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** Creator/DavidCross admitted that he hated how annoying his character was and hated the R.C. missions his character is involved in.

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** Creator/DavidCross admitted that he hated how annoying his character was and hated the R.C. missions his character is involved in.in, and when he did voicework on the ''[[VideoGame/GrandTheftAutoV GTA Online]]'' radio station [[Radio/GTARadio Kult FM]] as Zachary, he went on to mock his role as Zero in this game.

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** The Japanese version is even worse, since when you shoot a civilian, you instantly get a wanted level.

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** The Japanese version is even worse, since when you shoot a civilian, you instantly get a wanted level. Not to mention that some of the mandated changes was the localised mission objectives being changed to make it appear as if the civilian targets CJ has to take out on behalf of Tenpenny or some other boss was, bizarrely enough, somehow affiliated or working with the Ballas!



* CreatorBacklash: Creator/DavidCross admitted that he hated how annoying his character was and hated the R.C. missions his character is involved in.

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* CreatorBacklash: CreatorBacklash:
**
Creator/DavidCross admitted that he hated how annoying his character was and hated the R.C. missions his character is involved in.in.
** Chris Bellard, aka Young Maylay, once infamously [[https://www.instagram.com/p/B6tp7NcHSYM/?hl=en lashed out]] at Rockstar Games on Instagram after being badgered by fans who relentlessly asked the rapper if he was going to reprise his role in a future ''GTA'' game, stating "No disrespect to Dan Houser AT ALL, but... they're Culture Vultures MF's from London making BILLIONS off LA n****s and we don't see 10% of that...", implying his contempt over his earnings from the game. After a series of tirades and arguments with fans, Maylay's cousin Shawn Fonteno, who went on to voice Franklin in ''Grand Theft Auto V'', both clarified his cousin's outburst and offered and apologised to those offended by Maylay.



* RereleasedForFree: ''San Andreas'' was re-released for a limited time around mid-September 2019 as a free promotional game for Rockstar own PC platform.
* ScrewedByTheLawyers: Like in ''Vice City'', some songs had to be removed from the game after their contract ended. Unfortunately, while those who owned the Steam version of Vice City beforehand got to keep the songs, San Andreas' songs went bye-bye from earlier owners as well, likely because of how the radio works (Before SA, all radio channels were a single file, while SA plays invidual songs in random order). Because of this, some rereleases lack some of the songs the original had.

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* PigeonholedVoiceActor: Chris Bellard was so heavily associated with his Carl Johnson character that he expressed his contempt for it in a series of Instagram posts, bluntly stating that he will never voice CJ again.
* RereleasedForFree: ''San Andreas'' was re-released for a limited time around mid-September 2019 as a free promotional game for Rockstar Rockstar's own PC platform.
digital storefront.
* ScrewedByTheLawyers: Like in ''Vice City'', some songs had to be removed from the game after their contract ended. Unfortunately, while those who owned the Steam version of Vice City beforehand got to keep the songs, San Andreas' songs went bye-bye from earlier owners as well, likely because of how the radio works (Before SA, all radio channels were a single file, while SA plays invidual individual songs in random order). Because of this, some rereleases lack some of the songs the original had.
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* OrphanedReference: The mission "Doberman" as-seen in the final game is repurposed from a completely different mission that was cut, which would've seen Tenpenny ordering CJ to murder an informant named Poncho to prevent him from potentially talking to the DEA about CRASH's corruption. This was changed to Sweet asking Carl to help kill a drug dealer who had been selling to the Grove Street Families. Two major aspects from the original mission remain despite now lacking their necessary context. First, the name "Doberman" references the original introductory cutscene, where Tenpenny gave it as a nickname for CJ. Second, after finding the drug dealer he exclaims that Tenpenny set him up. This dialogue was intended for Poncho, and doesn't receive any elaboration in its new context.

