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** Some technologies in Age of Empires II, such as archery, cavalry and ballistics, are developed as you go through the ages, even though civilizations in [[VideoGame/AgeOfEmpiresI antiquity]] had good or even excellent grasps of them. While partly for gameplay reasons, [[GameplayAndStoryIntegration there is a nugget of truth there]], [[ShownTheirWork as shown in the in-game encyclopedia]]. A lot of knowledge was lost during the European dark ages, and archery and cavalry became marginal (largely because a couple of guys with sharp or blunt weapons was BoringButPractical, but training archers and owning horses was expensive).
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* YouHaveResearchedBreathing

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* YouHaveResearchedBreathingYouHaveResearchedBreathing: Some technologies fall under this. For instance the "Ballistics" technology is researched in the Iron Age (the fourth and final age of the game) and allows units and towers firing arrows or ballista bolts to LeadTheTarget instead of firing at where the unit is right now. This is despite the fact that arrows start coming into play in the Tool Age (Neolithic) and in real life even the earliest pre-Bronze Age archers would have understood that they need to lead the target.
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* AnachronismStew: In most of every game's campaign scenarios, certain liberties are taken with the depiction of cultural groups due to the limits of the preset civilizations in-game. For instance, in the "Ave Caesar" campaign from the ''Rise of Rome'' expansion of the original game, the Britons and Gauls are depicted using the Hellenic and Mesopotamian civilization, due to the lack of a Celtic civilization, and in ''The Age of Kings'' the Roman Empire is depicted as Byzantines, who in turn use a Middle Eastern architectural style.

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* AnachronismStew: In most of every game's campaign scenarios, certain liberties are taken with the depiction of cultural groups due to the limits of the preset civilizations in-game. For instance, in the "Ave Caesar" campaign from the ''Rise of Rome'' expansion of the original game, the Britons and Gauls are depicted using the Hellenic and Mesopotamian civilization, due to the lack of a Celtic civilization, and in ''The Age of Kings'' the Roman Empire is depicted as the Byzantines, who in turn use a Middle Eastern architectural style.style, until they were replaced by a medieval Italian one in the ''Definitive Edition''.



%%* SpeakingSimlish: Present in the first game, averted in every other installment.

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%%* * SpeakingSimlish: Present All civilizations in the first game, averted in every other installment.game speak the same fictional language, leading to the famous Wololo and Roggan memes. In subsequent games, all the civilizations speak their own regional languages, although they are not always historically accurate.



* VagueHitPoints: In ''Mythologies'', the upgrade "Mother of Deceit", obtained from worshipping Nyx, has the HP of your units be hidden from enemy units unless there is an enemy unit directly adjacent to them, with it appearing as "???/???". The enemy units in the Greek campaign automatically have this upgrade in addition to Nyx's other upgrades whether or not they have Hades as their Major God.

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* VagueHitPoints: In ''Mythologies'', the upgrade "Mother of Deceit", obtained from worshipping worshiping Nyx, has the HP of your units be hidden from enemy units unless there is an enemy unit directly adjacent to them, with it appearing as "???/???". The enemy units in the Greek campaign automatically have this upgrade in addition to Nyx's other upgrades whether or not they have Hades as their Major God.
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YMMV


* SpiritualSuccessor:
** ''VideoGame/EmpireEarth'', which was made by the same man who created ''Age of Empires''.
** ''VideoGame/EmpiresApart'' is a 2018 game that was designed to faithfully reproduce the spirit of ''1'' and ''2''.
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trivia


* PromotedFanboy: The ''Forgotten Empires'' unofficial expansion for ''Age of Empires II'' was released in December 2012. In late summer 2013, a new official expansion was announced for ''[[UpdatedRerelease Age of Empires II HD Edition]]'' called 'The Forgotten'...

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* GameBreakingBug: ''Age of Empires: The Age of Kings'' for the UsefulNotes/NintendoDS is notorious for its amount of bugs. A major bug can lead to the bricking of the game cartridge, if the player's profile name has less that four letters, or if they save the game after turn 40.



* MacGuffin: The War Wagons, Ruins, Relics, etc items to collect/control. They're typically one way to win the game -- although exterminating every other civilisation is pretty effective, too.

