History TabletopGame / Battletech

19th Apr '18 10:42:32 PM SpaceDrake
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* SingleBiomePlanet: Averted by pretty much every planet with a breathable atmosphere (which is pretty much all the ones people bothered settling). Even Tharkad, which is infamous for its cold due to being in the middle of an ice age,[[note]]Its arctic circle extends down to the 30th parallel north - to put that in perspective, if that were true on Earth, all the United States (except southern Texas, southern Louisiana and most of Florida), all of Europe, and the northern tip of Africa would be Arctic territory[[/note]] is still noted to have an equatorial tropical band.

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* SingleBiomePlanet: SingleBiomePlanet:
**
Averted by pretty much every planet with a breathable atmosphere (which is pretty much all the ones people bothered settling). Even Tharkad, which is infamous for its cold due to being in the middle of an ice age,[[note]]Its arctic circle extends down to the 30th parallel north - to put that in perspective, if that were true on Earth, all the United States (except southern Texas, southern Louisiana and most of Florida), all of Europe, and the northern tip of Africa would be Arctic territory[[/note]] is still noted to have an equatorial tropical band.band.
** Still somewhat played straight by the presence of {{Planetville}} as a trope, though - while the planets have multiple biomes, the actual inhabited areas of a planet tend to define its "biome" in the zeitgeist, even in-universe.



** Indeed, the Clan Trial of Annihilation takes this UpToEleven. Should the guilty party be [[TrialByCombat convicted]] not only are they executed but anyone related to them is put to death (if in the warrior caste, and this includes children still in training or even still [[PeopleJars unborn]]) or sterilized and sentenced to a life of hard labor (if in the civilian castes). Afterwards if someone mentions the names of the Annihilated it is grounds for censure. It should be noted that Annihilations are only carried out well after the Clan's see the GodzillaThreshold crossed and it requires every bloodnamed warrior in the Clan (several hundred, apart from those who are targeted) to vote in favor to even commence the Trial.

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** Indeed, the Clan Trial of Annihilation takes this UpToEleven. Should the guilty party be [[TrialByCombat convicted]] not only are they executed executed, but anyone related to them is put to death (if in the warrior caste, and this includes children still in training or even still [[PeopleJars unborn]]) or sterilized and sentenced to a life of hard labor (if in the civilian castes). Afterwards Afterwards, if someone so much as mentions the names of the Annihilated it Annihilated, that alone is grounds for censure. It should be noted that Annihilations are only carried out well after the Clan's Clans see the GodzillaThreshold crossed and it requires every ''every'' bloodnamed warrior in the Clan (several hundred, Clans (thousands of people, apart from those who are targeted) to vote in favor to even commence the Trial.



** Though the Clans did not experience this stasis, and thanks to the Grey Death data core and salvaged Clan tech the Inner Sphere might end up moving out of it.

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** Though the Clans did not experience this stasis, and thanks to the Grey Death data core and salvaged Clan tech the Inner Sphere might end up has been moving out of it.it in fits and stops - though the Word of Blake [[ApocalypseHow sure isn't helping]].



* StopWorshippingMe: If Jerome Blake could see what [=ComStar=] became after his death, his reaction would be this. He was a secular man, and Comstar took on its quasi-religious trappings under the guidance of Blake's successor, Conrad Toyama.[[note]][[spoiler:Actually, according to the true story presented in ''Second Succession War'', his actual reaction would have been AllAccordingToPlan. He ''would'' have been horrified, however, by the Word of Blake and the atrocities they committed in his name.]][[/note]]

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* StopWorshippingMe: If Jerome Blake could see what [=ComStar=] became after his death, his reaction would be this. He was a secular man, and Comstar took on its quasi-religious trappings under the guidance of Blake's successor, Conrad Toyama.[[note]][[spoiler:Actually, [[note]][[spoiler:However, according to the true "true" story presented in ''Second Succession War'', his actual reaction would have been AllAccordingToPlan. He ''would'' have been utterly horrified, however, by the Word of Blake and the atrocities they committed in his name.]][[/note]]



* TankGoodness: 'Mechs may be the 'kings of the battlefield'...but you would be well-advised not to tell a [[{{BFG}} Demolisher]], [[KineticWeaponsAreJustBetter Alacorn Mark VII]] or [[ShockAndAwe Shrek PPC Carrier]] that to its face. Tanks are typically cheaper and far more numerous than 'Mechs, and quantity has a quality all its own. And those that do equal a 'Mech's pricetag are dangerous in themselves.

