screen like a rabbit on crack, but he can also kill you in just a couple of hits with many of his attacks.
** Also Dad. He routinely destroys entire areas without the slightest signs of exhaustion. He can also move ''extremely'' fast & [[MadeofIron survive things that could kill a real human]], to the point of taking ''direct hit from a grenade'' with nothing but a temporarily [[AshFace ash covered body]].
** Also Dad. He routinely destroys entire areas without the slightest signs of exhaustion. He can also move ''extremely'' fast & [[MadeofIron survive things that could kill a real human]], to the point of taking ''direct hit from a grenade'' with nothing but a temporarily [[AshFace ash covered body]].
to:
* LightningBruiser: the LightningBruiser:
** The ninja jumps, runs and teleports around the screen like a rabbit on crack, but he can also kill you in just a couple of hits with many of his attacks.
** Also Dad. He routinely destroys entire areas without the slightest signs of exhaustion. He can also move ''extremely'' fast& and [[MadeofIron survive things that could kill a real human]], to the point of taking a ''direct hit from a grenade'' with nothing but a temporarily [[AshFace ash covered body]].
** The ninja jumps, runs and teleports around the screen like a rabbit on crack, but he can also kill you in just a couple of hits with many of his attacks.
** Also Dad. He routinely destroys entire areas without the slightest signs of exhaustion. He can also move ''extremely'' fast
Changed line(s) 68 (click to see context) from:
* MacrossMissileMassacre: [[spoiler:both Final Weapons. Thankfully the missiles can be lured to hit the boss itself.]]
to:
* MacrossMissileMassacre: [[spoiler:both [[spoiler:Both Final Weapons. Thankfully the missiles can be lured to hit the boss itself.]]
Changed line(s) 71,73 (click to see context) from:
* MusicalNod: The riff that Dad plays when he has the electric guitar uses the same chord progression as Mecha-Death's theme, [[spoiler: which plays in full when you finally fight him]]
* OneHitKill: [[spoiler:Mecha Death will kill you immediately, disregarding invulnerability effects, if you lose a [[PressXToNotDie clash]] with him.]]
** [[spoiler:Final Weapon's giant mouth laser is a one hit kill on Hard, unless you're invulnerable. Also, getting punted into the air by an eye laser and hitting a lightning bolt along the way is certain death.]]
* OneHitKill: [[spoiler:Mecha Death will kill you immediately, disregarding invulnerability effects, if you lose a [[PressXToNotDie clash]] with him.]]
** [[spoiler:Final Weapon's giant mouth laser is a one hit kill on Hard, unless you're invulnerable. Also, getting punted into the air by an eye laser and hitting a lightning bolt along the way is certain death.]]
to:
* MusicalNod: The riff that Dad plays when he has the electric guitar uses the same chord progression as Mecha-Death's theme, [[spoiler: which plays in full when you finally fight him]]
him]].
*OneHitKill: OneHitKill:
** [[spoiler:Mecha Death will kill you immediately, disregarding invulnerability effects, if you lose a [[PressXToNotDie clash]] with him.]]
** [[spoiler:Final Weapon's giant mouth laser is a one hit kill on Hard, unless you're invulnerable. Also, getting punted into the air by an eye laser and hitting a lightningbolt ball along the way is certain death.]]
*
** [[spoiler:Mecha Death will kill you immediately, disregarding invulnerability effects, if you lose a [[PressXToNotDie clash]] with him.]]
** [[spoiler:Final Weapon's giant mouth laser is a one hit kill on Hard, unless you're invulnerable. Also, getting punted into the air by an eye laser and hitting a lightning
Changed line(s) 77,81 (click to see context) from:
* ThePowerOfRock: in the first flash Dad avoids retribution for his wanton destruction by giving a wicked rock concert. In the game, he can blast his enemies with lightning when playing an electric guitar. [[spoiler: Doing this together with a band of rockers is [[ThatOneBoss Saku]][[AuthorAvatar pen]]'s AchillesHeel.]]
* PressXToNotDie: [[spoiler:most of Mecha Death's attacks are grabs that inflict instant damage and then keep inflicting light damage over time until you free yourself by mashing the attack button. During this same battle, Mecha Death will occasionally clash with you, forcing you to mash that same button again. If you win the clash you inflict some good damage to him. If you lose, [[OneHitKill you're dead]].]]
