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* ImpossiblyCoolWeapon: In keeping with the first game. Bayonetta's arsenal this time includes guns with BottomlessMagazines, a set of [[AbsurdlySharpBlade Absurdly Sharp Blades]], a bow that fires [[PoisonedWeapons poisonous insects]], a set of clubs that [[FireIceDuo are as cool as they are hot]], a triple-bladed SinisterScythe, a truly ''massive'' [[DropTheHammer hammer]] that can be [[ShockAndAwe electrified]], a set of [[ChainsawGood chainsaws]], a set of [[VineTentacles thorny whips]], a ShapeshifterWeapon and a [[Franchise/SuperMarioBros sentient ball-and-chain with]] ''[[Main/MoreTeethThanTheOsmondFamily teeth]]''.

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* ImpossiblyCoolWeapon: In keeping with the first game. Bayonetta's arsenal this time includes guns with BottomlessMagazines, a set of [[AbsurdlySharpBlade Absurdly Sharp Blades]], a bow that fires [[PoisonedWeapons poisonous insects]], a set of clubs that [[FireIceDuo are as cool as they are hot]], a triple-bladed SinisterScythe, a truly ''massive'' [[ShockAndAwe electric]] [[DropTheHammer hammer]] that can be [[ShockAndAwe electrified]], hammer]], a set of [[ChainsawGood chainsaws]], a set of [[VineTentacles thorny whips]], and a ShapeshifterWeapon and a that turns into both demonic ''and'' divine weapons.
* ImprobableWeaponUser: The Chain Chomp, lifted right from the
[[Franchise/SuperMarioBros Mario Bros. series,]] is a sentient ball-and-chain with]] with ''[[Main/MoreTeethThanTheOsmondFamily teeth]]''.teeth]]'', that Bayonetta wields on one of her shapely legs.
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* ImpossiblyCoolWeapon: In keeping with the first game. Bayonetta's arsenal this time includes guns with BottomlessMagazines, a set of [[AbsurdlySharpBlade Absurdly Sharp Blades]], a bow that fires [[PoisonedWeapons poisonous insects]], a set of clubs that [[FireIceDuo are as cool as they are hot]], a triple-bladed SinisterScythe, a truly ''massive'' [[DropTheHammer hammer]] that can be [[ShockAndAwe electrified]], a set of [[ChainsawGood chainsaws]], a set of [[WhipItGood whips]], a ShapeshifterWeapon and a [[Franchise/SuperMarioBros sentient ball-and-chain with]] ''[[Main/MoreTeethThanTheOsmondFamily teeth]]''.

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* ImpossiblyCoolWeapon: In keeping with the first game. Bayonetta's arsenal this time includes guns with BottomlessMagazines, a set of [[AbsurdlySharpBlade Absurdly Sharp Blades]], a bow that fires [[PoisonedWeapons poisonous insects]], a set of clubs that [[FireIceDuo are as cool as they are hot]], a triple-bladed SinisterScythe, a truly ''massive'' [[DropTheHammer hammer]] that can be [[ShockAndAwe electrified]], a set of [[ChainsawGood chainsaws]], a set of [[WhipItGood [[VineTentacles thorny whips]], a ShapeshifterWeapon and a [[Franchise/SuperMarioBros sentient ball-and-chain with]] ''[[Main/MoreTeethThanTheOsmondFamily teeth]]''.
Is there an issue? Send a MessageReason:
None


* ImpossiblyCoolWeapon: In keeping with the first game. Bayonetta's arsenal this time includes guns with BottomlessMagazines, a set of [[AbsurdlySharpBlade Absurdly Sharp Blades]], a bow that fires [[PoisonedWeapons poisonous insects]], a set of clubs that [[FireIceDuo are as cool as they are hot]], a triple-bladed SinisterScythe, a truly ''massive'' [[DropTheHammer hammer]] that can be [[ShockAndAwe electrified]], a set of [[ChainsawGood chainsaws]], a set of whips, a ShapeshifterWeapon and a [[Franchise/SuperMarioBros sentient ball-and-chain with]] ''[[Main/MoreTeethThanTheOsmondFamily teeth]]''.

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* ImpossiblyCoolWeapon: In keeping with the first game. Bayonetta's arsenal this time includes guns with BottomlessMagazines, a set of [[AbsurdlySharpBlade Absurdly Sharp Blades]], a bow that fires [[PoisonedWeapons poisonous insects]], a set of clubs that [[FireIceDuo are as cool as they are hot]], a triple-bladed SinisterScythe, a truly ''massive'' [[DropTheHammer hammer]] that can be [[ShockAndAwe electrified]], a set of [[ChainsawGood chainsaws]], a set of whips, [[WhipItGood whips]], a ShapeshifterWeapon and a [[Franchise/SuperMarioBros sentient ball-and-chain with]] ''[[Main/MoreTeethThanTheOsmondFamily teeth]]''.
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Blade On A Stick has been disambiguated


* TheGoomba: Similar to the role the Affinity angels played in the first game, Acceptance are the first angels encountered by Bayonetta in the prologue chapter, and are really just there for the player to practice her combos as well as get a feel for evading and activating Witch Time from their easily telegraphed [[BladeOnAStick spear attacks]]. That being said, they do get a bit harder to deal with once they start trading out their spears for bow harps and attacking from a distance.

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* TheGoomba: Similar to the role the Affinity angels played in the first game, Acceptance are the first angels encountered by Bayonetta in the prologue chapter, and are really just there for the player to practice her combos as well as get a feel for evading and activating Witch Time from their easily telegraphed [[BladeOnAStick spear attacks]].attacks. That being said, they do get a bit harder to deal with once they start trading out their spears for bow harps and attacking from a distance.

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Whip It Good has been disambiguated


* ImpossiblyCoolWeapon: In keeping with the first game. Bayonetta's arsenal this time includes guns with BottomlessMagazines, a set of [[AbsurdlySharpBlade Absurdly Sharp Blades]], a bow that fires [[PoisonedWeapons poisonous insects]], a set of clubs that [[FireIceDuo are as cool as they are hot]], a triple-bladed SinisterScythe, a truly ''massive'' [[DropTheHammer hammer]] that can be [[ShockAndAwe electrified]], a set of [[ChainsawGood chainsaws]], a set of [[WhipItGood whips]], a ShapeshifterWeapon and a [[Franchise/SuperMarioBros sentient ball-and-chain with]] ''[[Main/MoreTeethThanTheOsmondFamily teeth]]''.

to:

* ImpossiblyCoolWeapon: In keeping with the first game. Bayonetta's arsenal this time includes guns with BottomlessMagazines, a set of [[AbsurdlySharpBlade Absurdly Sharp Blades]], a bow that fires [[PoisonedWeapons poisonous insects]], a set of clubs that [[FireIceDuo are as cool as they are hot]], a triple-bladed SinisterScythe, a truly ''massive'' [[DropTheHammer hammer]] that can be [[ShockAndAwe electrified]], a set of [[ChainsawGood chainsaws]], a set of [[WhipItGood whips]], whips, a ShapeshifterWeapon and a [[Franchise/SuperMarioBros sentient ball-and-chain with]] ''[[Main/MoreTeethThanTheOsmondFamily teeth]]''.



* WhipItGood: Another whip weapon appears in this game called Alruna. Unlike Kulshedra from the first game, this weapon has two whips mounted on bracers that can be quipped to the arms or legs. If the Alt. version is purchased, Bayonetta can wield ''four'' whips at once.
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Crosswicking

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* RecurringBoss: The Masked Lumen is fought three times over the course of the main story. The BigBad, [[spoiler:Loptr]], is also fought three times in three different forms: His projection, his younger self, and his main self.
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There's lots of enemies that torture attacks don't automatically kill.


** Sloth. [[NonIndicativeName Don't let the name fool you]]: it constantly gets in your face and hacks you to ribbons at an unparalleled speed, refusing to let you take a breath. They're also likely to interrupt combos on them by countering or dodging, and Torture Attacks DON'T instantly kill them. They actually bear a lot of similarities to the first game's Grace and Glory in this sense, though unlike them, if they hit you, they taunt you by pointing a sword at you. Which they will be doing a ''lot''.

