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* TheWikiRule: The [[http://quake.fandom.com/wiki/Quake_Wikia Quake Wiki]].
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* DuelingGames: With the VideoGame/{{Unreal}} series. Especially, ''Quake III Arena'' vs. ''VideoGame/UnrealTournament'', (being the ultimate cause of backlash in the Magazine/PCGamer (UK) forum of that time) and to some extent, ''Quake II'' vs. ''VideoGame/{{Unreal|I}}''.
** The original game also dueled with ''VideoGame/DukeNukem3D''.
*** The lead-up to the original ''Quake'' was long and arduous; gamers stood on the precipice of the first significant evolution of their genre. Some months before that was to happen, ''VideoGame/DukeNukem3D'' was released with its pseudo-3D graphics. Though from a technical standpoint, it would be eclipsed easily by ''Quake'', it would endure due to its "real world" setting and, of course, Duke himself.
* FollowTheLeader: ''Quake'', with the antecedent of VideoGame/{{Doom}}, began the multiplayer experience in the 3D FPS genre, but ''VideoGame/QuakeIIIArena'', along with its rival game ''VideoGame/UnrealTournament'', paved the way for the multiplayer FPS. 10 years later, it's still one of the biggest feuds in the gaming history.
* KillerApp: People built new gaming computers to fully experience the first three games, but the most notable instance is ''[=GLQuake=]'', which caused the 3dfx Voodoo Graphics accelerator card to become a must-own for every gaming computer at a time when software rendering and 320x240 resolution was the norm.
** The original game also dueled with ''VideoGame/DukeNukem3D''.
*** The lead-up to the original ''Quake'' was long and arduous; gamers stood on the precipice of the first significant evolution of their genre. Some months before that was to happen, ''VideoGame/DukeNukem3D'' was released with its pseudo-3D graphics. Though from a technical standpoint, it would be eclipsed easily by ''Quake'', it would endure due to its "real world" setting and, of course, Duke himself.
* FollowTheLeader: ''Quake'', with the antecedent of VideoGame/{{Doom}}, began the multiplayer experience in the 3D FPS genre, but ''VideoGame/QuakeIIIArena'', along with its rival game ''VideoGame/UnrealTournament'', paved the way for the multiplayer FPS. 10 years later, it's still one of the biggest feuds in the gaming history.
* KillerApp: People built new gaming computers to fully experience the first three games, but the most notable instance is ''[=GLQuake=]'', which caused the 3dfx Voodoo Graphics accelerator card to become a must-own for every gaming computer at a time when software rendering and 320x240 resolution was the norm.
to:
* DuelingGames: DuelingGames:
** With the VideoGame/{{Unreal}} series. Especially, ''Quake III Arena'' vs. ''VideoGame/UnrealTournament'', (being the ultimate cause of backlash in the Magazine/PCGamer (UK) forum of that time) and to some extent, ''Quake II'' vs. ''VideoGame/{{Unreal|I}}''.
** The original game also dueled with''VideoGame/DukeNukem3D''.
***''VideoGame/DukeNukem3D''. The lead-up to the original ''Quake'' was long and arduous; gamers stood on the precipice of the first significant evolution of their genre. Some months before that was to happen, ''VideoGame/DukeNukem3D'' was released with its pseudo-3D graphics. Though from a technical standpoint, it would be eclipsed easily by ''Quake'', it would endure due to its "real world" setting and, of course, Duke himself.
* FollowTheLeader: ''Quake'', with the antecedent of VideoGame/{{Doom}}, began the multiplayer experience in the 3D FPS genre, but ''VideoGame/QuakeIIIArena'', along with its rival game ''VideoGame/UnrealTournament'', paved the way for the multiplayer FPS. 10 years later, it's still one of the biggest feuds in the gaming history.
* KillerApp: People built new gaming computers to fully experience the first three games, but the most notable instance is ''[=GLQuake=]'', which caused the 3dfx Voodoo Graphics accelerator card to become a must-own for every gaming computer at a time when software rendering and 320x240 resolution was the norm.himself.
** With the VideoGame/{{Unreal}} series. Especially, ''Quake III Arena'' vs. ''VideoGame/UnrealTournament'', (being the ultimate cause of backlash in the Magazine/PCGamer (UK) forum of that time) and to some extent, ''Quake II'' vs. ''VideoGame/{{Unreal|I}}''.
