History VideoGame / CaveStory

15th Apr '17 7:37:24 AM DetectiveJacks
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It's [[http://www.cavestorywii.com/ on the Wii]] and UsefulNotes/DSIWare with some extra features. There's a commercial version, ''Cave Story+'', available in [[http://www.tuaw.com/2011/09/09/cave-story-out-for-the-mac-app-store-with-new-content/ the Apple Mac Store]], on UsefulNotes/{{Steam}} (for Windows, Macintosh, and Linux), on {{Desura}} (for Windows, Macintosh, and Linux), and (formerly) as part of ''HumbleIndieBundle 4 and 7''; it has the Wii[=/=]UsefulNotes/DSIWare features plus an extra level. ''[[http://www.gamesradar.com/f/cave-story-remake-announced-for-3ds/a-2011021016228990012 Cave Story 3D]]'' is a remake for the 3DS with new content. Another port was confirmed for the 3DS eShop, which features 3D sprites and ''Cave Story+'' extras, minus the HD graphics and sound. [[http://www.siliconera.com/2012/09/14/cave-story-headed-to-nintendo-eshop-for-3ds-with-updated-features/ It was released on October 4, 2012.]]

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It's [[http://www.cavestorywii.com/ on the Wii]] and UsefulNotes/DSIWare with some extra features. There's a commercial version, ''Cave Story+'', available in [[http://www.tuaw.com/2011/09/09/cave-story-out-for-the-mac-app-store-with-new-content/ the Apple Mac Store]], on UsefulNotes/{{Steam}} (for Windows, Macintosh, and Linux), on {{Desura}} (for Windows, Macintosh, and Linux), and (formerly) as part of ''HumbleIndieBundle 4 and 7''; it has the Wii[=/=]UsefulNotes/DSIWare features plus an extra level. ''[[http://www.gamesradar.com/f/cave-story-remake-announced-for-3ds/a-2011021016228990012 Cave Story 3D]]'' is a remake for the 3DS with new content. Another port was confirmed for the 3DS eShop, which features 3D sprites and ''Cave Story+'' extras, minus the HD graphics and sound. [[http://www.siliconera.com/2012/09/14/cave-story-headed-to-nintendo-eshop-for-3ds-with-updated-features/ It was released on October 4, 2012.]]
]] This version also releases on UsefulNotes/NintendoSwitch on June 20th, 2017.
1st Apr '17 12:16:55 PM allwarden47
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** On the other hand, it's also very likely that Ballos wasn't quite as innocent as the legend claimed, either. According to the Wii/Steam version, [[spoiler:Ballos deliberately let his power grow wild and didn't fear any retribution towards his actions, and it was his own selfishness that resulted in this. He also implies that thanks to his actions, his powers murdered his family.]]

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** On the other hand, it's also very likely that Ballos wasn't quite as innocent as the legend claimed, either. According to the Wii/Steam version, [[spoiler:Ballos deliberately let his power grow wild and didn't fear any retribution towards his actions, and it was his own selfishness that resulted in this. He also implies that thanks to his actions, his powers murdered his family.]] Although, given how much that king was BullyingTheDragon, one has to wonder: [[TooDumbToLive what exactly did he think would happen when he tortured that all-powerful sorcerer to the breaking point?]]]]
29th Mar '17 8:44:10 PM zequeins
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* ShootTheDog: Toroko is cute little Mimiga girl. [[spoiler:But then the bad guys fed her one of the Red Flowers, turning her into a rampaging beast?]] I'm sorry poor Toroko, but you must be put down...
29th Mar '17 8:10:09 PM zequeins
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* DownerEnding: Relatively tame, but if you complete the game without taking any extra effort (aka the bare minimum), it ends with [[spoiler:Prof. Booster and Curly dead, the sky island crashing to earth possibly causing devastation to those on it and below, and since you did not take down Ballos, the Demon Crown will rise again one day, thus you have failed in your mission to destroy it for good.]]
26th Mar '17 1:49:48 PM Ninja857142
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** The Spur. Even if you DID reject the various replacements to the Polar Star, by the time you can access the area again, you may have either forgotten or not realized you could get back to that first area again.

