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** ''[[VideoGame/SonicXShadowGenerations Sonic × Shadow: Generations]]''
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** ''[[VideoGame/SonicXShadowGenerations Sonic × Shadow: Generations]]''''VideoGame/SonicXShadowGenerations''
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* ''VideoGame/{{Helldivers}} 2''
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* ''VideoGame/{{Helldivers}} 2''''VideoGame/HelldiversII''
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Changed line(s) 618 (click to see context) from:
** ''[[VideoGame/SonicXShadowGenerations Sonic × Shadow: Generations]]'':
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** ''[[VideoGame/SonicXShadowGenerations Sonic × Shadow: Generations]]'':Generations]]''
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** ''[[VideoGame/SonicGenerations Sonic × Shadow: Generations]]'':
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** ''[[VideoGame/SonicGenerations ''[[VideoGame/SonicXShadowGenerations Sonic × Shadow: Generations]]'':
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* ''VideoGame/AloneInTheDark2023''
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* ''VideoGame/AloneInTheDark2023''''VideoGame/AloneInTheDark2024''
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The [=PlayStation 5=] is Sony's entry into MediaNotes/TheNinthGenerationOfConsoleVideoGames. It was released on November 12th, 2020 in the United States, Canada, Mexico, Japan, Australia, New Zealand, and South Korea; it was released November 19th everywhere else.
to:
The [=PlayStation 5=] is Sony's Creator/{{Sony|InteractiveEntertainment}}'s entry into MediaNotes/TheNinthGenerationOfConsoleVideoGames. It was released on November 12th, 2020 in the United States, Canada, Mexico, Japan, Australia, New Zealand, and South Korea; it was released November 19th everywhere else.
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* Like the [=DualShock=] 4, it have a touchpad for touch control and accelerometers and gyroscopes for motion-sensing control.
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* Like the [=DualShock=] 4, it have has a touchpad for touch control and accelerometers and gyroscopes for motion-sensing control.
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* Unlike the [=DualShock=] 4 which have a Micro-USB port, the [=DualSense=] have a USB Type-C port for wired connectivity.
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* Unlike the [=DualShock=] 4 which have a Micro-USB port, the [=DualSense=] have a USB Type-C port for wired connectivity.connectivity and charging.
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* On the back of the controller is the remappable buttons.
** When the controller launch, the remappable buttons can only be used by using the customizable built-in profiles, which can only be customized when connected to a [=PS5=].
** When the controller launch, the remappable buttons can only be used by using the customizable built-in profiles, which can only be customized when connected to a [=PS5=].
to:
* On the back of the controller is are the remappable buttons.
buttons, which can be swapped between the lever type and the half-dome type.
** When the controllerlaunch, was launched, the remappable buttons can only be used by using the customizable built-in profiles, which can only be customized when connected to a [=PS5=].
** When the controller
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* Comes with a carrying case for storage.
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* Comes with a carrying case for storage.storing the controller and associated accessories.
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[[folder:[=DualSense=] and [=DualSense Edge=]]]
[[AC:[=DualSense=]]]
* While the button layout remains the same as previous [=PlayStation=] controllers, the [=DualSense=] have a more ergonomic design.
* Like the [=DualShock=] 4, it have a touchpad for touch control and accelerometers and gyroscopes for motion-sensing control.
* It has the resistance-based adaptive triggers, powered by the small motors and gears.
* Instead of the standard rumble motors, the [=DualSense=] has a pair of large voice-coil actuators ([=VAC=] in short) in their places.
** The [=VACs=] actuates on the more detailed, audio-based haptic feedback signal sent from the console.
* Unlike the [=DualShock=] 4 which have a Micro-USB port, the [=DualSense=] have a USB Type-C port for wired connectivity.
* Just like [=DualShock=] 4, the [=DualSense=] can be used on PC as a [=DirectInput=] controller, with some of its features supported by selected PC games.
** However, the audio-based haptic feedback is only possible when the controller's audio device is exposed to the host PC. The controller's audio device is only exposed when connected via USB-C and when the controller is connected via Bluetooth, the [=VACs=] only actuates on the less detailed standard rumble signal.
** In addition to this, not all supported PC games can utilize the controller's adaptive triggers when connected via Bluetooth.
[[AC:[=DualSense Edge=]]]
* Many of the features of the regular [=DualSense=] were intact.
* It has a pair of user-replaceable stick modules.
** On the front of the module is the FN button, used for various functionalities but mainly use to switching built-in profiles when used in conjunction with the right face buttons.
