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** An actual ''mechanic'' for most {{Mook}}s is that when you approach them dashing at maximum speed, they will get stuck on a WildTake paralyzed with fear because of the pissed-off Italian barreling at them at Mach 3, disabling their offensive abilities.

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** An actual ''mechanic'' for most {{Mook}}s is that when you approach them dashing at maximum speed, they will get stuck on a WildTake paralyzed with fear because of the pissed-off Italian barreling at them at Mach 3, disabling their offensive abilities. Enemies that ''[[NervesOfSteel don't]]'' do this and hit you anyways are especially dangerous, however.
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'''Soldier:''': Ohhh, hell...\\

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'''Soldier:''': [[ThisIsGonnaSuck Ohhh, hell...\\]]\\
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'''Scout:''' Ohhh...hey, uh, calm down there, you listening, uhh-[[OhCrap OH GOD! OMIGODOMIGODOMI]]\\

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'''Scout:''' Ohhh...hey, uh, calm down there, you listening, uhh-[[OhCrap OH GOD! OMIGODOMIGODOMI]]\\OMIGODOMIGODOMI]]--\\



[[spoiler:''My blood! He punched out '''all''' my blood!'']]\\

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'''Scout:''' [[spoiler:''My blood! He punched out '''all''' my blood!'']]\\
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[''Heavy opens the fridge and grabs the Sandvich'']

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[''Heavy opens the fridge and grabs the Sandvich'']Sandvich'']\\
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** There's also Meet the Sandvich, where we get an entirely verbal version-as the visual of the scene focuses on the Sandvich.
--->'''Soldier:''' He's getting away, don't let him get to the fridge! DO NOT DO IT...\\

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** There's also Meet the Sandvich, where we get an entirely verbal version-as the visual of the scene focuses on the Sandvich.
Sandvich in the fridge.
--->'''Soldier:''' He's getting away, don't let him get to the fridge! ''DO. NOT. DO NOT DO IT...\\IT!''\\
[''Heavy opens the fridge and grabs the Sandvich'']



'''[[MightyGlacier Heavy]]:''' Omm nom nom nom ahheheheh\\
'''Soldier:''': Ohhh, Hell\\
'''Scout:''' Ohhh...hey, uh, calm down there, you listening, uhh [[OhCrap OH GOD! OMIGODOMIGODOMI]]-- *CRUNCHWHUNCH*\\ [[spoiler:''My blood! He punched out '''all''' my blood!!]]

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'''[[MightyGlacier Heavy]]:''' Omm nom nom nom ahheheheh\\
nom...[[EvilLaugh Ahh, heheheheh...]]\\
'''Soldier:''': Ohhh, Hell\\
hell...\\
'''Scout:''' Ohhh...hey, uh, calm down there, you listening, uhh [[OhCrap uhh-[[OhCrap OH GOD! OMIGODOMIGODOMI]]-- *CRUNCHWHUNCH*\\ OMIGODOMIGODOMI]]\\
[''CRUNCHWHUNCH!'']\\
[[spoiler:''My blood! He punched out '''all''' my blood!!]]blood!'']]\\
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* ''Videogame/PizzaTower:''
** An actual ''mechanic'' for most {{Mook}}s is that when you approach them dashing at maximum speed, they will get stuck on a WildTake paralyzed with fear because of the pissed-off Italian barreling at them at Mach 3, disabling their offensive abilities.
** Peppino himself can't help but cry out in fear whenever he faces one of the bosses, save for Pizzaface, where he goes for a more valiant warcry... [[spoiler:and the BossRush at the end, where he passes the RageBreakingPoint and unleashes a bellow of '''pure rage''']].
** At the very end of the game, the near-unflappable [[spoiler:Pizzahead]] shows a single moment of shock complete with OhCrapSmile when [[spoiler:he tries to unleash the aforementioned BossRush only to piss Peppino off so badly he gets an EleventhHourSuperpower through anger alone]].

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* In ''VideoGame/DragonAgeOrigins'' provides a great OhCrap moment in the Female City Elf origin: shortly after being kidnapped by Bann Vaughan for a "[[AttemptedRape party]]," the PC ends up in a back room, cornered by two guards who know that she's been trained as a warrior/rogue, about to be tied up for the ensuing atrocities. Then her cousin Soris shows up at the door and tosses her a sword; the guards look from Soris to the PC, and one of them mutters "Oh sod..."

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* In ''VideoGame/DragonAgeOrigins'' ''VideoGame/DragonAgeOrigins'':
** The game
provides a great OhCrap moment in the Female City Elf origin: shortly after being kidnapped by Bann Vaughan for a "[[AttemptedRape party]]," the PC ends up in a back room, cornered by two guards who know that she's been trained as a warrior/rogue, about to be tied up for the ensuing atrocities. Then her cousin Soris shows up at the door and tosses her a sword; the guards look from Soris to the PC, and one of them mutters "Oh sod..."
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** PlayedForLaughs in ''Xrd'' [[https://www.youtube.com/watch?v=qnb1cbJreN0 when Ky]] [[ExplainExplainOhCrap realizes]] that since [[ApocalypseMaiden Dizzy]] is his wife and also is Justice's daughter, that would mean [[spoiler:his long-time rival Sol Badguy is ''his father-in-law''.]] The two badass warriors of the series are reduced to screaming in mortal terror at the realization.
-->'''Johnny''': So... who won ''that'' shouting contest?
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::This is so iconic, various recreations have been inserted into other games. ''VideoGame/TalesOfVesperia'' has this ''exactly'' happen again in the Coliseum [[spoiler: when Rita unlocks INDIGNATION when fighting Dhaos.]]

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::This ** This is so iconic, various recreations have been inserted into other games. ''VideoGame/TalesOfVesperia'' has this ''exactly'' happen again in the Coliseum [[spoiler: when Rita unlocks INDIGNATION when fighting Dhaos.]]
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-->''[[WelcomeToCorneria I must withdraw! I must withdraw! I must withdraw!''

