History VideoGame / CastlevaniaPortraitOfRuin

27th Oct '16 3:07:23 AM Perseus
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** To a lesser extent, the Vampire killer. The story makes a big deal as to how the whip's power is important, but unlocking its power is entirely optional and has no effect on the ending, although unlocking it at some point is required to unlock the Richter and Maria Renard extra mode.

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** To a lesser extent, the Vampire killer.Killer. The story makes a big deal as to how the whip's power is important, but unlocking its power is entirely optional and has no effect on the ending, although unlocking it at some point is required to unlock the Richter and Maria Renard extra mode.



* HitboxDissonance: The playable Old Axe Armor and the Sisters have hitboxes half the height of their sprites. This is necessary so that they can get through narrow paths without the ability to slide, but no less jarring for it.

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* HitboxDissonance: The playable Old Axe Armor and All of the Sisters bonus characters except for Richter have hitboxes half the height one tile tall, a fraction of their sprites. sprites' height. This is necessary so that they can get through narrow paths without the ability abilities Jonathan and Charlotte would need to slide, unlock, but no less jarring for it.it's still quite jarring.
27th Oct '16 12:24:53 AM Perseus
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* HitboxDissonance: Old Axe Armor and the Sisters have hitboxes half the height of their sprites. This is necessary so that they can get through narrow paths without the ability to slide, but no less jarring for it.

to:

* HitboxDissonance: The playable Old Axe Armor and the Sisters have hitboxes half the height of their sprites. This is necessary so that they can get through narrow paths without the ability to slide, but no less jarring for it.
27th Oct '16 12:24:18 AM Perseus
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* HitboxDissonance: The bonus characters Old Axe Armor and the Sisters have hitboxes half the height of their sprites. This is necessary so that they can get through narrow paths without the ability to slide, but no less jarring for it.

to:

* HitboxDissonance: The bonus characters Old Axe Armor and the Sisters have hitboxes half the height of their sprites. This is necessary so that they can get through narrow paths without the ability to slide, but no less jarring for it.
27th Oct '16 12:23:15 AM Perseus
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Added DiffLines:

* HitboxDissonance: The bonus characters Old Axe Armor and the Sisters have hitboxes half the height of their sprites. This is necessary so that they can get through narrow paths without the ability to slide, but no less jarring for it.
26th Aug '16 12:15:56 AM Minishear
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Added DiffLines:

* Mondegreen: What, exactly, [[spoiler:Stella]] is saying during one of her attacks is immediately unclear, but it's noteworthy in that it's actually a result of bad timing on her audio clips. Instead of one incomprehensible sentence, it's actually two clips, only the first one gets cut off halfway through by the second one starting. The phrases she's supposed to be saying are "Secret strike!" and "Furious wave!", but because the second one starts before the first one is finished, it comes out along the lines of "Secret sturious wave!". This can be confirmed by pausing as she starts the first clip, which will stall the second one and allow it to finish.
25th Aug '16 5:50:46 PM umgogo
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** Albeit not from a Konami game, The Axe Bomber is pound-for-pound the Cross Bomber, one of Neptuneman's finishers in ''Manga/{{Kinnikuman}}''.

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** Albeit not from a Konami game, The Axe Bomber "dual spell" is pound-for-pound the Cross Bomber, one of Neptuneman's the Hell Missionaries' tag-team finishers in ''Manga/{{Kinnikuman}}''.''Manga/{{Kinnikuman}}'', complete with "Magnet Power" effects.



*** If you activate the Stopwatch subweapon to [[TimeStandsStill freeze time]] and throw knives, they will stop dead in the frozen time after leaving Jonathan's hands the same way Dio does it in Stardust Crusaders.

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*** If you activate the Stopwatch subweapon to [[TimeStandsStill freeze time]] and throw knives, they will stop dead in the frozen time after leaving Jonathan's hands the same way Dio does it in Stardust Crusaders. Also, Charlotte has a time-stopping spell and shouts "Subete yo, tomare!" ("Everything, stop!") when activating it, referencing Dio's classic "Toki yo, tomare!" ("Time, stop!") line.
24th Aug '16 8:25:12 AM Willbyr
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** Albeit not from a Konami game, The Axe Bomber is pound-for-pound the Cross Bomber, one of Neptuneman's finishers in {{Kinnikuman}}.

