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Crosswicking
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* AscendedFanon: The cow save point that appears during Medallion and the large humanoid save points that appear in the Junkyard were originally fan creations posted to the official discord server during the game's development.
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* AscendedFanon: The cow save point that appears during Medallion and the large humanoid save points that appear in the Junkyard were originally fan creations posted to the official discord Creator/{{Discord}} server during the game's development.
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* WordOfGod: The game creators have stated that the reason why all the characters are referred to with they/them pronouns is because [[spoiler:the vast amount of physical changes and the infinite stretch of time the inhabitants of Everhood have lived through have caused the concept of gender to lose all meaning for them]].
to:
* WordOfGod: The game creators have stated that the reason why all the characters are referred to with they/them pronouns is because [[spoiler:the vast amount of physical changes and the infinite stretch of time the inhabitants of Everhood have lived through have caused the concept of gender to lose all meaning for them]].them]].
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* WordOfGod: The game creators have stated that the reason why all the characters are [[GenderNeutralWriting referred to]] with they/them pronouns is because [[spoiler:the vast amount of physical changes and the infinite stretch of time the inhabitants of Everhood have lived through have caused the concept of gender to lose all meaning for them]].
to:
* WordOfGod: The game creators have stated that the reason why all the characters are [[GenderNeutralWriting referred to]] to with they/them pronouns is because [[spoiler:the vast amount of physical changes and the infinite stretch of time the inhabitants of Everhood have lived through have caused the concept of gender to lose all meaning for them]].
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No on page examples
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* TheWikiRule: [[https://everhood.fandom.com/wiki/Everhood_Wiki Here.]]
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None
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* OfficialFanSubmittedContent: A channel was made on the official discord server during the game's development asking for server members to submit potential names for Vampire Boy, and the [[IHaveManyNames various names]] they are referred to during the game came from those submissions.
* ShrugOfGod: While the official discord server has a developer Q&A channel, developer Chris Nordgren is somewhat infamous for his refusal to give answers to questions about certain parts of the game's canon.
* ShrugOfGod: While the official discord server has a developer Q&A channel, developer Chris Nordgren is somewhat infamous for his refusal to give answers to questions about certain parts of the game's canon.
to:
* OfficialFanSubmittedContent: A channel was made on the official discord server during the game's development asking for server members to submit potential names for Vampire Boy, the Vampire, and the [[IHaveManyNames various names]] they are referred to during the game came from those submissions.
* ShrugOfGod: While the official discord serverhas used to have a developer Q&A channel, developer Chris Nordgren is somewhat infamous for his refusal to give answers to questions about certain parts of the game's canon.canon often answering with "Can't say!".
* ShrugOfGod: While the official discord server
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YMMV
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* FanNickname: "Creator/ScottCawthon" for the Light Being, thanks to looking ''very'' similar to Scott's AuthorAvatar Animdude.
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None
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* FanNickname: "Creator/ScottCawthon" for the Light Being, thanks to looking ''very'' similar to Scott's AuthorAvatar Animdude.
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None
Added DiffLines:
* TheWikiRule: [[https://everhood.fandom.com/wiki/Everhood_Wiki Here.]]
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Decided to check this game's page and found unallowed adding of a non-YMMV trope to that sub-page, so moving and changing it to the appropriate page.
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* WhatCouldHaveBeen: The original vertical slice demo for Everhood had an extremely different post-incinerator fight that was set to the song ''Shponglese Spoken Here'' by psychedelic trance music project [[https://en.wikipedia.org/wiki/Shpongle Schpongle]]. The Foreign Gnomes developers were unsuccessful in obtaining the rights to use the song in the final game and instead retooled the sequence into the Post-Mortem fight and the Gnomes fight.
to:
* WhatCouldHaveBeen: The original vertical slice demo for Everhood had an extremely different post-incinerator fight that was set to the song ''Shponglese Spoken Here'' by psychedelic trance music project [[https://en.wikipedia.org/wiki/Shpongle Schpongle]]. The Foreign Gnomes developers were unsuccessful in obtaining the rights to use the song in the final game and instead retooled the sequence into the Post-Mortem fight and the Gnomes fight.fight.
* WordOfGod: The game creators have stated that the reason why all the characters are [[GenderNeutralWriting referred to]] with they/them pronouns is because [[spoiler:the vast amount of physical changes and the infinite stretch of time the inhabitants of Everhood have lived through have caused the concept of gender to lose all meaning for them]].
* WordOfGod: The game creators have stated that the reason why all the characters are [[GenderNeutralWriting referred to]] with they/them pronouns is because [[spoiler:the vast amount of physical changes and the infinite stretch of time the inhabitants of Everhood have lived through have caused the concept of gender to lose all meaning for them]].
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* DoubleMeaning: Invoked for the word "spell" in the lyrics of [[https://foreigngnomes.bandcamp.com/track/why-oh-you-are-love Why Oh You Are LOVE]]:
--> ''I need to know the spell of your love! Y-O-U-R, L-O-V-E!''
* EnsembleDarkHorse: Green Mage was originally not going to be as prominent a character, but they proved so popular with the beta testers that more content involving them was made for the final game.
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added info
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* DoubleMeaning: Invoked for the word "spell" in the lyrics of [[https://foreigngnomes.bandcamp.com/track/why-oh-you-are-love Why Oh You Are LOVE]]:
--> ''I need to know the spell of your love! Y-O-U-R, L-O-V-E!''
--> ''I need to know the spell of your love! Y-O-U-R, L-O-V-E!''
