History VideoGame / CityOfHeroes

10th Jul '16 10:02:07 AM nombretomado
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* KarmaMeter: But not of the {{Bioware}} sort. Rather, each alignment (Hero, Vigilante, Rogue, and Villain) has their own bar, and completing Tip Missions will give you an alignment point for the respective bar. After filling up the bar by doing 10 missions towards that alignment, you'll end up with a Morality Mission that will allow you to make the hard switch to that alignment.

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* KarmaMeter: But not of the {{Bioware}} Creator/BioWare sort. Rather, each alignment (Hero, Vigilante, Rogue, and Villain) has their own bar, and completing Tip Missions will give you an alignment point for the respective bar. After filling up the bar by doing 10 missions towards that alignment, you'll end up with a Morality Mission that will allow you to make the hard switch to that alignment.
4th Jul '16 12:13:12 AM arbane
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** Infernal, the heroic trainer, summons demons. And Malaise and his mind control, but since he's basically [HeelFaceBrainwash brainwashed], he may not count.
** And of course, once ''Going Rogue'' hit, Masterminds with demon-summoning or necromancy powers, or any Corruptors, Brutes, Dominators, or Assassins could become heroes.

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** Infernal, the heroic trainer, summons demons. And Malaise and his mind control, but since he's basically [HeelFaceBrainwash brainwashed], [[HeelFaceBrainwash brainwashed]], he may not count.
** And of course, once ''Going Rogue'' hit, Masterminds with demon-summoning or necromancy powers, or any Corruptors, Brutes, Dominators, or Assassins Stalkers could become heroes.
18th Jun '16 12:24:34 PM MarkLungo
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''City of Heroes'' was complemented and paralleled by a villainous counterpart, ''City of Villains''. Players of ''City of Villains'' assume the role of a freshly escaped super-powered convict who may fit into a prophecy about a "destined one" whom it is said will rise to threaten even the most powerful echelons of the Rogue Isles villain factions. The two games overlap in select areas, including [=PvP=] zones and a [[GoodGuyBar no-conflict nightclub]] in another dimension called "Pocket D". The two games, originally separate subscriptions, were eventually combined, allowing players who hadn't bought [=CoV=] to make villain characters, and vice-versa.

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''City of Heroes'' was complemented and paralleled by a villainous counterpart, ''City of Villains''.''VideoGame/CityOfVillains''. Players of ''City of Villains'' assume the role of a freshly escaped super-powered convict who may fit into a prophecy about a "destined one" whom it is said will rise to threaten even the most powerful echelons of the Rogue Isles villain factions. The two games overlap in select areas, including [=PvP=] zones and a [[GoodGuyBar no-conflict nightclub]] in another dimension called "Pocket D". The two games, originally separate subscriptions, were eventually combined, allowing players who hadn't bought [=CoV=] to make villain characters, and vice-versa.



Originally, a variety of (back)story was told through the developers' adopted avatars -- known collectively as the Avengers-esque super-team Freedom Phalanx -- with the hero Statesman as their (in game and out) leader. Their evil counterparts would later be introduced in ''City of Villains''. Known as Arachnos by name and led by Statesman's equal-but-opposite in Lord Recluse, ruler of the Rogue Isles (a fictional archipelago about 50 miles north of Bermuda). Statesman was originally the in-game avatar of real life senior developer Jack Emmert, who has since moved on and left the game in the care of Lead Developer Matt Miller (known for his avatar, Positron), who has since moved ''down'' to hands-on design work, handing the role of Lead Developer to Melissa Bianco (known for her avatar, War Witch).

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Originally, a variety of (back)story was told through the developers' adopted avatars -- known collectively as the Avengers-esque [[Franchise/TheAvengers Avengers]]-esque super-team Freedom Phalanx -- with the hero Statesman as their (in game and out) leader. Their evil counterparts would later be introduced in ''City of Villains''. Known as Arachnos by name and led by Statesman's equal-but-opposite in Lord Recluse, ruler of the Rogue Isles (a fictional archipelago about 50 miles north of Bermuda). Statesman was originally the in-game avatar of real life senior developer Jack Emmert, who has since moved on and left the game in the care of Lead Developer Matt Miller (known for his avatar, Positron), who has since moved ''down'' to hands-on design work, handing the role of Lead Developer to Melissa Bianco (known for her avatar, War Witch).
14th Jun '16 11:48:56 AM morenohijazo
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* PumpkinPerson: The Fir Bolg have been transformed into humanoid vine monsters with pumpkin heads.
24th May '16 11:31:26 AM NativeJovian
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* ImplausibleFencingPowers: Not explicitly shown or stated, but the [[CoolSword Broadsword]] and [[KatanasAreJustBetter Katana]] sets have a power that grants defense against Lethal damage, which just happens to be the damage type dealt by ''guns''.


