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* VillainsActHeroesReact: Invoked with the Marduk Society in 2e; standard operating procedure s to patiently watch and wait, studying for the social waves caused by a Leviathan's presence before going in to try and take it down. This galls them, but it's less dangerous to the agents and to innocent bystanders than just running around guns-blazing... not that they have the option to do that anyway.

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* VillainsActHeroesReact: Invoked with the Marduk Society in 2e; standard operating procedure s is to patiently watch and wait, studying for the social waves caused by a Leviathan's presence before going in to try and take it down. This galls them, but it's less dangerous to the agents and to innocent bystanders than just running around guns-blazing... not that they have the option to do that anyway.
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* OverzealousUnderling: Leviathans often resort to creating cults out of their Beloved simply because it's the easiest way to provide some kind of structure that keeps them relatively functional without needing constant micro-management, as the Wake basically burns loyalty into their brains at the cost of their sanity. If the Leviathan isn't careful, their Beloved can often do the ''stupidest'' things in the name of proving their devotion. An example given in the 2E corebook is a Leviathan handing their Beloved a grocery list and asking them to do some shopping, only for them to come back with a HumanSacrifice (or twenty), believing the list was coded directives for finding the perfect offering(s).
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''Leviathan: The Tempest'' is a fan project for White Wolf's ''TabletopGame/NewWorldOfDarkness''.

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''Leviathan: The Tempest'' is a fan project for White Wolf's ''TabletopGame/NewWorldOfDarkness''.
''TabletopGame/ChroniclesOfDarkness''.
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In the beginning the world was a formless chaos called the Primordial Waters. At the heart of the sea was Tiamat, the mother of all things. Tiamat and her children, the Progenitors, ruled the Primordial Waters and were worshiped as gods by mankind. Then came Marduk to do battle with Tiamat and the Progenitors, in climatic conflict he slew them and reforged the world drawing land and sky out from the Primordial Waters. [[MultipleChoicePast Or Maybe Not]].

Beyond [[KrakenAndLeviathan sea monsters]] and demigods ''Leviathan'' is a game about living in a world you are entirely unsuited for and encompasses dual themes of [[PubertySuperpower puberty]] and old age. On the one side Leviathans must learn to cope with [[BodyHorror physical changes]], new powers and responsibilities and on the other they must cope with the fact that as a people they've been outdated since the bronze age and failed to accomplish anything.

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In the beginning the world was a formless chaos called the Primordial Waters. At the heart of the sea was Tiamat, the mother of all things. Tiamat and her children, the Progenitors, ruled the Primordial Waters and were worshiped as gods by mankind. Then came Marduk to do battle with Tiamat and the Progenitors, in climatic conflict he slew them and reforged the world drawing land and sky out from the Primordial Waters. [[MultipleChoicePast Or Maybe Not]].

maybe not]].

Beyond [[KrakenAndLeviathan sea monsters]] and demigods demigods, ''Leviathan'' is a game about living in a world you are entirely unsuited for and encompasses dual themes of [[PubertySuperpower puberty]] and old age. On the one side side, Leviathans must learn to cope with [[BodyHorror physical changes]], new powers and responsibilities and responsibilities; on the other other, they must cope with the fact that as a people they've been outdated since the bronze age and failed to accomplish anything.
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In the beginning the world was a formless chaos called the Primordial Waters. At the heart of the sea was Tiamat the mother of all things. Tiamat and her children, the Progenitors ruled the Primordial Waters and were worshiped as gods by mankind. Then came Marduk to do battle with Tiamat and the Progenitors, in climatic conflict he slew them and reforged the world drawing land and sky out from the Primordial Waters. [[MultipleChoicePast Or Maybe Not]].

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In the beginning the world was a formless chaos called the Primordial Waters. At the heart of the sea was Tiamat Tiamat, the mother of all things. Tiamat and her children, the Progenitors Progenitors, ruled the Primordial Waters and were worshiped as gods by mankind. Then came Marduk to do battle with Tiamat and the Progenitors, in climatic conflict he slew them and reforged the world drawing land and sky out from the Primordial Waters. [[MultipleChoicePast Or Maybe Not]].