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* OrphanedReference: The mission "Doberman" as-seen in the final game is repurposed from a completely different mission that was cut, which would've seen Tenpenny ordering CJ to murder an informant named Poncho to prevent him from potentially talking to the DEA about CRASH's C.R.A.S.H.'s corruption. This was changed to Sweet asking Carl CJ to help kill a drug dealer who had been selling to the Grove Street Families. Two major aspects from the original mission remain despite now lacking their necessary context. First, the name "Doberman" references the original introductory cutscene, where Tenpenny gave it as a nickname for CJ. Second, after finding the drug dealer dealer, he exclaims that Tenpenny set him up. This dialogue was intended makes perfect sense for Poncho, and doesn't receive any elaboration in its new context.but is an odd non-sequitur when said by the drug dealer.
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* BeamMeUpScotty: One of [[FountainOfMemes Big Smoke]]'s [[MemeticMutation infamous lines]] is often misquoted as "All ''you'' had to, was follow the damn train, CJ!" rather than the correct quote, "All ''we'' had to do, was follow the damn train, CJ!". To be fair, Smoke does come across as if he's blaming CJ for screwing up [[NeverMyFault rather than himself]], which, more often than not, [[GuideDangIt is likely]] [[ArtificialStupidity the case]].
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* OrphanedReference: The mission "Doberman" as-seen in the final game is repurposed from a completely different mission that was cut, which would've seen Tenpenny ordering CJ to murder an informant named Poncho to prevent him from potentially talking to the DEA about CRASH's corruption. This was changed to Sweet asking Carl to help kill a drug dealer who had been selling to the Grove Street Families. Two major aspects from the original mission remain despite now lacking their necessary context. First, the name "Doberman" references the original introductory cutscene, where Tenpenny gave it as a nickname for CJ. Second, after finding the drug dealer he exclaims that Tenpenny set him up. This dialogue was intended for Poncho, and doesn't receive any elaboration in its new context.
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* UnintentionalPeriodPiece: A little bit ironic given that the game itself is a period piece.
** The ads for fictional fast food chain "Cluckin' Bell" satirize the controversy KFC faced in the 2000s over their use of factory farming, which prompted animal rights activists to protest outside their stores. (''Cock-a-doodle-doo! We're a huge corporation! / Cock-a-doodle-doo! And we can't be stopped! / All you protestors can go to hell!'')
** The street racing and car customization mini-games were a ThrowItIn to appeal to the early 2000s street racing craze sparked by ''Film/TheFastAndTheFurious'', which video games like ''VideoGame/NeedForSpeedUnderground'' and Rockstar's own ''VideoGame/MidnightClub'' were cashing in on at the time.
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* RereleasedForFree: ''San Andreas'' was re-released for a limited time around mid-September 2019 as a free promotional game for Rockstar own PC platform.
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* WhyFandomCantHaveNiceThings: After the "Hot Coffee" scandal,[[note]]The game contained a sex scene that was disabled from accessing but not entirely deleted; then a {{Game Mod}}der found it and enabled it by literally changing a single bit. Rockstar Games naturally MisBlamed the modder in question until said modder proved in a press conference that he didn't do anything but enable it causing massive controversy and Rockstar's reputation took a massive hit.[[/note]] the "Second Edition" re-release removed mod support almost entirely.[[note]]The game checks for gta3.img (i.e. the archive file where most of the game's assets are stored) if it is of a size determined by the executable. If the IMG is a tad bigger or smaller than expected, the game crashes.[[/note]] Of course, gamers already [[https://gtaforums.com/topic/257627-making-gta-san-andreas-20-fully-moddable/ found]] [[LoopholeAbuse a way around]] version 2.0, so when that happened, Rockstar released version 3.0, making it even harder to mod. Later efforts at making Second Edition and Steam releases of ''San Andreas'' instead revolve around downgrading the game to version 1.0, which has the assets for the Hot Coffee minigame intact (albeit dormant), although most who downgrade the game to 1.0 or [[KeepCirculatingTheTapes have pirated]] the first edition are more after installing car mods and total conversions than the more, um, raunchy scenes.