* PuzzleBoss: [[spoiler: Both variants of the final boss fight require you to either throw its own bombs into its mouth, get its rockets to hit it, or hit Prez. Boss in the cockpit by throwing items up at him.]]
** You also can't hit Ooktee through conventional means. Hope you've been practicing that throwing skill.
*** Not really. You CAN hit Ootkee through conventional means. You just need to catch him in mid-jump.
* PressXToNotDie: [[spoiler:most of Mecha Death's attacks are grabs that inflict instant damage and then keep inflicting light damage over time until you free yourself by mashing the attack button. During this same battle, Mecha Death will occasionally clash with you, forcing you to mash that same button again. If you win the clash you inflict some good damage to him. If you lose, [[OneHitKill you're dead]].]]
* PuzzleBoss: [[spoiler: Both variants of the final boss fight require you to either throw its own bombs into its mouth, get its rockets to hit it, or hit Prez. Boss in the cockpit by throwing items up at him.]]
** You also can't hit Ooktee through conventional means. Hope you've been practicing that throwing skill.
*** Not really. You CAN hit Ootkee through conventional means. You just need to catch him in mid-jump.
to:
* ThePowerOfRock: in In the first flash flash, Dad avoids retribution for his wanton destruction by giving a wicked rock concert. In the game, he can blast his enemies with lightning when playing an electric guitar. [[spoiler: Doing this together with a band of rockers is [[ThatOneBoss Saku]][[AuthorAvatar pen]]'s [[AuthorAvatar Sakupen]]'s AchillesHeel.]]
* PressXToNotDie:[[spoiler:most [[spoiler:Most of Mecha Death's attacks are grabs that inflict instant damage and then keep inflicting light damage over time until you free yourself by mashing the attack button. During this same battle, Mecha Death will occasionally clash with you, forcing you to mash that same button again. If you win the clash you inflict some good damage to him. If you lose, [[OneHitKill you're dead]].]]
*PuzzleBoss: PuzzleBoss:
** [[spoiler: Both variants of the final boss fight require you to either throw its own bombs into its mouth, get its rockets to hit it, or hit Prez. Boss in the cockpit by throwing items up at him.]]
** You also can't hit Ooktee through conventional means. Hope you've been practicing that throwing skill.
*** Not really. You CAN hit Ootkee through conventional means. You just need to catch him in mid-jump.]]
* PressXToNotDie:
*
** [[spoiler: Both variants of the final boss fight require you to either throw its own bombs into its mouth, get its rockets to hit it, or hit Prez. Boss in the cockpit by throwing items up at him.
** You also can't hit Ooktee through conventional means. Hope you've been practicing that throwing skill.
*** Not really. You CAN hit Ootkee through conventional means. You just need to catch him in mid-jump.
Changed line(s) 83,89 (click to see context) from:
* ShockAndAwe: [[spoiler:The ninja's attacks include a very powerful stomp that creates an electric shockwave, and a dashing attack that will end with him taking the form of a lightning dragon and slamming you into the ground if it hits. If the noise when they hit you is of any indication, his shurikens appear to be electrified as well.]]
** [[spoiler:Final Weapon and Final Weapon X both have a cannon that shoots electric bolts.]]
* SNKBoss: [[spoiler: Ugh, Mecha Death. Incredibly fast and uses ConfusionFu: he has no clear pattern in his attacks. You are automatically stuck on Hard Mode, which means you can't heal, he can drain your health very quickly because of one little slip up, he blocks most of your shot save for some small openings, and to top it all off? The power struggle he will lock you into [[ThatOneAttack RESULTS IN INSTANT DEATH if you lose.]] And you will...over and over again. And after all of that hell, what do you recieve for your trouble? The only projectile weapon the game, the Fire Retardant Cat Launcher, which has the longest range of any weapon in the game, and does some pretty good damage to enemies if you charge it long enough. [[BonusBoss Thank god he's optional]], but if you want OneHundredPercentCompletion, you better buckle down and prepare for a long, hard fight. It's worth the trouble for the Cat Launcher, though.]]
** [[spoiler: There's a trick to Mecha Death, however - just use Dad's work hat (reward from story mode on hard, I believe) for infinite lasers. He's still pretty hard, but you get much more occasions to hit him.]]