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* TankGoodness: 'Mechs may be the 'kings of the battlefield'... but you would be well-advised not to tell a [[{{BFG}} Demolisher]], [[KineticWeaponsAreJustBetter Alacorn Mark VII]] or [[ShockAndAwe Shrek PPC Carrier]] that to its face. Tanks are typically cheaper and far more numerous than 'Mechs, and quantity has a quality all its own. And those that do equal a 'Mech's pricetag are dangerous in themselves.



* TechnologyMarchesOn: In-Universe. The official line is that humanity ran out of most of its good ideas before the 22nd century, and spent most of the next several centuries refining existing technologies. Thanks to scarce resources on some worlds though, 20th-century tech is the usual standard, with internal combustion engines, radio, and CD-ROMS.

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* TechnologyMarchesOn: In-Universe. The official line is that humanity either ran out of most of its good ideas ideas, or started hitting some of the serious limitations of physics and practicality, before the 22nd century, and spent most of the next several centuries refining existing technologies. technologies; the Star League era saw ''some'' rather spectacular technology begin to take shape, [[ApocalypseHow but then it all fell apart]]. Thanks to scarce resources on some worlds though, 20th-century tech is the usual standard, with internal combustion engines, radio, and CD-ROMS.[=CD-ROMs=].



* TransformingMecha: Early versions of the game featured Land-Air 'Mechs, which could transform Macross-style into aircraft. (The results were predictably AwesomeButImpractical.) This was seen as perilously close to outright copyright infringement, so they began to be phased out in the early '90s. Nevertheless, optional rules still exist for them, and updated rules are said to be in the pipeline.

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* TransformingMecha: Early versions of the game featured Land-Air 'Mechs, which could transform Macross-style ''Macross''-style into aircraft. (The results were predictably AwesomeButImpractical.) This was seen as perilously close to outright copyright infringement, one of the places where the ''real'' trouble lay with the ''Macross'' 'Mechs, so they began to be phased out in the early '90s. Nevertheless, optional rules still exist for them, and updated rules are said to be in the pipeline.them.



* UnreliableNarrator: Every book, from the [=TROs=] to the Sourcebooks, (except for the novels) is explicitly written as an in-universe book. Originally, this was done just for flavor, as a way to create immersion. It has practical considerations as well. The way canon works in BT is that the most recent books trump any previous material. This makes doing a {{Retcon}} or even a subtle ReWrite much easier; the older material is simply considered to be in error. It also allowed the BT writers to correct a lot of incorrect and inaccurate information in the earliest books, simply by calling the [=ComStar=]-induced errors or possibly even misinformation.)

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* UnreliableNarrator: Every book, from the [=TROs=] to the Sourcebooks, (except for the novels) is explicitly written as an in-universe book. Originally, this was done just for flavor, as a way to create immersion. It has practical considerations as well. The way canon works in BT is that the most recent books trump any previous material. This makes doing a {{Retcon}} or even a subtle ReWrite much easier; the older material is simply considered to be in error. It also allowed the BT writers to correct a lot of incorrect and inaccurate information in the earliest books, simply by calling the [=ComStar=]-induced errors or possibly even misinformation.)
19th Apr '18 9:56:34 PM SpaceDrake
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* {{Planetville}}: Played dead straight. Except for the local capital (with its attendant spaceport) and the occasional outlying settlement or three, planets in most [=BattleTech=] fiction might as well be completely uninhabited. (This is to some extent an AcceptableBreakFromReality, since it helps [[WillingSuspensionOfDisbelief prop up the illusion]] that the fate of an entire world could in fact be decided by the relatively small-scale battles played out at the actual gaming table.)

