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* TheBigGuy: Besides a background as a blacksmith and having the most physically imposing body (even as a mouse), Nez has the most hit points and offensive UsefulNotes/{{dice}}. Additionally, he can also gain an ability that allows him to [[OneHitPolykill attack multiple enemies with one blow.]]

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* TheBigGuy: Besides a background as a blacksmith and having the most physically imposing body (even as a mouse), Nez has the most hit points and offensive UsefulNotes/{{dice}}.MediaNotes/{{dice}}. Additionally, he can also gain an ability that allows him to [[OneHitPolykill attack multiple enemies with one blow.]]
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Trope was cut/disambiguated due to cleanup


* SixthRanger: Lily [[spoiler: and Captain Vurst]]. ''Heart of Glorm'' has [[NatureHero Neré]], and ''Downwood Tales'' adds [[ArcherArchetype Jakobe]], [[TheBard Ditty]], and [[LightningBruiser Ansel.]]

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* SixthRanger: Lily [[spoiler: and Captain Vurst]]. ''Heart of Glorm'' has [[NatureHero Neré]], and ''Downwood Tales'' adds [[ArcherArchetype Jakobe]], Jakobe, [[TheBard Ditty]], and [[LightningBruiser Ansel.]]
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* MassTransformation: Maginos transformed the heroes into mice as a last-ditch attempt at escaping imprisonment.
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''Mice and Mystics'' is a cooperative {{Adventure Board Game|s}} with a few role-playing elements. It was published by Plaid Hat Games in 2012, and it was followed up by two expansions, ''Heart of Glorm'' and ''Downwood Tales'', as well as two downloadable chapters, "The Ghost of Castle Andon" and "Cat's Cradle." You can learn more about the game and how to play it [[http://www.plaidhatgames.com/games/mice-and-mystics here.]]

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''Mice and Mystics'' is a cooperative [[AmeritrashGames American-style]] {{Adventure Board Game|s}} with a few role-playing elements. It was published by Plaid Hat Games in 2012, and it was followed up by two expansions, ''Heart of Glorm'' and ''Downwood Tales'', as well as two downloadable chapters, "The Ghost of Castle Andon" and "Cat's Cradle." You can learn more about the game and how to play it [[http://www.plaidhatgames.com/games/mice-and-mystics here.]]

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The Chick is now a disambig, dewicking


* TheChick: Tilda is at first the only female on the team, and is the WhiteMage to boot.


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* TheSmurfettePrinciple: Tilda is at first the only female on the team, and is the WhiteMage to boot.
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Determined over PM that the game does demonstrate the roll-and-move mechanic, so re-adding.

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* RollAndMove: Player characters and most [=NPCs=] each roll a die on their turn to determine how many spaces they can move. [=PCs=] add their base Move to that number and have free rein of the map region, whereas [=NPCs=] don't and move according to specific rules.
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On second thought, looks like this isn't an example of the trope.


* RollAndMove: Player characters and most [=NPCs=] each roll a die on their turn to determine how many spaces they can move. [=PCs=] add their base Move to that number and have free rein of the map region, whereas [=NPCs=] don't and move according to specific rules.
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Added DiffLines:

* RollAndMove: Player characters and most [=NPCs=] each roll a die on their turn to determine how many spaces they can move. [=PCs=] add their base Move to that number and have free rein of the map region, whereas [=NPCs=] don't and move according to specific rules.

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Removed: 136

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* DamageTyping: Most damage is dealt in "wounds", but some monsters and effects deal "poisoned wounds" that can only be removed by effects that specifically target poison.



* GameplayAndStoryIntegration: Deliberate. It's hard to say whether ''Mice and Mystics'' is a game with a story, or a story with a game.


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* NonHealthDamage: Roaches can deal wounds but prefer to steal heroes' cheese tokens, which are used to purchase and use special abilities. Greedy Roaches transfer those tokens to the game clock, advancing the countdown towards defeat.
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Dewicked trope


* [[FiveManBand Five Mouse Band]]: Most evident in the first story.
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* KillEnemiesToOpen: Players can only Explore to enter a new map tile after all enemies on their current map tile have been defeated, no matter whether the exploration involves opening a barrier, escaping DownTheDrain, or just walking father down a tunnel.

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* KillEnemiesToOpen: Players can only Explore to enter a new map tile after all enemies on their current map tile have been defeated, no matter whether the exploration involves opening a barrier, escaping DownTheDrain, or just walking father farther down a tunnel.
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Added DiffLines:

* KillEnemiesToOpen: Players can only Explore to enter a new map tile after all enemies on their current map tile have been defeated, no matter whether the exploration involves opening a barrier, escaping DownTheDrain, or just walking father down a tunnel.
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Aversions to Reptiles Are Abhorrent aren't notable enough to be listed.


* ReptilesAreAbhorrent: [[AvertedTrope Averted]] with Jakobe, a gecko archer on the side of the heroes, and with [[spoiler: the Firebelly Newts, who only fight because they are enslaved]]. Played straight with Hesster the snake.

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* %%* ReptilesAreAbhorrent: [[AvertedTrope Averted]] with Jakobe, a gecko archer on the side of the heroes, and with [[spoiler: the Firebelly Newts, who only fight because they are enslaved]]. Played straight with Hesster the snake.
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The Kingdom has been renamed The Good Kingdom.


In the [[TheKingdom Kingdom of Men]], [[TheGoodKing King Andon]] ruled with justice and compassion, until the arrival of [[GodSaveUsFromTheQueen Vanestra]], the mysterious queen of [[NamesToRunAwayFromReallyFast Darkhlend]]. Before long, the king fell sick with an [[SoapOperaDisease unidentifiable and incurable illness]]. A cadre of [[LaResistance loyalists to the king]] gathered and plotted to drive Vanestra from the land: [[WarriorPrince Collin the prince]], [[WizardClassic Maginos the mystic]], [[TheBigGuy Nez the tinkerer]], and [[WhiteMage Tilda the healer]]. [[YouAllMeetInACell But, before they could put their plan into action, Vanestra's men promptly threw them all into jail.]]

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In the [[TheKingdom [[TheGoodKingdom Kingdom of Men]], [[TheGoodKing King Andon]] ruled with justice and compassion, until the arrival of [[GodSaveUsFromTheQueen Vanestra]], the mysterious queen of [[NamesToRunAwayFromReallyFast Darkhlend]]. Before long, the king fell sick with an [[SoapOperaDisease unidentifiable and incurable illness]]. A cadre of [[LaResistance loyalists to the king]] gathered and plotted to drive Vanestra from the land: [[WarriorPrince Collin the prince]], [[WizardClassic Maginos the mystic]], [[TheBigGuy Nez the tinkerer]], and [[WhiteMage Tilda the healer]]. [[YouAllMeetInACell But, before they could put their plan into action, Vanestra's men promptly threw them all into jail.]]



* ScrewYouElves: It's implied that TheKingdom Of Men has had this kind of relationship with a neighboring kingdom of elves.

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* ScrewYouElves: It's implied that TheKingdom the Kingdom Of Men has had this kind of relationship with a neighboring kingdom of elves.
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* FunetikAksent: Nez, various NPCs, and the Pack-Rat Peddler.

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* FunetikAksent: Nez, various NPCs, {{Non Player Character}}s, and the Pack-Rat Peddler.
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[[caption-width-right:350: "Living in the walls lurk things that aren't nice, That nobody knows of except for the mice."]]

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[[caption-width-right:350: "Living in the walls lurk things that aren't nice, nice,\\
That nobody knows of except for the mice."]]

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