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added in information that felt too much like trivia to be in YMMV
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* EnsembleDarkHorse: Green Mage was originally not going to be as prominent a character, but they proved so popular with the beta testers that more content involving them was made for the final game.
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realized I didn't format the entries as correctly as I could have
Changed line(s) 1,7 (click to see context) from:
AscendedFanon: The cow save point that appears during Medallion and the large humanoid save points that appear in the Junkyard were originally fan creations posted to the official discord server during the game's development.
OfficialFanSubmittedContent: A channel was made on the official discord server during the game's development asking for server members to submit potential names for Vampire Boy, and the [[IHaveManyNames various names]] they are referred to during the game came from those submissions.
ShrugOfGod: While the official discord server has a developer Q&A channel, developer Chris Nordgren is somewhat infamous for his refusal to give answers to questions about certain parts of the game's canon.
WhatCouldHaveBeen: The original vertical slice demo for Everhood had an extremely different post-incinerator fight that was set to the song ''Shponglese Spoken Here'' by psychedelic trance music project [[https://en.wikipedia.org/wiki/Shpongle Schpongle]]. The Foreign Gnomes developers were unsuccessful in obtaining the rights to use the song in the final game and instead retooled the sequence into the Post-Mortem fight and the Gnomes fight.
OfficialFanSubmittedContent: A channel was made on the official discord server during the game's development asking for server members to submit potential names for Vampire Boy, and the [[IHaveManyNames various names]] they are referred to during the game came from those submissions.
ShrugOfGod: While the official discord server has a developer Q&A channel, developer Chris Nordgren is somewhat infamous for his refusal to give answers to questions about certain parts of the game's canon.
WhatCouldHaveBeen: The original vertical slice demo for Everhood had an extremely different post-incinerator fight that was set to the song ''Shponglese Spoken Here'' by psychedelic trance music project [[https://en.wikipedia.org/wiki/Shpongle Schpongle]]. The Foreign Gnomes developers were unsuccessful in obtaining the rights to use the song in the final game and instead retooled the sequence into the Post-Mortem fight and the Gnomes fight.
to:
* AscendedFanon: The cow save point that appears during Medallion and the large humanoid save points that appear in the Junkyard were originally fan creations posted to the official discord server during the game's development.
* OfficialFanSubmittedContent: A channel was made on the official discord server during the game's development asking for server members to submit potential names for Vampire Boy, and the [[IHaveManyNames various names]] they are referred to during the game came from those submissions.
* ShrugOfGod: While the official discord server has a developer Q&A channel, developer Chris Nordgren is somewhat infamous for his refusal to give answers to questions about certain parts of the game's canon.
* WhatCouldHaveBeen: The original vertical slice demo for Everhood had an extremely different post-incinerator fight that was set to the song ''Shponglese Spoken Here'' by psychedelic trance music project [[https://en.wikipedia.org/wiki/Shpongle Schpongle]]. The Foreign Gnomes developers were unsuccessful in obtaining the rights to use the song in the final game and instead retooled the sequence into the Post-Mortem fight and the Gnomes fight.
* OfficialFanSubmittedContent: A channel was made on the official discord server during the game's development asking for server members to submit potential names for Vampire Boy, and the [[IHaveManyNames various names]] they are referred to during the game came from those submissions.
* ShrugOfGod: While the official discord server has a developer Q&A channel, developer Chris Nordgren is somewhat infamous for his refusal to give answers to questions about certain parts of the game's canon.
* WhatCouldHaveBeen: The original vertical slice demo for Everhood had an extremely different post-incinerator fight that was set to the song ''Shponglese Spoken Here'' by psychedelic trance music project [[https://en.wikipedia.org/wiki/Shpongle Schpongle]]. The Foreign Gnomes developers were unsuccessful in obtaining the rights to use the song in the final game and instead retooled the sequence into the Post-Mortem fight and the Gnomes fight.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
AscendedFanon: The cow save point that appears during Medallion and the large humanoid save points that appear in the Junkyard were originally fan creations posted to the official discord server during the game's development.
OfficialFanSubmittedContent: A channel was made on the official discord server during the game's development asking for server members to submit potential names for Vampire Boy, and the [[IHaveManyNames various names]] they are referred to during the game came from those submissions.
ShrugOfGod: While the official discord server has a developer Q&A channel, developer Chris Nordgren is somewhat infamous for his refusal to give answers to questions about certain parts of the game's canon.
WhatCouldHaveBeen: The original vertical slice demo for Everhood had an extremely different post-incinerator fight that was set to the song ''Shponglese Spoken Here'' by psychedelic trance music project [[https://en.wikipedia.org/wiki/Shpongle Schpongle]]. The Foreign Gnomes developers were unsuccessful in obtaining the rights to use the song in the final game and instead retooled the sequence into the Post-Mortem fight and the Gnomes fight.
OfficialFanSubmittedContent: A channel was made on the official discord server during the game's development asking for server members to submit potential names for Vampire Boy, and the [[IHaveManyNames various names]] they are referred to during the game came from those submissions.
ShrugOfGod: While the official discord server has a developer Q&A channel, developer Chris Nordgren is somewhat infamous for his refusal to give answers to questions about certain parts of the game's canon.
WhatCouldHaveBeen: The original vertical slice demo for Everhood had an extremely different post-incinerator fight that was set to the song ''Shponglese Spoken Here'' by psychedelic trance music project [[https://en.wikipedia.org/wiki/Shpongle Schpongle]]. The Foreign Gnomes developers were unsuccessful in obtaining the rights to use the song in the final game and instead retooled the sequence into the Post-Mortem fight and the Gnomes fight.