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* ExecutiveMeddling: Creator/ElectronicArts wanted ''Future Perfect'' to feel like a more typical FPS, which is why that game is slower-paced and much lighter on its ''VideoGame/Goldeneye1997'' inspiration. [[Administrivia/TropesAreTools On the other side of the coin]], EA also mandated that the game place a stronger focus on its story. The resulting story and its humor has been praised as one of the game's biggest strengths.

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* ExecutiveMeddling: Creator/ElectronicArts wanted ''Future Perfect'' to feel like a more typical FPS, which is why that game is slower-paced and much lighter on its ''VideoGame/Goldeneye1997'' inspiration. [[Administrivia/TropesAreTools On the other side of the coin]], EA also mandated that the game place a stronger focus on its story. The resulting story and its humor has been praised as one of the game's biggest strengths. The aiming system is also a huge improvement over the overreliance on auto aim, making ''Future Perfect'' ideal for players who are used to more traditional console shooters.
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*** Siberia has a ''VideoGame/GoldenEye''-esque intro where the camera pans around the map before reaching the player and going into first person. The website shows the second level having a similar intro, implying that ''every'' level would start this way.

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*** Siberia has a ''VideoGame/GoldenEye''-esque intro where the camera pans around the map before reaching the player and going into first person. The website shows the second level having a similar intro, implying that ''every'' level would start this way.way, and the data for some of these intros [[DummiedOut still exists in the game's files]].
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*** A [[https://drive.google.com/file/d/1JRJk8IoAOqRaxN0pqt7r_FanBgHxxIrU/view leaked story outline]] reveals ''many'' differences in the plot. Most notable are Mary-Beth Casey being Cortez's partner in the mansion levels instead of Jo-Beth (who was a DamselInDistress), and the "Time-Loops" being an apparent late addition, as they aren't in the outline at all.

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*** A [[https://drive.google.com/file/d/1JRJk8IoAOqRaxN0pqt7r_FanBgHxxIrU/view leaked story outline]] reveals ''many'' differences in the plot. Most notable are Mary-Beth Casey being Cortez's partner in the mansion levels arc instead of Jo-Beth (who was would have been a DamselInDistress), Amy Chen dying at the end of the U-Genix arc, a {{Stinger}} revealing the Splitters [[TheEndOrIsIt weren't entirely erased]], and the "Time-Loops" being an apparent late addition, as they aren't mentioned in the outline at all.
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*** A [[https://drive.google.com/file/d/1JRJk8IoAOqRaxN0pqt7r_FanBgHxxIrU/view leaked story outline]] reveals ''many'' differences in the plot. Most notable are Mary-Beth Casey being Cortez's partner in the mansion levels instead of Jo-Beth (who was a DamselInDistress), and the "Time-Loops" being an apparent late addition, as they aren't in the outline at all.
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*** The filename for the "VR" multiplayer map's default music is "ts3_rocket_launchsite_remaster44fx". This, coupled with the song's similarity to ''[=TS1=]'''s "Spaceways" theme, suggest that the song was originally intended as the BGM for a Spaceways map that was cut. "VR"'s original default BGM? The instrumental version of "Like a Robot", which has the filename "ts3_virtua44fx".
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* OrphanedReference: The first level of ''Future Perfect'' has a RewatchBonus where you can see "The Hooded Man" (Cortez's future self in disguise) at a higher elevation at certain points. At the, a marine is calling him away from the turret he was using to shoot at the Splitter Mothership, but will be nowhere to be found once you get to this point in the actual "The Hooded Man" level. Some DummiedOut dialogue suggests that there would be marines helping Future Cortez ("Our hooded friend took out the Mothership! Incredible"), which also explains why Player 2's character is a generic marine when playing this stage in Co-op.

