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History TabletopGame / GURPSAlternateEarths

16th Feb '16 11:41:04 AM Ramidel
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* GivingRadioToTheRomans: The I-Cops have their hands full keeping some wise guy from selling transistors to Gernsback and sparking an information revolution.
16th Feb '16 11:22:25 AM Ramidel
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* TechnologyLevels: A slight aversion. The Republican Alliance essentially leapfrogged the TechTree when they developed jet engines without propeller engines; the current limiting factor in aircraft speed is because the available airframe technology isn't up to handling the speed that their engines can pull.
21st Jan '16 11:31:47 AM Milarqui
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* CoolPlane: the Republican Alliance's most important weapon, jet planes - mostly because they are the first planes in the setting.
20th Jan '16 3:09:59 PM Ramidel
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* TechnologyLevels: Thrown completely to the wind. Most GURPS settings have a fairly clear tech level, but due to the advent of Science!, you have aircars and death rays developed by slide rule.
20th Jan '16 3:02:45 PM Ramidel
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* SpiritualSuccessor: ''[[TabletopGame/InfiniteWorlds GURPS Infinite Worlds]]''.

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* SpiritualSuccessor: ''[[TabletopGame/InfiniteWorlds GURPS Infinite Worlds]]''.
11th Jan '16 7:57:58 PM jormis29
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* UsefulNotes/NazisWithGnarlyWeapons: Gnarlier than ever. In the present, their army has Kevlar armor, tanks with railguns and neutron bomb howitzers.

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* UsefulNotes/NazisWithGnarlyWeapons: Gnarlier than ever. In the present, their army has Kevlar armor, tanks with railguns [[MagneticWeapons railguns]] and neutron bomb NeutronBomb howitzers.



** They also wiped out those pesky guerrillas in Afghanistan and the Andes by saturation bombardment with neutron bomb howitzers.

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** They also wiped out those pesky guerrillas in Afghanistan and the Andes by saturation bombardment with neutron bomb NeutronBomb howitzers.
5th Jan '16 5:44:20 AM SorPepita
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!!!Centrum:
A more successful Angevin (Anglo-French) empire gradually takes over all the world. When the empire falls apart, a meritocracy centered on Terraustralis (Australia) rebuilds the empire. And then, they start discovering and conquering other timelines...
* AlternateHistoryWank: The Angevins, and the British Empire in general... until 1902, then it becomes a completely new society.
* TheRival: Centrum for Homeline




!!!Centrum:
A more successful Angevin (Anglo-French) empire gradually takes over all the world. When the empire falls apart, a meritocracy centered on Terraustralis (Australia) rebuilds the empire. And then, they start discovering and conquering other timelines...
* AlternateHistoryWank: The Angevins, and the British Empire in general... until 1902, then it becomes a completely new society.
* TheRival: Centrum for Homeline
28th Dec '15 6:35:10 PM mlsmithca
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* [[UnitedNationsIsASuperpower League of Nations Is a Superpower]]: Due to the power of the World Science Council (established with the aid of JP Morgan's money and Nikola Tesla's inventions), and the war against Stalin's Soviet Union, the League is rapidly developing into a world government.



* [[spoiler:MinovskyPhysics: It is hinted that the laws of physics might differ a bit in this timeline.]]

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* [[spoiler:MinovskyPhysics: It MinovskyPhysics: [[spoiler:It is hinted that the laws of physics might differ a bit in this timeline.]]


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* UnitedNationsIsASuperpower: Due to the power of the World Science Council (established with the aid of JP Morgan's money and Nikola Tesla's inventions), and the war against Stalin's Soviet Union, the League of Nations is rapidly developing into a world government.
16th Dec '15 11:01:52 AM Morgenthaler
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''GURPSAlternateEarths'' is (as you may have guessed) a ''{{GURPS}}'' sourcebook (well, rather two books, but they're both covered here) about AlternateHistory -- or rather, alternate timelines which the characters may visit in one campaign, or live in from the start. Describes twelve timelines (six in each book) in loving detail.

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''GURPSAlternateEarths'' ''GURPS Alternate Earths'' is (as you may have guessed) a ''{{GURPS}}'' ''TabletopGame/{{GURPS}}'' sourcebook (well, rather two books, but they're both covered here) about AlternateHistory -- or rather, alternate timelines which the characters may visit in one campaign, or live in from the start. Describes twelve timelines (six in each book) in loving detail.
28th Oct '15 5:19:52 AM Ramidel
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* AnarchyIsChaos: Averted. The Umma (territory not governed by a caliphate) has no sovereign government (though local government still exists in many places), but is a very peaceful place - and in many ways ''more'' restrictive and orderly than in the Caliphates.


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* TheFundamentalist: Played with. The Rightly-Guided Stellar Caliphate is, as its name implies, heavily influenced by the traditionalist ''rashidun'' movement and is very big on doctrinal orthodoxy, but it's also the one caliphate that's refused to join the jihad against the unbelievers, and their Caliph is a ReasonableAuthorityFigure whose primary goal is to prevent the war from wiping out the Earth.
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