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** The Spur. [[spoiler:The Spur]]. Even if you DID reject [[spoiler:reject the various replacements to the Polar Star, Star]], by the time you can access the area again, you may have either forgotten or not realized you could get back to that first area there again.
26th Mar '17 1:46:03 PM Ninja857142
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** In short: go to the Balcony, [[spoiler: go to the bookshelf in the Prefab Building]], and [[{{Facepalm}} smack your forehead.]]

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** In short: If you go to the Balcony, [[spoiler: [[spoiler:the Balcony and go to the bookshelf in the Prefab Building]], you get a small hint, but this really doesn't adequately clarify the [[StupidityIsTheOnlyOption ridiculous counter-intuitive actions required]]. Namely, you have to flat-out [[spoiler:''ignore'' Booster falling into a pit in front of you and [[{{Facepalm}} smack jump over the aforementioned pit without the Booster v0.8; it will take quite a bunch of tries.]]
** Even if you do this, then you have to complete [[spoiler:the Curly sidequest]]. You have to notice another item in an out-of-the-way place (which only appears if you perform the previous action). Then it requires [[spoiler:stopping in a small save cabin with Curly on
your forehead.]]back, attempting to sleep in the bed, reading the book on the shelf after having read the computer screen -- this being the ''only'' time a bookshelf is anything more than ancillary exposition, so you may not even know it's ''possible'' to do that -- then either saving or leaving and coming back to let her sleep it off so you can take her with you, with no indication that she actually pulled through; even then, at the end of the waterway, ''she apparently dies anyway'', in a scene that's looks very similar whether you drained her or not. You then have to find the hidden room where she is, remember the then-unreachable room way back at the beginning, realize that you have to accept the offer of something you don't actually want, and then read its description before you leave]]. It takes a guide or clairvoyance to ''realize'' you're still in it after the waterway, and that or a lot of patience to finish the last segment.



** The Curly sidequest. Just to get the item that starts it, you have to ignore a very attention grabbing event that gives you an important item early right before a boss battle[[note]]You know, flat-out ignore Booster falling into a pit in front of you and jump over the aforementioned pit without the Booster v0.8; it will take quite a bunch of tries[[/note]], and then notice another item in an out-of-the-way place. Still, that looks positively ''tame'' compared to then [[spoiler:having to stop into a small save cabin with her on your back, attempting to sleep in the bed, reading the book on the shelf after having read the computer screen -- this being the ''only'' time a bookshelf is anything more than ancillary exposition, so you may not even know it's ''possible'' to do that -- then either saving or leaving and coming back to let her sleep it off so you can take her with you, with no indication that she actually pulled through; even then, at the end of the waterway, ''she apparently dies anyway'', in a scene that's identical whether you drained her or not. You then have to find the hidden room where she is, remember the then-unreachable room way back at the beginning, realize that you have to accept the offer of something you don't actually want, and then read its description before you leave]]. It takes a guide or clairvoyance to ''realize'' you're still in it after the waterway, and that or a lot of patience to finish the last segment.
24th Mar '17 7:49:09 PM nombretomado
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** Also, if you upgrade from the DSi ware version to the 3DS version, the programmers ''switched the jump and fire button'' for no apparent reason. Averted in the 3DS eShop version, where there's an option to unflip the jump and fire buttons.

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** Also, if you upgrade from the DSi UsefulNotes/DSi ware version to the 3DS version, the programmers ''switched the jump and fire button'' for no apparent reason. Averted in the 3DS eShop version, where there's an option to unflip the jump and fire buttons.
18th Mar '17 2:27:22 PM Ninja857142
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* SequelHook: The original game ends rather neatly, but it's never fully explained just what the island is, or why the surface tried to attack it (according to Curly, the surface was trying to [[spoiler:get a hold of the Demon Crown]], but for what purpose isn't clear). And in the latest remake (released after Pixel began talking about a potential sequel), [[spoiler:it's revealed in a possibly canon sequence that someone or something was making Curly clones in the Wind Fortress]].