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* WhyFandomCantHaveNiceThings: After the "Hot Coffee" scandal,[[note]]The game contained a sex scene that was disabled from accessing but not entirely deleted; then a {{Game Mod}}der found it and enabled it by literally changing a single bit. Rockstar Games naturally MisBlamed the modder in question until said modder proved in a press conference that he didn't do anything but enable it causing massive controversy and Rockstar's reputation took a massive hit.[[/note]] the "Second Edition" re-release removed mod support almost entirely.[[note]]The game checks for gta3.img (i.e. the archive file where most of the game's assets are stored) if it is of a size determined by the executable. If the IMG is a tad bigger or smaller than expected, the game crashes.[[/note]] Of course, gamers already [[https://gtaforums.com/topic/257627-making-gta-san-andreas-20-fully-moddable/ found]] [[LoopholeAbuse a way around]] version 2.0, so when that happened, Rockstar released version 3.0, making it even harder to mod. Later efforts at making Second Edition and Steam releases of ''San Andreas'' instead revolve around downgrading the game to version 1.0, which has the assets for the Hot Coffee minigame intact (albeit dormant), although most who downgrade the game to 1.0 or [[KeepCirculatingTheTapes have pirated]] the first edition are more after installing car mods and total conversions than the more, um, raunchy scenes.
scenes. Rockstar would also try their hand at trying to curb modding again in 2019 with the re-release of the game on their own PC platform, which functionally is identical to the Steam version but with a new DRM that reverts any file modifications with cloud saving support enabled or refuses to run without it. Modders eventually found a way downgrade the game again (along with ''III'' and ''VC'') with another downgrading tool and never using the Rockstar Games Launcher again to play the game afterwards.
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It's hard to hear but I noticed this was the same sound effect from an earlier GTA game.

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* HeyItsThatSound: The death sound effect when Carl dies from falling is the same sound effect as a pedestrian being run over in ''VideoGame/GrandTheftAutoClassic''.
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** The Japanese version is even worse, since when you shoot a civilian, you instantly get a wanted level.
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* ThrowItIn: The random plane crashes were a glitch Rockstar discovered during beta testing, due to a spawned plane's randomly set trajectory sometimes intersecting with the ground. On occasion planes would crash for no reason, a result of a less-than-airtight approach to random generation of flight paths that allowed the possibility of planes' trajectories intersecting with the ground. They found the crashes so funny and appropriate for the comedic CrapsackWorld setting that they left the glitch alone. (Though it did tend to annoy the occasional player who suddenly found their character wasted because of being in the path of said plane crash!)

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* ThrowItIn: The random plane crashes were a glitch Rockstar discovered during beta testing, due to a spawned plane's randomly set trajectory sometimes intersecting with the ground. On occasion planes would crash for no reason, a result of a less-than-airtight approach to random generation of flight paths that allowed the possibility of planes' trajectories intersecting with the ground. They found the crashes so funny and appropriate for the comedic CrapsackWorld setting that they left the glitch alone. (Though it did tend to annoy the occasional player who suddenly found their character wasted because of being in the path of said plane crash!)
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** Many similar rumors abound, such as the existence of Film/{{Jaws}}[[note]]sharks, along with other wildlife, would show up for real in ''VideoGame/GrandTheftAutoV''[[/note]], the Loch Ness Monster, [[Franchise/TheTexasChainsawMassacre Leatherface]], etc. Most of these have been officially refuted.

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** Many similar rumors abound, such as the existence of Film/{{Jaws}}[[note]]sharks, along with other wildlife, would show up for real in ''VideoGame/GrandTheftAutoV''[[/note]], the Loch Ness Monster, [[Franchise/TheTexasChainsawMassacre [[Film/TheTexasChainsawMassacre Leatherface]], etc. Most of these have been officially refuted.
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* BadExportForYou: Since German politicians are extremely touchy with the subject of violence in video games, the German version of this game had to undergo some censorship. Some of the changes are only visual (people don't get mutilated by headshots anymore, for example), but there are changes that directly affect gameplay as well. Most infuriating is probably the fact that people don't drop money anymore when killed, which effectively robs the player ([[AccidentalPun no pun intended]]) of one source of income.