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-->''[[WelcomeToCorneria I must withdraw! I must withdraw! I must withdraw!''withdraw!]]''

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* With the morale rules in ''VideoGame/DwarfFortress'', your military will do this when particularly badly pummelled. Or slightly pummelled. Or as soon as the enemy shows up.

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* With the morale rules in ''VideoGame/DwarfFortress'', your military will do this when particularly badly pummelled. Or slightly pummelled. Or as soon as the enemy shows up. It had to be tweaked extensively before militaries would stop running away immediately. The losing side will still flee in terror after a while, be it your military after getting stomped, goblins that saw their fellows get dismembered by traps before even seeing a dwarf, or even the more sentient megabeasts getting extensively injured for the first time in their lives.
-->''[[WelcomeToCorneria I must withdraw! I must withdraw! I must withdraw!''
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-->'''[[ApocalypticLog Pirate Log]]:''' Horrific as it may sound, there are two of them now. We are bracing for a new assault.

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-->'''[[ApocalypticLog --->'''[[ApocalypticLog Pirate Log]]:''' Horrific as it may sound, there are two of them now. We are bracing for a new assault.
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** The obnoxious thugs who [[BullyingADragon beat up an]] [[DespairEventHorizon unresponsive Majima]] in chapter 15 realize how badly they screwed up in the final chapter [[CurbStompBattle when Majima actually fights back.]]

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** The obnoxious thugs who [[BullyingADragon beat up an]] [[DespairEventHorizon [[HeroicBSOD unresponsive Majima]] in chapter 15 realize how badly they screwed up in the final chapter [[CurbStompBattle when Majima actually fights back.]]

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OhCrap in Video Games.






* In ''VideoGame/AdventureQuestWorlds''

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* In ''VideoGame/AdventureQuestWorlds''''VideoGame/AdventureQuestWorlds'':



* ''VideoGame/ANNOMutationem'': In the bad ending, G and B react with utter horror upon [[spoiler:their security bots accidentally killing Ryan in front of Ann, causing [[EldritchAbomination Amok]] to materialize and immediately strike them down]].



* ''VideoGame/ArmoredCore For Answer'': "Please Accept My apologies, the briefing you saw was manufactured. This is the end of the road for you. I think you understand [[MoralEventHorizon why]]." Cue 4 Flying into the battlefield. And on Hard difficulty, there are ''five'', with the extra one being the mission control.
* ''Franchise/AssassinsCreed'': The default expression of Altair's and Ezio's targets.
* Happens late into ''VideoGame/AssassinsCreedOdyssey'' as the Misthios and Deimos fight each other. [[spoiler: Kleon shoots an arrow into Deimos's back, making him have this reaction as the Misthios bears down on him and gives him a choice of two deaths: a neck snap or drowning him in a puddle on the beach.]]

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* ''VideoGame/ArmoredCore For Answer'': ''VideoGame/ArmoredCoreForAnswer'': "Please Accept My apologies, the briefing you saw was manufactured. This is the end of the road for you. I think you understand [[MoralEventHorizon why]]." Cue 4 Flying into the battlefield. And on Hard difficulty, there are ''five'', with the extra one being the mission control.
* ''Franchise/AssassinsCreed'': The default expression of Altair's and Ezio's targets.
* Happens late into ''VideoGame/AssassinsCreedOdyssey''
targets. In ''VideoGame/AssassinsCreedOdyssey'', as the Misthios and Deimos fight each other. [[spoiler: Kleon shoots an arrow into Deimos's back, making him have this reaction as the Misthios bears down on him and gives him a choice of two deaths: a neck snap or drowning him in a puddle on the beach.]]



* Right after the final fight in ''VideoGame/BioShock2'' [[spoiler:you run down a corridor right behind Eleanor to get to the escape sub before the charges are detonated that will hurl the entire complex into a deep sea trench. Then at the last corner the game changes to dramatic slow motion as Eleanor suddenly stops and it takes a moment for you to get around the corner to see the door blocked by lots of [[IncrediblyObviousBomb red crates and two gray boxes with blinking lights]].]]
* In ''VideoGame/BlazBlue'':

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* Right after the final fight in ''VideoGame/BioShock2'' ''VideoGame/BioShock2'', [[spoiler:you run down a corridor right behind Eleanor to get to the escape sub before the charges are detonated that will hurl the entire complex into a deep sea trench. Then at the last corner the game changes to dramatic slow motion as Eleanor suddenly stops and it takes a moment for you to get around the corner to see the door blocked by lots of [[IncrediblyObviousBomb red crates and two gray boxes with blinking lights]].]]
* In ''VideoGame/BlazBlue'':



* ''VideoGame/CallOfDuty 4'':
** During the final gunfight, if you shoot Zakhaev's goons first, you'll have just enough time to see him spin around and give you a priceless "OH SHI-" look right before you shoot ''him.''
** Probably the BIGGEST OhCrap moment in all of Call of Duty happens as you assault Zakhaev's base (which is in fact a missile silo). You see a nuclear ICBM launch into the sky (remember, each of them has 6-12 high yield nukes in them...and they only take about 30 minutes to reach their target...and with no warning, it's unlikely to be stopped at all). And then [[FromBadToWorse ANOTHER ONE LAUNCHES.]] You've now got (maybe) 20 minutes to stop WorldWar3 and TheEndOfTheWorldAsWeKnowIt.

to:

* ''VideoGame/CallOfDuty 4'':
''VideoGame/CallOfDuty'':
** ''VideoGame/CallOfDuty4ModernWarfare'':
***
During the final gunfight, if you shoot Zakhaev's goons first, you'll have just enough time to see him spin around and give you a priceless "OH SHI-" look right before you shoot ''him.''
** *** Probably the BIGGEST OhCrap moment in all of Call of Duty happens as you assault Zakhaev's base (which is in fact a missile silo). You see a nuclear ICBM launch into the sky (remember, each of them has 6-12 high yield nukes in them...and they only take about 30 minutes to reach their target...and with no warning, it's unlikely to be stopped at all). And then [[FromBadToWorse ANOTHER ONE LAUNCHES.]] You've now got (maybe) 20 minutes to stop WorldWar3 and TheEndOfTheWorldAsWeKnowIt.TheEndOfTheWorldAsWeKnowIt.
** ''VideoGame/CallOfDutyModernWarfare2'':
*** In multiplayer, scoring 25 kills in a single life will give you the Tactical Nuke killstreak. When it's deployed, the normally calm and collected announcers will scream that a nuke is inbound. Even the [[TheStoic Task Force 141 announcer]] is noticeably panicked. It's up to you to imagine the looks on their faces.
--> ''TACTICAL NUKE, INCOMING!!!''
*** You essentially get the same effect if the enemy should ever get an AC-130. The announcers tend to be calm and focused for most of the match until either a nuke or AC-130 appears. Especially the Spetsnaz announcer. [[https://www.youtube.com/watch?v=Z1m7u4WU2hs Listen for yourself.]]
*** There's also one instance during the campaign: When Price boards the Russian submarine all by himself and [[spoiler:launches an ICBM]], all that Ghost can do is helplessly scream ''"CODE BLACK! [[NukeEm CODE BLACK!!!]]"'' into the radio.



* In ''VideoGame/CityOfHeroes'':

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* In ''VideoGame/CityOfHeroes'':



* ''VideoGame/ClockTower'' has one in Chapter 2 if you're playing as Stan Gotts. When he's first ambushed he, being a police officer, draws his sidearm and puts [[FiveRoundsRapid Three Rounds Rapid]] into the killer. ''Scissorman gets right back up'' and [[ImplacableMan shrugs off the rest of Gotts' gunshots like they were nothing]]. Yes, Gotts, Scissorman really is a supernatural demonic mass-murderer who may not even be killable, so ''[[RunOrDie start running]].''

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* ''VideoGame/ClockTower'' ''VideoGame/ClockTower2'' has one in Chapter 2 if you're playing as Stan Gotts. When he's first ambushed he, being a police officer, draws his sidearm and puts [[FiveRoundsRapid Three Rounds Rapid]] into the killer. ''Scissorman gets right back up'' and [[ImplacableMan shrugs off the rest of Gotts' gunshots like they were nothing]]. Yes, Gotts, Scissorman really is a supernatural demonic mass-murderer who may not even be killable, so ''[[RunOrDie start running]].''



* ''VideoGame/DeadRising2: Off the Record'': Frank actually utters the words [[spoiler:after trying to get Chuck Greene's attention... and accidentally grabbing "Katey" by the leg. After the drunken and despondent Chuck had just made it clear how protective he was of her.]]
* At the end of ''VideoGame/DeadSpace'' [[spoiler:[[TheMole Kendra]]]] has just enough time to exclaim "Oh my God!" before the HiveMind smashes [[spoiler:her]] into paste. Isaac [[TheQuietOne doesn't talk much]] but judging by his body language, he's having the same thoughts

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* ''VideoGame/DeadRising2: Off the Record'': ''VideoGame/DeadRising2OffTheRecord'': Frank actually utters the words [[spoiler:after trying to get Chuck Greene's attention... and accidentally grabbing "Katey" by the leg. After the drunken and despondent Chuck had just made it clear how protective he was of her.]]
* At the end of ''VideoGame/DeadSpace'' ''VideoGame/DeadSpace'', [[spoiler:[[TheMole Kendra]]]] has just enough time to exclaim "Oh my God!" before the HiveMind smashes [[spoiler:her]] into paste. Isaac [[TheQuietOne doesn't talk much]] but judging by his body language, he's having the same thoughts



* In ''VideoGame/DonkeyKongCountry2DiddysKongQuest'', Diddy and Dixie's reaction to the appearance of bosses is having their eyes cartoonishly bug out of their head. Donkey Kong does it too during the final battle when K. Rool appears defeated only to get back up (At least the first two times...). During the final battle, if you get too close to K. Rool, your Kong will panic right as they see K. Rool [[PistolWhip smash them with the butt of his blunderbuss]] which costs you a Kong (or a life if it was your last one) while they get BlownAcrossTheRoom.

to:

* In ''VideoGame/DonkeyKongCountry2DiddysKongQuest'', Diddy and Dixie's reaction to the appearance of bosses is having their [[EyePop eyes cartoonishly bug out of their head.head]]. Donkey Kong does it too during the final battle when K. Rool appears defeated only to get back up (At least the first two times...). During the final battle, if you get too close to K. Rool, your Kong will panic right as they see K. Rool [[PistolWhip smash them with the butt of his blunderbuss]] which costs you a Kong (or a life if it was your last one) while they get BlownAcrossTheRoom.