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* OrphanedReference: The first level of ''Future Perfect'' has a RewatchBonus where you can see "The Hooded Man" (Cortez's future self in disguise) at a higher elevation at certain points. At the, the bridge section, a marine is seen calling him away from the turret he was using to shoot at the Splitter Mothership, but will be nowhere to be found once you get to this point in the actual "The Hooded Man" level. Some DummiedOut dialogue suggests that there would be marines helping Future Cortez in that mission ("Our hooded friend took out the Mothership! Incredible"), which also explains why Player 2's character is a generic marine when playing this stage level in Co-op.
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* OrphanedReference: The first level of ''Future Perfect'' has a RewatchBonus where you can see "The Hooded Man" (Cortez's future self in disguise) at a higher elevation at certain points. At the, a marine is calling him away from the turret he was using to shoot at the Splitter Mothership, but will be nowhere to be found once you get to this point in the actual "The Hooded Man" level. Some DummiedOut dialogue suggests that there would be marines helping Future Cortez ("Our hooded friend took out the Mothership! Incredible"), which also explains why Player 2's character is a generic marine when playing this stage in Co-op.
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*** Several of the Arcade League and Challenge missions were played in a different order (e.g. The "Classic" Challenges had "Hit Me Baby One Morgue Time" as the first mission rather than the last).
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*** Anya and Amy Chen swapped Voice Actors partway through development.

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*** Anya and Amy Chen swapped Voice Actors voice actors partway through development.
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** ''Future Perfect'':
*** The most obvious example is the different uniform Cortez had, which is still visible on the back of the CD case.
*** Anya and Amy Chen swapped Voice Actors partway through development.
*** Princess' health bar identified her by name the first time you fight her. In the final game she's just called "Creature".
*** Edwina had a larger role being part of an objective where you would have to defeat a demon possessing her body (Ostensibly as Deadwina).
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*** The grenade launcher was usable in the Wild West level.
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*** Judging from the then-unnamed Hart's line of "When you select a time period you'll notice our appearances will change" on the game's website, she was intended to BodySurf alongside Cortez, who goes alone in the final game.
*** Siberia has a ''VideoGame/GoldenEye''-esque intro where the camera pans around the map before reaching the player and going into first person. The website shows the second level a similar intro, implying that ''every'' level would start this way.

to:

*** Judging from the then-unnamed Hart's line of "When you select a time period you'll notice our appearances appearance will change" on the game's website, she was intended to BodySurf alongside Cortez, who goes alone in the final game.
*** Siberia has a ''VideoGame/GoldenEye''-esque intro where the camera pans around the map before reaching the player and going into first person. The website shows the second level having a similar intro, implying that ''every'' level would start this way.
Is there an issue? Send a MessageReason:
None


*** Judging from the then-unnammed Hart's line of "When you select a time period you'll notice our appearances will change" on the game's website, she was intended to BodySurf alongside Cortez, who goes alone in the final game.

to:

*** Judging from the then-unnammed then-unnamed Hart's line of "When you select a time period you'll notice our appearances will change" on the game's website, she was intended to BodySurf alongside Cortez, who goes alone in the final game.
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*** Sgt. Shivers is named Sgt. Shock on the website, who is a PaletteSwap of him in the final game. This might actually be a case of the website's writer [[CowboyBebopAtHisComputer Getting the two mixed up]].

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*** Sgt. Shivers is named Sgt. Shock on the website, who is a PaletteSwap of him in the final game. This might actually be a case of the website's writer [[CowboyBebopAtHisComputer Getting getting the two mixed up]].
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** The Reaper Splitter was originally named Berserker Splitter, which is kept in the German version and later used for its SuspiciouslySimilarSubstitute in ''Future Perfect''.

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** *** The Reaper Splitter was originally named Berserker Splitter, which is kept in the German version and later used for its SuspiciouslySimilarSubstitute in ''Future Perfect''.

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*** The Reaper Splitter was originally named Berserker Splitter, which is kept in the German version and later used for its SuspiciouslySimilarSubstitute in ''Future Perfect".

to:

