Is there an issue? Send a MessageReason:
None
Changed line(s) 5,6 (click to see context) from:
The characters have a dream of [[VideoGame/{{Persona}} Philemon]] telling them that they have to save the city of Hinoto-Ri. They awaken only remembering the word "Persona", and are set loose on a self-contained city in Japan. In addition to going to school, working, and doing their best not to blow things up, characters must fight monsters, explore the city, and attempt to figure out just what Philemon and Nyarlathotep are up to.
to:
The characters have a dream of [[VideoGame/{{Persona}} [[Franchise/{{Persona}} Philemon]] telling them that they have to save the city of Hinoto-Ri. They awaken only remembering the word "Persona", and are set loose on a self-contained city in Japan. In addition to going to school, working, and doing their best not to blow things up, characters must fight monsters, explore the city, and attempt to figure out just what Philemon and Nyarlathotep are up to.
Changed line(s) 12 (click to see context) from:
* EvilCounterpart: The Aramid Room to the VideoGame/{{Persona}} series's Velvet Room.
to:
* EvilCounterpart: The Aramid Room to the VideoGame/{{Persona}} Franchise/{{Persona}} series's Velvet Room.
Is there an issue? Send a MessageReason:
None
Changed line(s) 22 (click to see context) from:
* RolePlayingGameTerms: The game uses a few traditional RPG mechanics, most notably {{Character Level}}s that determine how strong a Persona a character can use (based on how long they've been active in the game). Major plot-relevant fights also use a turn order, [[RandomNumberGod random dice rolls]], HitPoints (or at least a rough approximation)...
to:
* RolePlayingGameTerms: RolePlayingGameVerse: The game uses a few traditional RPG mechanics, most notably {{Character Level}}s that determine how strong a Persona a character can use (based on how long they've been active in the game). Major plot-relevant fights also use a turn order, [[RandomNumberGod random dice rolls]], HitPoints (or at least a rough approximation)...
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* FakeMemories: Sort of. May 2013 saw the characters' memories getting mixed up with each other. So they're real memories, just... not your real memories. And more than that, quirks also got mixed up, leading to situations where characters would otherwise be very much not themselves.
Is there an issue? Send a MessageReason:
None
Changed line(s) 5,6 (click to see context) from:
The characters have a dream of [[{{Persona}} Philemon]] telling them that they have to save the city of Hinoto-Ri. They awaken only remembering the word "Persona", and are set loose on a self-contained city in Japan. In addition to going to school, working, and doing their best not to blow things up, characters must fight monsters, explore the city, and attempt to figure out just what Philemon and Nyarlathotep are up to.
to:
The characters have a dream of [[{{Persona}} [[VideoGame/{{Persona}} Philemon]] telling them that they have to save the city of Hinoto-Ri. They awaken only remembering the word "Persona", and are set loose on a self-contained city in Japan. In addition to going to school, working, and doing their best not to blow things up, characters must fight monsters, explore the city, and attempt to figure out just what Philemon and Nyarlathotep are up to.
Changed line(s) 12 (click to see context) from:
* EvilCounterpart: The Aramid Room to the {{Persona}} series's Velvet Room.
to:
* EvilCounterpart: The Aramid Room to the {{Persona}} VideoGame/{{Persona}} series's Velvet Room.
Is there an issue? Send a MessageReason:
None
Changed line(s) 20 (click to see context) from:
* RoamingEnemy: the creatures that show up from character universes during the Thirteenth Hour are pretty much this. ''Don't'' think this is the case for all the demons native to the city, though. Some of them are quite nice.
to:
* RoamingEnemy: the The creatures that show up from character universes during the Thirteenth Hour are pretty much this. ''Don't'' think this is the case for all the demons native to the city, though. Some of them are quite nice.
Is there an issue? Send a MessageReason:
None
Changed line(s) 21 (click to see context) from:
* RolePlayingGameTerms: The game uses a few traditional RPG mechanics, most notably CharacterLevels that determine how strong a Persona a character can use (based on how long they've been active in the game). Major plot-relevant fights also use a turn order, [[RandomNumberGod random dice rolls]], HitPoints (or at least a rough approximation)...
to:
* RolePlayingGameTerms: The game uses a few traditional RPG mechanics, most notably CharacterLevels {{Character Level}}s that determine how strong a Persona a character can use (based on how long they've been active in the game). Major plot-relevant fights also use a turn order, [[RandomNumberGod random dice rolls]], HitPoints (or at least a rough approximation)...
