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2* BadExportForYou:
3** Since German politicians are extremely touchy with the subject of violence in video games, the German version of this game had to undergo some censorship. Some of the changes are only visual (people don't get mutilated by headshots anymore, for example), but there are changes that directly affect gameplay as well. Most infuriating is probably the fact that people [[DifficultyByRegion don't drop money anymore when killed]], which effectively robs the player ([[AccidentalPun no pun intended]]) of one source of income.
4** The Japanese version is even worse, since when you shoot a civilian, you instantly get a wanted level. Not to mention that some of the mandated changes was the localized mission objectives being changed to make it appear as if the civilian targets CJ has to take out on behalf of Tenpenny or some other reason was, bizarrely enough, somehow affiliated or working with the Ballas, to justify many CrueltyIsTheOnlyOption moments of the game.
5* BannedInChina: During the time period of the Hot Coffee debacle, the game was banned in Singapore, probably one of the first few video games to be banned in the country.
6* BeamMeUpScotty: One of [[FountainOfMemes Big Smoke]]'s [[MemeticMutation infamous lines]] is often misquoted as "All ''you'' had to, was follow the damn train, CJ!" rather than the correct quote, "All ''we'' had to do, was follow the damn train, CJ!". To be fair, Smoke does come across as if he's blaming CJ for screwing up [[NeverMyFault rather than himself]], which, more often than not, [[GuideDangIt is likely]] [[ArtificialStupidity the case]].
7* CowboyBebopAtHisComputer: The German report "Frontal 21" described the [[HotCoffeeMinigame Hot Coffee mod]] with the words "Like this game: whoever rapes the most women wins" during the controversy regarding the mod. Not only is Hot Coffee not a two-player game, but the sex is completely consensual. They later argued on a message board that the player's ability to choose positions was where the rape part came in.
8* CreatorBacklash:
9** Creator/DavidCross admitted that he hated how annoying his character was and hated the R.C. missions his character is involved in, and when he did voicework on the ''[[VideoGame/GrandTheftAutoOnline GTA Online]]'' radio station [[Radio/GTARadio Kult FM]] as Zachary, he went on to mock his role as Zero in this game.
10** Chris Bellard, aka Young Maylay, once infamously [[https://www.instagram.com/p/B6tp7NcHSYM/?hl=en lashed out]] at Rockstar Games on Instagram after being badgered by fans who relentlessly asked the rapper if he was going to reprise his role in a future ''GTA'' game, stating "No disrespect to Dan Houser AT ALL, but... they're Culture Vultures MF's from London making BILLIONS off LA n***s and we don't see 10% of that...", implying his contempt over his earnings from the game - he would later bluntly state he would never voice CJ again. After a series of tirades and arguments with fans, Maylay's cousin Shawn Fonteno, who went on to voice Franklin in ''Grand Theft Auto V'', both clarified his cousin's outburst and offered and apologised to those offended by Maylay. Fonteno later reasoned with his cousin and explained to him the impact both ''San Andreas'' and ''GTA V'' had on the two actors, and how Maylay could have shown his gratitude both to Rockstar and their fanbase.
11* DummiedOut:
12** There is the "Hot Coffee" minigame. The sex minigame had to be removed in order to avoid an AO rating, but deleting the code for it would've required delaying the game by a few months to fix the girlfriend system. Apparently, some of the resources used in the {{Hot Coffee minigame}} actually were used in other parts of the game, which is why the data is on the final version of the game files. So Rockstar, to meet their release date, simply buried it under layers of code. The result, after a modder re-enabled the minigame, was the Hot Coffee scandal. The "Second Edition" version, however, did omit the code. Also, lots of other stuff was coded, but never implemented. A GameMod by Deezire restores a crap ton of content, including cutscene dialogue that fills in so many plot holes you'll wonder why the hell Rockstar never bothered to activate it. It's also (most likely) thanks to Hot Coffee that the ESRB now asks game developers to see any dummied data when rating games.