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** Albeit not from a Konami game, The Axe Bomber is pound-for-pound the Cross Bomber, one of Neptuneman's finishers in {{Kinnikuman}}.''Manga/{{Kinnikuman}}''.
23rd Jul '16 8:52:56 PM Blacknuz
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* NiceJobBreakingItHero: [[spoiler:After Jonathan and Charlotte defeat Brauner, Death comes in and finishes him off, revealing that the last obstacle to Dracula's resurrection has been removed]]. 100% subverted if you actually [[spoiler:defeat Stella and Loretta. Jonathan curses himself for defeating them]], but before he can go in for the kill, [[spoiler:Brauner]] comes in to stop him (while begging on his knees, no less) to give a short speech about how [[spoiler:he and his "daughters" are related not by blood but by souls]]. He then leaves via teleport, to Jonathan's surprise, leaving the duo to escape while the castle crumbles. Now what does this have to do with the plot, you ask? Well, remember how [[spoiler:Death points out how Brauner was the last thing standing in the way between him and reviving Dracula? Well, since you made him leave and the castle is in shambles, Death's little gambit took a turn for the worse]]. You can just imagine him giving himself a facepalm for that litle miscalculation.

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* NiceJobBreakingItHero: [[spoiler:After Jonathan and Charlotte defeat Brauner, Death comes in and finishes him off, revealing that the last obstacle to Dracula's resurrection has been removed]]. 100% subverted if you actually [[spoiler:defeat Stella and Loretta. Jonathan curses himself for defeating them]], but before he can go in for the kill, [[spoiler:Brauner]] comes in to stop him (while begging on his knees, no less) to give a short speech about how [[spoiler:he and his "daughters" are related not by blood but by souls]]. He then leaves via teleport, to Jonathan's surprise, leaving the duo to escape while the castle crumbles. Now what does this have to do with the plot, you ask? Well, remember how [[spoiler:Death points out how Brauner was the last thing standing in the way between him and reviving Dracula? Well, since you made him leave and the castle is in shambles, Death's little gambit took a turn for the worse]]. You can just imagine him giving himself a facepalm for that litle little miscalculation.



* UnwinnableByInsanity: It's possible to render the Nest Of Evil completely unescapable by not triggering the teleporter next to the entrance and then going all the way from the first floor to the bottom floor in one go and using the save point at the bottom.

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* UnwinnableByInsanity: It's possible to render the Nest Of of Evil completely unescapable by not triggering the teleporter next to the entrance and then going all the way from the first floor to the bottom floor in one go and using the save point at the bottom.
17th Jul '16 8:43:42 PM Blacknuz
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!! ''Portrait Of Ruin'' provides examples of:

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!! ''Portrait Of of Ruin'' provides examples of:
29th Jun '16 1:55:50 PM Someoneman
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* [[spoiler:[[HijackedByGanon Hijacked By Dracula]]: The only reason that this comes as a surprise at all is because Dracula's explicitly mentioned as being absent at the start of the game. The end of the game makes it clear that he was never ''absent'', just suppressed by Brauner.]]

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* [[spoiler:[[HijackedByGanon Hijacked By Dracula]]: HijackedByGanon: The only reason that this comes as a surprise at all is because Dracula's [[spoiler:Dracula's explicitly mentioned as being absent at the start of the game. The end of the game makes it clear that he was never ''absent'', just suppressed by Brauner.]]



* [[PartyInMyPocket Partner In My Pocket]]: Apparently, this isn't just visual shorthand. Go stand next to Vincent, put away your partner and hold Up for a while. Likely related to how [[VideoGame/CastlevaniaIIIDraculasCurse Trevor]] does it.

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* [[PartyInMyPocket Partner In My Pocket]]: PartyInMyPocket: Apparently, this isn't just visual shorthand. Go stand next to Vincent, put away your partner and hold Up for a while. Likely related to how [[VideoGame/CastlevaniaIIIDraculasCurse Trevor]] does it.
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