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** Sloth. [[NonIndicativeName Don't let the name fool you]]: it constantly gets in your face and hacks you to ribbons at an unparalleled speed, refusing to let you take a breath. They're also likely to interrupt combos on them by countering or dodging, and Torture Attacks DON'T instantly kill them.they're very unpredictable in their movements. They actually bear a lot of similarities to the first game's Grace and Glory in this sense, though unlike them, if they hit you, they taunt you by pointing a sword at you. Which they will be doing a ''lot''.

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Massive example crosswicking. After editing for six hours straight, I made sure to wrap up everything in one single edit, including removing YMMV and Trivia links and word cruft. ^_^


* AchievementSystem: The Umbran Tears come back in this game, although there are less of them this time (only 30 achievements compared to the first game's 50).



* AnAsskickingChristmas: The entire game [[spoiler:except for the Vigrid chapters]] takes place on Christmas Day, but the prologue takes the cake for interrupting Bayonetta's Christmas Eve shopping with wanton, city-leveling destruction... while also making Rodin take a break from advertising his bar to do some BadassSanta gun delivery.

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* AnAsskickingChristmas: The entire game [[spoiler:except for the Vigrid chapters]] takes place on Christmas Day, but the prologue takes the cake for interrupting AmphibianAssault: One of Bayonetta's Christmas Eve shopping new demon summons is Baal, a gigantic female toad with wanton, city-leveling destruction... while also making Rodin take a break from advertising his bar long, spiky tongue that she can use to do some BadassSanta gun delivery.ensnare and consume angels.
* AmphibianAtLarge: Baal is a massive demon toad who Bayonetta can summon to kill angels by snaring them with her barbed MultipurposeTongue.



* {{Antepiece}}: The segment where you ride on Diomedes opens up with a pair of static Inferno-trees to avoid, one to duck under and one to jump over. The game even pauses for a moment to allow extra time for you to make the right imput. These serve as simple obstacles to get players used to the new controls before putting them in to a more complex course.



* ArmCannon: The game's release on Wii U made references to other Nintendo franchises quite inevitable. Among the unlockable costumes available is Samus Aran's Power Suit. When she uses her basic gun attack, the suit's arm transforms into the familiar arm cannon. It uses the classic sound effects from ''VideoGame/SuperMetroid'', and comes complete with a powerful Charge Shot that's almost as strong as one of Bayonetta's own Wicked Weave attacks.



* AnAsskickingChristmas: The entire game [[spoiler:except for the Vigrid chapters]] takes place on Christmas Day, but the prologue takes the cake for interrupting Bayonetta's Christmas Eve shopping with wanton, city-leveling destruction... while also making Rodin take a break from advertising his bar to do some BadassSanta gun delivery.



* BalanceBetweenGoodAndEvil: The balance is actually shown to be off due to the events at the end of the first game, causing natural disasters on Earth, and both angels ''and'' demons attacking indiscriminately.



* TheBattleDidntCount: Happens in almost every fight with Aesir. Yes, even the final one. However, there's at least a reason you have to beat him up each time.
** First time, as The Prophet, beating him just gives Bayonetta and Loki a chance to escape through a portal to Hell.
** Second time, as his child form Loptr, beating him just means he stops playing, but overdoes it and knocks you out of the sky, inadvertently letting you escape.
** Even in the final fight:
*** Beating Phase 1 just gives your ally [[spoiler: Balder]] enough time to recover.
*** Beating Phase 2+3 gives your other allies enough time [[spoiler: to activate the Void card]]
*** After this, you ''finally'' get to deliver a satisfying NoHoldsBarredBeatdown.



* BigBad: [[spoiler:[[GodIsEvil Loptr]], who is revealed to be responsible for Balder becoming the villain of the first game via possession]].



* BonusBoss:
** [[spoiler:The platinum ticket returns in the game, and with it, Rodin: the Infinite One. However, instead of fighting you as Father Rodin the angel, he's fighting as Rodin the demon.]] It also happens to [[SNKBoss one of the most difficult fights]] in a Hack and Slash game.
** In Tag Climax, a few extra bosses can be fought. [[spoiler:Jeanne & Bayonetta and Rosa & Balder are fought as teams; and Labolas, one of the Infernal Demons that's normally summoned during Wicked Weaves, can also be fought.]]

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* BonusBoss:
** [[spoiler:The platinum ticket returns in
BodyToJewel: This is invoked by the game, and with it, Rodin: 'Orbs', a demonic currency as opposed to the Infinite One. However, instead of fighting you as Father Rodin the angel, he's fighting as Rodin the demon.]] It also happens to [[SNKBoss one of the most difficult fights]] in a Hack and Slash game.
** In Tag Climax, a few extra bosses can be fought. [[spoiler:Jeanne &
HolyHalo currency Bayonetta and Rosa & Balder usually collects that looks like crystalline demon blood. However this is only invoked, as they are fought never referred to as teams; and Labolas, one of blood, but as a rare metal containing the Infernal Demons that's normally summoned during Wicked Weaves, can also be fought.]]essence of an infernal's LifeEnergy.



* BoringButPractical: The game gives you all sorts of flashy weapons, but the ones that remain the most consistently useful throughout are your basic Love is Blue pistols. They attack quickly, do reliable damage, and are the one weapon that seems to be effective against a difficult recurring boss. Also, your basic punch-kick-punch combo is the quickest, most effective way to get a Wicked Weave out.



** The very [[MeaningfulName aptly-named]] Resentment, the only enemy in the game with an instant-death attack. It achieves this by casting a long-range attack that turns Bayonetta into her younger self from the first game, then crawling up to her and swallowing her whole. Bayonetta is nearly helpless in this form, and is pretty much done for if Resentment was next to her when it attacked. There are thankfully only a few of them in the main story mode to fight, but one optional fight has you dealing with two of them in a cramped arena. Activating Umbran Climax will cut the transformation short, but if you don't have enough magic to activate it, you should hope your dodging skills are up to the task! On top of that, it can grab you and force you to wiggle the left stick to get out, [[VideoGame/DeadRising Dead Rising-style]]. Constantly having to stop what you're doing to have to shake the left stick is surprisingly unenjoyable!

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** The very [[MeaningfulName aptly-named]] Resentment, the only enemy in the game with an instant-death attack. It achieves this by casting a long-range attack that turns Bayonetta into her younger self from the first game, then crawling up to her and swallowing her whole. Bayonetta is nearly helpless in this form, and is pretty much done for if Resentment was next to her when it attacked. There are thankfully only a few of them in the main story mode to fight, but one optional fight has you dealing with two of them in a cramped arena. Activating Umbran Climax will cut the transformation short, but if you don't have enough magic to activate it, you should hope your dodging skills are up to the task! On top of that, it can grab you and force you to wiggle the left stick to get out, [[VideoGame/DeadRising Dead Rising-style]]. Constantly having to stop what you're doing to have to shake the left stick is surprisingly unenjoyable!



* BossSubtitles: This has carried over to this game, after appearing in the first. But it's not just for the angels... Players will be reminded to crap their pants when they see [[spoiler:'''Devourer of the Divine: Gomorrah'''. The demons also show up in their own book as a parallel to the angels' "Hierachy of Laguna"!]] Of special note is the identity of the Masked Lumen Sage, [[spoiler:'''Lumen Sage: Balder'''. Not only that, but it's accompanied with [[https://www.youtube.com/watch?v=8DTjMisARs8&ab_channel=SlasherPL his boss theme]] from the first game.]]
* BotanicalAbomination: Alraune, Whisperer of Dementia (changed to "Whisperer of Insanity" in her OneWingedAngel form), was once a woman who took her own life by dousing her body in mandrake poison as revenge against the husband who left her. She was reborn as an [[OurDemonsAreDifferent Infernal Demon]] in [[{{Hell}} Inferno]], her physiology like a PlantPerson with a rose motif and uses her claws as weapons. Ironically, she has a grudge against Madama Butterfly, [[DealWithTheDevil the demon who Bayonetta is contracted to]].



* BrickJoke: At one point, Bayonetta and Enzo take a small plane to the sacred mountain of Fimbulventr. When they get close enough, Bayonetta bids him farewell and jumps out, at which point it is revealed that Bayonetta was controlling the plane with her magic, causing Enzo to panic because he has no idea how to fly or land the plane. In the epilogue, Bayonetta suddenly realizes she completely forgot about Enzo, then the plane flies into the area, under attack from evil angels and with Enzo desperately trying to keep it under control.



