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* AlcoholIsPoison: I just don't drink alcohol.



* AttentionDeficitCreatorDisorder: So far, I have a grand total of '''[[WriterCopOut zero]]''' completed fics...

to:

* AttentionDeficitCreatorDisorder: So far, I have a grand total of '''[[WriterCopOut zero]]''' [[WriterCopOut zero]] completed fics...fics.



* BlessedWithSuck: I have much much imagination, but since it's so elusive, I can't write one fiction properly since I tend to move on to the next one...

to:

* BlessedWithSuck: I have much much a huge imagination, but since it's so elusive, I can't write one fiction properly since I tend to move on to the next one...one.



* [[CharacterAlignment Troper Alignment]]: Used to be ChaoticNeutral. Leaning towards TrueNeutral or NeutralGood now.
* ChildHater: I just can't stand a BrattyHalfPint. Some kids make me feel disgusted at having been young.

to:

* [[CharacterAlignment Troper Alignment]]: Used Can't claim to be ChaoticNeutral. Leaning towards TrueNeutral or NeutralGood now.
* ChildHater:
Good in any way. I just believe in being ChaoticNeutral if I can't stand a BrattyHalfPint. Some kids make me feel disgusted at having been young.be ChaoticGood or NeutralGood.



* DoesNotLikePeople: Working myself out of that. I tend to like people I don't know, and very few people I know, but I always seem to find something that appals me in people I know closely.

to:

* DoesNotLikePeople: Working myself out of that. I tend to like people I don't know, and very few people I know, but I always seem to find something that appals me appalling in people I know closely.



* FoodTropes
** AlcoholIsPoison: I used to think that, and still avoid it whenever it's unnecessary to drink.
** BigEater: And I manage to still be skinny.
** FrenchCuisineIsHaughty: Averted. As haughty and French as I can be, I'm not a good cook.
** OnionTears: My most-hated enemy in the kitchen.
* FrenchJerk: Not quite to the strictest meaning of the trope, but each separate term fits.



* GivingUpOnLogic: Happens sometimes when I snap.
* GrammarNazi: If you want me to read your fan-fiction, be wary that I tend to remember the misspelling [[{{Narm}} narmages]] more than the good points of whatever I read.



* IneffectualLoner: Mostly.
* {{Jerkass}}: I've been moving out of it.
* LaughterTropes: Most people get the taste of HaHaHaNo. I'm better not showing my DissonantLaughter anyway. Sometimes I border on EvilLaugh.



* MotorMouth: I'm slow as hell to get speaking, but when I do, I get right there.

to:

* MotorMouth: I'm slow as hell to get speaking, but when I do, I get right there.



* StopHavingFunGuys / {{Scrub}}: Oscillating depending on the moment.
* StraightEdge: I do believe I am some bit of it. I avoid alcohol drinks at any moment that isn't Christmas or my birthday, mostly because I don't like the taste.

to:

* StopHavingFunGuys / {{Scrub}}: Oscillating depending on the moment.
* StraightEdge: I do believe I am some bit of it. I avoid alcohol drinks at any moment that isn't Christmas or my birthday, mostly birthday (and even there), because not only is it not healthy, I don't even like the taste.taste. People around me know I also hate being near anyone smoking.



* TokenEvilTeammate: I used to be considered this.
* {{Tsundere}}: Even though I'm a guy, I'm a possible candidate. I'm a loner and a bit of an ass when I'm at it. But love hits me like I'm a SmittenTeenageGirl.
* TheUnfunny: Mostly having NoSenseOfHumor, but I'm walking out of this.
* WhatTheHellIsThatAccent: My English accent is far off my French accent. Only English teachers or English-speaking people can get what I mean.



* BeYourself
* BossSubtitles



* CharacterAlignment
** I usually make ChaoticGood on a side and LawfulEvil or LawfulStupid on the other. Few characters of mine are ChaoticEvil, and even less LawfulGood.



* CrowningMusicOfAwesome: I am somewhat addicted to them.
* DivergentCharacterEvolution



* HeelFaceReturn: I just love those moments. It's easy for me to label a HeelFaceReturn as a CrowningMomentOfAwesome.
* HeelRaceTurn: Same thing as above.

to:

* HeelFaceReturn: I just love those moments. HeelFaceReturn / HeelRaceTurn: It's very easy for me to label any of these a HeelFaceReturn as a CrowningMomentOfAwesome.
* HeelRaceTurn: Same thing as above.
CrowningMomentOfAwesome, simply because of the surprise factor or the sheer magnitude.



* KubrickStare



* PrecisionFStrike



* PunctuatedForEmphasis
* ShoutOut



* DoubleStandard: I hate most and prefer to refer to anybody as ''persons''.

to:

* DoubleStandard: I hate most and prefer to refer to anybody as ''persons''.Everyone deserves the same treatment.



* FlatCharacter
* FriendToAllChildren



* RedemptionDemotion: It'd have to be really justified for me to stand it...
* RedemptionEqualsSex: Okay, seriously?

to:

* RedemptionDemotion: It'd have to be really justified for me to stand it...
RedemptionDemotion
* RedemptionEqualsSex: Okay, seriously?RedemptionEqualsSex



* TrueNeutral



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!Trivia:
!!VideoGame/{{MUGEN}}:
--> Since I was a character editor, I have a bunch of things here:
---> Last patch: 2.0.2
!!!Tropes associated with my MUGEN stuff:
* ArrogantKungFuGuy: As winquotes suggest, Shao-Ky, Musou-Ky and Nouwa-Sol.
* CallBack: EX Musou-Ky's movelist is one to the [[http://www.youtube.com/watch?v=m6zN1sIuMhw early-production Musou-Ky]], without the attacks that he kept. The names were changed to Japanese to fit Musou more.
* CallingYourAttacks: Most of my characters avoid this. Nouwa-Sol is particular in that a variation of the called-out attack is performed.
* CloningBlues: The result of PaletteSwap abuse.
* ComboPlatterPowers: Musou-Ky has a copy of Sol's Dragon-Installed ''Gun Flame'' as a Force Break, meaning he also gets fire on top of lightning. Was furthered with his EX Mode attacks, a few of which involve fire.
** Added to that, K-Lambda, with Patch 2.0.2, ripped some sprites off of Slayer.
* DamnYouMuscleMemory: Original Sol, despite returning to Sol's old moveset, doesn't use the old qcf+S/H as a command for ''Gun Flame'', staying at present Sol's qcf+P (to prevent overlap with ''Volcanic Viper''). Instead, the ''Gun Flame'' projectile's speed is determined by whether or not you hold P when the projectile comes out.
* DarkSkinnedBlonde: K-Lambda. Literally, his skin is darkish-purple-black-something.
* DarkSkinnedRedhead: Shao-Ky's default palette.
** EvilRedhead
* DesignatedVillain: By virtue of being the FinalBoss, Shao-Ky. The worst he can be is a douchebag. But he's just a [[SNKBoss cheap]] [[PaletteSwap clone]]. AndThatsTerrible.
* EarlyInstallmentWeirdness: In the earliest patches, only K-Lambda was featured. The other characters only appeared in Patch 1.3. K-Lambda disappeared from patches 1.6 to 1.10.2, which periodically made this an ArtifactTitle.
* FauxAffablyEvil: Clone Ky. He keeps Ky's polite speech patterns, but uses them in contexts that make them sound a bunch more arrogant (such as saying "As expected." as a win quote instead of as a respect). His taunt is also a silent BringIt. And one of his post-battle win quotes seals the deal.
--> "You provide zero interest. Begone."
* GlassCannon: Musou-Ky. He takes nearly as much damage as Chipp, but his [[CriticalHit clean hits]] can make for damaging {{combos}}.
* InvulnerableAttack: Here and there, especially with the already-existent. It's almost the main schtick of Clone Ky's normal movelists because all his specials are invulnerable until their recovery frames.
* LagCancel: Shao-Ky, during Patch 1.6, could cancel '''any normal into any other''' depending on whether he's on the ground or mid-air. Even '''on whiff''', and at '''no cost''' whatsoever. This made him so [[ItsEasySoItSucks stupid-easy]] to play that this was removed on the following Patch 1.7, 24 days later.
** Cue Patch 1.10.1, where Shao-Ky gets his own Roman Cancel that allows him to feint specials for free, with only a 10-frame lag for anything. Patch 2.0.2 removed it.
* LightningBruiser: Shao-Ky. Nearly as hard to kill as Potemkin, big-damage combos, and is even faster than Justice, not to mention some of his ConfusionFu antics.
** Any Gold mode character counts.
* MegaManning: Present within my characters' movelists. ShoutOut moves are commonplace.
* MechanicallyUnusualFighter: Musou-Ky. His dash pops him into the air ala I-No. His standing Kick moves him forward for the attack (though he moevs back for the recovery, so only cancelling from it provides real forward movement), and his forward Hard Slash leaps. His crouching Kick slides forward, his sweep is his crouching Slash rather than crouching Dust, his crouching Hard Slash is a slow attack in the vein of a usual forward Hard Slash and his crouching Dust doesn't hit, instead setting an anti-projectile field (that replenishes Musou-Ky's meter a tiny bit if he's inside ala Robo-Ky). In general, he only has three actual low hits in his entire moveset and tons of easy overheads with his air dash, so unlike common play against other characters, you will have to more commonly block high than low against him.
* MightyGlacier: Musou-Ky and Clone Ky. Musou-Ky's walk and even his dashes are really slow, while Clone Ky has few movement options and slow attacks. Musou-Ky can get big-damage combos, and Clone Ky's grabs shave off a good bit of health if you do get hit.
* {{Nerf}}: Really present as new stuff tends to be quite overpowered.
** Patch 1.4
*** Troll Badguile gets his Gold Mode permanent ''Dragon Install'' removed, as he otherwise didn't have ''Dragon Install''.
*** Clone Ky's damage on his ''Shuutenbarai'' projectile super was nerfed.
*** Nouwa-Sol meanwhile, got nerfs on the uppercut special and its followups.
** Patch 1.5
*** K-Lambda's ranbus do less damage. ''Ebongleam Drill'' (his variation on the Rugalspin) becomes much slower.
*** Clone Ky's slash combo super ''Habakiri'' got a good chunk of damage cut off. Gold Clone Ky also loses the 50% damage bonus on lightning attacks.
*** Musou-Ky's dashing slash, ''Mudouzan'', now facetanks one third of the damage and can only block one hit with its autoguard. His projectile, ''Musouraiba'', loses a bit of damage output if it doesn't hit clean (Musou-Ky's clean hits were introduced in this patch).
** Patch 1.6
*** K-Lambda gets his damage on supers nerfed some more, and ''Corrupted Jaw'''s Gold-Mode-exclusive finish got its damage nerfed too.
*** Musou-Ky's command grab lost its clean hit unless in Gold Mode, where he hits clean with everything that can. EX Musou-Ky started its CallBack history by replacing his command grab with one that could infinite into itself if it wasn't techable instantly (which instead gave the opponent advantage [though no free punish] on hit).
*** Patch 1.6.1 featured a Nouwa-Sol rework that made the character worse than ever in terms of direct damage output, with damage nerfs all-around and '''no super''', except perhaps the double Force Break followups to the slash specials.
** Patch 1.7
*** Clone Ky changes his destroy move. ''Rising Force'' being actually okayish and ''Hi no Kagutsuchi'' being just plain horribly slow and vulnerable by comparison is actually a nerf.
*** Musou-Ky had fixed hitboxes, meaning they too lean forward at the start of ''Raigeki'', making him more vulnerable.
** For Patch 1.8
*** Nouwa-Sol's sidestep D followup become a Force Break, meaning it costs 25% meter to use with no modification made to the move.
*** Patch 1.8.1 also nerfed Original Sol by changing his forward Punch to a slow overhead hit.
*** EX Musou-Ky deserves his own section, as he lost most of his usual special moves to make place for the CallBack attacks, most of them being nerfed versions of existing moves.\\
''Denju'' (''Tazer'') is a slower ''Gun Flame'' that stays out for a shorter time. ''Jokyougaeshi'' (''Turnaround'') is a weaker Guard Cancel than any of Baiken's own, with its 14 frames of startup, no invincibility and super-long recovery. ''Mou ii yagaru!'' (''Had damn enough!'') is ''Rock It!'', except the followups are Force Breaks, meaning he needs 50% meter to do what Order-Sol could do with an easier-to-get full Charge meter. ''Juuden'' (''Electric Charge'') is ''Action Charge'', except slower and done on its own, not after specials. Instead of giving 80% of a charge level, it gives Musou-Ky a meager 15% meter. Only later did Musou-Ky gain the ability to cancel specials into it. Patch 2.0.1 changed the special cancel into a cancel system similar to ''Action Charge''. ''Mudo'' (''Motionless Move''), a dash-through move, is simply worse than the normal Musou-Ky dash it replaces as its timing no longer makes for ambiguous cross-unders and it has 14 very visible and punishable recovery frames. Until Patch 2.0.1, it had nothing to make due for it, but now it has an invulnerable followup (though it can be thrown). ''3.16 Dengekijuu'' (''Stun Gun 3.16'') is a slower, weaker ''Blockhead Buster''. ''Uwadanken Keishiki'' (''Upward Punch Warning''), his uppercut, was nerfed from its original infinite material status to being barely usable since it has invincibility shorter than its startup, it functions similarly to Sol's ''Volcanic Viper'', without its first hit and with pitiful horizontal range. ''Kiri'' (''Drill'') has been repurposed, but now it's a static version of ''Kongougama'' (''Golden Sickle'') that won't do much even with invincibility to throws and on his upper body because of its horrid range. ''Arekuruu'' (''Flip A Lid'') is a nerfed ''Bandit Revolver Prototype''. ''Hebigami'' (''Snakebite'') is harder to use in EX Mode, its command being more complicated and it's only usable from the ground unless he's in Gold Mode. And EX Musou-Ky cannot hit clean. ''Rando Rakudo'' (''Shaking Earth, Falling Earth'') is a mixed bag from both its old iterations, one of which was a slidekick and the other of which was a ''Gun Blaze'' carbon copy. This one has a pillar consistently attached to him except its vertical range is bad and horizontally-speaking it has negative priority.
** Patch 1.9
*** Troll Badguile got his broken AC Mode ''[[{{Shoryuken}} Troll]]'' attack attended to. Its ground recovery has been multiplied by almost 5 (from 5 to 23).
*** Musou-Ky has his combos nerfed since the clean hit window of ''Hebigami'' was cut in half, making it harder to hit clean with.
*** Nouwa-Sol lost the invincible followups to the sidestep and power charge, to make due for the arrival of 2 supers (Nouwa-Sol had no actual super previously), one of which actually gets the followups.
*** Original Sol also got a nerfed hitbox on his dashing forward kick, and a new forward Hard Slash that has little range that Original Sol himself doesn't cover during the startup (it's easy to hit him out of it).
*** Meanwhile, Shao-Ky lost all his jumping ''Stun Edge'' variations, though these were redundant.
** Patch 1.10
*** Musou-Ky's mobility from normal movement becomes slow, and he becomes a MechanicallyUnusualFighter who can't move safely. His EX-Mode-only guard cancel and uppercut both get a few extra frames of startup and recovery. Also, his EX Mode lost the capability to clean hit.\\
He also changed instant kills for a worse one than Rising Force, despite the startup of the attack itself being one frame less. ''Trance Star'' has range too short and recovery too long for said range.
*** Original Sol's crouching Dust loses momentum carry when it is cancelled into specials. His air dust loses 5 active frames and gets 4 extra recovery frames.
*** Patch 1.10.1 gutted the speed of Musou-Ky's dash and his running grab. He can no longer cancel from his dash immediately into an attack, which stops any possibility of a Musou-Ky Dustloop that he could do by dashing and instantly using his air Dust so he could recover faster. Also, his double projectile changed since the first projectile is static, nerfing Musou-Ky's damage from afar.
*** Patch 1.10.2 first tended to Nouwa-Sol's crouching Dust, as it no longer moves forward. And it also replaced crouching jab by a weaker one. Troll Badguile was also targeted: his standing kick also lost half its damage as it hits once, and he can no longer have two [=GURLFRIENDs=] on screen at the same time. Musou-Ky lost jump cancels from his crouching Hard Slash and his forward Hard Slash. The first can be comboed into a knockdown regardless and the second comboes into ''Kongougama'', a fact that is otherwise impossible.
** Patch 2.0
*** K-Lambda comes back, but with his number of special moves and health dropped into the ground to borderline Chipp levels. It also nerfed his air command grab as he no longer regains control until hitting the ground (patching an infinite combo made solely of air command grabs and air dashes in case he needed to reposition himself, since on top of granting a wallbounce, hitting the air grab resetted his air options). His counter special also no longer counters everything from the first frame. The only real buff he gained to compensate is that his ''Starpower'' special has an easier command.
*** Nouwa-Sol got nerfs to some normals, namely Forward Punch and Dead Angle Attack. A few moves also became slower to hit but with shorter recoveries.
*** Musou-Ky's Air Dust is much slower and prorates at the start of combos, and his dashing slash special now correctly takes 50% damage instead of 33%.
*** Also, Clone Ky has a much shorter range for one of his EX Mode specials due to a change in animation.
*** Patch 2.0.1 patched out a misbehaviour of Original Sol which caused him to keep the Dustloop. Nouwa-Sol got different modes, and the AC Mode swaps out Forward Kick and Crouching Slash attacks for new ones that are less good at what the old ones did (though the old Crouching Slash gets its hitbox nerfed too). Forward Punch once again becomes slower, and so does Standing Hard Slash (which also loses jump cancel). Crouching Hard Slash also has extra recovery. Jumping Kick lost active frames for more recovery, and Jumping Slash and Jumping Dust are overall slower. Musou-Ky's AC mode also swaps out his grounded running grab and airborne slash combo for a slow five-hit special.
*** Patch 2.0.2 nerfed Kusanagi's startup, from 5 frames to 11. EX Musou-Ky's ground recovery after aerial Juuden was also quadrupled from 3 to 12 frames. It also removed an infinite from K-Lambda by gutting both parties: his forward Hard Slash in AC Mode no longer changes, and his throw doesn't stagger anymore. The frame data for his normals also was modified heavily, most of which involved nerfs. Gold Mode Corrupted Jaw got its damage nerfed again. It also changed Gold Clone Ky's regeneration to fit with the other regenerations, like Gold Sol, instead of double. It also innovatively nerfed [[SNKBoss Shao-Ky]] (yes), by taking out his specific Roman Cancel, and Gold Shao-Ky's Kaizo Wave doesn't do absurd damage uncharged anymore.
* NoEnding: A MUGEN standard: Everyone just wins to a simple congratulation screen and their character doing one of their winposes.
* OneHitKill: Destroy moves, like in VideoGame/GuiltyGear. Nouwa-Sol's is particular in that it's just a full tension super with a simple command, but it's actually slow, low-priority, and easily blocked and punished for massive damage.
* PaletteSwap: My custom characters are this.
** CloningBlues: The ExcusePlot for it.
* PowerCreep:
** With moves copypasted from different games, ShoutOut attacks can be an example of this.
** Shao-Ky goes through constant power creep each patch since his introduction in 1.5. At his early stages, defeating him was easy. Now, Gold Shao-Ky is almost unbeatable, and takes rounds off of one mistake. The only {{nerf}} he ever got was having his LagCancel from normal to normal taken off in Patch 1.7, and a special-feint Roman Cancel specific to him was taken off in Patch 2.0.2.
*** Patch 1.6 gave him the extreme LagCancel antics that were taken off in Patch 1.7.
*** Patch 1.7 replaced the patch 1.6 buffs. He gained Slayer's teleport dashes (except faster to start up and especially to recover) and a better hit box and a ground bounce on his ''Enhanced Needle Spike''. His air Hard Slash had double untech time on knockdown (which makes it as much as a Clean Hit Sidewinder). His Stun Edges' projectile speeds were exaggerated to fit their specific purposes better. EX Mode also got three new attacks, two being [[UnblockableAttack unblockables]] and the last being an overhead combo filler.
*** Patch 1.8 made his throws combo starters, with the ground throw gaining a wallbounce and the air throw launching the opponent.
*** Patch 1.9 gives him a quick-recovering DP and one that launches the opponent high up, but the recovery on both is buffed. He also gains an air super, which highly resembles I-No's, one of the greatest in the game (though his is nowhere near as good to make up for the fact that its sprite and hitbox are twice as big). He also swaps out ''Stun Edge'' for ''Kaizo Wave''.
*** Patch 1.10 fixed the ''Kaizo Wave'' corner whiff, made his ''Ride the Lightning ~ Gamma Ver.'' faster to go forward and recover, and made his dash charge meter. His all-around movement speed was buffed. Plus, he gained three special moves: a 5-hit ''Charged Stun Edge'', ''Sacred Edge'' (yes, Ky's '''super'''), and a dashing overhead launcher with low profile that only complements low-hitting ''Grand Vapor''.
*** Patch 1.10.1 massively buffed his ''Sacred Edge'', making it much faster and more damaging. It also decreased the recovery of his EX Mode overhead. His Dead Angle Attack also gained range. But the most important is his own type of Roman Cancel that appeared: he can now feint any special for free by pressing down on top of the normal RC command, it does have 8 frames of startup and 2 frames of recovery.
*** Patch 1.10.2 buffed his air jab. His walk and dash speed have increased massively. His ''Needle Spike'''s second portion also stopped hitting several times in favor of a free launching addendum that hits at the exact same frame Shao-Ky recovers. His air dust's trap stays out longer and starts faster. He also gains auto-Slashbacking attacks in AC mode. His Sacred Edge super was replaced, and his Destroy changed. Both summon Raoh, Zappa's GameBreaker spirit.
*** Patch 2.0 changed Shao-Ky's Dead Angle by another Raoh summon, but this one recovers so fast Shao-Ky can do as he pleases. His specific Roman Cancel Feints no longer require the down button to perform.
*** Patch 2.0.1 swaps out his ''Ride The Lightning ~ Ver. Gamma'' for another "''Phaze-III''" version of the same move, which hits during superfreeze and moves faster.
*** Patch 2.0.2 gave him a ripoff of Grim Reaper (yes, [[VideoGame/UnderNightInBirth Gordeau]]'s [[ThatOneAttack patented move]]), as well as a Force Break copy of Vanishing Rush. His walkspeeds were also made faster.
* RealMenWearPink: Musou-Ky's default palette is pink-haired.
* TheScrappy: To almost everyone who ever heard of my MUGEN, K-Lambda. Packed fast normals, dealt high damage on supers with good utility (to the point that his damage had to be nerfed twice), and had moves for everything. Though the annoying tendency to interrupt everything was the thing that came to light with the AI, one person treated him as '''more of a boss than Clone Ky'''.
** His use of different sound effects made him this even for [[WordOfGod me]], so I took him out of my lineup in Patch 1.6. He was still available for download but wasn't part of patches until patch 2.0 came.
*** HesBack: Patch 2.0 announced his return from the heap. The nerfing of his health and special move diversity helps a little and he now fills his own niche.
* {{Shoto Clone}}s: A lot of them. Since even Chipp can be treated as one, that makes a lot. Counting the characters that are not shotos to me is easier. Which leaves just Baiken, Musou-Ky and Clone Ky (the latter two's EX Modes fit the shoto bill in their way).
* ShoutOut: So many moves, if it's not straight MegaManning.
** Shao-Ky's ''[[KaizoMarioWorld Kaizo]] [[VideoGame/TheKingOfFighters Wave]]''. It even comes with voluntary "[[ForMassiveDamage Kaiser Drill]]" and "[[OneHitKill Death Buster]]". Thank you @/MightyKombat.
* TheSmurfettePrinciple: Formerly played straight since, [[SamusIsAGirl Justice]] excluded, there was only [[TheLadette Baiken]]. Later on, I-No got added which averted it.
* SNKBoss: The AI has been taken off of every single character, meaning that for a skilled player, only Shao-Ky (and maybe Justice) can pose a challenge.
** Gold K-Lambda isn't dangerous, save for three moves. ''Corrupted Jaw'' becomes like Rugal's ''Gigantic Pressure'' super, and the second part deals so much more damage than the first that the move alone deals around 45% damage (though this was toned down twice). ''Charge Stun Edge'' (and ''Ray Divider'' instead for EX Mode) also don't disappear after hitting 3 times, making them high-damage attacks that can keep the opponent in place for several seconds.
** Gold Troll fires his ''GURLFRIEND''s 3 at a time and regenerates health.
** Gold Musou-Ky's specials and supers hit cleanly all the time if possible, including some that couldn't hit cleanly normally. This doesn't apply to EX Mode since he cannot clean hit in EX Mode, even if Gold; but EX Mode gets its fair share of benefits, such as a faster (and hitting) version of his dash special, a duper-fast ''Hebigami'', and other silly gimmicks.
** Gold Nouwa-Sol gets ''Flame Distortion'', but its only use is the constant tension regeneration since Nouwa-Sol doesn't have a Charge meter.
** Gold Original Sol has infinite tension and is in permanent Dragon Install, like normal Sol. But he isn't as cheap as Sol in that only his ''[[{{Shoryuken}} Volcanic Viper]]'' is enhanced (contrary to Sol getting buffs on ''Gun Flame'' and ''Bandit Revolver'' too.), and his supers are different.
** Clone Ky is a mild example, but he has high resistance and borrows invincible and unblockable attacks from Clone Zero. Gold Clone Ky regenerates life, and his unblockable specials come out in around around 20 frames rather than 45, making his pressure game much more deadly since you are much more likely to get caught in tech-into-my-invulnerable-grab trap setups.
** Shao-Ky's normals have electric visual effects that give them superior range, up to a near-fullscreen far slash. His air dust lays down a trap similar to Ky's Force Break trap, a far better variation (plus it's airdash-cancellable). He has many dodgy hitboxes on his specials, many of which already have periods of invulnerability. He has unique special versions of ''Charged Stun Edge'' (which comes out faster than Ky's and deals 5 hits instead of 3) and ''Sacred Edge'' (which is normally a super for Ky, Shao-Ky's version hits only once instead of 5 times but deals all the accumulated damage in that one hit, which is more damaging on hit, but less beneficial on block). Plus, he uses a copycat of the ''Kaiser Wave'' from Rugal himself, and he can fire it fast like the 2002 version (aka it's out and fullscreen in less than 10 frames). Including the "glitches" (intentionally), except that the perma-lock is done when the fireball is fired point-blank with at least the second version. To add insult to injury, he can use it midair and FRC either version of the move. While in AC Mode, he also can use Ky's ''Lightning Strike'' as a homing UnblockableAttack, his ''Charged Stun Edge'' has a hitbox that is way harder to crouch under, and his ''Sacred Edge'' was replaced by an unblockable laser, with the air version covering lots of space. His supers also boast absurdly long invincibility frames and can hit fullscreen in few frames.\\
When Gold, he gains 50% damage on all hits but his EX Mode's ''Omnipotent Earthquake''. His ''Charged Stun Edge'' also never vanishes by hitting too many times, making it a 26-hit projectile that deals 50% health when played correctly, and that's without counting whatever Shao-Ky does while the opponent is getting hit.
* SomeDexterityRequired: Most aspects are denied. Only Musou-Ky has [[CriticalHit clean hits]] that need some aiming, and even then it's only Musou-Ky's copypaste of ''Sidewinder'': Musou-Ky otherwise gets clean hits from doing moves at point-blank range.
** So defied, Patch 2.0.2 made the commands easier for the more complicated of them, Original Sol and EX Musou-Ky.
* TalkingToHimself: There are 6 Kys and 5 Sols, what do you expect?
!!RPG Maker MV
!!!Completed:
* DarthWiki/MaxsRecollection
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!House Memes
-> All under this format: Meme name: [[labelnote:Explanation]]description of meme and how it's used.[[/labelnote]]
!!General
* "6 is the OP number": [[labelnote:Explanation]]When we started to watch over how MagicTheGathering had developed, we looked at several numbered abilities, and I kept imagining how broken any ability would be with big numbers; but by reflex I always chose 6 as the big number. When in doubt about something being OP, multiply it by 6.[[/labelnote]]
* "OOOOOOOWNED!": [[labelnote:Explanation]]A CatchPhrase whenever anything big happens in any game, mainly getting run over by a OneManArmy in Stratego, when we're not just saying REAL SOVIET DAMAGE. Taken from [[http://youtu.be/EVsz9KBSQ8Q?t=3m44s this segment]]. Ascended to the critical hit message in DarthWiki/PokemonAssVersion. Or when someone gets verbally dissed too.[[/labelnote]]
* [[NoHoldsBarredBeatdown Shielded]]: [[labelnote:Explanation]]Our lingo for being on the receiving end of the linked trope, especially when it's well-organized thus giving the receiving party absolutely no chance. Name coined by Wrestling/TheShield.[[/labelnote]]
* A house FanNickname convention is using derisive nicknames for broken attacks that deal fixed damage depending on something irrelevant and can be used to hit damage caps, etc. (Example: Calling [[VideoGame/FinalFantasyIX Freya's]] ''Dragon's Crest'' (it deals damage depending on the numbers of dragons you killed) ''Dragon's Cheat'')
!!Game memes:
!!!General:
* I'm still waiting for my 3-frame overhead: [[labelnote:Explanation]]One of my rants about fighting games had me complain about crouching guard being overpowered in games like ''Street Fighter'', notably about an overhead being considered fast at 18 startup frames (that's nearly a third of a second) while lows can come out in 3 frames. This caused me to add this sentence as one of the notes at the beginning of the topic (these notes were originally to warn about what the topic was made for, and to avoid people taking my {{Jerkass}} moments too seriously).[[/labelnote]]
!!!''Franchise/{{Pokemon}}''
* [[SerialEscalation God]] [[EpilepticTrees Arceus]]: [[labelnote:Explanation]]After how the Gen III remakes broke the Ubers tier with Mega Rayquaza, [[@/KeitaroHirochi we]] joked about how the Gen IV remakes would top that. So we made up the answer: '''God Arceus''', "Godceus" for short.\\
For starters, it has 255 in all base stats, meaning it has Blissey's HP, Shuckle's defenses, and offensive stats superior to both of Mewtwo's Mega forms in their respective specialities.\\
It's a Primal version of Arceus achieved by holding the new item ''God Plate''. This introduces the new God type, specific to Arceus. The God type hits for super-effective damage against everything, and for '''6375% damage''' (due to programming limitations) against [[TakeThatScrappy fairies]]. It also resists everything and is immune to itself [[UpToEleven and fairies]]. It also can't be selected by Conversion or its variants. Plus, the ''God Plate'' gives a 50% damage boost (to the other Plates' 20%) to God-type attacks.\\
Godceus's new talent is ''Godly Terrain'', which negates weather (plus ''Gravity'', ''Trick Room'', etc.), status effects (including ''Leech Seed'', ''Taunt'', ''Attract'', etc.) on your entire team, wipes out entry hazards, gives auto-''Safeguard'', ''Mist'', ''Lucky Chant'' and ''Magic Guard'', plus total immunity to all enemy status moves, and ignores ''Role Play'', ''Skill Swap'', ''Entrainment'' and ''Mummy''. It also gives [[ActionInitiative +1 priority]], [[AlwaysAccurateAttack no-miss]], 100% LifeDrain, bypass-''Reflect''-and-''Light-Screen'', goes-through-''Protect''-and-clones, ignore-''Endure''-and-''Focus-Sash'' and auto-crit properties to God-type attacks. It also changes Normal-type moves into God-type.\\
The few God-type attacks are ''[[SecretArt Judgement]]'' (because ''God Plate''), and the new move ''[[StatusBuff God Dance]]'', which gives +3 to '''all stats including Accuracy and Evasion''', and can't be snatched or copied. ''Judgement'' hits for quadruple damage against everything with double-type, and [[IncrediblyLamePun God forbid]] one of those two types you have is [[RuleOfThree Fairy]], because you'll get hit for '''12750%''' damage, meaning a level 30 Arceus can easily [[OneHitKill one-shot]] level-100 [[ButtMonkey fairies]]. And one ''God Dance'' makes such exploits possible with a much weaker level on your Godceus.\\
This Arceus's ''Judgement'' would deal an insane 450 base damage, and that's not counting ''God Dance''. With calculations, on a [[StoneWall level 100 Florges with maximum special defense (and Calm nature)]], this setup would make a level 30 Arceus deal 13028 damage (around 3618% of Florges' maxed out HP), '''without God Dance'''. With a level 100 Arceus and two God Dances, the move deals 153000 damage, [[ReadingsAreOffTheScale breaking the damage cap]] '''[[HolyShitQuotient twice]]''' [[BeyondTheImpossible and still dealing]] '''[[ForMassiveDamage upwards of 20000 damage]]''', [[OneHitKill 50 times Florges' maxed out HP]]. A level 1 Naughty Igglybuff (count that it has a double weakness to God-type contrary to Florges while sharing the Fairy weakness) would take exactly 38383875 damage, which breaks the damage cap a whooping '''585 times''' and still deals '''45315 damage, 3776.25 times the Igglybuff's life'''. Meep for the poor thing.[[/labelnote]]
!!!''MUGEN''
* [[ArtificialStupidity The Ra-Ky FRC]]: [[labelnote:Explanation]]My brother's MUGEN-made character Ra-Ky was just an edit of Ky with the attacks made cheaper, and he can FRC ('''F'''orced '''R'''oman '''C'''ancel: canceling an attack early, normally in a tight time frame and coming right back into neutral) anything at any moment for free. In the hands of a player, this can result in cheap things like Stun Edges every 8 frames, but in the hand of the AI, this can result in ''supers getting FRC'd without even trying to land''. The meme was born when Shao-Ky FRC'd his [[ComboBreaker burst]] and got comboed right back out of his air descent. With my brother's alteration to the burst animation, it only had a 4-frame window (that's almost '''a quarter of a quarter of a second''') to actually manage to FRC without the burst coming out, so ComputersAreFast saved the day for once.[[/labelnote]]
** [[ArtificialStupidity The deadly full-meter 69-damage combo!]]: [[labelnote:Explanation]]A derivative of the Ra-Ky FRC, my own character K-Lambda has a super called ''Crawling Word Eater'', where he just slashes the opponent over and over for [[{{Combos}} about 20 hits]], finishing with a three-hit sequence. The AI uses the Roman Cancel command very often, resulting once in the move being canceled at the third hit, dealing 69 damage at the cost of a full meter. It was deadly for me as I was with that AI in a simultaneous duo match against two AI opponents, most notable of which Gold Sol who promptly whooped me since I was trying to jump over him when my K-Lambda partner cancelled his attack, letting Sol use his ''[[{{Shoryuken}} Volcanic Viper]]'' which [[OneHitKill instantly ended]] [[TotalPartyKill the match]] and a long duo survival run.[[/labelnote]]
* {{Troll}} Badguile: [[labelnote:Explanation]]One of my created characters is a mockery of [[GuiltyGear Sol Badguy]]'s name, taken after one of his palettes in ''The Missing Link'', where he is clad in green. The name was memetic by itself before I made the character. He is so troll, this extends to [[AllThereInTheManual his attacks' names]]: his special attacks being named ''[[{{Mondegreen}} GURLFRIEND]]'' and ''{{Troll}}'', and his supers being named ''ULTRA GURLFRIEND'' and ''[[Webcomic/{{Blazen}} You mad?]]''. His [[OneHitKill Destroy Move]] is also named ''Cockblock''. The character being a {{Troll}}, he also functions as a TakeThatMe since he has a special intro with a bunch of my created characters (which are really just PaletteSwap versions of Sol [Troll himself, "Original Sol" and Nouwa-Sol (being an Order-Sol sprite swap)] and Ky [K-Lambda, Clone Ky and Musou-Ky]), which involves him FlippingTheBird to them. [[NoSenseOfPersonalSpace His normal intro has him in front of the starting point as to disrespect the opponent's personal space]], and he spams Sol's "Yareyare da ze." line in intro AND win quotes (the latter when he isn't using Sol's Ky-specific win quote that says: "I'm not listening to your whining."). Very often, I use theme musics that make him look like he's barely even serious.[[/labelnote]]
!!!Specific to [[@/KeitaroHirochi our]] games:
-> Please note that at the time, Chiharu, Ai and Hana were still part of DarthWiki/{{Blissrune}}'s cast. Chiharu and Hana have been revamped and Ai has been renamed since.
* [[{{Jerkass}} The "You're a d!ck" Award]]: [[labelnote:Explanation]]The result of CounterpartComparison between DarthWiki/XEHDrive and DarthWiki/{{Blissrune}}. Many Blissrune characters get this from their DarthWiki/XEHDrive counterparts. Notable entries include Zero (for simply being the massive douche he is, which started the whole thing), Chiharu (just for crushing Kyo's hand), Ai ("I got that coming for mass-murdering [=NPCs=] for training."), Kyo, and eventual award winner Akihiko (CardCarryingVillain counterpart to AffablyEvil Itsuki). Also spawned CrackShip Ronda X Royle since they couldn't give a "You're a d!ck" award to each other. Rare DarthWiki/XEHDrive winners are Edge (who traded with Soujirou, even though Edge is more dastardly than Soujirou is), and Mika (same, also spawned a "Curse you, parental issues!" from Miree).[[/labelnote]]
* [[BorrowedCatchphrase "But I don't have a sister."]]: [[labelnote:Explanation]]In the vein of Manga/{{Saki}}, Teru from DarthWiki/XEHDrive denies having a sister in storyline. When Rei from DarthWiki/{{Blissrune}} says that same line about Hana (they're only sisters due to Hana's adoption), Teru lampshades the trope.
--> "Hey, that's my catchphrase."[[/labelnote]]
!!!VideoGame/RPGMaker
* ''Super Nova - The Game'': [[labelnote:Explanation]]@/KeitaroHirochi's derisive nickname for DarthWiki/MaxsRecollection.[[/labelnote]]
** featuring Ella Preston [[labelnote:Explanation]]In an update for the game, Ella, who previously couldn't use weapons, was made to be able to use [[BatmanGrabsAGun guns]]. In the final fight, she gets one out of nowhere. Since she has the uniform of a nun, Equilibrium jokes were quickly made.[[/labelnote]]
** Maw can't handle being an important character. [[labelnote:Explanation]]In the same update, ''Important Character's Cape'' was made to deal gradual damage instead of reducing defense, which made Maw nearly unusable due to him requiring heals and the cape [[ClingyCostume not being unequipable]].[[/labelnote]]
*** ... but Kelaud can! [[labelnote:Explanation]]The EasterEgg-only edition of Kelaud gets the ''Important Character's Cape'', but he also has natural health regeneration, which negates the cape's health decay.[[/labelnote]]
!!!Other:
* [[BastardBastard "What a bastard..."]]: [[labelnote:Explanation]]My brother and I parody Tekken characters, especially playing as the Mishimas, with me playing Heihachi, and him Kazuya. When we start recapitulating ''Tekken 3'' I also take the mantle of an EmoTeen Jin. But then comes us re-telling ''Tekken 6'' and he busts up a [[Characters/{{Tekken6}} Lars]] with an awesome tirade about him showing up [[MartyStu out of nowhere]] and [[SpotlightStealingSquad stealing spotlight]]. He instantly becomes a PhraseCatcher with this whenever he says anything that makes him look cool.[[/labelnote]]
* ''Tekken 5 - Jin Edition'': [[labelnote:Explanation]]In our Tekken ramblings, I talking as Jin poked the shit out of Kazuya and Heihachi's presences in Tekken 5 being non-canon by having Jin go ItsAllAboutMe in how Tekken 5 was "his game".[[/labelnote]]
** ''[[TakeThat Tekken 5 - Nobody Gives A F**k Edition]]'':