*** Sgt. Shivers is named Sgt. Shock on the website, who is a PaletteSwap of him in the final game. This might actually be a case of the website's writer [[CowboyBebopAtHisComputer Getting the two mixed up]].
*** Judging from the then-unnammed Hart's line of "When you select a time period you'll notice our appearances will change" on the game's website, she was intended to BodySurf alongside Cortez, who goes alone in the final game.
*** Siberia has a ''VideoGame/GoldenEye''-esque intro where the camera pans around the map before reaching the player and going into first person. The website shows the second level a similar intro, implying that ''every'' level would start this way.
**
The Reaper Splitter was originally named Berserker Splitter, which is kept in the German version and later used for its SuspiciouslySimilarSubstitute in ''Future Perfect".Perfect''.
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*** Ramona Sosa was originally named Ramona Cortez. This, along with the fact that no previews ever mentioned Cortez and Hart by name suggests their names weren't decided until late in development.
*** The Reaper Splitter was originally named Berserker Splitter, which is kept in the German version and later used for its SuspiciouslySimilarSubstitute in ''Future Perfect".
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None


* ExecutiveMeddling: Creator/ElectronicArts wanted ''Future Perfect'' to feel like a more typical FPS, which is why that game is slower-paced and much lighter on its ''VideoGame/Goldeneye1997'' inspiration. [[TropesAreNotBad On the other side of the coin]], EA also mandated that the game place a stronger focus on its story. The resulting story and its humor has been praised as one of the game's biggest strengths.

to:

* ExecutiveMeddling: Creator/ElectronicArts wanted ''Future Perfect'' to feel like a more typical FPS, which is why that game is slower-paced and much lighter on its ''VideoGame/Goldeneye1997'' inspiration. [[TropesAreNotBad [[Administrivia/TropesAreTools On the other side of the coin]], EA also mandated that the game place a stronger focus on its story. The resulting story and its humor has been praised as one of the game's biggest strengths.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ExecutiveMeddling: Creator/ElectronicArts wanted ''Future Perfect'' to feel like a more typical FPS, which is why that game is slower-paced and much lighter on its ''VideoGame/Goldeneye1997'' inspiration. [[TropesAreNotBad On the other side of the coin]], EA also mandated that the game place a stronger focus on its story. The resulting story and its humor has been praised as one of the game's biggest strengths.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SequelFirst: Japan received ''[=TimeSplitters=] 2'' as the first game in the series, [[MarketBasedTitle renamed]] ''[=TimeSplitter=]: Invaders of History''.

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* WhatCouldHaveBeen: Before it was taken down, Free Radical's web site showed Timesplitter 4's concept art of an ''[[SheIsAllGrownUp older]]'' Jo-Beth Casey dressed as a [[NaughtyNuns nun]], wielding a [[ChainsawGood chainsaw]] against the oncoming [[ZombieApocalypse zombie horde]].
** Not to mention a monkey in a [[MobileSuitHuman man sized]] knight-mech named Sir Chimpalot.
** The Uzi was going to return in Timesplitters 2 and can be seen in an early trailer. However, it was replaced with the SBP90 later in development.

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* WhatCouldHaveBeen: WhatCouldHaveBeen:
** ''[=TimeSplitters=] 2'':
*** The Uzi was going to return in this game, and can be seen in an early trailer. However, it was replaced with the [=SBP90=] later in development.
*** A version of "Siberia" configured for Custom Arcade matches is DummiedOut within the game files. In the final game it is used for a few Challenges and Arcade League missions, but it cannot be played in multiplayer.
** ''[=TimeSplitters=] 4'':
***
Before it was taken down, Free Radical's web site showed Timesplitter 4's concept art of an ''[[SheIsAllGrownUp older]]'' Jo-Beth Casey dressed as a [[NaughtyNuns nun]], wielding a [[ChainsawGood chainsaw]] against the oncoming [[ZombieApocalypse zombie horde]].
**
horde]]. Not to mention a monkey in a [[MobileSuitHuman man sized]] knight-mech named Sir Chimpalot.
** The Uzi was going to return in Timesplitters 2 and can be seen in an early trailer. However, it was replaced with the SBP90 later in development.
Chimpalot.
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Only example on the page is Hey Its That Guy /Hey Its That Voice, which have had their links cut by TRS.


* HeyItsThatVoice: Sgt. Cortez, Schmidt and Leo Krupps may best be remembered for calling Kellogs Frosted Flakes a "Grrreat Choice!"
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Sinkhole.


* HeyItsThatVoice: Sgt. Cortez, [[LampshadeHanging Schmidt and Leo Krupps]] may best be remembered for calling Kellogs Frosted Flakes a "Grrreat Choice!"