** The original game also dueled with
***
* FollowTheLeader: ''Quake'', with the antecedent of VideoGame/{{Doom}}, began the multiplayer experience in the 3D FPS genre, but ''VideoGame/QuakeIIIArena'', along with its rival game ''VideoGame/UnrealTournament'', paved the way for the multiplayer FPS. 10 years later, it's still one of the biggest feuds in the gaming history.
* KillerApp: People built new gaming computers to fully experience the first three games, but the most notable instance is ''[=GLQuake=]'', which caused the 3dfx Voodoo Graphics accelerator card to become a must-own for every gaming computer at a time when software rendering and 320x240 resolution was the norm.
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Added DiffLines:
* CliffhangerWall: The last canonical game is ''VideoGame/QuakeIV'' (2004), which ends with [[spoiler:the sergeant telling Kane [[AndTheAdventureContinues "Kane, you have new orders"]]]]. The next games in the series[[note]]Not counting ''[[VideoGame/QuakeIIIArena Quake Live]]''.[[/note]] would be ''VideoGame/EnemyTerritoryQuakeWars'' (2006), a {{prequel}} GaidenGame based on the ''Enemy Territory'' series, and ''VideoGame/QuakeChampions'' (2017), a MassiveMultiplayerCrossover HeroShooter with Arena FPS features. A proper sequel to ''IV'' has yet to be developed.
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*** The lead-up to the original ''Quake'' was long and arduous; gamers stood on the precipice of the first significant evolution of their genre. Some months before that was to happen, ''VideoGame/DukeNukem3D was released with its pseudo-3D graphics. Though from a technical standpoint, it would be eclipsed easily by ''Quake'', it would endure due to its "real world" setting and, of course, Duke himself.
to:
*** The lead-up to the original ''Quake'' was long and arduous; gamers stood on the precipice of the first significant evolution of their genre. Some months before that was to happen, ''VideoGame/DukeNukem3D ''VideoGame/DukeNukem3D'' was released with its pseudo-3D graphics. Though from a technical standpoint, it would be eclipsed easily by ''Quake'', it would endure due to its "real world" setting and, of course, Duke himself.
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* DuelingGames: With the VideoGame/{{Unreal}} series. Especially, ''Quake III Arena'' vs. ''VideoGame/UnrealTournament'', (being the ultimate cause of InternetBackdraft in the Magazine/PCGamer (UK) forum of that time) and to some extent, ''Quake II'' vs. ''VideoGame/{{Unreal|I}}''.
to:
* DuelingGames: With the VideoGame/{{Unreal}} series. Especially, ''Quake III Arena'' vs. ''VideoGame/UnrealTournament'', (being the ultimate cause of InternetBackdraft backlash in the Magazine/PCGamer (UK) forum of that time) and to some extent, ''Quake II'' vs. ''VideoGame/{{Unreal|I}}''.
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None
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* TheWikiRule: The [[http://quake.wikia.com/wiki/Quake_Wikia Quake Wiki]].
to:
* TheWikiRule: The [[http://quake.wikia.fandom.com/wiki/Quake_Wikia Quake Wiki]].
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! [[center:[[Trivia/{{Quake}} Main page]] | [[Trivia/QuakeI Quake]] | [[Trivia/QuakeII Quake II]] | [[Trivia/QuakeIIIArena Quake III Arena]] | [[Trivia/QuakeIV Quake IV]] | [[Trivia/EnemyTerritoryQuakeWars ET: Quake Wars]] | [[Trivia/QuakeChampions Champions]]]]
to:
[[index]]
* ''Trivia/QuakeI''
* ''Trivia/QuakeII''
* ''Trivia/QuakeIIIArena''
* ''Trivia/QuakeIV''
* ''Trivia/EnemyTerritoryQuakeWars''
* ''Trivia/QuakeChampions''
[[/index]]
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! [[center:[[Trivia/{{Quake}} Main page]] | [[Trivia/QuakeI Quake]] | [[Trivia/QuakeII Quake II]] | [[Trivia/QuakeIIIArena Quake III Arena]] | [[Trivia/QuakeIV Quake IV]] | [[Trivia/EnemyTerritoryQuakeWars ET: Quake Wars]] | [[Trivia/QuakeChampions Champions]]-]]]
to:
! [[center:[[Trivia/{{Quake}} Main page]] | [[Trivia/QuakeI Quake]] | [[Trivia/QuakeII Quake II]] | [[Trivia/QuakeIIIArena Quake III Arena]] | [[Trivia/QuakeIV Quake IV]] | [[Trivia/EnemyTerritoryQuakeWars ET: Quake Wars]] | [[Trivia/QuakeChampions Champions]]-]]]Champions]]]]
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![[VideoGame/{{Quake}} The series in general]]
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!![[VideoGame/{{Quake}} The series in general]]
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!Individual Games
* Trivia/{{Quake|I}}
* Trivia/QuakeII
* Trivia/QuakeIIIArena
* Trivia/QuakeIV
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to:
* TheWikiRule: The [[http://quake.wikia.com/wiki/Quake_Wikia Quake Wiki]].
