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History Trivia / CrashBandicoot2CortexStrikesBack

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** [[https://youtu.be/RDEnm4bK1CI The original pre-release build of Hangin' Out]], as showcased at E3 1997, was drastically different to the final retail version. The hanging bars featured heavily and it contained four forked paths, the retail release only had two hanging sections [[spoiler:plus one more in the secret area]] and is the only sewer level in Crash 2 to not contain any split paths.

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** [[https://youtu.be/RDEnm4bK1CI The original pre-release build of Hangin' Out]], as showcased at E3 1997, was drastically different to the final retail version. The hanging bars featured heavily and it contained four forked paths, the retail release only had two hanging sections [[spoiler:plus one more in the secret area]] and is the only sewer level in Crash 2 ''Crash 2'' to not contain any split paths.
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** [[https://youtu.be/RDEnm4bK1CI The original pre-release build of Hangin' Out]], as showcased at E3 1997, was drastically different to the final retail version. The hanging bars featured heavily and it contained four forked paths, the retail release only had three hanging sections (including one in the secret area) and is the only sewer level in Crash 2 to not contain any split paths.

to:

** [[https://youtu.be/RDEnm4bK1CI The original pre-release build of Hangin' Out]], as showcased at E3 1997, was drastically different to the final retail version. The hanging bars featured heavily and it contained four forked paths, the retail release only had three two hanging sections (including [[spoiler:plus one more in the secret area) area]] and is the only sewer level in Crash 2 to not contain any split paths.
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** [[https://youtu.be/RDEnm4bK1CI The original pre-release build of Hangin' Out]], as showcased at E3 1997, was drastically different to the final retail version. The hanging bars featured heavily and it contained four forked paths, the retail release only had three hanging sections (including one in the secret area) and is the only sewer level in Crash 2 to not contain any split paths.
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Tweaked wording.


* ActingForTwo: Besides returning to voice Crash and Brio, Brendan O'Brien voiced Doctor N. Gin and Komodo Moe.

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* ActingForTwo: Besides returning to voice Crash and Brio, Brendan O'Brien voiced Crash Bandicoot, Doctor Nitrus Brio, Doctor N. Gin and Gin, Komodo Moe.Moe and Tiny Tiger. He was only credited for Brio and N. Gin.
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* ActingForTwo: Besides returning to voice Crash and Brio, Brendan O'Brien voiced Doctor N. Gin and Komodo Moe.
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** Exploiting the extra items glitch to its fullest will count a clear gem as a colored one but it won't be visibly displayed in the pause menu, presumably it was the orange gem from the prequel.
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** Tiny Tiger was originally a Tasmanian Tiger named Taz Tiger, but due to copyright issues and Australia's restriction on the animal's portrayal, this was scrapped.

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** Tiny Tiger was originally a Tasmanian Tiger named Taz Tiger, but this was scrapped, presumably due to copyright issues and Australia's restriction on the animal's portrayal, this was scrapped.
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* DistancedFromCurrentEvents: Weeks before the game was released in Japan, a murder was committed in Japan in which the murderer left only the head and feet of the victim. Because of this, a death animation that involved Crash being pressed down to merely a head and feet had to be made entirely flat in the Japanese release, in fear that the Japanese would find it tasteless due to said real-life murder.

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* DistancedFromCurrentEvents: Weeks before the game was released in Japan, a murder was committed in Japan there in which the murderer left only the head and feet of the victim. Because of this, a death animation that involved Crash being pressed down to merely a head and feet had to be made entirely flat in the Japanese release, in fear that the Japanese would find it tasteless due to said real-life murder.



** Tiny's original name was Taz Tiger. How do we know this? In the NTSC version, they accidentally left this name in the pause menu. Corrected in the PAL version, as well as all future releases.

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** Tiny's original name was Taz Tiger. How do we know this? In the NTSC American version, they accidentally left this name in the pause menu. Corrected in the PAL European version, as well as all future releases.
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** "Bear Down" has only one gem, but the internal files give its entrance portal an extra gem slot, indicating that it was meant to have two clear gems at some point. Additionally, the gem tower in the game's all-gems ending contains 43 gems instead of the collected 42, including colored gems. "Bear Down" does have a secret exit to "Air Crash" which allows the player to get the clear gem in the latter level, which may be related to the mysterious extra gem.

