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* OfficialFanSubmittedContent: A whole lot of official levels are fan submissions for mapping contest (KF-Waterworks, KF-Departed and KF-Wyre, among the few). Even the weapons had been subjected to this: the Summer Sideshow 2012 event introduced several new guns ([=MK23=], FN FAL, [=M7A3=] and [=M99=] AMR), which themselves were introduced as fan mutators.

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* OfficialFanSubmittedContent: A whole lot of official levels are fan submissions for mapping contest (KF-Waterworks, KF-Departed and KF-Wyre, among the few). Even the weapons had been subjected to this: the Summer Sideshow 2012 event introduced several new guns ([=MK23=], FN FAL, [=M7A3=] and [=M99=] AMR), which themselves were introduced started as fan custom weapons with their own mutators.
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* OfficialFanSubmittedContent: A whole lot of official levels are fan submissions for mapping contest (KF-Waterworks, KF-Departed and KF-Wyre, among the few. Even the weapons had been subjected to this: the Summer Sideshow 2012 event introduced several new guns ([=MK23=], FN FAL, [=M7A3=] and [=M99=] AMR), which themselves were introduced as fan mutators.

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* OfficialFanSubmittedContent: A whole lot of official levels are fan submissions for mapping contest (KF-Waterworks, KF-Departed and KF-Wyre, among the few.few). Even the weapons had been subjected to this: the Summer Sideshow 2012 event introduced several new guns ([=MK23=], FN FAL, [=M7A3=] and [=M99=] AMR), which themselves were introduced as fan mutators.
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* OfficialFanSubmittedContent: A whole lot of official levels are fan submissions for mapping contest (KF-Waterworks, KF-Departed and KF-Wyre, among the few. Even the weapons had been subjected to this: the Summer Sideshow 2012 event introduced several new guns ([=MK23=], FN FAL, [=M7A3=] and [=M99=] AMR), which themselves were introduced as fan mutators.
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** Some other assets are instead lifted from ''VideoGame/RedOrchestra'' and placed on quite a lot of maps, with KF-Farm being the most notable example as a full level that got carried over from the base game with some alterations. As such, many props from World War II can be spotted in modern-looking levels as well.

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Changed: 732

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* DevelopmentGag: Scattered around some of the maps are newspaper clippings that allow you to read the headlines. One such newspaper features the headline "SUSPECTED CULT" with an image of the Clot as it appeared in the original ''VideoGame/UnrealTournament2004'' mod.
* DummiedOut: The game has an incomplete-but-mostly-functional music player feature (likely left over from ''VideoGame/UnrealTournament2004''). Giving it a hotkey (such as by editing the user.ini in Killing Floor's System folder, finding the line F11= or some other empty key and adding [=MusicMenu=] behind it) can allow you to use it anywhere in the game by pressing that hotkey.

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* DevelopmentGag: DevelopmentGag:
**
Scattered around some of the maps are newspaper clippings that allow you to read the headlines. One such newspaper features the headline "SUSPECTED CULT" with an image of the Clot as it appeared in the original ''VideoGame/UnrealTournament2004'' mod.
** Speaking of which, quite a lot of assets are borrowed from that very mod, including textures and static meshes. These are present on many maps and can be placed in a map editor.
** Some other assets are instead lifted from ''VideoGame/RedOrchestra'' and placed on quite a lot of maps, with KF-Farm being the most notable example as a full level that got carried over from the base game with some alterations. As such, many props from World War II can be spotted in modern-looking levels as well.
* DummiedOut: DummiedOut:
**
The game has an incomplete-but-mostly-functional music player feature (likely left over from ''VideoGame/UnrealTournament2004''). Giving it a hotkey (such as by editing the user.ini in Killing Floor's System folder, finding the line F11= or some other empty key and adding [=MusicMenu=] behind it) can allow you to use it anywhere in the game by pressing that hotkey.hotkey.
** There are also several cut voice lines from the Trader which were supposed to be played after the player enters the shop or stays there until there are only ten seconds before the next wave starts. Just like the music player listed above, the lines can be played through the hotkey after working around in the .ini file.
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* AscendedFanfic: Numerous well-made custom maps and at least one pack of custom weapons have been officially added to the game through patches.
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* PropRecycling: The tractor on KF-Farm is taken straight from ''VideoGame/RedOrchestra''. And not just the tractor - ''the entire map'' has been borrowed from the same game, along with many props and assets.