** On the top of the module is a pressure-fit stick cap, which can be swap for the different ones that come included in the carrying case.
* It has 3-step triggers stops to reduce the trigger travel for quick actuation. Note that switching to shorter travel will also disable the adaptive triggers.
* On the back of the controller is the remappable buttons.
** When the controller launch, the remappable buttons can only be used by using the customizable built-in profiles, which can only be customized when connected to a [=PS5=].
** Certain controller wrappers on PC, such as Steam Input, can utilize the remappable buttons, provided that the controller is set to the default profile.
* Comes with a carrying case for storage.
* Due to having a different hardware ID than the regular [=DualSense=], not all [=DualSense=]-supported PC games support the [=DualSense Edge=]'s features on PC.
[[/folder]]
[[AC:[=DualSense=]]]
* While the button layout remains the same as previous [=PlayStation=] controllers, the [=DualSense=] have a more ergonomic design.
* Like the [=DualShock=] 4, it have a touchpad for touch control and accelerometers and gyroscopes for motion-sensing control.
* It has the resistance-based adaptive triggers, powered by the small motors and gears.
* Instead of the standard rumble motors, the [=DualSense=] has a pair of large voice-coil actuators ([=VAC=] in short) in their places.
** The [=VACs=] actuates on the more detailed, audio-based haptic feedback signal sent from the console.
* Unlike the [=DualShock=] 4 which have a Micro-USB port, the [=DualSense=] have a USB Type-C port for wired connectivity.
* Just like [=DualShock=] 4, the [=DualSense=] can be used on PC as a [=DirectInput=] controller, with some of its features supported by selected PC games.
** However, the audio-based haptic feedback is only possible when the controller's audio device is exposed to the host PC. The controller's audio device is only exposed when connected via USB-C and when the controller is connected via Bluetooth, the [=VACs=] only actuates on the less detailed standard rumble signal.
** In addition to this, not all supported PC games can utilize the controller's adaptive triggers when connected via Bluetooth.
[[AC:[=DualSense Edge=]]]
* Many of the features of the regular [=DualSense=] were intact.
* It has a pair of user-replaceable stick modules.
** On the front of the module is the FN button, used for various functionalities but mainly use to switching built-in profiles when used in conjunction with the right face buttons.
** On the top of the module is a pressure-fit stick cap, which can be swap for the different ones that come included in the carrying case.
* It has 3-step triggers stops to reduce the trigger travel for quick actuation. Note that switching to shorter travel will also disable the adaptive triggers.
* On the back of the controller is the remappable buttons.
** When the controller launch, the remappable buttons can only be used by using the customizable built-in profiles, which can only be customized when connected to a [=PS5=].
** Certain controller wrappers on PC, such as Steam Input, can utilize the remappable buttons, provided that the controller is set to the default profile.
* Comes with a carrying case for storage.
* Due to having a different hardware ID than the regular [=DualSense=], not all [=DualSense=]-supported PC games support the [=DualSense Edge=]'s features on PC.
[[/folder]]
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removing and adding so it indexes
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* ''VideoGame/UnicornOverlord''
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Now has its own page
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* ''VideoGame/{{Contra}}: Operation Galuga''
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* ''VideoGame/{{Contra}}: Operation Galuga''''VideoGame/ContraOperationGaluga''
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FFVII Rebirth is part of the VII Remake trilogy.
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** ''VideoGame/FinalFantasyVIIRebirth''
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* ''VideoGame/Pentiment''
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* ''VideoGame/Pentiment''''VideoGame/{{Pentiment}}''
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The four confirmed titles which was an Xbox/PC timed-exclusive games placed to their competitor consoles: https://news.xbox.com/en-us/2024/02/21/new-platforms-new-players-xbox-games-switch-playstation/
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* ''VideoGame/{{Grounded}}''
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* ''VideoGame/Pentiment''
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From the developer of the recent Sponge Bob platforming games.
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* ''[[VideoGame/EpicMickey Epic Mickey: Rebrushed]]''
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*** ''[[VideoGame/StarWarsBattlefrontII Star Wars: Battlefront II]]''
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*** ''[[VideoGame/StarWarsBattlefrontII Star Wars: Battlefront II]]''II (2005)]]''
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Competitor Direct Announcements, and this time quite alot for the Direct day announcements.