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* EvilCounterpart: The Aramid Room to the {{Persona}} series's Velvet Room.
Is there an issue? Send a MessageReason:
None
Changed line(s) 19,20 (click to see context) from:
* RolePlayingGameTerms: The game uses a few traditional RPG mechanics, most notably CharacterLevels that determine how strong a Persona a character can use (based on how long they've been active in the game). Major plot-relevant fights also use a turn order, [[RandomNumberGod random dice rolls]], HitPoints (or at least a rough approximation)...
* WanderingMonsters: the creatures that show up from character universes during the Thirteenth Hour are pretty much this. ''Don't'' think this is the case for all the demons native to the city, though. Some of them are quite nice.
* WanderingMonsters: the creatures that show up from character universes during the Thirteenth Hour are pretty much this. ''Don't'' think this is the case for all the demons native to the city, though. Some of them are quite nice.
to:
* RoamingEnemy: the creatures that show up from character universes during the Thirteenth Hour are pretty much this. ''Don't'' think this is the case for all the demons native to the city, though. Some of them are quite nice.
* RolePlayingGameTerms: The game uses a few traditional RPG mechanics, most notably CharacterLevels that determine how strong a Persona a character can use (based on how long they've been active in the game). Major plot-relevant fights also use a turn order, [[RandomNumberGod random dice rolls]], HitPoints (or at least a roughapproximation)...
* WanderingMonsters: the creatures that show up from character universes during the Thirteenth Hour are pretty much this. ''Don't'' think this is the case for all the demons native to the city, though. Some of them are quite nice.approximation)...
* RolePlayingGameTerms: The game uses a few traditional RPG mechanics, most notably CharacterLevels that determine how strong a Persona a character can use (based on how long they've been active in the game). Major plot-relevant fights also use a turn order, [[RandomNumberGod random dice rolls]], HitPoints (or at least a rough
* WanderingMonsters: the creatures that show up from character universes during the Thirteenth Hour are pretty much this. ''Don't'' think this is the case for all the demons native to the city, though. Some of them are quite nice.
Is there an issue? Send a MessageReason:
None
* TheGovernment: ExactlyWhatItSaysOnTheTin
* JigsawPuzzlePlot: The Government, The Anoli, Philemon and Nyarlathotep (and their respective Rooms), the Seven, and a good number of the Visitors all have their own agendas and perspectives, and it's pretty clear there's large parts of all of their plots that aren't obvious to the players starting off...
Changed line(s) 17 (click to see context) from:
* TheGovernment: ExactlyWhatItSaysOnTheTin
to:
* TheGovernment: ExactlyWhatItSaysOnTheTinRolePlayingGameTerms: The game uses a few traditional RPG mechanics, most notably CharacterLevels that determine how strong a Persona a character can use (based on how long they've been active in the game). Major plot-relevant fights also use a turn order, [[RandomNumberGod random dice rolls]], HitPoints (or at least a rough approximation)...
* WanderingMonsters: the creatures that show up from character universes during the Thirteenth Hour are pretty much this. ''Don't'' think this is the case for all the demons native to the city, though. Some of them are quite nice.
* WanderingMonsters: the creatures that show up from character universes during the Thirteenth Hour are pretty much this. ''Don't'' think this is the case for all the demons native to the city, though. Some of them are quite nice.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* IntercontinuityCrossover: Not only are "imports" from other games allowed, there was an official crossover event with Roleplay/TowerOfAnimus in February 2013. Naturally, [[Creator/HPLovecraft Nyarlathotep]] isn't restricted to one universe...
Added DiffLines:
* MoodWhiplash: As a slice-of-life game with serious, life-or-death events, this is more or less inevitable.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* BombThrowingAnarchists: The Government's official description of the Anoli.
Is there an issue? Send a MessageReason:
None
* LaResistance: The Anoli views itself this way. Opinion on if it actually is or not varies.