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* BadExportForYou: Since German politicians are extremely touchy with the subject of violence in video games, the German version of this game had to undergo some censorship. Some of the changes are only visual (people don't get mutilated by headshots anymore, for example), but there are changes that directly affect gameplay as well. Most infuriating is probably the fact that people [[DifficultyByRegion don't drop money anymore when killed, killed]], which effectively robs the player ([[AccidentalPun no pun intended]]) of one source of income.



* CreatorBacklash: Creator/DavidCross admitted that he hated how annoying his character was and hated the R.C. missions his character is apart of.

to:

* CreatorBacklash: Creator/DavidCross admitted that he hated how annoying his character was and hated the R.C. missions his character is apart of.involved in.



* ScrewedByTheLawyers: Like in ''Vice City'', some songs had to be removed from the game after their contract ended. Unfortunately, while those who owned the steam version of Vice City beforehand got to keep the songs, San Andreas' songs went bye-bye from earlier owners as well, likely because of how the radio works (Before SA, all radio channels were a single file, while SA plays invidual songs in random order). Because of this, some rereleases lack some of the songs the original had.

to:

* ScrewedByTheLawyers: Like in ''Vice City'', some songs had to be removed from the game after their contract ended. Unfortunately, while those who owned the steam Steam version of Vice City beforehand got to keep the songs, San Andreas' songs went bye-bye from earlier owners as well, likely because of how the radio works (Before SA, all radio channels were a single file, while SA plays invidual songs in random order). Because of this, some rereleases lack some of the songs the original had.



* WhyFandomCantHaveNiceThings: After the "Hot Coffee" scandal,[[note]]The game contained a sex scene that was disabled from accessing but not entirely deleted; then a {{Game Mod}}der found it and enabled it by literally changing a single bit. Rockstar Games naturally MisBlamed the modder in question until said modder proved in a press conference that he didn't do anything but enable it causing massive controversy and Rockstar's reputation took a massive hit.[[/note]] the "Second Edition" re-release removed mod support almost entirely.[[note]]The game checks for gta3.img (i.e. the archive file where most of the game's assets are stored) if it is of a size determined by the executable. If the IMG is a tad bigger or smaller than expected, the game crashes.[[/note]] Of course, gamers already [[https://gtaforums.com/topic/257627-making-gta-san-andreas-20-fully-moddable/ found]] [[LoopholeAbuse a way around]] version 2.0, so when that happened, Rockstar released version 3.0, making it even harder to mod. Later efforts at making Second Edition and Steam releases of San Andreas instead revolve around downgrading the game into version 1.0, which has the assets for the Hot Coffee minigame intact (albeit dormant), although most who downgrade the game to 1.0 or [[KeepCirculatingTheTapes have pirated]] the first edition are more after installing car mods and total conversions than the more, um, raunchy scenes.

to:

* WhyFandomCantHaveNiceThings: After the "Hot Coffee" scandal,[[note]]The game contained a sex scene that was disabled from accessing but not entirely deleted; then a {{Game Mod}}der found it and enabled it by literally changing a single bit. Rockstar Games naturally MisBlamed the modder in question until said modder proved in a press conference that he didn't do anything but enable it causing massive controversy and Rockstar's reputation took a massive hit.[[/note]] the "Second Edition" re-release removed mod support almost entirely.[[note]]The game checks for gta3.img (i.e. the archive file where most of the game's assets are stored) if it is of a size determined by the executable. If the IMG is a tad bigger or smaller than expected, the game crashes.[[/note]] Of course, gamers already [[https://gtaforums.com/topic/257627-making-gta-san-andreas-20-fully-moddable/ found]] [[LoopholeAbuse a way around]] version 2.0, so when that happened, Rockstar released version 3.0, making it even harder to mod. Later efforts at making Second Edition and Steam releases of San Andreas ''San Andreas'' instead revolve around downgrading the game into to version 1.0, which has the assets for the Hot Coffee minigame intact (albeit dormant), although most who downgrade the game to 1.0 or [[KeepCirculatingTheTapes have pirated]] the first edition are more after installing car mods and total conversions than the more, um, raunchy scenes.
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* CreatorBacklash: Creator/DavidCross admitted that he hated how annoying his character was and hated the R.C. missions his character is apart of.

