History VideoGame / CastlevaniaCurseOfDarkness

1st May '17 8:32:44 PM intastiel
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* KillEnemiesToOpen: A few doors will only open once you've defeated all enemies in the room. Unfortunately, one of these is in a room where the only enemies are Blood Skeletons which resurrect a few seconds after being defeated. How do you defeat them? Bring one of your Innocent Devils who has the ability to permanently kill Blood Skeletons. For your trouble, you get an item that increases your Max HP.
17th Jul '16 6:56:35 AM ErikModi
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* VillainousSlouch: Despite his HeelFaceTurn, Hector still has extremely poor posture for a hero, as evidenced by his various sitting poses.
13th Jun '16 12:58:26 PM morenohijazo
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* PumpkinPerson: Pumpkin carries over as one of the Innocent Devils. He's the hardest one to craft due to requiring a special weapon to do so.
2nd Jun '16 9:06:43 PM nombretomado
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* DamnYouMuscleMemory: The actions in ''Curse of Darkness'' are similar to ''Lament of Innocence'' (the previous ''Castlevania'' for the PS2), but the controls were moved to different buttons. Block went from R2 to R1, hard attack went from triangle to circle (and vice versa) and open door went from square to circle.

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* DamnYouMuscleMemory: The actions in ''Curse of Darkness'' are similar to ''Lament of Innocence'' (the previous ''Castlevania'' for the PS2), [=PS2=]), but the controls were moved to different buttons. Block went from R2 to R1, hard attack went from triangle to circle (and vice versa) and open door went from square to circle.
19th Mar '16 9:21:45 AM dotchan
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* VillainousSlouch: Despite his HeelFaceTurn, Hector still has extremely poor posture for a hero, as evidenced by his various sitting poses.
4th Feb '16 5:17:01 AM GrammarNavi
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The second ''Franchise/{{Castlevania}}'' game for the PlayStation2 and XBox, released in 2005.

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The second ''Franchise/{{Castlevania}}'' game for the PlayStation2 UsefulNotes/PlayStation2 and XBox, UsefulNotes/XBox, released in 2005.
26th Oct '15 7:10:34 PM spaceace72
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* MonsterArena: The game features two of these, Tower of Eternity and Tower of Evermore, with the second one being accessible only after you complete the first one.

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* MonsterArena: The game features two of these, Tower of Eternity and Tower of Evermore, with the second one being accessible only after you complete by getting to the top of the first one.one and [[GuideDangIt gliding across to the other in the distance.]]
2nd Oct '15 3:06:14 PM GermanTroper
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* DubInducedPlothole: An Averted Inversion: Usually, the presence of the Japanese dub would mean that players in the west who heared it would be puzzled at Trevor being called Ralph, even though he was still being called Trevor in the subtitles. Konami solved this problem by simply recording the Japanese voice overs where the name in question is mentioned TWICE, one time with "Trevor" being said (the version which made it onto the game sold in the US), and one time with "Ralph" (for the version which was sold in Japan).
14th Aug '15 8:17:53 AM dotchan
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* SlouchOfVillainy: Hector has horrible posture, as befitting a former Dracula underline, that he has not thought to fix after his HeelFaceTurn; appropriately, all of the save points in this game are elaborate thrones and Hector reclines in them to record his progress.

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* SlouchOfVillainy: Hector has horrible posture, as befitting a former Dracula underline, underling, that he has not thought to fix after his HeelFaceTurn; appropriately, all of the save points in this game are elaborate thrones and Hector reclines in them to record his progress.
9th Mar '15 10:04:07 AM kraas
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* VideoGameStealing: The only way to obtain some of the crafting items. Some enemies have money or utility items like Magical Tickets.

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* VideoGameStealing: The only way to obtain some of the crafting items. Some enemies have money or utility items like Magical Tickets. Additionally most enemies can only be stolen from when they are doing certain attacks.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.CastlevaniaCurseOfDarkness