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Short-lived 2008 Creator/{{GSN}} GameShow hosted by Corbin Bernsen in which a "Money Clock" would either count up to (or down from) the maximum value for each of the five rounds:

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Short-lived 2008 Creator/{{GSN}} GameShow hosted by Corbin Bernsen Creator/CorbinBernsen in which a "Money Clock" would either count up to (or down from) the maximum value for each of the five rounds:

Added: 81

Changed: 33

Removed: 179

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!!GameShowTropes in use:

to:

!!GameShowTropes in use:!!This show provides examples of:



* DoWellButNotPerfect: The "perfect" in this case is the one that gets penalized.



* Personnel:
** GameShowHost: Corbin Bernsen.
** StudioAudience



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!!This show provides examples of:
* DoWellButNotPerfect: The "perfect" in this case is the one that gets penalized.
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* [[AllOrNothing Some Or Nothing]]: Only the player who locks in first in the final round gets anything, and more often than not, it's not even close to how much has been earned over the course of the game.

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* [[AllOrNothing Some Or Nothing]]: AllOrNothing: Only the player who locks in first in the final round gets anything, and more often than not, it's not even close to how much has been earned over the course of the game.
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* DoWellButNotPerfect: Though it's hard to judge how perfect one should be against how they other contestants do against the money clocks.

to:

* DoWellButNotPerfect: Though it's hard to judge how perfect The "perfect" in this case is the one should be against how they other contestants do against the money clocks.that gets penalized.
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* ShortRunner: 40 episodes, aired across two months.

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* ShortRunner: 40 episodes, aired across two months.DoWellButNotPerfect: Though it's hard to judge how perfect one should be against how they other contestants do against the money clocks.

Added: 17

Changed: 5

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* GoldenSnitch: More often than not, winning any money at all in the Round 5 (not being the greediest or the chicken) guaranteed you a place in the final round.

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* GoldenSnitch: More often than not, winning any money at all in the Round 5 (not being the greediest or the chicken) guaranteed you a place in the final round.



** GameShowHost: Corbin Bernsen

to:

** GameShowHost: Corbin BernsenBernsen.
** StudioAudience

Added: 253

Changed: 2910

Removed: 416

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A Creator/{{GSN}} GameShow hosted by Corbin Bernsen. It was very [[ShortRunners short-lived]], only airing 40 episodes over 3 months before being cancelled due to low ratings.

The game was played with a "money clock," which would either count up to (or down from) the maximum value for each of the five rounds.
* Round 1: $1000, counting up
* Round 2: $2000, counting down
* Round 3: $3000, counting up
* Round 4: $4000, counting down
* Round 5: $5000, counting up

While the money clock counted up or down, the four contestants stood with lock-in buttons held behind their backs. At any time, they could push their buttons to lock in their value, but the money clock would keep running until all four contestants buzzed in, at which point the money clock would stop at a random value above or below the last locked in value, depending on which way the money clock was running. The contestant who locked in at the highest value (the greediest of the group) won nothing. The remaining contestants had their locked in value added to their total. All five rounds played the same way, but an added twist was added to Round 5: The player who locked in with the lowest value in Round 5 also got nothing.

After all five rounds were played, the two players with the lowest totals were eliminated, while the remaining two went to the BonusRound, where their earnings were pooled together and put into one last money clock, which would count up from $0 to the contestant's combined total. The first player to lock in on the final money clock won however much money he locked in at. The other player would leave with nothing.

to:

\nA Short-lived 2008 Creator/{{GSN}} GameShow hosted by Corbin Bernsen. It was very [[ShortRunners short-lived]], only airing 40 episodes over 3 months before being cancelled due to low ratings.

The game was played with a "money clock,"
Bernsen in which a "Money Clock" would either count up to (or down from) the maximum value for each of the five rounds.
rounds:
* Round 1: $1000, $1,000, counting up
* Round 2: $2000, $2,000, counting down
* Round 3: $3000, $3,000, counting up
* Round 4: $4000, $4,000, counting down
* Round 5: $5000, $5,000, counting up

While the money clock Money Clock counted up or down, the four contestants stood with lock-in buttons held behind their backs. At any time, they could push their buttons to lock in their value, but the money clock Money Clock would keep running until all four contestants buzzed in, at which point the money clock it would stop at a random value above or below the last locked in locked-in value, depending on which way the money clock it was running. The contestant who locked in at the highest value (the greediest of the group) won nothing. The nothing, while the remaining contestants players had their locked in locked-in value added to their total. All five rounds played the same way, but an added twist was added to Round 5: The the player who locked in with the lowest value in Round 5 also ''also'' got nothing.

After all five rounds were played, the two players with the lowest totals were eliminated, while the remaining two went to the BonusRound, where their earnings were pooled together and put into one last money clock, Money Clock, which would count up from $0 to the contestant's players' combined total. The first player to lock in on the final money clock won however much money he locked in at. The it was locked-in at, while the other player would leave left with nothing.nothing.

As a look into human greed, it's an interesting experiment, employing the same thought processes that create the drama that made ''Series/DealOrNoDeal'' a hit. As a game show, however, it lacks most of the elements necessary to make it watchable, barring the far-better-than-it-deserved hosting of Bernsen.



* GoldenSnitch: More often than not, winning any money at all in the fifth round (not being the greediest or the chicken) guaranteed you a place in the final round.

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* BonusRound: As noted above.
* GoldenSnitch: More often than not, winning any money at all in the fifth round Round 5 (not being the greediest or the chicken) guaranteed you a place in the final round.



* {{Whammy}}: Being the "Greediest of the Group" means you banked nothing for that round. In the fifth round, the "chicken" (The lowest valued lockin) also got nothing.

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* {{Whammy}}: Being the "Greediest of the Group" means you banked nothing for that round. In the fifth round, For Round 5, the "chicken" (The lowest valued lockin) (the lowest-valued lock-in) also got nothing.nothing.
----
!!This show provides examples of:
* ShortRunner: 40 episodes, aired across two months.
----
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A {{GSN}} GameShow hosted by Corbin Bernsen. It was very [[ShortRunners short-lived]], only airing 40 episodes over 3 months before being cancelled due to low ratings.

to:

A {{GSN}} Creator/{{GSN}} GameShow hosted by Corbin Bernsen. It was very [[ShortRunners short-lived]], only airing 40 episodes over 3 months before being cancelled due to low ratings.



!!GameShow Tropes in use:

to:

!!GameShow Tropes !!GameShowTropes in use:
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->''"Start The Money Clock!''

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->''"Start The the Money Clock!''
Clock!"''
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