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* ActorAllusion
** Music/GunsNRoses vocalist Axl Rose is the DJ of the classic rock station K-DST. He mocks the modern/grunge rock station Radio X, despite their rotation including "Welcome to the Jungle".
** Chris Penn, known for playing Nice Guy Eddie in ''Film/ReservoirDogs'', plays Eddie Pulaski.



* ScrewedByTheLawyers: Like in Vice City, some songs had to be removed from the game after their contract ended. Unfortunately, while those who owned the steam version of Vice City beforehand got to keep the songs, San Andreas' songs went bye-bye from earlier owners as well, likely because of how the radio works (Before SA, all radio channels were a single file, while SA plays invidual songs in random order). Because of this, some rereleases lack some of the songs the original had.

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* ScrewedByTheLawyers: Like in Vice City, ''Vice City'', some songs had to be removed from the game after their contract ended. Unfortunately, while those who owned the steam version of Vice City beforehand got to keep the songs, San Andreas' songs went bye-bye from earlier owners as well, likely because of how the radio works (Before SA, all radio channels were a single file, while SA plays invidual songs in random order). Because of this, some rereleases lack some of the songs the original had.

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* LifeImitatesArt: One cutscene shows Wu Zi Mu beat Carl at playing video games, all despite his blindness. A blind person playing (and beating) video games may seem like an impossible task in RealLife, but a gamer named Terry Garrett, who lost his eyesight when he was 10 years old in 1997, managed to [[http://www.nydailynews.com/news/national/blind-man-beats-legend-zelda-ocarina-time-article-1.2485783 beat]] ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' all by using positional audio cues, albeit in a span of five years and on an [[UsefulNotes/{{Emulation}} emulator]] using save states.
** And as for Woozie's driving, it is possible for a blind or blindfolded man to drive through a course assuming you know the route or are given [[https://www.youtube.com/watch?v=3mHzoRPWrus the exact directions]] through it.



* WhyFandomCantHaveNiceThings: After the "Hot Coffee" scandal,[[note]]The game contained a sex scene that was disabled from accessing but not entirely deleted; then a {{Game Mod}}der found it and enabled it by literally changing a single bit. Rockstar Games naturally MisBlamed the modder in question until said modder proved in a press conference that he didn't do anything but enable it causing massive controversy and Rockstar's reputation took a massive hit.[[/note]] the "Second Edition" re-release removed mod support entirely. Of course, gamers already found a way around version 2.0, so when that happened, Rockstar released version 3.0, making it even harder to mod.

to:

* WhyFandomCantHaveNiceThings: After the "Hot Coffee" scandal,[[note]]The game contained a sex scene that was disabled from accessing but not entirely deleted; then a {{Game Mod}}der found it and enabled it by literally changing a single bit. Rockstar Games naturally MisBlamed the modder in question until said modder proved in a press conference that he didn't do anything but enable it causing massive controversy and Rockstar's reputation took a massive hit.[[/note]] the "Second Edition" re-release removed mod support entirely. almost entirely.[[note]]The game checks for gta3.img (i.e. the archive file where most of the game's assets are stored) if it is of a size determined by the executable. If the IMG is a tad bigger or smaller than expected, the game crashes.[[/note]] Of course, gamers already found [[https://gtaforums.com/topic/257627-making-gta-san-andreas-20-fully-moddable/ found]] [[LoopholeAbuse a way around around]] version 2.0, so when that happened, Rockstar released version 3.0, making it even harder to mod.
mod. Later efforts at making Second Edition and Steam releases of San Andreas instead revolve around downgrading the game into version 1.0, which has the assets for the Hot Coffee minigame intact (albeit dormant), although most who downgrade the game to 1.0 or [[KeepCirculatingTheTapes have pirated]] the first edition are more after installing car mods and total conversions than the more, um, raunchy scenes.
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* UsefulNotes/DeggansRule: The game has a black main protagonist, C.J. His family and gang are also black, but the supporting cast beyond that is fairly diverse. The only time the subject of race is brought up is when his brother Sweet and sister Kendl argue over her dating a Latino, Cesar, but the relationship endures and Cesar becomes one of C.J.'s most loyal allies.