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* {{Planetville}}: Played dead straight. Except for the local capital (with its attendant spaceport) and the occasional outlying settlement or three, planets in most [=BattleTech=] fiction might as well be completely uninhabited. (This uninhabited.
** This
is to some extent an AcceptableBreakFromReality, since it helps [[WillingSuspensionOfDisbelief prop up the illusion]] that the fate of an entire world could in fact be decided by the relatively small-scale battles played out at the actual gaming table.)table.
** It is also a not-immediately-obvious, but very logical, result of the First and Second Succession Wars. There ''used'' to be a lot of planets with very high populations, mech armies in the tens of thousands or higher, abundant universities and cities all around the planet. [[ApocalypseHow After a century of warfare with incredibly powerful weapons of mass destruction, there aren't so many of those planets anymore]], and many of the surviving planets were reduced to Planetvilles by sheer violence, and struggle to rebuild even in the modern setting.



** There's also the little matter of never-ending shadow wars between what would become the Successor States that went on behind the facade of the Star League, though these smaller conflicts are nothing compared to the Succession Wars that started when the Star League fell.

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** There's also the little matter of never-ending shadow wars between what would become the Successor States that went on behind the facade of the Star League, though these smaller conflicts are nothing were absolute peanuts compared to the Succession Wars that started when the Star League fell.fell - particularly the first two, [[ApocalypseHow which saw the unrestrained use of WMDs]].



** This is also ''why'' early ''Battletech'' leaned so hard on the ''Franchise/{{Macross}}'' and ''[[Anime/FangOfTheSunDougram Dougram]]'' designs - they were a perfect fit for the feel that Weisman and Babcock were going for in their initial pitch, much moreso than something like Gundam or any SuperRobot.



** House Steiner: Germany [-IN SPACE-]
** House Marik: USA / France [-IN SPACE-]

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** House Steiner: (West) Germany [-IN SPACE-]
** House Marik: USA / France / [[DependingOnTheWriter Yugoslavia]] [-IN SPACE-]



** There is a small, but stubborn faction of Republic of the Sphere military that refused to retreat behind fortress-republic and opted to stay and defend their homes and the ideals of republic. They call themselves the "Remnant".

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** There is a small, but stubborn faction of Republic of the Sphere military that refused to retreat behind the fortress-republic and opted to stay and defend their homes and the ideals of the republic. They call themselves the "Remnant".



* {{Retcon}}: Certain early Mechs were inspired by Macross designs, and this caused legal problems for the game designers when [=BattleTech=] began to pick up steam. The designs were removed from the game, and fans took to calling these designs Unseen. With rights to the original artwork still not forthcoming, eventually the mechs were simply redesigned.

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* {{Retcon}}: Certain early Mechs were inspired by Macross designs, derived from ''Anime/{{Macross}}'' and this caused a longstanding legal problems headache for the game designers when [=BattleTech=] once ''[=BattleTech=]'' began to pick up steam. The designs were removed from the game, and fans took to calling these designs Unseen."Unseen". With rights to the original artwork still not forthcoming, eventually the mechs were simply redesigned.



** Confusing the issue further, Catalyst has the rights to use, and does use, the artwork for the 'Mechs taken from all sources not Macross. The Thunderbolt, Shadow Hawk, Battlemaster, and others have reappeared in RealLife.
*** Catalyst, however, has officially said they will not exercise whatever rights they do have to that artwork, out of fear that someday it might come back to bite them legally. The official stance of CGL is that if it wasn't made "in house" by FASA, FanPro or CGL directly (this also rules out bespoke designs like the Studio Nue redesigns for the Japanese version of [=BattleTech=] that became the IIC Clan 'mechs), they will not touch it with a ten-foot pole.

