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* GameWithinAGame: ''VideoGame/BlackMesaBlueShift'' reveals that ''Azure Sheep'' (specifically the HECU Collective remake) is, in fact, an In-Universe video game; with one such arcade game being found inside the Black Mesa facility.

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The story is [[https://steamcommunity.com/sharedfiles/filedetails/?id=2288016896 currently being]] [[FanRemake remastered]] as a mod for ''VideoGame/BlackMesa'' by the HECU Collective team.

to:

The story is [[https://steamcommunity.com/sharedfiles/filedetails/?id=2288016896 currently being]] [[FanRemake remastered]] as a mod for ''VideoGame/BlackMesa'' by the HECU Collective team.
team, although as of December 2020 the project is on hold while the team focuses on developing ''VideoGame/BlackMesaBlueShift'' instead.



* OneSteveLimit: The protagonist's given name is "Just Barney", after the generic name that was given to ''Half-Life'' security guards, but before ''Blue Shift'' came along and canonized Barney Calhoun. The FanRemake changes his name to Justin Barnes.

to:

* OneSteveLimit: The protagonist's given name is "Just Barney", after the generic name that was given to ''Half-Life'' security guards, but before ''Blue Shift'' came along and canonized made Barney Calhoun.Calhoun the canon name of one guard in particular. The FanRemake changes his name to Justin Barnes.


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* {{Retcon}}: A large amount of the "Walking to Inbound" chapter in the remake has been changed, as the content in the original mod's equivalent chapter was incompatible with locations established in ''Blue Shift'' (which had yet to be released when the mod was made available).
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* GameWithinAGame: ''VideoGame/BlackMesaBlueShift'' reveals that ''Azure Sheep'' (specifically the HECU Collective remake) is, in fact, an In-Universe video game inside the Black Mesa facility.

to:

* GameWithinAGame: ''VideoGame/BlackMesaBlueShift'' reveals that ''Azure Sheep'' (specifically the HECU Collective remake) is, in fact, an In-Universe video game; with one such arcade game being found inside the Black Mesa facility.

Added: 193

Changed: 362

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* ActionGirl: {{Downplayed|Trope}} with Kate. She can look after herself in combat but only against mediocre enemies.
** Also applies to all other female security guards.

to:

* ActionGirl: {{Downplayed|Trope}} with Kate. She can look after herself in combat but only against mediocre enemies.
** Also applies to all other
enemies. Also, unlike the source material, this game features female security guards.guards.
* AdaptationalMundanity: In the original, the G-Man's personal army bore a distinctly sci-fi aesthetic and are armed with [=M1A1=] Pulse Rifles, their counterparts in the remake are instead shadow operatives donning all black uniforms and balaclava, and lack a sci-fi feel with them.


Added DiffLines:

* GameWithinAGame: ''VideoGame/BlackMesaBlueShift'' reveals that ''Azure Sheep'' (specifically the HECU Collective remake) is, in fact, an In-Universe video game inside the Black Mesa facility.
Is there an issue? Send a MessageReason:
None


* SuperPersistentPredator: In the fan remake, the [[LightningBruiser Gargantua]] that you [[https://www.youtube.com/watch?v=ML0CB1HIeoU#t=28m40s encounter]] in the interior Black Mesa structure that you temporarily drive away with multiple hummer-based [[AntiVehicle TOW Launchers]] merely-yet-creatively uses its claw-based [[KillItWithFire flamethrowers]] to blast into the ceiling. This provides a false sense of security since as soon as you progress through more of the interior areas, it [[https://www.youtube.com/watch?v=-Fsbv8qzwog#t=3m9s comes back]]. Even when going across upper areas where even its flamethrowers can't reach doesn't stop it from [[CarFu attempting to throw a freakin' civilian truck at you]]. You get into an semi-sheltered area above, think you're still safe? '''Hell no!''' It '''climbs''' to the overlooking area above where you recently escaped from, constantly trying to fry you with its flamethrowers via the openings as you utilize valves to switch off the flames blocking the way forward. It's only after getting a pack of potent explosive mine charges and then setting them around a nearby oil tanker truck and then having them detonate that the accursed beast is '''finally''' defeated after said trap detonates in a fashion that has it collapse the concrete walkway underneath it that leads to its death thanks to the [[ElectrifiedBathtub electrified pool of water below]], killing it for good.

to:

* SuperPersistentPredator: In the fan remake, the [[LightningBruiser Gargantua]] that you [[https://www.youtube.com/watch?v=ML0CB1HIeoU#t=28m40s encounter]] in the interior Black Mesa structure that you temporarily drive away with multiple hummer-based [[AntiVehicle TOW Launchers]] merely-yet-creatively uses its claw-based [[KillItWithFire flamethrowers]] to blast into the ceiling. This provides a false sense of security since as soon as you progress through more of the interior areas, it [[https://www.youtube.com/watch?v=-Fsbv8qzwog#t=3m9s comes back]]. Even when going across upper areas where even its flamethrowers can't reach doesn't stop it from [[CarFu attempting to throw a freakin' civilian truck at you]]. You get into an semi-sheltered area above, think you're still safe? '''Hell no!''' It '''climbs''' to the overlooking area above where you recently escaped from, constantly trying to fry you with its flamethrowers [[https://i.imgur.com/sIy0Cog.png via the openings openings]] as you utilize valves to switch off the flames blocking the way forward. It's only after getting a pack of potent explosive mine charges and then setting them around a nearby oil tanker truck and then having them detonate that the accursed beast is '''finally''' defeated after said trap detonates in a fashion that has it collapse the concrete walkway underneath it that leads to its death thanks to the [[ElectrifiedBathtub electrified pool of water below]], killing it for good.

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Changed: 32

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* SuperPersistentPredator: In the fan remake, the [[LightningBruiser Gargantua]] that you [[https://www.youtube.com/watch?v=ML0CB1HIeoU#t=28m40s encounter]] in the interior Black Mesa structure that you temporarily drive away with multiple hummer-based [[AntiVehicle TOW Launchers]] merely-yet-creatively uses its claw-based [[KillItWithFire flamethrowers]] to blast into the ceiling. This provides a false sense of security since as soon as you progress through more of the interior areas, it [[https://www.youtube.com/watch?v=-Fsbv8qzwog#t=3m9s comes back]]. Even when going across upper areas where even its flamethrowers can't reach doesn't stop it from [[CarFu attempting to throw a freakin' civilian truck at you]]. You get into an area above, think you're still safe? '''Hell no!''' It '''climbs''' to the overlooking area above where you recently escaped from, constantly trying to fry you with its flamethrowers as you utilize valves to switch off the flames blocking the way forward. It's only after getting a pack of potent explosive mine charges and then setting them around a nearby oil tanker truck and then having them detonate that the accursed beast is '''finally''' defeated after said trap detonates in a fashion that has it collapse the concrete walkway underneath it that leads to its death thanks to the [[ElectrifiedBathtub electrified pool of water below]], killing it for good.

to:

* SuperPersistentPredator: In the fan remake, the [[LightningBruiser Gargantua]] that you [[https://www.youtube.com/watch?v=ML0CB1HIeoU#t=28m40s encounter]] in the interior Black Mesa structure that you temporarily drive away with multiple hummer-based [[AntiVehicle TOW Launchers]] merely-yet-creatively uses its claw-based [[KillItWithFire flamethrowers]] to blast into the ceiling. This provides a false sense of security since as soon as you progress through more of the interior areas, it [[https://www.youtube.com/watch?v=-Fsbv8qzwog#t=3m9s comes back]]. Even when going across upper areas where even its flamethrowers can't reach doesn't stop it from [[CarFu attempting to throw a freakin' civilian truck at you]]. You get into an semi-sheltered area above, think you're still safe? '''Hell no!''' It '''climbs''' to the overlooking area above where you recently escaped from, constantly trying to fry you with its flamethrowers via the openings as you utilize valves to switch off the flames blocking the way forward. It's only after getting a pack of potent explosive mine charges and then setting them around a nearby oil tanker truck and then having them detonate that the accursed beast is '''finally''' defeated after said trap detonates in a fashion that has it collapse the concrete walkway underneath it that leads to its death thanks to the [[ElectrifiedBathtub electrified pool of water below]], killing it for good.good.
-->"I only take so much... and '''no more'''."
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* BespectacledCutie: Kate's elegant thin-framed specs are definitely her charming point.

to:

* BespectacledCutie: Kate's elegant thin-framed specs are definitely serve to emphasize her charming point.already sweet nature.
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* DisproportionateRetribution: Just try harming that orange-overall-clad Gus guy in any way. [[SchmuckBait Go ahead. We dare you!]]


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* RecklessGunUsage: Just like in the original game, the security guards have no issues with turning their faces towards the player while gunning down whatever they can, without actually looking at their target.
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''Azure Sheep'' is a single-player modification of VideoGame/HalfLife1 made by italian developers ''Andrea "Toadman" Butti'' and ''Davide "DAV" Cinthao'' - the founder of DAV Levels. Later they made another mod taking place in the same universe parallel to this one's story named VideoGame/PointOfView.

''Azure Sheep'' tells the story of a generic Black Mesa security guard Barney or rather ''Just Barney'' [[WordOfGod (because with all that recent mess around Black Mesa he can't remember his whole name)]] and his colleague and love interest Kate, code-named [[TitleDrop Azure Sheep]].

''Just Barney'' didn't want to be a security guard but, you know life, he was led to be one. He had a secret dream, he was writing a novel and... [[BaitAndSwitch Well, that's another story.]]

