History Trivia / StarFox

1st Aug '16 2:27:51 PM MissConception
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** Further averted in [[http://ca.ign.com/articles/2012/07/06/miyamoto-discusses-metroid-on-wii-u this article]], where he states that the series is the one he personally wants most on WiiU.

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** Further averted in [[http://ca.ign.com/articles/2012/07/06/miyamoto-discusses-metroid-on-wii-u this article]], where he states that the series is the one he personally wants most on WiiU.UsefulNotes/WiiU.



* DevelopmentHell: Not counting remakes and cancelled projects, the series has only had five games throughout its troubled history which is due in part to the lack of popularity in Japan and having been handled by three different third-party companies.

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* DevelopmentHell: Not counting reboots, remakes and cancelled projects, the series has only had five four main games throughout its troubled history which is due in part to the lack of popularity in Japan and having been handled by three different third-party companies.



** The SNES ''Star Fox'' and ''Star Fox 64'' were no exception to executive meddling. The European versions of the games were renamed Star Wing and Lylat Wars, respectively, because the creators of an 1983 Atari game, coincidentally named "Star Fox", had placed a trademark on the title in Europe, which, despite it never being released due to the failure of the system, it retained the trademark laws several years afterwards. Ironically, the meddling of the series name ended with ''VideoGame/StarFoxAdventures'', it being the first Star Fox game to actually keep its name in Europe.



* InspirationForTheWork: Miyamoto was a big fan of the ''Series/{{Thunderbirds}}'' series and that's why the character's mouths open and close so fast, they're supposed to be puppets. Miyamoto even admitted in an interview once that he secretly wanted to do a Star Fox TV show with the Thunderbirds team.

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* InspirationForTheWork: Miyamoto was a big fan of the ''Series/{{Thunderbirds}}'' series and that's series, explaining why the character's mouths open and close so fast, they're supposed to be like puppets. Miyamoto even admitted in an interview once that he secretly wanted to do a Star Fox ''Star Fox'' TV show with the Thunderbirds ''Thunderbirds'' team.



* NamesTheSame: James McCloud is not to be confused with the character from ''[[VideoGame/{{F-Zero}} F-Zero X]]'', though that character is a blatant {{Expy}}/ShoutOut to this one.

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* MarketBasedTitle: In PAL territories, ''Star Fox'' was known as ''Starwing'' and ''Star Fox 64'' was known as ''Lylat Wars''. Contrary to popular belief, this was not due to an existing 1983 UsefulNotes/Atari2600 game of the same name, [[http://www.nintendolife.com/news/2012/09/want_to_know_the_real_reason_star_fox_was_renamed_in_europe but rather because of Nintendo's worry that the European company [=StarVox=] would have an identical pronunciation in German.]] This issue was dropped by ''VideoGame/StarFoxAdventures''.
* NamesTheSame: James McCloud [=McCloud=] is not to be confused with the character from ''[[VideoGame/{{F-Zero}} F-Zero X]]'', though that character is a blatant {{Expy}}/ShoutOut to this one.



** In regards to the [[ArtificialLimbs metal legs]] the Star Fox crew sport, despite many people trying to justify their existence as helping the pilots deal with the G-force or that they are augmented specifically for field work, Miyamoto admits outright the only reason Star Fox pilots have metal legs was because he wanted them to appear a bit more human, and otherwise they are only there for RuleOfCool.
** "Do a barrel roll!" has become infamous for [[YouKeepUsingThatWord using the incorrect term]], in that the move the pilots are performing is actually an ''Aileron Roll''. Miyamoto confirms its addition was due directly to {{Woolseyism}}, when the game was first being translated the English team suggested the term "Barrel Roll" which made Miyamoto think of ''VideoGame/DonkeyKong'' (since the titular ape would use barrels to attack) and fell in love with the name, so it stuck. In Japan, the move was just called "rolling".
* TalkingToHimself: In ''[[VideoGame/StarFox64 64]]'' and ''[[VideoGame/StarFoxAssault Assault]]'', Fox and James (the Aparoid-absorbed memories of him in the latter game, anyway) are portrayed by the same voice actors, Mike West and Jim Walker (per each game, respectively).
* {{Vaporware}}: The sequel to the SNES Star Fox, ''Star Fox 2'', eventually cancelled and to give way to ''Star Fox 64''. Although there are [=ROMs=] that contain the unfinished game...