to:

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!Trivia:
!!VideoGame/{{MUGEN}}:
--> Since I was a character editor, I have a bunch of things here:
---> Last patch: 2.0.2
!!!Tropes associated with my MUGEN stuff:
* ArrogantKungFuGuy: As winquotes suggest, Shao-Ky, Musou-Ky and Nouwa-Sol.
* CallBack: EX Musou-Ky's movelist is one to the [[http://www.youtube.com/watch?v=m6zN1sIuMhw early-production Musou-Ky]], without the attacks that he kept. The names were changed to Japanese to fit Musou more.
* CallingYourAttacks: Most of my characters avoid this. Nouwa-Sol is particular in that a variation of the called-out attack is performed.
* CloningBlues: The result of PaletteSwap abuse.
* ComboPlatterPowers: Musou-Ky has a copy of Sol's Dragon-Installed ''Gun Flame'' as a Force Break, meaning he also gets fire on top of lightning. Was furthered with his EX Mode attacks, a few of which involve fire.
** Added to that, K-Lambda, with Patch 2.0.2, ripped some sprites off of Slayer.
* DamnYouMuscleMemory: Original Sol, despite returning to Sol's old moveset, doesn't use the old qcf+S/H as a command for ''Gun Flame'', staying at present Sol's qcf+P (to prevent overlap with ''Volcanic Viper''). Instead, the ''Gun Flame'' projectile's speed is determined by whether or not you hold P when the projectile comes out.
* DarkSkinnedBlonde: K-Lambda. Literally, his skin is darkish-purple-black-something.
* DarkSkinnedRedhead: Shao-Ky's default palette.
** EvilRedhead
* DesignatedVillain: By virtue of being the FinalBoss, Shao-Ky. The worst he can be is a douchebag. But he's just a [[SNKBoss cheap]] [[PaletteSwap clone]]. AndThatsTerrible.
* EarlyInstallmentWeirdness: In the earliest patches, only K-Lambda was featured. The other characters only appeared in Patch 1.3. K-Lambda disappeared from patches 1.6 to 1.10.2, which periodically made this an ArtifactTitle.
* FauxAffablyEvil: Clone Ky. He keeps Ky's polite speech patterns, but uses them in contexts that make them sound a bunch more arrogant (such as saying "As expected." as a win quote instead of as a respect). His taunt is also a silent BringIt. And one of his post-battle win quotes seals the deal.
--> "You provide zero interest. Begone."
* GlassCannon: Musou-Ky. He takes nearly as much damage as Chipp, but his [[CriticalHit clean hits]] can make for damaging {{combos}}.
* InvulnerableAttack: Here and there, especially with the already-existent. It's almost the main schtick of Clone Ky's normal movelists because all his specials are invulnerable until their recovery frames.
* LagCancel: Shao-Ky, during Patch 1.6, could cancel '''any normal into any other''' depending on whether he's on the ground or mid-air. Even '''on whiff''', and at '''no cost''' whatsoever. This made him so [[ItsEasySoItSucks stupid-easy]] to play that this was removed on the following Patch 1.7, 24 days later.
** Cue Patch 1.10.1, where Shao-Ky gets his own Roman Cancel that allows him to feint specials for free, with only a 10-frame lag for anything. Patch 2.0.2 removed it.
* LightningBruiser: Shao-Ky. Nearly as hard to kill as Potemkin, big-damage combos, and is even faster than Justice, not to mention some of his ConfusionFu antics.
** Any Gold mode character counts.
* MegaManning: Present within my characters' movelists. ShoutOut moves are commonplace.
* MechanicallyUnusualFighter: Musou-Ky. His dash pops him into the air ala I-No. His standing Kick moves him forward for the attack (though he moevs back for the recovery, so only cancelling from it provides real forward movement), and his forward Hard Slash leaps. His crouching Kick slides forward, his sweep is his crouching Slash rather than crouching Dust, his crouching Hard Slash is a slow attack in the vein of a usual forward Hard Slash and his crouching Dust doesn't hit, instead setting an anti-projectile field (that replenishes Musou-Ky's meter a tiny bit if he's inside ala Robo-Ky). In general, he only has three actual low hits in his entire moveset and tons of easy overheads with his air dash, so unlike common play against other characters, you will have to more commonly block high than low against him.
* MightyGlacier: Musou-Ky and Clone Ky. Musou-Ky's walk and even his dashes are really slow, while Clone Ky has few movement options and slow attacks. Musou-Ky can get big-damage combos, and Clone Ky's grabs shave off a good bit of health if you do get hit.
* {{Nerf}}: Really present as new stuff tends to be quite overpowered.
** Patch 1.4
*** Troll Badguile gets his Gold Mode permanent ''Dragon Install'' removed, as he otherwise didn't have ''Dragon Install''.
*** Clone Ky's damage on his ''Shuutenbarai'' projectile super was nerfed.
*** Nouwa-Sol meanwhile, got nerfs on the uppercut special and its followups.
** Patch 1.5
*** K-Lambda's ranbus do less damage. ''Ebongleam Drill'' (his variation on the Rugalspin) becomes much slower.
*** Clone Ky's slash combo super ''Habakiri'' got a good chunk of damage cut off. Gold Clone Ky also loses the 50% damage bonus on lightning attacks.
*** Musou-Ky's dashing slash, ''Mudouzan'', now facetanks one third of the damage and can only block one hit with its autoguard. His projectile, ''Musouraiba'', loses a bit of damage output if it doesn't hit clean (Musou-Ky's clean hits were introduced in this patch).
** Patch 1.6
*** K-Lambda gets his damage on supers nerfed some more, and ''Corrupted Jaw'''s Gold-Mode-exclusive finish got its damage nerfed too.
*** Musou-Ky's command grab lost its clean hit unless in Gold Mode, where he hits clean with everything that can. EX Musou-Ky started its CallBack history by replacing his command grab with one that could infinite into itself if it wasn't techable instantly (which instead gave the opponent advantage [though no free punish] on hit).
*** Patch 1.6.1 featured a Nouwa-Sol rework that made the character worse than ever in terms of direct damage output, with damage nerfs all-around and '''no super''', except perhaps the double Force Break followups to the slash specials.
** Patch 1.7
*** Clone Ky changes his destroy move. ''Rising Force'' being actually okayish and ''Hi no Kagutsuchi'' being just plain horribly slow and vulnerable by comparison is actually a nerf.
*** Musou-Ky had fixed hitboxes, meaning they too lean forward at the start of ''Raigeki'', making him more vulnerable.
** For Patch 1.8
*** Nouwa-Sol's sidestep D followup become a Force Break, meaning it costs 25% meter to use with no modification made to the move.
*** Patch 1.8.1 also nerfed Original Sol by changing his forward Punch to a slow overhead hit.
*** EX Musou-Ky deserves his own section, as he lost most of his usual special moves to make place for the CallBack attacks, most of them being nerfed versions of existing moves.\\
''Denju'' (''Tazer'') is a slower ''Gun Flame'' that stays out for a shorter time. ''Jokyougaeshi'' (''Turnaround'') is a weaker Guard Cancel than any of Baiken's own, with its 14 frames of startup, no invincibility and super-long recovery. ''Mou ii yagaru!'' (''Had damn enough!'') is ''Rock It!'', except the followups are Force Breaks, meaning he needs 50% meter to do what Order-Sol could do with an easier-to-get full Charge meter. ''Juuden'' (''Electric Charge'') is ''Action Charge'', except slower and done on its own, not after specials. Instead of giving 80% of a charge level, it gives Musou-Ky a meager 15% meter. Only later did Musou-Ky gain the ability to cancel specials into it. Patch 2.0.1 changed the special cancel into a cancel system similar to ''Action Charge''. ''Mudo'' (''Motionless Move''), a dash-through move, is simply worse than the normal Musou-Ky dash it replaces as its timing no longer makes for ambiguous cross-unders and it has 14 very visible and punishable recovery frames. Until Patch 2.0.1, it had nothing to make due for it, but now it has an invulnerable followup (though it can be thrown). ''3.16 Dengekijuu'' (''Stun Gun 3.16'') is a slower, weaker ''Blockhead Buster''. ''Uwadanken Keishiki'' (''Upward Punch Warning''), his uppercut, was nerfed from its original infinite material status to being barely usable since it has invincibility shorter than its startup, it functions similarly to Sol's ''Volcanic Viper'', without its first hit and with pitiful horizontal range. ''Kiri'' (''Drill'') has been repurposed, but now it's a static version of ''Kongougama'' (''Golden Sickle'') that won't do much even with invincibility to throws and on his upper body because of its horrid range. ''Arekuruu'' (''Flip A Lid'') is a nerfed ''Bandit Revolver Prototype''. ''Hebigami'' (''Snakebite'') is harder to use in EX Mode, its command being more complicated and it's only usable from the ground unless he's in Gold Mode. And EX Musou-Ky cannot hit clean. ''Rando Rakudo'' (''Shaking Earth, Falling Earth'') is a mixed bag from both its old iterations, one of which was a slidekick and the other of which was a ''Gun Blaze'' carbon copy. This one has a pillar consistently attached to him except its vertical range is bad and horizontally-speaking it has negative priority.
** Patch 1.9
*** Troll Badguile got his broken AC Mode ''[[{{Shoryuken}} Troll]]'' attack attended to. Its ground recovery has been multiplied by almost 5 (from 5 to 23).
*** Musou-Ky has his combos nerfed since the clean hit window of ''Hebigami'' was cut in half, making it harder to hit clean with.
*** Nouwa-Sol lost the invincible followups to the sidestep and power charge, to make due for the arrival of 2 supers (Nouwa-Sol had no actual super previously), one of which actually gets the followups.
*** Original Sol also got a nerfed hitbox on his dashing forward kick, and a new forward Hard Slash that has little range that Original Sol himself doesn't cover during the startup (it's easy to hit him out of it).
*** Meanwhile, Shao-Ky lost all his jumping ''Stun Edge'' variations, though these were redundant.
** Patch 1.10
*** Musou-Ky's mobility from normal movement becomes slow, and he becomes a MechanicallyUnusualFighter who can't move safely. His EX-Mode-only guard cancel and uppercut both get a few extra frames of startup and recovery. Also, his EX Mode lost the capability to clean hit.\\
He also changed instant kills for a worse one than Rising Force, despite the startup of the attack itself being one frame less. ''Trance Star'' has range too short and recovery too long for said range.
*** Original Sol's crouching Dust loses momentum carry when it is cancelled into specials. His air dust loses 5 active frames and gets 4 extra recovery frames.
*** Patch 1.10.1 gutted the speed of Musou-Ky's dash and his running grab. He can no longer cancel from his dash immediately into an attack, which stops any possibility of a Musou-Ky Dustloop that he could do by dashing and instantly using his air Dust so he could recover faster. Also, his double projectile changed since the first projectile is static, nerfing Musou-Ky's damage from afar.
*** Patch 1.10.2 first tended to Nouwa-Sol's crouching Dust, as it no longer moves forward. And it also replaced crouching jab by a weaker one. Troll Badguile was also targeted: his standing kick also lost half its damage as it hits once, and he can no longer have two [=GURLFRIENDs=] on screen at the same time. Musou-Ky lost jump cancels from his crouching Hard Slash and his forward Hard Slash. The first can be comboed into a knockdown regardless and the second comboes into ''Kongougama'', a fact that is otherwise impossible.
** Patch 2.0
*** K-Lambda comes back, but with his number of special moves and health dropped into the ground to borderline Chipp levels. It also nerfed his air command grab as he no longer regains control until hitting the ground (patching an infinite combo made solely of air command grabs and air dashes in case he needed to reposition himself, since on top of granting a wallbounce, hitting the air grab resetted his air options). His counter special also no longer counters everything from the first frame. The only real buff he gained to compensate is that his ''Starpower'' special has an easier command.
*** Nouwa-Sol got nerfs to some normals, namely Forward Punch and Dead Angle Attack. A few moves also became slower to hit but with shorter recoveries.
*** Musou-Ky's Air Dust is much slower and prorates at the start of combos, and his dashing slash special now correctly takes 50% damage instead of 33%.
*** Also, Clone Ky has a much shorter range for one of his EX Mode specials due to a change in animation.
*** Patch 2.0.1 patched out a misbehaviour of Original Sol which caused him to keep the Dustloop. Nouwa-Sol got different modes, and the AC Mode swaps out Forward Kick and Crouching Slash attacks for new ones that are less good at what the old ones did (though the old Crouching Slash gets its hitbox nerfed too). Forward Punch once again becomes slower, and so does Standing Hard Slash (which also loses jump cancel). Crouching Hard Slash also has extra recovery. Jumping Kick lost active frames for more recovery, and Jumping Slash and Jumping Dust are overall slower. Musou-Ky's AC mode also swaps out his grounded running grab and airborne slash combo for a slow five-hit special.
*** Patch 2.0.2 nerfed Kusanagi's startup, from 5 frames to 11. EX Musou-Ky's ground recovery after aerial Juuden was also quadrupled from 3 to 12 frames. It also removed an infinite from K-Lambda by gutting both parties: his forward Hard Slash in AC Mode no longer changes, and his throw doesn't stagger anymore. The frame data for his normals also was modified heavily, most of which involved nerfs. Gold Mode Corrupted Jaw got its damage nerfed again. It also changed Gold Clone Ky's regeneration to fit with the other regenerations, like Gold Sol, instead of double. It also innovatively nerfed [[SNKBoss Shao-Ky]] (yes), by taking out his specific Roman Cancel, and Gold Shao-Ky's Kaizo Wave doesn't do absurd damage uncharged anymore.
* NoEnding: A MUGEN standard: Everyone just wins to a simple congratulation screen and their character doing one of their winposes.
* OneHitKill: Destroy moves, like in VideoGame/GuiltyGear. Nouwa-Sol's is particular in that it's just a full tension super with a simple command, but it's actually slow, low-priority, and easily blocked and punished for massive damage.
* PaletteSwap: My custom characters are this.
** CloningBlues: The ExcusePlot for it.
* PowerCreep:
** With moves copypasted from different games, ShoutOut attacks can be an example of this.
** Shao-Ky goes through constant power creep each patch since his introduction in 1.5. At his early stages, defeating him was easy. Now, Gold Shao-Ky is almost unbeatable, and takes rounds off of one mistake. The only {{nerf}} he ever got was having his LagCancel from normal to normal taken off in Patch 1.7, and a special-feint Roman Cancel specific to him was taken off in Patch 2.0.2.
*** Patch 1.6 gave him the extreme LagCancel antics that were taken off in Patch 1.7.
*** Patch 1.7 replaced the patch 1.6 buffs. He gained Slayer's teleport dashes (except faster to start up and especially to recover) and a better hit box and a ground bounce on his ''Enhanced Needle Spike''. His air Hard Slash had double untech time on knockdown (which makes it as much as a Clean Hit Sidewinder). His Stun Edges' projectile speeds were exaggerated to fit their specific purposes better. EX Mode also got three new attacks, two being [[UnblockableAttack unblockables]] and the last being an overhead combo filler.
*** Patch 1.8 made his throws combo starters, with the ground throw gaining a wallbounce and the air throw launching the opponent.
*** Patch 1.9 gives him a quick-recovering DP and one that launches the opponent high up, but the recovery on both is buffed. He also gains an air super, which highly resembles I-No's, one of the greatest in the game (though his is nowhere near as good to make up for the fact that its sprite and hitbox are twice as big). He also swaps out ''Stun Edge'' for ''Kaizo Wave''.
*** Patch 1.10 fixed the ''Kaizo Wave'' corner whiff, made his ''Ride the Lightning ~ Gamma Ver.'' faster to go forward and recover, and made his dash charge meter. His all-around movement speed was buffed. Plus, he gained three special moves: a 5-hit ''Charged Stun Edge'', ''Sacred Edge'' (yes, Ky's '''super'''), and a dashing overhead launcher with low profile that only complements low-hitting ''Grand Vapor''.
*** Patch 1.10.1 massively buffed his ''Sacred Edge'', making it much faster and more damaging. It also decreased the recovery of his EX Mode overhead. His Dead Angle Attack also gained range. But the most important is his own type of Roman Cancel that appeared: he can now feint any special for free by pressing down on top of the normal RC command, it does have 8 frames of startup and 2 frames of recovery.
*** Patch 1.10.2 buffed his air jab. His walk and dash speed have increased massively. His ''Needle Spike'''s second portion also stopped hitting several times in favor of a free launching addendum that hits at the exact same frame Shao-Ky recovers. His air dust's trap stays out longer and starts faster. He also gains auto-Slashbacking attacks in AC mode. His Sacred Edge super was replaced, and his Destroy changed. Both summon Raoh, Zappa's GameBreaker spirit.
*** Patch 2.0 changed Shao-Ky's Dead Angle by another Raoh summon, but this one recovers so fast Shao-Ky can do as he pleases. His specific Roman Cancel Feints no longer require the down button to perform.
*** Patch 2.0.1 swaps out his ''Ride The Lightning ~ Ver. Gamma'' for another "''Phaze-III''" version of the same move, which hits during superfreeze and moves faster.
*** Patch 2.0.2 gave him a ripoff of Grim Reaper (yes, [[VideoGame/UnderNightInBirth Gordeau]]'s [[ThatOneAttack patented move]]), as well as a Force Break copy of Vanishing Rush. His walkspeeds were also made faster.
* RealMenWearPink: Musou-Ky's default palette is pink-haired.
* TheScrappy: To almost everyone who ever heard of my MUGEN, K-Lambda. Packed fast normals, dealt high damage on supers with good utility (to the point that his damage had to be nerfed twice), and had moves for everything. Though the annoying tendency to interrupt everything was the thing that came to light with the AI, one person treated him as '''more of a boss than Clone Ky'''.
** His use of different sound effects made him this even for [[WordOfGod me]], so I took him out of my lineup in Patch 1.6. He was still available for download but wasn't part of patches until patch 2.0 came.
*** HesBack: Patch 2.0 announced his return from the heap. The nerfing of his health and special move diversity helps a little and he now fills his own niche.
* {{Shoto Clone}}s: A lot of them. Since even Chipp can be treated as one, that makes a lot. Counting the characters that are not shotos to me is easier. Which leaves just Baiken, Musou-Ky and Clone Ky (the latter two's EX Modes fit the shoto bill in their way).
* ShoutOut: So many moves, if it's not straight MegaManning.
** Shao-Ky's ''[[KaizoMarioWorld Kaizo]] [[VideoGame/TheKingOfFighters Wave]]''. It even comes with voluntary "[[ForMassiveDamage Kaiser Drill]]" and "[[OneHitKill Death Buster]]". Thank you @/MightyKombat.
* TheSmurfettePrinciple: Formerly played straight since, [[SamusIsAGirl Justice]] excluded, there was only [[TheLadette Baiken]]. Later on, I-No got added which averted it.
* SNKBoss: The AI has been taken off of every single character, meaning that for a skilled player, only Shao-Ky (and maybe Justice) can pose a challenge.
** Gold K-Lambda isn't dangerous, save for three moves. ''Corrupted Jaw'' becomes like Rugal's ''Gigantic Pressure'' super, and the second part deals so much more damage than the first that the move alone deals around 45% damage (though this was toned down twice). ''Charge Stun Edge'' (and ''Ray Divider'' instead for EX Mode) also don't disappear after hitting 3 times, making them high-damage attacks that can keep the opponent in place for several seconds.
** Gold Troll fires his ''GURLFRIEND''s 3 at a time and regenerates health.
** Gold Musou-Ky's specials and supers hit cleanly all the time if possible, including some that couldn't hit cleanly normally. This doesn't apply to EX Mode since he cannot clean hit in EX Mode, even if Gold; but EX Mode gets its fair share of benefits, such as a faster (and hitting) version of his dash special, a duper-fast ''Hebigami'', and other silly gimmicks.
** Gold Nouwa-Sol gets ''Flame Distortion'', but its only use is the constant tension regeneration since Nouwa-Sol doesn't have a Charge meter.
** Gold Original Sol has infinite tension and is in permanent Dragon Install, like normal Sol. But he isn't as cheap as Sol in that only his ''[[{{Shoryuken}} Volcanic Viper]]'' is enhanced (contrary to Sol getting buffs on ''Gun Flame'' and ''Bandit Revolver'' too.), and his supers are different.
** Clone Ky is a mild example, but he has high resistance and borrows invincible and unblockable attacks from Clone Zero. Gold Clone Ky regenerates life, and his unblockable specials come out in around around 20 frames rather than 45, making his pressure game much more deadly since you are much more likely to get caught in tech-into-my-invulnerable-grab trap setups.
** Shao-Ky's normals have electric visual effects that give them superior range, up to a near-fullscreen far slash. His air dust lays down a trap similar to Ky's Force Break trap, a far better variation (plus it's airdash-cancellable). He has many dodgy hitboxes on his specials, many of which already have periods of invulnerability. He has unique special versions of ''Charged Stun Edge'' (which comes out faster than Ky's and deals 5 hits instead of 3) and ''Sacred Edge'' (which is normally a super for Ky, Shao-Ky's version hits only once instead of 5 times but deals all the accumulated damage in that one hit, which is more damaging on hit, but less beneficial on block). Plus, he uses a copycat of the ''Kaiser Wave'' from Rugal himself, and he can fire it fast like the 2002 version (aka it's out and fullscreen in less than 10 frames). Including the "glitches" (intentionally), except that the perma-lock is done when the fireball is fired point-blank with at least the second version. To add insult to injury, he can use it midair and FRC either version of the move. While in AC Mode, he also can use Ky's ''Lightning Strike'' as a homing UnblockableAttack, his ''Charged Stun Edge'' has a hitbox that is way harder to crouch under, and his ''Sacred Edge'' was replaced by an unblockable laser, with the air version covering lots of space. His supers also boast absurdly long invincibility frames and can hit fullscreen in few frames.\\
When Gold, he gains 50% damage on all hits but his EX Mode's ''Omnipotent Earthquake''. His ''Charged Stun Edge'' also never vanishes by hitting too many times, making it a 26-hit projectile that deals 50% health when played correctly, and that's without counting whatever Shao-Ky does while the opponent is getting hit.
* SomeDexterityRequired: Most aspects are denied. Only Musou-Ky has [[CriticalHit clean hits]] that need some aiming, and even then it's only Musou-Ky's copypaste of ''Sidewinder'': Musou-Ky otherwise gets clean hits from doing moves at point-blank range.
** So defied, Patch 2.0.2 made the commands easier for the more complicated of them, Original Sol and EX Musou-Ky.
* TalkingToHimself: There are 6 Kys and 5 Sols, what do you expect?
!!RPG Maker MV
!!!Completed:
* DarthWiki/MaxsRecollection
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!House Memes
-> All under this format: Meme name: [[labelnote:Explanation]]description of meme and how it's used.[[/labelnote]]
!!General
* "6 is the OP number": [[labelnote:Explanation]]When we started to watch over how MagicTheGathering had developed, we looked at several numbered abilities, and I kept imagining how broken any ability would be with big numbers; but by reflex I always chose 6 as the big number. When in doubt about something being OP, multiply it by 6.[[/labelnote]]
* "OOOOOOOWNED!": [[labelnote:Explanation]]A CatchPhrase whenever anything big happens in any game, mainly getting run over by a OneManArmy in Stratego, when we're not just saying REAL SOVIET DAMAGE. Taken from [[http://youtu.be/EVsz9KBSQ8Q?t=3m44s this segment]]. Ascended to the critical hit message in DarthWiki/PokemonAssVersion. Or when someone gets verbally dissed too.[[/labelnote]]
* [[NoHoldsBarredBeatdown Shielded]]: [[labelnote:Explanation]]Our lingo for being on the receiving end of the linked trope, especially when it's well-organized thus giving the receiving party absolutely no chance. Name coined by Wrestling/TheShield.[[/labelnote]]
* A house FanNickname convention is using derisive nicknames for broken attacks that deal fixed damage depending on something irrelevant and can be used to hit damage caps, etc. (Example: Calling [[VideoGame/FinalFantasyIX Freya's]] ''Dragon's Crest'' (it deals damage depending on the numbers of dragons you killed) ''Dragon's Cheat'')
!!Game memes:
!!!General:
* I'm still waiting for my 3-frame overhead: [[labelnote:Explanation]]One of my rants about fighting games had me complain about crouching guard being overpowered in games like ''Street Fighter'', notably about an overhead being considered fast at 18 startup frames (that's nearly a third of a second) while lows can come out in 3 frames. This caused me to add this sentence as one of the notes at the beginning of the topic (these notes were originally to warn about what the topic was made for, and to avoid people taking my {{Jerkass}} moments too seriously).[[/labelnote]]
!!!''Franchise/{{Pokemon}}''
* [[SerialEscalation God]] [[EpilepticTrees Arceus]]: [[labelnote:Explanation]]After how the Gen III remakes broke the Ubers tier with Mega Rayquaza, [[@/KeitaroHirochi we]] joked about how the Gen IV remakes would top that. So we made up the answer: '''God Arceus''', "Godceus" for short.\\
For starters, it has 255 in all base stats, meaning it has Blissey's HP, Shuckle's defenses, and offensive stats superior to both of Mewtwo's Mega forms in their respective specialities.\\
It's a Primal version of Arceus achieved by holding the new item ''God Plate''. This introduces the new God type, specific to Arceus. The God type hits for super-effective damage against everything, and for '''6375% damage''' (due to programming limitations) against [[TakeThatScrappy fairies]]. It also resists everything and is immune to itself [[UpToEleven and fairies]]. It also can't be selected by Conversion or its variants. Plus, the ''God Plate'' gives a 50% damage boost (to the other Plates' 20%) to God-type attacks.\\
Godceus's new talent is ''Godly Terrain'', which negates weather (plus ''Gravity'', ''Trick Room'', etc.), status effects (including ''Leech Seed'', ''Taunt'', ''Attract'', etc.) on your entire team, wipes out entry hazards, gives auto-''Safeguard'', ''Mist'', ''Lucky Chant'' and ''Magic Guard'', plus total immunity to all enemy status moves, and ignores ''Role Play'', ''Skill Swap'', ''Entrainment'' and ''Mummy''. It also gives [[ActionInitiative +1 priority]], [[AlwaysAccurateAttack no-miss]], 100% LifeDrain, bypass-''Reflect''-and-''Light-Screen'', goes-through-''Protect''-and-clones, ignore-''Endure''-and-''Focus-Sash'' and auto-crit properties to God-type attacks. It also changes Normal-type moves into God-type.\\
The few God-type attacks are ''[[SecretArt Judgement]]'' (because ''God Plate''), and the new move ''[[StatusBuff God Dance]]'', which gives +3 to '''all stats including Accuracy and Evasion''', and can't be snatched or copied. ''Judgement'' hits for quadruple damage against everything with double-type, and [[IncrediblyLamePun God forbid]] one of those two types you have is [[RuleOfThree Fairy]], because you'll get hit for '''12750%''' damage, meaning a level 30 Arceus can easily [[OneHitKill one-shot]] level-100 [[ButtMonkey fairies]]. And one ''God Dance'' makes such exploits possible with a much weaker level on your Godceus.\\
This Arceus's ''Judgement'' would deal an insane 450 base damage, and that's not counting ''God Dance''. With calculations, on a [[StoneWall level 100 Florges with maximum special defense (and Calm nature)]], this setup would make a level 30 Arceus deal 13028 damage (around 3618% of Florges' maxed out HP), '''without God Dance'''. With a level 100 Arceus and two God Dances, the move deals 153000 damage, [[ReadingsAreOffTheScale breaking the damage cap]] '''[[HolyShitQuotient twice]]''' [[BeyondTheImpossible and still dealing]] '''[[ForMassiveDamage upwards of 20000 damage]]''', [[OneHitKill 50 times Florges' maxed out HP]]. A level 1 Naughty Igglybuff (count that it has a double weakness to God-type contrary to Florges while sharing the Fairy weakness) would take exactly 38383875 damage, which breaks the damage cap a whooping '''585 times''' and still deals '''45315 damage, 3776.25 times the Igglybuff's life'''. Meep for the poor thing.[[/labelnote]]
!!!''MUGEN''
* [[ArtificialStupidity The Ra-Ky FRC]]: [[labelnote:Explanation]]My brother's MUGEN-made character Ra-Ky was just an edit of Ky with the attacks made cheaper, and he can FRC ('''F'''orced '''R'''oman '''C'''ancel: canceling an attack early, normally in a tight time frame and coming right back into neutral) anything at any moment for free. In the hands of a player, this can result in cheap things like Stun Edges every 8 frames, but in the hand of the AI, this can result in ''supers getting FRC'd without even trying to land''. The meme was born when Shao-Ky FRC'd his [[ComboBreaker burst]] and got comboed right back out of his air descent. With my brother's alteration to the burst animation, it only had a 4-frame window (that's almost '''a quarter of a quarter of a second''') to actually manage to FRC without the burst coming out, so ComputersAreFast saved the day for once.[[/labelnote]]
** [[ArtificialStupidity The deadly full-meter 69-damage combo!]]: [[labelnote:Explanation]]A derivative of the Ra-Ky FRC, my own character K-Lambda has a super called ''Crawling Word Eater'', where he just slashes the opponent over and over for [[{{Combos}} about 20 hits]], finishing with a three-hit sequence. The AI uses the Roman Cancel command very often, resulting once in the move being canceled at the third hit, dealing 69 damage at the cost of a full meter. It was deadly for me as I was with that AI in a simultaneous duo match against two AI opponents, most notable of which Gold Sol who promptly whooped me since I was trying to jump over him when my K-Lambda partner cancelled his attack, letting Sol use his ''[[{{Shoryuken}} Volcanic Viper]]'' which [[OneHitKill instantly ended]] [[TotalPartyKill the match]] and a long duo survival run.[[/labelnote]]
* {{Troll}} Badguile: [[labelnote:Explanation]]One of my created characters is a mockery of [[GuiltyGear Sol Badguy]]'s name, taken after one of his palettes in ''The Missing Link'', where he is clad in green. The name was memetic by itself before I made the character. He is so troll, this extends to [[AllThereInTheManual his attacks' names]]: his special attacks being named ''[[{{Mondegreen}} GURLFRIEND]]'' and ''{{Troll}}'', and his supers being named ''ULTRA GURLFRIEND'' and ''[[Webcomic/{{Blazen}} You mad?]]''. His [[OneHitKill Destroy Move]] is also named ''Cockblock''. The character being a {{Troll}}, he also functions as a TakeThatMe since he has a special intro with a bunch of my created characters (which are really just PaletteSwap versions of Sol [Troll himself, "Original Sol" and Nouwa-Sol (being an Order-Sol sprite swap)] and Ky [K-Lambda, Clone Ky and Musou-Ky]), which involves him FlippingTheBird to them. [[NoSenseOfPersonalSpace His normal intro has him in front of the starting point as to disrespect the opponent's personal space]], and he spams Sol's "Yareyare da ze." line in intro AND win quotes (the latter when he isn't using Sol's Ky-specific win quote that says: "I'm not listening to your whining."). Very often, I use theme musics that make him look like he's barely even serious.[[/labelnote]]
!!!Specific to [[@/KeitaroHirochi our]] games:
-> Please note that at the time, Chiharu, Ai and Hana were still part of DarthWiki/{{Blissrune}}'s cast. Chiharu and Hana have been revamped and Ai has been renamed since.
* [[{{Jerkass}} The "You're a d!ck" Award]]: [[labelnote:Explanation]]The result of CounterpartComparison between DarthWiki/XEHDrive and DarthWiki/{{Blissrune}}. Many Blissrune characters get this from their DarthWiki/XEHDrive counterparts. Notable entries include Zero (for simply being the massive douche he is, which started the whole thing), Chiharu (just for crushing Kyo's hand), Ai ("I got that coming for mass-murdering [=NPCs=] for training."), Kyo, and eventual award winner Akihiko (CardCarryingVillain counterpart to AffablyEvil Itsuki). Also spawned CrackShip Ronda X Royle since they couldn't give a "You're a d!ck" award to each other. Rare DarthWiki/XEHDrive winners are Edge (who traded with Soujirou, even though Edge is more dastardly than Soujirou is), and Mika (same, also spawned a "Curse you, parental issues!" from Miree).[[/labelnote]]
* [[BorrowedCatchphrase "But I don't have a sister."]]: [[labelnote:Explanation]]In the vein of Manga/{{Saki}}, Teru from DarthWiki/XEHDrive denies having a sister in storyline. When Rei from DarthWiki/{{Blissrune}} says that same line about Hana (they're only sisters due to Hana's adoption), Teru lampshades the trope.
--> "Hey, that's my catchphrase."[[/labelnote]]
!!!VideoGame/RPGMaker
* ''Super Nova - The Game'': [[labelnote:Explanation]]@/KeitaroHirochi's derisive nickname for DarthWiki/MaxsRecollection.[[/labelnote]]
** featuring Ella Preston [[labelnote:Explanation]]In an update for the game, Ella, who previously couldn't use weapons, was made to be able to use [[BatmanGrabsAGun guns]]. In the final fight, she gets one out of nowhere. Since she has the uniform of a nun, Equilibrium jokes were quickly made.[[/labelnote]]
** Maw can't handle being an important character. [[labelnote:Explanation]]In the same update, ''Important Character's Cape'' was made to deal gradual damage instead of reducing defense, which made Maw nearly unusable due to him requiring heals and the cape [[ClingyCostume not being unequipable]].[[/labelnote]]
*** ... but Kelaud can! [[labelnote:Explanation]]The EasterEgg-only edition of Kelaud gets the ''Important Character's Cape'', but he also has natural health regeneration, which negates the cape's health decay.[[/labelnote]]
!!!Other:
* [[BastardBastard "What a bastard..."]]: [[labelnote:Explanation]]My brother and I parody Tekken characters, especially playing as the Mishimas, with me playing Heihachi, and him Kazuya. When we start recapitulating ''Tekken 3'' I also take the mantle of an EmoTeen Jin. But then comes us re-telling ''Tekken 6'' and he busts up a [[Characters/{{Tekken6}} Lars]] with an awesome tirade about him showing up [[MartyStu out of nowhere]] and [[SpotlightStealingSquad stealing spotlight]]. He instantly becomes a PhraseCatcher with this whenever he says anything that makes him look cool.[[/labelnote]]
* ''Tekken 5 - Jin Edition'': [[labelnote:Explanation]]In our Tekken ramblings, I talking as Jin poked the shit out of Kazuya and Heihachi's presences in Tekken 5 being non-canon by having Jin go ItsAllAboutMe in how Tekken 5 was "his game".[[/labelnote]]
** ''[[TakeThat Tekken 5 - Nobody Gives A F**k Edition]]'':
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I'm Wax, a 20-something years-old (just so I don't have to edit this again, found out I let "23" when nearing my 25th birthday) French troper, theorytard and occasional writer.\\