* RetroactiveRecognition: Tarnell's voice actor is Shawn Fonteno (credited as "Solo"), who would later have voiced and motion captured Franklin Clinton in ''VideoGame/GrandTheftAutoV''. It also made him one of the few voice actors in ''Series/GrandTheftAuto'' to appear in two different universes (SA is part of 3D Universe, V is part of HD Universe).
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* Youtuber [[https://www.youtube.com/user/NationalPepper Vadim M.]] has done quite a few videos on beta GTA SA content, as well as other GTA games, finding out even MORE unused content!

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* ** Youtuber [[https://www.youtube.com/user/NationalPepper Vadim M.]] has done quite a few videos on beta GTA SA content, as well as other GTA games, finding out even MORE unused content!
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* Youtuber [[https://www.youtube.com/user/NationalPepper Vadim M.]] has done quite a few videos on beta GTA SA content, as well as other GTA games, finding out even MORE unused content!
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* RetroactiveRecognition: Tarnell's voice actor is Shawn Fonteno (credited as "Solo"), who would later voiced and motion captured Franklin Clinton in ''VideoGame/GrandTheftAutoV''. It also made him one of the few voice actors in ''Series/GrandTheftAuto'' to appear in two different universes (SA is part of 3D Universe, V is part of HD Universe).

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* RetroactiveRecognition: Tarnell's voice actor is Shawn Fonteno (credited as "Solo"), who would later have voiced and motion captured Franklin Clinton in ''VideoGame/GrandTheftAutoV''. It also made him one of the few voice actors in ''Series/GrandTheftAuto'' to appear in two different universes (SA is part of 3D Universe, V is part of HD Universe).
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* UsefulNotes/DeggansRule: The game has a black main protagonist, CJ. His family and gang are also black, but the supporting cast beyond that is fairly diverse. The only time the subject of race is brought up is when his brother Sweet and sister Kendl argue over her dating a Latino, Caesar, but the relationship endures and Caesar becomes one of CJ's most loyal allies.

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* UsefulNotes/DeggansRule: The game has a black main protagonist, CJ.C.J. His family and gang are also black, but the supporting cast beyond that is fairly diverse. The only time the subject of race is brought up is when his brother Sweet and sister Kendl argue over her dating a Latino, Caesar, Cesar, but the relationship endures and Caesar Cesar becomes one of CJ's C.J.'s most loyal allies.



* ScrewedByTheLawyers: Like in Vice City, some songs had to be removed from the game after their contract ended. Unfortunately, while those who owned the steam version of Vice City beforehand got to keep the songs, San Andreas's songs went bye-bye from earlier owners as well, likely because of how the radio works (Before SA, all radio channels were a single file, while SA plays invidual songs in random order). Because of this, some rereleases lack some of the songs the original had.

to:

* ScrewedByTheLawyers: Like in Vice City, some songs had to be removed from the game after their contract ended. Unfortunately, while those who owned the steam version of Vice City beforehand got to keep the songs, San Andreas's Andreas' songs went bye-bye from earlier owners as well, likely because of how the radio works (Before SA, all radio channels were a single file, while SA plays invidual songs in random order). Because of this, some rereleases lack some of the songs the original had.



** Many similar rumors abound, such as the existence of Film/{{Jaws}}[[note]]Sharks, along with other wildlife, would show up for real in ''VideoGame/GrandTheftAutoV''[[/note]], the Loch Ness Monster, [[Franchise/TheTexasChainsawMassacre Leatherface]], etc. Most of these have been officially refuted.

to:

** Many similar rumors abound, such as the existence of Film/{{Jaws}}[[note]]Sharks, Film/{{Jaws}}[[note]]sharks, along with other wildlife, would show up for real in ''VideoGame/GrandTheftAutoV''[[/note]], the Loch Ness Monster, [[Franchise/TheTexasChainsawMassacre Leatherface]], etc. Most of these have been officially refuted.



