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** The game is given strategic depth by its selection of resources. Do you use rare and valuable Uranium for power generation, or nuclear bombs? We have a ton of food and iron, but little oil. Do we build ''a'' tank, or ''an'' aircraft? Exotic biochemicals are needed for both SuperSoldiers and [[BeastOfBattle War-Monsters]]. You can research one or the other, but not both.

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** The game is given strategic depth by its selection of resources. Do you use rare and valuable Uranium for power generation, or nuclear bombs? We have a ton of food Food and iron, Iron, but little oil. Do we build ''a'' tank, or ''an'' aircraft? Exotic biochemicals Biochemicals are needed for both SuperSoldiers and [[BeastOfBattle War-Monsters]]. You can research one or the other, but not both.
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** The game is given strategic depth by its selection of resources. Do you use rare and valuable Uranium for power generation, or nuclear bombs? We have a ton of food and iron, but little oil. Do we build ''a'' tank, or ''an'' aircraft? Exotic biochemicals are needed for both SuperSoldiers and [[BeastOfBattlr War-Monsters]]. You can research one or the other, but not both.

to:

** The game is given strategic depth by its selection of resources. Do you use rare and valuable Uranium for power generation, or nuclear bombs? We have a ton of food and iron, but little oil. Do we build ''a'' tank, or ''an'' aircraft? Exotic biochemicals are needed for both SuperSoldiers and [[BeastOfBattlr [[BeastOfBattle War-Monsters]]. You can research one or the other, but not both.
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None


** The game is given strategic depth by its selection of resources. Do you use rare and valuable Uranium for power generation, or nuclear bombs? We have a ton of food and iron, but little oil. Do we build A tank, or AN aircraft? Exotic biochemicals are needed for both SuperSoldiers and [[AttackAnimal War-Monsters]]. You can research one or the other, but not both.

to:

** The game is given strategic depth by its selection of resources. Do you use rare and valuable Uranium for power generation, or nuclear bombs? We have a ton of food and iron, but little oil. Do we build A ''a'' tank, or AN ''an'' aircraft? Exotic biochemicals are needed for both SuperSoldiers and [[AttackAnimal [[BeastOfBattlr War-Monsters]]. You can research one or the other, but not both.

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* '''Averted''': There are no resources in the game. Units and buildings can be built for free making time the only resource. Or there is no way to produce anything and you have to work with the stuff you are given at the beginning of each mission and what you lack must be acquired by completing side missions (ie: rescuing prisoners to gain more soldiers).

to:

* '''Averted''': '''Averted''':
**
There are no resources in the game. Units and buildings can be built for free making time the only resource. Or there is no way to produce anything and you have to work with the stuff you are given at the beginning of each mission and what you lack must be acquired by completing side missions (ie: rescuing prisoners to gain more soldiers).soldiers).
** EasyLogistics; You don't have to worry about getting more vespene or different kinds of resources. Even if you do, you don't have to worry about how those resources are going to your army.
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Added DiffLines:

** Resources act as a RestrainingBolt on production so that games don't devolve into slugfests between hordes of {{Tactical Superweapon Unit}}s.
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** The game is given strategic depth by its selection of resources. Do you use rare and valuable Uranium for power generation, or nuclear bombs? We have a ton of food and iron, but little oil. Do we build tanks or aircraft? Exotic biochemicals are needed for SuperSoldiers and [[AttackAnimal War-Monsters]]. You can breed those, OR research BioAugmentation, but not both.

to:

** The game is given strategic depth by its selection of resources. Do you use rare and valuable Uranium for power generation, or nuclear bombs? We have a ton of food and iron, but little oil. Do we build tanks A tank, or AN aircraft? Exotic biochemicals are needed for both SuperSoldiers and [[AttackAnimal War-Monsters]]. You can breed those, OR research BioAugmentation, one or the other, but not both.
Is there an issue? Send a MessageReason:
None


