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** A proper continuation of the series after the midpoint cliffhanger of season 4 has been in development since 2001 and has yet to reach a proper conclusion aside from webcomics and the [[https://tvtropes.org/pmwiki/pmwiki.php/Series/ReBootTheGuardianCode Re-Imagining in 2018]]

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** A proper continuation of the series after the midpoint cliffhanger of season 4 has been in development since 2001 and has yet to reach a proper conclusion aside from webcomics and the [[https://tvtropes.org/pmwiki/pmwiki.php/Series/ReBootTheGuardianCode [[Series/ReBootTheGuardianCode Re-Imagining in 2018]]

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** A proper continuation of the series after the midpoint cliffhanger of season 4 has been in development since 2001 and has yet to reach a proper conclusion aside from webcomics and the [[https://tvtropes.org/pmwiki/pmwiki.php/Series/ReBootTheGuardianCode Re-Imagining in 2018]]



*** [[https://www.youtube.com/watch?v=-sU-QWoUt94/ In this pitch pilot from 1992]], the show was going to have a more stylised look (as you can seen in [[http://vignette4.wikia.nocookie.net/reboot/images/3/36/Reboot_earlycover.jpg/revision/latest?cb=20080604205850/ this concept poster]]), and was going to have more slapstick humor. The sprites looked more human in appearance with human skin colors, which was changed to not confuse audiences into thinking the show took place in the future. Bob was not a guardian but instead a Game Champion (all though some of his dialog may possibly imply that he was a person from the real world who got sucked into the computer world). Dot was originally going to be a "ditsy waitress," but that idea was soon scrapped. Dot's Diner was originally called The Chip n' Sip Diner. Binomes were referred to as 1's and 0's and were more seen as construction workers. Most notably, the sprites possibly were helping the User beat the game, instead of going against the User; also, the Games were not seen as fatal to their world if the User wins-- in fact, it seems like they were a pastime for the characters (or possibly seen as fatal if the user loses), as opposed to a giant purple cube that randomly lands in random areas of Mainframe.

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*** [[https://www.youtube.com/watch?v=-sU-QWoUt94/ In this pitch pilot from 1992]], the show was going to have a more stylised look (as you can seen see in [[http://vignette4.wikia.nocookie.net/reboot/images/3/36/Reboot_earlycover.jpg/revision/latest?cb=20080604205850/ this concept poster]]), and was going to have more slapstick humor. The sprites looked more human in appearance with human skin colors, which was changed to not confuse audiences into thinking the show took place in the future. Bob was not a guardian but instead a Game Champion (all though some of his dialog may possibly imply that he was a person from the real world who got sucked into the computer world). Dot was originally going to be a "ditsy waitress," but that idea was soon scrapped. Dot's Diner was originally called The Chip n' Sip Diner. Binomes were referred to as 1's and 0's and were more seen as construction workers. Most notably, the sprites possibly were helping the User beat the game, instead of going against the User; also, the Games were not seen as fatal to their world if the User wins-- in fact, it seems like they were a pastime for the characters (or possibly seen as fatal if the user loses), as opposed to a giant purple cube that randomly lands in random areas of Mainframe.


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*** At one point early in production, All the characters were going to be binomes but this idea was scrapped when they had the graphical power to make semi-organic human forms.
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** Hexadecimal constant mask changing was the result of this to give her more menacing expressions that CGI at the time could not do easily at the time.

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** Hexadecimal constant mask changing was the result of this to give her more menacing expressions that CGI at the time could not do easily at the time.so easily.
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** The shows being set within a computer is an example of this, explaining why everything was so pristine and polygonal.

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** The shows show being set within a computer is an example of this, explaining why everything was so pristine and polygonal.

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* SerendipityWritesThePlot:
** Why there are rarely any other sprite-based characters in earlier seasons is due to the cost and animation time to make more atomically correct characters although some can be seen in some arias and backgrounds of earlier episodes mainly being [[PropRecycling recycled models from Bob and Dot]].

