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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/bad_monday_simulator_title_screen_6.png]]
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The Odies cannot fire bullets; him being an inprovised fragmentation bomb doesn't count for the trope.


* RecursiveAmmo: One 1st phase attack has Odies exploding into several flying bones after each one is kicked off a table.
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* StatusEffects: Sansfield's attacks poison you, dooming you to lose a certain amount of health unless you quickly heal yourself. On the other hand, "Pray" has a low chance of paralyzing Sansfield for one turn.

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* StatusEffects: Sansfield's attacks poison you, dooming you to lose a certain amount of health unless you quickly heal yourself. On the other hand, "Pray" has a low chance of paralyzing Sansfield for one turn.turn.
* ToyTransmutation: [[spoiler:In the second and fourth endings, Sansfield turns Nermal into an inanimate plushie.]]
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** There's also a hidden ending, accessible by [[spoiler:starting the game and completing two Monday runs in a row, killing Sansfield on the first and sparing him on the second - all without dying]]. In it, [[spoiler:Nermal gets sent in space like in Ending 5, but he turns into a meteor and eventually crashes back on Earth eons later. Then you get a short cutscene with JD Gaster]].
* OneHitKill: Downplayed. Praying has an extremely low chance of summoning "Godfield", who will completely deplete Sansfield's current health bar in a single hit. This will prematurely end the 1st or 3rd phase, but it will actually hinder your progress on the 2nd phase (see SheatheYourSword).

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** There's also a hidden ending, accessible by [[spoiler:starting the game and completing two Monday runs in a row, killing Sansfield on the first and sparing him on the second - all without dying]]. In it, [[spoiler:Nermal gets sent in [[spoiler:Sansfield suspects Nermal's toying with him, but dismisses the thought and sends Nermal into space like in Ending 5, but he 5. Eventually, Nermal turns into a meteor and eventually crashes back on Earth eons later. Then you get a short cutscene with JD Gaster]].
* OneHitKill: Downplayed. Praying has an extremely low chance of summoning "Godfield", who will completely deplete Sansfield's current health bar in a single hit. This will prematurely end the 1st or 3rd phase, but it will actually hinder your progress on the 2nd phase (see SheatheYourSword).



* RedEyesTakeWarning: [[spoiler:Nermal]] displays these in some endings.

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* RedEyesTakeWarning: [[spoiler:Nermal]] [[spoiler:Nermal displays these in some endings.]]
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* RingRingCrunch: Sansfield crushes the alarm clock that kicks off the 3rd phase with his final form's fist.

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* EyeBeams: One of the 3rd phase's attacks is for Sansfield to sweep blue and orange beams from the glowing eyes of his components on either hand.
* EyesDoNotBelongThere: In his final form, Sansfield has the faces of his components on either of his hands.



* OneHitKill: Downplayed. Praying has an extremely low chance of summoning "Godfield", who will completely deplete Sansfield's current health bar in a single hit, forcing the battle to progress to its next phase. During the second phase, however, this will actually hinder your progress (see SheatheYourSword).

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* OneHitKill: Downplayed. Praying has an extremely low chance of summoning "Godfield", who will completely deplete Sansfield's current health bar in a single hit, forcing hit. This will prematurely end the battle to progress to its next phase. During the second 1st or 3rd phase, however, this but it will actually hinder your progress on the 2nd phase (see SheatheYourSword).SheatheYourSword).
* OneHitPointWonder: In Monday mode, Nermal dies if he takes ''any'' damage.



* RecursiveAmmo: One 1st phase attack has Odies exploding into several flying bones after each one is kicked off a table.



* {{Roboteching}}: The smoke balls from Jon's pipe and the bones thrown by Sans swerve downwards once they're right above the SOUL.



* {{Shoutout}}:

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* {{Shoutout}}:ShoutOut:
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*AllThereInTheManual: There are several lore videos made by Lumpy that reveal the other Undergarf characters and show the pre fight cutscene for Sansfield.


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* AnthropomorphicPersonification: [[spoiler: Nermal is apparently the personification of Monday.]]

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* AntiFrustrationFeatures: On Monday mode, using "Pray" will never trigger a hailstorm, since it would kill you.

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* AntiFrustrationFeatures: On Monday mode, using One of the possible results of "Pray" will never trigger is a hailstorm, since it would kill you.which will damage both you and Sansfield. However, you cannot be killed by it.


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* OneHitKill: Downplayed. Praying has an extremely low chance of summoning "Godfield", who will completely deplete Sansfield's current health bar in a single hit, forcing the battle to progress to its next phase. During the second phase, however, this will actually hinder your progress (see SheatheYourSword).

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* AntiFrustrationFeatures: On Monday mode, using "Pray" will never trigger a hailstorm, since it would kill you.



* ISurrenderSuckers: Naturally, Sansfield has one such trick up his sleeve. [[spoiler:After defeating his final form, he offers you the choice to either KILL or SPARE him. Picking the former will result in him grabbing your arm and then turning you into a plushie. On Monday mode, [[SubvertedTrope this doesn't work]], as Nermal just breaks free and kills him]].

