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** It's [[http://25.media.tumblr.com/tumblr_m8lrqtuG131rw70wfo1_500.png referencing]] TheShining. A Mario game is [[WhatDoYouMeanItsNotForKids referencing]] TheShining.

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* This series introduced the concept of spikes=instant death in video games. Good thing everything causes Mario to go into DeathThrows. Doesnt stop some kids from being scared by the thought of falling and getting impaled on spikes, and the resultant saturation of spikes in video games as a whole causes nightmare fuel filled scenes in video games where they DO imple you.




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* In some versions of the game, after Wart dies, there's some red under his eyes, almost like he's [[EyeScream bleeding from them.]]




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* Lava appears in some athletic/overworld levels. Except, due to pallete differences, it's colored brown. Functions exactly the same, except, well, what is it? Mud? Melted piece of the ground? So bacteria-filled and acidic that bubbles come out?
* Can't find a link to it, but Big Boo in Super Mario World has a placeholder sprite for use before the final sprite is loaded. If seen at all, it's likely for a split second. However, it's an empty, soulless emotionless face that for some falls right into the UncannyValley.
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* In Super Mario Strikers, we have Bowser, who is protrayed as a giant [[ImplacableMan implacable koopa]] who wreaks major havoc on the field with shells and bombs whenever the "Bowser Attack" options is on instead of comic relief. When that occurs, his entrance would be accompanied with a short, gritty rock n' roll riff or a ScareChord. Worse is that [[ParanoiaFuel you don't whether when or if he will ambush anybody in his way.]] Also, one of Peach's screams when she is eletricuted sounds like a realistic interpretation (i.e. screaming bloody murder) of feeling that type of excruciating pain in contrast to some of the other screams. Think about how she and the others feel in a more realistic way after that.

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* In [[VideoGame/MarioStrikers Super Mario Strikers, Strikers]], we have Bowser, who is protrayed as a giant [[ImplacableMan implacable koopa]] who wreaks major havoc on the field with shells and bombs whenever the "Bowser Attack" options is on instead of comic relief. When that occurs, his entrance would be accompanied with a short, gritty rock n' roll riff or a ScareChord. Worse is that [[ParanoiaFuel you don't whether when or if he will ambush anybody in his way.]] Also, one of Peach's screams when she is eletricuted sounds like a realistic interpretation (i.e. screaming bloody murder) of feeling that type of excruciating pain in contrast to some of the other screams. Think about how she and the others feel in a more realistic way after that.
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** Oh wait, it gets better. Later on in the game, [[spoiler: it turns out that he's ''still alive and continues to live on as a skeleton''. Which meant he actually got to ''feel'' his flesh burn off.]] Wow, Nintendo.
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** According to ''TheAdventuresofSuperMarioBros3'' they're just hats the Mushroom Retainers wear. Going by this theory this is NightmareRetardent.

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** According to ''TheAdventuresofSuperMarioBros3'' they're just hats the Mushroom Retainers wear. Going by this theory this is NightmareRetardent.
NightmareRetardant.
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** According to ''TheAdventuresofSuperMarioBros.3'' they're just hats the Mushroom Retainers wear. Going by this theory this is NightmareRetardent.

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** According to ''TheAdventuresofSuperMarioBros.3'' ''TheAdventuresofSuperMarioBros3'' they're just hats the Mushroom Retainers wear. Going by this theory this is NightmareRetardent.
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\n** According to ''TheAdventuresofSuperMarioBros.3'' they're just hats the Mushroom Retainers wear. Going by this theory this is NightmareRetardent.
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* THAT FUCKING GIGANTIC UNAGI. To those unfamiliar, it was a huge eel with a freaky face, topped with the fact that he doesn't look quite that big at first.

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* [[http://www.mariowiki.com/images/9/94/Unagi64Face.jpg THAT FUCKING GIGANTIC UNAGI. UNAGI.]] To those unfamiliar, it was a huge eel with a freaky face, topped with the fact that he doesn't look quite that big at first.
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* The entry to LethalLavaLand (remember, that [[http://lister.vg.no/lists/img/2009-02/18564/238611_640px.jpg flaming face painting]]?) was frightening enough to scare you out of the room.

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* The entry to LethalLavaLand (remember, that [[http://lister.vg.no/lists/img/2009-02/18564/238611_640px.[[http://www.mariowiki.com/images/thumb/8/8f/Firepainting.jpg/180px-Firepainting.jpg flaming face painting]]?) was frightening enough to scare you out of the room.
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!! ''Super Mario Bros. 2''

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!! ''Super Mario Bros. 2''Lost Levels (Japanese SMB2)''
* 8-4 and D-4 both have two Bowsers in one castle (One of them if fake).

!! ''Super Mario Bros. 2 (USA)''


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** There were also some creeped out by the walking candles flames in the first fortress of World 4.
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Offscreen Inertia is objective and being renamed from Tethercat Principle


* In ''Mario Power Tennis'', when Yoshi wins a trophy, there's an animation in which Luigi brings it to him. [[MeatOVision Things go awry]], and in the end Yoshi has swallowed Luigi. He doesn't get spit out. There isn't even an egg. [[TethercatPrinciple He never escapes.]]

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* In ''Mario Power Tennis'', when Yoshi wins a trophy, there's an animation in which Luigi brings it to him. [[MeatOVision Things go awry]], and in the end Yoshi has swallowed Luigi. He doesn't get spit out. There isn't even an egg. [[TethercatPrinciple [[OffscreenInertia He never escapes.]]

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Moving.


''VideoGame/PaperMario'' has [[NightmareFuel/PaperMario its own page]].

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''VideoGame/PaperMario'' has [[NightmareFuel/PaperMario its own page]].Also see the pages for ''NightmareFuel/LuigisMansion'' and ''NightmareFuel/PaperMario''.



!! ''Luigi's Mansion'' Duology

* The scariest part probably was when lightning struck the mansion and cut the power off. So every ''single'' previously safe haven was now a miniature hell hole of never ending ghosts and could only be stopped by finding a special ghost looking at himself in a mirror and you're never told which one. A little over half of the rooms of the mansion have mirrors!
* The game itself is one thing, but the [[http://www.mariowiki.com/File:Luigis14.jpg game over screen from the beta version]] is quite another, due to Luigi looking literally scared to death.
** How about the other ending pic? It's a bit less creepy, but Luigi looks just as terrified [[http://www.mariowiki.com/images/8/86/LM-Endingbad.png see here]]
* Trying to capture Luggs, the huge ghost in the dining room, was terrifying. The fact that this enormous ghost is spitting fireballs, then calmly going back to his meal once the candles are relit, is just disturbing.
* There is a lighting oddity [[spoiler:in which Luigi's shadow appears as if he were dangling from a rafter by a noose.]] It's mostly the fact that it's an almost unnoticeable effect that appears for only a split second that makes it scary.
* What about Bogmire? Seriously, the guy didn't even have any features that defined if he was alive or not, he looks more like a monster than a ghost, and don't get me started about the shadows...
* The [[spoiler:painting of the helpless Mario]]? Seeing him banging his fists while King Boo laughing in the background was terrifying.
** How Luigi was [[spoiler:sucked into Mario's painting]] for the final boss fight, as it [[spoiler:transformed into Bowser?]]
* [[spoiler:Bowser's head going off his body when Luigi throws a bomb at him. Both scary AND unexpected in a Mario game.]]
* Any scene with the Boos. King Boo gets [[NightmareFuel special]] [[CompleteMonster recognition]], though.
* What about the music? It may be [[EarWorm extremely catchy]] but it's the icing of ''Luigi's Mansion''.
* [[http://www.youtube.com/watch?v=aNmUoUrGrBY Boolossus' theme.]] *shudder*
* The first encounter with a ghost. You walk into a dark mansion on a stormy night, greeted by a pitch black room with only a few candles. You turn on your flashlight and walk up the stairs, and try the double doors. you find that they're locked and then suddenly ''a demented giggle'' comes from downstairs. You head down, and an orange floating orb holding a key appears and floats back and forth while ''bells sound in the background''. Then it notices you, makes a little squeaky gasp noise, dropping the key, and floats up the stair and into the double doors, mysteriously putting out every candle just by the ghost being close to it, and then explodes into little orange clouds on contact with the door. A little finisher to the scene is a zoom in on the key on the ground, with a little jingle.
* Dying in ''Luigi's Mansion'' is pretty creepy as well. Luigi falls to the floor while the screen goes black and white, and then the words "Good Night..." appear on bloody red letters. Which slowly go black and white themselves.
** Probably better than the aforementioned beta GameOver screen, though.
* What about the room with taxidermy animal heads? At first they're fine, like any you've seen in your life, but nothing happens in the room so you vacuum everything. But when you get to those heads, '''they start nodding! Just... nodding!''' It doesn't sound so bad but it looks disturbing.
* Apparantly, In the Safari Room, there was originally supposed to be a Portrait Ghost in this room, but was removed in the final version because it was deemed too scary to be in the game. It was supposed to resemble an Australian hunter that would shoot the player.
* After you capture the ghost Lydia, a cutscene happens where the camera zooms in on a door whilst a baby's crying can be heard along with a creepy music box tune...*shivers*.
** It doesn't help that the baby is crying since you technically KILLED his mother and father, and then plan on murdering him.
* The Observatory Room. Maybe it's the fact that it seems like you're actually '''in''' space, the fact that there is '''actually''' a fake moon in there, and that the outside music actually '''plays''' in the room, pretty much confirming that your in a space of sorts.
* The pause menu too, it has a door with Luigi's shadow hanging on it, creepily.
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* Have we forgotten about the Gooper Blooper battles from ''Super Mario Sunshine''? Think about it: You're fighting a giant squid who uses his tentacles and ink that summons slimy enemies to attack. The method of defeating him: Jump on each of his tentacles and '''''pull them off ONE BY ONE by sheer force'''''! It does not help that each of them wriggle frantically after you do so before disappearing.

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* Have we forgotten about the The Gooper Blooper battles from ''Super Mario Sunshine''? Think about it: You're Sunshine''. Mario is fighting a giant squid who uses his tentacles and ink that summons slimy enemies to attack. The method of defeating him: Jump him is to jump on each of his tentacles and '''''pull graphically pull them off ONE BY ONE one by sheer force'''''! It does not help that each of them one; after doing so, the pulled tentacle will wriggle frantically after you do so wildy before disappearing.
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Oops I guess links generally aren\'t supposed to be used in headers.


!! ''SuperMario3DLand''

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!! ''SuperMario3DLand''
''Super Mario 3D Land''
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Found about this on Game FA Qs, then tried it out myself and found out it was true. Somewhat disturbing by Mario standards.

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!! ''SuperMario3DLand''

* An EasterEgg: In the yard at the end of any ghost house, waiting long enough causes a ghostly figure to appear in the background just behind the fence and will vanish after a few seconds. This figure doesn't actually do anything and cannot be interacted with, but what makes it creepy is that the thing resembles the Shiverburn Galaxy figures. They're not trees. They're still watching. And they're getting closer.
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YMMV sinkhole


* In the [[http://www.youtube.com/watch?v=U1l5Je3eFrk final battle]], where Baby Bowser, in an eerily designed toy room, attempts to ride (and therefore injure) Yoshi. After he has been defeated, Kamek turns him into Big Bowser. Big, meaning the castle he had occupied is completely destroyed by his transformation, and he could probably crush Yoshi with a single finger/claw. The transformation and battle is accompanied by rather horrifying music,[[hottip:*:though {{YMMV}} on the music; many consider it [[AwesomeMusic/SuperMarioBros the most epic track in the entire game]], if not the entire ''series'',]] and the battle is pretty much Yoshi trying to hit him with large eggs to push him back, while he is slowly coming towards you. When he is hit, he is indeed pushed back, only to then run at full speed towards Yoshi, who is standing on a small ledge (which is being destroyed by the boulders that fly in the air from Bowser's roars). If Bowser comes close enough, his stomach ''obliterates'' the ledge, leaving Yoshi unable to do anything but plummet to his death. This can be extremely scary when one is desperately trying to get him further back, knowing that he will run at full speed afterwards.

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* In the [[http://www.youtube.com/watch?v=U1l5Je3eFrk final battle]], where Baby Bowser, in an eerily designed toy room, attempts to ride (and therefore injure) Yoshi. After he has been defeated, Kamek turns him into Big Bowser. Big, meaning the castle he had occupied is completely destroyed by his transformation, and he could probably crush Yoshi with a single finger/claw. The transformation and battle is accompanied by rather horrifying music,[[hottip:*:though {{YMMV}} on the music; many consider it [[AwesomeMusic/SuperMarioBros the most epic track in the entire game]], music, if not the entire ''series'',]] and the battle is pretty much Yoshi trying to hit him with large eggs to push him back, while he is slowly coming towards you. When he is hit, he is indeed pushed back, only to then run at full speed towards Yoshi, who is standing on a small ledge (which is being destroyed by the boulders that fly in the air from Bowser's roars). If Bowser comes close enough, his stomach ''obliterates'' the ledge, leaving Yoshi unable to do anything but plummet to his death. This can be extremely scary when one is desperately trying to get him further back, knowing that he will run at full speed afterwards.

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* Gee, Let me think, how about the fact that the king's been turned into a giant pile of mucus!
* Or the fact that TOAD, one of the 'nice' characters, gets de-evolved in what looks like the most painful ways possible.
* I'm not even gonna mention what happens to Koopa at the end. [[spoiler: He MELTS!]]

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* Gee, Let me think, how about Koopa coming on to Daisy. With his face and tongue getting... [[UncannyValley less human]]. (Early drafts suggest he was attempting to ''rape'' her.)
* The Goombas. Except Toad.
* Lena at times; her head motions and hisses invoke the UncannyValley.
* Koopa snapping and attacking Luigi after politely asking them for the rock.
* With a bit of FridgeLogic, the brothers dissolving between dimensions. Mario was conscious of
the fact that the king's been turned into a giant pile of mucus!
he ''disintegrated''.
* Or the fact that TOAD, one Koopa's TransformationRay.
* [[GasMaskMooks The Snifits]], due to those weird noises they were constantly making.
* The JumpScare
of the 'nice' characters, gets de-evolved in what looks like the most painful ways possible.
* I'm not even gonna mention what happens to Koopa at the end. [[spoiler: He MELTS!]]
Tyrannosaurus lunging out.
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* Corrupting SMB 2 leads to some [[http://www.youtube.com/watch?v=OV-D1ggFUj8 horrifying results.]]
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**Is there a video showing the toad deaths, or of other [=NPCs=]?
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** Also, when Dino Piranha dies, it's red skin turns a pale purple. Anyone who knows anything about babies ''or humans in general'' knows that ''skin turning blue is not supposed to happen.''

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** Couldn't it just be a rather large, silly hat?
** He could be born part mushroom.

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** Couldn't it just be a rather large, silly hat?
** He could be born part mushroom.



** You mean? "DUEL!"

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** He could be born part mushroom.



* Remember what happened when you ran into a door when you didn't have enough stars to open it? DAH DAH DAAAAAAAH NAH! BWOAR WOAR! HAR! HAR! HAR!

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* Remember what happened when you ran into a door when you didn't have enough stars to open it? DAH DAH DAH DAAAAAAAH NAH! BWOAR WOAR! HAR! HAR! HAR!


