Follow TV Tropes

Following

History PlayingWith / WideOpenSandbox

Go To

OR

Is there an issue? Send a MessageReason:
None


* '''Straight''': In the game ''Jack's Rise'' you play as Jack. The game is loosely structured, there significant plot "missions" but many other side objectives that don't have anything to do with the story that can be done at (almost) any time.

to:

* '''Straight''': In the game ''Jack's Rise'' you play as Jack. The game is loosely structured, and there are significant plot "missions" but many other side objectives that don't have anything to do with the story that can be done at (almost) any time.

Added: 301

Changed: 299

Is there an issue? Send a MessageReason:
None


* '''Downplayed''': ''Jack's Rise'' is fairly free game, but there are restrictions. Mostly you're limited to a certain area and you can't do things like destroy hundreds of civilans, but what area you can get to are large and given the right skills you could easily reach anywhere or take up targets however you like.

to:

* '''Downplayed''': '''Downplayed''':
**
''Jack's Rise'' is fairly free game, but there are restrictions. Mostly you're limited to a certain area and you can't do things like destroy hundreds of civilans, but what area you can get to are large and given the right skills you could easily reach anywhere or take up targets however you like.
Is there an issue? Send a MessageReason:
None


** Jack's Rise is a pretty linear game at first, but as the player gains xp and can venture into more dangerous areas, more sidequests and collectibles become available.

to:

** Jack's Rise ''Jack's Rise'' is a pretty linear game at first, but as the player gains xp and can venture into more dangerous areas, more sidequests and collectibles become available.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Jack's Rise is a pretty linear game at first, but as the player gains xp and can venture into more dangerous areas, more sidequests and collectibles become available.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The game is a simulation of how real life would behave in that scenario; real life doesn't have a set storyline and set objectives (one presumes).
Is there an issue? Send a MessageReason:
None


* '''Downplayed''': ???

to:

* '''Downplayed''': ???''Jack's Rise'' is fairly free game, but there are restrictions. Mostly you're limited to a certain area and you can't do things like destroy hundreds of civilans, but what area you can get to are large and given the right skills you could easily reach anywhere or take up targets however you like.

Added: 453

Changed: 196

Is there an issue? Send a MessageReason:
Added standarized \'Playing With Wiki\' template


* '''Basic Trope''': A VideoGame that doesn't have strict rules and timelines for the player to follow.
* '''Played Straight''': In the game ''Jack's Rise'' you play as Jack. The game is loosely structured, there significant plot "missions" but many other side objectives that don't have anything to do with the story that can be done at (almost) any time.

to:

* '''Basic Trope''': A VideoGame that doesn't have strict rules and timelines for the player to follow.
* '''Played Straight''': '''Straight''': In the game ''Jack's Rise'' you play as Jack. The game is loosely structured, there significant plot "missions" but many other side objectives that don't have anything to do with the story that can be done at (almost) any time.



* '''Downplayed''': ???



* '''Subverted''': Although there is an ultimate goal to be accomplished, there are numerous sidequests that can be undertaken, some of which may be semi-important, others [[TwentyBearAsses not so much]].

to:

* '''Subverted''': Although there is an ultimate goal to be accomplished, there are numerous sidequests that can be undertaken, some of which may be semi-important, others [[TwentyBearAsses not so much]].



* '''Lampshaded''': "The rules are: there ain't no rules!"

to:

* '''Lampshaded''': "The rules are: there ain't no rules!"'''Zig Zagged''': ???



* '''Invoked''': An optional SideQuest comes up that has little to do with the central plot.

to:

* '''Invoked''': An optional SideQuest comes up that has little to do with the central plot. plot.
* '''Lampshaded''': "The rules are: There ain't no rules!"
* '''Exploited''': ???