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None
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* DuelingGames: With the VideoGame/{{Unreal}} series. Especially, ''Quake III Arena'' vs. ''VideoGame/UnrealTournament'', (being the ultimate cause of InternetBackdraft in the PCGamer (UK) forum of that time) and to some extent, ''Quake II'' vs. ''VideoGame/{{Unreal|I}}''.
to:
* DuelingGames: With the VideoGame/{{Unreal}} series. Especially, ''Quake III Arena'' vs. ''VideoGame/UnrealTournament'', (being the ultimate cause of InternetBackdraft in the PCGamer Magazine/PCGamer (UK) forum of that time) and to some extent, ''Quake II'' vs. ''VideoGame/{{Unreal|I}}''.
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None
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to:
* FollowTheLeader: ''Quake'', with the antecedent of VideoGame/{{Doom}}, began the multiplayer experience in the 3D FPS genre, but ''VideoGame/QuakeIIIArena'', along with its rival game ''VideoGame/UnrealTournament'', paved the way for the multiplayer FPS. 10 years later, it's still one of the biggest feuds in the gaming history.
* KillerApp: People built new gaming computers to fully experience the first three games, but the most notable instance is ''[=GLQuake=]'', which caused the 3dfx Voodoo Graphics accelerator card to become a must-own for every gaming computer at a time when software rendering and 320x240 resolution was the norm.
* KillerApp: People built new gaming computers to fully experience the first three games, but the most notable instance is ''[=GLQuake=]'', which caused the 3dfx Voodoo Graphics accelerator card to become a must-own for every gaming computer at a time when software rendering and 320x240 resolution was the norm.
Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
* DuelingGames: With the {{Unreal}} series. Especially, ''Quake III Arena'' vs. ''VideoGame/UnrealTournament'', (being the ultimate cause of InternetBackdraft in the PCGamer (UK) forum of that time) and to some extent, ''Quake II'' vs. ''VideoGame/{{Unreal}}''.
to:
* DuelingGames: With the {{Unreal}} VideoGame/{{Unreal}} series. Especially, ''Quake III Arena'' vs. ''VideoGame/UnrealTournament'', (being the ultimate cause of InternetBackdraft in the PCGamer (UK) forum of that time) and to some extent, ''Quake II'' vs. ''VideoGame/{{Unreal}}''.''VideoGame/{{Unreal|I}}''.
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First game\'s trivia moved
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![[{{Quake}} The series in general]]
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![[VideoGame/{{Quake}} The first game]]
* [[DidYouJustPunchOutCthulhu Did You Just]] [[spoiler:{{Telefrag}} [[HPLovecraft Shub Niggurath]]]]?
** One boss is a huge EldritchAbomination called [[SuspiciouslySimilarSubstitute Chthon]] and is [[MadeOfIron impervious to bullets]], but can be killed with [[spoiler:lightning]] [[hottip:*:If you cheat, however, don't even hope him to kill with YOUR thunder which comes from Thunderbolt.]].
* HeyItsThatSound: The "get key" sound effect is identical to the one from ''VideoGame/GoldenEye1997''.
* PopStarComposer: Trent Reznor of NineInchNails composed the score for ''Quake''. The game includes a nail gun weapon with ammo packs [[VisualPun featuring the band's NIN logo.]]
* PromotedFanboy: id hired some of the best level makers to their team (most notably American [=McGee=]), and several of the creators of the various {{Game Mod}}s or tournament winners below have gone on to jobs in the industry.
* WhatCouldHaveBeen: The game began its development as a large, free-roaming RolePlayingGame, starring a titular barbarian hero who would bash his way through his enemies with an enormous, Mjolnir-like hammer. However, this idea (and eventually the whole RPG setting) was scrapped, and instead, they switched to a more ''Doom''-like FPS direction while keeping the original level design, just like id's previous FPS boomfests.
----
* [[DidYouJustPunchOutCthulhu Did You Just]] [[spoiler:{{Telefrag}} [[HPLovecraft Shub Niggurath]]]]?