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** You mean? "DUEL!"
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* Speaking of chase scenes, in the final level, there is an optional chase where a large spiked undefeatable enemy is chasing Yoshi across a rocky, lava filled area, as the screen ever so slowly moves to allow him more area to move. It doesn't help that before entering this chase, if the player wants to receive helpful information, all they get is "RUN AWAY!!!" in dramatically huge font.

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* Speaking of chase scenes, in the final level, there is an optional chase where Tap-Tap the Golden, a large spiked undefeatable enemy enemy, is chasing Yoshi across a rocky, lava filled area, as the screen ever so slowly moves to allow him more area to move. It doesn't help that before entering this chase, if the player wants to receive helpful information, all they get is "RUN AWAY!!!" in dramatically huge font.
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Even [[SuperMarioBros Mario]] has run into [[AccidentalNightmareFuel his share of frights]], as these examples will attest to.

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Even [[SuperMarioBros Mario]] has run into [[AccidentalNightmareFuel [[NightmareFuel his share of frights]], as these examples will attest to.

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** Mario's next line, immediately after the whole debacle? "That'sa so nice!" What.




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* Don't forget Smithy, himself. Imagine a cyborg-bearded-giant-king-thing, with [[MoreTeethThanTheOsmondFamily More teeth than the Osmond Family]], and a couple of replacable heads, each just as creepy as the original.


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*** Actually, I met some kids who said they came up with the shroobs, and submitted their design. I know, it sounds sketchy, but this was before Partners In Time, so I believed them.
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* Mentioning the Eel without [[http://www.youtube.com/watch?v=ZjL5MtmnNHk&feature=related Mario's drowning animation]] in general? Drown and ''Mario 64'' suddenly feels far more graphic than most {{Gorn}} games, with Mario desperately struggling and seemingly making failed attempts to gasp for air in blind panic and agony, with the game fading out as Mario's corpse is going limp. The poison gas death (the area mentioned above) is no better, with Mario grabbing for his throat, then falling on the floor with the screen fading out as he lies twitching (apparently still alive) in his final moments on the floor. These things pretty much go right into HighOctaneNightmareFuel too... What the hell Nintendo? The toxic area was really the worst in that, as anytime you are breathing it Mario would cough and slowly choke as if struggling for air.

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* Mentioning the Eel without [[http://www.youtube.com/watch?v=ZjL5MtmnNHk&feature=related Mario's drowning animation]] in general? Drown and ''Mario 64'' suddenly feels far more graphic than most {{Gorn}} games, with Mario desperately struggling and seemingly making failed attempts to gasp for air in blind panic and agony, with the game fading out as Mario's corpse is going limp. The poison gas death (the area mentioned above) is no better, with Mario grabbing for his throat, then falling on the floor with the screen fading out as he lies twitching (apparently still alive) in his final moments on the floor. These things pretty much go right into HighOctaneNightmareFuel too... What the hell Nintendo? The toxic area was really the worst in that, as anytime you are breathing it Mario would cough and slowly choke as if struggling for air.



* Any scene with the Boos. King Boo gets [[HighOctaneNightmareFuel special]] [[CompleteMonster recognition]], though.

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* Any scene with the Boos. King Boo gets [[HighOctaneNightmareFuel [[NightmareFuel special]] [[CompleteMonster recognition]], though.
lu127 MOD

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I Got Better sinkhole removed.


* Between them, Mario and Bowser wind up destroying the universe. [[IGotBetter It gets better]], but still...

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* Between them, Mario and Bowser wind up destroying the universe. [[IGotBetter It gets better]], but still...

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!! ''General''
* Several people are terrified by Boos. It's pretty much all boils down to the fact that they only chase you when you're not looking. It only leaves the door open to FridgeHorror.






*** It was even creepier in the original ''Doki Doki Panic'', where it was some sort of tribal mask. [[http://www.nesmaps.com/maps/DokiDokiPanic/sprites/DokiDokiPanicSprites.html Look for it here, labeled (rather accurately) as "Evil Door."]]

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*** It was even creepier in the original ''Doki Doki Panic'', where it was some sort of tribal mask. [[http://www.nesmaps.com/maps/DokiDokiPanic/sprites/DokiDokiPanicSprites.html Look for it here, labeled (rather accurately) as "Evil Door."]]



*** And don't forget that the Phantos in the American version have creepier faces.
*** [[http://www.destructoid.com/phanto-the-scariest-videogame-character-of-all-time-151258.phtml This page says all]]
*** Phanto was also in a KIRBY GAME!! Talk about nightmare fuel in a kiddy game...although it also has some [[NightmareFuel/{{Kirby}} notable examples]] of NightmareFuel. And besides, it didn't even appear as an enemy. Or even a character. It was one of the many [[ShoutOut treasures]] Kirby finds in the Great Cave Offensive.
*** That enemy, Two-Face, started out as a peaceful-looking mask, similar to the Doki Doki Panic version of Phanto, but when you got near enough, it flipped around and became a demonic mask that looks nearly identical to the Phanto we all know and "love" before chasing you around the room. It's practically an {{Expy}} and just as horrifying.

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*** And don't forget that the Phantos in the American version have creepier faces.
*** [[http://www.destructoid.com/phanto-the-scariest-videogame-character-of-all-time-151258.phtml This page says all]]
*** Phanto was also in a KIRBY GAME!! Talk about nightmare fuel in a kiddy game...although it also has some [[NightmareFuel/{{Kirby}} notable examples]] of NightmareFuel. And besides, it didn't even appear as an enemy. Or even a character. It was one of the many [[ShoutOut treasures]] Kirby finds in the Great Cave Offensive.
*** That enemy, Two-Face, started out as a peaceful-looking mask, similar to the Doki Doki Panic version of Phanto, but when you got near enough, it flipped around and became a demonic mask that looks nearly identical to the Phanto we all know and "love" before chasing you around the room. It's practically an {{Expy}} and just as horrifying.



** This Troper never could take those hands seriously as the first time he saw them was while playing with his older cousin, who called the hand a "Chancla" (a type of sandal). Since then, this troper has always called them that.



** The Mode7 scaling effect of the clown face coming toward the screen wasn't that bad (although given that it was the first use of depth in a Mario game, I thought it was simply growing huge the first time I saw that and ran to the corners of the screen to escape it), it's how the third/final form of the clown face gets an EvilMakeover, with its cartoonish eyes turning into evil angular orange eyes that fit way too many eyeball tropes to be linked to all at once. And the [[CrossPoppingVeins popping vein]]. Don't forget the popping vein. Or, rather, the "anger cross". It's commonly used in anime and other cartoons (as well as comic strips and numerous other media) to indicate that a character is [[UnstoppableRage totally pissed off]].
*** The little version of this car for Bowser Jr. has a certain NarmCharm to it, even with angry eyes. This is probably because its mouth is not a full SlasherSmile, but a simple bemused smirk.
** What got to some was Mario/Luigi's death sprite. Maybe they went [[BlueWithShock red/]][[PaletteSwap green with shock,]] but to some, they just looked... odd.
** The big green bubbles in the Vanilla Ghost House freaked many out a bit. They were large, invincible, and always got in the way, and if even two closed in on you you were screwed.
*** Then here's a little free Nightmare Retardant for you. My siblings and I always interpreted the green blobs as "Ghost Poop." Whether it was what the ghost poops out or the ghost of poop we weren't sure, but it was ghost poop.
**** And to further the retardant, I always imagined those as being bubbles from a bubble wand that a ghost blew. Which makes them more silly than anything.
*** Another bit of retardant. The blobs aren't as invincible as they seem. Hilariously, you can actually kill those things by butt-sliding into them down staircases. It still doesn't prevent them from being rather freaky when first encountered, though.
*** Also, if there are no staircases handy, you can still get away most of the time by spin-jumping onto them. It doesn't kill them, but you bounce around on top of the thing without getting hurt.
** This troper is creeped out by nearly everything in ''Super Mario World'', and has been familiar with almost since the day he was born. Specifically, the one part that continues to scare the troper to this day is the secret keyholes. The way they grow so huge and then swallow up Mario is just plain freaky. The accompanying music only makes this worse.
*** It always reminded me of Viacom music, sort of a cross between the V of Doom and the 1990s "wigga wigga", although for some that may be additional AccidentalNightmareFuel.
** The Big Boos from ''Super Mario World'' gave me some fright as a kid, but the Mega Moles... '''oh GOD'''!

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** The Mode7 scaling effect of the clown face coming toward the screen wasn't that bad (although given that it was the first use of depth in a Mario game, I thought it was simply growing huge the first time I saw that and ran to the corners of the screen to escape it), it's how the third/final form of the clown face gets an EvilMakeover, with its cartoonish eyes turning into evil angular orange eyes that fit way too many eyeball tropes to be linked to all at once. And the [[CrossPoppingVeins popping vein]]. Don't forget the popping vein. Or, rather, the "anger cross". It's commonly used in anime and other cartoons (as well as comic strips and numerous other media) to indicate that a character is [[UnstoppableRage totally pissed off]].
*** The little version of this car for Bowser Jr. has a certain NarmCharm to it, even with angry eyes. This is probably because its mouth is not a full SlasherSmile, but a simple bemused smirk.
**
* What got to some was Mario/Luigi's death sprite. Maybe they went [[BlueWithShock red/]][[PaletteSwap green with shock,]] but to some, they just looked... odd.
** * The big green bubbles in the Vanilla Ghost House freaked many out a bit. They were large, invincible, and always got in the way, and if even two closed in on you you were screwed.
*** Then here's a little free Nightmare Retardant for you. My siblings and I always interpreted the green blobs as "Ghost Poop." Whether it was what the ghost poops out or the ghost of poop we weren't sure, but it was ghost poop.
**** And to further the retardant, I always imagined those as being bubbles from a bubble wand that a ghost blew. Which makes them more silly than anything.
*** Another bit of retardant. The blobs aren't as invincible as they seem. Hilariously, you can actually kill those things by butt-sliding into them down staircases. It still doesn't prevent them from being rather freaky when first encountered, though.
*** Also, if there are no staircases handy, you can still get away most of the time by spin-jumping onto them. It doesn't kill them, but you bounce around on top of the thing without getting hurt.
** This troper is creeped out by nearly everything in ''Super Mario World'', and has been familiar with almost since the day he was born. Specifically, the one part that continues to scare the troper to this day is the secret keyholes.
* The way they secret keyholes grow so huge and then swallow up Mario is just plain freaky. The accompanying music only makes this worse.
*** It always reminded me of Viacom music, sort of a cross between the V of Doom and the 1990s "wigga wigga", although for some that may be additional AccidentalNightmareFuel.
** The Big Boos from ''Super Mario World'' gave me some fright as a kid, but the Mega Moles... '''oh GOD'''!



** Good to know I'm not the only one that thought the sound when Mario died was him getting his eye gouged out. Although I was such a sick minded kid that I'd regularly write stories as a kid on the typewriter that featured eye scream, drowning in lava, murder, people's organs being removed. And did I mention that I thought all of this up before age 9?
** Most of said NightmareFuel can be offset be downloading ''Super Mario World Redrawn''.
* Another ''VideoGame/SuperMarioWorld'' example: the [[UpdatedRerelease GBA version]] starts with a {{Nightmare Fuel}}-ish intro that ends with a LastNoteNightmare, as seen [[http://www.youtube.com/watch?v=LGUjSFSgv3M here]]; however, if you beat the game, [[http://www.youtube.com/watch?v=nQDKJu71pMY the result]] [[SugarWiki/HeartwarmingMoments makes up for it]]. Doubles as AndTheAdventureContinues.

to:

** Good to know I'm not the only one that thought the sound when Mario died was him getting his eye gouged out. Although I was such a sick minded kid that I'd regularly write stories as a kid on the typewriter that featured eye scream, drowning in lava, murder, people's organs being removed. And did I mention that I thought all of this up before age 9?
** Most of said NightmareFuel can be offset be downloading ''Super Mario World Redrawn''.
* Another ''VideoGame/SuperMarioWorld'' example: the [[UpdatedRerelease GBA version]] starts with a {{Nightmare Fuel}}-ish intro that ends with a LastNoteNightmare, as seen [[http://www.youtube.com/watch?v=LGUjSFSgv3M here]]; however, if you beat the game, [[http://www.youtube.com/watch?v=nQDKJu71pMY the result]] [[SugarWiki/HeartwarmingMoments makes up for it]]. Doubles as AndTheAdventureContinues.



* NightmareRetardant for those terrified of the Castle theme: [[http://www.youtube.com/watch?v=ugbPDDZSd2k It's not Roy's one!]]

to:

* NightmareRetardant for those terrified of the Castle theme: [[http://www.youtube.com/watch?v=ugbPDDZSd2k It's not Roy's one!]]



** "Ghosts...don't...DIE! Can you get out of here...alive?"
** [[http://www.mariowiki.com/images/e/ea/Piano.png ...''the piano''...]]

to:

** "Ghosts...don't...DIE! Can you get out of here...alive?"
** [[http://www.mariowiki.com/images/e/ea/Piano.png ...''the piano''...]]
alive?"



* The endless staircase at the end of the game, with its [[http://www.youtube.com/watch?v=nspVzeKWqxQ chromatic xylophone scales]] '''OF DOOM'''. Try listening to it [[http://www.youtube.com/watch?v=1nhwBjRwuPo&feature=response_watch backwards]] for extra "fun".

to:

* The endless staircase at the end of the game, with its [[http://www.youtube.com/watch?v=nspVzeKWqxQ chromatic xylophone scales]] '''OF DOOM'''. Try listening to it [[http://www.youtube.com/watch?v=1nhwBjRwuPo&feature=response_watch backwards]] for extra "fun".



* Our friend the eel comes back again on ''[[http://www.mariowiki.com/images/8/8e/Megaeel.jpg New Super Mario Bros.]]'' This time you must flee from it. It's a damn frenzy stage.



* Mentioning the Eel without [[http://www.youtube.com/watch?v=ZjL5MtmnNHk&feature=related Mario's drowning animation]] in general? Drown and ''Mario 64'' suddenly feels far more graphic than most {{Gorn}} games, with Mario desperately struggling and seemingly making failed attempts to gasp for air in blind panic and agony, with the game fading out as Mario's corpse is going limp. The poison gas death (the area mentioned above) is no better, with Mario grabbing for his throat, then falling on the floor with the screen fading out as he lies twitching (apparently still alive) in his final moments on the floor. These things pretty much go right into HighOctaneNightmareFuel too... What the hell Nintendo? The toxic area was really the worst in that, as anytime you are breathing it Mario would cough and slowly choke as if struggling for air.
* There's another video there [[http://www.youtube.com/watch?v=Of2Yy1busbk&feature=related which makes it worse]] by adding disturbingly dramatic music to the moments before Mario drowns, making it [[HighOctaneNightmareFuel even scarier]].

to:

* Mentioning the Eel without [[http://www.youtube.com/watch?v=ZjL5MtmnNHk&feature=related Mario's drowning animation]] in general? Drown and ''Mario 64'' suddenly feels far more graphic than most {{Gorn}} games, with Mario desperately struggling and seemingly making failed attempts to gasp for air in blind panic and agony, with the game fading out as Mario's corpse is going limp. The poison gas death (the area mentioned above) is no better, with Mario grabbing for his throat, then falling on the floor with the screen fading out as he lies twitching (apparently still alive) in his final moments on the floor. These things pretty much go right into HighOctaneNightmareFuel too... What the hell Nintendo? The toxic area was really the worst in that, as anytime you are breathing it Mario would cough and slowly choke as if struggling for air.
* There's another video there [[http://www.youtube.com/watch?v=Of2Yy1busbk&feature=related which makes it worse]] by adding disturbingly dramatic music to the moments before Mario drowns, making it [[HighOctaneNightmareFuel even scarier]].
air.