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** In regards to the [[ArtificialLimbs humanoid metal legs]] fans believed the Star Fox crew sport, despite many people trying to justify their existence as helping the pilots deal with the G-force or that they are augmented specifically for field work, Miyamoto admits outright the only reason Star Fox pilots have the original promotional puppet had metal legs was because he wanted them to appear a bit more human, and otherwise they are only there for RuleOfCool.
** "Do a barrel roll!" has become infamous for [[YouKeepUsingThatWord using the incorrect term]], in that the move the pilots are performing is actually an ''Aileron Roll''. Miyamoto confirms its addition was due directly to {{Woolseyism}}, when the game was first being translated the English team suggested the term "Barrel Roll" which made Miyamoto think of ''VideoGame/DonkeyKong'' (since the titular ape would use barrels to attack) and fell in love with the name, so it stuck. In Japan, Japan and certain other games, the move was just called "rolling".
* TalkingToHimself: In ''[[VideoGame/StarFox64 64]]'' and ''[[VideoGame/StarFoxAssault Assault]]'', Fox and James (the Aparoid-absorbed aparoid-absorbed memories of him in the latter game, anyway) are portrayed by the same voice actors, Mike West and Jim Walker (per each game, respectively).
* {{Vaporware}}: The sequel to the SNES Star Fox, ''Star Fox'', ''Star Fox 2'', was eventually cancelled and to give gave way to ''Star Fox 64''. Although there are [=ROMs=] that contain the 64'', although [[KeepCirculatingTheTapes unfinished game...ROMs exist]].
3rd May '16 10:14:13 AM SilverSupernova
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* BeamMeUpScotty: Peppy's [[MemeticMutation memetic line]] "Do a barrel roll" is present in ''StarFox64'' but it is not constantly spammed throughout the game like most people think. He only says the line about two or three times in the entire game.

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* BeamMeUpScotty: Peppy's [[MemeticMutation memetic line]] "Do a barrel roll" is present in ''StarFox64'' but it is not constantly spammed throughout the game like most people think. He only says the line about two or three times in the entire game.game (Once on Corneria and again on Meteo, the first and second levels in the game, to help illustrate the ability to deflect enemy fire, and one more time on either Macbeth or Titania while going over the controls for the Landmaster.
27th Apr '16 2:08:16 PM Customer
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* ExecutiveMeddling: How ''Star Fox Adventures'' came to be, which began life as an unrelated Nintendo 64 game called ''Dinosaur Planet''. There are two versions of this story, and the one you believe depends upon who you ask and how cynical you feel about modern game design, but both eventually result in the game's development schedule being drawn out past the end of the N64's life cycle and then being pushed to the upcoming UsefulNotes/NintendoGameCube:
** Version 1 holds that while examining preview material for ''Dinosaur Planet'', Shigeru Miyamoto was struck by the similarity of Rare's designs for the protagonist, Sabre (a wolf), to Fox [=McCloud=]. Miyamoto was reportedly so impressed with how the game was turning out that he called up the Rare development team and personally requested that they change the game to include ''Star Fox'' characters, and Rare agreed.
** Version 2 is less amiable, and claims that while ''Dinosaur Planet'' was in development, Nintendo was working on an in-house ''Star Fox'' title of their own, one that used planetary exploration as a game mechanic, but which was also far behind schedule. Nintendo began searching their third-party dev projects for more complete games that could be modified to suit their needs, and upon noticing the similarities between ''Dinosaur Planet'''s character designs and those of ''Star Fox'', pressured Rare to change the game to use the ''Star Fox'' setting and be ready as a launch title for the [=GameCube=]. This caused a split among the Rare leadership, half of whom wanted to obey Nintendo's wishes, and the other half who wanted to continue working on their own original title. The debate dragged on so long that the N64 ceased production, which effectively ended development of ''Dinosaur Planet''. Nintendo's strong-arming in this instance, combined with their low-key promotion of Rare's family-unfriendly ''VideoGame/ConkersBadFurDay'', purportedly caused some bad blood between the two companies, ultimately leading Nintendo to sell their interest in Rare to Microsoft just after ''Adventures'' was released.
** There's also the less popular Version 3, in which the Rare buy-out from Microsoft was actually done much earlier than it was publically announced. Rare was just going to finish ''Dinosaur Planet'' first. Nintendo didn't want Rare to have a brand new franchise to bring to Microsoft, so they pressured Rare to change it to one of their own titles.
** The SNES ''Star Fox'' and ''Star Fox 64'' were no exception to executive meddling. The European versions of the games were renamed Star Wing and Lylat Wars, respectively, because the creators of an 1983 Atari game, coincidentally named "Star Fox", had placed a trademark on the title in Europe, which, despite it never being released due to the failure of the system, it retained the trademark laws several years afterwards. Ironically, the meddling of the series name ended with ''VideoGame/StarFoxAdventures'', it being the first Star Fox game to actually keep its name in Europe.