to:

I'm Wax, a 20-something years-old (just so I don't have to edit this again, found out I let "23" when nearing my 25th birthday) French troper, theorytard and occasional writer.\\



* TeleportersAndTransporters: One of Clone Ky's standard intros involves him teleporting in. K-Lambda also teleports out in a special win pose against some other clones.
* {{Troll}}: Troll Badguile. Some of his winquotes drive the point home. Singing "trololo", using a lot of TakeThat StockPhrases, or {{Trash Talk}}ing is but the tip of the iceberg.
--> [[Webcomic/{{Blazen}} "You mad?"]]
--> "Don't hate on me cause I'm awesome!"
--> "Ooooooowned!"
* TwentyMinutesIntoTheFuture: Inverted with Original Sol, who has Sol's ''Guilty Gear'' moveset and mannerisms from "twenty minutes into the past". His few original attacks are "in-development" version of Sol's newer moves or even Order-Sol's attacks.
* WithMyHandsTied: Nouwa-Sol's idle animation is arms crossed at waist-height.
!!Stratego Legends notes:
You have seen it on my brother's page: we both play this game and experiment with it. We created a ton of new factions.
!!!Tropes associated with whatever we are doing:
* ActionBomb: ''Electrode'''s trademark. Since then, its ability to move became staple for overpowered magic units.
* AntiAir: The Anti-Flight ability. A unit with that ability instantly kills units that fly above (or should land on) it.
* AntiMagic: The Dispel Magic ability allows creatures to cancel any magic effect of magic units they battle, which is a slight modification ruling-wise from the original in which it only worked on Magic units you attacked (since Magic units couldn't attack before, the text had to be fixed).
* AutoRevive: Several units have a Death Curse that revives the unit when the curse is over (or worse, before).
* BoringButPractical: The units that have never been reworked are most often a case of this, never being reworked because they're simple. ''Monster Reborn'' always revived any one unit, ''Chuck Norris'' has always been that 10-force unit with Dispel Innate, Dispel Magic, and an innate of his own that instantly destroys any unit he fights. On the other side, ''House of Cards'' has always destroyed itself upon being revealed, and ''Trojan Horse'' has always made the attacker instantly teleport into a space of their choice after beating it.
* GameBreaker: Almost every single created faction, the exceptions being the Hiwauz and Veelenz (being extremely plain or complicated) and the N0obz and Nübz (who too often devolve into killing themselves). And even they have Game Breakers (ones that turn the game against them for the later ones at least).
* GameplayAndStorySegregation: Notable with the setting-inspired factions.
* HouseRules: Shitloads. New abilities and naming conventions saw the light of day.
* InstantWinCondition: Destroying a castle always bring instant victory, but the N0obz and Nübz have several going against their units. ''House of Cards'' notably destroys itself when revealed, giving any enemy unit that attacks it instant success, and the game. In fact, you can win the game without attacking it via use of Vision.
** And my remix of DarthWiki/XEHDrive's ''Terrorist Action'' can end up so since it can force the opponent to destroy their own castle.
* JokeCharacter: The Nübz and N0obz.
* LoopholeAbuse: A lot. Several factions had to be remade due to loopholes.
** A specific example is [=SMnK=]'s ''Teruki Tomoya'', who had an ability that moved him by two spaces. It was Quickness, except with unlimited use, and he could use it to attack during the opponent's turn. It caused several strict rulings: (1- This ability did have not to be used more than once per turn. 2- He had to not attack units during the opponent's turn.) And this ability was still so broken (especially since ''Teruki'' is force-9) that it was the reason [=SMnK=] (yes, the entire faction) spent months under revision and ended up scrapped.
** Issue brought up 15/04/2014 is the status of attacks against units with innates or maluses that instantly kill them (example: The Nubz' ''Fake King'' instantly kills himself when revealed, or N0obz' ''Pikachu'' who gives himself a malus of -2 when attacked in the case this malus has him go below zero force). Discussion remains on whether an attack counts as successful when the enemies kill themselves via effects during the attack or not, for innates like Berserk.
*** Fixed: Such attacks count as successes despite the unit not counting as destroyed by battle.
* MyRulesAreNotYourRules: DarthWiki/XEHDrive and DarthWiki/{{Blissrune}} do not play by the rules.\\
Their magic units can move (some even have mobility abilities) and attack, and they cancel innates, meaning they're immune to Dispel Magic. Also, their Death Curses aren't cancellable by simultaneous death curse activation (their curses forcibly overwrite any other curse), and they can be ended at will. They can also be activated whenever one of their allied units fights and replace it in the battle.\\
Blissrune's castle ''Air Fortress Pegasus'' can move, and also has a limited form of the Fly action. Also, my XEH Drive remix's ''QMR Homasubi Branch'' doesn't net the opponent an insta-win when it's destroyed because its Curse prevents such victories. You can also sacrifice a unit at any moment to bring it back.
* OneHitKill: One moment in particular had me use Oobers' ''Landorus'' to land a first-turn-kill unwittingly. But some other examples exist, like XEH Drive's ''Triple Trouble'', which lets you instantly kill any unit.
* PowerCreep / SerialEscalation: The epitome of it in our quick-winning overpowered factions.
** The PowerCreep has stopped with the XEH Drive and Blissrune sections due to the [=SMnK=] and Ryumaru blunders.
* RedshirtArmy: Tends to happen in gauntlet matches where factions like XEH Drive are teamed up with factions like the N0obz, who of course CantCatchUp.
** Even the Ubers can be subject to this when paired with XEH Drive and Blissrune, [[{{Metaphorgotten}} which basically makes them the "Anything Goes" tier]].
* SetBonus: Several units function this way. The Nübz invert this with set maluses (namely Fake-types revealing each other).
* SwitchOutMove: N0obz' ''Abra'', a force-2 Pokemon, attempts to do this. But it can (and most often will) end up letting the opponent take out one of your more valuable units of his choice.
* TeamKiller: The Nübz, notably the Fake-type units, have a bunch of this. And there's the self-{{Griefer}} Magic ''Waluigi Time!''.
* ThereIsNoKillLikeOverkill: Nübz' ''Choice Band'' gave +5 force and Berserk to the enemy that attacks it. Most often, the unit would become a hugeass juggernaut whose strength just fits this trope, enough to make some units from normal factions able to beat XEH Drive units in terms of raw strength.
* UnstableEquilibrium: The Nübz' Fake-type units have bad effects if they're revealed, several of which involved revealing or destroying other Fake-type units, which often lead to snowballing destruction until no Fake-type was left. Now the effects are less nasty, but they still end up revealing each other very fast.
* UriahGambit: Happens most often to replace Death Curses from underpowered factions.
!!!Funny or Awesome entries:
* May 16th, 2015: A simple gauntlet match Ubers and Oobers against XEH Drive and Blissrune. What would've been yet another match ended in slaughter when ''Nodoka Fumizuki'' single-handedly handed XEH Drive the victory with only Magic help. Only her moved and by turn 2, the '''three''' Oober factions were routed. And Nodoka took some effort in destroying quite a lot of units of each faction. When one XEH Drive unit makes the entire Oobers faction look like {{jobber}}s, you know you've got a GameBreaker faction.\\
Things took another turn when Blissrune revealed a broken loop of its own, that made ''Crystal-A'' a GameBreaker among {{Gamebreaker}}s, by simply abusing magics and using her ability to revive one magic just by using the other one, which caused a quick surrender (given how RageQuit-inducing this could get).
!!VideoGame/RPGMaker
--> Downloaded VX Ace May 20th, 2015 (along with @/KeitaroHirochi) and already had fun with it.

to:

* TeleportersAndTransporters: One of Clone Ky's standard intros involves him teleporting in. K-Lambda also teleports out in a special win pose against some other clones.
* {{Troll}}: Troll Badguile. Some of his winquotes drive the point home. Singing "trololo", using a lot of TakeThat StockPhrases, or {{Trash Talk}}ing is but the tip of the iceberg.
--> [[Webcomic/{{Blazen}} "You mad?"]]
--> "Don't hate on me cause I'm awesome!"
--> "Ooooooowned!"
* TwentyMinutesIntoTheFuture: Inverted with Original Sol, who has Sol's ''Guilty Gear'' moveset and mannerisms from "twenty minutes into the past". His few original attacks are "in-development" version of Sol's newer moves or even Order-Sol's attacks.
* WithMyHandsTied: Nouwa-Sol's idle animation is arms crossed at waist-height.
!!Stratego Legends notes:
You have seen it on my brother's page: we both play this game and experiment with it. We created a ton of new factions.
!!!Tropes associated with whatever we are doing:
* ActionBomb: ''Electrode'''s trademark. Since then, its ability to move became staple for overpowered magic units.
* AntiAir: The Anti-Flight ability. A unit with that ability instantly kills units that fly above (or should land on) it.
* AntiMagic: The Dispel Magic ability allows creatures to cancel any magic effect of magic units they battle, which is a slight modification ruling-wise from the original in which it only worked on Magic units you attacked (since Magic units couldn't attack before, the text had to be fixed).
* AutoRevive: Several units have a Death Curse that revives the unit when the curse is over (or worse, before).
* BoringButPractical: The units that have never been reworked are most often a case of this, never being reworked because they're simple. ''Monster Reborn'' always revived any one unit, ''Chuck Norris'' has always been that 10-force unit with Dispel Innate, Dispel Magic, and an innate of his own that instantly destroys any unit he fights. On the other side, ''House of Cards'' has always destroyed itself upon being revealed, and ''Trojan Horse'' has always made the attacker instantly teleport into a space of their choice after beating it.
* GameBreaker: Almost every single created faction, the exceptions being the Hiwauz and Veelenz (being extremely plain or complicated) and the N0obz and Nübz (who too often devolve into killing themselves). And even they have Game Breakers (ones that turn the game against them for the later ones at least).
* GameplayAndStorySegregation: Notable with the setting-inspired factions.
* HouseRules: Shitloads. New abilities and naming conventions saw the light of day.
* InstantWinCondition: Destroying a castle always bring instant victory, but the N0obz and Nübz have several going against their units. ''House of Cards'' notably destroys itself when revealed, giving any enemy unit that attacks it instant success, and the game. In fact, you can win the game without attacking it via use of Vision.
** And my remix of DarthWiki/XEHDrive's ''Terrorist Action'' can end up so since it can force the opponent to destroy their own castle.
* JokeCharacter: The Nübz and N0obz.
* LoopholeAbuse: A lot. Several factions had to be remade due to loopholes.
** A specific example is [=SMnK=]'s ''Teruki Tomoya'', who had an ability that moved him by two spaces. It was Quickness, except with unlimited use, and he could use it to attack during the opponent's turn. It caused several strict rulings: (1- This ability did have not to be used more than once per turn. 2- He had to not attack units during the opponent's turn.) And this ability was still so broken (especially since ''Teruki'' is force-9) that it was the reason [=SMnK=] (yes, the entire faction) spent months under revision and ended up scrapped.
** Issue brought up 15/04/2014 is the status of attacks against units with innates or maluses that instantly kill them (example: The Nubz' ''Fake King'' instantly kills himself when revealed, or N0obz' ''Pikachu'' who gives himself a malus of -2 when attacked in the case this malus has him go below zero force). Discussion remains on whether an attack counts as successful when the enemies kill themselves via effects during the attack or not, for innates like Berserk.
*** Fixed: Such attacks count as successes despite the unit not counting as destroyed by battle.
* MyRulesAreNotYourRules: DarthWiki/XEHDrive and DarthWiki/{{Blissrune}} do not play by the rules.\\
Their magic units can move (some even have mobility abilities) and attack, and they cancel innates, meaning they're immune to Dispel Magic. Also, their Death Curses aren't cancellable by simultaneous death curse activation (their curses forcibly overwrite any other curse), and they can be ended at will. They can also be activated whenever one of their allied units fights and replace it in the battle.\\
Blissrune's castle ''Air Fortress Pegasus'' can move, and also has a limited form of the Fly action. Also, my XEH Drive remix's ''QMR Homasubi Branch'' doesn't net the opponent an insta-win when it's destroyed because its Curse prevents such victories. You can also sacrifice a unit at any moment to bring it back.
* OneHitKill: One moment in particular had me use Oobers' ''Landorus'' to land a first-turn-kill unwittingly. But some other examples exist, like XEH Drive's ''Triple Trouble'', which lets you instantly kill any unit.
* PowerCreep / SerialEscalation: The epitome of it in our quick-winning overpowered factions.
** The PowerCreep has stopped with the XEH Drive and Blissrune sections due to the [=SMnK=] and Ryumaru blunders.
* RedshirtArmy: Tends to happen in gauntlet matches where factions like XEH Drive are teamed up with factions like the N0obz, who of course CantCatchUp.
** Even the Ubers can be subject to this when paired with XEH Drive and Blissrune, [[{{Metaphorgotten}} which basically makes them the "Anything Goes" tier]].
* SetBonus: Several units function this way. The Nübz invert this with set maluses (namely Fake-types revealing each other).
* SwitchOutMove: N0obz' ''Abra'', a force-2 Pokemon, attempts to do this. But it can (and most often will) end up letting the opponent take out one of your more valuable units of his choice.
* TeamKiller: The Nübz, notably the Fake-type units, have a bunch of this. And there's the self-{{Griefer}} Magic ''Waluigi Time!''.
* ThereIsNoKillLikeOverkill: Nübz' ''Choice Band'' gave +5 force and Berserk to the enemy that attacks it. Most often, the unit would become a hugeass juggernaut whose strength just fits this trope, enough to make some units from normal factions able to beat XEH Drive units in terms of raw strength.
* UnstableEquilibrium: The Nübz' Fake-type units have bad effects if they're revealed, several of which involved revealing or destroying other Fake-type units, which often lead to snowballing destruction until no Fake-type was left. Now the effects are less nasty, but they still end up revealing each other very fast.
* UriahGambit: Happens most often to replace Death Curses from underpowered factions.
!!!Funny or Awesome entries:
* May 16th, 2015: A simple gauntlet match Ubers and Oobers against XEH Drive and Blissrune. What would've been yet another match ended in slaughter when ''Nodoka Fumizuki'' single-handedly handed XEH Drive the victory with only Magic help. Only her moved and by turn 2, the '''three''' Oober factions were routed. And Nodoka took some effort in destroying quite a lot of units of each faction. When one XEH Drive unit makes the entire Oobers faction look like {{jobber}}s, you know you've got a GameBreaker faction.\\
Things took another turn when Blissrune revealed a broken loop of its own, that made ''Crystal-A'' a GameBreaker among {{Gamebreaker}}s, by simply abusing magics and using her ability to revive one magic just by using the other one, which caused a quick surrender (given how RageQuit-inducing this could get).
!!VideoGame/RPGMaker
--> Downloaded VX Ace May 20th, 2015 (along with @/KeitaroHirochi) and already had fun with it.
!!RPG Maker MV



!!!''Stratego: Legends''
* "Gonna send big boy [insert name of powerful unit] on your sorry ass!": [[labelnote:Explanation]]Stratego Legends custom units meme. Our custom factions' higher-force units are extremely powerful, and this meme announces a LeeroyJenkins assault, that the unit usually either comes through intact or only dies after tearing through the enemy army ForMassiveDamage.[[/labelnote]]
* The God-mode Yeong-Jin: [[labelnote:Explanation]]DarthWiki/XEHDrive's ''Yeong-Jin Jeong'' was overloaded with utility vision-wise, had okay movement, but was a very weak unit (for XEH Drive standards) to use being only force-6 with no effect that could help him in battle (Dispel Innate could even turn back on him against factions like the Nübz). The "God Mode" was ironic. Then the XEH Drive faction got buffed, and now that he's force-8, he's almost unstoppable since he's both strong and has abilities that can protect him.[[/labelnote]]
* ''[[SpotlightStealingSquad Blissrune - Amano Edition]]'' [[labelnote:Explanation]]The Blissrune faction design by @/KeitaroHirochi had the Amano CastHerd one step above the rest of the cast due to their abilities that allowed instant-destruction on enemies if the spirit tokens spawned on them, and this ability included self-revive in most cases. Their already strong stats plus great mobility plus the foolproof kill that the spirit token spawn granted (only Negate Innate could prevent it) lifted them all straight to god-tier units. The Amano have since been taken off the cast of Blissrune, thus avoiding this on subsequent reworks.[[/labelnote]]