** The game is given strategic depth by its selection of resources. Do you use rare and valuable Uranium for power generation, or nuclear bombs? We have a ton of food and iron, but little oil. Do we build tanks or aircraft?

to:

** The game is given strategic depth by its selection of resources. Do you use rare and valuable Uranium for power generation, or nuclear bombs? We have a ton of food and iron, but little oil. Do we build tanks or aircraft?aircraft? Exotic biochemicals are needed for SuperSoldiers and [[AttackAnimal War-Monsters]]. You can breed those, OR research BioAugmentation, but not both.
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None

Added DiffLines:

** The game is given strategic depth by its selection of resources. Do you use rare and valuable Uranium for power generation, or nuclear bombs? We have a ton of food and iron, but little oil. Do we build tanks or aircraft?
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* '''Deconstructed''': To build a tank you need about twenty different kinds of raw materials which are processed by different factory buildings into different intermediate goods which are then used to construct hundreds of different mechanical and electronic components. The tank assembly factory is the last one in a very long production chain.
* '''Reconstructed''': The game is in fact an economy simulation where you manage an arms manufacturing company. Optimizing the convoluted production processes is one of the most interesting aspects of the game. The actual warfare is just a very minor aspect of the game or even completely absent, set to be released in a "Weapons Test ExpansionPack, coming 20XX".

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* '''Deconstructed''': [[RefiningResources To build a tank you need about twenty different kinds of raw materials which are processed by different factory buildings into different intermediate goods which are then used to construct hundreds of different mechanical and electronic components. components.]] The tank assembly factory is the last one in a very long production chain.
* '''Reconstructed''': The game is in fact an [[FactoryBuildingGame economy simulation simulation]] where you manage an arms manufacturing company. Optimizing the convoluted production processes is one of the most interesting aspects of the game. The actual warfare is just a very minor aspect of the game or even completely absent, set to be released in a "Weapons Test ExpansionPack, coming 20XX".
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** [[VideoGame/SettlersOfCatan "So how do you make bricks out of sheep anyway?"]]

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** [[VideoGame/SettlersOfCatan [[TabletopGame/SettlersOfCatan "So how do you make bricks out of sheep anyway?"]]
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Added namespaces.


** "[[CommandAndConquerRedAlert Why do the world superpowers need to harvest Ore while in combat? What's even ''in'' that stuff?]]"
** [[SettlersOfCatan "So how do you make bricks out of sheep anyway?"]]

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** "[[CommandAndConquerRedAlert "[[VideoGame/CommandAndConquerRedAlert Why do the world superpowers need to harvest Ore while in combat? What's even ''in'' that stuff?]]"
** [[SettlersOfCatan [[VideoGame/SettlersOfCatan "So how do you make bricks out of sheep anyway?"]]

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* '''Reconstructed''': The game is in fact an economy simulation where you manage an arms manufacturing company. Optimizing the convoluted production processes is one of the most interesting aspects of the game. The actual warfare is just a very minor aspect of the game or even completely absent, set to be released in a "Weapons Test ExpansionPack, coming 20XX" .

to:

* '''Reconstructed''': The game is in fact an economy simulation where you manage an arms manufacturing company. Optimizing the convoluted production processes is one of the most interesting aspects of the game. The actual warfare is just a very minor aspect of the game or even completely absent, set to be released in a "Weapons Test ExpansionPack, coming 20XX" .20XX".
* '''Played For Laughs''': The {{Worker Unit}}s bitch and moan about the lack of resources whenever there isn't enough to build something, and the soldiers sometimes go "OhNoNotAgain" when ordered to capture a resource point.
* '''Played For Drama''': The entire story of the game revolves around [[NoBloodForPhlebotinum a bloody, violent resource war]].



%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???

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%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''':
???
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* '''Exploited''': ???

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* '''Exploited''': ???The player employs siege and starvation tactics to prevent an enemy army from functioning, making a kill that much easier.
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* '''Downplayed''': ???