* Hey, remember when you got the Power Star from atop Bowser's submarine, the sub disappeared from Dire Dire Docks for stars 2-6? And that Bowser door opened underwater....becoming a big black hole that SUCKED YOU IN if you got near it??? To this troper, ''that'' was the scariest thing in this game....
** It doesn't suck you in. The scary part about it is that Bowser's sub would've exited the harbor through it. If you go through it, '''''IT COMES OUT RIGHT OUTSIDE THE CASTLE!!!''''' Also, while on the subject of sucking in, the whirlpool was what made this troper resort to the Action Replay to get the rest of Dire, Dire Docks' stars. I could never complete The Manta Ray's Reward. Dear GOD.

to:

* Hey, remember when you got the Power Star from atop Bowser's submarine, the sub disappeared from Dire Dire Docks for stars 2-6? And that Bowser door opened underwater....becoming a big black hole that SUCKED YOU IN if you got near it??? To this troper, ''that'' was the scariest thing in this game....
** It doesn't suck you in. The scary part about it is that Bowser's sub would've exited the harbor through it. If you go through it, '''''IT COMES OUT RIGHT OUTSIDE THE CASTLE!!!''''' Also, while on the subject of sucking in, the whirlpool was what made this troper resort to the Action Replay to get the rest of Dire, Dire Docks' stars. I could never complete The Manta Ray's Reward. Dear GOD.
it???



** You mean [[http://bowserdeath.ytmnd.com/ this?]]
** And then Mario goes "That's-a so nice!" ''What... the... hell...''
** This Troper found the later battle with [[spoiler:Dry Bowser]] to be NightmareRetardant.
** But guess what kids? [[VideoGame/MarioAndSonicAtTheOlympicGames Now you can watch Bowser compete in the Vancouver Olympics against his own corpse!]] [[spoiler:Dry Bowser appears as a Rival in the sequel.]]
** Bowser's death [[spoiler:and Dry Bowser's creation]] [[ItGotWorse is even worse]] if you [[FridgeHorror think about]] how it affects Bowser Junior. He's had to experience his father's death at the hands of [[TheHero the man responsible for the deaths of countless members of his kingdom]], [[AChildShallLeadThem and presumably has to lead Bowser's entire kingdom in his place.]] Sure, [[spoiler:StayingAlive Bowser inexplicably comes back]], but the subsequent fight ensures [[spoiler: that Bowser is KilledOffForReal]]. Bowser Jr. is very young, and has grown up spoiled, and spoiled children rely on their Parents. He is completely unprepared to rule a kingdom, or deal with his father's death, either emotionally or [[AvengingTheVillain physically.]] [[spoiler:BackFromTheDead But then Junior revives him. However, bringing your dead father back to life is an emotionally traumatic event in itself, especially since he's been StrippedToTheBone]]. Admittedly, Bowser Jr. [[ItsAllAboutMe doesn't really seem like he cares all that much]], but he's most likely just hiding his pain. And while one might say that [[TheVonTropeFamily Ludwig]] is the oldest, and is therefore the rightful heir, but the fact that [[AChildShallLeadThem Junior is the one in charge of everything in the game]] from that point on contradicts that.

to:

** You mean [[http://bowserdeath.ytmnd.com/ this?]]
** And then Mario goes "That's-a so nice!" ''What... the... hell...''
** This Troper found the later battle with [[spoiler:Dry Bowser]] to be NightmareRetardant.
** But guess what kids? [[VideoGame/MarioAndSonicAtTheOlympicGames Now you can watch Bowser compete in the Vancouver Olympics against his own corpse!]] [[spoiler:Dry Bowser appears as a Rival in the sequel.]]
** Bowser's death [[spoiler:and Dry Bowser's creation]] [[ItGotWorse is even worse]] if you [[FridgeHorror think about]] how it affects Bowser Junior. He's had to experience his father's death at the hands of [[TheHero the man responsible for the deaths of countless members of his kingdom]], [[AChildShallLeadThem and presumably has to lead Bowser's entire kingdom in his place.]] Sure, [[spoiler:StayingAlive Bowser inexplicably comes back]], but the subsequent fight ensures [[spoiler: that Bowser is KilledOffForReal]]. Bowser Jr. is very young, and has grown up spoiled, and spoiled children rely on their Parents. He is completely unprepared to rule a kingdom, or deal with his father's death, either emotionally or [[AvengingTheVillain physically.]] [[spoiler:BackFromTheDead But then Junior revives him. However, bringing your dead father back to life is an emotionally traumatic event in itself, especially since he's been StrippedToTheBone]]. Admittedly, Bowser Jr. [[ItsAllAboutMe doesn't really seem like he cares all that much]], but he's most likely just hiding his pain. And while one might say that [[TheVonTropeFamily Ludwig]] is the oldest, and is therefore the rightful heir, but the fact that [[AChildShallLeadThem Junior is the one in charge of everything in the game]] from that point on contradicts that.



** Those are probably less scary if you played ''Super Mario World'' first. (Their debut game, if I'm not mistaken.)
*** No, those are Wigglers. They appear in ''Super Mario Galaxy'', but they look just like normal. The giant caterpillar is much different from the Wigglers.
** Speaking of ''Galaxy'', how freaking disturbing it is to see Mario's hand rise up when he sinks in sand or toxic waste, all while hearing him drown?

to:

** Those are probably less scary if you played ''Super Mario World'' first. (Their debut game, if I'm not mistaken.)
*** No, those are Wigglers. They appear in ''Super Mario Galaxy'', but they look just like normal. The giant caterpillar is much different from the Wigglers.
**
* Speaking of ''Galaxy'', how freaking disturbing it is to see Mario's hand rise up when he sinks in sand or toxic waste, all while hearing him drown?



*** I'll never get over the nightmare of watching my childhood hero ''slowly die before my goddamn eyes, and I couldn't do a thing.''



*** [[NightmareRetardant A rather comically-proportioned skeleton.]]
*** Still, its a bit [[JustForPun shocking]] to see that, considering that never happened to Mario in the past games when he died from electrocution.
**** [[http://www.youtube.com/watch?v=LPKlQmMpmVk Here is a video of a few of Mario's ''Galaxy'' deaths.]]
** The Gringills in the Beach Bowl Galaxy. The giant ones with googly eyes and teeth almost as long as their head. This troper didn't see them while she watched her brother play, but she saw them when she played it herself and screamed.
** What about those hovering, screeching Cluckbooms? There is just something vaguely disturbing about them...
** Believe it or not, Rosalina's stupid ''storybook'' did it for this troper. It wasn't the TearJerker moment that did it, it was the sudden MoodWhiplash that accompanied it. The normal storybook music goes dead silent as the text says "And...", and then out of absolutely nowhere a sad version of the tune plays as Rosalina breaks down crying in the story and TheReveal [[WhamLine is made about her mother.]] I could not sleep after seeing it!
** The Bonefin Galaxy, home to the giant skeletal shark known as [[http://www.mariowiki.com/Kingfin Kingfin]].
** Nobody else was bothered by the giant jellyfish? Sure, there were only two, but each one was in an rather off-putting location: the first in the Bigmouth Galaxy, where more and more ghosts kept popping out of nowhere underwater, and the second in the Deep Dark Galaxy, where you HAD to swim RIGHT PAST IT because it took up most of a certain passage. (Oh, and both galaxies had some of the most ominous-sounding music in the game.) I'm so glad all they did was float there. I totally preferred Kingfin over them.
** This troper was unnerved by them. And the Bigmouth Galaxy whirlpools.
*** However, in ''SuperMarioGalaxy2'', it's located in the a corner of a large, non-scary (even peaceful) area in Cosmic Cove Galaxy, surrounding with green shells to kill it... [[VillainDecay erm?]]
** Also in the Deep Dark Galaxy is a planet accessible by a cannon, which is [[http://www.youtube.com/watch?v=vfUFJLWYxfM&hd=1#t=8m32s basically a tiny version of the first planet in Gateway Galaxy]]. It's kind of odd in the first place to come across something like this, but if you jump on a nearby screw and spin around, ''the planet will deflate like a giant beach ball''. It even ''rewards'' you for doing this with coins!
*** [[NightmareRetardant You can orbit around it if you long-jump, though.]]
** Also, between them, Mario and Bowser wind up destroying the universe. [[IGotBetter It gets better]], but still...
*** Bowser ''planned'' on destroying the universe all along... [[AGodAmI so that he could remake it as his own glorious empire.]] ''Damn''. So much for VillainDecay.
** The music that plays when you wake up the Dino Pirahna is very unsettling, as is the fact that you are on a small planet with the possibility of being plowed into by a giant, blind beast. The Dino Pirahna itself is no better, especially when you get it angry. And when you defeat it, the idea of having just killed a baby doesn't sit right either.

to:

*** [[NightmareRetardant A rather comically-proportioned skeleton.]]
*** Still, its a bit [[JustForPun shocking]] to see that, considering that never happened to Mario in the past games when he died from electrocution.
****
[[http://www.youtube.com/watch?v=LPKlQmMpmVk Here is a video of a few of Mario's ''Galaxy'' deaths.]]
** * The Gringills in the Beach Bowl Galaxy. The giant ones with googly eyes and teeth almost as long as their head. This troper didn't see them while she watched her brother play, but she saw them when she played it herself and screamed.
**
head.
*
What about those hovering, screeching Cluckbooms? There is just something vaguely disturbing about them...
** Believe it or not, Rosalina's stupid ''storybook'' did it for this troper. It wasn't the TearJerker moment that did it, it was the sudden MoodWhiplash that accompanied it. The normal storybook music goes dead silent as the text says "And...", and then out of absolutely nowhere a sad version of the tune plays as Rosalina breaks down crying in the story and TheReveal [[WhamLine is made about her mother.]] I could not sleep after seeing it!
**
* The Bonefin Galaxy, home to the giant skeletal shark known as [[http://www.mariowiki.com/Kingfin Kingfin]].
** Nobody else was bothered by the * The giant jellyfish? jellyfish. Sure, there were only two, but each one was in an rather off-putting location: the first in the Bigmouth Galaxy, where more and more ghosts kept popping out of nowhere underwater, and the second in the Deep Dark Galaxy, where you HAD to swim RIGHT PAST IT because it took up most of a certain passage. (Oh, and both galaxies had some of the most ominous-sounding music in the game.) I'm so glad all they did was float there. I totally preferred Kingfin over them.
** This troper was unnerved by them. And the Bigmouth Galaxy whirlpools.
*** However, in ''SuperMarioGalaxy2'', it's located in the a corner of a large, non-scary (even peaceful) area in Cosmic Cove Galaxy, surrounding with green shells to kill it... [[VillainDecay erm?]]
)
** Also in the Deep Dark Galaxy is a planet accessible by a cannon, which is [[http://www.youtube.com/watch?v=vfUFJLWYxfM&hd=1#t=8m32s basically a tiny version of the first planet in Gateway Galaxy]]. It's kind of odd in the first place to come across something like this, but if you jump on a nearby screw and spin around, ''the planet will deflate like a giant beach ball''. It even ''rewards'' you for doing this with coins!
*** [[NightmareRetardant You can orbit around it if you long-jump, though.]]
** Also, between
* Between them, Mario and Bowser wind up destroying the universe. [[IGotBetter It gets better]], but still...
*** ** Bowser ''planned'' on destroying the universe all along... [[AGodAmI so that he could remake it as his own glorious empire.]] ''Damn''. So much for VillainDecay.
** * The music that plays when you wake up the Dino Pirahna is very unsettling, as is the fact that you are on a small planet with the possibility of being plowed into by a giant, blind beast. The Dino Pirahna itself is no better, especially when you get it angry. And when you defeat it, the idea of having just killed a baby doesn't sit right either.



* ADMIT IT, you were scared when [[spoiler:the universe was destroyed.]] If you understood the GainaxEnding quickly enough for the repercussions to take you by surprise, that is. Also, YMMV anyway.



** [[{{Narm}} Didn't scare this troper.]]



* That gigantic ElectricJellyfish you first see ''above your head'' while trying to swim up and around it.

to:

* That gigantic ElectricJellyfish you first see ''above your head'' while trying to swim up and around it.



*** Oh, and if you get hit by one, all the ones chasing you [[NightmareRetardant comically fall over after you do.]]
** In several late levels, giant lava monsters suddenly rise up from out of nowhere and engulf your platform in their mouths. The last one is particularly memorable.
** There's something disturbing about watching giant skeletal mouths devour the ground in front of you.
** In one galaxy, a group of penguins are out swimming, watched over by a couple of larger penguins. To get the non-secret star in that stage, you must hit a switch that causes the entire area to freeze solid. It's not just the surface; you can see them under the ice, frozen in midstroke.
** In the Shiverburn Galaxy, if you change the camera to first-person mode and look toward the cliffs above you, there seems to be three mysterious shadowy figures on the cliff, watching you, and following you. You can read about it [[http://gonintendo.com/viewstory.php?id=126769 here]].
*** [[http://www.youtube.com/watch?v=xu0vtkU02uM This shit. This shit right here.]]
*** They're supposed to be trees. It doesn't help though, because they don't look at all like trees. And they have glowing eyes. Brrr.
*** The file names? ''"[=BeyondHellValleySky=]'' is where they reside, and ''[=HellValleySkyTree=]'' is the names, the ominousness of the trees were enough, but ''those names'' make them worse.
** The swirling spirits in the background in the ghost levels.
** Magmaarghs (a much larger version of Blarggs from ''VideoGame/SuperMarioWorld''). They're huge, hideous creatures made of lava who look incredibly deranged, with strange eyes and huge mouths, and when they try to collapse into Mario or Luigi, they make a very disturbing roar until they lose their form in the lava.

to:

*** Oh, and if you get hit by one, all the ones chasing you [[NightmareRetardant comically fall over after you do.]]
**
* In several late levels, giant lava monsters suddenly rise up from out of nowhere and engulf your platform in their mouths. The last one is particularly memorable.
** There's something disturbing about watching giant skeletal mouths devour the ground in front of you.
**
* In one galaxy, a group of penguins are out swimming, watched over by a couple of larger penguins. To get the non-secret star in that stage, you must hit a switch that causes the entire area to freeze solid. It's not just the surface; you can see them under the ice, frozen in midstroke.
** * In the Shiverburn Galaxy, if you change the camera to first-person mode and look toward the cliffs above you, there seems to be three mysterious shadowy figures on the cliff, watching you, and following you. You can read about it [[http://gonintendo.com/viewstory.php?id=126769 here]].
*** ** [[http://www.youtube.com/watch?v=xu0vtkU02uM This shit. This shit right here.]]
*** ** They're supposed to be trees. It doesn't help though, because they don't look at all like trees. And they have glowing eyes. Brrr.
*** ** The file names? ''"[=BeyondHellValleySky=]'' is where they reside, and ''[=HellValleySkyTree=]'' is the names, the ominousness of the trees were enough, but ''those names'' make them worse.
** * The swirling spirits in the background in the ghost levels.
** * Magmaarghs (a much larger version of Blarggs from ''VideoGame/SuperMarioWorld''). They're huge, hideous creatures made of lava who look incredibly deranged, with strange eyes and huge mouths, and when they try to collapse into Mario or Luigi, they make a very disturbing roar until they lose their form in the lava.