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* KillerApp: The original game showcased the Super FX chip, which was necessary for its 3D graphics (the SuperNintendo was nowhere strong enough to do the necessary math calculations, so the chip handled that). The N64 version was the first major console game to feature force feedback vibration (other companies tried minor attempts, but it was Nintendo that really got it right and pushed it on the populace). This game also had extensive voice acting for a cartridge-based game, [[TechnologyMarchesOn a massive technical achievement of its time]].
26th Apr '16 9:11:00 AM Freshmeat
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* HeyItsThatVoice:
** Creator/TetsuInada is Panther Caluroso. Inada is known for doing voices for ''[[VideoGame/DynastyWarriors Lu Bu]]'' and ''[[Franchise/AceAttorney Godot]]'', but a special mention must be given - he has voiced SEVERAL anthropomorphic {{badass}}es. We have [[Manga/{{Bleach}} Sajin Komamura]], [[Series/TokusouSentaiDekaranger Doggie Kruger]], Rouen (''Shining Wind''), and [[SuikodenTierkreis Diulf]]!
** Wolf's Japanese voice actor is Mahito Oba, who is also TheNarrator of OnePiece.
** Fox's Japanese voice actor is Kenji Nojima, who voiced [[VideoGame/MeltyBlood Shiki Tohno]].
** For the English voice actors, Wolf's ''Assault'' voice actor, Grant Goodeve, also did the Engineer in ''VideoGame/TeamFortress2''. David Scully, who voiced Leon and Panther in ''Assault'', is known for the roles of ''Franchise/{{Halo}}'''s Sgt. Johnson, and Dimitri of the ''Franchise/SlyCooper'' series.
*** Speaking of ''Sly Cooper'', Krystal in ''Assault'' was voiced by Alésia Glidewell, who played Carmelita in [[VideoGame/Sly2BandOfThieves the second game]] of that series, and Zero Suit [[{{Metroid}} Samus]][[note]]and [[Franchise/{{Kirby}} Knuckle Joe]].[[/note]] in ''VideoGame/SuperSmashBrosBrawl'' (also reprising the role of Krystal for her cameos in the Lylat Cruise stage), as well as being the model for Chell, ''VideoGame/{{Portal}}'''s protagonist (So two ''Assault'' actors got parts in two of Valve's major releases. Interesting).
** Slippy and Peppy in ''Adventures'' are VideoGame/{{Conker|s Bad Fur Day}}.
** And another ''Sly Cooper''-Valve-''Star Fox'' voice-acting coincidence, Ricky May (who voiced [[VideoGame/TeamFortress2 Soldier]] and [[VideoGAme/Sly3HonorAmongThieves Dr. M]]) did Peppy Hare and Andross of ''Star Fox 64''.
** Fox's voice in ''64'' is done by Mike West. You might know his brother [[Creator/BillyWest Billy]] as the voice of [[{{WesternAnimation/Futurama}} Fry]].
** Mike [=McAuliffe=], Slippy's voice in ''Assault'' and ''VideoGame/SuperSmashBrosBrawl'' also did the voice of Luther in the ''FreddiFish'' series.
24th Apr '16 4:41:32 AM technickal
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* TheOtherDarrin: The entire cast in every game, most notable in the English voice-cast, but the Japanese voices aren't exactly free from this.
** Shinobu Satouchi originally voiced Fox [=McCloud=] and Leon Powalski in ''Star Fox 64''. In ''Assault'', however, he continued to voice only Leon, as Fox was then voiced by Kenji Nojima. Similarly, Hisao Egawa originally voiced Wolf O'Donnell and Falco Lombardi in ''Star Fox 64''. In ''Assault'', he gives Wolf to Mahito Oba.

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* TheOtherDarrin: The entire cast in every game, most notable in the English voice-cast, voice cast, but the Japanese voices aren't exactly free from this.
** Shinobu Satouchi originally voiced Fox [=McCloud=] and Leon Powalski in ''Star Fox 64''. In ''Assault'', however, he continued to voice only Leon, as Fox was then voiced by Kenji Nojima. Similarly, Hisao Egawa originally voiced Wolf O'Donnell and Falco Lombardi in ''Star Fox 64''. In ''Assault'', he gives Wolf to Mahito Oba. In ''Star Fox 64 3D'', everyone was recast.



** The English version of ''Star Fox 64 3D'' subverts this. Mike West (Fox and James [=McCloud=]) and Lyssa Browne (Slippy and Katt) reprise their roles from the N64 original. Everyone else was recast however, which didn't go well for some fans.