* Dagoth Ur from ''VideoGame/TheElderScrollsIIIMorrowind'' completely breaks down in a rather short amount of time. In the first encounter with him, he is calm, collected and quite civil, even to the point of carrying a rather lengthy conversation with the player character before fighting him. After Ur retreats, he becomes more noticeably annoyed, but remains confident in himself and berates the player-character for being foolish. It's only when the player-character begins removing the enchantments (that allow Dagoth Ur and the Tribunal to connect to it) from the Heart of Lorkhan that Dagoth Ur loses it. Considering that is one thing he never expected anyone to do, his breakdown is plenty justified.
* In ''VideoGame/TheElderScrollsVSkyrim'', the first dragon you face screams [[BigNo "No!"]] when you strike the killing blow and he realizes that you are a Dragonborn, a mortal with a dragon's soul who has the power to permanently kill dragons by absorbing their souls. Another dragon roars in shock when you manage to trap him like a rat. Finally, [[spoiler:[[BigBad Alduin]] has a moment like this when you strike the final blow. He breaks down mentally as his body breaks down physically, protesting that he cannot die.]]

to:

* ''Franchise/TheElderScrolls'':
**
Dagoth Ur from ''VideoGame/TheElderScrollsIIIMorrowind'' completely breaks down in a rather short amount of time. In the first encounter with him, he is calm, collected and quite civil, even to the point of carrying a rather lengthy conversation with the player character before fighting him. After Ur retreats, he becomes more noticeably annoyed, but remains confident in himself and berates the player-character for being foolish. It's only when the player-character begins removing the enchantments (that allow Dagoth Ur and the Tribunal to connect to it) from the Heart of Lorkhan that Dagoth Ur loses it. Considering that is one thing he never expected anyone to do, his breakdown is plenty justified.
* ** In ''VideoGame/TheElderScrollsVSkyrim'', the first dragon you face screams [[BigNo "No!"]] when you strike the killing blow and he realizes that you are a Dragonborn, a mortal with a dragon's soul who has the power to permanently kill dragons by absorbing their souls. Another dragon roars in shock when you manage to trap him like a rat. Finally, [[spoiler:[[BigBad Alduin]] has a moment like this when you strike the final blow. He breaks down mentally as his body breaks down physically, protesting that he cannot die.]]



** Link has quite a few of these moments in ''The Wind Waker''. The first of them is when he is about to be literally catapulted to the interior of Forsaken Fortress. The second is when he retrieves his sword in said fortress but then he gets trapped in a small battle arena where he has to fight a Bokoblin. The third is when Ganondorf tells him that the Master Sword lost its power.

to:

** Link has quite a few of these moments in ''The Wind Waker''.''VideoGame/TheLegendOfZeldaTheWindWaker''. The first of them is when he is about to be literally catapulted to the interior of Forsaken Fortress. The second is when he retrieves his sword in said fortress but then he gets trapped in a small battle arena where he has to fight a Bokoblin. The third is when Ganondorf tells him that the Master Sword lost its power.



** Tatl has one in ''[[VideoGame/TheLegendOfZeldaMajorasMask The Legend of Zelda: Majora's Mask]]''. After defeating the Skull Kid, she starts going on about how much of an idiot he was. An offscreen voice agrees with her, and she emphatically continues, thinking it's the Skull Kid coming to his senses, until she realizes it's ''Majora's Mask'' -- the thing she basically thought was just an ''accessory'' -- that is speaking. She may be a glowing ball of light, but you just ''know'' that if she had a visible face, it would have a major Oh Crap expression.

to:

** Tatl has one in ''[[VideoGame/TheLegendOfZeldaMajorasMask The Legend of Zelda: Majora's Mask]]''.''VideoGame/TheLegendOfZeldaMajorasMask''. After defeating the Skull Kid, she starts going on about how much of an idiot he was. An offscreen voice agrees with her, and she emphatically continues, thinking it's the Skull Kid coming to his senses, until she realizes it's ''Majora's Mask'' -- the thing she basically thought was just an ''accessory'' -- that is speaking. She may be a glowing ball of light, but you just ''know'' that if she had a visible face, it would have a major Oh Crap expression.



* Every falling scene in the ''VideoGame/MarioAndLuigi'' series. The reactions on the Bros.'s faces are just priceless in all of them. Also, every time Mario and Luigi come across a boss. Luigi just freaks out instantly.
** ''VideoGame/MarioAndLuigiBowsersInsideStory'':
*** Against the bosses sometimes as well. The reaction of Midbus and minions in Bowser's Castle when Bowser nearly throws it halfway across the kingdom is priceless. As is the reaction of the Monty Moles driving the Fawful Express after seeing Bowser's massive eyes through the windscreen.
*** In contrast, when Midbus is roasted by giant Bowser, he reacts in an unimpressed deadpan manner.
** Mario and Dreambert's reaction in VideoGame/MarioAndLuigiDreamTeam when they realise the living version of Mount Pajamaja is about to ram them at about 90 miles per hour. Of course, it's pretty likely near anyone else would react the same way to that situation.



** ''VideoGame/SuperAdventureRockman'': Ra Moon can only respond with complete shock after Mega Man manages to take down Ra Devil in a single blast.
-->'''Ra Moon:''' H... How..?



* ''{{Misao}}'': If you choose to sacrifice the wrong person, you end up being transported back to the real world ''with the killer''. You see the [[TraumaCongaLine chain of events]] leading to Misao's murder, and Aki is left with the murderer before her. It only gets worse when [[spoiler:the killer realises that Aki saw the flashbacks too, and now [[HeKnowsTooMuch knows everything]]]].
* ''VideoGame/ModernWarfare 2'':
** In multiplayer, scoring 25 kills in a single life will give you the Tactical Nuke killstreak. When it's deployed, the normally calm and collected announcers will scream that a nuke is inbound. Even the [[TheStoic Task Force 141 announcer]] is noticeably panicked. It's up to you to imagine the looks on their faces.
--> ''TACTICAL NUKE, INCOMING!!!''
** You essentially get the same effect if the enemy should ever get an AC-130. The announcers tend to be calm and focused for most of the match until either a nuke or AC-130 appears. Especially the Spetsnaz announcer. [[https://www.youtube.com/watch?v=Z1m7u4WU2hs Listen for yourself.]]
** There's also one instance during the campaign: When Price boards the Russian submarine all by himself and [[spoiler:launches an ICBM]], all that Ghost can do is helplessly scream ''"CODE BLACK! [[NukeEm CODE BLACK!!!]]"'' into the radio.

to:

* ''{{Misao}}'': ''VideoGame/{{Misao}}'': If you choose to sacrifice the wrong person, you end up being transported back to the real world ''with the killer''. You see the [[TraumaCongaLine chain of events]] leading to Misao's murder, and Aki is left with the murderer before her. It only gets worse when [[spoiler:the killer realises that Aki saw the flashbacks too, and now [[HeKnowsTooMuch knows everything]]]].
* ''VideoGame/ModernWarfare 2'':
** In multiplayer, scoring 25 kills in a single life will give you the Tactical Nuke killstreak. When it's deployed, the normally calm and collected announcers will scream that a nuke is inbound. Even the [[TheStoic Task Force 141 announcer]] is noticeably panicked. It's up to you to imagine the looks on their faces.
--> ''TACTICAL NUKE, INCOMING!!!''
** You essentially get the same effect if the enemy should ever get an AC-130. The announcers tend to be calm and focused for most of the match until either a nuke or AC-130 appears. Especially the Spetsnaz announcer. [[https://www.youtube.com/watch?v=Z1m7u4WU2hs Listen for yourself.]]
** There's also one instance during the campaign: When Price boards the Russian submarine all by himself and [[spoiler:launches an ICBM]], all that Ghost can do is helplessly scream ''"CODE BLACK! [[NukeEm CODE BLACK!!!]]"'' into the radio.
everything]]]].



* In the [[https://www.youtube.com/watch?v=Nku5riEKsTE GameStop ad]] for ''VideoGame/NewSuperMarioBros1'', the bunny, an {{Expy}} of Mario, takes advantage of his power-up, for a short while. Then it wears off and the bunny freaks out.
* [[VideoGame/NightmareHouse You can't escape from the Nightmare House.]]

to:

* In the [[https://www.youtube.com/watch?v=Nku5riEKsTE GameStop ad]] for ''VideoGame/NewSuperMarioBros1'', the bunny, an {{Expy}} of Mario, takes advantage of his power-up, for a short while. Then it wears off and the bunny freaks out.
%% Needs context * [[VideoGame/NightmareHouse You can't escape from the Nightmare House.]]



* In ''VideoGame/PaperMario64'', starting at Chapter 4 and up, there are numerous occasions where {{Mooks}} will absolutely freak out upon seeing you while they guard an important location, some of which ''yell out up front'' that they don't stand a chance.
* ''VideoGame/PaperMarioTheThousandYearDoor'': There's quite the panic during the initial encounters with Cortez's ZergRush of Blue Bubbles.
%%** Hordes of skeletons and {{Descending Ceiling}}s [[SpikesOfDoom with spikes]].



* Both Mario and Petey Piranha in ''VideoGame/SuperMarioSunshine'' express an "oh crap" moment in Episode 2 of Bianca Hills when the top of the windmill they're standing on starts to crack before giving way and making them fall down. Despite the fact that Petey has no visible eyes, you can still tell that he knows he's screwed before he and Mario take the plunge.
* Hariet of the Broodals in ''VideoGame/SuperMarioOdyssey''. When you knock off her hat (her only defense against your attacks), she reaches up to her head and freaks out a bit when she realizes she's not wearing it.
* In ''VideoGame/SuperMarioWorld2YoshisIsland'', if Yoshi [[SkippableBoss kills Naval Piranha before Kamek can turn her giant]], Kamek yells "OH, MY!!!" and flies off. Also, Yoshi [[AsideGlance looks at the player wide-eyed]] while Kamek shrinks him so Prince Froggy can eat him.

to:

* ''Franchise/SuperMarioBros'':
** In ''VideoGame/SuperMarioWorld2YoshisIsland'', if Yoshi [[SkippableBoss kills Naval Piranha before Kamek can turn her giant]], Kamek yells "OH, MY!!!" and flies off. Also, Yoshi [[AsideGlance looks at the player wide-eyed]] while Kamek shrinks him so Prince Froggy can eat him.
**
Both Mario and Petey Piranha in ''VideoGame/SuperMarioSunshine'' express an "oh crap" moment in Episode 2 of Bianca Hills when the top of the windmill they're standing on starts to crack before giving way and making them fall down. Despite the fact that Petey has no visible eyes, you can still tell that he knows he's screwed before he and Mario take the plunge.
* ** In ''VideoGame/PaperMario64'', starting at Chapter 4 and up, there are numerous occasions where {{Mooks}} will absolutely freak out upon seeing you while they guard an important location, some of which ''yell out up front'' that they don't stand a chance.
** ''VideoGame/PaperMarioTheThousandYearDoor'': There's quite the panic during the initial encounters with Cortez's ZergRush of Blue Bubbles.
** In a GameStop ad for ''VideoGame/NewSuperMarioBros1'', the bunny, an {{Expy}} of Mario, takes advantage of his power-up, for a short while. Then it wears off and the bunny freaks out.
**
Hariet of the Broodals in ''VideoGame/SuperMarioOdyssey''. When you knock off her hat (her only defense against your attacks), she reaches up to her head and freaks out a bit when she realizes she's not wearing it.
* In ''VideoGame/SuperMarioWorld2YoshisIsland'', if Yoshi [[SkippableBoss kills Naval Piranha before Kamek can turn her giant]], Kamek yells "OH, MY!!!" and flies off. ** Every falling scene in the ''VideoGame/MarioAndLuigi'' series. The reactions on the Bros.'s faces are just priceless in all of them. Also, Yoshi [[AsideGlance looks at every time Mario and Luigi come across a boss. Luigi just freaks out instantly.
*** ''VideoGame/MarioAndLuigiBowsersInsideStory'':
**** Against
the player wide-eyed]] while Kamek shrinks him so Prince Froggy can eat him.bosses sometimes as well. The reaction of Midbus and minions in Bowser's Castle when Bowser nearly throws it halfway across the kingdom is priceless. As is the reaction of the Monty Moles driving the Fawful Express after seeing Bowser's massive eyes through the windscreen.
**** In contrast, when Midbus is roasted by giant Bowser, he reacts in an unimpressed deadpan manner.
*** Mario and Dreambert's reaction in ''VideoGame/MarioAndLuigiDreamTeam'' when they realise the living version of Mount Pajamaja is about to ram them at about 90 miles per hour. Of course, it's pretty likely near anyone else would react the same way to that situation.