* ButtonMashing: In this sequel, button mashing replaces the PressXToNotDie mechanic from the first game.
* CagedInsideAMonster: The monster Alraune, whose hollow chest cavity in her OneWingedAngel form contains [[spoiler:Jeanne's lost soul]].



* CasualDangerDialogue: In the prologue, Bayonetta and Jeanne seem awfully preoccupied about their upcoming Christmas party. That would be casual enough, if not for the fact that they were at the same time fighting hordes of Angels hell-bent on killing them.



* ChainedByFashion: In this game, Bayo uses the chains as an ImprovisedWeapon to slaughter several angels during the Witch Hunts ... well, [[CutscenePowerToTheMax in the cutscenes anyway]].



* CherryTapping: Happens ''in universe'' at the end of the final boss battle. You're fighting an omnipotent god who storywise and gameplay wise is even stronger than the previous game's final boss, who had to be killed by ''punching them into the sun''. The twist is, after a long, NintendoHard battle involving giant [[AmazingTechnicolorBattlefield flashy arenas]], giant satellites, giant lasers, and [[BreadEggsBreadedEggs giant satellites firing giant lasers]], in the end you end up weakening and depowering the boss so much, that after you send them flying through the air with your final attack (canonically stronger than the one in the first game), they keep going until they fall into the mouth of [[OurDragonsAreDifferent Gommorah]]... the weakest summon in the first game, and the first boss of the sequel. It eats him. Talk about humiliation.
* CirclingBirdies: Stunned angels and demons have stylistic pentagrams circling above them when they are stunned.



* CoOpMultiplayer: Tag Climax downplays this. Both players have to defeat the required enemies to advance from one Verse to the next, but they're also competing for the best combo score in each Verse. They still have to both make it to the end of each Verse; if one player is downed and they're not revived or the Verse completed within 15 seconds, or both players bite the dust, the entire match is forfeit for both.

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* CoOpMultiplayer: Tag Climax downplays this. Both players have to defeat the required enemies to advance CollectionSidequest: The Umbran Tears Of Blood make a return from one Verse to the next, but they're first game, thougn there are fewer this time around (50, distributed between 30 Achievements and 20 Crows). There's also competing the many Journals that can be collected throughout the levels, but beyond getting all of them being a requirement for getting one of the best combo score Umbran Tears, all they do is [[StoryBreadcrumbs give backstory for characters, history, and locations in each Verse. They still have to both make it to the end of each Verse; if one player is downed and they're not revived or the Verse completed within 15 seconds, or both players bite the dust, the entire match is forfeit for both.game]].



* CoOpMultiplayer: Tag Climax downplays this. Both players have to defeat the required enemies to advance from one Verse to the next, but they're also competing for the best combo score in each Verse. They still have to both make it to the end of each Verse; if one player is downed and they're not revived or the Verse completed within 15 seconds, or both players bite the dust, the entire match is forfeit for both.
* CreativeClosingCredits: There are little scenes between the credits and their spiffy music where the player relieves previous scenes of the game, ending with one last one relevant to the epilogue. Performace on these scenes grant medals, and these affect the player's ranking on the final chapter.
* CreepyCentipedes: Scolopendra makes a reappearance in this game, now in a swarm as enemies attacking Bayonetta after she enters [[{{Hell}} Inferno]]. Also from this game, [[SecretCharacter Jeanne]] gets her own version of Bayonetta's aquatic [[ScaledUp snake transformation]], hers is instead a giant aquatic centipede (aptly called Centipede Within) which very well may be a reference back to the Scolopendra.



* DeathDealer: Loki of throws enchanted cards to destroy angels and demons, and has a few specialized cards with out-of-combat abilities like teleportation [[spoiler:and erasure]]. They only work for him, as seen when Bayonetta throws one of his cards at an angel corpse to no effect.
* DeathWorld: Following up the horrific world of Paradiso in the first game, there's now the lovely world of Inferno. Naturally, as a FireAndBrimstoneHell, it is far from hospitable. The easiest ways for a mortal to get there are to venture to the top of the sacred mountain Fimbulvetr, or venture through an obstacle course of floating ruins under a subterranean ocean. If you get there, you'll be witness to hordes of incredibly powerful demons that even the strongest Umbra Witches in the world have trouble against. Attractions include a constantly-shifting living forest inhabited by soul-eating nagas capable of turning you into a helpless child, fire-breathing spiders, demons forced to eat their siblings to survive, and colossal dragon-like demons; giant rivers of boiling blood home to mile-long centipedes; an enormous tornado wrapped in thorny tentacles; and even the ground can turn out to be a giant manta ray that can hold you in its guts for all eternity. Bayonetta sure doesn't stick around here for long.
* DemotedToDragon: The BigBad of this game, [[spoiler:Loptr/Aesir, tricks Balder, the big bad of the first game, into serving him by making him think Loki, Loptr's good half, was the one who killed his wife. However, the Balder in the sequel was brought to the present via TimeTravel, and is not the same Father Balder from the first game, at least not until the end of the second game]].



* DevelopersForesight

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* DevelopersForesightDevelopersForesight:



* DidIMentionItsChristmas: The game happens during Christmas eve. [[BadassSanta Rodin]] dresses up for the season as Santa.



* DragonWithAnAgenda: [[spoiler:Loptr pulled Father Balder (the BigBad from the [[{{VideoGame/Bayonetta}} first game]]) [[TimeTravel through time]] to serve him. Loptr wants to claim the 'Eyes of the World' for his own and Loki, the good half of his soul, stands in his way. Balder, meanwhile, only wants to kill Loki because he thinks Loki killed his wife, Rosa (it was actually Loptr from 500 years ago), and has no interest in any of Loptr's goals otherwise.]]



* DropTheHammer: One of the new weapons is the Takemikazuchi. It's a remarkably huge hammer, larger than any playable character.

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* DropTheHammer: One of There's the new weapons 武甕槌 Takemikazuchi, an absolutely enormous War Hammer that is easily the Takemikazuchi. It's largest, most powerful, but also slowest weapon in the game. According to its description it used to be a remarkably huge hammer, larger than any playable character.holy {{BFS}} held by the great demon Takemikazuchi, but was re-forged into a massive hammer by the FallenAngel Rodin just because he wanted to. There's also the smaller great hammer that can be dropped by the [[OurCentaursAreDifferent Accolades]] that Bayonetta can use, meaning Bayonetta can actually have two giant hammers equipped at the same time (although none [[ArmedLegs on her heels]]).
* DualBoss: The game does not have a dual boss in the main game, but [[BrutalBonusLevel Witch Trial V]] has several verses that throw two bosses at the player at once: Alraune and Young Loptr in Verse 3, Masked Lumen and Adult Loptr in Verse 5, [[spoiler:Bayonetta and Jeanne]] in Verse 8, and [[spoiler:Unmasked Balder and Rosa]] in the ninth and final verse.



* EpicFail: The reward for beating all chapters on 3rd Climax difficulty (the hardest standard difficulty) is [[spoiler:a live, angry [[Franchise/SuperMarioBros chain chomp]] she chains to her legs and uses as a flail]]. [[LethalJokeWeapon It's as deadly as it is absurd and unexpected]].



* ExclusiveEnemyEquipment: This mechanic is brought back in this game, only this time in addition to angelic weapons, Bayonetta can also steals the weapons from Infernal Demons. [[spoiler:The secret Rodin weapon obtained in both games allows Bayonetta to wield all of those weapons at will]].



* FaceDesignShield: An extreme example with the angel Valor. Rather than his shield bearing a face design, the shield is ''literally'' his face!



* FaustianRebellion: Zigzagged. The titular character is a witch who made a DealWithTheDevil with a demon named Madama Butterfly in exchange for demonic powers and command over the forces of Inferno. Due to events in the [[VideoGame/{{Bayonetta}} the first game]], several demons, even a few who has served her before, turn against her, forcing her to kill them in self defense. However, some other demons are still loyal to her, including Madama Butterfly herself.
* FireIceLightning: The [[FireBreathingWeapon Undine]], a pair of demonic flamethrowers with both KillItWithFire and KillItWithIce settings that can be swapped on the fly. Lightning is covered by the [[DropTheHammer Takemikazuchi]], an absolutely massive hammer that is slow but can smash through defenses.
* ForcedTransformation: Demon Resentment has a ray that has this effect. Once Bayonetta turned into the helpless little girl she once was (Cereza), it chases her around and if she gets caught -- it eats her alive.