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* MacGuffin: The War Wagons, Ruins, Relics, etc items to collect/control. They're typically one way to win the game -- although exterminating every other civilisation civilization is pretty effective, too.
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I’m sorry, my computer has gone wrong. Also fixing the title.


* ''VideoGame/{{Age of Empires|I}}'' -- 1997

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* ''VideoGame/{{Age of Empires|I}}'' ''VideoGame/AgeOfEmpiresI'' -- 1997
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Fixing
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*** ''Age of Empires II Definitive Edition: Return of Rome'' -- 2023
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Per TRS Rename


* ArbitraryMinimumRange: Most ranged siege weapons in the series, and towers before "siege holes" is researched.

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* ArbitraryMinimumRange: ArbitraryWeaponRange: Most ranged siege weapons in the series, and towers before "siege holes" is researched.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/aoe_fuchs_8366.png]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/aoe_fuchs_8366.org/pmwiki/pub/images/age_of_empires_franchise_logo.png]]
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'''''Age of Empires''''' is a series of historical RealTimeStrategy games by the Microsoft-owned developer Ensemble Studios.

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'''''Age of Empires''''' is a series of historical RealTimeStrategy games first made by the Microsoft-owned developer Ensemble Studios.

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* ''VideoGame/AgeOfEmpiresIV'' -- 2021



* ''VideoGame/AgeOfEmpiresIV'' -- 2021 -- developed by [[VideoGame/DawnOfWar Relic]] [[VideoGame/CompanyOfHeroes Entertainment]]

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!!'''Main Series'''



** ''Age of Mythology Retold'' -- 2023



!!'''Spin-offs'''
* ''VideoGame/AgeOfEmpiresIV'' -- 2021 -- developed by [[VideoGame/DawnOfWar Relic]] [[VideoGame/CompanyOfHeroes Entertainment]]



* ''VideoGame/AgeOfEmpiresIV'' -- 2021 -- developed by [[VideoGame/DawnOfWar Relic]] [[VideoGame/CompanyOfHeroes Entertainment]]

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* ''VideoGame/AgeOfEmpiresIV'' ''Age of Empires Mobile'' -- 2021 -- developed by [[VideoGame/DawnOfWar Relic]] [[VideoGame/CompanyOfHeroes Entertainment]]2023
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Expand examples


* CriticalExistenceFailure: Any unit/building can be saved as long as it has one HP and you have a priest/builder to heal/repair it. But as soon as a flimsy arrow or a villager's punch hits it, it's gone for good.

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* CriticalExistenceFailure: Any unit/building can be saved as long as it has one HP and you have a priest/builder to heal/repair it.it (and, for buildings, the necessary resources). But as soon as a flimsy arrow or a villager's punch hits it, it's gone for good.



* MacGuffin: The War Wagons, Ruins, Relics, etc items to collect/control.
* MoneyForNothing: At times a resource can get to ludicrous levels without the player having much to spend on it.

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* MacGuffin: The War Wagons, Ruins, Relics, etc items to collect/control.
collect/control. They're typically one way to win the game -- although exterminating every other civilisation is pretty effective, too.
* MoneyForNothing: At times a resource can get to ludicrous levels without the player having much to spend on it.it on.



* PressXToDie: Pressing the Delete key while you have one of your own units selected kills that unit instantly.

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* PressXToDie: Pressing the Delete key while you have one of your own units selected kills that unit instantly. This can actually be useful when you reach the ArbitraryHeadcountLimit and want to replace unneeded units.
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* [[/index]]''VideoGame/{{Age of Empires Online}}'' -- 2011-2014 -- A {{defunct|OnlineVideoGames}} free-to-play free-roaming RTS with RPG elements.[[index]]

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* [[/index]]''VideoGame/{{Age of Empires Online}}'' ''VideoGame/AgeOfEmpiresOnline'' -- 2011-2014 -- A {{defunct|OnlineVideoGames}} free-to-play free-roaming RTS with RPG elements.[[index]]
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* [[/index]]''Age of Empires Online'' -- 2011-2014 -- A {{defunct|OnlineVideoGames}} free-to-play free-roaming RTS with RPG elements.[[index]]