** More like annoying! God I just want to kill that dismembered head now.
** Oddly enough, this troper, being the one that added the ''Super Mario 64'' example, had no problem with ''Mario Teaches Typing 2''. Probably because you can't stretch his face around.
** This troper first saw the Mario head in this [[http://www.youtube.com/watch?v=bjWQIEhFoqQ Youtube Poop]] and got freaked out just by its sudden appearance. IMMA GONNA FLY FOR YOU!!! VROOM!!! VROOM!!! VROOM!!!



** There are [[http://www.youtube.com/watch?v=cAfOX4Jv9xw three different "death" tracks]] in the game's BGM. The current (at the time of this writing) comment for the linked video states "Lemme guess, the first is for getting hit by an enemy or obstacle, the second is for running out of time and the third is for falling from a really high place". Which is ''partially'' true, but there's more to it. While the first two apply for "standard" deaths (the second, if I recall correctly, is used for getting burnt by lava), the third is used for the most horrifyingly painful and gruesome (for Mario standards, that is) death animations, such as getting squished by a Thwomp, falling from a high place (with Mario falling ''on his head'' as a result) and, last but not least, getting ''electrocuted to death''. In fact, you can tell the various deaths apart by listening to the different pitches of Mario's variants of his classic "Mamma mia!". The first is "standard", the second is "exhausted", and the third is "a mixture of pain and horror".

to:

** There are [[http://www.youtube.com/watch?v=cAfOX4Jv9xw three different "death" tracks]] in the game's BGM. The current (at the time of this writing) comment for the linked video states "Lemme guess, the first is for getting hit by an enemy or obstacle, the second is for running out of time and the third is for falling from a really high place". Which is ''partially'' true, but there's more to it. While the first two apply for "standard" deaths (the second, if I recall correctly, is used for getting burnt by lava), the third is used for the most horrifyingly painful and gruesome (for Mario standards, that is) death animations, such as getting squished by a Thwomp, falling from a high place (with Mario falling ''on his head'' as a result) and, last but not least, getting ''electrocuted to death''. In fact, you can tell the various deaths apart by listening to the different pitches of Mario's variants of his classic "Mamma mia!". The first is "standard", the second is "exhausted", and the third is "a mixture of pain and horror".



* The end of ''VideoGame/{{Mario Is Missing}}'', when Bowser is defeated, used to creep this troper out as a seven year old. You don't fight him, he comes out of nowhere and is shot out of a canon, innocent enough. It's cartoony. Then he falls into the ice, freezes up, is covered in snow, then shatters. At that age I was thinking "Why couldn't he just have fallen in the lava pit and disappeared?"
* In Super Mario Strikers, we have Bowser, who is protrayed as a giant [[ImplacableMan implacable koopa]] who wreaks major havoc on the field with shells and bombs whenever the "Bowser Attack" options is on instead of comic relief. When that occurs, his entrance would be accompanied with a short, gritty rock n' roll riff or a ScareChord. Worse is that [[ParanoiaFuel you don't whether when or if he will ambush anybody in his way.]] Also, one of Peach's screams when she is eletricuted sounds like a realistic interpretation (i.e. screaming bloody murder) of feeling that type of excruciating pain in contrast to some of the other screams. Think about how she and the others feel in a more realistic way after that.

to:

* The end of ''VideoGame/{{Mario Is Missing}}'', when Bowser is defeated, used to creep this troper out as a seven year old.may scare some young children. You don't fight him, he comes out of nowhere and is shot out of a canon, innocent enough. It's cartoony. Then he falls into the ice, freezes up, is covered in snow, then shatters. At that age I was thinking "Why couldn't he just have fallen in the lava pit and disappeared?"
shatters.
* In Super Mario Strikers, we have Bowser, who is protrayed as a giant [[ImplacableMan implacable koopa]] who wreaks major havoc on the field with shells and bombs whenever the "Bowser Attack" options is on instead of comic relief. When that occurs, his entrance would be accompanied with a short, gritty rock n' roll riff or a ScareChord. Worse is that [[ParanoiaFuel you don't whether when or if he will ambush anybody in his way.]] Also, one of Peach's screams when she is eletricuted sounds like a realistic interpretation (i.e. screaming bloody murder) of feeling that type of excruciating pain in contrast to some of the other screams. Think about how she and the others feel in a more realistic way after that.



** [[http://www.youtube.com/watch?v=qSki-BSrkR4&feature=relmfu See this video for further details (at about 10:00).]]

to:

** [[http://www.youtube.com/watch?v=qSki-BSrkR4&feature=relmfu See this video for further details (at about 10:00).]]



** The theme of Shroob Castle.... God it's horrifying...
** The Elder Princess Shroob: she is a giant, mutant with numerous tentacles for legs and for arms, and a hideous face, and attacks by even shooting down her own men... Also, her battle music is a strike in "SoundtrackDissonance".
** Oh dear god, Toadwood Forest and the Vim Factory was what frightened this troper, The Shroobs are using Toad BLOOD To power their spaceships. Also, after defeating the Swiggler you can still find Toads strapped to the trees!

to:

** * The theme of Shroob Castle.... God it's horrifying...
** * The Elder Princess Shroob: she is a giant, mutant with numerous tentacles for legs and for arms, and a hideous face, and attacks by even shooting down her own men... Also, her battle music is a strike in "SoundtrackDissonance".
** * Oh dear god, Toadwood Forest and the Vim Factory was what frightened this troper, Factory, The Shroobs are using Toad BLOOD To power their spaceships. Also, after defeating the Swiggler you can still find Toads strapped to the trees!



** This troper gets chills sent up his spine by the song played in Fawful's Castle from ''Bowser's Inside Story''.
** The [[spoiler:Dark Star]] in general is creepy - it is literally an embodiment of evil that can absorb other beings to use as a source of power as it does to Fawful! Not to mention he turns into an [[spoiler:evil version of Bowser sporting a mohawk]]! Oh yeah...'' '''IT SHRIEKS.''' ''
*** Yeah.. [[{{Supermariofan}} This Troper]] was playing this game with earphones under the covers at night, hiding from his parents, when he got to the part where the Dark Star... turns into [[RedEyesTakeWarning HUGE GIANT RED EYES!!]] Then it lets out ''Exorcist''-like screams. And ''[[http://www.youtube.com/watch?v=XFTZDvy8YyA THIS]]'' was playing the whole time! Luckily the boss music makes it all better.
*** The cutscene where the Dark Star chokes the Mario Bros. with its dark energy could be seen as this, but Luigi's LargeHam tendencies towards the end of the scene sort of [[NightmareRetardant make up for it.]]

to:

** This troper gets chills sent up his spine by the *The song played in Fawful's Castle from ''Bowser's Inside Story''.
** * The [[spoiler:Dark Star]] in general is creepy - it is literally an embodiment of evil that can absorb other beings to use as a source of power as it does to Fawful! Not to mention he turns into an [[spoiler:evil version of Bowser sporting a mohawk]]! Oh yeah...'' '''IT SHRIEKS.''' ''
*** Yeah.. [[{{Supermariofan}} This Troper]] was playing this game with earphones under the covers at night, hiding from his parents, when he got to the part where the Dark Star... turns into [[RedEyesTakeWarning HUGE GIANT RED EYES!!]] Then it lets out ''Exorcist''-like screams. And ''[[http://www.youtube.com/watch?v=XFTZDvy8YyA THIS]]'' was playing the whole time! Luckily the boss music makes it all better.
***
* The cutscene where the Dark Star chokes the Mario Bros. with its dark energy could be seen as this, but Luigi's LargeHam tendencies towards the end of the scene sort of [[NightmareRetardant make up for it.]]



** This Troper was once playing this under the cover at night while hiding from his parents (-_-), and I was going through a lava place when all of a sudden the game crashed and made horrible noises. Needless to say, he immediately shut it off and played a Kirby game.
*** Not like a Kirby game would always [[CosmicHorror help]], [[NightmareFuel/{{Kirby}} though]].
** If Yoshi is hit, Baby Mario is suddenly caught in a flying bubble, wailing desperately, as the player tries to get him back before the enemies catch him and fly away with him.
** The threat of being eaten occurs quite a bit. Not only is there a boss battle that occurs in a frog's throat, but there are a few chase scenes in which a gigantic Chain Chomp is out to eat Yoshi.
** Speaking of chase scenes, in the final level, there is an optional chase where a large spiked undefeatable enemy is chasing Yoshi across a rocky, lava filled area, as the screen ever so slowly moves to allow him more area to move. It doesn't help that before entering this chase, if the player wants to receive helpful information, all they get is "RUN AWAY!!!" in dramatically huge font.
*** What arguably makes this even worse is that you're being chased by a boss that's nigh-invulnerable, and is large enough that you can hear the ground quaking from every step that it takes. Oh sure, your eggs manage to stun it, but that's about it. Not even it falling down a hole to its doom can stop it; it just springs forth like a proverbial bat out of Hell, and continues to chase you, its smile almost taunting you.
*** Optional? Ehhh... it's 1 out of 4 paths that you have to take. You only have to take 1 of them to get to the end, thankfully, but to pick your path, you have to throw an egg at 4 rotating doors to knock one down. If you hit the one with the number "3" on it... well, just restart the level unless you don't plan to sleep that night.
** Kamek would [[MakeMyMonsterGrow enlarge small creatures in the boss battles]]. The transformations were complete with [[http://www.youtube.com/watch?v=fMSKYa71pMk 'Time to Die!'-esque music]].
** In the [[http://www.youtube.com/watch?v=U1l5Je3eFrk final battle]], where Baby Bowser, in an eerily designed toy room, attempts to ride (and therefore injure) Yoshi. After he has been defeated, Kamek turns him into Big Bowser. Big, meaning the castle he had occupied is completely destroyed by his transformation, and he could probably crush Yoshi with a single finger/claw. The transformation and battle is accompanied by rather horrifying music,[[hottip:*:though {{YMMV}} on the music; many consider it [[AwesomeMusic/SuperMarioBros the most epic track in the entire game]], if not the entire ''series'',]] and the battle is pretty much Yoshi trying to hit him with large eggs to push him back, while he is slowly coming towards you. When he is hit, he is indeed pushed back, only to then run at full speed towards Yoshi, who is standing on a small ledge (which is being destroyed by the boulders that fly in the air from Bowser's roars). If Bowser comes close enough, his stomach ''obliterates'' the ledge, leaving Yoshi unable to do anything but plummet to his death. This can be extremely scary when one is desperately trying to get him further back, knowing that he will run at full speed afterwards.
*** All the fun of taking on Godzilla all by yourself.
*** What makes this even worse? When he has one hit left, he'll continue to run towards you, and will not stop until he collides with Baby Mario and Yoshi.
*** By the way, we have a picture of this. It's on BackgroundBoss. Sweet dreams.
** "Touch Fuzzy, Get Dizzy."
*** Everybody must get ''stoned''...
** Your primary method of attack in this game is that you ''eat'' your enemies, and then ''transform their digested corpses into ammunition'', which you then ''throw'' at their comrades, who no doubt just watched you consume their friends seconds earlier. If that's not just a ''little'' bit disturbing...
*** Consider that this ammo is ''eggs''. Yoshis use their ''unborn young'' as ammo.
*** Those could be unfertilized eggs, like the ones chickens lay that we eat. Of course, that makes it ''a Yoshi's menstruation'' that you fight with. Just a different variety of NightmareFuel, really.
*** Actually, Yoshi just moves the enemies he's eaten into the eggs. But that means, usually, they die after hitting the target. ([[AndIMustScream And that they're stuck in the egg until Yoshi throws it.]])
** The sound of the [[http://www.mariowiki.com/Lunge_Fish Lunge Fish]] is one of the most terrifying sounds in video games.
*** The Lunge Fish itself. First time I got eaten by it I wasn't expecting it, and refused to play the game for a while.
** Those giant Chain Chomp heads that fall from the sky. Not only the fear of getting hit and falling into the holes they leave, but those ''faces''.
** Gargantuan Blargg and Nep-Enut can be pretty scary for kids too, with this giant red/blue thing popping out of the lava/water out of nowhere, especially if you don't realize there are eyes there.
** This troper got the GBA version for his 7th birthday. If anyone I know has wondered why I have seldom lost the game (as in neglecting to retrieve Baby Mario well past the time limit), it is because the image just before you are given the option to continue, or game over for good, consists of the Toadies carrying Baby Mario away against a black background. Actually, it's not the image that bothered this troper so much, it was this weird noise they made. Thank goodness I always collected 1-ups and tried very hard to keep Mario within reach.
*** On that note, the "Game Over" screen deserves a mention here. It shows "GAME OVER" in a deranged font zooming in and rotating in random directions. The same animation repeats itself several times afterward until you either continue the game or shut it off. The depressing piano ditty that plays under it and the fact that SNES games with pre-rendered 3D graphics were in their relative infancy only make this worse.

to:

** This Troper was once playing this under the cover at night while hiding from his parents (-_-), and I was going through a lava place when all of a sudden the game crashed and made horrible noises. Needless to say, he immediately shut it off and played a Kirby game.
*** Not like a Kirby game would always [[CosmicHorror help]], [[NightmareFuel/{{Kirby}} though]].
**
* If Yoshi is hit, Baby Mario is suddenly caught in a flying bubble, wailing desperately, as the player tries to get him back before the enemies catch him and fly away with him.
** * The threat of being eaten occurs quite a bit. Not only is there a boss battle that occurs in a frog's throat, but there are a few chase scenes in which a gigantic Chain Chomp is out to eat Yoshi.
** * Speaking of chase scenes, in the final level, there is an optional chase where a large spiked undefeatable enemy is chasing Yoshi across a rocky, lava filled area, as the screen ever so slowly moves to allow him more area to move. It doesn't help that before entering this chase, if the player wants to receive helpful information, all they get is "RUN AWAY!!!" in dramatically huge font.
*** ** What arguably makes this even worse is that you're being chased by a boss that's nigh-invulnerable, and is large enough that you can hear the ground quaking from every step that it takes. Oh sure, your eggs manage to stun it, but that's about it. Not even it falling down a hole to its doom can stop it; it just springs forth like a proverbial bat out of Hell, and continues to chase you, its smile almost taunting you.
*** Optional? Ehhh... it's 1 out of 4 paths that you have to take. You only have to take 1 of them to get to the end, thankfully, but to pick your path, you have to throw an egg at 4 rotating doors to knock one down. If you hit the one with the number "3" on it... well, just restart the level unless you don't plan to sleep that night.
**
* Kamek would [[MakeMyMonsterGrow enlarge small creatures in the boss battles]]. The transformations were complete with [[http://www.youtube.com/watch?v=fMSKYa71pMk 'Time to Die!'-esque music]].
** * In the [[http://www.youtube.com/watch?v=U1l5Je3eFrk final battle]], where Baby Bowser, in an eerily designed toy room, attempts to ride (and therefore injure) Yoshi. After he has been defeated, Kamek turns him into Big Bowser. Big, meaning the castle he had occupied is completely destroyed by his transformation, and he could probably crush Yoshi with a single finger/claw. The transformation and battle is accompanied by rather horrifying music,[[hottip:*:though {{YMMV}} on the music; many consider it [[AwesomeMusic/SuperMarioBros the most epic track in the entire game]], if not the entire ''series'',]] and the battle is pretty much Yoshi trying to hit him with large eggs to push him back, while he is slowly coming towards you. When he is hit, he is indeed pushed back, only to then run at full speed towards Yoshi, who is standing on a small ledge (which is being destroyed by the boulders that fly in the air from Bowser's roars). If Bowser comes close enough, his stomach ''obliterates'' the ledge, leaving Yoshi unable to do anything but plummet to his death. This can be extremely scary when one is desperately trying to get him further back, knowing that he will run at full speed afterwards.
*** All the fun of taking on Godzilla all by yourself.
***
** What makes this even worse? When he has one hit left, he'll continue to run towards you, and will not stop until he collides with Baby Mario and Yoshi.
*** By the way, we have a picture of this. It's on BackgroundBoss. Sweet dreams.
**
* "Touch Fuzzy, Get Dizzy."
*** Everybody must get ''stoned''...
**
* Your primary method of attack in this game is that you ''eat'' your enemies, and then ''transform their digested corpses into ammunition'', which you then ''throw'' at their comrades, who no doubt just watched you consume their friends seconds earlier. If that's not just a ''little'' bit disturbing...
*** ** Consider that this ammo is ''eggs''. Yoshis use their ''unborn young'' as ammo.
*** Those could be unfertilized eggs, like the ones chickens lay that we eat. Of course, that makes it ''a Yoshi's menstruation'' that you fight with. Just a different variety of NightmareFuel, really.
*** Actually, Yoshi just moves the enemies he's eaten into the eggs. But that means, usually, they die after hitting the target. ([[AndIMustScream And that they're stuck in the egg until Yoshi throws it.]])
**
* The sound of the [[http://www.mariowiki.com/Lunge_Fish Lunge Fish]] is one of the most terrifying sounds in video games.
*** ** The Lunge Fish itself. First time I got eaten by it I wasn't expecting it, It just comes right out of nowhere and refused to play the game for a while.
**
eats you, killing you instantly.
*
Those giant Chain Chomp heads that fall from the sky. Not only the fear of getting hit and falling into the holes they leave, but those ''faces''.
** * Gargantuan Blargg and Nep-Enut can be pretty scary for kids too, with this giant red/blue thing popping out of the lava/water out of nowhere, especially if you don't realize there are eyes there.
** This troper got the GBA version for his 7th birthday. If anyone I know has wondered why I have seldom lost the game (as in neglecting * Neglecting to retrieve Baby Mario well past the in time limit), it is because the rewards you with and image just before you are given the option to continue, or game over for good, that consists of the Toadies carrying Baby Mario away against a black background. Actually, it's not the image that bothered this troper so much, it was this weird The noise they made. Thank goodness I always collected 1-ups and tried very hard to keep Mario within reach.
***
make doesn't help.
**
On that note, the "Game Over" screen deserves a mention here. It shows "GAME OVER" in a deranged font zooming in and rotating in random directions. The same animation repeats itself several times afterward until you either continue the game or shut it off. The depressing piano ditty that plays under it and the fact that SNES games with pre-rendered 3D graphics were in their relative infancy only make this worse.worse.



* ''[[VideoGame/YoshisStory Yoshi's Story]]'' was probably the happiest game of this troper's childhood... Until the day she FINALLY unlocked the final level of the final world, "Magma Castle." Inside the Magma Castle lurks an enemy not found anywhere else in the game--the Attacky Sack, a colorful, patchwork ball with OH MY GOD, RAZOR SHARP TEETH, IT'S FLYING RIGHT AT ME, OH MY GOD, OH MY GOD, MOMMY, MAKE IT STOP! Cue this troper whimpering in a corner. [[http://www.youtube.com/watch?v=We0pnqX4MQA# t=2m30s Watch this,]] and be enlightened.

to:

* ''[[VideoGame/YoshisStory Yoshi's Story]]'' was probably the happiest game of this troper's childhood... Until the day she FINALLY unlocked the final level of the final world, "Magma Castle." Inside the Magma Castle lurks an enemy not found anywhere else in the game--the Attacky Sack, a colorful, patchwork ball with OH MY GOD, RAZOR SHARP TEETH, IT'S FLYING RIGHT AT ME, OH MY GOD, OH MY GOD, MOMMY, MAKE IT STOP! Cue this troper whimpering in a corner. [[http://www.youtube.com/watch?v=We0pnqX4MQA# t=2m30s Watch this,]] and be enlightened.



** Oh, God, ''[[VideoGame/YoshisStory Yoshi's Story]].'' Two words: "Blargg's Boiler." Everything in that lava-filled hellhole gave me the heebie-jeebies, whether it was the giant monsters with GAPING MOUTHS that jump out of the lava and ROAR AT YOU or the lava-ghost things... the noise they make... that SHRIEK...

to:

** Oh, God, ''[[VideoGame/YoshisStory Yoshi's Story]].'' * Two words: "Blargg's Boiler." Everything in that lava-filled hellhole gave me the heebie-jeebies, is a bit scary, whether it was the giant monsters with GAPING MOUTHS that jump out of the lava and ROAR AT YOU or the lava-ghost things... the noise they make... that SHRIEK...



** This troper was scared shitless as a kid by the Cheep Cheeps in the jungle levels-at 16, I'm still scared of them, though now I'm freaked out by the Neurons, even though they help you.

to:

** This troper was scared shitless as a kid by the The Cheep Cheeps in the jungle levels-at 16, I'm still scared of them, though now I'm freaked out by the Neurons, even though they help you.levels scare some.



*** Big Blurp. This troper has always been scared of enemies that can eat you. And it comes in two flavors! The red one who jumps out of the water and the blue one who spits water to try and throw you in. Trying to get all the fruits possible in the previous section is a normal practice here.

to:

*** Big Blurp. This troper has always been scared of enemies It's another enemy that can eat you. And it comes in two flavors! The red one who jumps out of the water and the blue one who spits water to try and throw you in. Trying to get all the fruits possible in the previous section is a normal practice here.



** The other ''Wario Land'' examples have nothing on the Really Final Stage of ''Wario Land II''. This troper didn't actually play it when she was young, and is glad for that fact because of [[spoiler:the enemies petrified inside bubble gum with disembodied, realistic eyes, ears and mouths everywhere.]] It's like the inspiration for one of the rooms in YumeNikki.

to:

** The other ''Wario Land'' examples have nothing on the Really Final Stage of ''Wario Land II''. This troper didn't actually play it when she was young, and is glad for that fact because of [[spoiler:the [[spoiler:The enemies petrified inside bubble gum with disembodied, realistic eyes, ears and mouths everywhere.]] It's like the inspiration for one of the rooms in YumeNikki.



* Let this troper start out by saying that in ''Wario Land 3'', [[NighInvulnerability nothing can kill you]]. Being hit by enemy attacks causes some kind of inconvenience, such as knockback or a status effect (being set on fire, for example, causes Wario to run uncontrollably until he touches water or until the fire envelops him, giving you a short time to walk around, invincible and able to use the fire to solve certain puzzles, at least until it reduces him to a pile of cinders. Which he walks out of completely unharmed, being indestructible). After retrieving the PlotCoupons, you return to the temple holding the being that has advised you over the course of your quest to find out that, [[spoiler:on top of simultaneously being the TreacherousAdvisor, the BigBad, and an EvilClown, he is the only thing in the game that can kill Wario. First of all, this troper lost because the clown, while not quite Nightmare Fuel, was still pretty scary.]] Secondly, as a child who took games a bit too seriously, seeing the Game Over screen almost broke this troper's fragile little mind, rendering him unable to finish the game.
* That ghost thing in The Vast Plains, anyone? It does not look harmful, but if you get close enough to it, it actually zooms down on top of you and makes the screen around Wario and the ghost all black, all the while closed-eye grinning. And the only way to reverse it is to bump into a wall or something similar. This troper was bothered by that ghost when he was around 5, it's just the way that ghost harms you that's so unnerving.
* How about the snakes in some of the levels. It's just that, after the snakes rise from their urns, their heads turn red, make [[HellIsThatNoise the most cacophonic hissing this troper's ever heard in a video game]] and spew fire from their mouths. Thank god it's only temporary. It's the noise that gets to me.

to:

* Let this troper Let's start out by saying that in ''Wario Land 3'', [[NighInvulnerability nothing can kill you]]. Being hit by enemy attacks causes some kind of inconvenience, such as knockback or a status effect (being set on fire, for example, causes Wario to run uncontrollably until he touches water or until the fire envelops him, giving you a short time to walk around, invincible and able to use the fire to solve certain puzzles, at least until it reduces him to a pile of cinders. Which he walks out of completely unharmed, being indestructible). After retrieving the PlotCoupons, you return to the temple holding the being that has advised you over the course of your quest to find out that, [[spoiler:on top of simultaneously being the TreacherousAdvisor, the BigBad, and an EvilClown, he is the only thing in the game that can kill Wario. First of all, this troper lost because the clown, while not quite Nightmare Fuel, was still pretty scary.]] Secondly, as a child who took games a bit too seriously, seeing Seeing the Game Over screen almost broke this troper's fragile little mind, rendering him after a whole game without it can render some kids unable to finish the game.
* That ghost thing in The Vast Plains, anyone? Plains. It does not look harmful, but if you get close enough to it, it actually zooms down on top of you and makes the screen around Wario and the ghost all black, all the while closed-eye grinning. And the only way to reverse it is to bump into a wall or something similar. This troper was bothered by that ghost when he was around 5, it's just the way that ghost harms you that's so unnerving.
similar.
* How about the snakes in some of the levels. It's just that, after the snakes rise from their urns, their heads turn red, make [[HellIsThatNoise the most cacophonic hissing this troper's ever heard in a video game]] and spew fire from their mouths. Thank god it's only temporary. It's the noise that gets to me.
temporary.



* Can I be the only one afraid of the [[http://www.youtube.com/watch?v=PM7z_oEzk68 Golden Diva]] from ''Wario Land 4''?
** Eww, the faces. She goes from the UncannyValley to just plain scary.
*** And the fact that she [[spoiler:absorbs the black cat (who is actually Princess Shokora)]] when it attempts to oppose her.
* In general, most of the audio and sound effects in ''Wario Land 4'' are incredibly bizarre at times. [[spoiler:Then, there's the "HURRY UP" tune.]]

to:

* Can I be the only one afraid of the The [[http://www.youtube.com/watch?v=PM7z_oEzk68 Golden Diva]] from ''Wario Land 4''?
** Eww,
4'' falls straight down, right to the faces. She goes from bottom of the UncannyValley to just plain scary.
***
UncannyValley
**
And the fact that she [[spoiler:absorbs the black cat (who is actually Princess Shokora)]] when it attempts to oppose her.
* In general, most of the audio and sound effects in ''Wario Land 4'' are incredibly bizarre at times. [[spoiler:Then, there's the "HURRY UP" tune.]]



* To [[{{Tropers/Maniette}} this troper]], the minigames in ''Mario Party 8'' are, in all actuality, incredibly sadistic. Seriously, think about it. Half of the minigames only have one winner, meaning the others [[http://www.mariowiki.com/Treacherous_Tightrope fall into ravines]], [[http://www.mariowiki.com/Lava_or_Leave_%27Em get burned by Podoboos and fall into lava]], [[http://www.mariowiki.com/Mario_Matrix get trapped inside computers]], [[http://www.mariowiki.com/Eyebrawl captured by Mr I]]... it may just be me, but this game is not for those who care too deeply about what happens to the losers.
** But then, this is [[VideoGameCrueltyPotential the draw to some]], especially when [[VitriolicBestbuds playing with friends.]]

to:

* To [[{{Tropers/Maniette}} this troper]], the The minigames in ''Mario Party 8'' are, in all actuality, incredibly sadistic. Seriously, think about it. Half of the minigames only have one winner, meaning the others [[http://www.mariowiki.com/Treacherous_Tightrope fall into ravines]], [[http://www.mariowiki.com/Lava_or_Leave_%27Em get burned by Podoboos and fall into lava]], [[http://www.mariowiki.com/Mario_Matrix get trapped inside computers]], [[http://www.mariowiki.com/Eyebrawl captured by Mr I]]... it may just be me, but this game is not for those who care too deeply about what happens to the losers.
** But then, this is [[VideoGameCrueltyPotential the draw to some]], especially when [[VitriolicBestbuds playing with friends.]]
losers.



*** To say nothing of Bowser's Big Blast from ''VideoGame/MarioParty 2[=/=]4'', and Cut From The Team from ''Mario Party 8''. D8 The tension alone makes the heart race in fear. Who will die first? Will it be you, or your friends? You're at the mercy of Lady Luck as you slowly step forward and meet destiny... My sisters and I cant even play Cut From The Team anymore, it's way too tense and scary.
** The entire ''Mario Party'' series is accidental nightmare fuel, especially the first ones. Any of the minigames involving Boos eating the losers was creepy.
*** When you think too much about it, hell yeah. There was Ghost Guess in the first ''MP'' where you had to guess which was the leader of a pack of Boos (a dozen or so) circling you. The game gives you the tip: the first one to start their dances is the leader. But then again, it's pretty hard to figure out which of them does it. And when you pick the wrong one... [[spoiler:''All the Boos converge on you and take you to God-knows-where.'' As soon as they're gone, ''so are you''.]] Shudder.
*** And then there's Pedal Power, one of the games that used the infamous ScrappyMechanic of "spin your Control Stick around like there's no tomorrow". You have to pedal a stationary bike to light up a lamp behind you before the Boo gets you. And that minigame is ''[[ThatOneLevel so freaking hard]]'', I have '''never''' seen the CPU players pull it off in all the times I played ''[=MP1=]''. '''Never'''. With just a sliver left to light up the bulb (as if it wasn't lit enough), the Boo always catches up and drags the poor guy away. [[NiceJobBreakingItHero Nice job breaking our sanity, Hudson.]]
**** [[http://www.youtube.com/watch?v=9LVKfwcxvsQ The tension-inducing music does little to help matters.]]
*** Oh God, how I hated the mini-games where you rotated the analog stick. The tug-of-war minigame from the original Mario Party was my personal nightmare. The only thing I ever got for winning that game was a giant blister on my palm. And it HURT.
** Speaking of the original, I used to find the Options House ''terrifying''! Mainly because of the [[http://www.youtube.com/watch?v=oR9cor0HpyQ freaky background music]], but also the process that you go through to delete your save data feels like you're activating a ''nuclear missile!''

to:

*** ** To say nothing of Bowser's Big Blast from ''VideoGame/MarioParty 2[=/=]4'', and Cut From The Team from ''Mario Party 8''. D8 The tension alone makes the heart race in fear. Who will die first? Will it be you, or your friends? You're at the mercy of Lady Luck as you slowly step forward and meet destiny... My sisters and I cant even play Cut From The Team anymore, it's way too tense and scary.
**
destiny...
*
The entire ''Mario Party'' series is accidental nightmare fuel, especially the first ones. Any of the minigames involving Boos eating the losers was creepy.
*** ** When you think too much about it, hell yeah. There was Ghost Guess in the first ''MP'' where you had to guess which was the leader of a pack of Boos (a dozen or so) circling you. The game gives you the tip: the first one to start their dances is the leader. But then again, it's pretty hard to figure out which of them does it. And when you pick the wrong one... [[spoiler:''All the Boos converge on you and take you to God-knows-where.'' As soon as they're gone, ''so are you''.]] Shudder.
*** * And then there's Pedal Power, one of the games that used the infamous ScrappyMechanic of "spin your Control Stick around like there's no tomorrow". You have to pedal a stationary bike to light up a lamp behind you before the Boo gets you. And that minigame is ''[[ThatOneLevel so freaking hard]]'', I have '''never''' seen the CPU players pull it off in all the times I played ''[=MP1=]''. '''Never'''. With just a sliver left to light up the bulb (as if it wasn't lit enough), the Boo always catches up and drags the poor guy away. [[NiceJobBreakingItHero Nice job breaking our sanity, Hudson.]]
**** ** [[http://www.youtube.com/watch?v=9LVKfwcxvsQ The tension-inducing music does little to help matters.]]
*** Oh God, how I hated the mini-games where you rotated the analog stick. The tug-of-war minigame from the original Mario Party was my personal nightmare. The only thing I ever got for winning that game was a giant blister on my palm. And it HURT.
**
* Speaking of the original, I used to some find the Options House ''terrifying''! Mainly because of the [[http://www.youtube.com/watch?v=oR9cor0HpyQ freaky background music]], but also the process that you go through to delete your save data feels like you're activating a ''nuclear missile!''