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** Confusing the issue further, Catalyst has the rights to use, and does use, the artwork for the 'Mechs taken from all sources not Macross.''Macross'' - specifically from ''Anime/FangOfTheSunDougram'' and ''Anime/CrusherJoe''. The Thunderbolt, Shadow Hawk, Battlemaster, and others have reappeared in RealLife.
*** Catalyst, however, has officially said they will not exercise whatever rights they do have to that artwork, out of fear that someday it might come back to bite them legally.legally (the ''Macross'' situation having made everyone understandably paranoid). The official stance of CGL is that if it wasn't made "in house" by FASA, FanPro or CGL directly (this also rules out bespoke designs like the Studio Nue redesigns for the Japanese version of [=BattleTech=] that became the IIC Clan 'mechs), they will not touch it with a ten-foot pole.



** A more appropriate example would be the situation regarding 'Mech production. Initially there was ZERO production, just spare parts to fight over which placed a higher emphasis on the SchizoTech and ScavengerWorld themes. A fairly early retcon created working factories which allows scrapped 'Mechs to be replaced, but without making them numerous either, preserving to a lesser degree the sense of scarcity.
** Similarly, the fact that the Inner Sphere had finally started to recover some lost Star League technologies on a useful scale beginning about a decade before the Clan invasion...was only introduced to the universe ''after'' the first novels about said invasion had already been written. This makes several viewpoint characters from said novel sound oddly ignorant on the subject of the invaders' technology in retrospect.

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** A more appropriate standard, narrative-based example would be is the situation regarding 'Mech production. Initially Initially, in ''Battledroids'' and VERY early ''[=BTech=]'', there was ZERO production, just spare parts to fight over which placed a higher emphasis on the SchizoTech and ScavengerWorld themes. A fairly early retcon created working factories which allows scrapped 'Mechs to be replaced, but without making them numerous either, preserving to a lesser degree the sense of scarcity.
** Similarly, the fact that the Inner Sphere had finally started to recover some lost Star League technologies on a useful scale beginning about a decade before the Clan invasion... was only introduced to the universe ''after'' the first novels about said invasion had already been written. This makes several viewpoint characters from said novel sound oddly ignorant on the subject of the invaders' technology in retrospect.
14th Apr '18 5:45:10 PM Stealth
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Unfortunately, the redesigns might not have been distinct enough. In March 2017, Harmony Gold filed a complaint against Catalyst, as well as Piranha Games and Harebrained Schemes (makers of current BattleTech computer games, using original artwork adapted from the tabletop game) for infringement. Catalyst failed to defend itself at all, causing a judge to rule in Harmony Gold's favor by default, with strange results so far - the miniatures based on Macross Unseen vanished once again, but books containing their artwork are still available for purchase. Complaints against Piranha and Harebrained are more curious, as filed documents are claiming that the models being used by both companies too closely resemble Macross robots, despite being plainly based on other sources entirely (cited examples include the ''Atlas,'' based on an original [=BattleTech=] design, and the ''Shadow Hawk,'' inspired by a ''completely different anime franchise''). A jury trial is set for September 2018, but given the questionable nature of these accusations, doubts about whether Harmony Gold can even lay claim to Macross images to begin with, and the rapid dismissal of a similar case against Hasbro a few years earlier, it's unlikely to get that far. A more probable result is either the removal of a half-dozen Macross-inspired mechs from the computer games, or outright dismissal, but this remains to be seen. Recent (late September 2017) chnages that Harmony Gold may be losings is license to Macross Designs further complicates the issue. As of November 23, 2017, PGI has filed a motion to dismiss the case with prejudice, on the grounds that Harmony Gold has no standing to sue as they do not actually own the rights in question, a motion, that if granted would effectively kill the case once and for all.

to:

Unfortunately, the redesigns might not have been distinct enough. In March 2017, Harmony Gold filed a complaint against Catalyst, as well as Piranha Games and Harebrained Schemes (makers of current BattleTech computer games, using original artwork adapted from the tabletop game) for infringement. Catalyst failed to defend itself at all, causing a judge to rule in Harmony Gold's favor by default, with strange results so far - the miniatures based on Macross Unseen vanished once again, but books containing their artwork are still available for purchase. Complaints against Piranha and Harebrained are more curious, as filed documents are claiming that the models being used by both companies too closely resemble Macross robots, despite being plainly based on other sources entirely (cited examples include the ''Atlas,'' based on an original [=BattleTech=] design, and the ''Shadow Hawk,'' inspired by a ''completely different anime franchise''). A jury trial is set for September 2018, but given the questionable nature of these accusations, doubts about whether Harmony Gold can even lay claim to Macross images to begin with, and the rapid dismissal of a similar case against Hasbro a few years earlier, it's unlikely to get that far. A more probable result is either the removal of a half-dozen Macross-inspired mechs from the computer games, or outright dismissal, but this remains to be seen. Recent (late September 2017) chnages charges that Harmony Gold may be losings is license to Macross Designs further complicates the issue. As of November 23, 2017, PGI has filed a motion to dismiss the case with prejudice, on the grounds that Harmony Gold has no standing to sue as they do not actually own the rights in question, a motion, that if granted would effectively kill the case once and for all. \n As of April 9th, 2018, Harmony Gold's case against Harebrained Schemes was officially [[http://www.sarna.net/news/harmony-golds-case-against-harebrained-schemes-dismissed/ dismissed with prejudice]], which suggests that Harmony Gold's case against PGI and ''[=BattleTech=]'' at large may suffer the same fate.
9th Mar '18 8:31:40 PM MiriOhki
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** Comstar itself is an example of this as of the story at the beginning of the Second Succession War sourcebook. Precious books implied that Blakeís ideals were twisted into the CargoCult idea by Toyama. The story in 2SW reveals that Blake practically ordered Toyama to create the religion around him in order to perpetuate the kind of mindset that would protect knowledge into the future. What Blake didnít consider was the eventual formation of the Word of Blake and their HolyWar. Kind of shortsighted when looking at examples such as Fundamentalism, the Crusades et al...

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** Comstar itself is an example of this as of the story at the beginning of the Second Succession War sourcebook. Precious Previous books implied that Blakeís ideals were twisted into the CargoCult idea by Toyama. The story in 2SW reveals that Blake practically ordered Toyama to create the religion around him in order to perpetuate the kind of mindset that would protect knowledge into the future. What Blake didnít consider was the eventual formation of the Word of Blake and their HolyWar. Kind of shortsighted when looking at examples such as Fundamentalism, the Crusades et al...
9th Mar '18 8:30:01 PM MiriOhki
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Added DiffLines:

** Comstar itself is an example of this as of the story at the beginning of the Second Succession War sourcebook. Precious books implied that Blakeís ideals were twisted into the CargoCult idea by Toyama. The story in 2SW reveals that Blake practically ordered Toyama to create the religion around him in order to perpetuate the kind of mindset that would protect knowledge into the future. What Blake didnít consider was the eventual formation of the Word of Blake and their HolyWar. Kind of shortsighted when looking at examples such as Fundamentalism, the Crusades et al...
26th Jan '18 10:20:04 PM MadCat221
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*** During the Clan invasion, a mortally wounded FRR aerospace pilot named Tyra Miraborg disabled the thrust safeties on her 65-ton fighter and flew head-on into the bridge of the Clan flagship. Not only did this cripple the warship her squadron otherwise couldn't scratch, it ejected the commander of the overall invasion into space and brought the Clan advance to a screeching halt. The ''Clans'' were highly impressed by this, with even the victimized Clan deciding to rename a new class of assault craft in her honor.

