History Pinball / FunHouse

7th Sep '17 6:57:54 PM AriRockefeller
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Added DiffLines:

* FascinatingEyebrow: Rudy's right eyebrow curls downward, while his left curls upward.
2nd Aug '17 12:01:43 PM fruitstripegum
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* ShoutOut:
** In the back (underneath the ramp) is a freeway sign reading "Kansas - Feel the Power." This is both a reference to ''Pinball/{{Whirlwind}}'' and one of Creator/PatLawlor's {{Creator Thumbprint}}s.
** The Superdog mode is most likely named after famous Chicago Dog restaurant [[http://www.superdawg.com/ Superdawg]], particularly considering ''[=FunHouse=]'' was designed and manufactured in Chicago.



* ShoutOut:
** In the back (underneath the ramp) is a freeway sign reading "Kansas - Feel the Power." This is both a reference to ''Pinball/{{Whirlwind}}'' and one of Creator/PatLawlor's {{Creator Thumbprint}}s.
** The Superdog mode is most likely named after famous Chicago Dog restaurant [[http://www.superdawg.com/ Superdawg]], particularly considering ''[=FunHouse=]'' was designed and manufactured in Chicago.
8th Mar '17 2:36:24 PM MisterVercetti
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* LivingToy

to:

* LivingToyLivingToy: Rudy, both in the more traditional sense and in terms of being a "living" playfield toy.


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** An alternate, more frenetic version of the multiball theme plays during the restart countdown.
8th Mar '17 2:00:10 PM MisterVercetti
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Pinball connoisseurs regard ''[=FunHouse=]'' as an undisputed classic. Rudy offers a level of immersion rarely matched even by modern-day tables, with its main character actually being part of the game itself (instead of just being a voice in the background). Meanwhile, the game proper is simple enough to attract casual players while remaining challenging enough to keep even the best players on their toes. It would be this core design that would form the basis of Pat Lawlor's two biggest hits, ''Pinball/TheAddamsFamily'' and ''Pinball/TheTwilightZone''.

to:

Pinball connoisseurs regard ''[=FunHouse=]'' as an undisputed classic. Rudy offers a level of immersion rarely matched even by modern-day tables, with its main character actually being part of the game itself (instead of just being a voice in the background). Meanwhile, the game proper is simple enough to attract casual players while remaining challenging enough to keep even the best players on their toes. It would be was this core design that Pat Lawlor would form the basis of Pat Lawlor's later build his two biggest hits, ''Pinball/TheAddamsFamily'' and ''Pinball/TheTwilightZone''.
''Pinball/TheTwilightZone'', from.
8th Mar '17 1:59:09 PM MisterVercetti
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Added DiffLines:

Pinball connoisseurs regard ''[=FunHouse=]'' as an undisputed classic. Rudy offers a level of immersion rarely matched even by modern-day tables, with its main character actually being part of the game itself (instead of just being a voice in the background). Meanwhile, the game proper is simple enough to attract casual players while remaining challenging enough to keep even the best players on their toes. It would be this core design that would form the basis of Pat Lawlor's two biggest hits, ''Pinball/TheAddamsFamily'' and ''Pinball/TheTwilightZone''.


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* MickeyMousing: After scoring a Million Plus shot, a series of explosions will punctuate the beginning of the music that follows.
5th Mar '17 1:42:26 PM MisterVercetti
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Added DiffLines:

* WestminsterChimes: Occurs when the clock hits 11:30.
24th Oct '16 10:45:52 AM tadaru
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Added DiffLines:

** The Trap Door Bonus requires the Trap Door Loop to be shot 2-4 times consecutively, with the penultimate shot opening up the Trap Door. Shooting it in will award the bonus.
16th Jul '16 10:35:22 AM Someoneman
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* [[TheComputerShallTauntYou The Dummy Shall Taunt You]]

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* [[TheComputerShallTauntYou The Dummy Shall Taunt You]]%%* TheComputerShallTauntYou



* [[TalkToTheFist Talk to the Ball]]: One way to interrupt Rudy's heckling is to shoot the ball into his mouth. This will either hit his jaw or cause him to swallow the ball; both actions award points.

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* [[TalkToTheFist Talk to the Ball]]: TalkToTheFist: One way to interrupt Rudy's heckling is to shoot the ball into his mouth. This will either hit his jaw or cause him to swallow the ball; both actions award points.
29th Jun '16 11:09:46 AM tadaru
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* AntiFrustrationFeatures: If the ball is plunged and it immediately falls into the right outlane, it is returned to the player.

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* AntiFrustrationFeatures: If the ball is plunged short-plunged and it immediately falls into the right outlane, it is returned to the player.
11th Jun '16 10:48:15 PM Mikeyfan93
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* TheDevTeamThinksOfEverything: The only way to normally shoot a ball into Rudy's mouth is while he's asleep, but it's possible to get one into his mouth while he's talking. Called a "Rudy Gulp", doing this will award you an extra 250,000 points and cause him to spit it out. This is one of this table's Standard Goals in ''The Pinball Arcade''.

to:

* TheDevTeamThinksOfEverything: DevelopersForesight: The only way to normally shoot a ball into Rudy's mouth is while he's asleep, but it's possible to get one into his mouth while he's talking. Called a "Rudy Gulp", doing this will award you an extra 250,000 points and cause him to spit it out. This is one of this table's Standard Goals in ''The Pinball Arcade''.
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http://tvtropes.org/pmwiki/article_history.php?article=Pinball.FunHouse