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** "Bear Down" has only one gem, but the internal files give its entrance portal an extra gem slot, indicating that it was meant to have two clear gems at some point. Additionally, the gem tower in the game's all-gems ending contains 43 gems instead of the collected 42, including colored gems. "Bear Down" The level does have contain a secret exit to portal for the alternate entrance of "Air Crash" which allows the player to get the clear gem in the latter level, obtain its box gem, which may be related to the mysterious extra gem.

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Flipping The Bird is not Trivia. This namespace doesn't get images, especially not ones formatted in this way. The entry itself is formatted badly, from the lack of blue markup to the indentation, to the aforementioned image. Finally, the whole entry is a complaining mine.


* Flipping The Bird:
** In the infamous level Cold Hard Crash, if the player attempts the Death Route for the second time to obtain the box gem, upon hitting the “!” box at the end and backtracking to hit the remaining boxes, players will notice that the steel crates that were missing before have arranged into what appears to be a stylized middle finger. One would think that this may have been an oversight on the developers, however being that this part of the level, with its finicky placement of Nitro crates, slippery, icy surfaces, deep chasms in between said icy surfaces, sharp icicles and pillars willing to crush Crash at a moments notice, also makes you feel that it’s strangely appropriate for the amount of frustration and F-bombs spewed at the tv screen for all the countless times that you’ll have died in the level. It’s almost as if the developers wanted us to know that this level was a huge “eff you” to the players. [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ddf90983_10f5_46bb_b224_320ee739c177.png]]
[[caption-width-right:350:A reminder as to why this level makes you want to pull your hair out]]


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* Flipping The Bird:
** In the infamous level Cold Hard Crash, if the player attempts the Death Route for the second time to obtain the box gem, upon hitting the “!” box at the end and backtracking to hit the remaining boxes, players will notice that the steel crates that were missing before have arranged into what appears to be a stylized middle finger. One would think that this may have been an oversight on the developers, however being that this part of the level, with its finicky placement of Nitro crates, slippery, icy surfaces, deep chasms in between said icy surfaces, sharp icicles and pillars willing to crush Crash at a moments notice, also makes you feel that it’s strangely appropriate for the amount of frustration and F-bombs spewed at the tv screen for all the countless times that you’ll have died in the level. It’s almost as if the developers wanted us to know that this level was a huge “eff you” to the players. [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ddf90983_10f5_46bb_b224_320ee739c177.png]]
[[caption-width-right:350:A reminder as to why this level makes you want to pull your hair out]]

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[[caption-width-right:350:some caption text]]


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[[caption-width-right:350:some caption text]]

[[caption-width-right:350:A reminder as to why this level makes you want to pull your hair out]]

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It’s a fun tidbit in the game that I remembered and wanted to share.


** In the level Cold Hard Crash, if the player attempts the Death Route for the second time to obtain the box gem, upon hitting the “!” box at the end and backtracking to hit the remaining boxes, players will notice that the steel crates that were missing before have arranged into what appears to be a stylized middle finger. One would think that this may have been an oversight on the developers, however being that this part of the level, with its finicky placement of Nitro crates, slippery, icy surfaces, deep chasms in between said icy surfaces, sharp icicles and pillars willing to crush Crash at a moments notice, also makes you feel that it’s strangely appropriate for the amount of frustration and F-bombs spewed at the tv screen for all the countless times that you’ll have died in the level. It’s almost as if the developers wanted us to know that this level was a huge “eff you” to the players.


to:

** In the infamous level Cold Hard Crash, if the player attempts the Death Route for the second time to obtain the box gem, upon hitting the “!” box at the end and backtracking to hit the remaining boxes, players will notice that the steel crates that were missing before have arranged into what appears to be a stylized middle finger. One would think that this may have been an oversight on the developers, however being that this part of the level, with its finicky placement of Nitro crates, slippery, icy surfaces, deep chasms in between said icy surfaces, sharp icicles and pillars willing to crush Crash at a moments notice, also makes you feel that it’s strangely appropriate for the amount of frustration and F-bombs spewed at the tv screen for all the countless times that you’ll have died in the level. It’s almost as if the developers wanted us to know that this level was a huge “eff you” to the players.

players. [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ddf90983_10f5_46bb_b224_320ee739c177.png]]
[[caption-width-right:350:some caption text]]