13** ''San Andreas'' is also missing the interior for the San Fierro Police Department (which is why you respawn on a nondescript street corner near the building and you can't enter it, unlike the other ones), presumably because entering it crashed the game or they didn't have time to clean up the programming for release, and hospital interiors as well. Several other interiors were dummied out as well, including some that seems to be brothels and were probably intended to be related to the "Hot Coffee" minigame.
14** There is also text data for a skateboard hidden in the game's main files as well (which is why Los Santos has a skatepark). The skateboard was scrapped for the presumably much easier to program and animate bicycles.
15** The Andromada plane and the FBI truck are two vehicles that can't be obtained by the player in a normal gameplay, but everything indicates that it originally could, as both are fully functional when accessed with a mod or trainer. [[note]]Although the Andromada's door is not animated, CJ simply pass through it [[/note]] The Andromada can still be seen in-game in a mission and flying in the sky sometimes, but the FBI truck never appears under normal conditions.
16** Some missions got cut during development, including one involving rescuing The Truth after he stole the green goo.
17** The exterior of Liberty City is only used in a cutscene and can't be accessed normally. But, when accessing it through a glitch or mod, the player can see that it is much bigger than it appears (but incomplete) as it was supposed to take a larger role in the mission "Saint Mark's Bistro".
18** There is a model for the fat Big Bear completely unused, in contrast to his [[IronicName emaciated look]] in his sole appearances in two cutscenes, one in early game and other one late game.
19** The game has built-in functionality to accept DLC levels, which ultimately wasn't used for anything. Many custom levels and mods take advantage of this system.
20* HeyItsThatSound: The death sound effect when Carl dies from falling is the same sound effect as a pedestrian being run over in ''VideoGame/GrandTheftAutoClassic''.
21* LifeImitatesArt: One cutscene shows Wu Zi Mu beat Carl at playing video games, all despite his blindness. A blind person playing (and beating) video games may seem like an impossible task in RealLife, but a gamer named Terry Garrett, who lost his eyesight when he was 10 years old in 1997, managed to [[http://www.nydailynews.com/news/national/blind-man-beats-legend-zelda-ocarina-time-article-1.2485783 beat]] ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' all by using positional audio cues, albeit in a span of five years and on an [[UsefulNotes/{{Emulation}} emulator]] using save states. And as for Woozie's driving, it is possible for a blind or blindfolded man to drive through a course assuming you know the route or are given [[https://www.youtube.com/watch?v=3mHzoRPWrus the exact directions]] through it.
22* OrphanedReference: The mission "Doberman" as-seen in the final game is repurposed from a completely different mission that was cut, which would've seen Tenpenny ordering CJ to murder an informant named Poncho to prevent him from potentially talking to the DEA about C.R.A.S.H.'s corruption. This was changed to Sweet asking CJ to help kill a drug dealer who had been selling to the Grove Street Families. Two major aspects from the original mission remain despite now lacking their necessary context. First, the name "Doberman" references the original introductory cutscene, where Tenpenny said it as a nickname for CJ. Second, after finding the drug dealer, he exclaims that Tenpenny set him up. This dialogue makes perfect sense for Poncho, but is an odd non-sequitur when said by the drug dealer.
23* RereleasedForFree: ''San Andreas'' was re-released for a limited time around mid-September 2019 as a free promotional game for Rockstar's own digital storefront.
24* RoleReprise:
25** From GTA III, Frank Vincent returns as Salvatore Leone and Cynthia Farrell returns as Catalina.
26** From Vice City, Bill Fichtner returns as Ken Rosenberg, Danny Dyer returns as Kent Paul, and Jamie Canfield as Adam First.