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* ParryingBullets: Not explicitly shown or stated, but the [[CoolSword Broadsword]] and [[KatanasAreJustBetter Katana]] sets have a power that grants defense against Lethal damage, which just happens to be the damage type dealt by ''guns''.
22nd May '16 8:46:15 PM IronicMouse
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* TheWarJustBefore: The Rikti War provided context for the game's initial release. Most of Paragon City's heroes had died in the war, and you played as a new hero in the city, just joining the good fight. The War Walls, which divided up the city into districts, were explained as megastructures built to keep the alien Rikti at bay. The prevalence of criminal gangs, organized crime, demonic cults, and supervillainy in the city was {{Justified}} as having risen up to fill the void the dead heroes had left behind.
** And it wasn't long before the Rikti returned, intent on finishing what they started.
20th May '16 2:47:42 PM DarkStorm
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Heroes defeated NPC Villains and foil the plans of various archvillains and nefarious groups out to destroy Paragon/The World/Humanity. Villains carried out missions against {{NPC}} Heroes or other Villain groups to please various factions and power brokers and thereby improve their standing in the underworld. Praetorians either act as Loyalists and strengthen th rule of Emperor Cole or act as part of the Resistance to take Tyrant down and free Praetorian Earth from his control, until deciding whether or not they are a hero or a villain. Rogues try to redeem their villainous ways by protecting Paragon City while Vigilantes weasel their way into the villainous underground of the Rogue Isles. [[TheGreatPlayerVersusPlayerDebate Player-vs-Player combat]] was limited to restricted areas and is not necessary for game or level progress, although certain bonuses could be gathered by risking yourself in these areas.

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Heroes defeated NPC Villains and foil the plans of various archvillains and nefarious groups out to destroy Paragon/The World/Humanity. Villains carried out missions against {{NPC}} Heroes or other Villain groups to please various factions and power brokers and thereby improve their standing in the underworld. Praetorians either act as Loyalists and strengthen th the rule of Emperor Cole or act as part of the Resistance to take Tyrant down and free Praetorian Earth from his control, until deciding whether or not they are a hero or a villain. Rogues try to redeem their villainous ways by protecting Paragon City while Vigilantes weasel their way into the villainous underground of the Rogue Isles. [[TheGreatPlayerVersusPlayerDebate Player-vs-Player combat]] was limited to restricted areas and is not necessary for game or level progress, although certain bonuses could be gathered by risking yourself in these areas.
19th May '16 8:46:43 AM Doug86
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* [[WeirdScience Science]]: Characters that get their powers via scientific means. Super serums, [[ILoveNuclearPower radiation]], [[FreakLabAccident experiments gone wrong]], experiments gone ''right'', etc. Examples include Comicbook/{{Spider-Man}}, Marvel's Sandman and the Comicbook/FantasticFour. In universe example: Synapse of the Freedom Phalanx.

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* [[WeirdScience Science]]: Characters that get their powers via scientific means. Super serums, [[ILoveNuclearPower radiation]], [[FreakLabAccident experiments gone wrong]], experiments gone ''right'', etc. Examples include Comicbook/{{Spider-Man}}, Comicbook/SpiderMan, Marvel's Sandman and the Comicbook/FantasticFour. In universe example: Synapse of the Freedom Phalanx.
14th May '16 8:03:40 AM Doug86
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* [[{{Mutants}} Mutation]]: Characters born with their powers that eventually unlock as they grow older. Generally refers to humans inexplicably born with these features. Most of the characters in ''Comicbook/{{X-Men}}'' qualify. In universe example: Sister Psyche of the Freedom Phalanx.

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* [[{{Mutants}} Mutation]]: Characters born with their powers that eventually unlock as they grow older. Generally refers to humans inexplicably born with these features. Most of the characters in ''Comicbook/{{X-Men}}'' ''Comicbook/XMen'' qualify. In universe example: Sister Psyche of the Freedom Phalanx.



** Sister Psyche heavily resembles [[ComicBook/{{X-Men}} Jean Grey]], right down to being [[HeroesWantRedheads a redhead]].

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** Sister Psyche heavily resembles [[ComicBook/{{X-Men}} [[ComicBook/XMen Jean Grey]], right down to being [[HeroesWantRedheads a redhead]].
5th May '16 10:02:46 AM MegaMarioMan
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.CityOfHeroes