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to:

* Flipping The Bird:
** In the level Cold Hard Crash, if the player attempts the Death Route for the second time to obtain the box gem, upon hitting the “!” box at the end and backtracking to hit the remaining boxes, players will notice that the steel crates that were missing before have arranged into what appears to be a stylized middle finger. One would think that this may have been an oversight on the developers, however being that this part of the level, with its finicky placement of Nitro crates, slippery, icy surfaces, deep chasms in between said icy surfaces, sharp icicles and pillars willing to crush Crash at a moments notice, also makes you feel that it’s strangely appropriate for the amount of frustration and F-bombs spewed at the tv screen for all the countless times that you’ll have died in the level. It’s almost as if the developers wanted us to know that this level was a huge “eff you” to the players.

Added: 867

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Per ATT, moved back


* WhatCouldHaveBeen: [[WhatCouldHaveBeen/CrashBandicoot Has its own page.]]

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* WhatCouldHaveBeen: [[WhatCouldHaveBeen/CrashBandicoot Has its own page.]]WhatCouldHaveBeen:
** Tiny Tiger was originally a Tasmanian Tiger named Taz Tiger, but due to copyright issues and Australia's restriction on the animal's portrayal, this was scrapped.
** In a [[https://www.polygon.com/platform/amp/2017/6/22/15820540/crash-bandicoot-an-oral-history 2017 Polygon article]], Naughty Dog alumni Taylor Kurosaki states that he was working on completely revamping Crash's control scheme for the sequel. He doesn't go into too much detail but he says that "He [Crash] was going to be able to do a lot more different moves...". He mentions that they also planned for there to be a button that would "...turn the camera around, like, the camera was going to be able to completely go 180 [degrees] and be on the other side of the level". All of these plans were scrapped once the team found out that they only had a year's worth of development time to work with.

Changed: 54

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* WhatCouldHaveBeen:
** Tiny Tiger was originally a Tasmanian Tiger named Taz Tiger, but due to copyright issues and Australia's restriction on the animal's portrayal, this was scrapped.
** In a [[https://www.polygon.com/platform/amp/2017/6/22/15820540/crash-bandicoot-an-oral-history 2017 Polygon article]] Naughty Dog alumni Taylor Kurosaki states that he was working on completely revamping Crash's control scheme for the sequel. He doesn't go into too much detail but he says that "He [Crash] was going to be able to do a lot more different moves...". He mentions that they also planned for there to be a button that would "...turn the camera around, like, the camera was going to be able to completely go 180 [degrees] and be on the other side of the level". All of these plans were scrapped once the team found out that they only had a years worth of development time to work with.

to:

* WhatCouldHaveBeen:
** Tiny Tiger was originally a Tasmanian Tiger named Taz Tiger, but due to copyright issues and Australia's restriction on the animal's portrayal, this was scrapped.
** In a [[https://www.polygon.com/platform/amp/2017/6/22/15820540/crash-bandicoot-an-oral-history 2017 Polygon article]] Naughty Dog alumni Taylor Kurosaki states that he was working on completely revamping Crash's control scheme for the sequel. He doesn't go into too much detail but he says that "He [Crash] was going to be able to do a lot more different moves...". He mentions that they also planned for there to be a button that would "...turn the camera around, like, the camera was going to be able to completely go 180 [degrees] and be on the other side of the level". All of these plans were scrapped once the team found out that they only had a years worth of development time to work with.
WhatCouldHaveBeen: [[WhatCouldHaveBeen/CrashBandicoot Has its own page.]]
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** "Bear Down" has only one gem, but the internal files give its entrance portal an extra gem slot, indicating that it meant to have two clear gems. Additionally, the gem tower in the all-gems ending of the game total to 43 gems instead of the collected 42, including colored gems, as further evidence. "Bear Down" does have a secret exit to "Air Crash" which allows the player to get the clear gem in the latter level, which may be related to the mysterious extra gem.

to:

** "Bear Down" has only one gem, but the internal files give its entrance portal an extra gem slot, indicating that it was meant to have two clear gems. gems at some point. Additionally, the gem tower in the game's all-gems ending of the game total to contains 43 gems instead of the collected 42, including colored gems, as further evidence.gems. "Bear Down" does have a secret exit to "Air Crash" which allows the player to get the clear gem in the latter level, which may be related to the mysterious extra gem.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DummiedOut:
** Tiny's original name was Taz Tiger. How do we know this? In the NTSC version, they accidentally left this name in the pause menu. Corrected in the PAL version, as well as all future releases.
** The green gem path in "Ruination" was originally a 'hard' path, which had a signpost emerging from the abyss marking it as such. The sign still exists internally and can be enabled to function as intended.
** "Bear Down" has only one gem, but the internal files give its entrance portal an extra gem slot, indicating that it meant to have two clear gems. Additionally, the gem tower in the all-gems ending of the game total to 43 gems instead of the collected 42, including colored gems, as further evidence. "Bear Down" does have a secret exit to "Air Crash" which allows the player to get the clear gem in the latter level, which may be related to the mysterious extra gem.
Is there an issue? Send a MessageReason:
None


* DistancedFromCurrentEvents: Weeks before the game was released in Japan, a murder was committed in Japan in which the murderer left only the head and feet of the victim. Because of this, a death animation that involved Crash being pressed down to merely a head and feet had to be cut from the Japanese release, in fear that the Japanese would find it tasteless due to said real-life murder.

to:

* DistancedFromCurrentEvents: Weeks before the game was released in Japan, a murder was committed in Japan in which the murderer left only the head and feet of the victim. Because of this, a death animation that involved Crash being pressed down to merely a head and feet had to be cut from made entirely flat in the Japanese release, in fear that the Japanese would find it tasteless due to said real-life murder.

Added: 142

Changed: 9

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* FirstAppearance:
** For the heroes: Coco Bandicoot and Polar.
** For the villains: Dr. N. Gin, Komodo Joe and Komodo Moe, and Tiny Tiger.



** Tiny Tiger was originally a Tasmanian Tiger named Taz Tiger, but due to copyright issues and Australia's restriction on the animals betrail, this was scrapped.
** In a [[https://www.polygon.com/platform/amp/2017/6/22/15820540/crash-bandicoot-an-oral-history 2017 Polygon article]] Naughty Dog alumni Taylor Kurosaki states that he was working on completely revamping Crash's control scheme for the sequel. He doesn't go into too much detail but he says that "He [Crash] was going to be able to do a lot more different moves...". He mentions that they also planned for there to be a button that would "...turn the camera around, like, the camera was going to be able to completely go 180 [degrees] and be on the other side of the level". All of these plans were scrapped once the team found out that they only had a years worth of development time to work with.

to:

** Tiny Tiger was originally a Tasmanian Tiger named Taz Tiger, but due to copyright issues and Australia's restriction on the animals betrail, animal's portrayal, this was scrapped.
** In a [[https://www.polygon.com/platform/amp/2017/6/22/15820540/crash-bandicoot-an-oral-history 2017 Polygon article]] Naughty Dog alumni Taylor Kurosaki states that he was working on completely revamping Crash's control scheme for the sequel. He doesn't go into too much detail but he says that "He [Crash] was going to be able to do a lot more different moves...". He mentions that they also planned for there to be a button that would "...turn the camera around, like, the camera was going to be able to completely go 180 [degrees] and be on the other side of the level". All of these plans were scrapped once the team found out that they only had a years worth of development time to work with.with.
----
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** Tiny Tiger was originally a Tasmanian Tiger named Taz Tiger but due to copyright issues and Australia's restriction on the animals betrail, this was scrapped.

to:

** Tiny Tiger was originally a Tasmanian Tiger named Taz Tiger Tiger, but due to copyright issues and Australia's restriction on the animals betrail, this was scrapped.
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** Tiny Tiger was originally a Tasmanian Tiger named Taz Tiger but due to copyright issues also Australia's restriction on the animals betrail, this was scrapped.

to:

** Tiny Tiger was originally a Tasmanian Tiger named Taz Tiger but due to copyright issues also and Australia's restriction on the animals betrail, this was scrapped.

Added: 392

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* DistancedFromCurrentEvents: Weeks before the game was released in Japan, a murder was committed in Japan in which the murderer left only the head and feet of the victim. Because of this, a death animation that involved Crash being pressed down to merely a head and feet had to be cut from the Japanese release, in fear that the Japanese would find it tasteless due to said real-life murder.