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* SerendipityWritesThePlot:
SerendipityWritesThePlot: This is the first CGI series so the show went under this trope pretty hard.
** The shows being set within a computer is an example of this, explaining why everything was so pristine and polygonal.
** Why there are rarely any other sprite-based characters in earlier seasons is due to the cost and animation time to make more atomically correct characters although some can be seen in some arias areas and backgrounds of earlier episodes mainly being [[PropRecycling recycled models from Bob and Dot]].Dot]]. This is the main reason why the Binomes were made given their simplistic design.



** Hexadecimal constant mask changing was the result of this to give her more menacing expressions that CGI at the time could not do easily at the time.



** The episode "Infected" Aside from being a transition from season 1 to season 2 was due to the studio using different software and computers.

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** The episode "Infected" Aside from being a transition from season 1 to season 2 was due to also a transition for the studio using different software and computers.
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* CharacterOutlivesActor: Creator/TonyJay's death means that Megabyte got a new voice for ''The Guardian Code'', Timothy E. Brummund.
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This is for when creators die and leave work unfinished.


* AuthorExistenceFailure: Creator/TonyJay's death means that Megabyte got a new voice for ''The Guardian Code'', Timothy E. Brummund.

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** In "The Medusa Bug" Phong explains that extended period being TakenForGranite by the Medusa Bug will eventually decompile low energy programs and up to high energy programs, showing an evolutionary chart of sorts displaying the hierarchy (street lamps - binomes - sprites). On the chart is a step between humanoid sprites and binomes of more blocky-looking humanoid form, which was the intended appearance of the main characters before they had the graphical power at what the show was eventually produced at.

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** In "The Medusa Bug" Bug", Phong explains that the extended period being TakenForGranite by the Medusa Bug will eventually decompile low energy programs and up to high energy programs, showing an evolutionary chart of sorts displaying the hierarchy (street lamps - binomes - sprites). On the chart is a step between humanoid sprites and binomes of more blocky-looking humanoid form, which was the intended appearance of the main characters before they had the graphical power at what the show was eventually produced at.



* ExecutiveMeddling: Many aspects of the show had to be changed due to censorship issues from the Broadcast Standards and Practices department at ABC. The creators understood at least ''some'' of the changes, even if they did not agree with them[[note]]Bob not being allowed to jump through sheet glass made sense somewhat as it is possible to imagine a child imitating that and getting severely injured from it[[/note]]. '''''However''''', some of the requirements were downright ridiculous. When celebrating Enzo's birthday, Dot (his sister) was not allowed to ''kiss him on the cheek'' since it was ''thought to be too incestuous''. Ian Pearson, one of the creators, stated that he found the reasoning behind that decision "...one of the sickest things I've heard."

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* ExecutiveMeddling: Many aspects of the show had to be changed due to censorship issues from the Broadcast Standards and Practices department at ABC. The creators understood at least ''some'' of the changes, even if they did not agree with them[[note]]Bob not being allowed to jump through sheet glass made sense somewhat as it is possible to imagine a child imitating that and getting severely injured from it[[/note]]. '''''However''''', ''However'', some of the requirements were downright ridiculous. When celebrating Enzo's birthday, Dot (his sister) was not allowed to ''kiss him on the cheek'' since it was ''thought to be too incestuous''. Ian Pearson, one of the creators, stated that he found the reasoning behind that decision "...one of the sickest things I've heard."



** When ABC dropped the show (it was fortunately picked up by other networks for the third season), they reference it in the Season Two finale during the Web War.

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** When ABC dropped the show (it was fortunately picked up by other networks for the third season), they reference it in the Season Two finale during the Web War.



* HeAlsoDid: One of the show's executive producers is Steve Barron. You may remember him from the 1990 ''Film/TeenageMutantNinjaTurtles'' movie or for Music/{{Aha}}'s music videos.

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* HeAlsoDid: HeAlsoDid:
**
One of the show's executive producers is Steve Barron. You may remember him from the 1990 ''Film/TeenageMutantNinjaTurtles'' movie or for Music/{{Aha}}'s music videos.



* NamesTheSame: Dot Matrix isn't the same Dot Matrix from ''Film/{{Spaceballs}}'', though they are both named after the dot matrix printers of old. Also, Dot shares the same name of a character from another hit show from 1993 called ''WesternAnimation/{{Animaniacs}}''.