* Not many folks could possibly have been scared playing ''[[VideoGame/LuigisMansion Luigi's Mansion]]'', but at least one troper was.
** The only time this troper was particularly scared of that game was when lightning struck the mansion and cut the power off. So every ''single'' previously safe haven was now a miniature hell hole of never ending ghosts and could only be stopped by finding a special ghost looking at himself in a mirror and you're never told which one. A little over half of the rooms of the mansion have mirrors!
** The game itself is one thing, but the game over screen from the beta version gave this troper insomnia, due to Luigi looking literally scared to death.
*** Make that two. This troper got it on launch day, and it scared him out of his mind playing at midnight. (He was also 8...)
*** Is [[http://www.mariowiki.com/File:Luigis14.jpg this]] what you're talking about? If so, don't worry, I'll let you beat me up for bringing it up. Either way, yep, that's fucking disturbing.
*** How about the other ending pic? It's a bit less creepy, but Luigi looks just as terrified [[http://www.mariowiki.com/images/8/86/LM-Endingbad.png see here]]
** Trying to capture Luggs, the huge ghost in the dining room, was terrifying. The fact that this enormous ghost is spitting fireballs, then calmly going back to his meal once the candles are relit, just disturbs this troper.
** This troper jumped at the Easter egg in the Telephone Room [[spoiler:in which Luigi's shadow appears as if he were dangling from a rafter by a noose.]] It's mostly the fact that it's an almost unnoticeable effect that appears for only a split second that makes it scary. That, and the fact that actual horror elements seem totally out of place in ''Luigi's Mansion''.
*** Don't worry, that's a glitch. But it's still unsettling.
** What about Bogmire? Seriously, the guy didn't even have any features that defined if he was alive or not, he looks more like a monster than a ghost, and don't get me started about the shadows...
** What about the [[spoiler:painting of the helpless Mario]]? Seeing him banging his fists while King Boo laughing in the background was terrifying.
*** Or what about how Luigi was [[spoiler:sucked into Mario's painting]] for the final boss fight, as it [[spoiler:transformed into Bowser?]]
**** [[spoiler:Bowser's head going off his body when Luigi throws a bomb at him. Both scary AND unexpected in a Mario game.]]
** Any scene with the Boos. King Boo gets [[HighOctaneNightmareFuel special]] [[CompleteMonster recognition]], though.
** What about the music? It may be [[EarWorm extremely catchy]] but it's the icing of ''Luigi's Mansion''.
*** [[http://www.youtube.com/watch?v=aNmUoUrGrBY Boolossus' theme.]] *shudder*
** All this talk about ''Luigi's Mansion'', and nobody has said anything about the first encounter with a ghost? You walk into a dark mansion on a stormy night, greeted by a pitch black room with only a few candles. You turn on your flashlight and walk up the stairs, and try the double doors. you find that they're locked and then suddenly ''a demented giggle'' comes from downstairs. You head down, and an orange floating orb holding a key appears and floats back and forth while ''bells sound in the background''. Then it notices you, makes a little squeaky gasp noise, dropping the key, and floats up the stair and into the double doors, mysteriously putting out every candle just by the ghost being close to it, and then explodes into little orange clouds on contact with the door. A little finisher to the scene is a zoom in on the key on the ground, with a little jingle. If there's not something unsettling about that, I'll eat my shoes, regurgitate them, and eat them again.
** This troper finds dying in ''Luigi's Mansion'' to be pretty creepy as well. Luigi falls to the floor while the screen goes black and white, and then the words "Good Night..." appear on bloody red letters. Which slowly go black and white themselves.
*** Probably better than the aforementioned beta GameOver screen, though.

to:

* Not many folks could possibly have been scared playing ''[[VideoGame/LuigisMansion Luigi's Mansion]]'', but at least one troper was.
**
The only time this troper was particularly scared of that game scariest part probably was when lightning struck the mansion and cut the power off. So every ''single'' previously safe haven was now a miniature hell hole of never ending ghosts and could only be stopped by finding a special ghost looking at himself in a mirror and you're never told which one. A little over half of the rooms of the mansion have mirrors!
** * The game itself is one thing, but the game over screen from the beta version gave this troper insomnia, due to Luigi looking literally scared to death.
*** Make that two. This troper got it on launch day, and it scared him out of his mind playing at midnight. (He was also 8...)
*** Is
[[http://www.mariowiki.com/File:Luigis14.jpg this]] what you're talking about? If so, don't worry, I'll let you beat me up for bringing it up. Either way, yep, that's fucking disturbing.
***
game over screen from the beta version]] is quite another, due to Luigi looking literally scared to death.
**
How about the other ending pic? It's a bit less creepy, but Luigi looks just as terrified [[http://www.mariowiki.com/images/8/86/LM-Endingbad.png see here]]
** * Trying to capture Luggs, the huge ghost in the dining room, was terrifying. The fact that this enormous ghost is spitting fireballs, then calmly going back to his meal once the candles are relit, is just disturbs this troper.
** This troper jumped at the Easter egg in the Telephone Room
disturbing.
* There is a lighting oddity
[[spoiler:in which Luigi's shadow appears as if he were dangling from a rafter by a noose.]] It's mostly the fact that it's an almost unnoticeable effect that appears for only a split second that makes it scary. That, and the fact that actual horror elements seem totally out of place in ''Luigi's Mansion''.
*** Don't worry, that's a glitch. But it's still unsettling.
**
scary.
*
What about Bogmire? Seriously, the guy didn't even have any features that defined if he was alive or not, he looks more like a monster than a ghost, and don't get me started about the shadows...
** What about the * The [[spoiler:painting of the helpless Mario]]? Seeing him banging his fists while King Boo laughing in the background was terrifying.
*** Or what about how ** How Luigi was [[spoiler:sucked into Mario's painting]] for the final boss fight, as it [[spoiler:transformed into Bowser?]]
**** * [[spoiler:Bowser's head going off his body when Luigi throws a bomb at him. Both scary AND unexpected in a Mario game.]]
** * Any scene with the Boos. King Boo gets [[HighOctaneNightmareFuel special]] [[CompleteMonster recognition]], though.
** * What about the music? It may be [[EarWorm extremely catchy]] but it's the icing of ''Luigi's Mansion''.
*** * [[http://www.youtube.com/watch?v=aNmUoUrGrBY Boolossus' theme.]] *shudder*
** All this talk about ''Luigi's Mansion'', and nobody has said anything about the * The first encounter with a ghost? ghost. You walk into a dark mansion on a stormy night, greeted by a pitch black room with only a few candles. You turn on your flashlight and walk up the stairs, and try the double doors. you find that they're locked and then suddenly ''a demented giggle'' comes from downstairs. You head down, and an orange floating orb holding a key appears and floats back and forth while ''bells sound in the background''. Then it notices you, makes a little squeaky gasp noise, dropping the key, and floats up the stair and into the double doors, mysteriously putting out every candle just by the ghost being close to it, and then explodes into little orange clouds on contact with the door. A little finisher to the scene is a zoom in on the key on the ground, with a little jingle. If there's not something unsettling about that, I'll eat my shoes, regurgitate them, and eat them again.
** This troper finds dying
jingle.
* Dying
in ''Luigi's Mansion'' to be is pretty creepy as well. Luigi falls to the floor while the screen goes black and white, and then the words "Good Night..." appear on bloody red letters. Which slowly go black and white themselves.
*** ** Probably better than the aforementioned beta GameOver screen, though.



** Apparantly, In the Safari Room, there was originally supposed to be a Portrait Ghost in this room, but was removed in the final version because it was deemed too scary to be in the game. It was supposed to resemble an Australian hunter that would shoot the player.
* A small part of the game that always gives this tropher the chills is the bit where, after you capture the ghost Lydia, a cutscene happens where the camera zooms in on a door whilst a baby's crying can be heard along with a creepy music box tune...*shivers*.

to:

** * Apparantly, In the Safari Room, there was originally supposed to be a Portrait Ghost in this room, but was removed in the final version because it was deemed too scary to be in the game. It was supposed to resemble an Australian hunter that would shoot the player.
* A small part of the game that always gives this tropher the chills is the bit where, after After you capture the ghost Lydia, a cutscene happens where the camera zooms in on a door whilst a baby's crying can be heard along with a creepy music box tune...*shivers*.



* The Observatory Room. I never liked that room. Maybe it's the fact that it seems like you're actually '''in''' space, the fact that there is '''actually''' a fake moon in there, and that the outside music actually '''plays''' in the room, pretty much confirming that your in a space of sorts!!! [[YourMilageMayVary YMMV]] of course, but since I'm scared of space, that room is terrifying for me...
** It's definitely ''not'' [[WatchItStoned better on drugs]], [[OrSoIveHeard not that I would know]].
* DID NOT LIKE THE PAUSE MENU. This troper got rid of the game because the pause menu creeped him out (he was young then!) A door with Luigi's shadow hanging on it... or is that slenderman's shadow?

to:

* The Observatory Room. I never liked that room. Maybe it's the fact that it seems like you're actually '''in''' space, the fact that there is '''actually''' a fake moon in there, and that the outside music actually '''plays''' in the room, pretty much confirming that your in a space of sorts!!! [[YourMilageMayVary YMMV]] of course, but since I'm scared of space, that room is terrifying for me...
** It's definitely ''not'' [[WatchItStoned better on drugs]], [[OrSoIveHeard not that I would know]].
sorts.
* DID NOT LIKE THE PAUSE MENU. This troper got rid of the game because the The pause menu creeped him out (he was young then!) A too, it has a door with Luigi's shadow hanging on it... or is that slenderman's shadow?
it, creepily.



* This troper recalls a [[SuperMario Mario]] image that was quite disturbing. While he was CGI-ed(?) in the ever known Mario style, it had realistic skin textures, facial hair, and other creepy details. It ''was'' the definition of UncannyValley.
** Ah, [[http://pixeloo.blogspot.com/2008/03/super-real-mario-world.html this one.]] In case you want to see worse, from the same author are the ''[[http://pixeloo.blogspot.com/2008/03/homer-simpson-untooned.html realistic]] [[TheSimpsons Homer Simpson]], [[http://pixeloo.blogspot.com/2008/05/stewie-griffin-untooned.html realistic]] [[FamilyGuy Stewie Griffin]]'' and '''[[http://pixeloo.blogspot.com/2008/04/hand-eye-coordination.html THIS]]'''.
** If you thought the Realistic Mario Head was frightening as a Picture, then wait till you see it animated... That's right[[http://boundless.fileburst.com/mario.html SOMEONE ANIMATED IT.]] You can also make it talk, but Instead of Mario's cheerful, jolly voice you get a creepy robotic voice saying "Wanna get scared out of your mind?"

to:

!! ''Other''

* This troper recalls a [[SuperMario Mario]] image that was quite disturbing. While he was CGI-ed(?) in the ever known Mario style, it had realistic skin textures, facial hair, and other creepy details. It ''was'' the definition of UncannyValley.
** Ah,
[[http://pixeloo.blogspot.com/2008/03/super-real-mario-world.html this one.]] In case you want to see worse, from the same author are the ''[[http://pixeloo.blogspot.com/2008/03/homer-simpson-untooned.html realistic]] [[TheSimpsons Homer Simpson]], [[http://pixeloo.blogspot.com/2008/05/stewie-griffin-untooned.html realistic]] [[FamilyGuy Stewie Griffin]]'' and '''[[http://pixeloo.blogspot.com/2008/04/hand-eye-coordination.html THIS]]'''.
** If you thought the Realistic
This "realistic" Mario Head was frightening as a Picture, then wait till you see it animated... That's right[[http://boundless.fileburst.com/mario.html SOMEONE ANIMATED IT.]] You can also make it talk, but Instead of Mario's cheerful, jolly voice you get a creepy robotic voice saying "Wanna get scared out of your mind?"image]] is UncannyValley personified.



* This troper has a crippling fear of heights as well as death by falling-which makes playing ''Mario Galaxy'' and ''Mario 64'' terrifying sometimes.
* ''The Super Mario Bros. Super Show!'' episode "Count Koopula" featured pretty creepy looking and sounding GiantSpiders that wore [[GasMaskMooks Snifit]] masks.
* Cracked has compiled [[http://www.cracked.com/article_19148_6-bizarrely-creepy-moments-from-mario-universe.html a list of various Nightmare Fueling things in the Mario games.]]

to:

* This troper has a crippling A fear of heights as well as death by falling-which falling makes playing ''Mario Galaxy'' and ''Mario 64'' terrifying sometimes.
* ''The Super Mario Bros. Super Show!'' episode "Count Koopula" featured pretty creepy looking and sounding GiantSpiders that wore [[GasMaskMooks Snifit]] masks.
* Cracked has compiled [[http://www.cracked.com/article_19148_6-bizarrely-creepy-moments-from-mario-universe.html a list of various Nightmare Fueling things in the Mario games.]]
masks.