* FreeFallFight:
** Valor boss fight happens as you are falling down inside a tower.
** Again, the fight on the debris of the ruined clock tower, only in a slightly different scenario.



* GiantSpider: Phantasmaraneae, absolutely humongous fire-breathing spiders that live near magma flows deep in Inferno. The title character summons one (and by extension its many offspring), and despite their ferocious appearance, they are known for being curious and rewarding to those who are respectful. [[spoiler:However, in this game, the imbalance affecting the worlds causes them to go berserk, and one serves as a mini-boss.]]
* GlassCannon: Jeanne makes a return, but SecretCharacter Rosa easily surpasses her as the glass cannon in this game, as her weapons do ''three times'' as much damage by default as Bayonetta's attacks, plus her SuperMode puts her into the MiniMecha Umbran Armor which can devastate enemies with staggering, high damage combos. However, she also takes three times as much damage from enemies.
* GodWasMyCopilot: Bayonetta is followed around by Loki, a bratty and foul-mouthed KidSidekick that ''just'' happens to be the Creator of the Universe. Or rather half of it.
* GogglesDoSomethingUnusual: Played straight when Luka gets his hands on a pair of permanently enchanted specs from the FallenAngel Rodin so he can see the angels (and Bayonetta) in Purgatorio whenever he wants.



* GrappleMove: The Alruna, [[DualWield twin whips]] that can also be equipped to Bayonetta's arms or [[ArmedLegs legs simultaneously]] or separately, allowing her to grapple two enemies at once. In both cases, the grapple is only reliable on smaller, weaker enemies unless Bayonetta uses [[BulletTime Witch Time]], which then allows her to grapple most enemies with ease[[note]]The exceptions being AttackOfThe50FootWhatever enemies and the TurnsRed form of the BonusBoss in the second game[[/note]].



* GroinAttack: Jeanne nearly drives the front wheel of her motorcycle right into Enzo's groin in an early cutscene.

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* GroinAttack: GroinAttack:
**
Jeanne nearly drives the front wheel of her motorcycle right into Enzo's groin in an early cutscene.cutscene.
** Happens if a player selects "No" on the GameOver screen. Doubles as a BreastAttack, since out of all the hands that will grab Bayonetta, two of them go over her boobs and one goes right on her crotch. She effectively gets dragged down to Inferno by her boobs and lady parts.



* GuestStarPartyMember: Allies join Bayonetta and fight with her on the side in different points through the game. The one who fights with her the most often is Loki, who is also the only one with limited health. Other people who tag along with her include Rodin (who is able to oneshot any enemy in his way), [[spoiler:Bayonetta's mother Rosa in the Vigrid chapters, and the Masked Lumen/Balder in the final chapter]].



* {{Hell}}: Inferno itself. Here it plays a greater role than in the original, as Bayonetta's goal for most of the game is to reach it. Unsurprisingly, it turns out to be a very nasty place.



* HarderThanHard: 'Infinite Climax', which unlike its equivalent from the first game doesn't disable Witch Time... however, that doesn't mean it's any easier; if anything, you'll desperately ''need'' Witch Time to stand a chance at this difficulty, because it messes with enemy spawns like in the first game.



* {{Heaven}}: Like the first game, Heaven has a majestic look but it's a nasty place to be otherwise, and playing as the Masked Lumen in Tag Climax shows creepy heavenly hands reaching for you when you're low on life points, clearly meant to be the counterpart to the demonic hands that reach for Bayonetta or Jeanne in normal game play.
* {{Hell}}: Inferno itself. Here it plays a greater role than in the original, as Bayonetta's goal for most of the game is to reach it. Unsurprisingly, it turns out to be a very nasty place.



* HeroicSacrifice: At the end of the game, [[spoiler:Balder]] pulls off a non-fatal version to disrupt the {{Big Bad}}'s escape plan. [[spoiler:This leads to his corruption, and forces him to kill the Umbra Witches]].

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* HeroicSacrifice: At the end of the game, [[spoiler:Balder]] pulls off a non-fatal version to disrupt the {{Big Bad}}'s Big Bad's escape plan. [[spoiler:This leads to his corruption, and forces him to kill the Umbra Witches]].



* HoistByHisOwnPetard: Alraune, who laid claim to Jeanne's soul after she was DraggedOffToHell and tries to do the same thing to Bayonetta during her battle with her, ultimately gets her own soul sucked out by Rodin in order to be made into a weapon for Bayonetta.
* HPTo1: The {{Superboss}} keeps the tradition from the first game when he TurnsRed, Shun Goku Satsu reference and all, except now he's seen lying down in the aftermath with you stripped naked in the background. If you have any remaining health, he'll bring you down to the game's last-chance hit point. If he uses it ''at'' the last chance hitpoint, it will kill outright.



* INeverToldYouMyName: Bayonetta calls the Masked Lumen by his real name even though he never revealed it to her. [[SayingTooMuch She becomes flustered when he realizes this and asks her how she knew his name.]]



* ImportantHaircut: SubvertedTrope. Bayonetta and Jeanne both sport new hairdos, but it's not important to the plot at all. According to WordOfGod, they just felt like having new hairstyles at the time the plot happens, like anybody else. However, her hair eventually plays a small role [[spoiler:when Bayonetta goes back in time and fights alongside her mother, removing the GenerationXerox effect from the first game]].
* ImpossiblyCoolWeapon: In keeping with the first game. Bayonetta's arsenal this time includes guns with BottomlessMagazines, a set of [[AbsurdlySharpBlade Absurdly Sharp Blades]], a bow that fires [[PoisonedWeapons poisonous insects]], a set of clubs that [[FireIceDuo are as cool as they are hot]], a triple-bladed SinisterScythe, a truly ''massive'' [[DropTheHammer hammer]] that can be [[ShockAndAwe electrified]], a set of [[ChainsawGood chainsaws]], a set of [[WhipItGood whips]], a ShapeshifterWeapon and a [[Franchise/SuperMarioBros sentient ball-and-chain with]] ''[[Main/MoreTeethThanTheOsmondFamily teeth]]''.

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* ImportantHaircut: SubvertedTrope. Bayonetta and Jeanne both sport new hairdos, but it's not important to the plot at all. According to WordOfGod, the developers, they just felt like having new hairstyles at the time the plot happens, like anybody else. However, her hair eventually plays a small role [[spoiler:when Bayonetta goes back in time and fights alongside her mother, removing the GenerationXerox effect from the first game]].
* ImpossiblyCoolWeapon: In keeping with the first game. Bayonetta's arsenal this time includes guns with BottomlessMagazines, a set of [[AbsurdlySharpBlade Absurdly Sharp Blades]], a bow that fires [[PoisonedWeapons poisonous insects]], a set of clubs that [[FireIceDuo are as cool as they are hot]], a triple-bladed SinisterScythe, a truly ''massive'' [[DropTheHammer hammer]] that can be [[ShockAndAwe electrified]], a set of [[ChainsawGood chainsaws]], a set of [[WhipItGood whips]], a ShapeshifterWeapon and a [[Franchise/SuperMarioBros sentient ball-and-chain with]] ''[[Main/MoreTeethThanTheOsmondFamily teeth]]''.



* InescapableAmbush: Like in the first game, there are parts in levels where Bayonetta is ambushed by enemies and has to defeat them all to proceed. Upon doing so, she breaks the obstructing barriers by shooting a heart-shaped bullet pattern into them (replacing the blown kiss).
* INeverToldYouMyName: Bayonetta calls the Masked Lumen by his real name even though he never revealed it to her. [[SayingTooMuch She becomes flustered when he realizes this and asks her how she knew his name.]]



* InsectQueen: [[spoiler:[[SecretCharacter Rosa]] has her own demoness she is bound too, a massive scarab woman named Madama Khepri who is said to be a Goddess in [[{{Hell}} Inferno]] with dominion over time and the sun.]]



* JustFrameBonus: The game adds a bonus to the Tetsuzanko attack on some weapons -- if the attack animation involves Bayonetta jumping back before ramming into the enemy, then she is capable of getting Witch Time off of an enemy's attack in the first half-dozen frames.