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* '''Downplayed''': ???Once the requisite buildings (mines, refineries, power plants, etc.) are established, the resources collect themselves at a fixed rate and act more like limits on how much can be spent at a certain time.

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Added standarized \'Playing With Wiki\' template


Real time strategy games usually have different kinds of resources which have to be gathered to construct buildings and combat units.
* '''Played Straight:''' You have to gather resources to build something.
* '''Exaggerated:''' You have to spend resources for even the smallest action like giving a command to a unit or scrolling the screen.
* '''Justified:'''

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'''Basic Trope''': Real time strategy games usually have different kinds of resources which have to be gathered to construct buildings and combat units.
* '''Played Straight:''' '''Straight''': You have to gather resources to build something.
* '''Exaggerated:''' '''Exaggerated''': You have to spend resources for even the smallest action like giving a command to a unit or scrolling the screen.
* '''Justified:''''''Downplayed''': ???
* '''Justified''':



* '''Inverted:''' The game simulates recycling of used military hardware. The goal is to gather raw materials by disassembling tanks and other weapons of war.
* '''Subverted:''' There are a lot of resources to collect but they aren't important at all to win the game.

to:

* '''Inverted:''' '''Inverted''': The game simulates recycling of used military hardware. The goal is to gather raw materials by disassembling tanks and other weapons of war.
* '''Subverted:''' '''Subverted''': There are a lot of resources to collect but they aren't important at all to win the game.



* '''Parodied:''' The resources you need to gather to recruit soldiers are beer and porn. Research is based on how much [[VideoGame/{{Portal}} Cake]] and internet acess you give your pet MadScientist.
* '''Deconstructed:''' To build a tank you need about twenty different kinds of raw materials which are processed by different factory buildings into different intermediate goods which are then used to construct hundreds of different mechanical and electronic components. The tank assembly factory is the last one in a very long production chain.
* '''Reconstructed:''' The game is in fact an economy simulation where you manage an arms manufacturing company. Optimizing the convoluted production processes is one of the most interesting aspects of the game. The actual warfare is just a very minor aspect of the game or even completely absent, set to be released in a "Weapons Test ExpansionPack, coming 20XX" .

to:

* '''Parodied:''' '''Parodied''': The resources you need to gather to recruit soldiers are beer and porn. Research is based on how much [[VideoGame/{{Portal}} Cake]] and internet acess you give your pet MadScientist.
* '''Deconstructed:''' To build a tank you need about twenty different kinds of raw materials which are processed by different factory buildings into different intermediate goods which are then used to construct hundreds of different mechanical and electronic components. The tank assembly factory is the last one in a very long production chain.
* '''Reconstructed:''' The game is in fact an economy simulation where you manage an arms manufacturing company. Optimizing the convoluted production processes is one of the most interesting aspects of the game. The actual warfare is just a very minor aspect of the game or even completely absent, set to be released in a "Weapons Test ExpansionPack, coming 20XX" .
MadScientist.



* '''Averted:''' There are no resources in the game. Units and buildings can be built for free making time the only resource. Or there is no way to produce anything and you have to work with the stuff you are given at the beginning of each mission and what you lack must be acquired by completing side missions (ie: rescuing prisoners to gain more soldiers).

to:

* '''Averted:''' '''Averted''': There are no resources in the game. Units and buildings can be built for free making time the only resource. Or there is no way to produce anything and you have to work with the stuff you are given at the beginning of each mission and what you lack must be acquired by completing side missions (ie: rescuing prisoners to gain more soldiers).



* '''Invoked:''' During a mission your superior officer tells you to "Secure the iron mine to the south so you can build an army to attack the enemy".

to:

* '''Invoked:''' '''Invoked''': During a mission your superior officer tells you to "Secure the iron mine to the south so you can build an army to attack the enemy".enemy".
* '''Exploited''': ???