* SuperStrength: Seriously, dad smashes stuff with his bare hands...''constantly''. Plus, he can pick up & throw vending machines without tiring.
* TacticalSuicideBoss: [[spoiler: You know, Prez. Boss, if you would detonate the bombs quicker and have the missiles home in on Dad, your mech would be safe and sound. Or don't fire the bombs at all, it's not like they're even all that powerful.]]
** TRN-1 would be invincible if he did not expose its weak spot in order to attack.
** [[spoiler:Final Weapon and Final Weapon X both have a cannon that shoots electric bolts.]]
* SNKBoss: [[spoiler: Ugh, Mecha Death. Incredibly fast and uses ConfusionFu: he has no clear pattern in his attacks. You are automatically stuck on Hard Mode, which means you can't heal, he can drain your health very quickly because of one little slip up, he blocks most of your shot save for some small openings, and to top it all off? The power struggle he will lock you into [[ThatOneAttack RESULTS IN INSTANT DEATH if you lose.]] And you will...over and over again. And after all of that hell, what do you recieve for your trouble? The only projectile weapon the game, the Fire Retardant Cat Launcher, which has the longest range of any weapon in the game, and does some pretty good damage to enemies if you charge it long enough. [[BonusBoss Thank god he's optional]], but if you want OneHundredPercentCompletion, you better buckle down and prepare for a long, hard fight. It's worth the trouble for the Cat Launcher, though.]]
** [[spoiler: There's a trick to Mecha Death, however - just use Dad's work hat (reward from story mode on hard, I believe) for infinite lasers. He's still pretty hard, but you get much more occasions to hit him.]]
* SuperStrength: Seriously, dad smashes stuff with his bare hands...''constantly''. Plus, he can pick up & throw vending machines without tiring.
* TacticalSuicideBoss: [[spoiler: You know, Prez. Boss, if you would detonate the bombs quicker and have the missiles home in on Dad, your mech would be safe and sound. Or don't fire the bombs at all, it's not like they're even all that powerful.]]
** TRN-1 would be invincible if he did not expose its weak spot in order to attack.
to:
* ShockAndAwe: ShockAndAwe:
** [[spoiler:The ninja's attacks include a very powerful stomp that creates an electric shockwave, and a dashing attack that will end with him taking the form of a lightning dragon and slamming you into the ground if it hits. If the noise when they hit you is of any indication, his shurikens appear to be electrified as well.]]
** [[spoiler:Final Weapon and Final Weapon X both have a cannon that shootselectric bolts.ball lightning.]]
* SNKBoss: [[spoiler: Ugh, Mecha Death. Incredibly fast and uses ConfusionFu: he has no clear pattern in his attacks. You are automatically stuck on Hard Mode, which means you can't heal, he can drain your health very quickly because of one little slip up, he blocks most of your shot save for some small openings, and to top it all off? The power struggle he will lock you into[[ThatOneAttack RESULTS IN INSTANT DEATH ''[[OneHitKill results in instant death if you lose.]] And you will...]]'' You will, over and over again. And after After all of that hell, what do you recieve receive for your trouble? The only projectile weapon the game, the Fire Retardant Cat Launcher, which has the longest range of any weapon in the game, and does some pretty good damage to enemies if you charge it long enough. [[BonusBoss Thank god he's optional]], but if you want OneHundredPercentCompletion, you better buckle down and prepare for a long, hard fight. It's worth the trouble for the Cat Launcher, though.]]
** [[spoiler: There's a trick to Mecha Death, however -just use Dad's work hat (reward from (the reward for beating story mode on hard, I believe) hard) for infinite lasers. He's still pretty hard, but you get much more occasions to hit him.]]
* SuperStrength: Seriously,dad Dad smashes stuff with his bare hands...hands ''constantly''. Plus, he can pick up & throw vending machines without tiring.
*TacticalSuicideBoss: [[spoiler: TacticalSuicideBoss:
** You know, Prez. Boss, if you would detonate the bombs quicker and have the missiles home in on Dad, your mech would be safe and sound. Or don't fire the bombs at all, it's not like they're even all thatpowerful.]]
powerful.