** According to Rockstar, they played around with the idea of multiple protagonists for this game, presumably one for each city. While this was eventually dropped, it resurfaced later in GTA V. The idea was scrapped probably because of hardware limitations, but this could explain CJ's slight personality quirks throughout the storyline.

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** According to Rockstar, they played around with the idea of multiple protagonists for this game, presumably one for each city. While this was eventually dropped, it resurfaced later in GTA V. ''GTA V''. The idea was scrapped probably because of hardware limitations, but this could explain CJ's C.J.'s slight personality quirks throughout the storyline.



** In one of Lamar's missions, you actually go to where CJ's house on the cul-de-sac would be. It's designed differently and the place is controlled by the Ballas now, but the Grove Street Families are referenced here and there. Turns out that they moved to [[{{Pun}} greener]] pastures.
** Various mentions of "The OG, Johnson" are made in pedestrian dialogue. CJ has apparently reached some kind of mythical status with the Families.

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** In one of Lamar's missions, you actually go to where CJ's C.J.'s house on the cul-de-sac would be. It's designed differently and the place is controlled by the Ballas now, but the Grove Street Families are referenced here and there. Turns out that they moved to [[{{Pun}} greener]] pastures.
** Various mentions of "The OG, Johnson" are made in pedestrian dialogue. CJ C.J. has apparently reached some kind of mythical status with the Families.
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* ScrewedByTheLawyers: Like in Vice City, some songs had to be removed from the game after their contract ended. Unfortunately, while those who owned the steam version of Vice City beforehand got to keep the songs, San Andreas's songs went bye-bye from earlier owners as well, likely because of how the radio works (Before SA, all radio channels were a single file, while SA plays invidual songs in random order). Because of this, some rereleases lack some of the songs the original had.
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* NamesTheSame: San Andreas is either a town in California or a crime-ridden state strongly based on California.

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* NamesTheSame: San Andreas is either a town in California or a crime-ridden state strongly based on California.California, or a fault line that runs along many of California's major cities, including San Francisco.




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!!''San Andreas'' references in ''VideoGame/GrandTheftAutoV'':



** There're plenty of {{callback}}s to this game: One of the radio stations is the HD equivalent of WCTR, the [[ChurchOfHappyology Epsilon Program]] led by Cris Formage. The gangs you'll come across are the Chamberlain Hills Gangster Families, of which the Grove Street Families used to be a set. The Ballas have taken over the Grove Street cul-de-sac in the 21 years between the two games. The Los Santos Vagos and the Varrios Los Aztecas also make appearances, though the Aztecas are somewhat different, now a gun-running cartel in the countryside.
** In one of Lamar's missions, you actually go to where CJ's house on the cul-de-sac would be. It's designed differently and the place is controlled by the Ballas now, but the Grove Street Families are referenced here and there. Turns out that they moved to greener pastures.

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** There're There are plenty of {{callback}}s to this game: One of the radio stations is the HD equivalent of WCTR, the [[ChurchOfHappyology Epsilon Program]] led by Cris Formage. The gangs you'll come across are the Chamberlain Hills Gangster Families, of which the Grove Street Families used to be a set. The Ballas have taken over the Grove Street cul-de-sac in the 21 years between the two games. The Los Santos Vagos and the Varrios Los Aztecas also make appearances, though the Aztecas are somewhat different, now a gun-running cartel in the countryside.
** In one of Lamar's missions, you actually go to where CJ's house on the cul-de-sac would be. It's designed differently and the place is controlled by the Ballas now, but the Grove Street Families are referenced here and there. Turns out that they moved to greener [[{{Pun}} greener]] pastures.
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** Another was that there were "ghost cars" that would spawn in some precise locations and drive around without a driver. These "ghost cars" were just abandoned, wrecked cars that the game spawned in hilly areas. Since new cars don't spawn with their parking brakes on, they'd sometimes just roll down the hills.
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** One of the big ones was that there existed a Sasquatch (Bigfoot) character somewhere on the map, which was "proven" by some people with Photoshopped images. There's no Bigfoot in the game code. However, a Sasquatch not only ''did'' appear in ''VideoGame/RedDeadRedemption''[='s=] [[HalloweenEpisode Undead Nightmare]] DLC, but that game let you ''kill and skin him''. And the achievement you get for doing so? "Six Years In The Making". Undead Nightmare was released six years after ''San Andreas'', to the day. The final bonus mission in ''GTA V'' [[spoiler:also had Franklin being enlisted by a man who'd been looking for Sasquatch for nine years (the amount of time between the releases of ''San Andreas'' and ''V'') to help him hunt one. It turns out to be a guy in a Sasquatch suit, though.]]