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* NamesTheSame: NamesTheSame:
**
Dot Matrix isn't the same Dot Matrix from ''Film/{{Spaceballs}}'', though they are both named after the dot matrix printers of old. Also, Dot shares the same name of a character from another hit show from 1993 called ''WesternAnimation/{{Animaniacs}}''.



* ProductionPosse: The third season seems to have a thing for Creator/DCComics writers, with Dan [=DiDio=], Marv Wolfman, and Len Wein all writing multiple episodes.

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* ProductionPosse: ProductionPosse:
**
The third season seems to have a thing for Creator/DCComics writers, with Dan [=DiDio=], Marv Wolfman, and Len Wein all writing multiple episodes.



*** Speaking of Enzo, Enzo's upgrade in the episode "Talent Night" was due to his original character model being difficult to animate.

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*** Speaking of Enzo, ** Enzo's upgrade in the episode "Talent Night" was due to his original character model being difficult to animate.



* UnfinishedEpisode: There were some episodes and movies that were planned but either changed, scrapped, or never aired.

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* UnfinishedEpisode: UnfinishedEpisode:
**
There were some episodes and movies that were planned but either changed, scrapped, or never aired.



*** The episode "Talent Night" was drastically different mainly for budget reasons, it took place in Dot's Diner on Enzo's birthday on a rainy day.

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*** ** The episode "Talent Night" was drastically different mainly for budget reasons, it took place in Dot's Diner on Enzo's birthday on a rainy day.



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* RecycledScript: The episode "Bad Bobs" Shares striking similarities to the hit 2015 film ''Film/MadMaxFuryRoad'' This episode does center around an extended chance inside of a MadMax Parody Game with the characters chasing down a truck with a massive energy source down a long single road. The producer of the show Brendan [=McCarthy=] is the same writer for the film after all.

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* RecycledScript: The episode "Bad Bobs" Shares striking similarities to the hit 2015 film ''Film/MadMaxFuryRoad'' This episode does center around an extended chance inside of a MadMax ''Film/MadMax'' Parody Game with the characters chasing down a truck with a massive energy source down a long single road. The producer of the show Brendan [=McCarthy=] is the same writer for the film after all.
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* RecycledScript: The episode "Bad Bobs" Shares striking similarities to the hit 2015 film ''Film/MadMaxFuryRoad'' This episode does center around an extended chance inside of a MadMax Parody Game with the characters chasing down a truck with a massive energy source down a long single road. It producer of the show is the same writer for the film Brendan McCarthy after all.

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* RecycledScript: The episode "Bad Bobs" Shares striking similarities to the hit 2015 film ''Film/MadMaxFuryRoad'' This episode does center around an extended chance inside of a MadMax Parody Game with the characters chasing down a truck with a massive energy source down a long single road. It The producer of the show Brendan [=McCarthy=] is the same writer for the film Brendan McCarthy after all.
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* RecycledScript: The episode "Bad Bobs" Shares striking similarities to the hit 2015 film ''Film/MadMaxFuryRoad'' This episode does center around an extended chance inside of a MadMax Parody Game with the characters chasing down a truck with a massive energy source down a long single road. It producer of the show is the same writer for the film Brendan McCarthy after all.
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** The reason why you rarely see the sprite-based characters (Especially Enzo and Frisket) walking and usually use vehicles like hoverboarding in the [[EarlyInstallmentWeirdness earlier seasons]] is due to walk cycles being notoriously difficult to animate at the time. This is why the characters like Phong and Hack and Slash have rollerballs for feet.

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** The reason why you rarely see the sprite-based characters (Especially Enzo and Frisket) walking and usually use vehicles like hoverboarding in the [[EarlyInstallmentWeirdness earlier seasons]] is due to walk cycles [[NoFlowInCGI being notoriously difficult to animate animate]] at the time. This is why the characters like Phong and Hack and Slash have rollerballs for feet.
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*** [[https://www.youtube.com/watch?v=0Izl3PPQeZM This Third Video Promo]] of the series has Bob with a much more less detailed version of his final look in the show and a Hexadecimal also with a more simplistic version of her final appearance also her pet Scussy having a more monster-ist apperince, Enzo has a slightly younger and bulkier look to hem. The promo even maintains the same logo design from the previous promo.