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* [[/index]]''Age [[/index]]''VideoGame/{{Age of Empires Online'' Online}}'' -- 2011-2014 -- A {{defunct|OnlineVideoGames}} free-to-play free-roaming RTS with RPG elements.[[index]]
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*** ''Age of Empires III: Definitive Edition: Knights of the Mediterranean'' -- 2022
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*** ''Age of Empires II Definitive Edition: Dynasties of India'' -- 2022
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* AssetActor: Both [[VideoGame/AgeOfEmpiresI the first]] and [[VideoGame/AgeOfEmpiresII the second]] installments would often feature enemies in campaigns that did not have civilizations in game. In these cases, the game would use a "close enough" civilization as a stand-in. This has become less common after ''Definitive Edition'' for ''II'', as more civilizations are added, the need for stand-in decreases. As an example, one mission from the launch version of ''II'' featured the Hungarians as enemies, represented by the Teutons as there was no Hungarian Civilization. Following ''Definitive Edition'', however, they are now represented by the more historically accurate Magyars.
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* ''Age of Empires: The Age of Kings'' -- 2006 -- A Turn-Based Strategy spin-off for UsefulNotes/NintendoDS.

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* ''Age [[/index]]''Age of Empires: The Age of Kings'' -- 2006 -- A Turn-Based Strategy spin-off for UsefulNotes/NintendoDS.[[index]]



* ''Age of Empires Online'' -- 2011-2014 -- A {{defunct|OnlineVideoGames}} free-to-play free-roaming RTS with RPG elements.

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* ''Age [[/index]]''Age of Empires Online'' -- 2011-2014 -- A {{defunct|OnlineVideoGames}} free-to-play free-roaming RTS with RPG elements.[[index]]
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* ''Age of Empires Online'' -- 2011-2014 -- A free-to-play free-roaming RTS with RPG elements.

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* ''Age of Empires Online'' -- 2011-2014 -- A {{defunct|OnlineVideoGames}} free-to-play free-roaming RTS with RPG elements.



* ''VideoGame/AgeOfEmpiresCastleSiege'' -- 2014

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* ''VideoGame/AgeOfEmpiresCastleSiege'' -- 20142014-2019

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Crosswicking.


-> ''AAAAAHHHHH.....''
-> ''[[https://www.youtube.com/watch?v=nr0zoGjulZ4&t=18 All hail! King of the losers!]]''
-> ''Nice town. I'll take it.''

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-> ''AAAAAHHHHH.....''
->
''\\
''[[https://www.youtube.com/watch?v=nr0zoGjulZ4&t=18 All hail! King of the losers!]]''
->
losers!]]''\\
''Nice town. I'll take it.''


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* VagueHitPoints: In ''Mythologies'', the upgrade "Mother of Deceit", obtained from worshipping Nyx, has the HP of your units be hidden from enemy units unless there is an enemy unit directly adjacent to them, with it appearing as "???/???". The enemy units in the Greek campaign automatically have this upgrade in addition to Nyx's other upgrades whether or not they have Hades as their Major God.
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* AlternateHistory: Some changes to the History are a bit boggling, deciding to be purely historical one campaign scenario and then changing history in the next, i.e. Scots winning Battle of Falkirk, Mongols overrunning Europe etc.

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* AlternateHistory: Some changes to the History history are a bit boggling, deciding to be purely historical one campaign scenario and then changing history in the next, i.e. Scots winning Battle of Falkirk, Mongols overrunning Europe etc.
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* ''Age of Empires Online'' -- 2011-2014 -- A free-to-play free-roaming RTS with RPG Elements.

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* ''Age of Empires Online'' -- 2011-2014 -- A free-to-play free-roaming RTS with RPG Elements.elements.
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*** ''Age of Empires III: Definitive Edition: The African Royals'' -- 2021
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* ''VideoGame/AgeOfEmpiresIV'' -- Fall 2021 -- developed by [[VideoGame/DawnOfWar Relic]] [[VideoGame/CompanyOfHeroes Entertainment]]

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* ''VideoGame/AgeOfEmpiresIV'' -- Fall 2021 -- developed by [[VideoGame/DawnOfWar Relic]] [[VideoGame/CompanyOfHeroes Entertainment]]
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"Series" is singular, so it should be "gives".


!!The series in general give examples of:

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!!The series in general give gives examples of:
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*** ''Age of Empires II Definitive Edition: Dawn of the Dukes'' -- 2021
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