* '''Deconstructed''': To build a tank you need about twenty different kinds of raw materials which are processed by different factory buildings into different intermediate goods which are then used to construct hundreds of different mechanical and electronic components. The tank assembly factory is the last one in a very long production chain.
* '''Reconstructed''': The game is in fact an economy simulation where you manage an arms manufacturing company. Optimizing the convoluted production processes is one of the most interesting aspects of the game. The actual warfare is just a very minor aspect of the game or even completely absent, set to be released in a "Weapons Test ExpansionPack, coming 20XX" .



You will require fifteen more words and one key click before you will be allowed to return to [[Main/YouRequireMoreVespeneGas the main article]].

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You will require fifteen more words and one key click before you will be allowed to return to [[Main/YouRequireMoreVespeneGas [[YouRequireMoreVespeneGas the main article]].article]].
----
%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???

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* '''Justified:''' The game takes place in a scenario with a very complicated barter economy system. The price to buy a battle tank is indeed five tons of lumber, three tons of wheat and a half ton of gold.

to:

* '''Justified:''' '''Justified:'''
**
The game takes place in a scenario with a very complicated barter economy system. The price to buy a battle tank is indeed five tons of lumber, three tons of wheat and a half ton of gold.



* '''Lampshaded''': "[[CommandAndConquerRedAlert Why do the world superpowers need to harvest Ore while in combat? What's even ''in'' that stuff?]]"

to:

* '''Lampshaded''': '''Lampshaded''':
**
"[[CommandAndConquerRedAlert Why do the world superpowers need to harvest Ore while in combat? What's even ''in'' that stuff?]]"



* '''Discussed''': In an action game, the characters talk about how much vespene gas their tanks cost, and hope that the general can procure enough of it to buy them a hospital.

to:

* '''Discussed''': '''Discussed''':
**
In an action game, the characters talk about how much vespene gas their tanks cost, and hope that the general can procure enough of it to buy them a hospital.
Is there an issue? Send a MessageReason:
None


* '''Parodied:''' The resources you need to gather to recruit soldiers are beer and porn. Research is based on how much [[{{Portal}} Cake]] and internet acess you give your pet MadScientist.

to:

* '''Parodied:''' The resources you need to gather to recruit soldiers are beer and porn. Research is based on how much [[{{Portal}} [[VideoGame/{{Portal}} Cake]] and internet acess you give your pet MadScientist.

Changed: 113

Removed: 196

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remove-killed double-reduntant redundancy.


* '''Averted:''' There are no resources in the game. Units and buildings can be built for free making time the only resource or there is no way to produce anything and you have to work with the stuff you are given at the beginning of each mission.
** The game has no unit or structure building - you are given all you need at the beginning, or what you lack can be acquired by completing missions (ie: rescuing prisoners to gain more soldiers).

to:

* '''Averted:''' There are no resources in the game. Units and buildings can be built for free making time the only resource or resource. Or there is no way to produce anything and you have to work with the stuff you are given at the beginning of each mission.
** The game has no unit or structure building - you are given all you need at the beginning, or
mission and what you lack can must be acquired by completing side missions (ie: rescuing prisoners to gain more soldiers).

Added: 47

Changed: 172

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None


* '''Defied''': There is no need to gather resources. Your commanders send in additional forces when you ask without your needing to pay for them.

to:

* '''Defied''': There is no need to gather resources. Your commanders send in additional forces when you ask without The backstory mentions some sort of[[AppliedPhlebotinum phlebotinum]] that assembles your needing to pay for them.buildings and/or units out of pure energy.