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* BadPowersGoodPeople / BadPowersBadPeople: In legend Marduk's magic used despair as a power source. This was supposed to let him [[CombinedEnergyAttack draw on humanity's strength when he was needed most]]. Unfortunately his [[ShroudedInMyth Disciples]] are rumored to making perfectly sure there's plenty of despair going around.

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* BadPowersGoodPeople / BadPowersBadPeople: BadPowersGoodPeople: In legend Marduk's magic used despair as a power source. This was supposed to let him [[CombinedEnergyAttack draw on humanity's strength when he was needed most]]. Unfortunately his [[ShroudedInMyth Disciples]] are rumored to making perfectly sure there's plenty of despair going around.



* BecomeARealBoy: This is a really dumb idea unless you're an early-stage Thalassan. The latter ''can'' reject being a Leviathan by surviving their stormy awakening through dependence on another person rather than their own strength. Anyone else who rejects their monstrous nature becomes human, but purging their bestial and divine natures destroys their mind.



* PinocchioSyndrome: This is a really dumb idea unless you're an early-stage Thalassan. The latter ''can'' reject being a Leviathan by surviving their stormy awakening through dependence on another person rather than their own strength. Anyone else who rejects their monstrous nature becomes human, but purging their bestial and divine natures destroys their mind.
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Up To Eleven is a defunct trope


* AbusiveParents: Leviathans are not known for healthy families, but either cloning yourself to make your [[TykeBomb children into]] [[ChildSoldiers rapid growing warriors]] or actually eating your own young [[UpToEleven takes the cake]]. [[EvenEvilHasStandards Eating your own young is rare even for Leviathans.]]

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* AbusiveParents: Leviathans are not known for healthy families, but either cloning yourself to make your [[TykeBomb children into]] [[ChildSoldiers rapid growing warriors]] or actually eating your own young [[UpToEleven takes the cake]].cake. [[EvenEvilHasStandards Eating your own young is rare even for Leviathans.]]
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* The '''Nu,''' Spawn of Nu: Claiming descent from the oldest Progenitor the Nu boast unrivaled connection to the elements. They are expected to be introspective and mystical. They master the Vestige of Elements and represent the vice of Gluttony.

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* The '''Nu,''' Spawn of Nu: Claiming descent from the oldest Progenitor Progenitor, the Nu boast unrivaled connection to the elements. They are expected to be introspective and mystical. They master the Vestige of Elements and represent the vice of Gluttony.

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* RealityEnsues: In the 2e writeup for the Marduk Society, it's noted that a big part of their PaperTiger status is because of their need for secrecy. Running an organization like that is ''expensive'' and ''complicated'' at the best of times, since you need dozens of support staff for every single active field agent. You need mechanics to tend to the machines (remember, just one little missing piece and your fancy jet fighter is either a heap of junk or a deathtrap), you need engineers to build stuff, people to feed all the workers, etc. Then you add the strains of secrecy to that, which means, among other things, cutting down membership to the barest minimum possible to survive. It's a wonder that the Society can get anything done at all!


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* UnexpectedlyRealisticGameplay: In the 2e writeup for the Marduk Society, it's noted that a big part of their PaperTiger status is because of their need for secrecy. Running an organization like that is ''expensive'' and ''complicated'' at the best of times, since you need dozens of support staff for every single active field agent. You need mechanics to tend to the machines (remember, just one little missing piece and your fancy jet fighter is either a heap of junk or a deathtrap), you need engineers to build stuff, people to feed all the workers, etc. Then you add the strains of secrecy to that, which means, among other things, cutting down membership to the barest minimum possible to survive. It's a wonder that the Society can get anything done at all!
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Not So Different has been renamed, and it needs to be dewicked/moved


* GoodIsNotNice: Empyreal Theurgists draw their power from Virtue and sincere belief in a patron god. Not only does that not make them "nice guys" by nature, but even the gods they worship [[NotSoDifferent aren't necessarily much better than the Tribe]]. As their chapter admits, not ''every'' Empyreal Theurgist is a progressive liberal type.