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* ''VideoGame/{{XenoGears}}'': In a FissionMailed scene, if Fei agrees to risk removing his ExplosiveLeash, Citan tinkers with it for a bit before he mistakenly sets off the destruct mechanism as he and Hammer realize what occurred just before the bomb goes off.
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** The obnoxious thugs who beat up an [[DespairEventHorizon unresponsive Majima]] in chapter 15 realize how badly they screwed up in the final chapter [[CurbStompBattle when Majima actually fights back.]]

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** The obnoxious thugs who [[BullyingADragon beat up an an]] [[DespairEventHorizon unresponsive Majima]] in chapter 15 realize how badly they screwed up in the final chapter [[CurbStompBattle when Majima actually fights back.]]
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* One of the more impressive moments in ''VideoGame/PlanescapeTorment'' is inflicting this on [[spoiler:the Transcendent One]] by [[spoiler:getting Coaxmetal to forge a sword that can kill you, then revealing this to it]]. Never before have the words '''YOU LIE.''' carried so much fear.
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* ''VideoGame/Yakuza0'':
** In chapter 1, Yoneda has about a split second to react to Kiryu, who's about to send him [[DestinationDefenestration flying off a four-story window]] via DivingKick to the face (how he survived ''that'' is anyone's guess).
** The obnoxious thugs who beat up an [[DespairEventHorizon unresponsive Majima]] in chapter 15 realize how badly they screwed up in the final chapter [[CurbStompBattle when Majima actually fights back.]]
** Various Heat Actions take a moment to show the bewildered reactions of Kiryu and Majima's targets as they are about to have all their bones broken.
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** Heavy's expression at the end of Medic's NoodleIncident anecdote while Medic is performing surgery on him in "Meet the Medic" is a pretty good visual representation of Oh Crap.
-->'''Medic:''' Vait, vait, it gets better. Vhen ze patient voke up, his skeleton vas missing, and ze doctor vas never heard from again! ''[Both he and Heavy laugh uproariously]'' [[AndThatLittleGirlWasMe Anyvay, zat's how I lost my medical license.]]

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* In ''VideoGame/DeepRockGalactic'', the voice callouts for pinging a Bulk Detonator are all variations of this. A Bulk Detonator is a BossInMooksClothing with powerful attacks, burrowing abilities, and a death blast that can potentially wipe out an entire team, so the callout is useful to warn new players that they ''need'' to take this thing seriously.

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* In ''VideoGame/DeepRockGalactic'', the voice callouts for pinging a Bulk Detonator are all variations of this. A Even when pinging Glyphid Dreadnoughts, the game's "official" boss encounters, the dwarves will be shouting advice on how to defeat it to each other. But a Bulk Detonator is a BossInMooksClothing with powerful attacks, burrowing abilities, and a death blast that can potentially wipe out an entire team, so the callout is useful to warn new players that they ''need'' to take this thing seriously.seriously.
-->'''Dwarf:''' Aw [[PrecisionFStrike SHITE!!]] [[TheDreaded Detonator!]] ''Repeat, Detonator!''
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** The Platinum Cup in ''VideoGame/KingdomHeartsI'' '''definitely''' counts. For those familiar with the Final Fantasy series, they'll assuredly be wondering just what foe awaits in the Platinum Cup, for those unaware, the "Platinum" in "Platinum Cup" is quite the clear giveaway, for once Sora arrives, he witness a strange magical phenomenon occur, and once it concludes the back of a certain '''well-known''' someone is shown[[spoiler:, as well as a certain '''unmistakable''' singular wing on said back...]] Those that know the Final Fantasy series well enough will '''clearly''' know who it is from the back alone, for the opponent Sora fights [[spoiler: is none other than freakin' '''[[TheDreaded Sephiroth]] himself...!''']] For first-timers that know this character, this'll set off quite the few internal alarms, for '''very good reason'''...