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*** During the Clan invasion, a mortally wounded FRR aerospace pilot named Tyra Miraborg disabled the thrust safeties on her half-smashed 65-ton fighter and flew head-on into the bridge of the Clan flagship. Not only did this cripple the warship her squadron otherwise couldn't scratch, it ejected the commander of the overall invasion into space and brought the Clan advance to a screeching halt. The ''Clans'' were highly impressed by this, with even the victimized Clan deciding to rename a new class of assault craft in her honor. Her act was even immortalized as a verse in their poetic history, The Rememberance.
26th Jan '18 10:15:33 PM MadCat221
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** The Jade Falcons came out victorious over the Wolves during the Refusal War, but thanks to some strategic victories by the Wolves as well as a successful repelling of a concentrated assault on the Kell Hounds and the splinter offshoot Clan Wolf-In-Exile (comprised of the surviving original Warden members of the Clan), the Falcons were ultimately in no position to resume the invasion of the Inner Sphere, and were forced to absorb the remaining Wolves in order to re-bolster their strength. This didn't last long either, as treachery by the Falcon leadership in the battle that was Khan Ulric Kerensky's last was revealed and Clan Wolf reasserted itself as a Crusader faction thanks to newly appointed Khan Vladimir Ward, who was the sole witness of the Falcons' dishonorable acts during the war and ultimately subdued their two highest ranked members responsible.

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** The Jade Falcons came out victorious over the Wolves during the Refusal War, but thanks to some strategic victories by the Wolves as well as a successful repelling of a concentrated assault on the Kell Hounds and the splinter offshoot Clan Wolf-In-Exile (comprised of the surviving original Warden members of the Clan), the Falcons were ultimately in no position to resume the invasion of the Inner Sphere, and were forced to absorb the remaining Wolves in order to re-bolster their strength. This didn't last long either, as treachery by the Falcon leadership in the battle that was Khan Ulric Kerensky's last was revealed and Clan Wolf reasserted itself as a Crusader faction thanks to newly appointed Khan Vladimir Ward, who was the sole witness of the Falcons' dishonorable acts during the war and ultimately subdued killed their two highest ranked members responsible.responsible in [[MightMakesRight Trials]] against them.
21st Jan '18 4:45:44 PM nombretomado
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There was also a CollectibleCardGame. Produced in the mid 1990s by WizardsOfTheCoast, creators of ''MagicTheGathering''. Gameplay was similar to Magic as well. It was relatively successful, but has faded.


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There was also a CollectibleCardGame. Produced in the mid 1990s by WizardsOfTheCoast, Creator/WizardsOfTheCoast, creators of ''MagicTheGathering''.''TabletopGame/MagicTheGathering''. Gameplay was similar to Magic as well. It was relatively successful, but has faded.

13th Jan '18 10:26:51 PM Shinr
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* ''VideoGame/BattleTech'' - A tactical turn-based combat game for PC, [[Website/{{Kickstarter}} kickstarted]] by [[VideoGame/ShadowrunReturns Harebrained Schemes]], with Jordan Weisman himself involved in development and a planned 2017 release date. Currently in a closed beta to evaluate skirmish gameplay mechanics.

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* ''VideoGame/BattleTech'' - A tactical turn-based combat game for PC, [[Website/{{Kickstarter}} kickstarted]] by [[VideoGame/ShadowrunReturns Harebrained Schemes]], with Jordan Weisman himself involved in development and a planned 2017 2018 release date. Currently in a closed beta to evaluate skirmish gameplay mechanics.
date.
13th Jan '18 7:15:34 PM nombretomado
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* ''VideoGame/BattleTech'' - A tactical turn-based combat game for PC, [[{{Kickstarter}} kickstarted]] by [[VideoGame/ShadowrunReturns Harebrained Schemes]], with Jordan Weisman himself involved in development and a planned 2017 release date. Currently in a closed beta to evaluate skirmish gameplay mechanics.

to:

* ''VideoGame/BattleTech'' - A tactical turn-based combat game for PC, [[{{Kickstarter}} [[Website/{{Kickstarter}} kickstarted]] by [[VideoGame/ShadowrunReturns Harebrained Schemes]], with Jordan Weisman himself involved in development and a planned 2017 release date. Currently in a closed beta to evaluate skirmish gameplay mechanics.
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