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** One of the big ones was that there existed a Sasquatch (Bigfoot) character somewhere on the map, which was "proven" by some people with Photoshopped images. There's no Bigfoot in the game code. However, a Sasquatch not only ''did'' appear in ''VideoGame/RedDeadRedemption''[='s=] [[HalloweenEpisode Undead Nightmare]] DLC, but that game let you ''kill and skin him''. And the achievement you get for doing so? "Six Years In The Making". Undead Nightmare was released six years after ''San Andreas'', to the day. The final bonus mission in ''GTA V'' [[spoiler:also had Franklin being enlisted by a man who'd been looking for Sasquatch for nine years (the amount of time between the releases of ''San Andreas'' and ''V'') to help him hunt one. It turns out to be a guy in a Sasquatch suit, though.]]
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** There are so many things that were planned or removed from the game before release, it would be impossible to list them all here. [[http://gta.wikia.com/wiki/Beta_Releases_in_GTA_San_Andreas This article]] on the GTA wiki list most of the known changes.

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** There are so many things that were planned or removed from the game before release, it would be impossible to list them all here. [[http://gta.wikia.com/wiki/Beta_Releases_in_GTA_San_Andreas This article]] on article]] on the GTA wiki and [[https://www.youtube.com/watch?v=dEOKEtRhhNM this video]] list most of the known changes.
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** According to Rockstar, they played around with the idea of multiple protagonists for this game, presumably one for each city. While this was eventually dropped, it resurfaced later in GTA V. The idea was scrapped probably because of hardware limitations, but this could explain CJ's slight personality quirks throughout the storyline.
** There are so many things that were planned or removed from the game before release, it would be impossible to list them all here. [[http://gta.wikia.com/wiki/Beta_Releases_in_GTA_San_Andreas This article]] on the GTA wiki list most of the known changes.
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* UsefulNotes/DeggansRule: The game has a black main protagonist, CJ. His family and gang are also black, but the supporting cast beyond that is fairly diverse. The only time the subject of race is brought up is when his brother Sweet and sister Kendl argue over her dating a Latino, Caesar, but the relationship endures and Caesar becomes one of CJ's most loyal allies.
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* RetroactiveRecognition: Tarnell's voice actor is Shawn Fonteno, who would later voiced and motion captured Franklin Clinton in ''VideoGame/GrandTheftAutoV''. It also made him one of the few voice actors in ''Series/GrandTheftAuto'' to appear in two different universes (SA is part of 3D Universe, V is part of HD Universe).

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* RetroactiveRecognition: Tarnell's voice actor is Shawn Fonteno, Fonteno (credited as "Solo"), who would later voiced and motion captured Franklin Clinton in ''VideoGame/GrandTheftAutoV''. It also made him one of the few voice actors in ''Series/GrandTheftAuto'' to appear in two different universes (SA is part of 3D Universe, V is part of HD Universe).
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* RetroactiveRecognition: Tarnell's voice actor is Shawn Fonteno, who would later voiced and motion captured Franklin Clinton in ''VideoGame/GrandTheftAutoV''. It also made him one of the few voice actors in ''Series/GrandTheftAuto'' to appear in two different universe (SA is part of 3D Universe, V is part of HD Universe).

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* RetroactiveRecognition: Tarnell's voice actor is Shawn Fonteno, who would later voiced and motion captured Franklin Clinton in ''VideoGame/GrandTheftAutoV''. It also made him one of the few voice actors in ''Series/GrandTheftAuto'' to appear in two different universe universes (SA is part of 3D Universe, V is part of HD Universe).

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