** TRN-1 would be invincible ifhe did not it didn't expose its weak spot in order to attack.
** [[spoiler:The ninja's attacks include a very powerful stomp that creates an electric shockwave, and a dashing attack that will end with him taking the form of a lightning dragon and slamming you into the ground if it hits. If the noise when they hit you is of any indication, his shurikens appear to be electrified as well.]]
** [[spoiler:Final Weapon and Final Weapon X both have a cannon that shoots
* SNKBoss: [[spoiler: Ugh, Mecha Death. Incredibly fast and uses ConfusionFu: he has no clear pattern in his attacks. You are automatically stuck on Hard Mode, which means you can't heal, he can drain your health very quickly because of one little slip up, he blocks most of your shot save for some small openings, and to top it all off? The power struggle he will lock you into
** [[spoiler: There's a trick to Mecha Death, however -
* SuperStrength: Seriously,
*
** You know, Prez. Boss, if you would detonate the bombs quicker and have the missiles home in on Dad, your mech would be safe and sound. Or don't fire the bombs at all, it's not like they're even all that
** TRN-1 would be invincible if
Changed line(s) 91 (click to see context) from:
* ThouShaltNotKill: Dad abides pretty firmly by this. [[AntiHero While he doesn't have any qualms about wrecking everything around,]] he doesn't even touch innocents and if forced to fight, he will usually resort to knocking his enemies unconscious (unless they're robots, then he tears them apart.
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* ThouShaltNotKill: Dad abides pretty firmly by this. [[AntiHero While he doesn't have any qualms about wrecking everything around,]] he doesn't even touch innocents and if forced to fight, he will usually resort to knocking his enemies unconscious (unless they're robots, then he tears them apart.apart).
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* BraggingRightsReward: [[spoiler: the Fancy Cape. Infinite lasers, constant rage generation, healing factor (apparently)... you only get it after unlocking everything else in the game.]]
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* BraggingRightsReward: [[spoiler: the The Fancy Cape. Infinite lasers, constant rage generation, healing factor (apparently)... you only get it after unlocking everything else in the game.]]
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not a trope
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* CoolHat: Dad gets a couple of these as unlockables with various effects. [[spoiler: Mecha-Death is also sporting a rather stylish top hat.]]
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* BossDissonance: Solidly [[EasyLevelsHardBosses Kirby-type]] for most of ''Dadgame''. The levels are a cathartic onslaught of gratuitous destruction, while the bosses tend to have unforgiving attacks that punish the smallest slipups with '''massive''' chunks of damage (and, in the case of the FinalBoss[[spoiler: and the TrueFinalBoss]], can easily [[CycleOfHurting push you into '''other''' attacks]]), and/or [[PuzzleBoss unorthodox means of hurting them]] that are relatively difficult to pull off compared to the boss's health pool.
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* BossDissonance: Solidly [[EasyLevelsHardBosses Kirby-type]] for most of ''Dadgame''. The levels are a cathartic onslaught of gratuitous destruction, while the bosses tend to have unforgiving attacks that punish the smallest slipups with '''massive''' chunks of damage (and, in the case of the FinalBoss[[spoiler: and the TrueFinalBoss]], can easily [[CycleOfHurting push you into '''other''' other attacks]]), and/or [[PuzzleBoss unorthodox means of hurting them]] that are relatively difficult to pull off compared to the boss's health pool.
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* BossDissonance: Solidly [[EasyLevelsHardBosses Kirby-type]] for most of ''Dadgame''. The levels are a cathartic onslaught of gratuitous destruction, while the bosses tend to have unforgiving attacks that punish the smallest slipups with '''massive''' chunks of damage (and, in the case of the FinalBoss[[spoiler: and the TrueFinalBoss]], can easily [[CycleOfHurting push you into '''other''' attacks]]), and/or [[PuzzleBoss unorthodox means of hurting them]] that are relatively difficult to pull off compared to the boss's health pool.
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Everythings Better With Monkeys has been turned into a disambiguation. Zero Context Examples and examples that don’t fit existing tropes will be removed.
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* EverythingsBetterWithMonkeys: Subverted. The one you have to fight tosses explosives at you and [[NoHoldsBarredBeatdown can beat you raw if you let him.]] [[spoiler: [[GoodAllAlong Thankfully, he's actually good.]]]]