Back to WideOpenSandbox...unless you want to go after those hidden packages or that side mission or...

to:

\n* '''Discussed''': ???
* '''Conversed''': ???
----
Back to WideOpenSandbox...unless Unless you want to go after those hidden packages or that side mission or...or...
----
%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???
Is there an issue? Send a MessageReason:
None


* '''Played Straight''': In the game ''Carley's Rise'' you play as Charley. The game is loosely structured, there significant plot "missions" but many other side objectives that don't have anything to do with the story that can be done at (almost) any time.
* '''Exaggerated''': ''Carley's Rise'' has plot that isn't done mission by mission, but discovered slowly by just screwing around. The most notable one is after the tutorials you unlock the next plot mission by running over a set number of civilians or driving enough distance in one car. The game does give you hints to this, but overall you unlock more of the game by just screwing around in the world.

to:

* '''Played Straight''': In the game ''Carley's ''Jack's Rise'' you play as Charley.Jack. The game is loosely structured, there significant plot "missions" but many other side objectives that don't have anything to do with the story that can be done at (almost) any time.
* '''Exaggerated''': ''Carley's ''Jack's Rise'' has plot that isn't done mission by mission, but discovered slowly by just screwing around. The most notable one is after the tutorials you unlock the next plot mission by running over a set number of civilians or driving enough distance in one car. The game does give you hints to this, but overall you unlock more of the game by just screwing around in the world.
Is there an issue? Send a MessageReason:
None


* '''Played Straight''': A videogame has a goal for the player to accomplish, but he/she is given several ways of doing so and [[TakeYourTime no time limit]] to accomplish those tasks.
* '''Exaggerated''': The game has ''no'' rules, and no way to "win" whatsoever!

to:

* '''Played Straight''': A videogame has a goal for In the player to accomplish, game ''Carley's Rise'' you play as Charley. The game is loosely structured, there significant plot "missions" but he/she is given several ways of doing so and [[TakeYourTime no time limit]] many other side objectives that don't have anything to accomplish those tasks.
do with the story that can be done at (almost) any time.
* '''Exaggerated''': ''Carley's Rise'' has plot that isn't done mission by mission, but discovered slowly by just screwing around. The most notable one is after the tutorials you unlock the next plot mission by running over a set number of civilians or driving enough distance in one car. The game has ''no'' rules, and no way does give you hints to "win" whatsoever!this, but overall you unlock more of the game by just screwing around in the world.
Is there an issue? Send a MessageReason:
None


* '''Averted''': See "Inverted"

to:

* '''Averted''': See "Inverted"NoSidepathsNoExplorationNoFreedom
Is there an issue? Send a MessageReason:
adding information


* '''Defied''': The player chooses not to do this, preferring to just accomplish the central goal, whatever that may be.

to:

* '''Defied''': The player chooses not to do this, preferring to just accomplish the central goal, whatever that may be.be.

Back to WideOpenSandbox...unless you want to go after those hidden packages or that side mission or...

Added: 124

Changed: 120

Is there an issue? Send a MessageReason:


* '''Justified''': The sidequests don't seem important, but become important to the plot later.

to:

* '''Justified''': '''Justified''':
**
The sidequests don't seem important, but become important to the plot later.



* '''Inverted''': The game has strict rules and time-limits.

to:

* '''Inverted''': '''Inverted''':
**
The game has strict rules and time-limits.

Changed: 4

Removed: 130

Is there an issue? Send a MessageReason:
None


* '''Deconstructed''':
* '''Reconstructed''':



* '''Lampshaded''': "The rules are, there ain't no rules!"
* '''Averted''': See "inverted"

to:

* '''Lampshaded''': "The rules are, are: there ain't no rules!"
* '''Averted''': See "inverted""Inverted"



* '''Defied''': The player chooses not to do this, preferring to just accomplish the central goal, whatever that may be.
* '''Discussed''':
* '''Conversed''':
* '''Played For Laughs''':
* '''Played For Drama'''

to:

* '''Defied''': The player chooses not to do this, preferring to just accomplish the central goal, whatever that may be.
* '''Discussed''':
* '''Conversed''':
* '''Played For Laughs''':
* '''Played For Drama'''
be.
Is there an issue? Send a MessageReason:
None


* '''Played Straight''': A videogame has a goal for the player to accomplish, but he/she is given several ways of doing so and NoTimeLimit to accomplish those tasks.

to:

* '''Played Straight''': A videogame has a goal for the player to accomplish, but he/she is given several ways of doing so and NoTimeLimit [[TakeYourTime no time limit]] to accomplish those tasks.

Top