* KickingAssInAllHerFinery: In addition to bringing back the Peach and Daisy outfits, the game also adds the 'Dress' outfit, two costumes based on fancy dresses Bayonetta wears during the Prologue and Ending of the game ([[SecretCharacter Jeanne]] also has her own version for the fancy leather dress she wore in the ending).
* KillEnemiesToOpen: Like in the first game, there are barriers that obstruct the way forward when enemies ambush Bayonetta, forcing her to dispatch them. Unlike in the first game, she later destroys the barriers with a heart-shaped pattern of bullets simed at them, instead of blowing a kiss.
* LaserGuidedAmnesia: Alraune, who seeks to use Jeanne's soul to gain more power for herself after Jeanne gets DraggedOffToHell. Aside from getting her ass kicked by a pissed-off Bayonetta, who [[RoaringRampageOfRescue tore through Inferno just to save Jeanne]], her ultimate fate is deliciously ironic: Rodin uses ''her'' soul in order to create a new weapon for Bayonetta.



* {{Leitmotif}}: "[[https://www.youtube.com/watch?v=8DTjMisARs8&ab_channel=SlasherPL You May Call Me Father]]" is this for [[spoiler:Balder, which plays during his boss fight in the first game and his younger self's last fight in the second. Parts of it are even incorporated into the second game's "Lumen Sage and Temperantia", where you fight his younger self, The Masked Lumen, before finding out that he is Balder.]]



* LiteralSplitPersonality: [[spoiler:Loki and Loptr, the good and evil halves of Aesir, the God of Chaos. When Aesir split his power into the Eyes of the World, he split his soul into two incarnations. By the end of the game, however, Loptr forcibly takes both Eyes and Loki's Sovereign Power, taking over the body of Aesir and becoming the game's FinalBoss]].



* MalevolentMaskedMen: introduces a new character acting as TheRival for Bayonetta, a [[LightIsNotGood Lumen Sage]] wearing a mask that resembles [[ThePowerOfTheSun the Sun]]. Given that he is intent on the [[WouldHurtAChild death]] of [[MouthyKid Loki]] and fights almost exactly like Bayonetta, using light-themed versions of her moves, he fits this trope to a T. [[spoiler: ...[[SubvertedTrope or not]]. He actually has [[{{Revenge}} his reasons]] for wanting to kill Loki ([[FrameUp he thinks]] that he [[YouKilledMyFather killed his lover]]), and even then this is because he was a pawn of [[BigBad Loptr]]]].



* MirrorBoss: Pinch hitting for Jeanne is the new Lumen Sage. Can do anything Bayonetta can do up to and including summoning giants to fight on his behalf.
** The monsters they toss at each other also serve as EvilCounterpart mirror bosses for each other, too:
*** Fortitudo and Labolas are both multi-headed summons that do the most melee damage with their teeth and are capable of limited, slow flight. While Labolas doesn't have fire abilities like Fortitudo, it doesn't seem to mind the magma field they fight on, and is from Inferno to boot, meaning it's safe to assume it has some fire resistance.
*** Temperantia and Madama Butterfly are both the most humanoid summons that Bayonetta and the Sage have at their disposal, have better flight capabilities than the previous two, and mainly fight with their fists.
*** Sapientia and Hydra are both at home in liquid environments and have flexible, cutting appendages in the form of Sapientia's laser tentacles and Hydra's horns, as well as evenly-matched secondary options in the form of Hydra's scream and Sapientia's missiles.

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* MirrorBoss: Pinch hitting for Jeanne is the new Lumen Sage. Can do anything Bayonetta can do up to and including summoning giants to fight on his behalf.
**
behalf. The monsters they toss at each other also serve as EvilCounterpart mirror bosses for each other, too:
*** ** Fortitudo and Labolas are both multi-headed summons that do the most melee damage with their teeth and are capable of limited, slow flight. While Labolas doesn't have fire abilities like Fortitudo, it doesn't seem to mind the magma field they fight on, and is from Inferno to boot, meaning it's safe to assume it has some fire resistance.
*** ** Temperantia and Madama Butterfly are both the most humanoid summons that Bayonetta and the Sage have at their disposal, have better flight capabilities than the previous two, and mainly fight with their fists.
*** ** Sapientia and Hydra are both at home in liquid environments and have flexible, cutting appendages in the form of Sapientia's laser tentacles and Hydra's horns, as well as evenly-matched secondary options in the form of Hydra's scream and Sapientia's missiles.missiles.
* MissionPackSequel: ''Bayonetta 2'' plays damn near identically to the [[VideoGame/{{Bayonetta}} original game]], with some token changes and an entirely new cast of enemies [[spoiler:except for the levels taking place in the Witch Hunt, which brings back almost the entire slew of enemies from the original game]]. Most of the techniques and items Bayonetta can purchase are the same as the first game, and clearing the game even allows purchasing a costume that unlocks her original moveset. This even extends to the plot itself, which reuses many plot points and elements from the first game's story.



* MultiMookMelee: The Witch Trials, which can be played after completing the game. Each of these chapters consist of a series of fights against increasingly powerful enemies, and there are extra perks to further push the challenge: Each Trial's difficulty is predetermined, so while the first three chapters are reasonable for the casual player, the last two will a lot harder since they're set on [[HarderThanHard Infinite Climax]] difficulty. Secondly, no continues can be used, so if Bayonetta's HP is deplete just once, it's GameOver and the current chapter has to be restarted.



* NearMissGroinAttack: The game has Enzo's groin very nearly run over, complete with scooting back, when Jeanne makes her entrance via motorcycle.
--->'''Enzo:''' MOTHERFUCKER!



* NoodleIncident: What ''did'' Madama Butterfly do that pissed off Alraune so much?

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* NoodleIncident: What ''did'' the demon Alraune is absolutely enraged to see that Bayonetta's contract is Madama Butterfly do and goes on a rant about how much she detests Butterfly, mentioning that pissed off even the "passing millennia" did not quench her hatred for her. What Madama Butterfly did to Alraune so much?is anyone's guess. Lampshaded by Bayonetta:



* NostalgiaLevel: Played with. Chapters XIII to XV take place in Vigrid, the first game's setting, and as such feature familiar locales, enemies, and music. [[spoiler:The twist is Bayonetta is revisiting these locations during the witch hunts from 500 years ago and fights alongside Rosa, who also adds to the nostalgia by using Bayonetta's animations from the first game and having a similar design]].

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* NostalgiaLevel: Played with. Chapters XIII to XV take place in Vigrid, the first game's setting, and as such feature familiar locales, enemies, and music. [[spoiler:The twist is that Bayonetta is revisiting these locations during the witch hunts from 500 years ago and fights alongside Rosa, who also adds to the nostalgia by using Bayonetta's animations from the first game and having a similar design]].



* OneHitKill: Technically, a Two Hit Kill; the demonic EliteMook Resentment has one attack, a large purple laser, that reverts Bayonetta/Jeanne/[[spoiler:Rosa]] to childhood. It then disgorges clutching red hands that will grab Bayonetta/Jeanne/[[spoiler:Rosa]] and drag her into its "mouth", instantly killing her.

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* OneHitKill: OminousLatinChanting: Ominous Enochian Chanting makes a return in this game, except here it's used mostly for demonic enemies (in particular Alraune, Whisperer of Insanity), while angelic enemies tend to lean more towards the EtherealChoir side of things.
* OneHitKill:
**
Technically, a Two Hit Kill; the demonic EliteMook Resentment has one attack, a large purple laser, that reverts Bayonetta/Jeanne/[[spoiler:Rosa]] to childhood. It then disgorges clutching red hands that will grab Bayonetta/Jeanne/[[spoiler:Rosa]] and drag her into its "mouth", instantly killing her.her.
** Chapter X has a section where Rodin is seen killing multiple demons with single attacks. According to him, this is him going easy on them.
* OneToMillionToOne: Like in the first game, by dodging an attack at the very last second, Bayonetta can [[BatOutOfHell shatter into bats]] upon getting hit, negating the attack and gaining increased amounts of [[BulletTime Witch Time]] in the process. For Jeanne she turns into a [[MacabreMothMotif swarm of moths]], and this is the only way she can get Witch Time normally. [[{{VideoGame/Bayonetta2}} In the sequel]], [[spoiler:[[SecretCharacter Rosa]]]] can also use this ability, turning into a [[ScaryStingingSwarm swarm of hornets]].
* OneWomanWail: The game features one during the boss theme [[https://www.youtube.com/watch?v=6MmuICdEuI8 "Alraune Whisperer of Insanity,"]] which fits in eerily well amongst the OminousLatinChanting.


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* OutsideRide: The game begins with Bayonetta fighting angels atop a jet fighter.