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* SequelHook: SequelHook:
**
The original game ends rather neatly, but it's never fully explained just what the island is, or why the surface tried to attack it (according to Curly, the surface was trying to [[spoiler:get a hold of the Demon Crown]], but for what purpose isn't clear). And in Additionally, according to Jenka [[spoiler:there is a rumor that the Mimiga who retaliated by ingesting red flowers were unleashed onto the surface]].
** In
the latest remake (released after Pixel began talking about a potential sequel), [[spoiler:it's revealed in a possibly canon sequence that someone or something was making Curly clones in the Wind Fortress]].
18th Mar '17 2:11:56 PM Ninja857142
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** There's a picture of [[spoiler: Sue as a human]] included among the sprites that show up when a character is speaking. Since Sue doesn't [[spoiler:turn back into a human]] until the end credits, the sprite goes unused.
** There's unused spritesheets for a mimga soildier, a mimiga watching a TV or computer, a mimiga with a yellow shirt, and a guy smoking a cigarette.

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** There's a picture of [[spoiler: Sue [[spoiler:Sue as a human]] included among the sprites that show up when a character is speaking. Since Sue doesn't [[spoiler:turn back into a human]] until the end credits, the sprite goes unused.
** There's unused spritesheets for a mimga mimiga soildier, a mimiga watching a TV or computer, a mimiga with a yellow shirt, and a guy smoking a cigarette.



* EasyLevelsHardBosses: Bizarrely enough, on Hard Mode (3 HP, No Missiles), this is what happens. Most of the levels don't get as much of a difficulty increase as the bosses, especially the Core. Formerly easy bosses such as some of the Balrog fights, Puu/Pooh Black, and the Heavy Press will destroy you mercilessly.[[spoiler: The Sacred Grounds]] is the big exception.
* EasyModeMockery: Picking easy mode will make the player character wear a yellow costume (As opposed to the normal Red), when this costume was first announced many fans cried out a lot, when they did not realize that there were various difficulty modes for the game.

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* EasyLevelsHardBosses: Bizarrely enough, on Hard Mode (3 HP, No Missiles), this is what happens. Most of the levels don't get as much of a difficulty increase as the bosses, especially the Core. Formerly easy bosses such as some of the Balrog fights, Puu/Pooh Black, and the Heavy Press will destroy you mercilessly.[[spoiler: The [[spoiler:The Sacred Grounds]] is the big exception.
* EasyModeMockery: Picking easy mode will make the player character wear a yellow costume (As (as opposed to the normal Red), when Red). When this costume was first announced announced, many fans cried out a lot, when they did not realize that there were various difficulty modes for the game.



* SequelHook: The original game ends rather neatly, but it's never fully explained just what the island is, or why the surface tried to attack it. And in the latest remake (released after Pixel began talking about a potential sequel), [[spoiler: it's revealed in a possibly canon sequence that someone or something was making Curly clones in the Wind Fortress]].
** The surface was trying to get ahold of the Demon Crown, according to Curly.

to:

* SequelHook: The original game ends rather neatly, but it's never fully explained just what the island is, or why the surface tried to attack it. it (according to Curly, the surface was trying to [[spoiler:get a hold of the Demon Crown]], but for what purpose isn't clear). And in the latest remake (released after Pixel began talking about a potential sequel), [[spoiler: it's [[spoiler:it's revealed in a possibly canon sequence that someone or something was making Curly clones in the Wind Fortress]].
** The surface was trying to get ahold of the Demon Crown, according to Curly.
Fortress]].
5th Mar '17 3:25:53 PM KaputExaltation
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* ArbitraryGunPower: Sometimes, the player's guns hurt only as much as the plot needs them to.


Added DiffLines:

* AsLethalAsItNeedsToBe: Sometimes, the player's guns hurt only as much as the plot needs them to.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.CaveStory