[[folder:Boos (yes, they get their own folder)]]

* This troper knows a guy who is fucking terrified - to the point of quivering and becoming physically ill - at the sight of Boos. Full fucking stop. Wanna see him really flip his lid? Wait for them to do the raspberry face. He's literally incapable of playing any Mario game because of this.
** This troper is deathly afraid of Boos (especially Big Boos) to this day because of the fact that once you turn away, they give chase and try to kill you. This prevented him from playing Mario games for ''years'', and even now, it takes a personal act of courage to go through the Boo Castles.
** [[Tropers/RobinFiredrake This Troper]] has surmised that Boos are evolved versions of [[Series/DoctorWho Weeping Angels]]. Why evolved? ''You can't freak them out by tricking them into looking at each other.''
* While Boos aren't usually scary from a player's perspective, if you think about it, in reality they would be ''terrifying''. You think you hear a noise behind you, you look... Nothing. You keep on going, and hear it again, but when you look... Nothing. You think it's just you... and then your spine gets bitten off.
** This troper realized this when a Boo showed up in a tabletop RPG she plays every Friday, unnamed and out of context. It remained unidentified until after the session, when she was told "That was actually a Boo, you know, from Mario?".
** Also, in ''VideoGame/NewSuperMarioBros.'', when ever you're in a ghost house, the usual indicator of how far you are from the end screen at the touch screen is replaced by two Boos laughing at you, which implies that Boos have intercepted your map device. OH MY GOD THEY CAN JAM RADAR.
* This troper was afraid of Boos in ''Super Mario Bros. 3''. Combine that with the dungeon music, and the fact that he was 5-6 when it came out, and you can see how afraid I was. Also in ''Super Mario World'', I swear there was a moment where, for one split second, I saw a Big Boo in the Forest Ghost House looking at me with his eyes open and a sad face before going into his scary face. That was creepy.
** [[http://www.smwiki.net/images/0/08/Big_boo_boss.png That sad face]] is initially loaded by the game for some reason but immediately switches to the standard one. Unnerving.
** It's actually the face it hides under its hands when you are looking at it.
* Boos. Imagine, if you will, a creature that only moves when no human eyes can see it. And in ''Super Mario 64'', some Boos come out of a Boo painting. ''An image of a Boo becomes a Boo''. [[HeroicBSOD Gah]].
** So... You're telling me Boos are [[Series/DoctorWho WEEPING ANGELS]]?! [[GoMadFromTheRevelation *gibber*]]
*** Well, this troper no longer fears Weeping Angels.
* For extra fun, imagine the Boos that appear in ''Luigi's Mansion''. Apparently, these ghosts have conquered their fear of looking people straight in the eye, as they all look at both Mario and Luigi face-to-face countless times and rather than hide, they either attack or give sinister, threatening words. Pair this together with the fact that many of the Boos like to hide in random objects in the room and only pop out once you interact with said object. Imagine one night, you open your dresser, and this BIG HONKING GHOST HEAD just pops out and stares you in the face. Hope your vacuum cleaner's close by.
* ''Super Mario 64''. Imagine being in the main lobby of the castle, and you open a door. You close it behind you, turn around, and HOLY CRAP THERE'S A GIANT BOO STARING AT ME!!!!!!!!!!!
** Not to mention if you follow said Giant Boo past the door it floats through, you're taken to a small garden...filled with Boos...who inch toward you ever closer.....(Note that this is also where the entrance of Big Boo's Haunt is)
* The Boo mansions, with their creepy atmosphere, and AlienGeometries. Especially the ones in NewSuperMarioBros, in which there's incredibly creepy laughter every time you find a powerup.
* This troper has always found Boos adorable...but upon finding out that they ''kidnapped Mario and trapped him in a painting'' in Luigi's Mansion, he suffered a minor FreakOut. The cute little ghosts with the crazy laughs kidnapped Mario?!? NOOOOOOOOO!
* All this is bad, but think about this: Luigi's Mansion proves that they can pool their powers and become incredibly strong. The fifty Boos (+king) from said Mansion combine their powers and become stronger than ''MARIO''. If that's just fifty-one, imagine 100. Or 1000. Or more. They'd be bordering on CosmicHorror by that point.
** If you link this game with the second PaperMario, then Mario appears to have overcome this: The Atomic Boo, a BonusBoss, is made up of hundreds of Boos. Yet you (thus Mario) can easily beat it with some skill.
[[/folder]]
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[[VideoGame/SuperMario64 http://static.tvtropes.org/pmwiki/pub/images/4958290775421055_l_5242.jpg]]
[[caption-width:350: MAMA MIA!!!]]

Even [[SuperMarioBros Mario]] has run into [[AccidentalNightmareFuel his share of frights]], as these examples will attest to.
Luigi, however, hasn't, because [[LovableCoward he's too afraid.]]

Remember, this page is for describing general sources of NightmareFuel.

''VideoGame/PaperMario'' has [[NightmareFuel/PaperMario its own page]].
----

[[foldercontrol]]

[[folder:Main Series]]

!! ''Super Mario Bros.''

* The first ''Super Mario Bros.'' gave us the MinusWorld, a world no man is intended to go to and has no escape, unless you count drowning to death or the reset button as a method of escape.
* The castles in the first ''Super Mario Bros.'' game for the NES are really, really terrifying. There's just something about them; the [[NothingIsScarier lifeless]] [[DarknessEqualsDeath black background,]] the pointy-looking lava that, for some reason, doesn't move... and that music. [[http://www.youtube.com/watch?v=kEVhSNy96SU THAT MUSIC.]] Not to mention the fact that some of the castle levels are [[GuideDangIt mazes]] that will repeat endlessly until [[TimedMission TIME RUNS OUT]] [[CriticalExistenceFailure AND YOU DIE.]] (or until you find the correct path)
** The famous [[http://www.youtube.com/watch?v=ox2Fjp9oeAI cave music]] probably creeped out more than a few kids.
* The Toads. What, you may ask, the cute little friendly guys with the mushrooms growing on their heads? Yes, them. Specifically, the fact that they've got mushrooms growing on their heads. When a mushroom is growing on another organism, that means the mushroom is ''eating'' that other organism. Anyone who's had athlete's foot can tell you that even a small parasitic fungus can be painful, so it follows that a fungus ''larger than your head'' growing ''out of'' your head would be complete ''[[AndIMustScream agony]]''. So why are the Toads always so [[StepfordSmiler cheerful]]? Because they're not in control of their own bodies, that's why. The [[PuppeteerParasite fungus]] has rooted into their spinal column and is using their bodies as [[MeatPuppet Meat Puppets]].
** Couldn't it just be a rather large, silly hat?

!! ''Super Mario Bros. 2''
* The friggin' Hawkmouth in ''Super Mario Bros. 2'' (the one that acts as an end of level gate) scared the crap out of some in the end of World 7-2 when it ''flew off the wall and tried to chase them!''
*** It was even creepier in the original ''Doki Doki Panic'', where it was some sort of tribal mask. [[http://www.nesmaps.com/maps/DokiDokiPanic/sprites/DokiDokiPanicSprites.html Look for it here, labeled (rather accurately) as "Evil Door."]]
* And then you get past the door to confront Wart - and the music changes to this creepy, disturbing horror/techno mix that just messes with your concentration while you have to catch vegetables in midair and throw them into Wart's open mouth (as opposed to the other bosses where you just had to hit them with weapons). I couldn't beat him for the first time until finally deciding to mute the sound.
** Let's not forget [[http://www.mariowiki.com/Phanto Phanto]]. Creepy pumpkin masks that move REALLY fast and chase you? * shudder*
*** And don't forget that the Phantos in the American version have creepier faces.
*** [[http://www.destructoid.com/phanto-the-scariest-videogame-character-of-all-time-151258.phtml This page says all]]
*** Phanto was also in a KIRBY GAME!! Talk about nightmare fuel in a kiddy game...although it also has some [[NightmareFuel/{{Kirby}} notable examples]] of NightmareFuel. And besides, it didn't even appear as an enemy. Or even a character. It was one of the many [[ShoutOut treasures]] Kirby finds in the Great Cave Offensive.
*** That enemy, Two-Face, started out as a peaceful-looking mask, similar to the Doki Doki Panic version of Phanto, but when you got near enough, it flipped around and became a demonic mask that looks nearly identical to the Phanto we all know and "love" before chasing you around the room. It's practically an {{Expy}} and just as horrifying.

!! ''Super Mario Bros. 3''

* World 8 of ''Super Mario Bros 3''. Apparently, Bowser's home base is [[http://www.youtube.com/watch?v=lQCjaXRKoZQ Hell itself]]. The [[http://www.youtube.com/watch?v=DRMbsScm91Q gigantic, discolored hands]] that drag you down on certain tiles are especially creepy to a small kid.
** This Troper never could take those hands seriously as the first time he saw them was while playing with his older cousin, who called the hand a "Chancla" (a type of sandal). Since then, this troper has always called them that.
** The [[http://www.mariowiki.com/Angry_Sun Angry Sun]] made some too scared to play past World 2.
** Some were also afraid of the flames jumping out of the lava in the World 1 mini-fortress.
* The first fortress in World 7, since the entire place is empty. No enemies whatsoever (barring the boss). Even worse is that one can see where the enemies would be, giving the feel that it was just suddenly abandoned.
** In the ''Super Mario All-Stars'' remake of ''VideoGame/SuperMarioBros3'', World 5's blue mini-fortress has both a lava floor ''and'' a ceiling. It's even more unsettling considering that in ''[=SMB=] 3'', lava isn't merely a harmless curtain for the top of a BottomlessPit; rather, touching it ''kills you instantly'', even if you're Super Mario.
* Boss Bass from ''VideoGame/SuperMarioBros3'' and ''SuperMario64''. ''Super Mario 3''[='=]s Boss Bass in particular has this habit of jumping right out of the water, ''snatching you right off the surface and swallowing you whole in one gulp''.

!! ''Super Mario World''

* There were people who were terrified of ''VideoGame/SuperMarioWorld''. They frequently abused the pause button in the final battle with Bowser. To clarify; in the final battle, Bowser is seated in a [[ClownCarBase hovercraft]] which is [[MonsterClown painted like a clown's face]]. After Bowser is hit a number of times, he flies forward, so that the screen zooms in on the hovercraft. Push the pause button at the right time, and there is a screen full of clown face.
** The Mode7 scaling effect of the clown face coming toward the screen wasn't that bad (although given that it was the first use of depth in a Mario game, I thought it was simply growing huge the first time I saw that and ran to the corners of the screen to escape it), it's how the third/final form of the clown face gets an EvilMakeover, with its cartoonish eyes turning into evil angular orange eyes that fit way too many eyeball tropes to be linked to all at once. And the [[CrossPoppingVeins popping vein]]. Don't forget the popping vein. Or, rather, the "anger cross". It's commonly used in anime and other cartoons (as well as comic strips and numerous other media) to indicate that a character is [[UnstoppableRage totally pissed off]].
*** The little version of this car for Bowser Jr. has a certain NarmCharm to it, even with angry eyes. This is probably because its mouth is not a full SlasherSmile, but a simple bemused smirk.
** What got to some was Mario/Luigi's death sprite. Maybe they went [[BlueWithShock red/]][[PaletteSwap green with shock,]] but to some, they just looked... odd.
** The big green bubbles in the Vanilla Ghost House freaked many out a bit. They were large, invincible, and always got in the way, and if even two closed in on you you were screwed.
*** Then here's a little free Nightmare Retardant for you. My siblings and I always interpreted the green blobs as "Ghost Poop." Whether it was what the ghost poops out or the ghost of poop we weren't sure, but it was ghost poop.
**** And to further the retardant, I always imagined those as being bubbles from a bubble wand that a ghost blew. Which makes them more silly than anything.
*** Another bit of retardant. The blobs aren't as invincible as they seem. Hilariously, you can actually kill those things by butt-sliding into them down staircases. It still doesn't prevent them from being rather freaky when first encountered, though.
*** Also, if there are no staircases handy, you can still get away most of the time by spin-jumping onto them. It doesn't kill them, but you bounce around on top of the thing without getting hurt.
** This troper is creeped out by nearly everything in ''Super Mario World'', and has been familiar with almost since the day he was born. Specifically, the one part that continues to scare the troper to this day is the secret keyholes. The way they grow so huge and then swallow up Mario is just plain freaky. The accompanying music only makes this worse.
*** It always reminded me of Viacom music, sort of a cross between the V of Doom and the 1990s "wigga wigga", although for some that may be additional AccidentalNightmareFuel.
** The Big Boos from ''Super Mario World'' gave me some fright as a kid, but the Mega Moles... '''oh GOD'''!
* The ''graphics'' in ''Super Mario World''. Most of the time, they were gorgeous. But many of the enemy sprites were just ''wrong''. The weird, hunched-over shell-less Koopas, the odd posing and so-smooth-it's-creepy animation of the Charging Chuck, the weird stick legs on the Koopa Kids...not to mention the fact that when you die, it looks like Mario is ''[[EyeScream bleeding from his eyes]]!'' Accompanied by a ScareChord, no less!
** Good to know I'm not the only one that thought the sound when Mario died was him getting his eye gouged out. Although I was such a sick minded kid that I'd regularly write stories as a kid on the typewriter that featured eye scream, drowning in lava, murder, people's organs being removed. And did I mention that I thought all of this up before age 9?
** Most of said NightmareFuel can be offset be downloading ''Super Mario World Redrawn''.
* Another ''VideoGame/SuperMarioWorld'' example: the [[UpdatedRerelease GBA version]] starts with a {{Nightmare Fuel}}-ish intro that ends with a LastNoteNightmare, as seen [[http://www.youtube.com/watch?v=LGUjSFSgv3M here]]; however, if you beat the game, [[http://www.youtube.com/watch?v=nQDKJu71pMY the result]] [[SugarWiki/HeartwarmingMoments makes up for it]]. Doubles as AndTheAdventureContinues.
* Remember those creepy looking Bowser statues in Bowser's Castle if you took one of the rooms, only to encounter a live jumping one?
* NightmareRetardant for those terrified of the Castle theme: [[http://www.youtube.com/watch?v=ugbPDDZSd2k It's not Roy's one!]]