''Just Barney'' had another dream: to become a {{Hero}} and [[SaveThePrincess save a princess]].

to:

''Azure Sheep'' is a single-player modification of VideoGame/HalfLife1 ''VideoGame/HalfLife1'' made by italian Italian developers ''Andrea Andrea "Toadman" Butti'' Butti and ''Davide Davide "DAV" Cinthao'' Cinthao - the founder of DAV Levels. Later they made another mod taking place in the same universe parallel to this one's story named VideoGame/PointOfView.

''VideoGame/PointOfView''.

''Azure Sheep'' tells the story of a generic Black Mesa security guard Barney or rather ''Just Barney'' "Just Barney" [[WordOfGod (because with all that recent mess around Black Mesa he can't remember his whole name)]] and his colleague and love interest Kate, code-named [[TitleDrop Azure Sheep]].

''Just Barney'' "Just Barney" didn't want to be a security guard but, you know life, he was led to be one. He had a secret dream, he was writing a novel and... [[BaitAndSwitch Well, that's another story.]]

''Just Barney'' "Just Barney" had another dream: to become a {{Hero}} and [[SaveThePrincess save a princess]].



This mod takes place in a slightly modified VideoGame/HalfLife1 storyline and thus most of its tropes apply.

The story is [[https://steamcommunity.com/sharedfiles/filedetails/?id=2288016896 currently being]] [[FanRemake remastered]] for the Black Mesa / Source engine by the HECU Collective team.

to:

This mod takes place in a slightly modified VideoGame/HalfLife1 ''VideoGame/HalfLife1'' storyline and thus most of its tropes apply.

The story is [[https://steamcommunity.com/sharedfiles/filedetails/?id=2288016896 currently being]] [[FanRemake remastered]] as a mod for the Black Mesa / Source engine ''VideoGame/BlackMesa'' by the HECU Collective team.



* ActionGirl: [[DownplayedTrope Downplayed]] with Kate. She can look after herself in combat but only against mediocre enemies.

to:

* ActionGirl: [[DownplayedTrope Downplayed]] {{Downplayed|Trope}} with Kate. She can look after herself in combat but only against mediocre enemies.



* AdaptationalVillainy: G-man is portrayed far more evil in here. He's in charge of black-clad Special Forces who are even after original HECU marines. Also one of his hobbies is forcing hapless scientists to conduct illicit experiments on their fellow colleagues.
* AirVentPassageway: As this is a [[VideoGame/HalfLife1 HL1]] mod you get to crawl through the air vents several times throughout.

to:

* AdaptationalVillainy: G-man The G-Man is portrayed far more evil in here. He's in charge of black-clad Special Forces who are even after original HECU marines. Also one of his hobbies is forcing hapless scientists to conduct illicit experiments on their fellow colleagues.
* AirVentPassageway: As this is a [[VideoGame/HalfLife1 HL1]] ''VideoGame/{{H|alfLife1}}L1'' mod you get to crawl through the air vents several times throughout.



* DidntSeeThatComing: Certainly neither you or Adrian did see those Vortigaunts teleporting in, grabbing Shepard and porting out again. It practically borders on AssPull as it comes completely out of the blue with no relevance to the plot of this game or VideoGame/HalfLifeOpposingForce.
* DistressedDude: ''[=JustBarney=]'' briefly becomes this halfway through the game until Kate arrives to his rescue.
* DoomTroops: G-man's ''Special Forces'' don dark versions of the standard HECU uniforms and are armed with more powerful weapons. They even attack the regular HECU marines.
* EarlyBirdCameo: Played with. You found that single Vortigaunt confined in a glass container. At the time probably not even the creators knew they were going to [[AscendedExtra promote it[=/=]him(?) to protagonist]] of their [[VideoGame/PointOfView next game]].

to:

* DidntSeeThatComing: Certainly neither you or Adrian did see those Vortigaunts teleporting in, grabbing Shepard and porting out again. It practically borders on AssPull as it comes completely out of the blue with no relevance to the plot of this game or VideoGame/HalfLifeOpposingForce.
''VideoGame/HalfLifeOpposingForce''.
* DistressedDude: ''[=JustBarney=]'' "Just Barney" briefly becomes this halfway through the game until Kate arrives to his rescue.
* DoomTroops: G-man's The G-Man's ''Special Forces'' don dark versions of the standard HECU uniforms and are armed with more powerful weapons. They even attack the regular HECU marines.
* EarlyBirdCameo: Played with. You found that single Vortigaunt confined in a glass container. At the time probably not even the creators knew they were going to [[AscendedExtra promote it[=/=]him(?) it/him(?) to protagonist]] of their [[VideoGame/PointOfView next game]].



* EnemyMine: Courtesy of [[PreviousPlayerCharacterCameo Adrian Shepard]] - at one point the normally antagonistic HECU marines temporarily side with you against G-man's Special Forces.

to:

* EnemyMine: Courtesy of [[PreviousPlayerCharacterCameo Adrian Shepard]] - at one point the normally antagonistic HECU marines temporarily side with you against G-man's the G-Man's Special Forces.