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** The English version of ''Star Fox 64 3D'' subverts this. Mike West (Fox and James [=McCloud=]) and [=McCloud=]), Lyssa Browne (Slippy and Katt) and Ja Green (Leon and additional voices) reprise their roles from the N64 original. Everyone else was recast however, which didn't go well for some fans.
4th Mar '16 4:36:46 PM DarkMask
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** "Do a barrel roll!" has become infamous for [[YouKeepUsingThatWord using the incorrect term]], in that the move the pilots are performing is actually an ''Aileron Roll''. Miyamoto confirms its addition was due directly to {{Woolseyism}}, when the game was first being translated the English team suggested the term "Barrel Roll" which made Miyamoto think of ''[[VideoGame/DonkeyKong]]'' (since the titular ape would use barrels to attack) and fell in love with the name, so it stuck. In Japan, the move was just called "rolling".

to:

** "Do a barrel roll!" has become infamous for [[YouKeepUsingThatWord using the incorrect term]], in that the move the pilots are performing is actually an ''Aileron Roll''. Miyamoto confirms its addition was due directly to {{Woolseyism}}, when the game was first being translated the English team suggested the term "Barrel Roll" which made Miyamoto think of ''[[VideoGame/DonkeyKong]]'' ''VideoGame/DonkeyKong'' (since the titular ape would use barrels to attack) and fell in love with the name, so it stuck. In Japan, the move was just called "rolling".
4th Mar '16 4:34:38 PM DarkMask
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Added DiffLines:

* ShrugOfGod:
** In regards to the [[ArtificialLimbs metal legs]] the Star Fox crew sport, despite many people trying to justify their existence as helping the pilots deal with the G-force or that they are augmented specifically for field work, Miyamoto admits outright the only reason Star Fox pilots have metal legs was because he wanted them to appear a bit more human, and otherwise they are only there for RuleOfCool.
** "Do a barrel roll!" has become infamous for [[YouKeepUsingThatWord using the incorrect term]], in that the move the pilots are performing is actually an ''Aileron Roll''. Miyamoto confirms its addition was due directly to {{Woolseyism}}, when the game was first being translated the English team suggested the term "Barrel Roll" which made Miyamoto think of ''[[VideoGame/DonkeyKong]]'' (since the titular ape would use barrels to attack) and fell in love with the name, so it stuck. In Japan, the move was just called "rolling".
28th Jan '16 6:11:15 PM nombretomado
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*** Speaking of ''Sly Cooper'', Krystal in ''Assault'' was voiced by Alésia Glidewell, who played Carmelita in [[VideoGame/Sly2BandOfThieves the second game]] of that series, and Zero Suit [[{{Metroid}} Samus]][[note]]and [[Franchise/{{Kirby}} Knuckle Joe]].[[/note]] in ''SuperSmashBros. Brawl'' (also reprising the role of Krystal for her cameos in the Lylat Cruise stage), as well as being the model for Chell, ''VideoGame/{{Portal}}'''s protagonist (So two ''Assault'' actors got parts in two of Valve's major releases. Interesting).

to:

*** Speaking of ''Sly Cooper'', Krystal in ''Assault'' was voiced by Alésia Glidewell, who played Carmelita in [[VideoGame/Sly2BandOfThieves the second game]] of that series, and Zero Suit [[{{Metroid}} Samus]][[note]]and [[Franchise/{{Kirby}} Knuckle Joe]].[[/note]] in ''SuperSmashBros. Brawl'' ''VideoGame/SuperSmashBrosBrawl'' (also reprising the role of Krystal for her cameos in the Lylat Cruise stage), as well as being the model for Chell, ''VideoGame/{{Portal}}'''s protagonist (So two ''Assault'' actors got parts in two of Valve's major releases. Interesting).
4th Aug '15 8:44:45 AM Adept
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* CreatorBacklash: While he doesn't ''hate'' it, ShigeruMiyamoto has cited the series as getting worse after being developed by other companies.

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* CreatorBacklash: While he doesn't ''hate'' it, ShigeruMiyamoto Creator/ShigeruMiyamoto has cited the series as getting worse after being developed by other companies.
24th Jul '15 1:37:22 PM nombretomado
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** Fox's Japanese voice actor is Kenji Nojima, who voiced [[MeltyBlood Shiki Tohno]].

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** Fox's Japanese voice actor is Kenji Nojima, who voiced [[MeltyBlood [[VideoGame/MeltyBlood Shiki Tohno]].
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