Added DiffLines:

** StopPokingMe and find some more vespene gas!
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None

Added DiffLines:

** [[SettlersOfCatan "So how do you make bricks out of sheep anyway?"]]
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* '''Parodied:''' The resources you need to gather to recruit soldiers are beer and porn. Research is based on how much [[{{Portal}} Cake]] you give your pet MadScientist.

to:

* '''Parodied:''' The resources you need to gather to recruit soldiers are beer and porn. Research is based on how much [[{{Portal}} Cake]] and internet acess you give your pet MadScientist.
Is there an issue? Send a MessageReason:
None


* '''Reconstructed:''' The game is in fact an economy simulation where you manage an arms manufacturing company. Optimizing the convoluted production processes is one of the most interesting aspects of the game. The actual warfare is just a very minor aspect of the game or even completely absent.

to:

* '''Reconstructed:''' The game is in fact an economy simulation where you manage an arms manufacturing company. Optimizing the convoluted production processes is one of the most interesting aspects of the game. The actual warfare is just a very minor aspect of the game or even completely absent.absent, set to be released in a "Weapons Test ExpansionPack, coming 20XX" .

Added: 196

Changed: 32

Is there an issue? Send a MessageReason:
None


** The game has no unit or structure building - you are given all you need at the beginning, or what you lack can be acquired by completing missions (ie: rescuing prisoners to gain more soldiers).



* '''Lampshaded''': "Why do the world superpowers need to harvest Ore while in combat? What's even ''in'' that stuff?"

to:

* '''Lampshaded''': "Why "[[CommandAndConquerRedAlert Why do the world superpowers need to harvest Ore while in combat? What's even ''in'' that stuff?"stuff?]]"



* '''Discussed''': In an action game, the characters talk about how much vespene gas their tanks costed, and hope that the general can procure enough of it to buy them a hospital.

to:

* '''Discussed''': In an action game, the characters talk about how much vespene gas their tanks costed, cost, and hope that the general can procure enough of it to buy them a hospital.
Is there an issue? Send a MessageReason:
None


* '''Zig Zagged''': ???

to:

* '''Zig Zagged''': ???Only some units and buildings are bought with collected resources; others are acquired with a different system, e.g. by waiting until the factory that makes them "recharges power", or by killing enemies to gain "Victory Tokens" which automatically turn into units/buildings you seem to need at this point.



* '''Lampshaded''':"Why do the world superpowers need to harvest Ore while in combat? What's even ''in'' that stuff?"

to:

* '''Lampshaded''':"Why '''Lampshaded''': "Why do the world superpowers need to harvest Ore while in combat? What's even ''in'' that stuff?"



* '''Discussed''': ???
* '''Conversed''': ???

to:

* '''Discussed''': ???
In an action game, the characters talk about how much vespene gas their tanks costed, and hope that the general can procure enough of it to buy them a hospital.
* '''Conversed''': ???"Sigh. It'll take at least half an hour before I can collect enough vespene gas to build this required unit. When the developers promised 'hours of gameplay', they meant it."

Changed: 8

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* '''Defied''': There is no need to gather resources. Your commanders send in additional forces come in when you ask without your needing to pay for them.

to:

* '''Defied''': There is no need to gather resources. Your commanders send in additional forces come in when you ask without your needing to pay for them.
Is there an issue? Send a MessageReason:
None


* '''Lampshaded''': One character points out how odd it is that very different units can be made from different amounts of the same materials, or that you have to gather these materials on the battlefield.

to:

* '''Lampshaded''': One character points out how odd it is '''Lampshaded''':"Why do the world superpowers need to harvest Ore while in combat? What's even ''in'' that very different units can be made from different amounts of the same materials, or that you have to gather these materials on the battlefield.stuff?"
Is there an issue? Send a MessageReason:
None


* '''Parodied:''' The resources you need to gather to recruit soldiers are beer and porn. Research is based on how much [[{{Poratl}} Cake]] you give your pet MadScientist.

to:

* '''Parodied:''' The resources you need to gather to recruit soldiers are beer and porn. Research is based on how much [[{{Poratl}} [[{{Portal}} Cake]] you give your pet MadScientist.
Is there an issue? Send a MessageReason:
None


* '''Parodied:''' The resources you need to gather to recruit soldiers are beer and porn.

to:

* '''Parodied:''' The resources you need to gather to recruit soldiers are beer and porn. Research is based on how much [[{{Poratl}} Cake]] you give your pet MadScientist.

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