* ''Another Crab’s Treasure''
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* ''VideoGame/BattleChronicle'' [[note]]Mobile game adaptation of ''[[Literature/IsItWrongToTryToPickUpGirlsInADungeon DanMachi]]''[[/note]]
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* ''VideoGame/BattleChronicle'' [[note]]Mobile ''VideoGame/BattleChronicle''[[note]]Mobile game adaptation of ''[[Literature/IsItWrongToTryToPickUpGirlsInADungeon DanMachi]]''[[/note]]
* ''VideoGame/BangOnBallsChronicles''
* ''[[VideoGame/{{Gigantic}} Gigantic: Rampage]]''
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* ''VideoGame/GranblueFantasy: Relink''
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* ''VideoGame/GranblueFantasy: Relink''[[/index]]''VideoGame/GranblueFantasy'':[[index]]
** ''[[VideoGame/GranblueFantasyVersus Granblue Fantasy Versus: Rising]]''
** ''VideoGame/GranblueFantasyRelink''
** ''[[VideoGame/GranblueFantasyVersus Granblue Fantasy Versus: Rising]]''
** ''VideoGame/GranblueFantasyRelink''
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* ''VideoGame/HiFiRush''
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* ''Film/KillerKlownsFromOuterSpace: The Game''
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** ''[[VideoGame/GundamBreaker Gundam Breaker 4]]''
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* ''Sand Land''
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* ''[[VideoGame/ShinMegamiTenseiV Shin Megami Tensei V: Vengeance]]''
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** ''Star Wars: Battlefront Classic Collection'':
*** ''[[VideoGame/StarWarsBattlefront Star Wars: Battlefront (2004)]]''
*** ''[[VideoGame/StarWarsBattlefrontII Star Wars: Battlefront II]]''
*** ''[[VideoGame/StarWarsBattlefront Star Wars: Battlefront (2004)]]''
*** ''[[VideoGame/StarWarsBattlefrontII Star Wars: Battlefront II]]''
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* ''VideoGame/SwordArtOnline'':
** ''Sword Art Online: Last Recollection''
** ''Sword Art Online: Fractured Daydream''
** ''Sword Art Online: Last Recollection''
** ''Sword Art Online: Fractured Daydream''
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* ''Times & Galaxy''
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* ''VisualNovel/SpiritHunterDeathMarkII''
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* ''VideoGame/BattleChronicle'' [[note]]Mobile game adaptation of ''[[Literature/IsItWrongToTryToPickUpGirlsInADungeon DanMachi]]''[[/note]]
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* ''[[Literature/IsItWrongToTryToPickUpGirlsInADungeon DanMachi]]: VideoGame/BattleChronicle''
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* ''[[Literature/IsItWrongToTryToPickUpGirlsInADungeon DanMachi]]: VideoGame/BattleChronicle''
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* ''Exoprimal''
to:
* ''Exoprimal''''VideoGame/{{Exoprimal}}''
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Have to include Overcooked 2 as part of All You Can Eat! collection contain both games' remasters
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* ''VideoGame/{{Overcooked}} All You Can Eat!''
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* ''VideoGame/{{Overcooked}} ''[[VideoGame/{{Overcooked}} Overcooked! All You Can Eat!''Eat!]]''
** ''[[VideoGame/Overcooked2 Overcooked 2! Remastered]]''
** ''[[VideoGame/Overcooked2 Overcooked 2! Remastered]]''
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Deleted duplicate entry.
Changed line(s) 237 (click to see context) from:
* ''VideoGame/TheElderScrollsOnline''
to:
* ''Franchise/TheElderScrolls'':
** ''VideoGame/TheElderScrollsVSkyrim''
** ''VideoGame/TheElderScrollsOnline''
** ''VideoGame/TheElderScrollsVSkyrim''
** ''VideoGame/TheElderScrollsOnline''
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** ''[[VideoGame/GrandTheftAutoV Grand Theft Auto [=V=] Expanded and Enhanced Edition]]''
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** ''[[VideoGame/GrandTheftAutoV Grand Theft Auto [=V=] Expanded and Enhanced Edition]]''''VideoGame/GrandTheftAutoV: Expanded/Enhanced Edition''
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* ''[[VideoGame/HarvestMoonNatsume Harvest Moon]]: The Winds of Anthos''
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* ''[[VideoGame/HarvestMoonNatsume Harvest Moon]]: The Winds of Anthos''''VideoGame/HarvestMoonTheWindsOfAnthos''
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* ''Jurassic Park: Survival''
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* ''Jurassic Park: Survival''''VideoGame/JurassicParkSurvival''
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* ''Metaphor: ReFantazio''
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** ''SaGa Emerald Beyond''
to:
** ''SaGa Emerald Beyond''''VideoGame/SaGaEmeraldBeyond''