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* PastelChalkedFreezeFrame: Like in the first game, each time a new enemy type appears (including bosses), a [[MookDebutCutscene mini cutscene]] plays with one of these, transitioning to a book (the Hierarchy of Laguna for angels, Lemegeton's Guidebook for demons) as the name and rank/title of the enemy is given.


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* PromotedToPlayable: The Tag Climax mode allows players to control [[TheBlacksmith Rodin]] and [[BigBad Balder]] (though the former had an earlier playable appearance in ''VideoGame/TheWonderful101'').


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* PurposelyOverpowered: Rodin's namesake weapon, which in both games is unlocked by beating his BonusBoss fight. It's a quartet of rings that act as a SwissArmyWeapon that morph into almost[[note]]In ''2'', it cannot become any of the Angel Arms from the first game[[/note]] every Enemy Arm, and Enemy Arms as a whole have significantly more power and combo points to them than regular weapons. The cost is that Rodin is much harder to beat than the final boss on the hardest difficulty, requires a lot of grinding just to fight him, and since fighting him automatically sets the difficulty to the highest, you can't cheese the fight by beating him on Very Easy/Easy.


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* RescuedFromTheUnderworld: The game kicks off with Bayonetta heading off to Inferno to rescue her friend Jeanne after her soul is DraggedOffToHell by a demon gone rogue.
* RevolversAreJustBetter: There's SecretCharacter [[spoiler:[[MamaBear Rosa]], Bayonetta's mother]], and her revolvers called Unforgiven, which she wields on both her hands [[ArmedLegs and feet]]. They are basically a [[HandCannon quartet of hand cannons]], and do three times as much damage as any other weapon in the game, balanced out by the fact their wielder has very low defense and is a GlassCannon.


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* RiddleForTheAges: What exactly happened between Madama Butterfly and Alraune, and why does the latter hate the former so much? Amusingly, even Bayonetta comments that she's unaware of the answer.
* RiseToTheChallenge: There's a Verse that requires Bayonetta to use [[PantheraAwesome Panther]] [[{{Animorphism}} Within]] in order to ascend the crumbling walkways of a small tower, while [[AdvancingBossOfDoom being pursued by a Golem]].


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* RoaringRampageOfRescue: The main action has Bayonetta mounting a [[RescuedFromTheUnderworld rescue mission into the very heart of Inferno]] in order to save the soul of Jeanne, who was [[DraggedOffToHell dragged off]] after [[TakingTheBullet saving her from a renegade demon]], taking down both angels and demons along the way. And there is absolutely no mercy from Bayonetta when she finally faces down Alraune, the demon who has laid claim to Jeanne's soul.
* SamePlotSequel: Despite having a different initial premise than [[VideoGame/{{Bayonetta}} its predecessor]] (in the first game, Bayonetta investigates her past while in the second she tries to find a way to rescue her friend Jeanne from Hell), the game ends up rehashing several plot points and scenes. In both game, Bayonetta wanders in an old city with ties with the supernatural (Noatun and Vigrid), stumbles upon a mysterious child who's being targeted by the ennemies (Cereza and Loki) and regularly fights with a EvilCounterpart (Jeanne and the Masked Lumen) who turns to be a pawn of the OmnicidalManiac BigBad ([[spoiler:Father Balder and Loptr]]). At the end of both games, [[spoiler:the BigBad uses the Eyes of the World to summon a gigantic mass destroying deity (Jubileus and Aesir). Bayonetta and her redeemed rival defeat it by [[SummonBiggerFish summoning an even bigger one]] (Queen Of Sheba and Omne).]]
* SarcasticClapping: This is the titular character's reaction after watching Loki take out a group of [[OurAngelsAreDifferent angels]] by himself, granted this might be subverted since she did seem at least somewhat genuinely impressed with his skills beforehand (she is notorious for her snark, after all). This clapping animation is actually used for Bayonetta's losing animation for her appearance as a GuestFighter in ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'', looking as snarky and sarcastic as ever.


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* ScrewThisImOuttaHere: The magic-wielding MouthyKid Loki is happy to follow Bayonetta around, helping her out with his powers in exchange for her protecting him from the angels out to kill him [[AmnesiacHero for reasons he can't recall]]. However, he rationally draws the line at ''literally following Bayonetta into [[{{Hell}} Inferno]]''. [[spoiler:At least until an ambush by the Lumen Sage and Loptr manages to make Inferno look like a reasonable escape route.]]


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* SecretCharacter: Jeanne makes a return as an unlockable character in ''{{VideoGame/Bayonetta 2}}'', unlocked by just beating the game on any difficulty. [[spoiler:Bayonetta's mother, [[GlassCannon Rosa]]]], can also be unlocked by beating the game on 3rd Climax, the second hardest difficulty in the game. Two more characters can be unlocked in the online co-op mode, Tag Climax, through randomly being challenged by them during play, [[spoiler:[[LightEmUp Lumen Sage, Balder]]]], and [[FallenAngel Rodin]], although these two can only be used on the co-op mode and not during normal gameplay.
* SeeThruSpecs: Luka gets another pair of glasses that let him see into Purgatorio from Rodin in exchange for some genuine sake. However, he unfortunately forgets that being able to see things in Purgatorio is not the same as being able to touch them.


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* SequelEscalation: The first game already had large-scale, intense fights against giant enemies, but the second one gives a first boss from the ''Prologue'' that could pass as a FinalBoss in another game. Bayonetta goes from exclusively fighting forces of Paradiso to [[spoiler:fighting both infernal demons and the god of the human world (which is a distinct plane from heaven or hell) in addition to both old and new angels, and we finally get to see what Inferno looks like after the first game never revealed it.]] The MirrorBoss fights are a ''lot'' flashier: Jeanne from ''1'' summoned portions of demons for her battles, while the Masked Lumen in ''2'' summons the bosses in full-scale as they fight with Bayonetta's own demon summons in the background.


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* ShockwaveStomp: Rodin often attacks by creating a large wave from stomping on the ground. In the game's main story, he does this against groups of demons attacking him and Bayonetta, and each stomp is capable of killing all the demons instantly. He also uses that attack when he's fought as a BonusBoss, but thankfully it's not an instant-kill there.


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* SnarkToSnarkCombat: Bayonetta, DeadpanSnarker par excellence, ''finally'' finds someone who can keep up with her quips in the form of MouthyKid Loki.


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* SoundTest: Like the first game, ''Bayonetta 2'' has one available after the story's completion. The tracks are sorted by appearance in the games, so if you want to hear a theme in particular, make sure to remember when it first triggered.


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* StoryBreadcrumbs: There are "The Journal's Echoes", which play the same role as Antonio's Notebook in the first game, giving backstory regarding the town of Noatun, the sacred mountain Fimbulventr, and the God of Chaos, Aesir. These pages were written by Luka himself, taking after his father. [[JustifiedTrope It's said that Luka left these fragments of his notebook on purpose so that Bayonetta could find them to help her in her mission]].


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* {{Superboss}}:
** [[spoiler:The platinum ticket returns in the game, and with it, Rodin: the Infinite One. However, instead of fighting you as Father Rodin the angel, he's fighting as Rodin the demon.]] It also happens to be [[SNKBoss one of the most difficult fights]] in a Hack and Slash game.
** In Tag Climax, a few extra bosses can be fought. [[spoiler:Jeanne & Bayonetta and Rosa & Balder are fought as teams; and Labolas, one of the Infernal Demons that's normally summoned during Wicked Weaves, can also be fought.]]


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* SwordDrag: Equipping [[ChainsawGood Salamandra]] to your legs will have Bayonetta do this automatically when she runs, complete with a gratuitous amount of SwordSparks.


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* ToHellAndBack: The primary driving force behind the initial plot is for the titular character to find the [[HellGate Gates of Hell]] to enter [[{{Hell}} Inferno]] to reclaim the soul of her dear friend and fellow Umbra Witch, Jeanne... and ''then'' manage to get back out again. Getting into Inferno takes up the majority of the game, although getting out of Inferno ends up being a lot easier, happening by accident as a result of elements from the secondary storyline in the game.