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* PropRecycling: The tractor on KF-Farm is taken straight from ''VideoGame/RedOrchestra''. And not just the tractor - ''the entire map'' has been borrowed from the same game, game (where it is named "Hedgehog"), along with many props and assets.
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* PropRecycling: The tractor on KF-Farm is taken straight from ''VideoGame/RedOrchestra''. And not just the tractor - ''the entire map'' has been borrowed from the same game, along with many props and assets.

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* PropRecycling: The tractor on KF-Farm is taken straight from ''VideoGame/RedOrchestra''. And not just the tractor - ''the entire map'' has been borrowed from the same game, along with many props and assets.assets.
* WhatCouldHaveBeen: ''Transit'' (both Survival and Objective modes) was supposed to have three unique soundtracks named KF_BlooddriveN, KF_Contamination and KF_Killphase, but they were eventually scrapped. Fortunately, they had been released following the game ceasing receiving any updates from the developers, as well as fixing the broken music glitch on the survival version of the level.
Tabs MOD

Removed: 126

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* FanNickname: [=GLaDOSH=] for the [[VideoGame/{{Portal}} Trading Sphere]] that replaced the Trader during [=PotatoFoolsDay=].
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* PropRecycling: The tractor on KF-Farm is taken straight from ''VideoGame/RedOrchestra''. And not just the tractor - many other props and decorations have been borrowed from the same game.

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* PropRecycling: The tractor on KF-Farm is taken straight from ''VideoGame/RedOrchestra''. And not just the tractor - many other props and decorations have ''the entire map'' has been borrowed from the same game.game, along with many props and assets.
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* KeepCirculatingTheTapes: ''Killing Floor: Calamity'', the spin-off for the infamous OUYA console, was no longer functional when the aforementioned console was discontinued. It has briefly been ported to the mobile devices before being taken off Google Play, effectively rendering the chances of getting it almost nonexistent.

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* KeepCirculatingTheTapes: ''Killing Floor: Calamity'', the spin-off for the infamous OUYA console, was became no longer functional when the aforementioned console was discontinued. It has briefly been ported to the mobile devices before being taken off Google Play, effectively rendering the chances of getting it almost nonexistent.

Added: 189

Changed: 339

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* PropRecycling: The tractor on KF-Farm is taken straight from ''VideoGame/RedOrchestra''.

to:

* KeepCirculatingTheTapes: ''Killing Floor: Calamity'', the spin-off for the infamous OUYA console, was no longer functional when the aforementioned console was discontinued. It has briefly been ported to the mobile devices before being taken off Google Play, effectively rendering the chances of getting it almost nonexistent.
* PropRecycling: The tractor on KF-Farm is taken straight from ''VideoGame/RedOrchestra''. And not just the tractor - many other props and decorations have been borrowed from the same game.
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Dummied Out is now trivia. Moving examples accordingly.

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* DummiedOut: The game has an incomplete-but-mostly-functional music player feature (likely left over from ''VideoGame/UnrealTournament2004''). Giving it a hotkey (such as by editing the user.ini in Killing Floor's System folder, finding the line F11= or some other empty key and adding [=MusicMenu=] behind it) can allow you to use it anywhere in the game by pressing that hotkey.

Added: 216

Changed: 326

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* FanNickname: [=GLaDOSH=] for the [[VideoGame/{{Portal}} Trading Sphere]] that replaced the Trader during [=PotatoFoolsDay=].

to:

* DevelopmentGag: Scattered around some of the maps are newspaper clippings that allow you to read the headlines. One such newspaper features the headline "SUSPECTED CULT" with an image of the Clot as it appeared in the original ''VideoGame/UnrealTournament2004'' mod.
* FanNickname: [=GLaDOSH=] for the [[VideoGame/{{Portal}} Trading Sphere]] that replaced the Trader during [=PotatoFoolsDay=].[=PotatoFoolsDay=].
* PropRecycling: The tractor on KF-Farm is taken straight from ''VideoGame/RedOrchestra''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FanNickname: [=GLaDOSH=] for the [[VideoGame/{{Portal}} Trading Sphere]] that replaced the Trader during [=PotatoFoolsDay=].

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