** ''[[TakeThat Tekken 5 - Nobody Gives A F**k Edition]]'': [[labelnote:Explanation]]The reaction to the above from the other two.[[/labelnote]]
* ''FUCK YOU CROW'': [[labelnote:Explanation]]A {{Tagline}} for everything [[@/KeitaroHirochi we]] don't like about YuGiOh5Ds. This also applies to things [[TheScrappy Crow]] is not directly involved with, due to how we've made him responsible for all the ExecutiveMeddling that pushed Crow to the moon.[[/labelnote]]
** Yu-Gi-Oh!5DX: [[labelnote:Explanation]]The disrespect of Crow and the increased sass has reached the levels of a Wrestling/DGenerationX promo, which lead to the obvious pun on the show's title.[[/labelnote]]
----
----
----
!Funny entries
!!DarthWiki/{{Blissrune}} X DarthWiki/XEHDrive skit: [[CounterpartComparison "How well do you know your pro?"]] highlights:
* Ken's area of improvement according to Alex? [[ShoutOut "Chicks & America"]]!
--> '''Ken:''' "I'm Canadian, what the hell!?"
* [[{{Troll}} Edge]] being Soujirou's [[EvilMentor pro]]. Edge is such a douchebag, people were feeling sorry for Soujirou.
** Edge's first sight opinion on Soujirou is... "an idiot".
** Soujirou tried to out-guess Edge by guessing a [[AC:1]] RandomPowerRanking. Edge whipped out a [[AC:2]] with his best "you mad?" face.
** Soujirou also needs to improve on "his girlfriend".
* Gouta and Haraku tryharded... and still didn't win.
* Mint's victory celebration. She celebrates with a standard GenkiGirl "Yay!", earning this reaction from her pro.
--> '''Hetha:''' "You were supposed to improve on being calm..."
** Mint is happy. That's what Hetha thought of Mint at first sight.
* Hiyoru completely missing Su-Yeon's scientific background.
* Akihiko and Itsuki. Akihiko delivering the most narcissistic statements [[RefugeInAudacity with a straight face]] (he thought Itsuki would find him "swag as heck", gave himself a [[AGodAmI 5]]/5 at RandomPowerRanking, thought his job would be "the [[TakeOverTheWorld Rex]]" and when asked what he could improve over, he answered with a base "nothing, durr") and Itsuki's straight man nature made for one of the funniest pairs.
* [[DoubleEntendre Touko wants to ride Yuugou.]] Kouma's one-off note about how Yuugou needs to chill and cracking a sex joke just to try Yuugou's patience.
* Miree thinking Mika would try to own her through the entire skit... and getting more owned by her own self-esteem than by Mika herself. Mika even lampshaded it at the last question!
* Moe being Hikari's pro. Moe was so nice in her assessments about Hikari that it looked like huge overestimations.
** Child work is illegal!... Right? Hikari thinking she wouldn't have a job in DarthWiki/XEHDrive because she's 14... [[ChildSoldiers which is all sorts of wrong]], [[CriticalResearchFailure considering Moe's friend Youha works since age 13]].
* Nami is [[ReiAyanamiExpy "totally not Rei Ayanami"]]. Nami's answer to the first question: "When Noa first saw you, she thought you were... ?" The fact that Noa didn't get the joke prompted this answer:
--> '''Nami:''' "This is the last time I try Johnny's jokes."
** Also her saying she needs to improve on emotional range... while her pro is [[EmotionlessGirl Noa]].
* [[UnresolvedSexualTension Fukami]] as Norou's rookie. She exploited Norou's SilverFox reputation for all its worth: she said Norou would think of her as "a good one-night stand", and she thought he wanted her to be [[MayDecemberRomance "a bit older"]].
* C-Jay's "thug life". Everything R' said about Jay references something that made him look like a thug, except the RandomPowerRanking assessment.
* Yeong-Jin needs to work on [[TheOneGuy getting male pals]]. Edge approves, leading to this:
--> '''Reiei:''' [[YourApprovalFillsMeWithShame "I feel ashamed of myself."]]
* Tawa and Crystal-N, being the most flat-faced pair.
** Crystal-N rating herself [[AC:4]] in RandomPowerRanking. Apparently destroying the world isn't that hard.
** Crystal-N thinking she needs more lasers. Tawa's answer, "logic", is only a CallBack to the above.
* Zero referencing the "You're A Dick" Award at every turn, with every other answer of his saying "dick".
** Also, Tsutomu shooting on Zero's RandomPowerRanking
---> '''Tsutomu:''' "You're not worth a 5 without your [[FantasticNuke nuke]]."
* [[BobFromAccounting Jaime from Accounting]]: Zack's choice of job for his rookie Jaime.
* [[DumbBlonde Zee and Zayinella]]. They got nothing right (Zee even broke the rules once) and became instant comedy gold by sheer dumbassery.
** Zayinella's choice of job? Peripatetic. When [[DumbBlonde Zee]] {{Flat What}}s you, you know you're DumbBlonde UpToEleven. Though Zee's not that much better...
---> '''Zee:''' "What's a job?"
!!The logical following of the above: "How well do you know your rookie?"
* Ken and Alex.
** Ken failing to say on first sight that [[WearingAFlagOnYourHead Alex is American]].
** Alex saying he would be a professional Michael Hearn.
* Soujirou back-trashing Edge.
** Edge said he was [[Wrestling/BretHart "the best there was, the best there is, and the best there ever will be"]]. Soujirou just described him as "the biggest SOB ever".
** Giving him a RandomPowerRanking of [[AC:3]], with him adding to it that Edge is average, which was his best insult.
---> '''Edge:''' "You're not even a good {{troll}}!"
** Saying he could improve on getting married.
* Gouta and Haraku tryharding again, still not winning. They even had less success than last time!
* Mint and Hetha scoring zilch this time.
* Su-Yeon dissing Hiyoru's looks, haircut and fashion sense.
* Akihiko and Itsuki at their usual antics.
** Akihiko calling Itsuki a suck-up, which extended into Akihiko's job of choice for Itsuki. Itsuki got a point out of SelfDeprecation.
** Itsuki expected a "nothing" at the improvement question, because he said "he probably thinks I can't improve at anything". Akihiko actually wrote [[RatedMForManly "manliness"]].
* Kouma didn't know what to answer to the first question (what Yuugou thought of him at first sight). His answer?
--> '''Kouma:''' "Total [[CrunchTastic rawesome]]!"
** He also needs to improve on politeness. Kouma was not pleased.
---> '''Kouma:''' [[DudeNotFunny "BRO!"]]
* Shiori and Maju, mostly comprised of Shiori dissing back Maju. Even though she technically got two points.
* Miree and Mika. Mika guessed right about being "overconfident" (Miree's word was "arrogant"), but Miree [[{{Hypocrite}} shot on Mika's]] LackOfEmpathy (which Mika's proud of).
* Hikari and Moe failing at getting even one point again.
* Noa and Nami, again...
** Noa thinks she could make a good "cyber-nurse".
** Noa expected Nami to want her to get more colors. Nami instead told Noa to "grow a heart", with the note "it's scary at first, but it's WorthIt".
* Norou and Fukami at their antics again. Haraku bitch-slapping Fukami because of all the UnresolvedSexualTension. A side-commentary was that whenever Norou failed to find a sex joke, he'd lose. Fukami barely even bothered with the radars this time.
* R' and C-Jay winning the big one, which no-one expected. They got right at the first two questions, and noone caught up to their combined score.
* Tawa and Crystal-N being flat-faced again. Tawa was right about Crystal-N thinking she couldn't get a job. But not on the improvement part, since Crystal-N slipped a shot to Edge by saying Tawa should improve on her allegiance.
* Cristina and Touko still not scoring one point.
** Cristina flat-out calling Touko a pleb.
** The RandomPowerRanking got this reaction since Cristina overshot her estimation.
---> '''Touko:''' "Is she sucking up to me to make up for the fact that she dissed me?"\\
'''Kouma:''' "I don't even fucking know."
* Zero and Tsutomu scoring, well, zero point. Even though Tsutomu guessed Zero wasn't trolling him, he still failed to get a point.
* Zack kinda calling himself out on looking "gay".
** Jaime is also the only one who respects [[NoRespectGuy Zack]].
* Zayinella copied her answers from the previous test, word for word. Which got them two points.
** Saying they're [[TokenMiniMoe cute]].
** The peripatetic gag gets re-used, much to R's consternation (and many "You fucked up, mate." from R's co-pros).
---> '''R:''' "We're going to have a word about this when we get home."
!!The conclusion, with non-counterparts being paired. "How well do you know your pro?" highlights:
* Noctus and Rangiku. Also, Noctus kept getting harassed by other pros for parenting the "rookies from hell".
* Loke and Shiyu, as well as Kyo and Yukari. They kept asking to change rookies/pros, for the following reasons:
** Loke calling Shiyu "Kyo-2".
** Meanwhile, Kyo was calling Yukari a {{Tsundere}}.
---> '''Yukari:''' "Animu stereotypes? Really!?"
*** Loke agreed with her.
** Loke saying Shiyu would at best be a factory worker.
* Arneth not knowing what's a job either. He then proceeds to ask fellow pros about that. What's funny is that the guys who had to provide answers were Ari and Bryni.
* The rune golems as pros, with the weirdest choice of rookies ever. Crimeida had Nodoka, Ebonsela had Shinobu, with the less odd one being Pearelei and Gil.
* Bryni being Koizumi's pro. Basically, disrespect went both ways.
* Mugi and Seon-Yeong were one of the nicest pairs.
* Mack's show of [[AFatherToHisMen fatherly attitude]] to his rookie, Tomika.
* RJ#38 and Saki, the "Justice Team". Didn't get them more than one point.
* Michael paired with Malar.
* Lux and Hanae, despite their poor scores, were more a heartwarming moment.
* Lily, the "rookie from hell". Houju just got the RandomPowerRanking right, by sheer luck.
* Homura and Teru, especially about how they got much more good answers than expected.
* Lorna, the other rookie from hell, for her pro Yeong-Su. Pairing a paragon of justice with a selfish arrogant brat like Lorna gave way for a lot of "Well, sucks to suck nerd!" followed by [[TalkToTheFist "JUSTICE!" Kicks]].
* Gijou and Royle. Somehow, they had the best scores through the entire ordeal!
* Ari, who surpassed Fukami in sex joke output, or more about the number of times she said "sex" or some variation thereof.
* Crystal-M was Takumi's rookie, which didn't look the part. Crystal-M complimented Takumi, but even despite that, they still got almost nothing right.
* Shibi and Marlene, especially because Shibi said she could make a good babysitter.
--> '''Marlene:''' "Nobody would trust you with his kid."
* Akita was a pro. His rookie was Nami-V. The contrast was just amazing.
* Rain was Marcus's rookie. Rain said this was probably the least weird pairing.
!!The same as just above, "How well do you know your rookie?"-style:
* Kayana calling Engel old.
* Once again, the Loke-Shiyu and Kyo-Yukari pairs were at their usual "wanna switch" antics:
** Shiyu said Loke was wielding [[VideoGame/SoulSeries Soul Edge]].
** Yukari RandomPowerRanking Kyo at [[AC:3]], which was basically saying she'd kick his ass if she tried since she got her [[AC:4]] right the preivous time. Kyo was not pleased.
** Shiyu said Loke couldn't possibly get any job.
** Yukari basically saying Kyo should get a new arm.
* Chen being Chen. When asked what Ronda could improve over, it went like this.
--> '''Chen:''' "How should I know? I'm the rookie!"
* Crimeida getting called "disgusting" by Nodoka.
** For this matter, all the runes getting fit for being [[MundaneUtility "depollution agents"]]. Given the massive firepower that they survived (not exactly in good shape though), Nodoka, Shinobu and Gil thought they would survive the [[DarthWiki/XEHDrive New Earth's]] [[MadeOfExplodium atmosphere]].
** The runes thinking they have no possible area of improvement. Nodoka, Shinobu and Gill all found one.
* Rei snobbing Shinju by RandomPowerRanking her a "solid [[AC:3+]], but not a [[AC:4]]"
* Lux and Hanae getting a lot of things right, including Lux almost calling Hanae "the best big sis ever".
** "404 Not Found" is basically Lux's assessment of Hanae's possible improvements.
* Crystal-A called Yasushi "well-dressed". Yasushi is a bit plainclothes for this kind of qualification.
* Lily being the rookie from hell again. Houju didn't try this time around.
** But she gets the RandomPowerRanking right by sheer luck.
--> '''Houju:''' "Should've played the fucking lottery."\\
'''Merilith:''' "Do you even have a lottery?"\\
'''Houju:''' "No."
** Houju said her "non-fighting job" would be [[RefugeInAudacity "the great Houju Minazuki, kicker of asses and taker of names"]]. Lily's "job" was much less savory (a blowjob).
---> '''Houju:''' "That's not even a job!"
---> '''Ari:''' "Or is it?"
* Yeong-Su accurately guessing Lorna would like him to stop talking about JUSTICE!
** She even described his would-be job as TortureTechnician. She even added that technically he didn't need weapons because he just needed to talk and people would be begging for mercy because he's so boring.
* Gijou having to say again that he isn't a flippin' {{ninja}}! Also, his answer about possible improvements:
--> '''Gijou:''' "Maybe sometimes I need to stop thinking and... just do it?"
--> '''Royle:''' "Did he just make a Creator/ShiaLaBeouf joke?"
* Ari piles a dose of trolling on top of her sex jokes this time around.
** She described herself as sexiness incarnate. And she got a point!
** Ari got the job wrong "the sexiest researcher ever" isn't quite "working in a bawdyhouse" (to her credit, Ari considered saying just that).
---> '''Bryni:''' "She'd probably charge your entire ship for one night."
** Ultimately, Wales asked her to make less sex jokes...
---> '''Ari:''' "Aw, you know you like it."
* Marlene guessing right at the hard question and falling just shy of the first perfect run because she failed at the RandomPowerRanking, by underestimating herself.
* #41 calling Youha a bitch on three separate occasions. This oddly enough got her two points.
* Akita calling himself [[WebVideo/MedukaMeguca "Random Student C"]]. And getting a point for it.
** Nami-V saying Akita wouldn't get a job, because [[NeverLiveItDown "he would be rebelling again"]].
* Marcus's one good answer is that [[JackOfAllStats he has nothing to improve on]].
----

to:

** ''[[TakeThat Tekken 5 - Nobody Gives A F**k Edition]]'': [[labelnote:Explanation]]The reaction to the above from the other two.[[/labelnote]]
* ''FUCK YOU CROW'': [[labelnote:Explanation]]A {{Tagline}} for everything [[@/KeitaroHirochi we]] don't like about YuGiOh5Ds. This also applies to things [[TheScrappy Crow]] is not directly involved with, due to how we've made him responsible for all the ExecutiveMeddling that pushed Crow to the moon.[[/labelnote]]
** Yu-Gi-Oh!5DX: [[labelnote:Explanation]]The disrespect of Crow and the increased sass has reached the levels of a Wrestling/DGenerationX promo, which lead to the obvious pun on the show's title.[[/labelnote]]
----
----
----
!Funny entries
!!DarthWiki/{{Blissrune}} X DarthWiki/XEHDrive skit: [[CounterpartComparison "How well do you know your pro?"]] highlights:
* Ken's area of improvement according to Alex? [[ShoutOut "Chicks & America"]]!
--> '''Ken:''' "I'm Canadian, what the hell!?"
* [[{{Troll}} Edge]] being Soujirou's [[EvilMentor pro]]. Edge is such a douchebag, people were feeling sorry for Soujirou.
** Edge's first sight opinion on Soujirou is... "an idiot".
** Soujirou tried to out-guess Edge by guessing a [[AC:1]] RandomPowerRanking. Edge whipped out a [[AC:2]] with his best "you mad?" face.
** Soujirou also needs to improve on "his girlfriend".
* Gouta and Haraku tryharded... and still didn't win.
* Mint's victory celebration. She celebrates with a standard GenkiGirl "Yay!", earning this reaction from her pro.
--> '''Hetha:''' "You were supposed to improve on being calm..."
** Mint is happy. That's what Hetha thought of Mint at first sight.
* Hiyoru completely missing Su-Yeon's scientific background.
* Akihiko and Itsuki. Akihiko delivering the most narcissistic statements [[RefugeInAudacity with a straight face]] (he thought Itsuki would find him "swag as heck", gave himself a [[AGodAmI 5]]/5 at RandomPowerRanking, thought his job would be "the [[TakeOverTheWorld Rex]]" and when asked what he could improve over, he answered with a base "nothing, durr") and Itsuki's straight man nature made for one of the funniest pairs.
* [[DoubleEntendre Touko wants to ride Yuugou.]] Kouma's one-off note about how Yuugou needs to chill and cracking a sex joke just to try Yuugou's patience.
* Miree thinking Mika would try to own her through the entire skit... and getting more owned by her own self-esteem than by Mika herself. Mika even lampshaded it at the last question!
* Moe being Hikari's pro. Moe was so nice in her assessments about Hikari that it looked like huge overestimations.
** Child work is illegal!... Right? Hikari thinking she wouldn't have a job in DarthWiki/XEHDrive because she's 14... [[ChildSoldiers which is all sorts of wrong]], [[CriticalResearchFailure considering Moe's friend Youha works since age 13]].
* Nami is [[ReiAyanamiExpy "totally not Rei Ayanami"]]. Nami's answer to the first question: "When Noa first saw you, she thought you were... ?" The fact that Noa didn't get the joke prompted this answer:
--> '''Nami:''' "This is the last time I try Johnny's jokes."
** Also her saying she needs to improve on emotional range... while her pro is [[EmotionlessGirl Noa]].
* [[UnresolvedSexualTension Fukami]] as Norou's rookie. She exploited Norou's SilverFox reputation for all its worth: she said Norou would think of her as "a good one-night stand", and she thought he wanted her to be [[MayDecemberRomance "a bit older"]].
* C-Jay's "thug life". Everything R' said about Jay references something that made him look like a thug, except the RandomPowerRanking assessment.
* Yeong-Jin needs to work on [[TheOneGuy getting male pals]]. Edge approves, leading to this:
--> '''Reiei:''' [[YourApprovalFillsMeWithShame "I feel ashamed of myself."]]
* Tawa and Crystal-N, being the most flat-faced pair.
** Crystal-N rating herself [[AC:4]] in RandomPowerRanking. Apparently destroying the world isn't that hard.
** Crystal-N thinking she needs more lasers. Tawa's answer, "logic", is only a CallBack to the above.
* Zero referencing the "You're A Dick" Award at every turn, with every other answer of his saying "dick".
** Also, Tsutomu shooting on Zero's RandomPowerRanking
---> '''Tsutomu:''' "You're not worth a 5 without your [[FantasticNuke nuke]]."
* [[BobFromAccounting Jaime from Accounting]]: Zack's choice of job for his rookie Jaime.
* [[DumbBlonde Zee and Zayinella]]. They got nothing right (Zee even broke the rules once) and became instant comedy gold by sheer dumbassery.
** Zayinella's choice of job? Peripatetic. When [[DumbBlonde Zee]] {{Flat What}}s you, you know you're DumbBlonde UpToEleven. Though Zee's not that much better...
---> '''Zee:''' "What's a job?"
!!The logical following of the above: "How well do you know your rookie?"
* Ken and Alex.
** Ken failing to say on first sight that [[WearingAFlagOnYourHead Alex is American]].
** Alex saying he would be a professional Michael Hearn.
* Soujirou back-trashing Edge.
** Edge said he was [[Wrestling/BretHart "the best there was, the best there is, and the best there ever will be"]]. Soujirou just described him as "the biggest SOB ever".
** Giving him a RandomPowerRanking of [[AC:3]], with him adding to it that Edge is average, which was his best insult.
---> '''Edge:''' "You're not even a good {{troll}}!"
** Saying he could improve on getting married.
* Gouta and Haraku tryharding again, still not winning. They even had less success than last time!
* Mint and Hetha scoring zilch this time.
* Su-Yeon dissing Hiyoru's looks, haircut and fashion sense.
* Akihiko and Itsuki at their usual antics.
** Akihiko calling Itsuki a suck-up, which extended into Akihiko's job of choice for Itsuki. Itsuki got a point out of SelfDeprecation.
** Itsuki expected a "nothing" at the improvement question, because he said "he probably thinks I can't improve at anything". Akihiko actually wrote [[RatedMForManly "manliness"]].
* Kouma didn't know what to answer to the first question (what Yuugou thought of him at first sight). His answer?
--> '''Kouma:''' "Total [[CrunchTastic rawesome]]!"
** He also needs to improve on politeness. Kouma was not pleased.
---> '''Kouma:''' [[DudeNotFunny "BRO!"]]
* Shiori and Maju, mostly comprised of Shiori dissing back Maju. Even though she technically got two points.
* Miree and Mika. Mika guessed right about being "overconfident" (Miree's word was "arrogant"), but Miree [[{{Hypocrite}} shot on Mika's]] LackOfEmpathy (which Mika's proud of).
* Hikari and Moe failing at getting even one point again.
* Noa and Nami, again...
** Noa thinks she could make a good "cyber-nurse".
** Noa expected Nami to want her to get more colors. Nami instead told Noa to "grow a heart", with the note "it's scary at first, but it's WorthIt".
* Norou and Fukami at their antics again. Haraku bitch-slapping Fukami because of all the UnresolvedSexualTension. A side-commentary was that whenever Norou failed to find a sex joke, he'd lose. Fukami barely even bothered with the radars this time.
* R' and C-Jay winning the big one, which no-one expected. They got right at the first two questions, and noone caught up to their combined score.
* Tawa and Crystal-N being flat-faced again. Tawa was right about Crystal-N thinking she couldn't get a job. But not on the improvement part, since Crystal-N slipped a shot to Edge by saying Tawa should improve on her allegiance.
* Cristina and Touko still not scoring one point.
** Cristina flat-out calling Touko a pleb.
** The RandomPowerRanking got this reaction since Cristina overshot her estimation.
---> '''Touko:''' "Is she sucking up to me to make up for the fact that she dissed me?"\\
'''Kouma:''' "I don't even fucking know."
* Zero and Tsutomu scoring, well, zero point. Even though Tsutomu guessed Zero wasn't trolling him, he still failed to get a point.
* Zack kinda calling himself out on looking "gay".
** Jaime is also the only one who respects [[NoRespectGuy Zack]].
* Zayinella copied her answers from the previous test, word for word. Which got them two points.
** Saying they're [[TokenMiniMoe cute]].
** The peripatetic gag gets re-used, much to R's consternation (and many "You fucked up, mate." from R's co-pros).
---> '''R:''' "We're going to have a word about this when we get home."
!!The conclusion, with non-counterparts being paired. "How well do you know your pro?" highlights:
* Noctus and Rangiku. Also, Noctus kept getting harassed by other pros for parenting the "rookies from hell".
* Loke and Shiyu, as well as Kyo and Yukari. They kept asking to change rookies/pros, for the following reasons:
** Loke calling Shiyu "Kyo-2".
** Meanwhile, Kyo was calling Yukari a {{Tsundere}}.
---> '''Yukari:''' "Animu stereotypes? Really!?"
*** Loke agreed with her.
** Loke saying Shiyu would at best be a factory worker.
* Arneth not knowing what's a job either. He then proceeds to ask fellow pros about that. What's funny is that the guys who had to provide answers were Ari and Bryni.
* The rune golems as pros, with the weirdest choice of rookies ever. Crimeida had Nodoka, Ebonsela had Shinobu, with the less odd one being Pearelei and Gil.
* Bryni being Koizumi's pro. Basically, disrespect went both ways.
* Mugi and Seon-Yeong were one of the nicest pairs.
* Mack's show of [[AFatherToHisMen fatherly attitude]] to his rookie, Tomika.
* RJ#38 and Saki, the "Justice Team". Didn't get them more than one point.
* Michael paired with Malar.
* Lux and Hanae, despite their poor scores, were more a heartwarming moment.
* Lily, the "rookie from hell". Houju just got the RandomPowerRanking right, by sheer luck.
* Homura and Teru, especially about how they got much more good answers than expected.
* Lorna, the other rookie from hell, for her pro Yeong-Su. Pairing a paragon of justice with a selfish arrogant brat like Lorna gave way for a lot of "Well, sucks to suck nerd!" followed by [[TalkToTheFist "JUSTICE!" Kicks]].
* Gijou and Royle. Somehow, they had the best scores through the entire ordeal!
* Ari, who surpassed Fukami in sex joke output, or more about the number of times she said "sex" or some variation thereof.
* Crystal-M was Takumi's rookie, which didn't look the part. Crystal-M complimented Takumi, but even despite that, they still got almost nothing right.
* Shibi and Marlene, especially because Shibi said she could make a good babysitter.
--> '''Marlene:''' "Nobody would trust you with his kid."
* Akita was a pro. His rookie was Nami-V. The contrast was just amazing.
* Rain was Marcus's rookie. Rain said this was probably the least weird pairing.
!!The same as just above, "How well do you know your rookie?"-style:
* Kayana calling Engel old.
* Once again, the Loke-Shiyu and Kyo-Yukari pairs were at their usual "wanna switch" antics:
** Shiyu said Loke was wielding [[VideoGame/SoulSeries Soul Edge]].
** Yukari RandomPowerRanking Kyo at [[AC:3]], which was basically saying she'd kick his ass if she tried since she got her [[AC:4]] right the preivous time. Kyo was not pleased.
** Shiyu said Loke couldn't possibly get any job.
** Yukari basically saying Kyo should get a new arm.
* Chen being Chen. When asked what Ronda could improve over, it went like this.
--> '''Chen:''' "How should I know? I'm the rookie!"
* Crimeida getting called "disgusting" by Nodoka.
** For this matter, all the runes getting fit for being [[MundaneUtility "depollution agents"]]. Given the massive firepower that they survived (not exactly in good shape though), Nodoka, Shinobu and Gil thought they would survive the [[DarthWiki/XEHDrive New Earth's]] [[MadeOfExplodium atmosphere]].
** The runes thinking they have no possible area of improvement. Nodoka, Shinobu and Gill all found one.
* Rei snobbing Shinju by RandomPowerRanking her a "solid [[AC:3+]], but not a [[AC:4]]"
* Lux and Hanae getting a lot of things right, including Lux almost calling Hanae "the best big sis ever".
** "404 Not Found" is basically Lux's assessment of Hanae's possible improvements.
* Crystal-A called Yasushi "well-dressed". Yasushi is a bit plainclothes for this kind of qualification.
* Lily being the rookie from hell again. Houju didn't try this time around.
** But she gets the RandomPowerRanking right by sheer luck.
--> '''Houju:''' "Should've played the fucking lottery."\\
'''Merilith:''' "Do you even have a lottery?"\\
'''Houju:''' "No."
** Houju said her "non-fighting job" would be [[RefugeInAudacity "the great Houju Minazuki, kicker of asses and taker of names"]]. Lily's "job" was much less savory (a blowjob).
---> '''Houju:''' "That's not even a job!"
---> '''Ari:''' "Or is it?"
* Yeong-Su accurately guessing Lorna would like him to stop talking about JUSTICE!
** She even described his would-be job as TortureTechnician. She even added that technically he didn't need weapons because he just needed to talk and people would be begging for mercy because he's so boring.
* Gijou having to say again that he isn't a flippin' {{ninja}}! Also, his answer about possible improvements:
--> '''Gijou:''' "Maybe sometimes I need to stop thinking and... just do it?"
--> '''Royle:''' "Did he just make a Creator/ShiaLaBeouf joke?"
* Ari piles a dose of trolling on top of her sex jokes this time around.
** She described herself as sexiness incarnate. And she got a point!
** Ari got the job wrong "the sexiest researcher ever" isn't quite "working in a bawdyhouse" (to her credit, Ari considered saying just that).
---> '''Bryni:''' "She'd probably charge your entire ship for one night."
** Ultimately, Wales asked her to make less sex jokes...
---> '''Ari:''' "Aw, you know you like it."
* Marlene guessing right at the hard question and falling just shy of the first perfect run because she failed at the RandomPowerRanking, by underestimating herself.
* #41 calling Youha a bitch on three separate occasions. This oddly enough got her two points.
* Akita calling himself [[WebVideo/MedukaMeguca "Random Student C"]]. And getting a point for it.
** Nami-V saying Akita wouldn't get a job, because [[NeverLiveItDown "he would be rebelling again"]].
* Marcus's one good answer is that [[JackOfAllStats he has nothing to improve on]].
----
Edition]]'':

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Is there an issue? Send a MessageReason:
The MUGEN section talks about Ra-Ky when I renamed him Shao-Ky to prevent confusion


* ArrogantKungFuGuy: As winquotes suggest, Ra-Ky, Musou-Ky and Nouwa-Sol.

to:

* ArrogantKungFuGuy: As winquotes suggest, Ra-Ky, Shao-Ky, Musou-Ky and Nouwa-Sol.



* DarkSkinnedRedhead: Ra-Ky's default palette.

to:

* DarkSkinnedRedhead: Ra-Ky's Shao-Ky's default palette.



* DesignatedVillain: By virtue of being the FinalBoss, Ra-Ky. The worst he can be is a douchebag. But he's just a [[SNKBoss cheap]] [[PaletteSwap clone]]. AndThatsTerrible.

to:

* DesignatedVillain: By virtue of being the FinalBoss, Ra-Ky.Shao-Ky. The worst he can be is a douchebag. But he's just a [[SNKBoss cheap]] [[PaletteSwap clone]]. AndThatsTerrible.



* [[IncrediblyLamePun Incredibly Lame]] PunnyName: Ra-Ky is pronounced like "racaille", a French word for "scum".



* LagCancel: Ra-Ky, during Patch 1.6, could cancel '''any normal into any other''' depending on whether he's on the ground or mid-air. Even '''on whiff''', and at '''no cost''' whatsoever. This made him so [[ItsEasySoItSucks stupid-easy]] to play that this was removed on the following Patch 1.7, 24 days later.
** Cue Patch 1.10.1, where Ra-Ky gets his own Roman Cancel that allows him to feint specials for free, with only a 10-frame lag for anything. Patch 2.0.2 removed it.
* LightningBruiser: Ra-Ky. Nearly as hard to kill as Potemkin, big-damage combos, and is even faster than Justice, not to mention some of his ConfusionFu antics.

to:

* LagCancel: Ra-Ky, Shao-Ky, during Patch 1.6, could cancel '''any normal into any other''' depending on whether he's on the ground or mid-air. Even '''on whiff''', and at '''no cost''' whatsoever. This made him so [[ItsEasySoItSucks stupid-easy]] to play that this was removed on the following Patch 1.7, 24 days later.
** Cue Patch 1.10.1, where Ra-Ky Shao-Ky gets his own Roman Cancel that allows him to feint specials for free, with only a 10-frame lag for anything. Patch 2.0.2 removed it.
* LightningBruiser: Ra-Ky.Shao-Ky. Nearly as hard to kill as Potemkin, big-damage combos, and is even faster than Justice, not to mention some of his ConfusionFu antics.