* TooSoon: Weeks before the game was released in Japan, a murder was committed in Japan in which the murderer left only the head and feet of the victim. Because of this, a death animation that involved Crash being pressed down to merely a head and feet had to be cut from the Japanese release, in fear that the Japanese would find it tasteless due to said real-life murder.

Added: 860

Changed: 159

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* WhatCouldHaveBeen: Tiny Tiger was originally a Tasmanian Tiger named Taz Tiger but due to copyright issues also Australia's restriction on the animals betrail, this was scrapped.

to:

* WhatCouldHaveBeen: Tiny WhatCouldHaveBeen:
**Tiny
Tiger was originally a Tasmanian Tiger named Taz Tiger but due to copyright issues also Australia's restriction on the animals betrail, this was scrapped.scrapped.
**In a [[https://www.polygon.com/platform/amp/2017/6/22/15820540/crash-bandicoot-an-oral-history 2017 Polygon article]] Naughty Dog alumni Taylor Kurosaki states that he was working on completely revamping Crash's control scheme for the sequel. He doesn't go into too much detail but he says that "He [Crash] was going to be able to do a lot more different moves...". He mentions that they also planned for there to be a button that would "...turn the camera around, like, the camera was going to be able to completely go 180 [degrees] and be on the other side of the level". All of these plans were scrapped once the team found out that they only had a years worth of development time to work with.

Added: 373

Changed: 2

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* TheOtherDarrin: While Crash and Brio are still voiced by Brendan O'brien, he's replaced by Creator/ClancyBrown in the role of Dr. Cortex, giving a ''completely'' different take on the character from Brendan. He would remain the regular voice of Cortex from this game until he himself got replaced by Creator/LexLang in ''VideoGame/CrashTwinsanity'' onward.

to:

* TheOtherDarrin: While Crash and Brio are still voiced by Brendan O'brien, O'Brien, he's replaced by Creator/ClancyBrown in the role of Dr. Cortex, giving a ''completely'' different take on the character from Brendan. He would remain the regular voice of Cortex from this game until he himself got replaced by Creator/LexLang in ''VideoGame/CrashTwinsanity'' onward.onward.
* TooSoon: Weeks before the game was released in Japan, a murder was committed in Japan in which the murderer left only the head and feet of the victim. Because of this, a death animation that involved Crash being pressed down to merely a head and feet had to be cut from the Japanese release, in fear that the Japanese would find it tasteless due to said real-life murder.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheOtherDarrin: While Crash and Brio are still voiced by Brendan O'brien, he's replaced by Creator/ClancyBrown in the role of Dr. Cortex, giving a ''completely'' different take on the character from Brendan. He would remain the regular voice of Cortex from this game until he himself got replaced by Creator/LexLang in ''VideoGame/CrashTwinsanity'' onward.
Is there an issue? Send a MessageReason:
None


WhatCouldHaveBeen: Tiny Tiger was originally a Tasmanian Tiger named Taz Tiger but due to copyright issues also Australia's restriction on the animals betrail, this was scrapped.

to:

* WhatCouldHaveBeen: Tiny Tiger was originally a Tasmanian Tiger named Taz Tiger but due to copyright issues also Australia's restriction on the animals betrail, this was scrapped.
Is there an issue? Send a MessageReason:
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WhatCouldHaveBeen: Tiny Tiger was originally a Tasmanian Tiger instead of a regular tiger named Taz Tiger but due to copyright issues also Australia's restriction on the animals betrail, this was scrapped.

to:

WhatCouldHaveBeen: Tiny Tiger was originally a Tasmanian Tiger instead of a regular tiger named Taz Tiger but due to copyright issues also Australia's restriction on the animals betrail, this was scrapped.
Is there an issue? Send a MessageReason:
None


WhatCouldHaveBeen: Tiny Tiger was originally a Tasmanian Tiger instead of a regular tiger named Taz Tiger but due to copyright issues and Australia's restriction on the animals betrail this was scrapped.

to:

WhatCouldHaveBeen: Tiny Tiger was originally a Tasmanian Tiger instead of a regular tiger named Taz Tiger but due to copyright issues and also Australia's restriction on the animals betrail betrail, this was scrapped.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

WhatCouldHaveBeen: Tiny Tiger was originally a Tasmanian Tiger instead of a regular tiger named Taz Tiger but due to copyright issues and Australia's restriction on the animals betrail this was scrapped.

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