27* ScrewedByTheLawyers: Like in ''Vice City'', some songs had to be removed from the game after their contract ended. Unfortunately, while those who owned the Steam version of Vice City beforehand got to keep the songs, San Andreas' songs went bye-bye from earlier owners as well, likely because of how the radio works (Before SA, all radio channels were a single file, while SA plays individual songs in random order). Because of this, some re-releases lack some of the songs the original had.
28* ThrowItIn: The random plane crashes were a glitch Rockstar discovered during beta testing, a result of a less-than-airtight approach to random generation of flight paths that allowed the possibility of planes' trajectories intersecting with the ground. They found the crashes so funny and appropriate for the comedic CrapsackWorld setting that they left the glitch alone. (Though it did tend to annoy the occasional player who suddenly found their character wasted because of being in the path of said plane crash!)
29* TroubledProduction: A series of emails with Dan Houser revealed his insistence on getting the Hot Coffee minigame incorporated into ''San Andreas'', as detailed in a [[https://www.eurogamer.net/articles/2012-11-30-who-spilled-hot-coffee Eurogamer article]]. Fellow Rockstar staff members warned Houser of the potential implications of adding explicit sexual content into the game, such as lost sales, limited marketing and being refused from having a console release,[[note]]Video game console manufacturers have made it a point not to license AO-rated video games on their devices, hence why otherwise AO-rated games were edited to secure a console release.[[/note]] to which Houser begrudgingly acquiesced and had the problematic scenes DummiedOut as removing them altogether could break the game, claiming that the minigame was deeply interwoven into the game's code. Feeling incensed and betrayed by the apparent injustice of the situation, Houser would then express his displeasure with the perceived double standards when it comes to sex in video games in an email, saying, "Can we confirm that these are the content changes that need to be made? As I mentioned to Terry [Donovan, then CEO of Rockstar Games], I was pretty shocked by the list. The cuts are everywhere. It doesn't feel like we are pushing any boundaries now. Why bother? I really, really do not want to change this stuff. It feels SO wrong at the behest of psychotic, mormon [sic], capitalist retailers."
30* UrbanLegendOfZelda: ''San Andreas'' was the first game in the series to be hit with rumors on a large scale. Perhaps not coincidentally, it was also the first game in the series to feature a [[DontGoInTheWoods widespread countryside]] to explore.
31** Persistent rumors had it that Bigfoot is in the woods somewhere. It is a mod, and not a very visually impressive one at that. However, a Sasquatch not only ''did'' appear in ''VideoGame/RedDeadRedemption''[='s=] [[HalloweenEpisode Undead Nightmare]] DLC, but that game let you ''kill and skin him''. And the achievement you get for doing so? "Six Years In The Making". Undead Nightmare was released six years to the day after ''San Andreas''. The final bonus mission in ''GTA V'' [[spoiler:also had Franklin being enlisted by a man who'd been looking for Sasquatch for nine years (the amount of time between the releases of ''San Andreas'' and ''V'') to help him hunt one. It turns out to be a guy in a Sasquatch suit, though.]]
32** Similar rumors, disproven, held that it's possible to find aliens wandering the desert around Area 69 and Leatherface from ''Texas Chainsaw Massacre'' around The Panopticon. Another rumor involving the woods is the odd beat-up cars found in the Back O' Beyond, dubbed the "ghost cars", due to one of them rolling down a hill upon spawning, spooking some players. There were also rumors about zombies being in the game, fueled by a rather mysterious corporate building in San Fierro.
33** Many similar rumors abound, such as the existence of Film/{{Jaws}}[[note]]sharks, along with other wildlife, would show up for real in ''VideoGame/GrandTheftAutoV''[[/note]], the Loch Ness Monster, [[Film/TheTexasChainsawMassacre Leatherface]], etc. Most of these have been officially refuted.
34** ''San Andreas'' also had a single mission where you fly to Liberty City and have a shootout in the Italian restaurant which features prominently in ''3''. There were an enormous number of rumors suggesting that there was a way to unlock all of Liberty City. Hackers figured out how to get there, either getting outside the mission area or returning later; a surprisingly large part of the city is actually present (about 70% of Portland), hovering in the air miles above northeast Los Santos, but is useless because the ground isn't solid except in the area used in the establishing shot.