* GameBreakingBug: At one point Kate ''is required to'' ride an elevator, since the stairs are demolished and [=NPCs=] in [[VideoGame/HalfLife1 HL1]] can't climb ladders. Due to the infamous elevator glitch, Kate may turn into a [[LudicrousGibs particularly chunky kebab]] as soon as the lift reaches the top. This of course results in an instant GameOver and thanks to the persistent nature of the glitch can make the game completely {{Unwinnable}}.

to:

* GameBreakingBug: At one point Kate ''is required to'' ride an elevator, since the stairs are demolished and [=NPCs=] in [[VideoGame/HalfLife1 HL1]] ''VideoGame/{{H|alfLife1}}L1'' can't climb ladders. Due to the infamous elevator glitch, Kate may turn into a [[LudicrousGibs particularly chunky kebab]] as soon as the lift reaches the top. This of course results in an instant GameOver and thanks to the persistent nature of the glitch can make the game completely {{Unwinnable}}.



* NonStandardGameOver: If Kate dies you're treated to screen fading to black and a caption: ''[[ItsAWonderfulFailure Subject failed to protect Kate.]]''
* NostalgiaLevel: The level ''Walking to Black Mesa Inbound'' (just ''Walking to Inbound'' in the remake) involves the player fighting their way through the environments Gordon Freeman passed on his tram ride at the beginning of the original game. The remake takes this up to eleven by following this up with the ''Ground Zero'' level - a descent back through Sector C, a miniboss fight beneath the Anti-Mass Spectrometer, and a brief sequence in part of the first level of ''Videogame/HalfLifeDecay''.

to:

* NonStandardGameOver: NonstandardGameOver: If Kate dies you're treated to screen fading to black and a caption: ''[[ItsAWonderfulFailure Subject failed to protect Kate.]]''
* NostalgiaLevel: The level ''Walking to Black Mesa Inbound'' (just ''Walking to Inbound'' in the remake) involves the player fighting their way through the environments Gordon Freeman passed on his tram ride at the beginning of the original game. The remake takes this up to eleven by following this up with the ''Ground Zero'' level - a descent back through Sector C, a miniboss fight beneath the Anti-Mass Spectrometer, and a brief sequence in part of the first level of ''Videogame/HalfLifeDecay''.''VideoGame/HalfLifeDecay''.



* OneSteveLimit: The protagonist's given name is Just Barney, after the generic name that was given to ''Half-Life'' security guards, but before ''Blue Shift'' came along and canonized Barney Calhoun. The FanRemake changes his name to Justin Barnes.
* PeopleJars: For whatever reason are the scientist of Black Mesa putting their fellow colleagues into them[[note]][[FateWorseThanDeath alive!!]][[/note]] and [[AndIMustScream morphing them into magenta vortigaunts]]. [=JustBarney=] himself [[DistressedDude falls victim to this]] at one point when captured by G-man but is eventually rescued by Kate. Later, Kate herself is also put into a jar and you have to rescue her.
* PreviousPlayerCharacterCameo: Both [[VideoGame/HalfLife Gordon]] and [[VideoGame/HalfLifeOpposingForce Adrian]] appear at certain points as interactive [[NonPlayerCharacter NPCs]]. Strangely they only use basic handgun since they're technically derived from conventional security guards.

to:

* OneSteveLimit: The protagonist's given name is Just Barney, "Just Barney", after the generic name that was given to ''Half-Life'' security guards, but before ''Blue Shift'' came along and canonized Barney Calhoun. The FanRemake changes his name to Justin Barnes.
* PeopleJars: For whatever reason are the scientist of Black Mesa putting their fellow colleagues into them[[note]][[FateWorseThanDeath alive!!]][[/note]] and [[AndIMustScream morphing them into magenta vortigaunts]]. [=JustBarney=] "Just Barney" himself [[DistressedDude falls victim to this]] at one point when captured by G-man the G-Man but is eventually rescued by Kate. Later, Kate herself is also put into a jar and you have to rescue her.
* PreviousPlayerCharacterCameo: Both [[VideoGame/HalfLife Gordon]] and [[VideoGame/HalfLifeOpposingForce Adrian]] appear at certain points as interactive [[NonPlayerCharacter NPCs]].{{N|onPlayerCharacter}}PCs. Strangely they only use basic handgun since they're technically derived from conventional security guards.