*** Meanwhile, Ra-Ky lost all his jumping ''Stun Edge'' variations, though these were redundant.

to:

*** Meanwhile, Ra-Ky Shao-Ky lost all his jumping ''Stun Edge'' variations, though these were redundant.



*** Patch 2.0.2 nerfed Kusanagi's startup, from 5 frames to 11. EX Musou-Ky's ground recovery after aerial Juuden was also quadrupled from 3 to 12 frames. It also removed an infinite from K-Lambda by gutting both parties: his forward Hard Slash in AC Mode no longer changes, and his throw doesn't stagger anymore. The frame data for his normals also was modified heavily, most of which involved nerfs. Gold Mode Corrupted Jaw got its damage nerfed again. It also changed Gold Clone Ky's regeneration to fit with the other regenerations, like Gold Sol, instead of double. It also innovatively nerfed [[SNKBoss Ra-Ky]] (yes), by taking out his specific Roman Cancel, and Gold Ra-Ky's Kaizo Wave doesn't do absurd damage uncharged anymore.

to:

*** Patch 2.0.2 nerfed Kusanagi's startup, from 5 frames to 11. EX Musou-Ky's ground recovery after aerial Juuden was also quadrupled from 3 to 12 frames. It also removed an infinite from K-Lambda by gutting both parties: his forward Hard Slash in AC Mode no longer changes, and his throw doesn't stagger anymore. The frame data for his normals also was modified heavily, most of which involved nerfs. Gold Mode Corrupted Jaw got its damage nerfed again. It also changed Gold Clone Ky's regeneration to fit with the other regenerations, like Gold Sol, instead of double. It also innovatively nerfed [[SNKBoss Ra-Ky]] Shao-Ky]] (yes), by taking out his specific Roman Cancel, and Gold Ra-Ky's Shao-Ky's Kaizo Wave doesn't do absurd damage uncharged anymore.



** Ra-Ky goes through constant power creep each patch since his introduction in 1.5. At his early stages, defeating him was easy. Now, Gold Ra-Ky is almost unbeatable, and takes rounds off of one mistake. The only {{nerf}} he ever got was having his LagCancel from normal to normal taken off in Patch 1.7, and a special-feint Roman Cancel specific to him was taken off in Patch 2.0.2.

to:

** Ra-Ky Shao-Ky goes through constant power creep each patch since his introduction in 1.5. At his early stages, defeating him was easy. Now, Gold Ra-Ky Shao-Ky is almost unbeatable, and takes rounds off of one mistake. The only {{nerf}} he ever got was having his LagCancel from normal to normal taken off in Patch 1.7, and a special-feint Roman Cancel specific to him was taken off in Patch 2.0.2.



*** Patch 1.7 replaced the patch 1.6 buffs. He gained Slayer's teleport dashes, a better hit box and a ground bounce on his ''Enhanced Needle Spike''. His air Hard Slash had double untech time on knockdown. His Stun Edges' projectile speeds were exaggerated to fit their specific purposes better. EX Mode also got three new attacks, two being [[UnblockableAttack unblockables]] and the last being an overhead combo filler.

to:

*** Patch 1.7 replaced the patch 1.6 buffs. He gained Slayer's teleport dashes, dashes (except faster to start up and especially to recover) and a better hit box and a ground bounce on his ''Enhanced Needle Spike''. His air Hard Slash had double untech time on knockdown.knockdown (which makes it as much as a Clean Hit Sidewinder). His Stun Edges' projectile speeds were exaggerated to fit their specific purposes better. EX Mode also got three new attacks, two being [[UnblockableAttack unblockables]] and the last being an overhead combo filler.



*** Patch 1.9 gives him a quick-recovering DP and one that launches the opponent high up, but both's recovery are buffed. He also gains an air super, which highly resembles I-No's, one of the greatest in the game. He also swaps out ''Stun Edge'' for ''Kaizo Wave''.

to:

*** Patch 1.9 gives him a quick-recovering DP and one that launches the opponent high up, but both's the recovery are on both is buffed. He also gains an air super, which highly resembles I-No's, one of the greatest in the game.game (though his is nowhere near as good to make up for the fact that its sprite and hitbox are twice as big). He also swaps out ''Stun Edge'' for ''Kaizo Wave''.



*** Patch 1.10.2 buffed his air jab. His walk and dash speed have increased massively. His ''Needle Spike'''s second portion also stopped hitting several times in favor of a free launching addendum that hits at the exact same frame Ra-Ky recovers. His air dust's trap stays out longer and starts faster. He also gains auto-Slashbacking attacks in AC mode. His Sacred Edge super was replaced, and his Destroy changed. Both summon Raoh, Zappa's GameBreaker spirit.
*** Patch 2.0 changed Ra-Ky's Dead Angle by another Raoh summon, but this one recovers so fast Ra-Ky can do as he pleases. His specific Roman Cancel Feints no longer require the down button to perform.

to:

*** Patch 1.10.2 buffed his air jab. His walk and dash speed have increased massively. His ''Needle Spike'''s second portion also stopped hitting several times in favor of a free launching addendum that hits at the exact same frame Ra-Ky Shao-Ky recovers. His air dust's trap stays out longer and starts faster. He also gains auto-Slashbacking attacks in AC mode. His Sacred Edge super was replaced, and his Destroy changed. Both summon Raoh, Zappa's GameBreaker spirit.
*** Patch 2.0 changed Ra-Ky's Shao-Ky's Dead Angle by another Raoh summon, but this one recovers so fast Ra-Ky Shao-Ky can do as he pleases. His specific Roman Cancel Feints no longer require the down button to perform.



*** Patch 2.0.2 gave him a Grim Reaper (yes, [[VideoGame/UnderNightInBirth Gordeau]]'s [[ThatOneAttack patented move]]) ripoff, as well as a Force Break copy of Vanishing Rush. His walkspeeds were also made faster.

to:

*** Patch 2.0.2 gave him a ripoff of Grim Reaper (yes, [[VideoGame/UnderNightInBirth Gordeau]]'s [[ThatOneAttack patented move]]) ripoff, move]]), as well as a Force Break copy of Vanishing Rush. His walkspeeds were also made faster.



** Ra-Ky's ''[[KaizoMarioWorld Kaizo]] [[VideoGame/TheKingOfFighters Wave]]''. It even comes with voluntary "[[ForMassiveDamage Kaiser Drill]]" and "[[OneHitKill Death Buster]]". Thank you @/MightyKombat.

to:

** Ra-Ky's Shao-Ky's ''[[KaizoMarioWorld Kaizo]] [[VideoGame/TheKingOfFighters Wave]]''. It even comes with voluntary "[[ForMassiveDamage Kaiser Drill]]" and "[[OneHitKill Death Buster]]". Thank you @/MightyKombat.



* SNKBoss: The AI has been taken off of every single character, meaning that for a skilled player, only Ra-Ky (maybe Justice) can pose a challenge.

to:

* SNKBoss: The AI has been taken off of every single character, meaning that for a skilled player, only Ra-Ky (maybe Shao-Ky (and maybe Justice) can pose a challenge.



** Clone Ky is a mild example, but he has high resistance and borrows invincible and unblockable attacks from Clone Zero. Gold Clone Ky regenerates life ''(at '''double the rate of Gold Sol''' until a recent patch put him back in line)'', and his unblockable specials come out in around around 20 frames rather than 45, making his pressure game much more deadly since you are much more likely to get caught in tech-into-my-invulnerable-grab trap setups. The grabs are also just fast enough to create corner infinites.
** Ra-Ky's normals have electric visual effects that give them superior range, up to a near-fullscreen far slash. His air dust lays down a trap similar to Ky's Force Break trap, a far better variation (plus it's airdash-cancellable). He has many dodgy hitboxes on his specials, many of which already have periods of invulnerability. He has unique special versions of ''Charged Stun Edge'' (which comes out faster than Ky's and deals 5 hits instead of 3) and ''Sacred Edge'' (which is normally a super for Ky, Ra-Ky's version hits only once instead of 5 times but deals all the accumulated damage in that one hit, which is far more damaging on hit, but less beneficial on block). Plus, he uses a copycat of the ''Kaiser Wave'' from Rugal himself, and he can fire it fast like the 2002 version (aka it's out and fullscreen in less than 10 frames). Including the "glitches" (intentionally), except that the perma-lock is done when the fireball is fired point-blank with at least the second version. To add insult to injury, he can use it midair and FRC either version of the move. While in AC Mode, he also can use Ky's ''Lightning Strike'' as a homing UnblockableAttack, his ''Charged Stun Edge'' has a hitbox that is way harder to crouch under, and his ''Sacred Edge'' was replaced by an unblockable laser, with the air version covering lots of space. His supers also boast absurdly long invincibility frames and can hit fullscreen in few frames.\\
When Gold, he gains 50% damage on all hits but his EX Mode's ''Omnipotent Earthquake''. His ''Charged Stun Edge'' also never vanishes by hitting too many times, making it a 26-hit projectile that deals 50% health when played correctly, and that's without counting whatever Ra-Ky does while the opponent is getting hit.

to:

** Clone Ky is a mild example, but he has high resistance and borrows invincible and unblockable attacks from Clone Zero. Gold Clone Ky regenerates life ''(at '''double the rate of Gold Sol''' until a recent patch put him back in line)'', life, and his unblockable specials come out in around around 20 frames rather than 45, making his pressure game much more deadly since you are much more likely to get caught in tech-into-my-invulnerable-grab trap setups. The grabs are also just fast enough to create corner infinites.
setups.
** Ra-Ky's Shao-Ky's normals have electric visual effects that give them superior range, up to a near-fullscreen far slash. His air dust lays down a trap similar to Ky's Force Break trap, a far better variation (plus it's airdash-cancellable). He has many dodgy hitboxes on his specials, many of which already have periods of invulnerability. He has unique special versions of ''Charged Stun Edge'' (which comes out faster than Ky's and deals 5 hits instead of 3) and ''Sacred Edge'' (which is normally a super for Ky, Ra-Ky's Shao-Ky's version hits only once instead of 5 times but deals all the accumulated damage in that one hit, which is far more damaging on hit, but less beneficial on block). Plus, he uses a copycat of the ''Kaiser Wave'' from Rugal himself, and he can fire it fast like the 2002 version (aka it's out and fullscreen in less than 10 frames). Including the "glitches" (intentionally), except that the perma-lock is done when the fireball is fired point-blank with at least the second version. To add insult to injury, he can use it midair and FRC either version of the move. While in AC Mode, he also can use Ky's ''Lightning Strike'' as a homing UnblockableAttack, his ''Charged Stun Edge'' has a hitbox that is way harder to crouch under, and his ''Sacred Edge'' was replaced by an unblockable laser, with the air version covering lots of space. His supers also boast absurdly long invincibility frames and can hit fullscreen in few frames.\\
When Gold, he gains 50% damage on all hits but his EX Mode's ''Omnipotent Earthquake''. His ''Charged Stun Edge'' also never vanishes by hitting too many times, making it a 26-hit projectile that deals 50% health when played correctly, and that's without counting whatever Ra-Ky Shao-Ky does while the opponent is getting hit.



* WorthyOpponent: Ra-Ky had a random chance of having this for a win quote. This was patched out in favor of narcissism in Patch 1.9:
--> "I got rolling there! Good one." -> "Damn I'm good!"



* [[ArtificialStupidity The Ra-Ky FRC]]: [[labelnote:Explanation]]My brother's MUGEN-made character Ra-Ky is just an edit of Ky with the attacks made cheaper, and he can FRC ('''F'''orced '''R'''oman '''C'''ancel: canceling an attack early, normally in a tight time frame and coming right back into stance) anything at any moment for free. In the hands of a player, this can result in cheap things like Stun Edges every 8 frames, but in the hand of the AI, this can result in ''supers getting FRC'd without even trying to land''. The meme was born when Ra-Ky FRC'd his [[ComboBreaker burst]] and got comboed right back out of his air descent. With my brother's alteration to the burst animation, it only had a 4-frame window (that's almost '''a quarter of a quarter of a second''') to actually manage to FRC without the burst coming out, so ComputersAreFast saved the day for once. [[DependingOnTheWriter My version of Ra-Ky doesn't have this FRC.]][[/labelnote]]

to:

* [[ArtificialStupidity The Ra-Ky FRC]]: [[labelnote:Explanation]]My brother's MUGEN-made character Ra-Ky is was just an edit of Ky with the attacks made cheaper, and he can FRC ('''F'''orced '''R'''oman '''C'''ancel: canceling an attack early, normally in a tight time frame and coming right back into stance) neutral) anything at any moment for free. In the hands of a player, this can result in cheap things like Stun Edges every 8 frames, but in the hand of the AI, this can result in ''supers getting FRC'd without even trying to land''. The meme was born when Ra-Ky Shao-Ky FRC'd his [[ComboBreaker burst]] and got comboed right back out of his air descent. With my brother's alteration to the burst animation, it only had a 4-frame window (that's almost '''a quarter of a quarter of a second''') to actually manage to FRC without the burst coming out, so ComputersAreFast saved the day for once. [[DependingOnTheWriter My version of Ra-Ky doesn't have this FRC.]][[/labelnote]][[/labelnote]]

Changed: 155

Removed: 94

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None


I like [[FightingGame fighting games]] and [[RolePlay roleplaying]], but also strategy and card games (MagicTheGathering or TabletopGame/YuGiOh for example). I love creating original characters, though I am prone to [[{{Expy}} expy-ing]] before I get to use (often '''massive''') DivergentCharacterEvolution. I'm sometimes a real [[MotorMouth motor-brain]] when it comes to useless things like ''creating move lists for Original characters in [[RolePlay roleplays]]''. I'm weird like that.

to:

I like [[FightingGame fighting games]] and [[RolePlay roleplaying]], but also strategy and card games (MagicTheGathering or TabletopGame/YuGiOh for example). primarily). I love creating original characters, though I am prone to [[{{Expy}} expy-ing]] before I get to use (often '''massive''') DivergentCharacterEvolution. I'm sometimes a real [[MotorMouth motor-brain]] when it comes to useless things like ''creating move lists for Original characters in [[RolePlay roleplays]]''. I'm weird like that.



** [[GratuitousJapanese Dorima]] starting at age 15
** And more recently Musou when I started getting into Touhou at 19. I had a brief transition at age 22 where I was nicknamed "[[ShoutOut Goodbye]] [[TheKingOfFighters Musou]]".

to:

** [[GratuitousJapanese Dorima]] starting at age 15
15.
** And more recently Musou when I started getting into Touhou at 19. I had a brief transition at age 22 where I was nicknamed used the handle "[[ShoutOut Goodbye]] [[TheKingOfFighters Musou]]".



* {{Jerkass}}: To a degree.
** JerkassFacade: People often think me to be a straight-up {{Jerkass}}.

to:

* {{Jerkass}}: To a degree.
** JerkassFacade: People often think me to be a straight-up {{Jerkass}}.
I've been moving out of it.



* SourOutsideSadInside



* TallDarkAndSnarky: Invert the tall patr, I stand at a small 168 cm.

to:

* TallDarkAndSnarky: Invert the tall patr, part, I stand at a small 168 cm.



* WhatTheHellIsThatAccent: My English accent is far off my French accent. Only English teachers or English-speaking people can get what I mean, and even then...

to:

* WhatTheHellIsThatAccent: My English accent is far off my French accent. Only English teachers or English-speaking people can get what I mean, and even then...mean.



* BreakTheHaughty: As much as I love [[{{Jerkass}} jerkasses]], I love also when some of them get due comeuppance.

to:

* BreakTheHaughty: As much as I love like [[{{Jerkass}} jerkasses]], I love also when some of them get due comeuppance.



* {{Jerkass}}: Being fond of [[{{Blazblue}} Jin]] ''[[{{Pantheon/Mentalism}} "God of Assholes"]]'' [[AnIcePerson Kisaragi]] it's "normal" I try to have characters that behave like this. However, this type of characters has fallen out of flavor for me now, having done so much of them.

to:

* {{Jerkass}}: Being fond of [[{{Blazblue}} Jin]] ''[[{{Pantheon/Mentalism}} "God of Assholes"]]'' [[AnIcePerson Kisaragi]] it's "normal" I try to have characters that behave like this. However, this type of characters has fallen out of flavor for me now, having since I've done so much many of them.



* SNKBoss: Not that I like to beat them, I have only Justice (GuiltyGear), Jinpachi and Azazel ({{Tekken}}) on my list of beaten SNK Bosses. I prefer the DifficultySpike softer though, and no stupid gimmicks like [[VideoGame/GuiltyGear Megalomania]]

to:

* SNKBoss: Not that I like to beat them, I have only Justice (GuiltyGear), Jinpachi and Azazel ({{Tekken}}) on my list of beaten SNK Bosses. I prefer the DifficultySpike softer though, and no stupid gimmicks like [[VideoGame/GuiltyGear Megalomania]]Megalomania]].
Is there an issue? Send a MessageReason:
im actually 168cm


* TallDarkAndSnarky: Invert the tall patr, I stand at a small 170 cm.

to:

* TallDarkAndSnarky: Invert the tall patr, I stand at a small 170 168 cm.

Added: 260

Changed: 451

Removed: 1646

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None


** Touhou Musouhen ~ FanFic/UnprecedentedCatastrophe
** DarthWiki/BurningRhapsody
** DarthWiki/OperationG
** [[DarthWiki/BeybladeCSquare Beyblade C-Square]]
** DarthWiki/PokemonAssVersion
** DarthWiki/{{Blissrune}}
** DarthWiki/SpeedSounds
** DarthWiki/AlternateRealm



!My works:
!!Touhou Musouhen ~ FanFic/UnprecedentedCatastrophe
--> [[SelfInsertFic Me]] [[XMeetsY Meets]] VideoGame/{{Touhou}}
!!DarthWiki/BurningRhapsody
--> My main fictional FightingGame. KnightTemplar VillainProtagonist Yoi is on his way to a fighting tournament organized to fight demons.
!!DarthWiki/OperationG
--> Another fighting fiction. Tournament organizer Ringoto Teisou is intent on creating God to [[TheEndOfTheWorldAsWeKnowIt change the world forever]].
!![[DarthWiki/BeybladeCSquare Beyblade C-Square]]
--> A work with my brother, and a new page of Beyblade is turned.
!!DarthWiki/PokemonAssVersion
--> My Pokemon Red romhack, still under work.
!!DarthWiki/{{Blissrune}}
--> A project originated from mixing up {{Blazblue}} and {{Terraria}} together as inspiration. Result is a world that is already halfway-corrupted, an oppressive government ruling over what's left of humanity, and revolutionary movements. Also, [[ShoutOut Shout-outs]] galore, not limited to the two aforementioned works.
!!DarthWiki/SpeedSounds
--> An original fiction, all happening within a City divided in two that progressively collapses due to wars and its selfish rulers when rebellion pops up.
!!DarthWiki/AlternateRealm
--> A fiction which took the theories of a cataclysm the 21st December of 2012 and ran with them. All nations have been broken by private military contractors, and the Earth is now at the hands of six tyrannical corporations. The New United Nations rise to found the old world again, but even they are not so much better as the independent consortiums...
!!Other:
--> Some more can be seen in [[Characters/{{Wax}} my characters' page]].
----
----
----



*** Patch 2.0.2 gave him a Grim Reaper (yes, [[VideoGame/UnderNightInBirth Gordeau]]'s patented move) ripoff, as well as a Force Break copy of Vanishing Rush. His walkspeeds were also made faster.

to:

*** Patch 2.0.2 gave him a Grim Reaper (yes, [[VideoGame/UnderNightInBirth Gordeau]]'s [[ThatOneAttack patented move) move]]) ripoff, as well as a Force Break copy of Vanishing Rush. His walkspeeds were also made faster.



** Gold K-Lambda isn't dangerous, save for three moves. ''Corrupted Jaw'' becomes like Rugal's ''Gigantic Pressure'' super, and the second part deals so much more damage than the first that the move alone deals around 45% damage (though this was toned down twice). ''Charge Stun Edge'' (and ''Ray Divider'' instead for EX Mode) also don't disappear after hitting 3 times, making them high-damage combo filler.
** Gold Troll has a 3-hit ''GURLFRIEND'' and regenerates.

to:

** Gold K-Lambda isn't dangerous, save for three moves. ''Corrupted Jaw'' becomes like Rugal's ''Gigantic Pressure'' super, and the second part deals so much more damage than the first that the move alone deals around 45% damage (though this was toned down twice). ''Charge Stun Edge'' (and ''Ray Divider'' instead for EX Mode) also don't disappear after hitting 3 times, making them high-damage combo filler.
attacks that can keep the opponent in place for several seconds.
** Gold Troll has fires his ''GURLFRIEND''s 3 at a 3-hit ''GURLFRIEND'' time and regenerates.regenerates health.



** Gold Original Sol has infinite tension and is in permanent Dragon Install, like normal Sol. But he isn't as cheap as Sol in that only his ''[[{{Shoryuken}} Volcanic Viper]]'' is enhanced, and his supers are different.
** Clone Ky is a mild example, but he has high resistance and borrows invincible and unblockable attacks from Clone Zero. Gold Clone Ky regenerates life at '''double the rate of Gold Sol''', and his unblockable specials come out in around around 20 frames rather than 45, making his pressure game much more deadly since you are much more likely to get caught in tech-into-my-invulnerable-grab trap setups. The grabs are also just fast enough to create corner infinites.
** Ra-Ky's normals have electric visual effects that give them superior range, up to a near-fullscreen far slash. His air dust lays down a trap similar to Ky's Force Break trap, a far better variation (plus it's airdash-cancellable). He has many dodgy hitboxes on his specials, many of which already have periods of invulnerability. He has unique special versions of ''Charged Stun Edge'' (which comes out faster than Ky's and deals 5 hits instead of 3) and ''Sacred Edge'' (which is normally a super for Ky, Ra-Ky's version hits only once instead of 5 times but deals all the accumulated damage in that one hit, which is far more damaging on hit, but less beneficial on block). Plus, he uses a copycat of the ''Kaiser Wave'' from Rugal himself, and he can fire it fast like the 2002 version (aka it's out and fullscreen in less than 10 frames). Including the "glitches" (intentionally), except that the perma-lock is done when the fireball is fired point-blank with at least the second version. To add insult to injury, he can use it midair and FRC either version of the move. While in AC Mode, he also can use Ky's ''Lightning Strike'' as a homing UnblockableAttack. His supers also boast absurdly long invincibility frames and can quickly hit fullscreen.\\

to:

** Gold Original Sol has infinite tension and is in permanent Dragon Install, like normal Sol. But he isn't as cheap as Sol in that only his ''[[{{Shoryuken}} Volcanic Viper]]'' is enhanced, enhanced (contrary to Sol getting buffs on ''Gun Flame'' and ''Bandit Revolver'' too.), and his supers are different.
** Clone Ky is a mild example, but he has high resistance and borrows invincible and unblockable attacks from Clone Zero. Gold Clone Ky regenerates life at ''(at '''double the rate of Gold Sol''', Sol''' until a recent patch put him back in line)'', and his unblockable specials come out in around around 20 frames rather than 45, making his pressure game much more deadly since you are much more likely to get caught in tech-into-my-invulnerable-grab trap setups. The grabs are also just fast enough to create corner infinites.
** Ra-Ky's normals have electric visual effects that give them superior range, up to a near-fullscreen far slash. His air dust lays down a trap similar to Ky's Force Break trap, a far better variation (plus it's airdash-cancellable). He has many dodgy hitboxes on his specials, many of which already have periods of invulnerability. He has unique special versions of ''Charged Stun Edge'' (which comes out faster than Ky's and deals 5 hits instead of 3) and ''Sacred Edge'' (which is normally a super for Ky, Ra-Ky's version hits only once instead of 5 times but deals all the accumulated damage in that one hit, which is far more damaging on hit, but less beneficial on block). Plus, he uses a copycat of the ''Kaiser Wave'' from Rugal himself, and he can fire it fast like the 2002 version (aka it's out and fullscreen in less than 10 frames). Including the "glitches" (intentionally), except that the perma-lock is done when the fireball is fired point-blank with at least the second version. To add insult to injury, he can use it midair and FRC either version of the move. While in AC Mode, he also can use Ky's ''Lightning Strike'' as a homing UnblockableAttack. UnblockableAttack, his ''Charged Stun Edge'' has a hitbox that is way harder to crouch under, and his ''Sacred Edge'' was replaced by an unblockable laser, with the air version covering lots of space. His supers also boast absurdly long invincibility frames and can quickly hit fullscreen.fullscreen in few frames.\\

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!! Touhou Musouhen ~ FanFic/UnprecedentedCatastrophe

to:

!! Touhou !!Touhou Musouhen ~ FanFic/UnprecedentedCatastrophe



!!DarthWiki/{{Japan 4000}}
--> Yet another fighting fiction. In year 4000, isolated Japan is prey to {{Youkai}} who have merged with human post-modern civilization. MegaCorp R.Y.U. hastens the preparations of Burei Academy's [[TournamentArc school tournament]].

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!!DarthWiki/EraEngineLINXX
--> In a far future with the Earth terraformed and unified under an empire, the discovery of four unknown human devices will change the regime.
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** Yu-Gi-Oh!5DX: [[labelnote:Explanation]]The disrespect of Crow and the increased sass has reached the levels of a Wrestling/DGenerationX promo, which lead to the obvious pun on the show's title.[[/labelnote]]
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* ''FUCK YOU CROW'': [[labelnote:Explanation]]A {{Tagline}} for everything [[@/KeitaroHirochi we]] don't like about YuGiOh5Ds. This also applies to things [[TheScrappy Crow]] is not directly involved with, due to how we've made him responsible for all the ExecutiveMeddling that pushed Crow to the moon.[[/labelnote]]

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* ComplexityAddiction
* DeadpanSnarker: I have a tendency to [[AccentuateTheNegative point only the flaws]] of anything I judge. This trope is when my snarking hasn't gotten too acid.

to:

* ComplexityAddiction
* DeadpanSnarker: I have a tendency to [[AccentuateTheNegative point only the flaws]] of anything I judge. This trope is when my snarking hasn't gotten too acid.
ComplexityAddiction: Regarding story-making and worldbuilding.



* GratuitousJapanese: Sometimes I come to talk to myself with JapaneseStockPhrases. I also like JapanesePronouns and JapaneseHonorifics. Most of my characters are named in Japanese, with sometimes [[AsLongAsItSoundsForeign horrible results]].
* GuiltyPleasure: About my snarky impulses, sometimes.



* {{Jerkass}}: To a degree, much less now that I dropped the JerkassFacade.
** JerkassFacade: People often think me to be a straight-up {{Jerkass}}. Dropped it lately.

to:

* {{Jerkass}}: To a degree, much less now that I dropped the JerkassFacade.
degree.
** JerkassFacade: People often think me to be a straight-up {{Jerkass}}. Dropped it lately.



* MoodWhiplash: [[{{Wangst}} Depression]], uncare, frustration and [[{{Jerkass}} generic jerkassery]] was the usual. Lately I've been much less unstable.



* SawStarWars27Times: On several things I won't even bother to quote. The most stunning one is watching GundamWing episodes number 1 and 24 at least hundreds of time each separately from the series as a whole, since i used to get high on {{Mook Horror Show}}s.
* SourOutsideSadInside: The sad is starting to decay.

to:

* SawStarWars27Times: On several things I won't even bother to quote. The most stunning one is watching GundamWing episodes number 1 and 24 at least hundreds of time each separately from the series as a whole, since i I used to get high on {{Mook Horror Show}}s.
* SourOutsideSadInside: The sad is starting to decay.SourOutsideSadInside



* TallDarkAndSnarky: Forget the tall part. Or invert it, I stand at a small 170 cm.

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* TallDarkAndSnarky: Forget Invert the tall part. Or invert it, patr, I stand at a small 170 cm.

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---> Last patch: 2.0.1

to:

---> Last patch: 2.0.12



* ComboPlatterPowers: Musou-Ky, has a copy of Sol's Dragon-Installed ''Gun Flame'' as a Force Break, meaning he also gets fire on top of lightning. Was furthered with his EX Mode attacks, a few of which involve fire.
* CriticalExistenceFailure: A viral attack before the would've-been-final Patch 2.0.2 forced a computer reset, causing all the changes to the characters to be lost. Patch 2.0.2 has to be redone from scratch.

to:

* ComboPlatterPowers: Musou-Ky, Musou-Ky has a copy of Sol's Dragon-Installed ''Gun Flame'' as a Force Break, meaning he also gets fire on top of lightning. Was furthered with his EX Mode attacks, a few of which involve fire.
* CriticalExistenceFailure: A viral attack before the would've-been-final ** Added to that, K-Lambda, with Patch 2.0.2 forced a computer reset, causing all the changes to the characters to be lost. Patch 2.0.2 has to be redone from scratch.2, ripped some sprites off of Slayer.



* DarkSkinnedRedhead: Ra-Ky's default palette, despite the splash art still being Ky's.

to:

* DarkSkinnedRedhead: Ra-Ky's default palette, despite the splash art still being Ky's.palette.



* InvulnerableAttack: Here and there, especially with the already-existent. It's almost the main schtick of Clone Ky's normal movelists because all his specials are invulnerable until their recovery frames. Once his gimmicks are figured out, he's easy to dispatch though as two of his three specials cannot be comboed into, and even the last one has 18 frames of startup.

to:

* InvulnerableAttack: Here and there, especially with the already-existent. It's almost the main schtick of Clone Ky's normal movelists because all his specials are invulnerable until their recovery frames. Once his gimmicks are figured out, he's easy to dispatch though as two of his three specials cannot be comboed into, and even the last one has 18 frames of startup.



** Cue Patch 1.10.1, where Ra-Ky gets his own Roman Cancel that allows him to feint specials for free, with only a 10-frame lag for anything. Patch 2.0.2 will remove it.

to:

** Cue Patch 1.10.1, where Ra-Ky gets his own Roman Cancel that allows him to feint specials for free, with only a 10-frame lag for anything. Patch 2.0.2 will remove removed it.



* MightyGlacier: Musou-Ky and Clone Ky. Musou-Ky's movement is really slow, while Clone Ky has few movement options and slow attacks.

to:

* MightyGlacier: Musou-Ky and Clone Ky. Musou-Ky's movement is walk and even his dashes are really slow, while Clone Ky has few movement options and slow attacks.attacks. Musou-Ky can get big-damage combos, and Clone Ky's grabs shave off a good bit of health if you do get hit.



*** Original Sol's crouching dust loses momentum carry when it is cancelled into specials. His air dust loses 5 active frames and gets 4 extra recovery frames.

to:

*** Original Sol's crouching dust Dust loses momentum carry when it is cancelled into specials. His air dust loses 5 active frames and gets 4 extra recovery frames.



*** Patch 2.0.2 nerfed Kusanagi's startup, from 5 frames to 11. EX Musou-Ky's ground recovery after aerial Juuden was also quadrupled from 3 to 12 frames. It also removed an infinite from K-Lambda by gutting both parties: his forward Hard Slash in AC Mode no longer changes, and his throw doesn't stagger anymore. The frame data for his normals also was modified heavily, most of which involved nerfs. Gold Mode Corrupted Jaw got its damage nerfed again. It also changed Gold Clone Ky's regeneration to fit with the other regenerations, like Gold Sol, instead of double. It also innovatively nerfed [[SNKBoss Ra-Ky]] (yes), by taking out his specific Roman Cancel, and Gold Ra-Ky's Kaizo Wave doesn't do absurd damage uncharged anymore.