Changed line(s) 12 (click to see context) from:
* NightmareFuel: Scorpio Boss
to:
* NightmareFuel: Scorpio BossBoss
* TheGovernment: ExactlyWhatItSaysOnTheTin
* TheGovernment: ExactlyWhatItSaysOnTheTin
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ApocalypseHow: Class 1, ten years later-style. We hope you like your demon neighbors. Most aren't all that bad, we swear!
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* OrderVersusChaos: The main axis of conflict, both between Philemon and Nylarlathotep and between the Government and the Anoli.
Is there an issue? Send a MessageReason:
None
Changed line(s) 8 (click to see context) from:
!!This roleplay provides examples of:
to:
!!This roleplay provides examples of:of:
*NightmareFuel: Scorpio Boss
*NightmareFuel: Scorpio Boss
Is there an issue? Send a MessageReason:
None
Changed line(s) 5 (click to see context) from:
The characters have a dream of [[{{Persona}} Philemon]] telling them that they have to save the city of Hinoto-Ri. They awaken only remembering the word "Persona", and are set loose on a self-contained city in Japan. In addition to going to school, working, and doing their best not to blow things up, characters must fight monsters, explore the city, and attempt to figure out just what Philemon and Nyarlathotep are up to.
to:
The characters have a dream of [[{{Persona}} Philemon]] telling them that they have to save the city of Hinoto-Ri. They awaken only remembering the word "Persona", and are set loose on a self-contained city in Japan. In addition to going to school, working, and doing their best not to blow things up, characters must fight monsters, explore the city, and attempt to figure out just what Philemon and Nyarlathotep are up to.to.
-----
!!This roleplay provides examples of:
-----
!!This roleplay provides examples of:
Is there an issue? Send a MessageReason:
None
Changed line(s) 5 (click to see context) from:
The characters have a dream of [[VideoGame/Persona Philemon]] telling them that they have to save the city of Hinoto-Ri. They awaken only remembering the word "Persona", and are set loose on a self-contained city in Japan. In addition to going to school, working, and doing their best not to blow things up, characters must fight monsters, explore the city, and attempt to figure out just what Philemon and Nyarlathotep are up to.
to:
The characters have a dream of [[VideoGame/Persona [[{{Persona}} Philemon]] telling them that they have to save the city of Hinoto-Ri. They awaken only remembering the word "Persona", and are set loose on a self-contained city in Japan. In addition to going to school, working, and doing their best not to blow things up, characters must fight monsters, explore the city, and attempt to figure out just what Philemon and Nyarlathotep are up to.
Is there an issue? Send a MessageReason:
None
Changed line(s) 5 (click to see context) from:
The characters have a dream of [[Persona Philemon]] telling them that they have to save the city of Hinoto-Ri. They awaken only remembering the word "Persona", and are set loose on a self-contained city in Japan. In addition to going to school, working, and doing their best not to blow things up, characters must fight monsters, explore the city, and attempt to figure out just what Philemon and Nyarlathotep are up to.
to:
The characters have a dream of [[Persona [[VideoGame/Persona Philemon]] telling them that they have to save the city of Hinoto-Ri. They awaken only remembering the word "Persona", and are set loose on a self-contained city in Japan. In addition to going to school, working, and doing their best not to blow things up, characters must fight monsters, explore the city, and attempt to figure out just what Philemon and Nyarlathotep are up to.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
-->The bet never ended.
[[http://destinystrings.dreamwidth.org/profile Destiny Strings]] is a JournalRoleplay on Dreamwidth.
The characters have a dream of [[Persona Philemon]] telling them that they have to save the city of Hinoto-Ri. They awaken only remembering the word "Persona", and are set loose on a self-contained city in Japan. In addition to going to school, working, and doing their best not to blow things up, characters must fight monsters, explore the city, and attempt to figure out just what Philemon and Nyarlathotep are up to.
[[http://destinystrings.dreamwidth.org/profile Destiny Strings]] is a JournalRoleplay on Dreamwidth.
The characters have a dream of [[Persona Philemon]] telling them that they have to save the city of Hinoto-Ri. They awaken only remembering the word "Persona", and are set loose on a self-contained city in Japan. In addition to going to school, working, and doing their best not to blow things up, characters must fight monsters, explore the city, and attempt to figure out just what Philemon and Nyarlathotep are up to.