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* ISurrenderSuckers: Naturally, Sansfield has one such trick up his sleeve. [[spoiler:After defeating his final form, he offers you the choice to either KILL or SPARE him. Picking the former will result in him grabbing your arm and then turning attempting to turn you into a plushie. On Monday mode, [[SubvertedTrope this doesn't work]], as Nermal just breaks free and kills him]].


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* RedEyesTakeWarning: [[spoiler:Nermal]] displays these in some endings.


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* StableTimeLoop: The hidden ending heavily implies that [[spoiler:Nermal became the meteor that hit Earth in the game's backstory, therefore creating Mondays and eventually causing the events of the game]].
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* SheatheYourSword: Sansfield's 2nd phase has him recover health faster than you can damage him. The battle automatically progresses once Sansfield fully heals himself, so attacking him while he sleeps just prolongs the phase.

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* SheatheYourSword: Sansfield's 2nd phase has him recover health faster than you can damage him. The battle automatically progresses once Sansfield fully heals himself, so attacking him while he sleeps just prolongs the phase. Even if you were to get lucky with PRAY, it is impossible to end the fight early.
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''Bad Monday Simulator'' is a ''{{VideoGame/Undertale}}'' FanGame created by WebAnimation/LumpyTouch.

In an alternate universe where the cast of ''Undertale'' are mixed with those of ''{{ComicStrip/Garfield}}'', Nermal falls into an underground "world without Mondays". Down there, he'll have to fight against the ultimate opponent: Sansfield.

You can play it on [[https://www.newgrounds.com/portal/view/845834 Newgrounds]] or [[https://lumpytouch.itch.io/bad-monday-simulator itch.io]].

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!!''Bad Monday Simulator'' contains examples of:
* ColourCodedForYourConvenience: Just like in ''Undertale'', light blue attacks cannot hurt you if you're staying still, while orange attacks can't hurt you if you're moving. Also, when your heart turns blue, it becomes affected by gravity and dragged to the bottom of the screen.
* HarderThanHard: Monday mode turns you into a OneHitPointWonder.
* ISurrenderSuckers: Naturally, Sansfield has one such trick up his sleeve. [[spoiler:After defeating his final form, he offers you the choice to either KILL or SPARE him. Picking the former will result in him grabbing your arm and then turning you into a plushie. On Monday mode, [[SubvertedTrope this doesn't work]], as Nermal just breaks free and kills him]].
* MultipleEndings: Six, depending on the difficulty level you chose, and whether [[spoiler:you SPARE or KILL Sansfield at the end]].
** Ending 1 (Normal, [[spoiler:SPARE]]): [[spoiler:Sansfield ships Nermal to Abu Dhabi for a permanent vacation]].
** Ending 2 (Normal, [[spoiler:KILL]]): [[spoiler:Sansfield turns Nermal into a slightly damaged plushie]].
** Ending 3 (Hard, [[spoiler:SPARE]]): [[spoiler:Sansfield ships Nermal to Abu Dhabi like in Ending 1, but he's considerably meaner about it]].
** Ending 4 (Hard, [[spoiler:KILL]]): [[spoiler:Sansfield turns Nermal into a high-quality plushie]].
** Ending 5 (Monday, [[spoiler:SPARE]]): [[spoiler:Sansfield traps Nermal inside a rocket and sends him in space, where he eventually [[Manga/JoJosBizarreAdventureBattleTendency stops thinking]]]].
** Ending 6 (Monday, [[spoiler:KILL]]): [[spoiler:Nermal kills Sansfield before [[TheFourthWallWillNotProtectYou turning on the player]]]].
** There's also a hidden ending, accessible by [[spoiler:starting the game and completing two Monday runs in a row, killing Sansfield on the first and sparing him on the second - all without dying]]. In it, [[spoiler:Nermal gets sent in space like in Ending 5, but he turns into a meteor and eventually crashes back on Earth eons later. Then you get a short cutscene with JD Gaster]].
* OneWingedAngel: [[spoiler:Sansfield transforms into a new menacing form for his 3rd and final phase]].
* SheatheYourSword: Sansfield's 2nd phase has him recover health faster than you can damage him. The battle automatically progresses once Sansfield fully heals himself, so attacking him while he sleeps just prolongs the phase.
* ShockAndAwe: One of the possible effects of the Pray command will result in Sansfield getting hit by lightning. It has a 50% chance of making him lose a turn, skipping one attack in his sequence.
* {{Shoutout}}:
** Ending 5 references the ending of ''Manga/JoJosBizarreAdventureBattleTendency''.
** One of the possible effects of the Pray command is a "[[{{Videogame/Deltarune}} BIG SHOT]]".
* StatusEffects: Sansfield's attacks poison you, dooming you to lose a certain amount of health unless you quickly heal yourself. On the other hand, "Pray" has a low chance of paralyzing Sansfield for one turn.

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