35* WhatCouldHaveBeen: There are so many things that were planned or removed from the game before release, and so many of them have come to light over the years (the Definitive Edition accidentally left much of the old code), that it would be impossible to list them all here: they have [[WhatCouldHaveBeen/GrandTheftAutoSanAndreas their own page]], and even ''that'' is only a summary. [[http://gta.wikia.com/wiki/Beta_Releases_in_GTA_San_Andreas This article]] on the GTA wiki and [[https://www.youtube.com/watch?v=dEOKEtRhhNM this video]] list most of the known changes.
36* WhyFandomCantHaveNiceThings: After the "Hot Coffee" scandal,[[note]]The game contained a sex scene that was disabled from accessing but not entirely deleted; then a {{Game Mod}}der found it and enabled it by literally changing a single bit. Rockstar Games naturally MisBlamed the modder in question until said modder proved in a press conference that he didn't do anything but enable it causing massive controversy and Rockstar's reputation took a massive hit.[[/note]] the "Second Edition" re-release removed mod support almost entirely.[[note]]The game checks for gta3.img (i.e. the archive file where most of the game's assets are stored) if it is of a size determined by the executable. If the IMG is a tad bigger or smaller than expected, the game crashes.[[/note]] Of course, gamers already [[https://gtaforums.com/topic/257627-making-gta-san-andreas-20-fully-moddable/ found]] [[LoopholeAbuse a way around]] version 2.0, so when that happened, Rockstar released version 3.0, making it even harder to mod. Later efforts at making Second Edition and Steam releases of ''San Andreas'' instead revolve around downgrading the game to version 1.0, which has the assets for the Hot Coffee minigame intact (albeit dormant), although most who downgrade the game to 1.0 or [[KeepCirculatingTheTapes have pirated]] the first edition are more after installing car mods and total conversions than the more, um, raunchy scenes. Rockstar would also try their hand at trying to curb modding again in 2019 with the re-release of the game on their own PC platform, which functionally is identical to the Steam version but with a new DRM that reverts any file modifications with cloud saving support enabled or refuses to run without it. Modders eventually found a way downgrade the game again (along with ''III'' and ''VC'') with another downgrading tool and never using the Rockstar Games Launcher again to play the game afterwards.
37* WriteWhoYouKnow: Young Maylay stated in an interview that he drew from his own experiences when portraying CJ. "[The development team] wanted authentic L.A., that's where I'm from and they knew that, so that's what I gave 'em," he added. "I put Maylay on CJ. I make him as much me as I can, without too much changing of the script."
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39!!''San Andreas'' references in ''VideoGame/GrandTheftAutoV'':
40* Los Santos itself gets reimagined in ''VideoGame/GrandTheftAutoV'', and it is ''huge''.
41** There are plenty of {{callback}}s to this game: One of the radio stations is the HD equivalent of WCTR, the [[ChurchOfHappyology Epsilon Program]] led by Cris Formage. The gangs you'll come across are the Chamberlain Hills Gangster Families, of which the Grove Street Families used to be a set. The Ballas have taken over the Grove Street cul-de-sac in the 21 years between the two games. The Los Santos Vagos and the Varrios Los Aztecas also make appearances, though the Aztecas are somewhat different, now a gun-running cartel in the countryside.
42** In one of Lamar's missions, you actually go to where C.J.'s house on the cul-de-sac would be. It's designed differently and the place is controlled by the Ballas now, but the Grove Street Families are referenced here and there. Turns out that they moved to [[{{Pun}} greener]] pastures.
43** Various mentions of "The OG, Johnson" are made in pedestrian dialogue. C.J. has apparently reached some kind of mythical status with the Families.

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