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*** [[https://www.youtube.com/watch?v=0Izl3PPQeZM This Third Video Promo]] of the series has Bob with a much more less detailed version of his final look appearance in the show and a Hexadecimal also with having a more simplistic version of her final appearance also and her pet Scussy having a more monster-ist apperince, appearance, Enzo has a slightly younger and bulkier look to hem.look. The promo even maintains the same logo design from the previous promo.
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** The reason why there are rarely any other sprite-based characters in earlier seasons is due to the cost and animation time to make more atimicly correct characters although some can be seen in some arias and backgrounds of earlier episodes.

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** The reason why Why there are rarely any other sprite-based characters in earlier seasons is due to the cost and animation time to make more atimicly atomically correct characters although some can be seen in some arias and backgrounds of earlier episodes.episodes mainly being [[PropRecycling recycled models from Bob and Dot]].

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** Enzo's upgrade in the episode "Talent Night" was due to his original character model being difficult to animate.

to:

** The reason why there are rarely any other sprite-based characters in earlier seasons is due to the cost and animation time to make more atimicly correct characters although some can be seen in some arias and backgrounds of earlier episodes.
** The reason why you rarely see the sprite-based characters (Especially Enzo and Frisket) walking and usually use vehicles like hoverboarding in the [[EarlyInstallmentWeirdness earlier seasons]] is due to walk cycles being notoriously difficult to animate at the time. This is why the characters like Phong and Hack and Slash have rollerballs for feet.
*** Speaking of Enzo,
Enzo's upgrade in the episode "Talent Night" was due to his original character model being difficult to animate.animate.
** The episode "Infected" Aside from being a transition from season 1 to season 2 was due to the studio using different software and computers.
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* DevelopmentHell: The show's concept was conceived in the early 80s but due to the underdeveloped CGI and limited technology at the time the show was only seen in concept until the early-90s when the show began development until the desired graphical look and episode producing speed.

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* DevelopmentHell: The show's concept was conceived in the early 80s but due to the underdeveloped CGI and limited technology at the time the show was only seen in concept until the early-90s when the show began development until as the desired graphical look and episode producing speed.speed became possible.
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* RelationshipVoiceActor: Phil Hayes and Creator/GaryChalk's roles as the BumblingHenchmenDuo Hack and Slash mirror their roles as equally bumbling henchmen Scratch and Grounder in ''WesternAnimation/AdventuresOfSonicTheHedgehog''. This goes up to Chalk specifically voicing the dumber and kinder one, while Hayes voices the ''slightly'' smarter and more devious one. This relationship was broken after Season 2 when Hayes was [[TheOtherDarrin replaced]] by Creator/ScottMcNeil, but ironically, this was also the exact point where the characters pulled a HeelFaceTurn.

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The Making of Reboot discusses this


** Enzo's existence was due to an executive mandate requiring a child character be added as an AudienceSurrogate. Creators Ian Pearson and Gavin Blair hated the child sidekick trope and went from portraying Enzo as a ButtMonkey to making him as useful and likeable as possible after CharacterDevelopment.



* FakeNationality: Cécil's voice actor isn't French.

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* FakeNationality: FakeNationality:
**
Cécil's voice actor isn't French.French.
** Phong's voice actor also isn't Asian- though in that case, the creators did try to get an Asian voice actor initially, but found that the voice actors they auditioned didn't do a "stereotypical" enough voice, causing Phong's Asianness to not be readily apparent.
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* ExecutiveVeo: The making-of episode revealed that Enzo was originally planned to age into a teenager so that they could keep Enzo's original voice actor. Creator/{{ABC}}'s executives vetoed the idea, but a similar idea was later used for season 3 when Enzo goes through a PlotRelevantAgeUp.

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* ExecutiveVeo: ExecutiveVeto: The making-of episode revealed that Enzo was originally planned to age into a teenager so that they could keep Enzo's original voice actor. Creator/{{ABC}}'s executives vetoed the idea, but a similar idea was later used for season 3 when Enzo goes through a PlotRelevantAgeUp.