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* TwoLinesNoWaiting: The game starts off with a plot ToHellAndBack for the titular character in order to reclaim the soul of her friend, Jeanne, but gets sidetracked by a secondary plot involving a TagalongKid named Loki who just so happens to [[AmnesiacHero have amnesia]] about who he is, other than he just to happens to be trying to get to the same holy mountain as Bayonetta. The plots clash more than a few time, but end up being more intertwined once the BigBad [[spoiler:Loptr/Aesir]] is revealed, since [[spoiler:he was the one who caused Jeanne's soul to be sent to hell, and also happens to be Loki's evil half]].
* UnderwaterBossBattle: The fight against the demon Insidious takes place underwater, as does the second part of Valor's boss fight.


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* UniquenessDecay: Halos make a return, [[InformedAttribute still described as rare as ever]], in this game; however, they are joined by an equally described as rare new currency made from [[BodyToJewel crystallized demon's blood]] called Orbs (which also serves as a ShoutOut to the ''VideoGame/DevilMayCry'' series), which become just as commonplace once Bayonetta starts defeating Infernal Demons on a regular basis.
* UnlockableContent: The game continues this trend with Jeanne and most of the same accessories available to be unlocked (with a mix of new and old weapons), but also introduces Bayonetta's mother, Rosa, as a new unlockable character. The sequel also introduces Verse Cards which can be used in the online co-op mode, Tag Climax, which in turn can unlock two additional bonus characters, Balder and Rodin, although these two only be used in the aforementioned Tag Climax.
* UnlockableDifficultyLevels: Infinite Climax, available upon completing the game on 3rd Climax.


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* VideoGameFlamethrowersSuck: the Undine are magical flamethrowers that can be DualWield in the titular character's hands [[ArmedLegs or heels]] with both KillItWithFire and KillItWithIce settings. Generally though, its just a very average weapon, the ice-setting is really the only worthwhile option because it can encase enemies in ice, and even then, it can only do so semi-reliably on smaller, weaker enemies. That being said, the leg version can be useful for closing out combos with [[SummonBiggerFish Wicked Weaves]], but there are just better options in the game to choose from.
* VillainousVow: Following the final fight against the Masked Lumen, he forces Bayonetta to her knees with sheer rage and swears on his soul that Loki will draw his last breath before him. [[spoiler:Later chapters show us that, despite what he initially appears to be, he's more of an AntiVillain.]]


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* TheWarSequence: The game gets in on the action close to the end [[spoiler:when Bayonetta gets transported 500 years into the past to the conclusion of the Witch Hunts]]. It consists of two levels: [[spoiler:the first is fighting your way through the angelic army attacking Vigrid with a fancy suit of [[MiniMecha Umbran Armor]], the second represents the last stand of the Umbran Witches against the overwhelming numbers of angels.]]


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* YourMom: Bayonetta's longer taunt in the game has her tell the enemy "If you need to learn how to talk to a lady, ask your mum", just like [[Creator/HidekiKamiya her creator]]. This taunt even made it into her [[GuestFighter guest appearance]] in ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU''.
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* MoneyIsExperiencePoints: Like in the previous game, you can use halos to upgrade your health, magic, and to learn new skills in addition to buying items, costumes, and accessories.
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* OnlyMostlyDead: It's revealed in this game that this is how death works in the Bayonetta universe. As Rodin explains, someone is only truly dead once their departed soul fully becomes part of another realm in the Trinity of Realities (either by being eaten, adapted or otherwise transformed), and this process takes roughly a day or so. Until that point, it is possible to resurrect someone. However, this comes with a number of caveats, such as keeping their physical body in a intact, stable, preserved state, the person's life having been cut short in a "wrong" way (i.e. Jeanne's soul being taken outside the terms of her contract), and someone being able to actually get to the departed soul and attach to them a means to call the soul back to their body. As such, mostly dead ends up being truly dead almost always.
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* ImpossiblyCoolWeapon: In keeping with the first game. Bayonetta's arsenal this time includes guns with BottomlessMagazines, a set of [[AbsurdlySharpBlade Absurdly Sharp Blades]], a bow that fires [[PoisonedWeapons poisonous insects]], a set of clubs that shoot both [[PlayingWithFire fire]] and [[AnIcePerson ice]], a triple-bladed SinisterScythe, a truly ''massive'' [[DropTheHammer hammer]] that can be [[ShockAndAwe electrified]], a set of [[ChainsawGood chainsaws]], a set of [[WhipItGood whips]], a ShapeshifterWeapon and a [[Franchise/SuperMarioBros sentient ball-and-chain with]] ''[[Main/MoreTeethThanTheOsmondFamily teeth]]''.

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* ImpossiblyCoolWeapon: In keeping with the first game. Bayonetta's arsenal this time includes guns with BottomlessMagazines, a set of [[AbsurdlySharpBlade Absurdly Sharp Blades]], a bow that fires [[PoisonedWeapons poisonous insects]], a set of clubs that shoot both [[PlayingWithFire fire]] and [[AnIcePerson ice]], [[FireIceDuo are as cool as they are hot]], a triple-bladed SinisterScythe, a truly ''massive'' [[DropTheHammer hammer]] that can be [[ShockAndAwe electrified]], a set of [[ChainsawGood chainsaws]], a set of [[WhipItGood whips]], a ShapeshifterWeapon and a [[Franchise/SuperMarioBros sentient ball-and-chain with]] ''[[Main/MoreTeethThanTheOsmondFamily teeth]]''.
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** The end of the fights with Golem has Bayonetta summon Hekatoncheir, like she did against the Golem in the first game. In that game, Hekatoncheir attempted to finish off the Golem by setting up a volleyball spike to smash the core, only to whiff the spike and default to just pummeling the thing. In this game, Hekatoncheir ''starts'' by pummeling the core, which pops it into the air for it to set up a volleyball spike. This time, the demon hits its mark, and spikes the Golem’s core [[spoiler:right into the Gates of Hell, breaking the final seal]]
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* ImpossiblyCoolWeapon: In keeping with the first game. Bayonetta's arsenal this time includes guns with BottomlessMagazines, a set of [[AbsurdlySharpBlade Absurdly Sharp Blades]], a bow that fires [[PoisonedWeapons poisonous insects]], a set of clubs that shoot both [[PlayingWithFire fire]] and [[AnIcePerson ice]], a triple-bladed SinisterScythe, a truly ''massive'' [[DropTheHammer hammer]] that can be [[ShockAndAwe electrified]], a set of [[ChainsawGood chainsaws]], a set of [[WhipItGood whips]], a ShapeshifterWeapon and a [[Franchise/SuperMarioBros sentient ball-and-chain with]] ''[[Main/MoreTeethThanTheOsmondFamily teeth]]''.
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** Sloth. [[NonIndicativeName Don't let the name fool you]]: it constantly gets in your face and hacks you to ribbons at an unparalleled speed, refusing to let you take a breath. They're also likely to interrupt combos on them by countering or dodging, and Torture Attacks DON'T instantly kill them. They actually bear a lot of similarities to the first game's Grace and Glory in this sense, though unlike them, if they hit you, they taunt you by pointing a sword at you. Which they will be doing a ''lot''.
** The very [[MeaningfulName aptly-named]] Resentment, the only enemy in the game with an instant-death attack. It achieves this by casting a long-range attack that turns Bayonetta into her younger self from the first game, then crawling up to her and swallowing her whole. Bayonetta is nearly helpless in this form, and is pretty much done for if Resentment was next to her when it attacked. There are thankfully only a few of them in the main story mode to fight, but one optional fight has you dealing with two of them in a cramped arena. Activating Umbran Climax will cut the transformation short, but if you don't have enough magic to activate it, you should hope your dodging skills are up to the task! On top of that, it can grab you and force you to wiggle the left stick to get out, [[VideoGame/DeadRising Dead Rising-style]]. Constantly having to stop what you're doing to have to shake the left stick is surprisingly unenjoyable!
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* BossInMookClothing:
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Bayonetta came out in Japan on October 29, 2009.


''Bayonetta 2'' is a StylishAction [[HackAndSlash hack and slash game]] developed by Creator/PlatinumGames and published by Creator/{{Nintendo}} for the UsefulNotes/WiiU and [[UsefulNotes/NintendoSwitch Switch]], with Creator/{{Sega}}, the franchise owners, serving as advisor. It is the sequel to the 2010 game, ''VideoGame/{{Bayonetta}}'', and is directed by Yusuke Hashimoto and produced by Atsushi Inaba, under supervision by series creator Creator/HidekiKamiya. It was announced on September 13, 2012, and was made a Wii U exclusive due to Nintendo's financial backing of the game, even though the company did not request that it be exclusive. [[https://www.youtube.com/watch?v=UIot0Otq7MA Check out the game's first teaser.]] At E3 2014's Nintendo Direct, it was announced that the release would also come bundled with an [[UpdatedRerelease updated version]] of the original ''Bayonetta'', although a standalone version was made available in February 2016. ''Bayonetta 2'', along with the original ''Bayonetta'', were released for the UsefulNotes/NintendoSwitch on February 16, 2018 with the additions of local co-op and Toys/{{Amiibo}} support.

