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Cross-wicking example for new trope.
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* SummonBinding: Summoning and binding a demon are two separate rituals. The former has a chance of failure, with the summoner's player having to roll with their Will against the demon's Power; the latter succeeds automatically, but the player's binding roll determines whether their character or the demon has the upper hand in subsequent interactions (as the book puts it, "demons love to be poorly bound").