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* ExecutiveVeo: The making-of episode revealed that Enzo was originally planned to age into a teenager so that they could keep Enzo's original voice actor. Creator/{{ABC}}'s executives vetoed the idea, but a similar idea was later used for season 3 when Enzo goes through a PlotRelevantAgeUp.



* UnfinishedEpisode: There were some episodes and movies that were planned but either changed, scrapped, or never aired.
** A film called [=TeraByte=] Rising was planned after the Season 2 finale but was scrapped when the 3rd season was greenlit.
*** The episode "Talent Night" was drastically different mainly for budget reasons, it took place in Dot's Diner on Enzo's birthday on a rainy day.
** There was a making-of episode that never aired, but it can be found online and on the 2011 DVD set.
** ''The Art of Reboot'' features concept art for a scrapped episode that would feature [[OffToSeeTheWizard a Wizard of Oz parody]], with Hexadecimal as the Wicked Witch.



** The original plans for season 4 was to make 3 TV Movies broken up into 12 parts capped off by a 13th musical epilogue but due to budgetary reasons, the season was reduced to 2 TV Movies broken up into 8 parts leaving the show on a cliffhanger, With some bonus scenes cut entirely.



** There were some episodes and movies that were planned but either changed, scrapped, or never aired.
*** The original plans for season 4 was to make 3 TV Movies broken up into 12 parts capped off by a 13th musical epilogue but due to budgetary reasons, the season was reduced to 2 TV Movies broken up into 8 parts leaving the show on a cliffhanger, With some bonus scenes cut entirely.
*** A film called [=TeraByte=] Rising was planned after the Season 2 finale but was scrapped when the 3rd season was greenlit.
*** The episode "Talent Night" was drastically different mainly for budget reasons, it took place in Dot's Diner on Enzo's birthday on a rainy day.
*** There was a making-of episode that never aired, but it can be found online and on the 2011 DVD set.
*** ''The Art of Reboot'' features concept art for a scrapped episode that would feature [[OffToSeeTheWizard a Wizard of Oz parody]], with Hexadecimal as the Wicked Witch.
*** The making-of episode revealed that Enzo was originally planned to age into a teenager so that they could keep Enzo's original voice actor. ABC's executives vetoed the idea, but a similar idea was later used for season 3 when Enzo goes through a PlotRelevantAgeUp.

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* AuthorExistenceFailure: Tony Jay's death means that Megabyte got a new voice for ''The Guardian Code'', Timothy E. Brummund.
* CastingGag:
** Creator/MichaelDonovan voices the Barbarian User in the episode titled ''Icons''. Appropriate since he voiced Conan in ''WesternAnimation/ConanTheAdventurer''.
** Mike the TV's rebooting into a barbarian warrior in "Wizards, Warriors and A Word From Our Sponsors" may also be considered one as well.

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* AuthorExistenceFailure: Tony Jay's Creator/TonyJay's death means that Megabyte got a new voice for ''The Guardian Code'', Timothy E. Brummund.
* CastingGag:
** Creator/MichaelDonovan voices the Barbarian User in the episode titled ''Icons''. Appropriate since he voiced Conan in ''WesternAnimation/ConanTheAdventurer''.
** Mike the TV's rebooting into a barbarian warrior in "Wizards, Warriors and A Word From Our Sponsors" may also be considered one as well.
Brummund.



* DevelopmentGag: In "The Medusa Bug" Phong explains that extended period being TakenForGranite by the Medusa Bug will eventually decompile low energy programs and up to high energy programs, showing an evolutionary chart of sorts displaying the hierarchy (street lamps - binomes - sprites). On the chart is a step between humanoid sprites and binomes of more blocky-looking humanoid form, which was the intended appearance of the main characters before they had the graphical power at what the show was eventually produced at.

to:

* DevelopmentGag: DevelopmentGag:
**
In "The Medusa Bug" Phong explains that extended period being TakenForGranite by the Medusa Bug will eventually decompile low energy programs and up to high energy programs, showing an evolutionary chart of sorts displaying the hierarchy (street lamps - binomes - sprites). On the chart is a step between humanoid sprites and binomes of more blocky-looking humanoid form, which was the intended appearance of the main characters before they had the graphical power at what the show was eventually produced at.