* SuperPersistentPredator: In the fan remake, the [[LightningBruiser Gargantua]] that you [[https://www.youtube.com/watch?v=ML0CB1HIeoU#t=28m40s encounter]] in the interior Black Mesa structure that you temporarily drive away with multiple hummer-based [[AntiVehicle TOW Launchers]] merely-yet-creatively uses its claw-based [[KillItWithFire flamethrowers]] to blast into the ceiling. This provides a false sense of security since as soon as you progress through more of the interior areas, it [[https://www.youtube.com/watch?v=-Fsbv8qzwog#t=3m9s comes back.]] Even when going across upper areas where even its flamethrowers can't reach doesn't stop it from [[CarFu attempting to throw a freakin' civilian truck at you.]] You get into an area above, think you're still safe? '''Hell no!''' It '''climbs''' to the overlooking area above where you recently escaped from, constantly trying to fry you with its flamethrowers as you utilize valves to switch off the flames blocking the way forward. It's only after getting a pack of potent explosive mine charges and then setting them around a nearby oil tanker truck and then having them detonate that the accursed beast is '''finally''' defeated after said trap detonates in a fashion that has it collapse the concrete walkway underneath it that leads to its death thanks to the [[ElectrifiedBathtub electrified pool of water below]], killing it for good.

to:

* SuperPersistentPredator: In the fan remake, the [[LightningBruiser Gargantua]] that you [[https://www.youtube.com/watch?v=ML0CB1HIeoU#t=28m40s encounter]] in the interior Black Mesa structure that you temporarily drive away with multiple hummer-based [[AntiVehicle TOW Launchers]] merely-yet-creatively uses its claw-based [[KillItWithFire flamethrowers]] to blast into the ceiling. This provides a false sense of security since as soon as you progress through more of the interior areas, it [[https://www.youtube.com/watch?v=-Fsbv8qzwog#t=3m9s comes back.]] back]]. Even when going across upper areas where even its flamethrowers can't reach doesn't stop it from [[CarFu attempting to throw a freakin' civilian truck at you.]] you]]. You get into an area above, think you're still safe? '''Hell no!''' It '''climbs''' to the overlooking area above where you recently escaped from, constantly trying to fry you with its flamethrowers as you utilize valves to switch off the flames blocking the way forward. It's only after getting a pack of potent explosive mine charges and then setting them around a nearby oil tanker truck and then having them detonate that the accursed beast is '''finally''' defeated after said trap detonates in a fashion that has it collapse the concrete walkway underneath it that leads to its death thanks to the [[ElectrifiedBathtub electrified pool of water below]], killing it for good.



* VideoGameCrueltyPotential: Being a VideoGame/HalfLife1 mod you can put friendly characters through whatever abuse you deem fit. If you're feeling particularly upset you can lead Kate to walk straight into a barnacle's tongue or provoke her to turn on you and run into the barnacle while pursuing you or let a bullsquid chomp on her... However...
* VideoGameCrueltyPunishment: if she or any plot-necessary character dies you are immediately treated to [[NonStandardGameOver screen fading to black]].

to:

* VideoGameCrueltyPotential: Being a VideoGame/HalfLife1 ''VideoGame/HalfLife1'' mod you can put friendly characters through whatever abuse you deem fit. If you're feeling particularly upset you can lead Kate to walk straight into a barnacle's tongue or provoke her to turn on you and run into the barnacle while pursuing you or let a bullsquid chomp on her... However...
* VideoGameCrueltyPunishment: if she or any plot-necessary character dies you are immediately treated to [[NonStandardGameOver [[NonstandardGameOver screen fading to black]].
Is there an issue? Send a MessageReason:
Up To Eleven is a defunct trope


* NostalgiaLevel: The level ''Walking to Black Mesa Inbound'' (just ''Walking to Inbound'' in the remake) involves the player fighting their way through the environments Gordon Freeman passed on his tram ride at the beginning of the original game. The remake takes this UpToEleven by following this up with the ''Ground Zero'' level - a descent back through Sector C, a miniboss fight beneath the Anti-Mass Spectrometer, and a brief sequence in part of the first level of ''Videogame/HalfLifeDecay''.

to:

* NostalgiaLevel: The level ''Walking to Black Mesa Inbound'' (just ''Walking to Inbound'' in the remake) involves the player fighting their way through the environments Gordon Freeman passed on his tram ride at the beginning of the original game. The remake takes this UpToEleven up to eleven by following this up with the ''Ground Zero'' level - a descent back through Sector C, a miniboss fight beneath the Anti-Mass Spectrometer, and a brief sequence in part of the first level of ''Videogame/HalfLifeDecay''.
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Nice Hat is now dewicked


* NiceHat: Kate sports a stylish beret. In all versions.
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crosswicking new trope

Added DiffLines:

* BespectacledCutie: Kate's elegant thin-framed specs are definitely her charming point.
** Averted with Romka's custom fan model which looks completely different and steers towards stereotypically sexy ActionGirl instead.
** Also averted with the FanRemake where Kate looks considerably less sweet and naive and instead is a case of StoicSpectacles.
Is there an issue? Send a MessageReason:
Meganekko is no longer a trope. It's a Fanspeak term. Moving wicks to Bespectacled Cutie when appropriate.