* OneHitKill: Destroy moves, like in VideoGame/GuiltyGear. Nouwa-Sol's is particular in that it's just a full tension super with a simple command, but it's actually horrible.

to:

* OneHitKill: Destroy moves, like in VideoGame/GuiltyGear. Nouwa-Sol's is particular in that it's just a full tension super with a simple command, but it's actually horrible.slow, low-priority, and easily blocked and punished for massive damage.



** Ra-Ky goes through constant power creep each patch since his introduction in 1.5. At his early stages, defeating him was easy. Now, Gold Ra-Ky is almost unbeatable, and takes rounds off of one mistake. The only {{nerf}} he ever got was having his LagCancel from normal to normal taken off in Patch 1.7 (though his special-feint Roman Cancel specific to him will be taken off in Patch 2.0.2).

to:

** Ra-Ky goes through constant power creep each patch since his introduction in 1.5. At his early stages, defeating him was easy. Now, Gold Ra-Ky is almost unbeatable, and takes rounds off of one mistake. The only {{nerf}} he ever got was having his LagCancel from normal to normal taken off in Patch 1.7 (though his 7, and a special-feint Roman Cancel specific to him will be was taken off in Patch 2.0.2).2.



*** Patch 2.0.2 gave him a Grim Reaper (yes, [[VideoGame/UnderNightInBirth Gordeau]]'s patented move) ripoff, as well as a Force Break copy of Vanishing Rush. His walkspeeds were also made faster.



** Gold K-Lambda isn't dangerous, save for three moves. ''Corrupted Jaw'' becomes like Rugal's ''Gigantic Pressure'' super, and the second part deals so much more damage than the first that the move alone deals around 45% damage. ''Charge Stun Edge'' (and ''Ray Divider'' instead for EX Mode) also don't disappear after hitting 3 times, making them high-damage combo filler.

to:

** Gold K-Lambda isn't dangerous, save for three moves. ''Corrupted Jaw'' becomes like Rugal's ''Gigantic Pressure'' super, and the second part deals so much more damage than the first that the move alone deals around 45% damage.damage (though this was toned down twice). ''Charge Stun Edge'' (and ''Ray Divider'' instead for EX Mode) also don't disappear after hitting 3 times, making them high-damage combo filler.


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** So defied, Patch 2.0.2 made the commands easier for the more complicated of them, Original Sol and EX Musou-Ky.

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i picked MUGEN again lol


---> Final patch: 2.0.1

to:

---> Final Last patch: 2.0.1



* CriticalExistenceFailure: A viral attack before the would've-been-final Patch 2.0.2 forced a computer reset, causing all the changes to the characters to be lost. I'm not picking up MUGEN again.

to:

* CriticalExistenceFailure: A viral attack before the would've-been-final Patch 2.0.2 forced a computer reset, causing all the changes to the characters to be lost. I'm not picking up MUGEN again.Patch 2.0.2 has to be redone from scratch.



** Cue Patch 1.10.1, where Ra-Ky gets his own Roman Cancel that allows him to feint specials for free, with only a 10-frame lag for anything. Patch 2.0.2 would have removed it.
* LightningBruiser: Ra-Ky. Nearly as hard to kill as Potemkin, big-damage combos, and is even faster than her, not to mention some of his ConfusionFu antics.

to:

** Cue Patch 1.10.1, where Ra-Ky gets his own Roman Cancel that allows him to feint specials for free, with only a 10-frame lag for anything. Patch 2.0.2 would have removed will remove it.
* LightningBruiser: Ra-Ky. Nearly as hard to kill as Potemkin, big-damage combos, and is even faster than her, Justice, not to mention some of his ConfusionFu antics.



* MechanicallyUnusualFighter: Musou-Ky. His dash pops him into the air ala I-No. His standing Kick moves him forward for the attack (though he moevs back for the recovery, so only cancelling from it provides real forward movement), and his forward Hard Slash leaps. His crouching Kick slides forward, his sweep is his crouching Slash rather than crouching Dust, his crouching Hard Slash is a slow attack in the vein of a usual forward Hard Slash and his crouching Dust doesn't hit, instead setting an anti-projectile field that replenishes Musou-Ky's meter a tiny bit if he's inside ala Robo-Ky. In general, he only has three actual low hits in his entire moveset and tons of easy overheads with his air dash, so unlike common play against other characters, you will have to more commonly block high than low against him.

to:

* MechanicallyUnusualFighter: Musou-Ky. His dash pops him into the air ala I-No. His standing Kick moves him forward for the attack (though he moevs back for the recovery, so only cancelling from it provides real forward movement), and his forward Hard Slash leaps. His crouching Kick slides forward, his sweep is his crouching Slash rather than crouching Dust, his crouching Hard Slash is a slow attack in the vein of a usual forward Hard Slash and his crouching Dust doesn't hit, instead setting an anti-projectile field that (that replenishes Musou-Ky's meter a tiny bit if he's inside ala Robo-Ky.Robo-Ky). In general, he only has three actual low hits in his entire moveset and tons of easy overheads with his air dash, so unlike common play against other characters, you will have to more commonly block high than low against him.



''Denju'' (''Tazer'') is a slower ''Gun Flame'' that stays out for a shorter time. ''Jokyougaeshi'' (''Turnaround'') is a weaker Guard Cancel than any of Baiken's own, with its 14 frames of startup, no invincibility and super-long recovery. ''Mou ii yagaru!'' (''Had damn enough!'') is ''Rock It!'', except the followups are Force Breaks, meaning he needs 50% meter to do what Order-Sol could do with an easier-to-get full Charge meter. ''Juuden'' (''Electric Charge'') is ''Action Charge'', except slower and done on its own, not after specials. Instead of giving 80% of a charge level, it gives Musou-Ky a meager 15% meter. Only later did Musou-Ky gain the ability to cancel specials into it. Patch 2.0.1 changed the special cancel into a cancel system similar to ''Action Charge''. ''Mudo'' (''Motionless Move''), a dash-through move, is simply worse than the normal Musou-Ky dash it replaces as its timing no longer makes for ambiguous cross-unders and it has 14 very visible and punishable recovery frames. Until Patch 2.0.1, it had nothing to make due for it, but now it has an invulnerable followup (though it can be thrown). ''3.16 Dengekijuu'' (''Stun Gun 3.16'') is a slower, weaker ''Blockhead Buster''. ''Uwadanken Keishiki'' (''Anti-Air Punch Warning''), his uppercut, was nerfed from its original infinite material status to being barely usable since it has invincibility shorter than its startup, it functions similarly to Sol's ''Volcanic Viper'', without its first hit and with pitiful horizontal range. ''Kiri'' (''Drill'') has been repurposed, but now it's a static version of ''Kongougama'' (''Golden Sickle'') that won't do much even with invincibility to throws and on his upper body because of its horrid range. ''Arekuruu'' (''Flip A Lid'') is a nerfed ''Bandit Revolver Prototype'' from Order Sol. ''Hebigami'' (''Snakebite'') is harder to use in EX Mode, its command being more complicated and it's only usable from the ground unless he's in Gold Mode. And EX Musou-Ky cannot hit clean. ''Rando Rakudo'' (''Shaking Earth, Falling Earth'') is a mixed bag from both its old iterations, one of which was a slidekick and the other of which was a ''Gun Blaze'' carbon copy. This one has a pillar consistently attached to him except its vertical range is bad and horizontally-speaking it has negative priority.

to:

''Denju'' (''Tazer'') is a slower ''Gun Flame'' that stays out for a shorter time. ''Jokyougaeshi'' (''Turnaround'') is a weaker Guard Cancel than any of Baiken's own, with its 14 frames of startup, no invincibility and super-long recovery. ''Mou ii yagaru!'' (''Had damn enough!'') is ''Rock It!'', except the followups are Force Breaks, meaning he needs 50% meter to do what Order-Sol could do with an easier-to-get full Charge meter. ''Juuden'' (''Electric Charge'') is ''Action Charge'', except slower and done on its own, not after specials. Instead of giving 80% of a charge level, it gives Musou-Ky a meager 15% meter. Only later did Musou-Ky gain the ability to cancel specials into it. Patch 2.0.1 changed the special cancel into a cancel system similar to ''Action Charge''. ''Mudo'' (''Motionless Move''), a dash-through move, is simply worse than the normal Musou-Ky dash it replaces as its timing no longer makes for ambiguous cross-unders and it has 14 very visible and punishable recovery frames. Until Patch 2.0.1, it had nothing to make due for it, but now it has an invulnerable followup (though it can be thrown). ''3.16 Dengekijuu'' (''Stun Gun 3.16'') is a slower, weaker ''Blockhead Buster''. ''Uwadanken Keishiki'' (''Anti-Air (''Upward Punch Warning''), his uppercut, was nerfed from its original infinite material status to being barely usable since it has invincibility shorter than its startup, it functions similarly to Sol's ''Volcanic Viper'', without its first hit and with pitiful horizontal range. ''Kiri'' (''Drill'') has been repurposed, but now it's a static version of ''Kongougama'' (''Golden Sickle'') that won't do much even with invincibility to throws and on his upper body because of its horrid range. ''Arekuruu'' (''Flip A Lid'') is a nerfed ''Bandit Revolver Prototype'' from Order Sol.Prototype''. ''Hebigami'' (''Snakebite'') is harder to use in EX Mode, its command being more complicated and it's only usable from the ground unless he's in Gold Mode. And EX Musou-Ky cannot hit clean. ''Rando Rakudo'' (''Shaking Earth, Falling Earth'') is a mixed bag from both its old iterations, one of which was a slidekick and the other of which was a ''Gun Blaze'' carbon copy. This one has a pillar consistently attached to him except its vertical range is bad and horizontally-speaking it has negative priority.



*** Original Sol also got a nerfed hitbox on his dashing forward kick, and a new forward Hard Slash that has little range that Original Sol himself doesn't cover during the startup (it's easy to hit him out of it). Meanwhile, Ra-Ky lost all his jumping ''Stun Edge'' variations, though these were redundant.

to:

*** Original Sol also got a nerfed hitbox on his dashing forward kick, and a new forward Hard Slash that has little range that Original Sol himself doesn't cover during the startup (it's easy to hit him out of it). it).
***
Meanwhile, Ra-Ky lost all his jumping ''Stun Edge'' variations, though these were redundant.



*** Patch 1.10.1 gutted the speed of Musou-Ky's dash and his running grab. He can no longer cancel from his dash immediately into an attack, which stops any possibility of a Musou-Ky Dustloop that he could do by dashing and instantly using his air Dust so he could recover faster. His running grab lost 30% of its running speed. Also, his double projectile changed since the first projectile is static, nerfing Musou-Ky's damage from afar.

to:

*** Patch 1.10.1 gutted the speed of Musou-Ky's dash and his running grab. He can no longer cancel from his dash immediately into an attack, which stops any possibility of a Musou-Ky Dustloop that he could do by dashing and instantly using his air Dust so he could recover faster. His running grab lost 30% of its running speed. Also, his double projectile changed since the first projectile is static, nerfing Musou-Ky's damage from afar.



*** Nouwa-Sol got nerfs to some normals, namely Forward Punch and Dead Angle Attack. A few moves also became slower to hit but with shorter recoveries. Musou-Ky's Air Dust is much slower and prorates at the start of combos, and his dashing slash special now correctly takes 50% damage instead of 33%. Also, Clone Ky uses a much shorter range for one of his EX Mode specials.

to:

*** Nouwa-Sol got nerfs to some normals, namely Forward Punch and Dead Angle Attack. A few moves also became slower to hit but with shorter recoveries. recoveries.
***
Musou-Ky's Air Dust is much slower and prorates at the start of combos, and his dashing slash special now correctly takes 50% damage instead of 33%. 33%.
***
Also, Clone Ky uses has a much shorter range for one of his EX Mode specials.specials due to a change in animation.



* OneHitKill: Destroy moves, like in VideoGame/GuiltyGear. Nouwa-Sol's is particular in that it's just a full tension super with a simple command, but it's actually quite horrible.

to:

* OneHitKill: Destroy moves, like in VideoGame/GuiltyGear. Nouwa-Sol's is particular in that it's just a full tension super with a simple command, but it's actually quite horrible.



** Ra-Ky goes through constant power creep each patch since his introduction in 1.5. At his early stages, defeating him was easy. Now, Gold Ra-Ky is almost unbeatable, and takes rounds off of one mistake. The only {{nerf}} he ever got was having his LagCancel from normal to normal taken off in Patch 1.7.

to:

** Ra-Ky goes through constant power creep each patch since his introduction in 1.5. At his early stages, defeating him was easy. Now, Gold Ra-Ky is almost unbeatable, and takes rounds off of one mistake. The only {{nerf}} he ever got was having his LagCancel from normal to normal taken off in Patch 1.7.7 (though his special-feint Roman Cancel specific to him will be taken off in Patch 2.0.2).



*** Patch 2.0.1 will give him obscene damage on ''Kaizo Wave'', and the S version of his grounded ''Vapor Thrust''. He also swaps out ''Ride The Lightning ~ Ver. Gamma'' for another "''Phaze-III''" version of the same move, which hits during superfreeze and moves faster.

to:

*** Patch 2.0.1 will give him obscene damage on ''Kaizo Wave'', and the S version of his grounded ''Vapor Thrust''. He also swaps out his ''Ride The Lightning ~ Ver. Gamma'' for another "''Phaze-III''" version of the same move, which hits during superfreeze and moves faster.



** Clone Ky is a mild example, but he has high resistance and borrows invincible and unblockable attacks from Clone Zero. Gold Clone Ky regenerates life at '''double the rate of Gold Sol''', and his unblockable specials come out in around around 20 frames rather than 45, making his pressure game much more deadly since you are much more likely to get caught in unblockable tech-into-my-invulnerable-grab trap setups. The grabs are also just fast enough to create corner infinites.
** Ra-Ky's normals have electric visual effects that give them superior range, up to a near-fullscreen far slash. His air dust lays down a trap similar to Ky's Force Break trap, a far better variation (plus it's airdash-cancellable). He has many dodgy hitboxes on his specials, many of which already have periods of invulnerability. He has unique special versions of ''Charged Stun Edge'' (which comes out faster than Ky's and deals 5 hits instead of 3) and ''Sacred Edge'' (which is normally a super for Ky, Ra-Ky's version hits only once instead of 5 times but deals all the accumulated damage in that one hit, which is far more damaging on hit, but less beneficial on block). Plus, he uses a copycat of the ''Kaiser Wave'' from Rugal himself, and he can fire it fast like the 2002 version (aka it's out and fullscreen in less than 10 frames). Including the "glitches" (intentionally), except that the perma-lock is done when the fireball is fired point-blank with at least the second version. To add insult to injury, he can use it midair and FRC either version of the move. While in AC Mode, he also can use Ky's ''Lightning Strike'' as a homing UnblockableAttack. His supers also boast absurdly long invincibility frames and quickly hit fullscreen.\\

to:

** Clone Ky is a mild example, but he has high resistance and borrows invincible and unblockable attacks from Clone Zero. Gold Clone Ky regenerates life at '''double the rate of Gold Sol''', and his unblockable specials come out in around around 20 frames rather than 45, making his pressure game much more deadly since you are much more likely to get caught in unblockable tech-into-my-invulnerable-grab trap setups. The grabs are also just fast enough to create corner infinites.
** Ra-Ky's normals have electric visual effects that give them superior range, up to a near-fullscreen far slash. His air dust lays down a trap similar to Ky's Force Break trap, a far better variation (plus it's airdash-cancellable). He has many dodgy hitboxes on his specials, many of which already have periods of invulnerability. He has unique special versions of ''Charged Stun Edge'' (which comes out faster than Ky's and deals 5 hits instead of 3) and ''Sacred Edge'' (which is normally a super for Ky, Ra-Ky's version hits only once instead of 5 times but deals all the accumulated damage in that one hit, which is far more damaging on hit, but less beneficial on block). Plus, he uses a copycat of the ''Kaiser Wave'' from Rugal himself, and he can fire it fast like the 2002 version (aka it's out and fullscreen in less than 10 frames). Including the "glitches" (intentionally), except that the perma-lock is done when the fireball is fired point-blank with at least the second version. To add insult to injury, he can use it midair and FRC either version of the move. While in AC Mode, he also can use Ky's ''Lightning Strike'' as a homing UnblockableAttack. His supers also boast absurdly long invincibility frames and can quickly hit fullscreen.\\

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took out the "fan of" section, took SMNK out of my works, trimmed the MUGEN section about characters that were not mine


!Fan of:
[[foldercontrol]]
[[folder: Anime/Manga]]
* GundamWing: Can out of the blue go to a streaming site to find a video of episode 1 and watch it.
* PuellaMagiMadokaMagica: One of my three great gut punches.
* ToLoveRu: The comedy is very good for my mood.
* YuruYuri: A very good heart-warmer.
[[/folder]]
[[folder: Professional Wrestling]]
!!Past wrestlers:
* Wrestling/StoneColdSteveAustin: HELL YEAH!
* Wrestling/CMPunk: Great, now a CM Punk match is a LostForever of wrestling.
* Wrestling/MickFoley
* Wrestling/BookerT
* Wrestling/{{Lita}}
* Wrestling/JohnBradshawLayfield
* Wrestling/RicFlair: [[EarWorm This theme music!]] [[IncomingHam WOO!]]
* Wrestling/BethPhoenix
* Wrestling/{{Christian}}
* [[Wrestling/BryanDanielson Daniel Bryan]]: I weeped when I learned he retired.
!!Past stables:
* Wrestling/TheShield: My favourite of the three being Dean Ambrose. It's funny how my 2 brothers prefer Seth Rollins and Roman Reigns.
* [[Wrestling/DGenerationX The New Age Outlaws]]
* Wrestling/TheNexus
* Wrestling/{{3MB}}
!!Dunno-where-they-belong:
* [[Wrestling/DwayneJohnson The Rock]]
* Wrestling/ChrisJericho
!!Present wrestlers:
* Wrestling/{{Kane}}
* Wrestling/TheBigShow
* Wrestling/WadeBarrett: {{Troll}} Bad News Barrett made me laugh so hard.
* Wrestling/MarkHenry
* Wrestling/DolphZiggler
* Wrestling/TheWyattFamily
* Wrestling/TripleH: With quite a few limitations I won't expand upon.
* Wrestling/ZackRyder: Yeah, as incredible as it sounds, I like seeing the man even though he jobs all the time.
* Wrestling/CurtisAxel: Now if only he had mic skills and an actual name for his FinishingMove, he'd be incredible.
* Wrestling/JohnCena: With of course the usual limitations about how he's just a KidAppealCharacter who needs to get some of his facts straight. If WWE portrayed him as a more powerhouse face instead of him getting kicked 24/7 before going into his FiveMovesOfDoom...
!!!Divas:
* Wrestling/NatalyaNeidhart: Too bad WWE won't do shit with her instead of sticking her in mid-card tweener territory forever.
* Wrestling/TaminaSnuka: Powerhouse Diva? Me likes.
* Wrestling/AliciaFox: Underused forever.
!!!Non-wrestling personnel:
* Wrestling/PaulHeyman: We all need a conniving bastard who you LoveToHate.
* Wrestling/MichaelCole: And another one who is in your face - in commentary - all the damn time. Even when he's face he has that bit of obnoxiousness I LoveToHate.
!!!Non-WWE:
* Wrestling/KurtAngle
[[/folder]]
[[folder: Video Games]]
!!Non-fighting games:
* VideoGame/AdvanceWars: Played the four games.
* VideoGame/FinalFantasyIX: The previous ones never caught my eyes, and the later ones are just not quite as good in my opinion.
* VideoGame/KantaiCollection: So. Many. Characters... Must know!
!!Fighting games:
* ArcanaHeart
* VideoGame/BlazBlue: Doesn't apply to ''Chronophantasma'' which I could as well call a JumpingTheShark moment.
* VideoGame/GuiltyGear: What made me stumble into BlazBlue, and also an old classic since I've played the first game.
* VideoGame/TheKingOfFighters: I can't believe it took so long to finally get into a fighting game that is practically perfect for me.
* VideoGame/StreetFighterIV: The game that actually made me acknowledge the StreetFighter series. Yes, I waited that long.
* VideoGame/{{Tekken}}: Fan since aged 6. ''Tekken 2'' was my first fighting game experience.
* VideoGame/{{Touhou}}: I played the fighting games: ''Immaterial and Missing Power'',''Scarlet Weather Rhapsody'' and ''Unthinkable Natural Law''. Otherwise, I made a fanfic from it and ''[[{{Engrish}} mai]] [[NotSoAboveItAll waifu]]'' is there.
[[/folder]]
[[folder:Fanworks]]
* FanFic/DiamondInTheRough: Contributes to help me write my own [[FanFic fan]] [[FanFic/UnprecedentedCatastrophe fic]] correctly, and to my cynical side. Yup, it's the first of my three great gut punches.
* WebAnimation/MedukaMeguca
* WebAnimation/YuGiOhTheAbridgedSeries
[[/folder]]



----



!!Tropes that I dislike / hate / loathe / even more. In other words, [[PetPeeveTrope pet peeves]]:

to:

!!Tropes that I dislike / hate / loathe / even more. In other words, [[PetPeeveTrope pet peeves]]:!![[PetPeeveTrope Pet Peeve Tropes]]:



* ReallyWasBornYesterday: I don't absolutely loathe it, except when they just get everything by virtue of being the main character, like in my brother's works.

to:

* ReallyWasBornYesterday: I don't absolutely loathe it, except when they just get everything by virtue of being the main character, like in my brother's works.works -- my [[XPacHeat legit hate]] for Mnemosyne caused [[DarthWiki/BeybladeCSquare C-Square]] to stall for long periods of time.



!!SMNK
--> Now that I decided to remake this as a VideoGame/LeagueOfLegends custom champion series, the story is wiped out, with characters made to fit more into the universe. The acronym and most characters' names changed to no longer be all Japanese.
* FunWithAcronyms: SMNK can mean anything now. Like [[TakeThatMe Super-Meaningless Nublord]] [[XtremeKoolLetterz Kustom]] ''[champion series]''.
* RetCon: Almost everything has been retconned but the roles. Even the names have drastically changed.



--> Since I am a character editor, I have a bunch of things here (note that while I mostly talk about new stuff, I will mention Guilty Gear characters as I also have quite a few of them):
---> Current patch: 2.0.1 (Final patch)

to:

--> Since I am was a character editor, I have a bunch of things here (note that while I mostly talk about new stuff, I will mention Guilty Gear characters as I also have quite a few of them):
here:
---> Current Final patch: 2.0.1 (Final patch)1



* DamnYouMuscleMemory: Many examples as I changed the commands for my Sol and Ky clones, but also for the originals and other characters.
** Ky's ''[[{{Shoryuken}} Vapor Thrust]]'' has to be executed inversely to the normal one. Conversely, Robo-Ky inverted his ''Stun Edge'''s motion. In reaction to input overlaps, the change of directions means that Ky and Robo-Ky have opposite motions for similar specials.
** Original Sol, despite returning to Sol's old moveset, doesn't use qcf+S/H as a command for ''Gun Flame'', staying at present Sol's qcf+P (to prevent overlap with ''Volcanic Viper''). Instead, the ''Gun Flame'' projectile's speed is determined by whether or not you hold P when the projectile comes out.
* DarkSkinnedBlonde: K-Lambda. Literally, his skin is darkish-purple-black-something. And the character splash is still Ky's.

to:

* DamnYouMuscleMemory: Many examples as I changed the commands for my Sol and Ky clones, but also for the originals and other characters.
** Ky's ''[[{{Shoryuken}} Vapor Thrust]]'' has to be executed inversely to the normal one. Conversely, Robo-Ky inverted his ''Stun Edge'''s motion. In reaction to input overlaps, the change of directions means that Ky and Robo-Ky have opposite motions for similar specials.
**
Original Sol, despite returning to Sol's old moveset, doesn't use the old qcf+S/H as a command for ''Gun Flame'', staying at present Sol's qcf+P (to prevent overlap with ''Volcanic Viper''). Instead, the ''Gun Flame'' projectile's speed is determined by whether or not you hold P when the projectile comes out.
* DarkSkinnedBlonde: K-Lambda. Literally, his skin is darkish-purple-black-something. And the character splash is still Ky's.



* InvulnerableAttack: Here and there, especially with the already-existent. It's almost the main schtick of Clone Ky's normal movelists because all his specials are invulnerable until recovery. Once his gimmicks are figured out, he's easy to dispatch though.
* JackOfAllStats: Sol, as he's the character with the least issues.

to:

* InvulnerableAttack: Here and there, especially with the already-existent. It's almost the main schtick of Clone Ky's normal movelists because all his specials are invulnerable until recovery. their recovery frames. Once his gimmicks are figured out, he's easy to dispatch though.
* JackOfAllStats: Sol,
though as he's two of his three specials cannot be comboed into, and even the character with the least issues.last one has 18 frames of startup.



* LightningBruiser: Justice, but also Ra-Ky who has defense at her level, big damage on his combos, and is possibly even faster than her.
** Any Gold mode character counts. Even Potemkin.
* LoadsAndLoadsOfCharacters: Averted. There are 18 characters, natch.

to:

* LightningBruiser: Justice, but also Ra-Ky who has defense at her level, big damage on his Ra-Ky. Nearly as hard to kill as Potemkin, big-damage combos, and is possibly even faster than her.
her, not to mention some of his ConfusionFu antics.
** Any Gold mode character counts. Even Potemkin.\n* LoadsAndLoadsOfCharacters: Averted. There are 18 characters, natch.



* MechanicallyUnusualFighter: Musou-Ky. His dash pops him into the air ala I-No. His standing kick moves him forward for the attack, and his forward hard slash leaps. His crouching kick slides forward, his sweep is his crouching slash rather than crouching dust, his crouching hard slash is a slow attack in the vein of a usual forward hard slash and his crouching dust doesn't hit, instead setting an anti-projectile field that replenishes Musou-Ky's meter a tiny bit if he's inside. In general, he only has three actual low hits in his entire moveset and tons of easy overheads, so unlike common play against other characters, you will have to more commonly block high than low against him.
* MightyGlacier: Potemkin, Musou-Ky and Clone Ky.

to:

* MechanicallyUnusualFighter: Musou-Ky. His dash pops him into the air ala I-No. His standing kick Kick moves him forward for the attack, attack (though he moevs back for the recovery, so only cancelling from it provides real forward movement), and his forward hard slash Hard Slash leaps. His crouching kick Kick slides forward, his sweep is his crouching slash Slash rather than crouching dust, Dust, his crouching hard slash Hard Slash is a slow attack in the vein of a usual forward hard slash Hard Slash and his crouching dust Dust doesn't hit, instead setting an anti-projectile field that replenishes Musou-Ky's meter a tiny bit if he's inside. inside ala Robo-Ky. In general, he only has three actual low hits in his entire moveset and tons of easy overheads, overheads with his air dash, so unlike common play against other characters, you will have to more commonly block high than low against him.
* MightyGlacier: Potemkin, Musou-Ky and Clone Ky.Ky. Musou-Ky's movement is really slow, while Clone Ky has few movement options and slow attacks.



*** Troll Badguile gets his Gold Mode permanent ''Dragon Install'' removed.

to:

*** Troll Badguile gets his Gold Mode permanent ''Dragon Install'' removed.removed, as he otherwise didn't have ''Dragon Install''.



*** Nouwa-Sol's sidestep D followup become a Force Break, meaning it costs 25% meter to use with no other modification.

to:

*** Nouwa-Sol's sidestep D followup become a Force Break, meaning it costs 25% meter to use with no other modification.modification made to the move.



*** K-Lambda comes back, but with his number of special moves and health dropped into the ground to borderline Chipp levels. It also nerfed his air command grab as he no longer regains control until hitting the ground (patching an infinite combo made solely of air grabs and air dashes in case he needed to reposition himself, since on top of granting a wallbounce, hitting the air grab resetted his air options). His counter special also no longer counters everything from the first frame. The only real buff he gained to compensate is that his ''Starpower'' special has an easier command.

to:

*** K-Lambda comes back, but with his number of special moves and health dropped into the ground to borderline Chipp levels. It also nerfed his air command grab as he no longer regains control until hitting the ground (patching an infinite combo made solely of air command grabs and air dashes in case he needed to reposition himself, since on top of granting a wallbounce, hitting the air grab resetted his air options). His counter special also no longer counters everything from the first frame. The only real buff he gained to compensate is that his ''Starpower'' special has an easier command.



*** Patch 1.7 replaced the patch 1.6 buffs. He gained Slayer's teleport dashes, a better hit box and a ground bounce on his ''Enhanced Needle Spike''. His air Hard Slash had double untech time on knockdown. His Stun Edges projectile speeds were exaggerated to fit their specific purposes better. EX Mode also got three new attacks, two being [[UnblockableAttack unblockables]] and the last being an overhead combo filler.

to:

*** Patch 1.7 replaced the patch 1.6 buffs. He gained Slayer's teleport dashes, a better hit box and a ground bounce on his ''Enhanced Needle Spike''. His air Hard Slash had double untech time on knockdown. His Stun Edges Edges' projectile speeds were exaggerated to fit their specific purposes better. EX Mode also got three new attacks, two being [[UnblockableAttack unblockables]] and the last being an overhead combo filler.



* SomeDexterityRequired: Most aspects are denied. Only Sol and Musou-Ky have [[CriticalHit clean hits]] that need some aiming, and even then it's only Sol's ''Sidewinder'', and ''Fafnir'' as well as Musou-Ky's copypaste of the first: Musou-Ky otherwise gets clean hits from doing moves at point-blank range.
* SoundtrackDissonance: ZigZagged: My MUGEN sports music from VideoGame/UnderNightInBirth, but I also acquired the KOF '97 and '98 soundtracks. But ultimately I got the VideoGame/GuiltyGear soundtrack which averts the trope. There are even enough non-{{Leitmotif}} tracks for my custom characters to get their themes from.

to:

* SomeDexterityRequired: Most aspects are denied. Only Sol and Musou-Ky have has [[CriticalHit clean hits]] that need some aiming, and even then it's only Sol's ''Sidewinder'', and ''Fafnir'' as well as Musou-Ky's copypaste of the first: ''Sidewinder'': Musou-Ky otherwise gets clean hits from doing moves at point-blank range.
* SoundtrackDissonance: ZigZagged: My MUGEN sports music from VideoGame/UnderNightInBirth, but I also acquired the KOF '97 and '98 soundtracks. But ultimately I got the VideoGame/GuiltyGear soundtrack which averts the trope. There are even enough non-{{Leitmotif}} tracks for my custom characters to get their themes from.
range.