** Preceeding the Creator/{{Pixar}} revolution, the series was created as part of an untested medium. There were no animation or special FX studios at the time that could handle the rigors of a completely CGI series. Mainframe Entertainment was created for ''[=ReBoot=]'', there was no {{Pilot}} episode because the cost of equipment and other things required either a full season or nothing.

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** Preceeding Preceding the Creator/{{Pixar}} revolution, the series was created as part of an untested medium. There were no animation or special FX studios at the time that could handle the rigors of a completely CGI series. Mainframe Entertainment was created for ''[=ReBoot=]'', there was no {{Pilot}} episode because the cost of equipment and other things required either a full season or nothing.

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*** There was a making-of episode that never aired, but it can be found online.

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*** There was a making-of episode that never aired, but it can be found online.online and on the 2011 DVD set.


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*** The making-of episode revealed that Enzo was originally planned to age into a teenager so that they could keep Enzo's original voice actor. ABC's executives vetoed the idea, but a similar idea was later used for season 3 when Enzo goes through a PlotRelevantAgeUp.
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** In the UK, ''many'' episodes were pulled from Creator/{{ITV}} due to complaints from viewers about content during a children's TV slot, before the series finally got dropped completely. It's never aired on British TV since then.

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** In the UK, ''many'' episodes were pulled from Creator/{{ITV}} Creator/{{ITV}}'s CITV block due to complaints from viewers about content during a children's TV slot, before the series finally got dropped completely.completely. Many fans were outraged and started a letter-writing campaign to convince ITV to air the remaining episodes, but they flat-out refused. It's never aired on British TV since then.

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* RetroactiveRecognition:
** The little kid in "Icons" sounds ''exactly'' like [[Creator/CathyWeseluck Spike the dragon]].
** [[WesternAnimation/BeastWars Tigerhawk]] and [[Recap/MyLittlePonyFriendshipIsMagicS1E9BridleGossip Flutterguy]] turns up as the Gigabyte, destroyer of systems.



* WriterRevolt: Towards the end of Season 2, the show began to become more serialized and less concerned with censorship rules. According to Gavin Blair, this was because the writers knew ABC was intending to drop the show, so they felt they had no reason to play by the network's rules anymore.

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* WriterRevolt: Towards the end of Season 2, the show began to become more serialized and less concerned with censorship rules. According to Gavin Blair, this was because the writers knew ABC was intending to drop the show, so they felt they had no reason to play by the network's rules anymore.anymore.
----
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*** [[https://www.youtube.com/watch?v=-sU-QWoUt94/ In this pitch pilot from 1992]], the show was going to have a more stylised look (as you can seen in [[http://vignette4.wikia.nocookie.net/reboot/images/3/36/Reboot_earlycover.jpg/revision/latest?cb=20080604205850/ this concept poster]]), and was going to have more slapstick humor. The sprites looked more human in appearance with human skin colors, which was changed to not confuse audiences into thinking the show took place in the future. Bob was not a guardian but instead a Game Champion. Dot was originally going to be a "ditsy waitress," but that idea was soon scrapped. Dot's Diner was originally called The Chip n' Sip Diner. Binomes were referred to as 1's and 0's and were more seen as construction workers. Most notably, the sprites possibly were helping the User beat the game, instead of going against the User; also, the Games were not seen as fatal to their world if the User wins-- in fact, it seems like they were a pastime for the characters (or possibly seen as fatal if the user loses), as opposed to a giant purple cube that randomly lands in random areas of Mainframe.
*** [[https://www.youtube.com/watch?v=0Izl3PPQeZM This Third Video Promo]] of the series has Bob with a much more simplistic version of his final design and a Hexadecimal also with a more simplistic version of her final design also her pet Scussy having a more monster-ist design, Enzo has a slightly younger and bulkier design. The promo even maintains the same logo design from the previous promo.

to:

*** [[https://www.youtube.com/watch?v=-sU-QWoUt94/ In this pitch pilot from 1992]], the show was going to have a more stylised look (as you can seen in [[http://vignette4.wikia.nocookie.net/reboot/images/3/36/Reboot_earlycover.jpg/revision/latest?cb=20080604205850/ this concept poster]]), and was going to have more slapstick humor. The sprites looked more human in appearance with human skin colors, which was changed to not confuse audiences into thinking the show took place in the future. Bob was not a guardian but instead a Game Champion.Champion (all though some of his dialog may possibly imply that he was a person from the real world who got sucked into the computer world). Dot was originally going to be a "ditsy waitress," but that idea was soon scrapped. Dot's Diner was originally called The Chip n' Sip Diner. Binomes were referred to as 1's and 0's and were more seen as construction workers. Most notably, the sprites possibly were helping the User beat the game, instead of going against the User; also, the Games were not seen as fatal to their world if the User wins-- in fact, it seems like they were a pastime for the characters (or possibly seen as fatal if the user loses), as opposed to a giant purple cube that randomly lands in random areas of Mainframe.
*** [[https://www.youtube.com/watch?v=0Izl3PPQeZM This Third Video Promo]] of the series has Bob with a much more simplistic less detailed version of his final design look in the show and a Hexadecimal also with a more simplistic version of her final design appearance also her pet Scussy having a more monster-ist design, apperince, Enzo has a slightly younger and bulkier design.look to hem. The promo even maintains the same logo design from the previous promo.
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-->'''Binome #1:''' The ABC's have turned on us!
-->'''Binome #2:''' Traitorous dogs!

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-->'''Binome --->'''Binome #1:''' The ABC's have turned on us!
-->'''Binome
us!\\
'''Binome
#2:''' Traitorous dogs!
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The movie was cancelled, and the Guardian Code example can go on the page for that show.


** The revival movie was announced on June 1st, 2008. As of April 2013, all that's come of that has been a teaser trailer and a single concept image, both released in 2009.
** The ''Guardian Code'' project seemed to have been stuck in here for a while, finally releasing on Netflix in March 2018.
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** The show went through a lot of changes in development because of technology limitations and other reasons as you can see in this pitch pilot and promo video.

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** The show went through a lot of changes in development because of the improvement of technology limitations at the time and other reasons as you can see in this pitch pilot and promo video.
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* CastingGag: Creator/MichaelDonovan voices the Barbarian User in the episode titled ''Icons''. Appropriate since he voiced Conan in ''WesternAnimation/ConanTheAdventurer''.

to:

* CastingGag: CastingGag:
**
Creator/MichaelDonovan voices the Barbarian User in the episode titled ''Icons''. Appropriate since he voiced Conan in ''WesternAnimation/ConanTheAdventurer''.



* ScrewedByTheNetwork: Once Creator/{{Disney}} bought ABC, this show and ''WesternAnimation/SonicSatAM'' were kicked out- and they soon underwent a transition to ''Creator/OneSaturdayMorning''.
** Got this big time from Creator/{{ITV}} in the UK, with episodes being pulled due to complaints from viewers about content during a children's TV slot, and the series finally getting dropped completely (it's never aired on British TV since then).

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* ScrewedByTheNetwork: ScrewedByTheNetwork:
**
Once Creator/{{Disney}} bought ABC, this show ''[=ReBoot=]'' and ''WesternAnimation/SonicSatAM'' ''WesternAnimation/SonicTheHedgehogSatAM'' were kicked out- and they the network soon underwent a transition to ''Creator/OneSaturdayMorning''.
** Got this big time In the UK, ''many'' episodes were pulled from Creator/{{ITV}} in the UK, with episodes being pulled due to complaints from viewers about content during a children's TV slot, and before the series finally getting got dropped completely (it's completely. It's never aired on British TV since then).then.
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*** The original plans for season 4 was to make 3 TV Movies broken up into 12 parts capt off by a 13th musical epilog but due to budgetary reasons, the season was reduced to 2 TV Movies broken up into 8 parts leaving the show on a cliffhanger, With some bonus scenes cut entirely.

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*** The original plans for season 4 was to make 3 TV Movies broken up into 12 parts capt capped off by a 13th musical epilog epilogue but due to budgetary reasons, the season was reduced to 2 TV Movies broken up into 8 parts leaving the show on a cliffhanger, With some bonus scenes cut entirely.

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