* {{Meganekko}}: Even though this mod isn't even remotely {{Animesque}} Kate's elegant thin-framed specs are definitely her charming point.
** Averted with Romka's custom fan model which looks completely different and steers towards stereotypically sexy ActionGirl instead.
** Also averted with the FanRemake where Kate looks considerably less sweet and naive and instead is a case of StoicSpectacles.
Is there an issue? Send a MessageReason:
None


* GameBreakingBug: At one point Kate ''is required to'' ride an elevator, since the stairs are demolished and NPCs in [[VideoGame/HalfLife1 HL1]] can't climb ladders. Due to the infamous elevator glitch, Kate may turn into a [[LudicrousGibs particularly chunky kebab]] as soon as the lift reaches the top. This of course results in an instant GameOver and thanks to the persistent nature of the glitch can make the game completely {{Unwinnable}}.

to:

* GameBreakingBug: At one point Kate ''is required to'' ride an elevator, since the stairs are demolished and NPCs [=NPCs=] in [[VideoGame/HalfLife1 HL1]] can't climb ladders. Due to the infamous elevator glitch, Kate may turn into a [[LudicrousGibs particularly chunky kebab]] as soon as the lift reaches the top. This of course results in an instant GameOver and thanks to the persistent nature of the glitch can make the game completely {{Unwinnable}}.
Is there an issue? Send a MessageReason:
None


''Azure Sheep'' tells the story of a generic Black Mesa security guard Barney or rather ''Just Barney'' [[WordOfGod (because with all that recent mess around BlackMesa he can't remember his whole name)]] and his colleague and love interest Kate, code-named [[TitleDrop Azure Sheep]].

''Just Barney'' didn't want to be a security guard but, you know life, he was lead to be one. He had a secret dream, he was writing a novel and... [[BaitAndSwitch Well, that's another story.]]

to:

''Azure Sheep'' tells the story of a generic Black Mesa security guard Barney or rather ''Just Barney'' [[WordOfGod (because with all that recent mess around BlackMesa Black Mesa he can't remember his whole name)]] and his colleague and love interest Kate, code-named [[TitleDrop Azure Sheep]].

''Just Barney'' didn't want to be a security guard but, you know life, he was lead led to be one. He had a secret dream, he was writing a novel and... [[BaitAndSwitch Well, that's another story.]]



When the Resonance Cascade occures he is on duty at one of the enterances to Black Mesa and in the ensuing chaos his partner Kate goes missing. He decides to venture into the facility to find and rescue her.

This mod takes place in slightly modified VideoGame/HalfLife1 storyline and thus most of its tropes apply.

to:

When the Resonance Cascade occures occurs he is on duty at one of the enterances entrances to Black Mesa and in the ensuing chaos chaos, his partner Kate goes missing. He decides to venture into the facility to find and rescue her.

This mod takes place in a slightly modified VideoGame/HalfLife1 storyline and thus most of its tropes apply.



* AirVentPassageway: As this is a [[VideoGame/HalfLife1 HL1]] mod you get to crawl through the air-vents several times throughout.
* ArtisticLicenseBiology: For whatever reason do Black Mesa scientists in [[SarcasmMode their spare time]] create magenta vortigaunts by [[FateWorseThanDeath combining their hapless colleagues with a Xen toads]].

to:

* AirVentPassageway: As this is a [[VideoGame/HalfLife1 HL1]] mod you get to crawl through the air-vents air vents several times throughout.
* ArtisticLicenseBiology: For whatever reason do Black Mesa scientists in [[SarcasmMode their spare time]] create magenta vortigaunts Vortigaunts by [[FateWorseThanDeath combining their hapless colleagues with a Xen toads]].Chumtoads]].



* FanRemake: The game is being remade in [=HD=] using the Source engine. First part is already out.
* GameBreakingBug: At one point Kate ''is required to'' ride an elevator, since the stairs are demolished and npcs in [[VideoGame/HalfLife1 HL1]] can't climb ladders. Due to the infamous elevator glitch Kate may turn into a [[LudicrousGibs particularly chunky kebab]] as soon as the lift reaches the top. This of course results in an instant GameOver and thanks to the persistent nature of the glitch can make the game completely {{Unwinnable}}.
* HeroicMime: Averted in the remake. Barnes occasionally comments on things that are going on and talks to other characters, using generic Black Mesa security guard voicelines.

to:

* FanRemake: The game is being remade in [=HD=] using the Source engine. First The first part is already out.
* GameBreakingBug: At one point Kate ''is required to'' ride an elevator, since the stairs are demolished and npcs NPCs in [[VideoGame/HalfLife1 HL1]] can't climb ladders. Due to the infamous elevator glitch glitch, Kate may turn into a [[LudicrousGibs particularly chunky kebab]] as soon as the lift reaches the top. This of course results in an instant GameOver and thanks to the persistent nature of the glitch can make the game completely {{Unwinnable}}.
* HeroicMime: Averted in the remake. Barnes occasionally comments on things that are going on and talks to other characters, using generic Black Mesa security guard voicelines.voice lines.