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** The Platinum Cup in ''VideoGame/KingdomHeartsI'' '''definitely''' counts. For those familiar with the Final Fantasy series, they'll assuredly be wondering just what foe awaits in the Platinum Cup, for those unaware, the "Platinum" in "Platinum Cup" is quite the clear giveaway, for once Sora arrives, he witness a strange magical phenomenon occur, and once it concludes the back of a certain '''well-known''' '''[[LivingLegend well-known]]''' someone is shown[[spoiler:, as well as a certain '''unmistakable''' singular wing on said back...]] Those that know the Final Fantasy series well enough will '''clearly''' know who it is from the back alone, for the opponent Sora fights [[spoiler: is none other than freakin' '''[[TheDreaded Sephiroth]] himself...!''']] For first-timers that know this character, this'll set off quite the few internal alarms, for '''very good reason'''...
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* ''VideoGame/OpenSimulator'' has moments of these on levels at least similar to ''VideoGame/SecondLife''.
** You're on a sim that's about to do a scheduled restart, and you've got two minutes at most to leave, lest you be logged out.
** You can't walk anymore. A good sign that your viewer is about to crash.
** You can't ''stop'' walking. If this doesn't stop, it isn't lag, and the only remedy is to restart your entire viewer and hope the sim hasn't crashed around you.
** Instead of changing the texture on a few parts or surfaces of your advanced multi-prim construction, you change it on the whole thing. No, there is no Undo.
** Instead of getting one object out of a big prim linkset, you've unlinked the whole bloody thing. Good luck cleaning up the mess.
** You've logged out while naked, and you log back in, just to find your home sim to be down and your butt-naked avatar on the General-rated landing sim of your grid. Worse yet, it's built in such a way that you can't run and hide anywhere. If you're lucky, nobody else is there. If you're on [=OSgrid=], you'll land on Lbsa Plaza which is ''always'' busy and, yes, General-rated.
** Similarly: You've crashed while naked, and you log back in, just to discover that the whole sim on which you previously were has crashed with otherwise the same consequences.
** You decide to teleport into a sim advertised by [=OpenSimWorld=] as Adult-rated in the buff because you love nudity, just to find yourself on an actually General-rated sim. If you're lucky, nobody has noticed.
** Or it's advertised as Adult-rated, it ''is'' actually Adult-rated, but all that the Adult rating stands for is a ban on child avatars to keep pedophiles out. So there's no trace of Adult or even only Moderate liberties.
*** Worse yet, the sim owner spots you and kicks and bans you right away.
** The other way around: You're rather prudish, you'd never ever want to see naked people, but you've learned that the Adult rating often just means that child avatars aren't allowed, and otherwise it's just like General. Then you teleport into an Adult sim with an on-going party, fully expecting General rules, and you find yourself amongst naked avatars.
** Clicking "Wear" instead of "Add".[[note]]Whatever you want to put on ''will'' most likely replace something else. Or ''everything'' else.[[/note]]
** You have an avatar that relies on Bakes-on-Mesh, and you teleport onto a grid which, as it turns out, still runs such an old version of ''[=OpenSim=]'' that it doesn't support [=BoM=] yet. This is very likely to mess up your avatar so badly that the repair will cost you a lot of time and may require a fresh copy of your mesh body.
*** Worse yet, ''mesh itself'' is barely supported, if at all.
** You go to a party somewhere on the Hypergrid, but at least for the other partygoers, [[NakedOnArrival your mesh clothes don't follow you]].
** You find hundreds of scripted prim dicks with physics piled upon your land by a certain griefer.
** Your home grid has announced its shutdown, you want to rescue your stuff to another avatar, and you discover that some things that you can no longer get in-world are no-transfer. And/or you have an inventory cluttered with tens of thousands of items to rescue.
** And, of course, the biggest possible OhCrap situation: You haven't been online for a while, and when you return, you discover that your home grid has shut down for good without notifying you in time, if at all. If you don't have an alt on another grid, have fun starting over from scratch.
*** Variant: You did have an alt, but your alt's home grid is gone, too.
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--> '''Slippy:''' [[CasualDangerDialog Hey! Nice aircraft, guys!]]

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--> '''Slippy:''' [[CasualDangerDialog [[CasualDangerDialogue Hey! Nice aircraft, guys!]]
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Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


** Flowey gives one at the end of the [[KillEmAll Genocide]] route as part of a monologue that essentially boils down to "We get along so well. I mean, just look at us; we're both remorseless mass-murderers who wouldn't hestitate to... [[ExplainExplainOhCrap kill... each other... oh no...]]"

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** Flowey gives one at the end of the [[KillEmAll Genocide]] Genocide route as part of a monologue that essentially boils down to "We get along so well. I mean, just look at us; we're both remorseless mass-murderers who wouldn't hestitate to... [[ExplainExplainOhCrap kill... each other... oh no...]]"
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** From an early scene where two [[DeepSouth Terran]] [[RecycledINSPACE soldiers]] hit what they think is a dog with a jeep.

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** From an early scene where two [[DeepSouth Terran]] [[RecycledINSPACE [[JustForFun/RecycledINSPACE soldiers]] hit what they think is a dog with a jeep.
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* In ''VideoGame/FallenLondon'', during the Governer of Port Carnelian story an envoy from the Mithridate Office can offer you intelligence. If you pass the Watchful check, you can listen to what he says and ignore all of it in spite of it all sounding [[ConsummateLiar very believable.]] Until they mention the [[SarcasticConfession tiger's affinity for flame.]] You write down this one piece of accurate information, and the envoy realises you've not been paying him no attention - you've just worked out that everything else he told you was a lie. He then stutters, shuts up, and leaves.
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* In ''VideoGame/HorizonForbiddenWest'', [[spoiler:Aloy has this moment, when she visits Thebes, which is Ted Faro's personal bunker, in the ruins of San Francisco. The reason? She later uses her Focus to check the map of the facility... And she later sees a giant red growth that is covering the ''entire'' reactor room. To her utter horror, Aloy realises that it is Ted Faro, who has been severely mutated into an unrecognisable MeatMoss after ''centuries'' of isolation, due to an uncontrollable cell mutation. Even Ceo, an obsequious follower of Ted, could only look at disgust of what was once Ted Faro. Not to mention, the ''fleshy'' sounds he made when Ceo went inside.]]