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* HeyItsThatVoice: Sgt. Cortez, [[LampshadeHanging Schmidt and Leo Krupps]] Krupps may best be remembered for calling Kellogs Frosted Flakes a "Grrreat Choice!"
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Moved my \"what could have been\" entry to the trivia tab

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** The Uzi was going to return in Timesplitters 2 and can be seen in an early trailer. However, it was replaced with the SBP90 later in development.

Changed: 165

Removed: 136

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* WhatCouldHaveBeen:
** Before it was taken down, Free Radical's web site showed Timesplitter 4's concept art of an ''[[SheIsAllGrownUp older]]'' Jo-Beth Casey dressed as a [[NaughtyNuns nun]], wielding a [[ChainsawGood chainsaw]] against the oncoming [[ZombieApocalypse zombie horde]].

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* WhatCouldHaveBeen:
**
HeyItsThatVoice: Sgt. Cortez, [[LampshadeHanging Schmidt and Leo Krupps]] may best be remembered for calling Kellogs Frosted Flakes a "Grrreat Choice!"
* WhatCouldHaveBeen:
Before it was taken down, Free Radical's web site showed Timesplitter 4's concept art of an ''[[SheIsAllGrownUp older]]'' Jo-Beth Casey dressed as a [[NaughtyNuns nun]], wielding a [[ChainsawGood chainsaw]] against the oncoming [[ZombieApocalypse zombie horde]].



* Sgt. Cortez, [[LampshadeHanging Schmidt and Leo Krupps]] may best be remembered for calling Kellogs Frosted Flakes a "Grrreat Choice!"
Is there an issue? Send a MessageReason:
None


** Not to mention a monkey in a [[MobileSuitHuman man sized]] knight-mech named Sir Chimpalot.

to:

** Not to mention a monkey in a [[MobileSuitHuman man sized]] knight-mech named Sir Chimpalot.Chimpalot.
* Sgt. Cortez, [[LampshadeHanging Schmidt and Leo Krupps]] may best be remembered for calling Kellogs Frosted Flakes a "Grrreat Choice!"
Is there an issue? Send a MessageReason:
None


** Before it was taken down, Free Radical's web site showed Timesplitter 4's concept art of an ''[[SheIsAllGrownUp older]]'' Jo-Beth Casey dressed as a [[NaughtyNuns nun]], weilding a [[ChainsawGood chainsaw]] against the oncoming [[ZombieApocalypse zombie horde]].

to:

** Before it was taken down, Free Radical's web site showed Timesplitter 4's concept art of an ''[[SheIsAllGrownUp older]]'' Jo-Beth Casey dressed as a [[NaughtyNuns nun]], weilding wielding a [[ChainsawGood chainsaw]] against the oncoming [[ZombieApocalypse zombie horde]].
Is there an issue? Send a MessageReason:
None


** Not to mention a monkey in a [[MobileSuitHuman man sized]] knight-mech named Sir Chimpalot.
** "I! WILL HAVE! MY REVENGEEEEEE...!" *Sniff* We'll be here when you want it, old buddy...
*** Khallos is probably referencing ''TimeSplitters 2'' seeing as how its Atom Smasher level takes place in TheSeventies.

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** Not to mention a monkey in a [[MobileSuitHuman man sized]] knight-mech named Sir Chimpalot.
** "I! WILL HAVE! MY REVENGEEEEEE...!" *Sniff* We'll be here when you want it, old buddy...
*** Khallos is probably referencing ''TimeSplitters 2'' seeing as how its Atom Smasher level takes place in TheSeventies.
Chimpalot.
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*** Khallos is probably making an allusion to ''TimeSplitters 2'' seeing as how the Atomsmasher level takes place in TheSeventies.

to:

*** Khallos is probably making an allusion to referencing ''TimeSplitters 2'' seeing as how the Atomsmasher its Atom Smasher level takes place in TheSeventies.
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Added DiffLines:

*** Khallos is probably making an allusion to ''TimeSplitters 2'' seeing as how the Atomsmasher level takes place in TheSeventies.

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