* PeopleJars: For whatever reason are the scientist of Black Mesa putting their fellow coleagues into them[[note]][[FateWorseThanDeath alive!!]][[/note]] and [[AndIMustScream morphing them into magenta vortigaunts]]. [=JustBarney=] himself [[DistressedDude falls victim to this]] at one point when captured by G-man but is eventually rescued by Kate. Later Kate herself is also put into a jar and you have to rescue her.

to:

* PeopleJars: For whatever reason are the scientist of Black Mesa putting their fellow coleagues colleagues into them[[note]][[FateWorseThanDeath alive!!]][[/note]] and [[AndIMustScream morphing them into magenta vortigaunts]]. [=JustBarney=] himself [[DistressedDude falls victim to this]] at one point when captured by G-man but is eventually rescued by Kate. Later Later, Kate herself is also put into a jar and you have to rescue her.



** Gordon's cameo is at least partially canon. Adrian however appears completely out of the blue with little to no relevance to original story.
* SuperPersistentPredator: In the fan remake, the [[LightningBruiser Gargantua]] that you [[https://www.youtube.com/watch?v=ML0CB1HIeoU#t=28m40s encounter]] in the interior Black Mesa structure that you temporarily drive away with multiple hummer-based [[AntiVehicle TOW Launchers]] merely-yet-creatively uses its claw-based [[KillItWithFire flamethrowers]] to blast into the ceiling. This provides a false sense of security, since as soon as you progress through more of the interior areas, it [[https://www.youtube.com/watch?v=-Fsbv8qzwog#t=3m9s comes back.]] Even when going across upper areas where even its flamethrowers can't reach doesn't stop it from [[CarFu attempting to throw a freakin' civilian truck at you.]] You get into an area above, think you're still safe? '''Hell no!''' It '''climbs''' to the overlooking area above where you recently escaped from, constantly trying to fry you with its flamethrowers as you utilize valves to switch off the flames blocking the way forward. It's only after getting a pack of potent explosive mine charges and then setting them around a nearby oil tanker truck and then having them detonate that the accursed beast is '''finally''' defeated after said trap detonates in a fashion that has it collapse the concrete walkway underneath it that leads to its death thanks to the [[ElectrifiedBathtub electrified pool of water below]], killing it for good.

to:

** Gordon's cameo is at least partially canon. Adrian however appears completely out of the blue with little to no relevance to the original story.
* SuperPersistentPredator: In the fan remake, the [[LightningBruiser Gargantua]] that you [[https://www.youtube.com/watch?v=ML0CB1HIeoU#t=28m40s encounter]] in the interior Black Mesa structure that you temporarily drive away with multiple hummer-based [[AntiVehicle TOW Launchers]] merely-yet-creatively uses its claw-based [[KillItWithFire flamethrowers]] to blast into the ceiling. This provides a false sense of security, security since as soon as you progress through more of the interior areas, it [[https://www.youtube.com/watch?v=-Fsbv8qzwog#t=3m9s comes back.]] Even when going across upper areas where even its flamethrowers can't reach doesn't stop it from [[CarFu attempting to throw a freakin' civilian truck at you.]] You get into an area above, think you're still safe? '''Hell no!''' It '''climbs''' to the overlooking area above where you recently escaped from, constantly trying to fry you with its flamethrowers as you utilize valves to switch off the flames blocking the way forward. It's only after getting a pack of potent explosive mine charges and then setting them around a nearby oil tanker truck and then having them detonate that the accursed beast is '''finally''' defeated after said trap detonates in a fashion that has it collapse the concrete walkway underneath it that leads to its death thanks to the [[ElectrifiedBathtub electrified pool of water below]], killing it for good.



* VideoGameCrueltyPotential: Being a VideoGame/HalfLife1 mod you can put friendly characters through whatever abuse you deem fit. If you're feeling particularly upset you can lead Kate to walk straight into barnacle's tongue or provoke her to turn on you and run into the barnacle while pursuing you or let a bullsquid chomp on her... However...

to:

* VideoGameCrueltyPotential: Being a VideoGame/HalfLife1 mod you can put friendly characters through whatever abuse you deem fit. If you're feeling particularly upset you can lead Kate to walk straight into a barnacle's tongue or provoke her to turn on you and run into the barnacle while pursuing you or let a bullsquid chomp on her... However...
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* SuperPersistentPredator: In the fan remake, the [[LightningBruiser Gargantua]] that you [[https://www.youtube.com/watch?v=ML0CB1HIeoU#t=28m40s encounter]] in the interior Black Mesa structure that you temporarily drive away with multiple hummer-based [[AntiVehicle TOW Launchers]] merely-yet-creatively uses its claw-based [[KillItWithFire flamethrowers]] to blast into the ceiling. This provides a false sense of security, since as soon as you progress through more of the interior areas, it [[https://www.youtube.com/watch?v=-Fsbv8qzwog#t=3m9s comes back.]] Even when going across upper areas where even its flamethrowers can't reach doesn't stop it from [[CarFu attempting to throw a freakin' civilian truck at you.]] You get into an area above, think you're still safe? '''Hell no!''' It '''climbs''' to the overlooking area above where you recently escaped from, constantly trying to fry you with its flamethrowers as you utilize valves to switch off the flames blocking the way forward. It's only after getting a pack of potent explosive mine charges and then setting them at a nearby oil tanker truck and then having them detonate that the accursed beast is '''finally''' defeated after said trap detonates in a fashion that has it collapse the concrete walkway underneath it that leads to its death thanks to the [[ElectrifiedBathtub electrified pool of water below]], killing it for good.

to:

* SuperPersistentPredator: In the fan remake, the [[LightningBruiser Gargantua]] that you [[https://www.youtube.com/watch?v=ML0CB1HIeoU#t=28m40s encounter]] in the interior Black Mesa structure that you temporarily drive away with multiple hummer-based [[AntiVehicle TOW Launchers]] merely-yet-creatively uses its claw-based [[KillItWithFire flamethrowers]] to blast into the ceiling. This provides a false sense of security, since as soon as you progress through more of the interior areas, it [[https://www.youtube.com/watch?v=-Fsbv8qzwog#t=3m9s comes back.]] Even when going across upper areas where even its flamethrowers can't reach doesn't stop it from [[CarFu attempting to throw a freakin' civilian truck at you.]] You get into an area above, think you're still safe? '''Hell no!''' It '''climbs''' to the overlooking area above where you recently escaped from, constantly trying to fry you with its flamethrowers as you utilize valves to switch off the flames blocking the way forward. It's only after getting a pack of potent explosive mine charges and then setting them at around a nearby oil tanker truck and then having them detonate that the accursed beast is '''finally''' defeated after said trap detonates in a fashion that has it collapse the concrete walkway underneath it that leads to its death thanks to the [[ElectrifiedBathtub electrified pool of water below]], killing it for good.
Is there an issue? Send a MessageReason:
None


* SuperPersistentPredator: In the fan remake, the [[LightningBruiser Gargantua]] that you [[https://www.youtube.com/watch?v=ML0CB1HIeoU#t=28m40s encounter]] in the interior Black Mesa Structure that you temporarily drive away with multiple hummer-based [[AntiVehicle TOW Launchers]] merely-yet-creatively uses its claw-based [[KillItWithFire flamethrowers]] to blast into the ceiling. This provides a false sense of security, since as soon as you progress through more of the interior areas, it [[https://www.youtube.com/watch?v=-Fsbv8qzwog#t=3m9s comes back.]] Even when going across upper areas where even its flamethrowers can't reach doesn't stop it from [[CarFu attempting to throw a freakin' civilian truck at you.]] You get into an area above, think you're still safe? '''Hell no!''' It '''climbs''' to the overlooking area above where you recently escaped from, constantly trying to fry you with its flamethrowers as you utilize valves to switch off the flames blocking the way forward. It's only after getting a pack of potent explosive mine charges and then setting them at a nearby oil tanker truck and then having them detonate that the accursed beast is '''finally''' defeated after said trap detonates in a fashion that has it collapse the concrete walkway underneath it that leads to its death thanks to the [[ElectrifiedBathtub electrified pool of water below]], killing it for good.

to:

* SuperPersistentPredator: In the fan remake, the [[LightningBruiser Gargantua]] that you [[https://www.youtube.com/watch?v=ML0CB1HIeoU#t=28m40s encounter]] in the interior Black Mesa Structure structure that you temporarily drive away with multiple hummer-based [[AntiVehicle TOW Launchers]] merely-yet-creatively uses its claw-based [[KillItWithFire flamethrowers]] to blast into the ceiling. This provides a false sense of security, since as soon as you progress through more of the interior areas, it [[https://www.youtube.com/watch?v=-Fsbv8qzwog#t=3m9s comes back.]] Even when going across upper areas where even its flamethrowers can't reach doesn't stop it from [[CarFu attempting to throw a freakin' civilian truck at you.]] You get into an area above, think you're still safe? '''Hell no!''' It '''climbs''' to the overlooking area above where you recently escaped from, constantly trying to fry you with its flamethrowers as you utilize valves to switch off the flames blocking the way forward. It's only after getting a pack of potent explosive mine charges and then setting them at a nearby oil tanker truck and then having them detonate that the accursed beast is '''finally''' defeated after said trap detonates in a fashion that has it collapse the concrete walkway underneath it that leads to its death thanks to the [[ElectrifiedBathtub electrified pool of water below]], killing it for good.

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