* ''Super Nova - The Game'': [[labelnote:Explanation]]@/KeitaroHirochi's nickname for DarthWiki/MaxsRecollection.[[/labelnote]]

to:

* ''Super Nova - The Game'': [[labelnote:Explanation]]@/KeitaroHirochi's derisive nickname for DarthWiki/MaxsRecollection.[[/labelnote]]



** Maw can't handle being an important character. [[labelnote:Explanation]]In the same update, ''Important Character's Cape'' was made to deal gradual damage instead of reducing defense, which made Maw nearly unusable due to him requiring heals and the cape [[ClingyCostume not being unequipable]]. This was patched out days later.[[/labelnote]]
*** ... but Kelaud can! [[labelnote:Explanation]]The EasterEgg-only edition of Kelaud gets the ''Important Character's Cape'', but has health regeneration, which negates the cape's health decay.[[/labelnote]]

to:

** Maw can't handle being an important character. [[labelnote:Explanation]]In the same update, ''Important Character's Cape'' was made to deal gradual damage instead of reducing defense, which made Maw nearly unusable due to him requiring heals and the cape [[ClingyCostume not being unequipable]]. This was patched out days later.[[/labelnote]]
*** ... but Kelaud can! [[labelnote:Explanation]]The EasterEgg-only edition of Kelaud gets the ''Important Character's Cape'', but he also has natural health regeneration, which negates the cape's health decay.[[/labelnote]]



* Arneth not knowing what's a job either. He then proceeds to ask fellow pros about that. What's funny is that the guys who provided answers were Ari and Bryni.

to:

* Arneth not knowing what's a job either. He then proceeds to ask fellow pros about that. What's funny is that the guys who provided had to provide answers were Ari and Bryni.



!! The same as just above, "How well do you know your rookie?"-style:

to:

!! The !!The same as just above, "How well do you know your rookie?"-style:

Added: 290

Changed: 2945

Removed: 2303

Is there an issue? Send a MessageReason:
None


* Wrestling/BookerT: I suppose he goes there.

to:

* Wrestling/BookerT: I suppose he goes there.Wrestling/BookerT



* [[Wrestling/BryanDanielson Daniel Bryan]]: I weeped when I learned he retired.



* Wrestling/TheNexus: I liked the stable's idea, though it didn't stay for too long.
* Wrestling/{{3MB}}: Were I the sole audience, these guys would've been faces. These guys were fun while they lasted.

to:

* Wrestling/TheNexus: I liked the stable's idea, though it didn't stay for too long.
Wrestling/TheNexus
* Wrestling/{{3MB}}: Were I the sole audience, these guys would've been faces. These guys were fun while they lasted.Wrestling/{{3MB}}



!!Present superstars:

to:

!!Present superstars:wrestlers:



* [[Wrestling/BryanDanielson Daniel Bryan]]: Sad that TheMiz didn't get too much of Bryan's in-ring sick skillz while he gave Bryan the pizzazz; I'd have loved to see them team up / feud.



* Wrestling/WadeBarrett: {{Troll}} Bad News Barrett makes me laugh so hard I want to type emoticons here.

to:

* Wrestling/WadeBarrett: {{Troll}} Bad News Barrett makes made me laugh so hard I want to type emoticons here.hard.



* Wrestling/TripleH: Only in-ring and non-Wrestling/{{Evolution}} though, outside he has that shovel.

to:

* Wrestling/TripleH: Only in-ring and non-Wrestling/{{Evolution}} though, outside he has that shovel.With quite a few limitations I won't expand upon.



* Wrestling/AliciaFox

to:

* Wrestling/AliciaFoxWrestling/AliciaFox: Underused forever.



---> Current patch: 2.0.1

to:

---> Current patch: 2.0.11 (Final patch)



* CriticalExistenceFailure: A viral attack before the would've-been-final Patch 2.0.2 forced a computer reset, causing all the changes to the characters to be lost. I'm not picking up MUGEN again.



* DarkSkinnedRedhead: Ra-Ky.

to:

* DarkSkinnedRedhead: Ra-Ky.Ra-Ky's default palette, despite the splash art still being Ky's.
** EvilRedhead



* EvilRedhead: Ra-Ky's default palette is redheaded, despite the character splash being Ky's.



* LagCancel: Ra-Ky, during Patch 1.6, could cancel '''any normal into any other''' depending on whether he's on the ground or mid-air. Even '''on whiff''', and at '''no cost''' whatsoever. This made him so stupid to play that this was removed on the following Patch 1.7, 24 days later.
** Cue Patch 1.10.1, where Ra-Ky gets his own Roman Cancel that allows him to feint specials for free, with only a 10-frame lag for anything.

to:

* LagCancel: Ra-Ky, during Patch 1.6, could cancel '''any normal into any other''' depending on whether he's on the ground or mid-air. Even '''on whiff''', and at '''no cost''' whatsoever. This made him so stupid [[ItsEasySoItSucks stupid-easy]] to play that this was removed on the following Patch 1.7, 24 days later.
** Cue Patch 1.10.1, where Ra-Ky gets his own Roman Cancel that allows him to feint specials for free, with only a 10-frame lag for anything. Patch 2.0.2 would have removed it.



''Denju'' is a slower ''Gun Flame'' that stays out for a shorter time.\\
''Jokyougaeshi'' is a weaker Guard Cancel than any of Baiken's own, with its 14 frames of startup, no invincibility and horrendous recovery.\\
''Mou ii yagaru!'' is ''Rock It!'', except the followups are Force Breaks, meaning he needs 50% meter to do what Order-Sol could do with an easier-to-get full Charge meter.\\
''Juuden'' is ''Action Charge'', except slower and done on its own, not after specials. Instead of giving 80% of a charge level, it gives Musou-Ky a meager 15% meter. Only later did Musou-Ky gain the ability to cancel specials into it. Patch 2.0.1 changed the special cancel into a cancel system similar to ''Action Charge''.\\
''Mudo'', a dash-through move, is simply worse than the normal Musou-Ky dash it replaces as its timing no longer makes for ambiguous cross-unders and it has 14 very visible and punishable recovery frames. Until Patch 2.0.1, it had nothing to make due for it, but now it has an invulnerable followup (though it can be thrown).\\
''3.16 Dengekijuu'' is a slower, weaker ''Blockhead Buster''.\\
''Uwadanken Keishiki'', his uppercut, was nerfed from its original infinite material status to being barely usable since it has invincibility shorter than its startup, it functions similarly to Sol's ''Volcanic Viper'', without its first hit and with pitiful horizontal range.\\
''Kiri'' has been repurposed, but now it's a static version of ''Kongougama'' that won't do much even with invincibility to throws and on his upper body because of its horrid range.\\
''Arekuruu'' is a nerfed ''Bandit Revolver Prototype'' from Order Sol.\\
''Hebigami'' is harder to use in EX Mode, its command being more complicated and it's only usable from the ground unless he's in Gold Mode. And EX Musou-Ky cannot hit clean.\\
''Rando Rakudo'' is a mixed bag from both its old iterations, one of which was a slidekick and the other of which was a ''Gun Blaze'' carbon copy. This one has a pillar consistently attached to him except its vertical range is bad and horizontally-speaking it has negative priority.

to:

''Denju'' (''Tazer'') is a slower ''Gun Flame'' that stays out for a shorter time.\\
time. ''Jokyougaeshi'' (''Turnaround'') is a weaker Guard Cancel than any of Baiken's own, with its 14 frames of startup, no invincibility and horrendous recovery.\\
super-long recovery. ''Mou ii yagaru!'' (''Had damn enough!'') is ''Rock It!'', except the followups are Force Breaks, meaning he needs 50% meter to do what Order-Sol could do with an easier-to-get full Charge meter.\\
meter. ''Juuden'' (''Electric Charge'') is ''Action Charge'', except slower and done on its own, not after specials. Instead of giving 80% of a charge level, it gives Musou-Ky a meager 15% meter. Only later did Musou-Ky gain the ability to cancel specials into it. Patch 2.0.1 changed the special cancel into a cancel system similar to ''Action Charge''.\\
''Mudo'',
''Mudo'' (''Motionless Move''), a dash-through move, is simply worse than the normal Musou-Ky dash it replaces as its timing no longer makes for ambiguous cross-unders and it has 14 very visible and punishable recovery frames. Until Patch 2.0.1, it had nothing to make due for it, but now it has an invulnerable followup (though it can be thrown).\\
''3.16 Dengekijuu'' (''Stun Gun 3.16'') is a slower, weaker ''Blockhead Buster''.\\
Buster''. ''Uwadanken Keishiki'', Keishiki'' (''Anti-Air Punch Warning''), his uppercut, was nerfed from its original infinite material status to being barely usable since it has invincibility shorter than its startup, it functions similarly to Sol's ''Volcanic Viper'', without its first hit and with pitiful horizontal range.\\
range. ''Kiri'' (''Drill'') has been repurposed, but now it's a static version of ''Kongougama'' (''Golden Sickle'') that won't do much even with invincibility to throws and on his upper body because of its horrid range.\\
range. ''Arekuruu'' (''Flip A Lid'') is a nerfed ''Bandit Revolver Prototype'' from Order Sol.\\
Sol. ''Hebigami'' (''Snakebite'') is harder to use in EX Mode, its command being more complicated and it's only usable from the ground unless he's in Gold Mode. And EX Musou-Ky cannot hit clean.\\
''Rando Rakudo'' (''Shaking Earth, Falling Earth'') is a mixed bag from both its old iterations, one of which was a slidekick and the other of which was a ''Gun Blaze'' carbon copy. This one has a pillar consistently attached to him except its vertical range is bad and horizontally-speaking it has negative priority.



*** Patch 1.10.1 gutted the speed of Musou-Ky's dash and his running grab. He can no longer cancel from his dash immediately into an attack, which stops any possibility of a Musou-Ky Dustloop that he could do by dashing and instantly using his air dust so he could recover faster. His running grab lost 30% of its running speed. Also, his double projectile changed since the first projectile is static, nerfing Musou-Ky's damage from afar.

to:

*** Patch 1.10.1 gutted the speed of Musou-Ky's dash and his running grab. He can no longer cancel from his dash immediately into an attack, which stops any possibility of a Musou-Ky Dustloop that he could do by dashing and instantly using his air dust Dust so he could recover faster. His running grab lost 30% of its running speed. Also, his double projectile changed since the first projectile is static, nerfing Musou-Ky's damage from afar.



*** K-Lambda comes back, but with his number of special moves and health dropped into the ground to borderline Chipp levels. It also nerfed his air command grab as he no longer regains control until hitting the ground (patching an infinite combo made solely of air grabs and air dashes in case he needed to reposition himself). His counter special also no longer counters everything from the first frame. The only real buff he gained to compensate is that his ''Starpower'' special has an easier command.

to:

*** K-Lambda comes back, but with his number of special moves and health dropped into the ground to borderline Chipp levels. It also nerfed his air command grab as he no longer regains control until hitting the ground (patching an infinite combo made solely of air grabs and air dashes in case he needed to reposition himself).himself, since on top of granting a wallbounce, hitting the air grab resetted his air options). His counter special also no longer counters everything from the first frame. The only real buff he gained to compensate is that his ''Starpower'' special has an easier command.



*** Patch 2.0.1 will patch out a misbehaviour of Original Sol which caused him to keep the Dustloop. Nouwa-Sol gets different modes, and the AC Mode swaps out Forward Kick and Crouching Slash attacks for new ones that are less good at what the old ones did (though the Crouching Slash gets its hitbox nerfed too). Forward Punch once again becomes slower, and so does Standing Hard Slash (which also loses jump cancel). Crouching Hard Slash also has extra recovery. Jumping Kick lost active frames for more recovery, and Jumping Slash and Jumping Dust are overall slower. Musou-Ky's AC mode also swaps out his grounded running grab and airborne slash combo for a slow five-hit special.

to:

*** Patch 2.0.1 will patch patched out a misbehaviour of Original Sol which caused him to keep the Dustloop. Nouwa-Sol gets got different modes, and the AC Mode swaps out Forward Kick and Crouching Slash attacks for new ones that are less good at what the old ones did (though the old Crouching Slash gets its hitbox nerfed too). Forward Punch once again becomes slower, and so does Standing Hard Slash (which also loses jump cancel). Crouching Hard Slash also has extra recovery. Jumping Kick lost active frames for more recovery, and Jumping Slash and Jumping Dust are overall slower. Musou-Ky's AC mode also swaps out his grounded running grab and airborne slash combo for a slow five-hit special.



** Gold Musou-Ky's specials and supers hit cleanly all the time if possible, including some that couldn't hit cleanly normally. This doesn't apply to EX Mode since he cannot clean hit in EX Mode, even if Gold; but EX Mode gets its fair share of benefits, such as a faster hit version of his dash special, a duper-fast ''Hebigami'', and other silly gimmicks.

to:

** Gold Musou-Ky's specials and supers hit cleanly all the time if possible, including some that couldn't hit cleanly normally. This doesn't apply to EX Mode since he cannot clean hit in EX Mode, even if Gold; but EX Mode gets its fair share of benefits, such as a faster hit (and hitting) version of his dash special, a duper-fast ''Hebigami'', and other silly gimmicks. gimmicks.



** Clone Ky is a mild example, but he has high resistance and borrows invincible and unblockable attacks from Clone Zero. Gold Clone Ky regenerates life at '''double the rate of Gold Sol''', and his unblockable specials come out in around around 20 frames rather than 45, making his pressure game much more deadly since you are much more likely to get caught in unblockable tech-into-my-invulnerable-grab trap setups.
** Ra-Ky's normals have electric visual effects that give them superior range, up to a near-fullscreen far slash. His air dust lays down a trap similar to Ky's Force Break trap, a far better variation (plus it's airdash-cancellable). He has many dodgy hitboxes on his specials, many of which already have periods of invulnerability. He has unique special versions of ''Charged Stun Edge'' (which comes out faster than Ky's and deals 5 hits) and ''Sacred Edge'' (which is normally a super for Ky, Ra-Ky's version hits only once instead of 5 times but deals all the accumulated damage in that one hit, which is far more damaging on hit, but less beneficial on block). Plus, he uses a copycat of the ''Kaiser Wave'' from Rugal himself, and he can fire it fast like the 2002 version (aka it's out and fullscreen in less than 10 frames). Including the "glitches" (intentionally), except that the perma-lock is done when the fireball is fired point-blank with at least the second version. To add insult to injury, he can use it midair and FRC either version of the move. While in AC Mode, he also can use Ky's ''Lightning Strike'' as a homing UnblockableAttack. His supers also boast absurdly long invincibility frames and quickly hit fullscreen.\\

to:

** Clone Ky is a mild example, but he has high resistance and borrows invincible and unblockable attacks from Clone Zero. Gold Clone Ky regenerates life at '''double the rate of Gold Sol''', and his unblockable specials come out in around around 20 frames rather than 45, making his pressure game much more deadly since you are much more likely to get caught in unblockable tech-into-my-invulnerable-grab trap setups.
setups. The grabs are also just fast enough to create corner infinites.
** Ra-Ky's normals have electric visual effects that give them superior range, up to a near-fullscreen far slash. His air dust lays down a trap similar to Ky's Force Break trap, a far better variation (plus it's airdash-cancellable). He has many dodgy hitboxes on his specials, many of which already have periods of invulnerability. He has unique special versions of ''Charged Stun Edge'' (which comes out faster than Ky's and deals 5 hits) hits instead of 3) and ''Sacred Edge'' (which is normally a super for Ky, Ra-Ky's version hits only once instead of 5 times but deals all the accumulated damage in that one hit, which is far more damaging on hit, but less beneficial on block). Plus, he uses a copycat of the ''Kaiser Wave'' from Rugal himself, and he can fire it fast like the 2002 version (aka it's out and fullscreen in less than 10 frames). Including the "glitches" (intentionally), except that the perma-lock is done when the fireball is fired point-blank with at least the second version. To add insult to injury, he can use it midair and FRC either version of the move. While in AC Mode, he also can use Ky's ''Lightning Strike'' as a homing UnblockableAttack. His supers also boast absurdly long invincibility frames and quickly hit fullscreen.\\

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[[folder:Notes about FanFic/UnprecedentedCatastrophe: Is the main character a Gappy Stu?]]
'''''WARNING: Spoilers ahead!''''' I proceed accordingly to the [[Analysis/DiamondInTheRough DitR Analysis]] page.
!!The Notes:
!!!The Character:
* He is an AuthorAvatar, despite the fact that he remembers very little, his ethnicity is still French.
* He isn't well-versed in Japanese mythology, except of course the knowledge that he got from ''Perfect Memento in Strict Sense''.
* He arrives empty-handed. He gets hosted by Reimu for two weeks, and then he dies.
* He has a lot of different emotions, the only one mentioned not to appear is cocky since he is new.
* He doesn't worry about his life back home because he doesn't remember it.
* Just like me, he is single, virgin, and bad with girls.
* He only tries violence once before dying, and it doesn't even get here.
* He can be shallow at times, but doesn't base anything on looks, weapons or rank; he just offhandedly respects everyone but Nouwa.
* He likes swords, but only had sword training with Youmu. He makes a sword of lightning once, as symbolism for a ranged attack.
* He becomes a youkai, when he dies and his ghost lingers.
* The only thing akin to an avatar he gained is a spirit born of his desire for death, wishing to kill him.
* He is not motion sick easily, but never goes at high heights to fly. One of his attempts at flight pre-death even fails resulting in injury.
!!!The Gapping:
* He was in the Hakurei Shrine when he was absorbed in a fluctuation of the Hakurei Barrier, and pulled away from it by Yukari so that the barrier could be repaired. Obviously, he was not intact.
* Yukari's excuse for saving it was to avoid a breach in the Hakurei Barrier, as well as "training" to see what she could be able to pull out of inexistence.
* He encountered Yukari once or twice as she attempted to finish her task of managing the lost soul.
* The fic stars three other Gappies: Luke, who is an important secondary character and assists Reimu in resolving the incident, Dondeo, a man who holds a restaurant in the Human Village and was gapped before Luke. The third hasn't appeared yet.
* I fully acknowledge the character as a Gappy.
!!!The Journey:
* The first thing he does is wander into the Forest of Magic. Because he is scared of Kanako. Despite being barely recovered from his harmful "gapping".
* He begins the story injured. The injuries never get properly treated because they are barely visible and Reimu and Marisa were more worried about anchoring his soul to Gensokyo.
* He marvels at the sights once, when heading for the Scarlet Devil Mansion in the very beginning of Chapter 1. And he has trouble adjusting to the fact he's in a fantasy world. In about 1 month, he showed signs of adjustment as well as old habits that didn't die yet.
* Noone walks, he gets carried around to the Hakurei Shrine, and then learns to fly by himself. Exposition is made while stationary (read: at the Hakurei Shrine, while Reimu trains him).
* Reimu isn't ultra-nice, being aloof and at times borderline angry, Marisa doesn't say "ze" so much. Sanae assists in the training and he's a major {{Tsundere}} with an S in tsun to her.
* He needs a book for research and goes to the Scarlet Devil Mansion. First: he tries by himself. Second: the travel isn't harmless, even a trade of blows with Cirno breaks one of his arms. He doesn't borrow a book from Patchouli, instead having gotten the right to read any books without taking them, and she took a sip of his blood first. He drinks no tea at all. Flandre appears, and he is mostly responsible for the terror he experiences, thinking she's an OmnicidalManiac while she's being a CreepyChild whose idea of a game involves a Spell Card that burns him in several places.
* He can't go in the Human Village or Kourindou now because he's dead. The passage involving the Human Village is seen by Remilia's eyes, and as she visits zones "far too mundane for her", most buildings are wooden.
* The Gappy doesn't need inventions: he hasn't got time for spiffy things in his quest of mentality change and adaptation. Nitori of course doesn't have infinite resources as the Kappa face a more technologically-advanced enemy.
* He didn't visit Sanae while alive: she did at times during his training. And while she is jealous of Reimu's incident-solving record, she isn't a villain, instead being more of a friendly rival.
* The conflict begins way before he's met everyone, though the incident actually begins weeks after the first spark of conflict.
!!!The Incident:
* There are two simultaneous incidents: both throwbacks to PC-98 games. Of course, Mima and Yumemi are not AlwaysChaoticEvil.
* None is Gensokyo's "most destructive incident yet". In fact, Yumemi building too much is what sparks the incident resolvers towards destroying her things.
* Mima has nocturnal fairies, while Yumemi uses drones. The incident resolvers can beat those with ease.
* No conflict spreads all over Gensokyo (though Yumemi has a zone of influence between the Misty Lake and the foot of Youkai Mountain), the incident resolvers are not specifically hurried, but the destruction that occurs is described.
* Only the gappy is hesitating, the incident resolvers have plenty of time, and some characters even take seats as villains and pick fights for the lulz. The gappy even fails when he goes gung-ho by himself, disappearing twice through the story (first time being his death), and he won't stop the BigBad, Reimu will.
* '''You are spoilered: REIMU RESOLVES THE INCIDENT! ''NO EXCEPTIONS!''''': The hero is defeated, and still comatose as Reimu does the important fighting.
* He doesn't sacrifice himself because he is already dead. He is defeated normally and remains unconscious. He was afraid to die enough when bleeding to death in the Scarlet Devil Mansion.
!!!The Ending:
* Since he did not sacrifice himself, he just wakes up slightly injured but with the incident over.
* He did not make any lives better, but his.
* By that time, he hasn't sorted out his love life yet.
* He obviously remains in Gensokyo, or rather, his actual home would be the Netherworld.
* Yukari might gap someone in. Who the hell knows..?
* The outside world's fate without the main character is brushed but not extended upon, since Nouwa mentioned a killing spree of which all victims had a link to the gappy.
!!The Tropes:
!!!The Character:
* [[BlackHoleSue Black Hole Stu]]: Even though his arrival attracts the most bored individuals, the incident involves other people separatedly of him. Also, he plays little part in Chapter 4, and utterly vanishes out of the spotlight at the end of Chapter 8.
* DesignatedHero: He's in no way presented as heroic, rather being presented as crazy, odd and with warped morals.
* InstantExpert: Most of the training is done offscreen, and he succeeds, even though he's far from being expert in anything.
* MartyStu: So far, he seems to be the AntiSue type, as he's weak and unaccustomed to Gensokyo yet.
* MightyWhitey: Nope. So far, he sucks at danmaku and spouts off random Japanese, as well as being misunderstood due to GratuitousForeignLanguage abuse.
* TeenGenius: He's 22 [[TimeSkip (evidently more, but how much?)]], and he knows much about Gensokyo because he's an AuthorAvatar of someone who did read the guides before the "gapping".
!!!The Gapping:
* CallToAdventure: Averted. Ending up in Gensokyo was much more than he went to Japan for.
* OntologicalMystery: And he's horrified by it.
* WishFulfillment: For me, partly; though I differentiate from the character.
!!!The Journey:
* AbortedArc: Averted, but the KudzuPlot is unconcluded in all aspects.
* AnticlimaxBoss: Averted, every fight has been a HopelessBossFight.
* ArcFatigue: The fic is one single arc, even with the KudzuPlot.
* GenreShift: Averted: the fic is about the action and adventure. Nothing else.
* {{Infodump}}: The character read the guides, so he doesn't need it. Even though he only remembers part of it and sometimes acts TooDumbToLive.
* MagneticHero: Averted. He spends his time in different groups of people, and stays permanently with no one. He's picked up by Komachi when she goes investigate the incident, but she's the leader and he's the loose cannon.
* NarrativeFiligree: Sometimes, such as the description of Heaven.
* {{Padding}}: I try to avert it, most long paragraphs are descriptions or tell someone's thoughts.
* ProlongedPrologue: The prologue chapter is a little part of the fiction, but the incident is started at Chapter 6.
* RandomEventsPlot: Averted: most things happen for a reason.
* StrangledByTheRedString: Averted: the romance is for later. Nobody even knows who is his love interest, though he has behaved oddly around Komachi, and probably Youmu as [[LampshadeHanging she remarked to her]].
* ThoseTwoGuys: Averted: Marisa appears once with Reimu, but also [[WriteWhoYouKnow Luke]] and Remilia. And then she makes a FaceHeelTurn.
* WalkAndTalk: In fact, everyone flies, but some characters talk despite the speaking never consisting of {{Infodump}}. The main character knows several things about how Gensokyo works. It's assumed you do.
!!!The Incident:
* ApatheticCitizens: The youkai mostly don't care, nocturnal fairies are attracted by the artificial night, and the cast definitely doesn't stay in place.
* AssPull: None so far, I think.
* {{Chickification}}: Nobody. In fact, Komachi and Youmu leave the main character to fight Nouwa because ItsPersonal: they could beat her one-on-one with relative ease.
* CompleteMonster: Averted with Nouwa: she's an ''ikiryo'', a spirit that represents WishFulfillment. Since she has been made of rather obscure wishes (frustration, general anger, and suicidal urges), she rises up as an antagonist to erase the main character from existence, so she comes to an end with it.
* ComplexityAddiction: Averted: Nouwa is extremely straightforward. Her plan consists in:\\
1- Find a way to erase the main character from existence.\\
2- Use it to erase him.\\
3- [[CessationOfExistence Cease to be]] [[DeathSeeker as]] [[StepThreeProfit a result]].
* DeusExMachina: So far, one: when the main character receives a Spell Card out of nowhere during his fight against Nouwa. [[spoiler:It really was Sanae who "gave" him this card at his side by wishing for him to survive]].
* DistressBall: Unused, except for the main character yet.
* DyingLikeAnimals: Nobody other than the main character is dead.
* FauxActionGirl: Averted. Even though Nouwa's weaker than most canon characters, she is a threat to the main character, much more so than everybody else.
* GoOutWithASmile: The hero becomes a ghost because he didn't.
* HeroicSacrifice: Averted.
* OmnicidalManiac: Averted: the targets of Nouwa's ire were specific. The main character is the last.
* PutThemAllOutOfMyMisery: It is mentioned the hero did this by proxy: Yukari mentioned that Nouwa went on a killing spree in the Outside World, as it was one of the wishes that created her.
* ShadowArchetype: Nouwa, though much differently than the average Gappy villain. It's an InvokedTrope.
* SmoochOfVictory: The main character is on a losing streak.
* StupidEvil: Nouwa is much more about PragmaticVillainy. The ChaoticEvil way, though.
* VillainBall: None exposed so far.
[[/folder]]



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Welcome. You have entered the [[AC:Danger Zone]].\\
...just kidding, welcome to my Troper Page.\\

to:

Welcome. You have entered the [[AC:Danger Zone]].\\
...just kidding, welcome to
Zone]]... I mean, my Troper Page.\\



* Wrestling/{{Christian}}



* Wrestling/{{Christian}}: WWE, do something with this guy damnit!



* {{Asexual}}: Most often, unless I have a crush going on.

to:

* {{Asexual}}: Most often, unless Unless I have a crush going on.on, I'm 100% this.



* ChildHater: I just can't stand a BrattyHalfPint.

to:

* ChildHater: I just can't stand a BrattyHalfPint. Some kids make me feel disgusted at having been young.



* DoesNotLikePeople: Working myself out of that.

to:

* DoesNotLikePeople: Working myself out of that. I tend to like people I don't know, and very few people I know, but I always seem to find something that appals me in people I know closely.



* IHaveManyNames: I have gone by many different nicknames in early to late adolescence.\\
I have gone by the nicknames Squal ([[VideoGame/FinalFantasyVIII not "Squall"]], it's after "squale" a french word for "shark") since I was 8, Brains ([[OldShame when I was young and thought I was a beast at English]]) at age about 11, then [[GratuitousGerman Krieg]] at age 13, then I have gone on the Internet as Wax starting at age 14, [[GratuitousJapanese Dorima]] starting at age 15, and more recently Musou when I started getting into Touhou at 19. I had a brief transition at age 22 where I was nicknamed "[[ShoutOut Goodbye]] [[TheKingOfFighters Musou]]". Since then I've gone as RED, Poisonshark, (Acid) Maou, or just "the MM".

to:

* IHaveManyNames: I have gone by many different nicknames in early to late adolescence.\\
adolescence.
**
I have gone by the nicknames Squal ([[VideoGame/FinalFantasyVIII not "Squall"]], it's after "squale" a french word for "shark") since I was 8, 8.
**
Brains ([[OldShame when I was young and thought I was a beast at English]]) at age about 11, then 11.
** Then
[[GratuitousGerman Krieg]] at age 13, then 13.
** Then
I have gone on the Internet as Wax starting at age 14, 14.
**
[[GratuitousJapanese Dorima]] starting at age 15, and 15
** And
more recently Musou when I started getting into Touhou at 19. I had a brief transition at age 22 where I was nicknamed "[[ShoutOut Goodbye]] [[TheKingOfFighters Musou]]". Musou]]".
**
Since then I've gone as RED, Poisonshark, (Acid) Maou, or just "the MM".MM" [[AdaptationExpansion (short for the also used "Max Mercury")]].
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Added DiffLines:

* NobodyCanDie: What with my general pathological fear of death. When people die, it's because [[CerebusSyndrome the shit is getting really serious]].

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!Place for everyone to leave a message or a stamp here. (Note: I take insults, and greetings, everything. I just happen to take compliments better than insults.)
* "Hi there, [[TakeThatMe asshole]]."
--> @/{{Wax}}, [[TalkingToHimself talking to]] [[YuGiOhTheAbridgedSeries the ocean]] just to show how he wants it done.
* [[EmpireAtWar Flank Speed!]] - the ''[[@/{{Desdendelle}} Irregular Apocalypse]]''
* "I took the liberty to add some things between parenthesis in your page. You can do the same in mine if you want so."
--> [[@/KeitaroHirochi Your bro that you love flaming.]]
** Rejected. You have a section to type your stuff just above.
Sadly, vandalism has come to an end.
----
----
----
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** featuring Ella Preston [[labelnote;Explanation]]In an update for the game, Ella, who previously couldn't use weapons, was made to be able to use [[BatmanGrabsAGun guns]]. In the final fight, she gets one out of nowhere. Since she has the uniform of a nun, Equilibrium jokes were quickly made.[[/labelnote]]

to:

** featuring Ella Preston [[labelnote;Explanation]]In [[labelnote:Explanation]]In an update for the game, Ella, who previously couldn't use weapons, was made to be able to use [[BatmanGrabsAGun guns]]. In the final fight, she gets one out of nowhere. Since she has the uniform of a nun, Equilibrium jokes were quickly made.[[/labelnote]]
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** featuring Ella Preston [[labelnote;Explanation]]In an update for the game, Ella, who previously couldn't use weapons, was made to be able to use [[BatmanGrabsAGun guns]]. In the final fight, she gets one out of nowhere. Since she has the uniform of a nun, Equilibrium jokes were quickly made.[[/labelnote]]
** Maw can't handle being an important character. [[labelnote:Explanation]]In the same update, ''Important Character's Cape'' was made to deal gradual damage instead of reducing defense, which made Maw nearly unusable due to him requiring heals and the cape [[ClingyCostume not being unequipable]]. This was patched out days later.[[/labelnote]]
*** ... but Kelaud can! [[labelnote:Explanation]]The EasterEgg-only edition of Kelaud gets the ''Important Character's Cape'', but has health regeneration, which negates the cape's health decay.[[/labelnote]]

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* Rei snobbing Shinju by RandomPowerRanking her a "solid [[AC:3+]], but not a [[AC:4]]"





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* Rei snobbing Shinju by RandomPowerRanking her a "solid [[AC:3+]], but not a [[AC:4]]"

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---> '''Nami:''' "This is the last time I try Johnny's jokes."

to:

---> --> '''Nami:''' "This is the last time I try Johnny's jokes."