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''Bayonetta 2'' is a StylishAction [[HackAndSlash hack and slash game]] developed by Creator/PlatinumGames and published by Creator/{{Nintendo}} for the UsefulNotes/WiiU and [[UsefulNotes/NintendoSwitch Switch]], with Creator/{{Sega}}, the franchise owners, serving as advisor. It is the sequel to the 2010 2009 game, ''VideoGame/{{Bayonetta}}'', and is directed by Yusuke Hashimoto and produced by Atsushi Inaba, under supervision by series creator Creator/HidekiKamiya. It was announced on September 13, 2012, and was made a Wii U exclusive due to Nintendo's financial backing of the game, even though the company did not request that it be exclusive. [[https://www.youtube.com/watch?v=UIot0Otq7MA Check out the game's first teaser.]] At E3 2014's Nintendo Direct, it was announced that the release would also come bundled with an [[UpdatedRerelease updated version]] of the original ''Bayonetta'', although a standalone version was made available in February 2016. ''Bayonetta 2'', along with the original ''Bayonetta'', were released for the UsefulNotes/NintendoSwitch on February 16, 2018 with the additions of local co-op and Toys/{{Amiibo}} support.
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Nice Hat is no longer a trope


* NiceHat: Luka now wears a very sexy and stylish Mexican cowboy hat.
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* TheEndingChangesEverything: For both ''2'' and the first game. [[spoiler: Balder, who had been an AntiVillain at worst in ''2'', traps Loptr inside him before he gets sent back to his time. As a result, the events of the first game are retconned so that the Father Balder met then is actually Loptr in control of his body.]]
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** In the Switch port, if "Moon River" is playing or has played within the last 30 seconds, video capture will be disabled. However, if background music is set to mute, you can always perform video captures, even during sections where that song would otherwise be playing.
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* {{Qipao}}: One of the alternate costumes for Bayonetta.
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* StealthPrequel: With all the TimeTravel, {{Retcon}}s, and vastly expanding on the first game's backstory, this game is more of a prequel to the first than a sequel in terms of plot. The final boss of this game [[spoiler:is the true cause of everything in the first, this game's SequelHook is more like a prequel hook for the first game's conflict, and so on.]]
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* SinisterStingrays: Insidious is one of the [[OurDemonsAreDifferent demons of Inferno]], and takes the appearance of a gigantic manta ray, complete with skull markings on its back and eyes on its wings. Insidious swallows Bayonetta and Loki alive at one point, forcing them to battle it from within, and they have to [[MadeOfIron use extremely powerful magic weaponry to kill it]].
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* ContinuingIsPainful: A downplayed case in Tag Climax. Although there is no hard limit on how many times a player character can be revived whenever they are downed, every time they ''do'' get revived, they will start off with half as much health as the last time they are revived. E.g., the first time a character dies and is revived, they will regain only half their max HP, then if they die and is revived again, they will only have half of ''that previous half'', a.k.a., 25% their max HP and so on. In other words, dying repeatedly in Tag Climax will make your character more and more fragile.
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!Warning! Every plot detail from the first game is a LateArrivalSpoiler in this one. As such, those old spoilers will be left unmarked. Please check the first game beforehand to avoid spoiling yourself.

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!Warning! Every major plot detail from the first game is a LateArrivalSpoiler in this one. As such, those old spoilers will be left unmarked. Please check the first game beforehand to avoid spoiling yourself.

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Why did nobody do this yet?


!Warning! Every plot detail from the first game is a LateArrivalSpoiler in this one. As such, those old spoilers will be left unmarked. Please check the first game beforehand to avoid spoiling yourself.



* LateArrivalSpoiler: Make sure you play the first game all the way through, because the first ten minutes of this game spoils the big reveal of the first. Heck, even playing the ''demo'' will spoil part of the first game's story, namely [[spoiler:Jeanne survives the events of the first game and becomes Bayonetta's friend, and that Bayonetta is Cereza after SheIsAllGrownUp.]]

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* LateArrivalSpoiler: Make sure you play the first game all the way through, because the first ten minutes of this game spoils the big reveal of the first. Heck, even playing the ''demo'' will spoil part of the first game's story, namely [[spoiler:Jeanne Jeanne survives the events of the first game and becomes Bayonetta's friend, and that Bayonetta is Cereza after SheIsAllGrownUp.]]
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Omne is never stated to be Jubileus and Sheba together, and it's not that likely since Jubileus was killed at the end of the first game. Omne could be, but this isn't confirmed, the Infernal Demons entry treats her/it as a seperate being completely.


* AllYourPowersCombined: [[spoiler:Balder and Bayonetta summon Jubileus and Queen Sheba together -- they merge as two halves of one combined goddess.]]

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* AllYourPowersCombined: [[spoiler:Balder and Bayonetta summon Jubileus Omne, a being of both light and Queen Sheba together -- they merge dark, appearing as two halves of one combined goddess.half a Paradiso goddess and half an Inferno goddess merged together.]]



* BagOfSpilling: Nothing that was previously obtained from the first game is retained in this one, which is odd since every technique and accessory is exactly the same from the first game but must be re-purchased from Rodin (as if canon assumes Bayonetta never bought anything from Rodin in the original game). Even the Scarborough Fair, Bayonetta's magical guns from the first game gotten automatically, are missing in exchange for a quartet of mundane .45s just to justify the switch to the new Love Is Blue set (although Scarborough Fair can be obtained if the player beats the game on 2nd Climax and purchases the classic costume pack).

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* BagOfSpilling: Nothing that was previously obtained from the first game is retained in this one, one[[note]]Except for Panther Within, which was obtained through the game's progression rather than bought at the Gates of Hell[[/note]], which is odd since every technique and accessory is exactly the same from the first game but must be re-purchased from Rodin (as if canon assumes Bayonetta never bought anything from Rodin in the original game). Even the Scarborough Fair, Bayonetta's magical guns from the first game gotten automatically, are missing in exchange for a quartet of mundane .45s just to justify the switch to the new Love Is Blue set (although Scarborough Fair can be obtained if the player beats the game on 2nd Climax and purchases the classic costume pack).
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!Tropes for the game include:

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!Tropes for the game include:!!Time For The Tropes!:
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* CoolAndUnusualPunishment: Bayonetta's new Torture Attacks for angel enemies forego the '[[KarmicDeath ancient witch punishment]]' motif (i.e. spanking an angel into a guillotine), in favor of RuleOfCool kills like [[ConveyorBeltOfDoom making an angel run a treadmill with a thresher at the back]]. [[spoiler:The old ones show up during the Witch Hunt chapters on account of [[NostalgiaLevel the old angels]] being around.]] She's got new ones that work on demons too, but these don't involve devices; they involve summoning demons that are still loyal to her (Madama Butterfly is one), who do the job just as well, and just as cool.

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* CoolAndUnusualPunishment: CruelAndUnusualDeath: Bayonetta's new Torture Attacks for angel enemies forego the '[[KarmicDeath ancient witch punishment]]' motif (i.e. spanking an angel into a guillotine), in favor of RuleOfCool kills like [[ConveyorBeltOfDoom making an angel run a treadmill with a thresher at the back]]. [[spoiler:The old ones show up during the Witch Hunt chapters on account of [[NostalgiaLevel the old angels]] being around.]] She's got new ones that work on demons too, but these don't involve devices; they involve summoning demons that are still loyal to her (Madama Butterfly is one), who do the job just as well, and just as cool.cool and unusually brutal (such as Malicious getting EatenAlive by [[DreadfulDragonfly Carnage]] until it explodes).
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* OrderVersusChaos: Subtly shown in the comparison between Paradiso angels and Inferno demons. Like in the first game, the angels are introduced with their names, their rank and their position in the order of angelic hierarchy. The demons, meanwhile, are merely introduced with their names and moniker, nothing more, suggesting an utter lack of ranking or organization.

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