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* In ''VideoGame/HorizonForbiddenWest'', [[spoiler:Aloy has this moment, when she visits Thebes, which is Ted Faro's personal bunker, in the ruins of San Francisco. The reason? She later uses her Focus to check the map of the facility... And she later sees a giant red growth that is covering the ''entire'' reactor room. To her utter horror, Aloy realises that it ''this'' red growth is none other than Ted Faro, who has been alive but severely mutated into an unrecognisable MeatMoss after ''centuries'' of isolation, due to an uncontrollable cell mutation. Even Ceo, an obsequious follower of Ted, could only look at disgust of what was once Ted Faro. Not to mention, the ''fleshy'' sounds he made when Ceo went inside.]]
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* In ''VideoGame/HorizonForbiddenWest'', [[spoiler:Aloy has this moment, when she visits Thebes, which is Ted Faro's personal bunker, in the ruins of San Francisco. The reason? She later uses her Focus to check the map of the facility... And she later sees a giant red growth that is covering the ''entire'' reactor room. To her utter horror, Aloy realises that it is Ted Faro, who has been severely mutated into an unrecognisable MeatMoss after ''centuries'' of isolation, due to an uncontrollable cell mutation. Even Ceo, an obsequious follower of Ted, could only look at disgust of what was once Ted Faro. Not to mention, the ''fleshy'' sounds he made when Ceo went inside.]]
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** Opening cinematic for the first VideoGame/MechCommander. Light squad of Inner Sphere mechs is scouting an urban environment, when out steps a Clan Mad Cat -- a 75-ton assault machine somehow undetected by the Raven scout mech whose entire purpose is sensor recon. The Mad Cat pilot wastes no time, disposing of the second-heaviest IS mech with his first barrage. Commands from overhead result in everybody except the Raven pilot running for their lives, as the VideoGame/MechCommander's superiors watch in confusion. The Raven is instructed to GET THE MAD CAT'S ATTENTION. The Raven pilot follows orders and unleashes his scout mech's weapons against the Mad Cat, a move that which does little more than nothing. Except piss off the Mad Cat pilot, which turns to face him. Cue background-stretching perspective shot and, "...I've got his attention, sir..." as the Raven pilot realizes he's staring down the guns of a Mech that is double his weight, almost as fast, and had already effortlessly wiped out one teammate. The VideoGame/MechCommander leads the Raven into a dead end while fleeing the pursuing Mad Cat. [[spoiler:It was a distraction to give the rest of the squad a chance for tactical movement and a clear shot at the Mad Cat's back. The Mad Cat falls for it, tunneling on pursuing the Raven and getting shot in the back before he can deliver a coup de grace. Of course, a well-trained Clanner would have been slow to remember that while Clanners like samurai-style duels, Spheroids are {{Combat Pragmatist}}s.]]

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** Opening cinematic for the first VideoGame/MechCommander. Light squad of Inner Sphere mechs is scouting an urban environment, when out steps a Clan Mad Cat -- a 75-ton assault machine somehow undetected by the Raven scout mech whose entire purpose is sensor recon. The Mad Cat pilot wastes no time, disposing of the second-heaviest IS mech with his first barrage. Commands from overhead result in everybody except the Raven pilot running for their lives, as the VideoGame/MechCommander's superiors watch in confusion. The Raven is instructed to GET THE MAD CAT'S ATTENTION. The Raven pilot follows orders and unleashes his scout mech's weapons against the Mad Cat, a move that which does little more than nothing. Except almost nothing except piss off the Mad Cat pilot, which turns to face him. Cue background-stretching perspective shot and, "...I've got his attention, sir..." as the Raven pilot realizes he's staring down the guns of a Mech that is double his weight, almost as fast, and had already effortlessly wiped out one teammate. The VideoGame/MechCommander leads the Raven into a dead end while fleeing the pursuing Mad Cat. [[spoiler:It was a distraction to give the rest of the squad a chance for tactical movement and a clear shot at the Mad Cat's back. The Mad Cat falls for it, tunneling on pursuing the Raven and getting shot in the back before he can deliver a coup de grace. Of course, a well-trained Clanner would have been slow to remember that while Clanners like samurai-style duels, Spheroids are {{Combat Pragmatist}}s.]]
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** Opening cinematic for the first VideoGame/MechCommander. Light squad of Inner Sphere mechs is scouting an urban environment, when out steps a Clan Mad Cat -- a 75-ton assault machine somehow undetected by the Raven scout mech whose entire purpose is sensor recon. The Mad Cat pilot wastes no time, disposing of the second-heaviest IS mech with his first barrage. Commands from overhead result in everybody except the Raven pilot running for their lives, as the VideoGame/MechCommander's superiors watch in confusion. The Raven is instructed to GET THE MAD CAT'S ATTENTION. The Raven pilot follows orders and unleashes his scout mech's weapons against the Mad Cat, a move that which does little more than nothing. Except piss off the Mad Cat pilot, which turns to face him. Cue background-stretching perspective shot and, "...I've got his attention, sir..." as the Raven pilot realizes he's staring down the guns of a Mech that is double his weight, almost as fast, and had already effortlessly wiped out one teammate. The VideoGame/MechCommander leads the Raven into a dead end while fleeing the pursuing Mad Cat. [[spoiler:it was a distraction to give the rest of the squad a chance for tactical movement and a clear shot at the Mad Cat's back. The Mad Cat falls for it, tunneling on pursuing the Raven and getting shot in the back before he can deliver a coup de grace. Of course, a well-trained Clanner would have been slow to remember that while Clanners like samurai-style duels, Spheroids are {{Combat Pragmatist}}s.]]

to:

** Opening cinematic for the first VideoGame/MechCommander. Light squad of Inner Sphere mechs is scouting an urban environment, when out steps a Clan Mad Cat -- a 75-ton assault machine somehow undetected by the Raven scout mech whose entire purpose is sensor recon. The Mad Cat pilot wastes no time, disposing of the second-heaviest IS mech with his first barrage. Commands from overhead result in everybody except the Raven pilot running for their lives, as the VideoGame/MechCommander's superiors watch in confusion. The Raven is instructed to GET THE MAD CAT'S ATTENTION. The Raven pilot follows orders and unleashes his scout mech's weapons against the Mad Cat, a move that which does little more than nothing. Except piss off the Mad Cat pilot, which turns to face him. Cue background-stretching perspective shot and, "...I've got his attention, sir..." as the Raven pilot realizes he's staring down the guns of a Mech that is double his weight, almost as fast, and had already effortlessly wiped out one teammate. The VideoGame/MechCommander leads the Raven into a dead end while fleeing the pursuing Mad Cat. [[spoiler:it [[spoiler:It was a distraction to give the rest of the squad a chance for tactical movement and a clear shot at the Mad Cat's back. The Mad Cat falls for it, tunneling on pursuing the Raven and getting shot in the back before he can deliver a coup de grace. Of course, a well-trained Clanner would have been slow to remember that while Clanners like samurai-style duels, Spheroids are {{Combat Pragmatist}}s.]]

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