** One boss is a huge EldritchAbomination called [[SuspiciouslySimilarSubstitute Chthon]] and is [[MadeOfIron impervious to bullets]], but can be killed with [[spoiler:lightning]] [[hottip:*:If you cheat, however, don't even hope him to kill with YOUR thunder which comes from Thunderbolt.]].
* HeyItsThatSound: The "get key" sound effect is identical to the one from ''VideoGame/GoldenEye1997''.
* PopStarComposer: Trent Reznor of NineInchNails composed the score for ''Quake''. The game includes a nail gun weapon with ammo packs [[VisualPun featuring the band's NIN logo.]]
* PromotedFanboy: id hired some of the best level makers to their team (most notably American [=McGee=]), and several of the creators of the various {{Game Mod}}s or tournament winners below have gone on to jobs in the industry.
* WhatCouldHaveBeen: The game began its development as a large, free-roaming RolePlayingGame, starring a titular barbarian hero who would bash his way through his enemies with an enormous, Mjolnir-like hammer. However, this idea (and eventually the whole RPG setting) was scrapped, and instead, they switched to a more ''Doom''-like FPS direction while keeping the original level design, just like id's previous FPS boomfests.
----
to:
*
** One boss is a huge EldritchAbomination called [[SuspiciouslySimilarSubstitute Chthon]] and is [[MadeOfIron impervious to bullets]], but can be killed with [[spoiler:lightning]] [[hottip:*:If you cheat, however, don't even hope him to kill with YOUR thunder which comes from Thunderbolt.]].
*
*
*
* WhatCouldHaveBeen: The game began its development as a large, free-roaming RolePlayingGame, starring a titular barbarian hero who would bash his way through his enemies with an enormous, Mjolnir-like hammer. However, this idea (and eventually the whole RPG setting) was scrapped, and instead, they switched to a more ''Doom''-like FPS direction while keeping the original level design, just like id's previous FPS boomfests.
----
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long an arduous -> long and arduous
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*** The lead-up to the original ''Quake'' was long an arduous; gamers stood on the precipice of the first significant evolution of their genre. Some months before that was to happen, ''VideoGame/DukeNukem3D was released with its pseudo-3D graphics. Though from a technical standpoint, it would be eclipsed easily by ''Quake'', it would endure due to its "real world" setting and, of course, Duke himself.
to:
*** The lead-up to the original ''Quake'' was long an and arduous; gamers stood on the precipice of the first significant evolution of their genre. Some months before that was to happen, ''VideoGame/DukeNukem3D was released with its pseudo-3D graphics. Though from a technical standpoint, it would be eclipsed easily by ''Quake'', it would endure due to its "real world" setting and, of course, Duke himself.
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None
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* HeyItsThatSound: The "get key" sound effect is identical to the one from ''{{Game/GoldenEye}}''.
to:
* HeyItsThatSound: The "get key" sound effect is identical to the one from ''{{Game/GoldenEye}}''.''VideoGame/GoldenEye1997''.
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* WhatCouldHaveBeen: The game began its development as a large, free-roaming RolePlayingGame, starring a titular barbarian hero who would bash his way through his enemies with an enormous, Mjolnir-like hammer. However, this idea (and eventually the whole RPG setting) was scrapped, and instead, they switched to a more ''Doom''-like FPS direction while keeping the original level design, just like id's previous FPS boomfests.
to:
* WhatCouldHaveBeen: The game began its development as a large, free-roaming RolePlayingGame, starring a titular barbarian hero who would bash his way through his enemies with an enormous, Mjolnir-like hammer. However, this idea (and eventually the whole RPG setting) was scrapped, and instead, they switched to a more ''Doom''-like FPS direction while keeping the original level design, just like id's previous FPS boomfests.boomfests.
----
----
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* DuelingGames: With the {{Unreal}} series. Especially, ''Quake III Arena'' vs. ''UnrealTournament'', (being the ultimate cause of InternetBackdraft in the PCGamer (UK) forum of that time) and to some extent, ''Quake II'' vs. ''VideoGame/{{Unreal}}''.
to:
* DuelingGames: With the {{Unreal}} series. Especially, ''Quake III Arena'' vs. ''UnrealTournament'', ''VideoGame/UnrealTournament'', (being the ultimate cause of InternetBackdraft in the PCGamer (UK) forum of that time) and to some extent, ''Quake II'' vs. ''VideoGame/{{Unreal}}''.