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* GoodIsNotNice: Empyreal Theurgists draw their power from Virtue and sincere belief in a patron god. Not only does that not make them "nice guys" by nature, but even the gods they worship [[NotSoDifferent aren't necessarily much better than the Tribe]].Tribe. As their chapter admits, not ''every'' Empyreal Theurgist is a progressive liberal type.
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* GlassCannon: Leviathans, in contrast to most other denizens of the {{TabletopGame/NewWorldOfDarkness}} . Beyond some biological armor and extra health when they HulkOut, they have pretty much no defensive mutations or powers -- no HealingFactor, no NighInvulnerability, nothing. Even [[TabletopGame/MageTheAwakening Mages]] can devise spells for armor and healing, which Leviathans essentially can't. This, ironically, makes them amongst the squishiest monsters around. But they can still do ''massive'' damage to anyone unwise enough to get within reach.

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* GlassCannon: Leviathans, in contrast to most other denizens of the {{TabletopGame/NewWorldOfDarkness}} .TabletopGame/NewWorldOfDarkness . Beyond some biological armor and extra health when they HulkOut, they have pretty much no defensive mutations or powers -- no HealingFactor, no NighInvulnerability, nothing. Even [[TabletopGame/MageTheAwakening Mages]] can devise spells for armor and healing, which Leviathans essentially can't. This, ironically, makes them amongst the squishiest monsters around. But they can still do ''massive'' damage to anyone unwise enough to get within reach.
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* GlassCannon: Leviathans, in contrast to most other denizens of the {{TabletoGame/NewWorldOfDarkness}} . Beyond some biological armor and extra health when they HulkOut, they have pretty much no defensive mutations or powers -- no HealingFactor, no NighInvulnerability, nothing. Even [[TabletopGame/MageTheAwakening Mages]] can devise spells for armor and healing, which Leviathans essentially can't. This, ironically, makes them amongst the squishiest monsters around. But they can still do ''massive'' damage to anyone unwise enough to get within reach.

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* GlassCannon: Leviathans, in contrast to most other denizens of the {{TabletoGame/NewWorldOfDarkness}} .{{TabletopGame/NewWorldOfDarkness}} . Beyond some biological armor and extra health when they HulkOut, they have pretty much no defensive mutations or powers -- no HealingFactor, no NighInvulnerability, nothing. Even [[TabletopGame/MageTheAwakening Mages]] can devise spells for armor and healing, which Leviathans essentially can't. This, ironically, makes them amongst the squishiest monsters around. But they can still do ''massive'' damage to anyone unwise enough to get within reach.
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* GlassCannon: Leviathans, in contrast to most other denizens of the TabletoGame/NewWorldOfDarkness. Beyond some biological armor and extra health when they HulkOut, they have pretty much no defensive mutations or powers -- no HealingFactor, no NighInvulnerability, nothing. Even [[TabletopGame/MageTheAwakening Mages]] can devise spells for armor and healing, which Leviathans essentially can't. This, ironically, makes them amongst the squishiest monsters around. But they can still do ''massive'' damage to anyone unwise enough to get within reach.

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* GlassCannon: Leviathans, in contrast to most other denizens of the TabletoGame/NewWorldOfDarkness.{{TabletoGame/NewWorldOfDarkness}} . Beyond some biological armor and extra health when they HulkOut, they have pretty much no defensive mutations or powers -- no HealingFactor, no NighInvulnerability, nothing. Even [[TabletopGame/MageTheAwakening Mages]] can devise spells for armor and healing, which Leviathans essentially can't. This, ironically, makes them amongst the squishiest monsters around. But they can still do ''massive'' damage to anyone unwise enough to get within reach.
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** Oceanids take pride in their families and set up [[DeadlyDecadentCourt social dynamics]] to keep the [[SocialDarwinist bloodline healthy]].

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** Oceanids take pride in their families and set up [[DeadlyDecadentCourt [[DecadentCourt social dynamics]] to keep the [[SocialDarwinist bloodline healthy]].

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