---> '''Reiei:''' [[YourApprovalFillsMeWithShame "I feel ashamed of myself."]]

to:

---> --> '''Reiei:''' [[YourApprovalFillsMeWithShame "I feel ashamed of myself."]]



--> '''Tsutomu:''' "You're not worth a 5 without your [[FantasticNuke nuke]]."

to:

--> ---> '''Tsutomu:''' "You're not worth a 5 without your [[FantasticNuke nuke]]."



--> '''Touko:''' "Is she sucking up to me to make up for the fact that she dissed me?"\\

to:

--> ---> '''Touko:''' "Is she sucking up to me to make up for the fact that she dissed me?"\\



--> '''Yukari:''' "Animu stereotypes? Really!?"

to:

--> ---> '''Yukari:''' "Animu stereotypes? Really!?"



-> '''Chen:''' "How should I know? I'm the rookie!"

to:

-> --> '''Chen:''' "How should I know? I'm the rookie!"



-> '''Houju:''' "Should've played the fucking lottery."\\

to:

-> --> '''Houju:''' "Should've played the fucking lottery."\\



--> '''Houju:''' "That's not even a job!"
--> '''Ari:''' "Or is it?"

to:

--> ---> '''Houju:''' "That's not even a job!"
--> ---> '''Ari:''' "Or is it?"



-> '''Gijou:''' "Maybe sometimes I need to stop thinking and... just do it?"
-> '''Royle:''' "Did he just make a Creator/ShiaLaBeouf joke?"

to:

-> --> '''Gijou:''' "Maybe sometimes I need to stop thinking and... just do it?"
-> --> '''Royle:''' "Did he just make a Creator/ShiaLaBeouf joke?"



--> '''Bryni:''' "She'd probably charge your entire ship for one night."

to:

--> ---> '''Bryni:''' "She'd probably charge your entire ship for one night."



--> '''Ari:''' "Aw, you know you like it."

to:

--> ---> '''Ari:''' "Aw, you know you like it."

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!!The logical conclusion of the above: "How well do you know your rookie?"

to:

!!The logical conclusion following of the above: "How well do you know your rookie?"



---> '''Touko:''' "Is she sucking up to me to make up for the fact that she dissed me?"\\ '''Kouma:''' "I don't even fucking know."

to:

---> --> '''Touko:''' "Is she sucking up to me to make up for the fact that she dissed me?"\\ me?"\\
'''Kouma:''' "I don't even fucking know."


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!!The conclusion, with non-counterparts being paired. "How well do you know your pro?" highlights:
* Noctus and Rangiku. Also, Noctus kept getting harassed by other pros for parenting the "rookies from hell".
* Loke and Shiyu, as well as Kyo and Yukari. They kept asking to change rookies/pros, for the following reasons:
** Loke calling Shiyu "Kyo-2".
** Meanwhile, Kyo was calling Yukari a {{Tsundere}}.
--> '''Yukari:''' "Animu stereotypes? Really!?"
*** Loke agreed with her.
** Loke saying Shiyu would at best be a factory worker.
* Arneth not knowing what's a job either. He then proceeds to ask fellow pros about that. What's funny is that the guys who provided answers were Ari and Bryni.
* The rune golems as pros, with the weirdest choice of rookies ever. Crimeida had Nodoka, Ebonsela had Shinobu, with the less odd one being Pearelei and Gil.
* Bryni being Koizumi's pro. Basically, disrespect went both ways.
* Mugi and Seon-Yeong were one of the nicest pairs.
* Mack's show of [[AFatherToHisMen fatherly attitude]] to his rookie, Tomika.
* RJ#38 and Saki, the "Justice Team". Didn't get them more than one point.
* Rei snobbing Shinju by RandomPowerRanking her a "solid [[AC:3+]], but not a [[AC:4]]"
* Michael paired with Malar.
* Lux and Hanae, despite their poor scores, were more a heartwarming moment.
* Lily, the "rookie from hell". Houju just got the RandomPowerRanking right, by sheer luck.
* Homura and Teru, especially about how they got much more good answers than expected.
* Lorna, the other rookie from hell, for her pro Yeong-Su. Pairing a paragon of justice with a selfish arrogant brat like Lorna gave way for a lot of "Well, sucks to suck nerd!" followed by [[TalkToTheFist "JUSTICE!" Kicks]].
* Gijou and Royle. Somehow, they had the best scores through the entire ordeal!
* Ari, who surpassed Fukami in sex joke output, or more about the number of times she said "sex" or some variation thereof.
* Crystal-M was Takumi's rookie, which didn't look the part. Crystal-M complimented Takumi, but even despite that, they still got almost nothing right.
* Shibi and Marlene, especially because Shibi said she could make a good babysitter.
--> '''Marlene:''' "Nobody would trust you with his kid."

* Akita was a pro. His rookie was Nami-V. The contrast was just amazing.
* Rain was Marcus's rookie. Rain said this was probably the least weird pairing.
!! The same as just above, "How well do you know your rookie?"-style:
* Kayana calling Engel old.
* Once again, the Loke-Shiyu and Kyo-Yukari pairs were at their usual "wanna switch" antics:
** Shiyu said Loke was wielding [[VideoGame/SoulSeries Soul Edge]].
** Yukari RandomPowerRanking Kyo at [[AC:3]], which was basically saying she'd kick his ass if she tried since she got her [[AC:4]] right the preivous time. Kyo was not pleased.
** Shiyu said Loke couldn't possibly get any job.
** Yukari basically saying Kyo should get a new arm.
* Chen being Chen. When asked what Ronda could improve over, it went like this.
-> '''Chen:''' "How should I know? I'm the rookie!"
* Crimeida getting called "disgusting" by Nodoka.
** For this matter, all the runes getting fit for being [[MundaneUtility "depollution agents"]]. Given the massive firepower that they survived (not exactly in good shape though), Nodoka, Shinobu and Gil thought they would survive the [[DarthWiki/XEHDrive New Earth's]] [[MadeOfExplodium atmosphere]].
** The runes thinking they have no possible area of improvement. Nodoka, Shinobu and Gill all found one.
* Lux and Hanae getting a lot of things right, including Lux almost calling Hanae "the best big sis ever".
** "404 Not Found" is basically Lux's assessment of Hanae's possible improvements.
* Crystal-A called Yasushi "well-dressed". Yasushi is a bit plainclothes for this kind of qualification.
* Lily being the rookie from hell again. Houju didn't try this time around.
** But she gets the RandomPowerRanking right by sheer luck.
-> '''Houju:''' "Should've played the fucking lottery."\\
'''Merilith:''' "Do you even have a lottery?"\\
'''Houju:''' "No."
** Houju said her "non-fighting job" would be [[RefugeInAudacity "the great Houju Minazuki, kicker of asses and taker of names"]]. Lily's "job" was much less savory (a blowjob).
--> '''Houju:''' "That's not even a job!"
--> '''Ari:''' "Or is it?"
* Yeong-Su accurately guessing Lorna would like him to stop talking about JUSTICE!
** She even described his would-be job as TortureTechnician. She even added that technically he didn't need weapons because he just needed to talk and people would be begging for mercy because he's so boring.
* Gijou having to say again that he isn't a flippin' {{ninja}}! Also, his answer about possible improvements:
-> '''Gijou:''' "Maybe sometimes I need to stop thinking and... just do it?"
-> '''Royle:''' "Did he just make a Creator/ShiaLaBeouf joke?"
* Ari piles a dose of trolling on top of her sex jokes this time around.
** She described herself as sexiness incarnate. And she got a point!
** Ari got the job wrong "the sexiest researcher ever" isn't quite "working in a bawdyhouse" (to her credit, Ari considered saying just that).
--> '''Bryni:''' "She'd probably charge your entire ship for one night."
** Ultimately, Wales asked her to make less sex jokes...
--> '''Ari:''' "Aw, you know you like it."
* Marlene guessing right at the hard question and falling just shy of the first perfect run because she failed at the RandomPowerRanking, by underestimating herself.
* #41 calling Youha a bitch on three separate occasions. This oddly enough got her two points.
* Akita calling himself [[WebVideo/MedukaMeguca "Random Student C"]]. And getting a point for it.
** Nami-V saying Akita wouldn't get a job, because [[NeverLiveItDown "he would be rebelling again"]].
* Marcus's one good answer is that [[JackOfAllStats he has nothing to improve on]].

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** Qualifying as "the biggest SOB ever".

to:

** Qualifying Edge said he was [[Wrestling/BretHart "the best there was, the best there is, and the best there ever will be"]]. Soujirou just described him as "the biggest SOB ever".

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** Ken's area of improvement according to Alex? [[ShoutOut "Chicks & America"]]!
---> '''Ken:''' "I'm Canadian, what the hell!?"
** [[{{Troll}} Edge]] being Soujirou's [[EvilMentor pro]]. Edge is such a douchebag, people were feeling sorry for Soujirou.
*** Edge's first sight opinion on Soujirou is... "an idiot".
*** Soujirou tried to out-guess Edge by guessing a [[AC:1]] RandomPowerRanking. Edge whipped out a [[AC:2]] with his best "you mad?" face.
*** Soujirou also needs to improve on "his girlfriend".
** Gouta and Haraku tryharded... and still didn't win.
** Mint's victory celebration. She celebrates with a standard GenkiGirl "Yay!", earning this reaction from her pro.
---> '''Hetha:''' "You were supposed to improve on being calm..."
*** Mint is happy. That's what Hetha thought of Mint at first sight.
** Hiyoru completely missing Su-Yeon's scientific background.
** Akihiko and Itsuki. Akihiko delivering the most narcissistic statements [[RefugeInAudacity with a straight face]] (he thought Itsuki would find him "swag as heck", gave himself a [[AGodAmI 5]]/5 at RandomPowerRanking, thought his job would be "the [[TakeOverTheWorld Rex]]" and when asked what he could improve over, he answered with a base "nothing, durr") and Itsuki's straight man nature made for one of the funniest pairs.
** [[DoubleEntendre Touko wants to ride Yuugou.]] Kouma's one-off note about how Yuugou needs to chill and cracking a sex joke just to try Yuugou's patience.
** Miree thinking Mika would try to own her through the entire skit... and getting more owned by her own self-esteem than by Mika herself. Mika even lampshaded it at the last question!
** Moe being Hikari's pro. Moe was so nice in her assessments about Hikari that it looked like huge overestimations.
*** Child work is illegal!... Right? Hikari thinking she wouldn't have a job in DarthWiki/XEHDrive because she's 14... [[ChildSoldiers which is all sorts of wrong]], [[CriticalResearchFailure considering Moe's friend Youha works since age 13]].
** Nami is [[ReiAyanamiExpy "totally not Rei Ayanami"]]. Nami's answer to the first question: "When Noa first saw you, she thought you were... ?" The fact that Noa didn't get the joke prompted this answer:

to:

** * Ken's area of improvement according to Alex? [[ShoutOut "Chicks & America"]]!
---> --> '''Ken:''' "I'm Canadian, what the hell!?"
** * [[{{Troll}} Edge]] being Soujirou's [[EvilMentor pro]]. Edge is such a douchebag, people were feeling sorry for Soujirou.
*** ** Edge's first sight opinion on Soujirou is... "an idiot".
*** ** Soujirou tried to out-guess Edge by guessing a [[AC:1]] RandomPowerRanking. Edge whipped out a [[AC:2]] with his best "you mad?" face.
*** ** Soujirou also needs to improve on "his girlfriend".
** * Gouta and Haraku tryharded... and still didn't win.
** * Mint's victory celebration. She celebrates with a standard GenkiGirl "Yay!", earning this reaction from her pro.
---> --> '''Hetha:''' "You were supposed to improve on being calm..."
*** ** Mint is happy. That's what Hetha thought of Mint at first sight.
** * Hiyoru completely missing Su-Yeon's scientific background.
** * Akihiko and Itsuki. Akihiko delivering the most narcissistic statements [[RefugeInAudacity with a straight face]] (he thought Itsuki would find him "swag as heck", gave himself a [[AGodAmI 5]]/5 at RandomPowerRanking, thought his job would be "the [[TakeOverTheWorld Rex]]" and when asked what he could improve over, he answered with a base "nothing, durr") and Itsuki's straight man nature made for one of the funniest pairs.
** * [[DoubleEntendre Touko wants to ride Yuugou.]] Kouma's one-off note about how Yuugou needs to chill and cracking a sex joke just to try Yuugou's patience.
** * Miree thinking Mika would try to own her through the entire skit... and getting more owned by her own self-esteem than by Mika herself. Mika even lampshaded it at the last question!
** * Moe being Hikari's pro. Moe was so nice in her assessments about Hikari that it looked like huge overestimations.
*** ** Child work is illegal!... Right? Hikari thinking she wouldn't have a job in DarthWiki/XEHDrive because she's 14... [[ChildSoldiers which is all sorts of wrong]], [[CriticalResearchFailure considering Moe's friend Youha works since age 13]].
** * Nami is [[ReiAyanamiExpy "totally not Rei Ayanami"]]. Nami's answer to the first question: "When Noa first saw you, she thought you were... ?" The fact that Noa didn't get the joke prompted this answer:



*** Also her saying she needs to improve on emotional range... while her pro is [[EmotionlessGirl Noa]].
** [[UnresolvedSexualTension Fukami]] as Norou's rookie. She exploited Norou's SilverFox reputation for all its worth: she said Norou would think of her as "a good one-night stand", and she thought he wanted her to be [[MayDecemberRomance "a bit older"]].
** C-Jay's "thug life". Everything R' said about Jay references something that made him look like a thug, except the RandomPowerRanking assessment.
** Yeong-Jin needs to work on [[TheOneGuy getting male pals]]. Edge approves, leading to this:

to:

*** ** Also her saying she needs to improve on emotional range... while her pro is [[EmotionlessGirl Noa]].
** * [[UnresolvedSexualTension Fukami]] as Norou's rookie. She exploited Norou's SilverFox reputation for all its worth: she said Norou would think of her as "a good one-night stand", and she thought he wanted her to be [[MayDecemberRomance "a bit older"]].
** * C-Jay's "thug life". Everything R' said about Jay references something that made him look like a thug, except the RandomPowerRanking assessment.
** * Yeong-Jin needs to work on [[TheOneGuy getting male pals]]. Edge approves, leading to this:



** Tawa and Crystal-N, being the most flat-faced pair.
*** Crystal-N rating herself [[AC:4]] in RandomPowerRanking. Apparently destroying the world isn't that hard.
*** Crystal-N thinking she needs more lasers. Tawa's answer, "logic", is only a CallBack to the above.
** Zero referencing the "You're A Dick" Award at every turn, with every other answer of his saying "dick".
*** Also, Tsutomu shooting on Zero's RandomPowerRanking
---> '''Tsutomu:''' "You're not worth a 5 without your [[FantasticNuke nuke]]."
** [[BobFromAccounting Jaime from Accounting]]: Zack's choice of job for his rookie Jaime.
** [[DumbBlonde Zee and Zayinella]]. They got nothing right (Zee even broke the rules once) and became instant comedy gold by sheer dumbassery.
*** Zayinella's choice of job? Peripatetic. When [[DumbBlonde Zee]] {{Flat What}}s you, you know you're DumbBlonde UpToEleven. Though Zee's not that much better...
----> '''Zee:''' "What's a job?"

to:

** * Tawa and Crystal-N, being the most flat-faced pair.
*** ** Crystal-N rating herself [[AC:4]] in RandomPowerRanking. Apparently destroying the world isn't that hard.
*** ** Crystal-N thinking she needs more lasers. Tawa's answer, "logic", is only a CallBack to the above.
** * Zero referencing the "You're A Dick" Award at every turn, with every other answer of his saying "dick".
*** ** Also, Tsutomu shooting on Zero's RandomPowerRanking
---> --> '''Tsutomu:''' "You're not worth a 5 without your [[FantasticNuke nuke]]."
** * [[BobFromAccounting Jaime from Accounting]]: Zack's choice of job for his rookie Jaime.
** * [[DumbBlonde Zee and Zayinella]]. They got nothing right (Zee even broke the rules once) and became instant comedy gold by sheer dumbassery.
*** ** Zayinella's choice of job? Peripatetic. When [[DumbBlonde Zee]] {{Flat What}}s you, you know you're DumbBlonde UpToEleven. Though Zee's not that much better...
----> ---> '''Zee:''' "What's a job?"job?"
!!The logical conclusion of the above: "How well do you know your rookie?"
* Ken and Alex.
** Ken failing to say on first sight that [[WearingAFlagOnYourHead Alex is American]].
** Alex saying he would be a professional Michael Hearn.
* Soujirou back-trashing Edge.
** Qualifying as "the biggest SOB ever".
** Giving him a RandomPowerRanking of [[AC:3]], with him adding to it that Edge is average, which was his best insult.
---> '''Edge:''' "You're not even a good {{troll}}!"
** Saying he could improve on getting married.
* Gouta and Haraku tryharding again, still not winning. They even had less success than last time!
* Mint and Hetha scoring zilch this time.
* Su-Yeon dissing Hiyoru's looks, haircut and fashion sense.
* Akihiko and Itsuki at their usual antics.
** Akihiko calling Itsuki a suck-up, which extended into Akihiko's job of choice for Itsuki. Itsuki got a point out of SelfDeprecation.
** Itsuki expected a "nothing" at the improvement question, because he said "he probably thinks I can't improve at anything". Akihiko actually wrote [[RatedMForManly "manliness"]].
* Kouma didn't know what to answer to the first question (what Yuugou thought of him at first sight). His answer?
--> '''Kouma:''' "Total [[CrunchTastic rawesome]]!"
** He also needs to improve on politeness. Kouma was not pleased.
---> '''Kouma:''' [[DudeNotFunny "BRO!"]]
* Shiori and Maju, mostly comprised of Shiori dissing back Maju. Even though she technically got two points.
* Miree and Mika. Mika guessed right about being "overconfident" (Miree's word was "arrogant"), but Miree [[{{Hypocrite}} shot on Mika's]] LackOfEmpathy (which Mika's proud of).
* Hikari and Moe failing at getting even one point again.
* Noa and Nami, again...
** Noa thinks she could make a good "cyber-nurse".
** Noa expected Nami to want her to get more colors. Nami instead told Noa to "grow a heart", with the note "it's scary at first, but it's WorthIt".
* Norou and Fukami at their antics again. Haraku bitch-slapping Fukami because of all the UnresolvedSexualTension. A side-commentary was that whenever Norou failed to find a sex joke, he'd lose. Fukami barely even bothered with the radars this time.
* R' and C-Jay winning the big one, which no-one expected. They got right at the first two questions, and noone caught up to their combined score.
* Tawa and Crystal-N being flat-faced again. Tawa was right about Crystal-N thinking she couldn't get a job. But not on the improvement part, since Crystal-N slipped a shot to Edge by saying Tawa should improve on her allegiance.
* Cristina and Touko still not scoring one point.
** Cristina flat-out calling Touko a pleb.
** The RandomPowerRanking got this reaction since Cristina overshot her estimation.
---> '''Touko:''' "Is she sucking up to me to make up for the fact that she dissed me?"\\ '''Kouma:''' "I don't even fucking know."
* Zero and Tsutomu scoring, well, zero point. Even though Tsutomu guessed Zero wasn't trolling him, he still failed to get a point.
* Zack kinda calling himself out on looking "gay".
** Jaime is also the only one who respects [[NoRespectGuy Zack]].
* Zayinella copied her answers from the previous test, word for word. Which got them two points.
** Saying they're [[TokenMiniMoe cute]].
** The peripatetic gag gets re-used, much to R's consternation (and many "You fucked up, mate." from R's co-pros).
---> '''R:''' "We're going to have a word about this when we get home."
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!!DarthWiki/Blissrune X DarthWiki/XEHDrive skit: [[CounterpartComparison "How well do you know your pro?"]] highlights:

to:

!!DarthWiki/Blissrune !!DarthWiki/{{Blissrune}} X DarthWiki/XEHDrive skit: [[CounterpartComparison "How well do you know your pro?"]] highlights:
Is there an issue? Send a MessageReason:
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*** Zayinella's choice of job? Peripatetic. When [[DumbBlonde Zee]] {{Flat-What}}s you, you know you're DumbBlonde UpToEleven. Though Zee's not that much better...

to:

*** Zayinella's choice of job? Peripatetic. When [[DumbBlonde Zee]] {{Flat-What}}s {{Flat What}}s you, you know you're DumbBlonde UpToEleven. Though Zee's not that much better...

Added: 4020

Changed: 46

Removed: 3602

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* [[CounterpartComparison "How well do you know your pro?"]] [[labelnote:Explanation]]DarthWiki/XEHDrive and DarthWiki/{{Blissrune}} meet Wrestling/{{WWE NXT}} as it was before, specially the named "test". Lots of hijinks ensued.[[/labelnote]] Highlights:
** [[{{Troll}} Edge]] being Soujirou's [[EvilMentor pro]]. [[labelnote:Explanation]]Edge is such a douchebag, people were feeling sorry for Soujirou. What with Soujirou's major area of improvement being "his girlfriend". Reiei's similar snark about Yeong-Jin needing to get a male friend earned him the approval of Edge.
---> '''Reiei:''' [[YourApprovalFillsMeWithShame "I feel ashamed of myself."]][[/labelnote]]
** C-Jay's "thug life". [[labelnote:Explanation]]Everything R' said about Jay references something that made him look like a thug, except the RandomPowerRanking assessment.[[/labelnote]]
** [[BobFromAccounting Jaime from Accounting]]: [[labelnote:Explanation]]Zack's choice of job for his rookie Jaime.[[/labelnote]]
** Moe being Hikari's pro. [[labelnote:Explanation]]Moe was so nice in her assessments about Hikari that it looked like huge overestimations.[[/labelnote]]
*** Child work is illegal!... Right? [[labelnote:Explanation]]Hikari thinking she wouldn't have a job in DarthWiki/XEHDrive because she's 14... [[ChildSoldiers which is a bit of bad thinking]].[[/labelnote]]
** Akihiko and Itsuki. [[labelnote:Explanation]]Akihiko delivering the most narcissistic statements [[RefugeInAudacity with a straight face]] (he thought Itsuki would find him "swag as heck", gave himself a [[AGodAmI 5]]/5 at RandomPowerRanking, thought his job would be "the [[TakeOverTheWorld Rex]]" and when asked what he could improve over, he answered with a base "nothing, durr") and Itsuki's straight man nature made for one of the funniest pairs.[[/labelnote]]
** Zero referencing the "You're A Dick" Award at every turn.
** [[DumbBlonde Zee being Zayinella's pro]]. [[labelnote:Explanation]]They got nothing right (Zee even broke the rules once) by sheer dumbassery.[[/labelnote]]
*** Zayinella's choice of job? Peripatetic. When [[DumbBlonde Zee]] {{Flat-What}}s you, you know you're DumbBlonde UpToEleven. Though Zee's not that much better...
----> '''Zee:''' "What's a job?"
** Nami is [[ReiAyanamiExpy "totally not Rei Ayanami"]]. [[labelnote:Explanation]]Nami's answer to the first question: "When Noa first saw you, she thought you were... ?" The fact that Noa didn't get the joke prompted this answer:
---> '''Nami:''' "This is the last time I try Johnny's jokes."[[/labelnote]]
** Crystal-N thinking she needs more lasers. [[labelnote:Explanation]]This is Crystal-N's last-ditch answer since she had no clue what Tawa could think she should improve on.[[/labelnote]]
** [[DoubleEntendre Touko wants to ride Yuugou.]] [[labelnote:Explanation]]Kouma's one-off note about how Yuugou needs to chill and cracking a sex joke.[[/labelnote]]
** [[UnresolvedSexualTension Fukami]] as Norou's rookie. [[labelnote:Explanation]]She exploited Norou's pimp reputation for all its worth: she said Norou would think of her as "a good one-night stand", and she thought he wanted her to be [[MayDecemberRomance "a bit older"]].[[/labelnote]]
** Mint winning. She celebrates with a standard GenkiGirl "Yay!", earning this reaction from her pro.
---> '''Hetha:''' "You were supposed to improve on being calm..."
*** Mint is [[Music/PharrellWilliams happy]]. [[labelnote:Explanation]]That's what Hetha thought of Mint at first sight.[[/labelnote]]
** Ken's area of improvement according to Alex? [[ShoutOut "Chicks & America"]]!
---> '''Ken:''' "I'm Canadian, what the hell!?"



** ''[[TakeThat Tekken 5 - Nobody Gives A F**k Edition]]'': [[labelnote:Explanation]]The reaction to the above from his "audience" (read:Kazuya and Heihachi).[[/labelnote]]

to:

** ''[[TakeThat Tekken 5 - Nobody Gives A F**k Edition]]'': [[labelnote:Explanation]]The reaction to the above from the other two.[[/labelnote]]
----
----
----
!Funny entries
!!DarthWiki/Blissrune X DarthWiki/XEHDrive skit: [[CounterpartComparison "How well do you know your pro?"]] highlights:
** Ken's area of improvement according to Alex? [[ShoutOut "Chicks & America"]]!
---> '''Ken:''' "I'm Canadian, what the hell!?"
** [[{{Troll}} Edge]] being Soujirou's [[EvilMentor pro]]. Edge is such a douchebag, people were feeling sorry for Soujirou.
*** Edge's first sight opinion on Soujirou is... "an idiot".
*** Soujirou tried to out-guess Edge by guessing a [[AC:1]] RandomPowerRanking. Edge whipped out a [[AC:2]] with
his "audience" (read:Kazuya best "you mad?" face.
*** Soujirou also needs to improve on "his girlfriend".
** Gouta
and Heihachi).[[/labelnote]]Haraku tryharded... and still didn't win.
** Mint's victory celebration. She celebrates with a standard GenkiGirl "Yay!", earning this reaction from her pro.
---> '''Hetha:''' "You were supposed to improve on being calm..."
*** Mint is happy. That's what Hetha thought of Mint at first sight.
** Hiyoru completely missing Su-Yeon's scientific background.
** Akihiko and Itsuki. Akihiko delivering the most narcissistic statements [[RefugeInAudacity with a straight face]] (he thought Itsuki would find him "swag as heck", gave himself a [[AGodAmI 5]]/5 at RandomPowerRanking, thought his job would be "the [[TakeOverTheWorld Rex]]" and when asked what he could improve over, he answered with a base "nothing, durr") and Itsuki's straight man nature made for one of the funniest pairs.
** [[DoubleEntendre Touko wants to ride Yuugou.]] Kouma's one-off note about how Yuugou needs to chill and cracking a sex joke just to try Yuugou's patience.
** Miree thinking Mika would try to own her through the entire skit... and getting more owned by her own self-esteem than by Mika herself. Mika even lampshaded it at the last question!
** Moe being Hikari's pro. Moe was so nice in her assessments about Hikari that it looked like huge overestimations.
*** Child work is illegal!... Right? Hikari thinking she wouldn't have a job in DarthWiki/XEHDrive because she's 14... [[ChildSoldiers which is all sorts of wrong]], [[CriticalResearchFailure considering Moe's friend Youha works since age 13]].
** Nami is [[ReiAyanamiExpy "totally not Rei Ayanami"]]. Nami's answer to the first question: "When Noa first saw you, she thought you were... ?" The fact that Noa didn't get the joke prompted this answer:
---> '''Nami:''' "This is the last time I try Johnny's jokes."
*** Also her saying she needs to improve on emotional range... while her pro is [[EmotionlessGirl Noa]].
** [[UnresolvedSexualTension Fukami]] as Norou's rookie. She exploited Norou's SilverFox reputation for all its worth: she said Norou would think of her as "a good one-night stand", and she thought he wanted her to be [[MayDecemberRomance "a bit older"]].
** C-Jay's "thug life". Everything R' said about Jay references something that made him look like a thug, except the RandomPowerRanking assessment.
** Yeong-Jin needs to work on [[TheOneGuy getting male pals]]. Edge approves, leading to this:
---> '''Reiei:''' [[YourApprovalFillsMeWithShame "I feel ashamed of myself."]]
** Tawa and Crystal-N, being the most flat-faced pair.
*** Crystal-N rating herself [[AC:4]] in RandomPowerRanking. Apparently destroying the world isn't that hard.
*** Crystal-N thinking she needs more lasers. Tawa's answer, "logic", is only a CallBack to the above.
** Zero referencing the "You're A Dick" Award at every turn, with every other answer of his saying "dick".
*** Also, Tsutomu shooting on Zero's RandomPowerRanking
---> '''Tsutomu:''' "You're not worth a 5 without your [[FantasticNuke nuke]]."
** [[BobFromAccounting Jaime from Accounting]]: Zack's choice of job for his rookie Jaime.
** [[DumbBlonde Zee and Zayinella]]. They got nothing right (Zee even broke the rules once) and became instant comedy gold by sheer dumbassery.
*** Zayinella's choice of job? Peripatetic. When [[DumbBlonde Zee]] {{Flat-What}}s you, you know you're DumbBlonde UpToEleven. Though Zee's not that much better...
----> '''Zee:''' "What's a job?"
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** Zayinella's choice of job? Peripatetic. When [[DumbBlonde Zee]] {{Flat-What}}s you, you know you're DumbBlonde UpToEleven. Though Zee's not that much better...
----> '''Zee:''' "What's a job?"


Added DiffLines:

** Mint winning. She celebrates with a standard GenkiGirl "Yay!", earning this reaction from her pro.
---> '''Hetha:''' "You were supposed to improve on being calm..."
*** Mint is [[Music/PharrellWilliams happy]]. [[labelnote:Explanation]]That's what Hetha thought of Mint at first sight.[[/labelnote]]
** Ken's area of improvement according to Alex? [[ShoutOut "Chicks & America"]]!
---> '''Ken:''' "I'm Canadian, what the hell!?"

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