!! ''Super Mario 64''

* Remember ''Super Mario 64''[='=]s ''piano that grows teeth and tries to eat you?'' To make it worse, it sounds like someone angrily banging their fists on the piano keys. Much of Mario-related trauma has come from that enemy alone. The Big Boo fights and the music were also something else to be scared of, not to mention the creepy calliope music from the carousel.
** "Ghosts...don't...DIE! Can you get out of here...alive?"
** [[http://www.mariowiki.com/images/e/ea/Piano.png ...''the piano''...]]
* The entry to LethalLavaLand (remember, that [[http://lister.vg.no/lists/img/2009-02/18564/238611_640px.jpg flaming face painting]]?) was frightening enough to scare you out of the room.
* Mr. I. No matter where you go or how fast you run, he's always WATCHING YOU.
* Remember what happened when you ran into a door when you didn't have enough stars to open it? DAH DAH DAAAAAAAH NAH! BWOAR WOAR! HAR! HAR! HAR!
* The endless staircase at the end of the game, with its [[http://www.youtube.com/watch?v=nspVzeKWqxQ chromatic xylophone scales]] '''OF DOOM'''. Try listening to it [[http://www.youtube.com/watch?v=1nhwBjRwuPo&feature=response_watch backwards]] for extra "fun".
* THAT FUCKING GIGANTIC UNAGI. To those unfamiliar, it was a huge eel with a freaky face, topped with the fact that he doesn't look quite that big at first.
* Bowser himself. It's just the way his model looks, always with that evil look on his face, and if anything, the polygon look just made him scarier.
* Our friend the eel comes back again on ''[[http://www.mariowiki.com/images/8/8e/Megaeel.jpg New Super Mario Bros.]]'' This time you must flee from it. It's a damn frenzy stage.
* Bubba Bubba, the giant fish (with [[TriangleShades Kamina shades]]!) that eats you on Tiny-Huge Island. [[http://www.youtube.com/watch?v=cqUTIJxNocQ It's killable through a glitch, though.]]
* The poisonous gas maze in Hazy Maze Cave. Getting bullet spammed by the Snufit wearing A GAS MASK didn't help.
* The flying books in BigBoosHaunt as well as the chairs, the wind thing on Tall Tall Mountain, the Bullies that pushed you into lava, and, oh yes, that GIANT FREAKIN' FREIGHT TRAIN-MONSTER that is the [[http://www.mariowiki.com/Chain_Chomp Chain Chomp]]. ShigeruMiyamoto designed Chain Chomps based on his own fears of being bitten by dogs. Thanks, Miyamoto, for making sure your own nightmares fuel other people's nightmares.
* The only truly scary parts would have to be Eyerok, the ShiftingSandLand boss. The two big-ass rock hands with eyes on the palms. The ones that try to push you off the slender platform and into a pitch black emptiness. And another mention goes to Dorrie, the plesiosaur from Hazy Maze Cave. The big blue dinosaur with the red slit mouth and tiny eyes that a nearby sign claims that will ''eat you.'' [[spoiler:He doesn't, but still.]] Thankfully turned into NightmareRetardant in ''Super Mario 64 DS'' with the addition of swim goggles, as well as making his face more Yoshi-like.
* Mentioning the Eel without [[http://www.youtube.com/watch?v=ZjL5MtmnNHk&feature=related Mario's drowning animation]] in general? Drown and ''Mario 64'' suddenly feels far more graphic than most {{Gorn}} games, with Mario desperately struggling and seemingly making failed attempts to gasp for air in blind panic and agony, with the game fading out as Mario's corpse is going limp. The poison gas death (the area mentioned above) is no better, with Mario grabbing for his throat, then falling on the floor with the screen fading out as he lies twitching (apparently still alive) in his final moments on the floor. These things pretty much go right into HighOctaneNightmareFuel too... What the hell Nintendo? The toxic area was really the worst in that, as anytime you are breathing it Mario would cough and slowly choke as if struggling for air.
* There's another video there [[http://www.youtube.com/watch?v=Of2Yy1busbk&feature=related which makes it worse]] by adding disturbingly dramatic music to the moments before Mario drowns, making it [[HighOctaneNightmareFuel even scarier]].
* Playing with Gameshark in ''Mario 64'' can get you very disturbing results. [[http://www.youtube.com/watch?v=Da676W1zA4U This video]], one of the many that refers to Gamesharking in ''Mario 64'', leads the watcher to ultimate nightmare, especially as Mario enters the castle lobby.
* The painful cry Mario did whenever he got hurt in ''Mario 64''.
* In ''Super Mario 64 DS'', if you play as Luigi and turn invisible in a Mirror room on the third floor, you can go through the door that is supposedly the reflection of the entrance door. Going in there, you find yourself in a white abyss with nothing but you, the door, and [[spoiler:a power star]].
* The sunken city in Wet Dry World, along with the background to the level (A city of flat-roofed buildings). Completely deserted excluding a lone Bob-omb. What exactly happened there?
* This one is a long shot, but if you think about it, the main HUB itself could be creepy if you think about it. You're in a big castle/mansion.....all alone....except for the Toads.
* Hey, remember when you got the Power Star from atop Bowser's submarine, the sub disappeared from Dire Dire Docks for stars 2-6? And that Bowser door opened underwater....becoming a big black hole that SUCKED YOU IN if you got near it??? To this troper, ''that'' was the scariest thing in this game....
** It doesn't suck you in. The scary part about it is that Bowser's sub would've exited the harbor through it. If you go through it, '''''IT COMES OUT RIGHT OUTSIDE THE CASTLE!!!''''' Also, while on the subject of sucking in, the whirlpool was what made this troper resort to the Action Replay to get the rest of Dire, Dire Docks' stars. I could never complete The Manta Ray's Reward. Dear GOD.
* So you just got the 8 stars needed to open the first Star Door. You go through it into a hallway, and at the end is a portrait of Peach. Her face changes as you walk forward, getting more frightened as you walk down. [[spoiler:Just before you get to the portrait, it '''[[JumpScare suddenly changes to a evilly-smiling portrait of Bowser and you fall into a trapdoor to the first Bowser world.]]''']]
* The secret under the moat. It takes place in a gigantic room that is 95% nothingness, with the level itself taking place along the edge.

!! ''Super Mario Sunshine''

* ''Super Mario Sunshine,'' an otherwise rather bright game, features a level where you have to go underwater (thus, making it a TimedMission), and clean the teeth of a giant eel; complete with poisonous bubbles and a whirlpool that threatens to suck you in.
* Have we forgotten about the Gooper Blooper battles from ''Super Mario Sunshine''? Think about it: You're fighting a giant squid who uses his tentacles and ink that summons slimy enemies to attack. The method of defeating him: Jump on each of his tentacles and '''''pull them off ONE BY ONE by sheer force'''''! It does not help that each of them wriggle frantically after you do so before disappearing.
* [[http://www.mariowiki.com/Phantamanta Phantamanta]] is a pretty frightening boss, and [[ThatOneBoss a pain to beat as well.]] Its a borderline EldritchAbomination that can move over ANY surface like some kind of shadow and leaves a trail electric goo, and when you spray it, it splits up, spray them and they split up, spray THEM and they split up! Then, once you got it into its SIXTY-FOUR parts, they all [[TurnsRed turn red]] and ''charge at you like mad!''

!! ''New Super Mario Bros.''

* ''New SuperMarioBros'' has Bowser fall into lava in the first world. Not much different from what happened at the end of ''every single castle'' in the original ''Super Mario Bros''... until the game proceeds to show him ''desperately flailing in the lava, yelling in agony, and emerging with all of his flesh melted off''. Totally unexpected and freaky as all get-out.
** You mean [[http://bowserdeath.ytmnd.com/ this?]]
** And then Mario goes "That's-a so nice!" ''What... the... hell...''
** This Troper found the later battle with [[spoiler:Dry Bowser]] to be NightmareRetardant.
** But guess what kids? [[VideoGame/MarioAndSonicAtTheOlympicGames Now you can watch Bowser compete in the Vancouver Olympics against his own corpse!]] [[spoiler:Dry Bowser appears as a Rival in the sequel.]]
** Bowser's death [[spoiler:and Dry Bowser's creation]] [[ItGotWorse is even worse]] if you [[FridgeHorror think about]] how it affects Bowser Junior. He's had to experience his father's death at the hands of [[TheHero the man responsible for the deaths of countless members of his kingdom]], [[AChildShallLeadThem and presumably has to lead Bowser's entire kingdom in his place.]] Sure, [[spoiler:StayingAlive Bowser inexplicably comes back]], but the subsequent fight ensures [[spoiler: that Bowser is KilledOffForReal]]. Bowser Jr. is very young, and has grown up spoiled, and spoiled children rely on their Parents. He is completely unprepared to rule a kingdom, or deal with his father's death, either emotionally or [[AvengingTheVillain physically.]] [[spoiler:BackFromTheDead But then Junior revives him. However, bringing your dead father back to life is an emotionally traumatic event in itself, especially since he's been StrippedToTheBone]]. Admittedly, Bowser Jr. [[ItsAllAboutMe doesn't really seem like he cares all that much]], but he's most likely just hiding his pain. And while one might say that [[TheVonTropeFamily Ludwig]] is the oldest, and is therefore the rightful heir, but the fact that [[AChildShallLeadThem Junior is the one in charge of everything in the game]] from that point on contradicts that.

!! ''Super Mario Galaxy''

* The giant caterpillar in the Gusty Garden Galaxy of ''VideoGame/SuperMarioGalaxy''. The way it's almost realistic in appearance in a game with an intensely cartoony art style creates an effect similar to the UncannyValley, and it makes some genuinely disconcerting high-pitched noises. The enormous nose and buck teeth do little to diminish this.
** Those are probably less scary if you played ''Super Mario World'' first. (Their debut game, if I'm not mistaken.)
*** No, those are Wigglers. They appear in ''Super Mario Galaxy'', but they look just like normal. The giant caterpillar is much different from the Wigglers.
** Speaking of ''Galaxy'', how freaking disturbing it is to see Mario's hand rise up when he sinks in sand or toxic waste, all while hearing him drown?
** Not to mention that when Mario touches dark matter, he slowly disintegrates, and his life bar isn't empty until AFTER Mario is completely gone. [[AndIMustScream He feels the whole thing!]]
*** I'll never get over the nightmare of watching my childhood hero ''slowly die before my goddamn eyes, and I couldn't do a thing.''
** And then there's dying of electrocution, which leaves only a skeleton.
*** [[NightmareRetardant A rather comically-proportioned skeleton.]]
*** Still, its a bit [[JustForPun shocking]] to see that, considering that never happened to Mario in the past games when he died from electrocution.
**** [[http://www.youtube.com/watch?v=LPKlQmMpmVk Here is a video of a few of Mario's ''Galaxy'' deaths.]]
** The Gringills in the Beach Bowl Galaxy. The giant ones with googly eyes and teeth almost as long as their head. This troper didn't see them while she watched her brother play, but she saw them when she played it herself and screamed.
** What about those hovering, screeching Cluckbooms? There is just something vaguely disturbing about them...
** Believe it or not, Rosalina's stupid ''storybook'' did it for this troper. It wasn't the TearJerker moment that did it, it was the sudden MoodWhiplash that accompanied it. The normal storybook music goes dead silent as the text says "And...", and then out of absolutely nowhere a sad version of the tune plays as Rosalina breaks down crying in the story and TheReveal [[WhamLine is made about her mother.]] I could not sleep after seeing it!
** The Bonefin Galaxy, home to the giant skeletal shark known as [[http://www.mariowiki.com/Kingfin Kingfin]].
** Nobody else was bothered by the giant jellyfish? Sure, there were only two, but each one was in an rather off-putting location: the first in the Bigmouth Galaxy, where more and more ghosts kept popping out of nowhere underwater, and the second in the Deep Dark Galaxy, where you HAD to swim RIGHT PAST IT because it took up most of a certain passage. (Oh, and both galaxies had some of the most ominous-sounding music in the game.) I'm so glad all they did was float there. I totally preferred Kingfin over them.
** This troper was unnerved by them. And the Bigmouth Galaxy whirlpools.
*** However, in ''SuperMarioGalaxy2'', it's located in the a corner of a large, non-scary (even peaceful) area in Cosmic Cove Galaxy, surrounding with green shells to kill it... [[VillainDecay erm?]]
** Also in the Deep Dark Galaxy is a planet accessible by a cannon, which is [[http://www.youtube.com/watch?v=vfUFJLWYxfM&hd=1#t=8m32s basically a tiny version of the first planet in Gateway Galaxy]]. It's kind of odd in the first place to come across something like this, but if you jump on a nearby screw and spin around, ''the planet will deflate like a giant beach ball''. It even ''rewards'' you for doing this with coins!
*** [[NightmareRetardant You can orbit around it if you long-jump, though.]]
** Also, between them, Mario and Bowser wind up destroying the universe. [[IGotBetter It gets better]], but still...
*** Bowser ''planned'' on destroying the universe all along... [[AGodAmI so that he could remake it as his own glorious empire.]] ''Damn''. So much for VillainDecay.
** The music that plays when you wake up the Dino Pirahna is very unsettling, as is the fact that you are on a small planet with the possibility of being plowed into by a giant, blind beast. The Dino Pirahna itself is no better, especially when you get it angry. And when you defeat it, the idea of having just killed a baby doesn't sit right either.
* In in one of the later areas you come across [[spoiler:FIERY Dino Piranha.]] I mean, the guy was freaky enough the first time around, but, [[spoiler:ON FIRE?]]
* Anyone else think poor Luigi's deaths in ''SMG'' are a bit Nightmarish? I felt physically sick listening to poor Luigi sob hysterically as he fell to his death. But maybe it's just me...
* ADMIT IT, you were scared when [[spoiler:the universe was destroyed.]] If you understood the GainaxEnding quickly enough for the repercussions to take you by surprise, that is. Also, YMMV anyway.
* Also, right before Bouldergeist explodes, his uvula pulsates, his head shrinks, and his eyes triple in size... and he explodes...
* The NPC bees are cute, but take a close-up look at their [[SlasherSmile faces]]...
** [[{{Narm}} Didn't scare this troper.]]
* The Lumas' cycle of gorging themselves, and then committing suicide by exploding into a new celestial object. They are eventually being reborn somehow, but these guys are happy that they are exploding.
* That gigantic ElectricJellyfish you first see ''above your head'' while trying to swim up and around it.

!! ''Super Mario Galaxy 2''

* Cosmic clones in ''VideoGame/{{Super Mario Galaxy 2}}''. The ones in the previous game were simple Mario and Luigi clones that served as racing opponents. In this game, ItGotWorse. They follow your every action with a delay of a second or two. If one catches up to you or you bump into one, it hurts. You can't stop for even a quick breather or you'll get hit. And they keep coming. More and more of them get spawned every few seconds, leading to a seemingly endless chain of them. Even the nearby signs are afraid of what they can do. And worst of all, their corruption extends as far as ''[[spoiler:[[ThatOneLevel Luigi's Purple Coins]]]]''...
** Not sure if this makes it better or worse, but... they don't technically hunt down the person they imitate. They mimic their movements perfectly, a few seconds after they do. You touch someone on the shoulder, they touch them seconds later. You pick something up, they mime picking it up themselves. And if you stand still, they collide with you, exploding into dark energy at point-blank range. And until you, or possibly somebody else the comet is focusing on, finishes an arbitrary task, they spawn forever. Following you everywhere. And when you think about it, aren't the other comets also FridgeHorror? Just think of what happens when, say, the Red Comet gives one arbitrary person a time limit to do one task before dying.
*** Oh, and if you get hit by one, all the ones chasing you [[NightmareRetardant comically fall over after you do.]]
** In several late levels, giant lava monsters suddenly rise up from out of nowhere and engulf your platform in their mouths. The last one is particularly memorable.
** There's something disturbing about watching giant skeletal mouths devour the ground in front of you.
** In one galaxy, a group of penguins are out swimming, watched over by a couple of larger penguins. To get the non-secret star in that stage, you must hit a switch that causes the entire area to freeze solid. It's not just the surface; you can see them under the ice, frozen in midstroke.
** In the Shiverburn Galaxy, if you change the camera to first-person mode and look toward the cliffs above you, there seems to be three mysterious shadowy figures on the cliff, watching you, and following you. You can read about it [[http://gonintendo.com/viewstory.php?id=126769 here]].
*** [[http://www.youtube.com/watch?v=xu0vtkU02uM This shit. This shit right here.]]
*** They're supposed to be trees. It doesn't help though, because they don't look at all like trees. And they have glowing eyes. Brrr.
*** The file names? ''"[=BeyondHellValleySky=]'' is where they reside, and ''[=HellValleySkyTree=]'' is the names, the ominousness of the trees were enough, but ''those names'' make them worse.
** The swirling spirits in the background in the ghost levels.
** Magmaarghs (a much larger version of Blarggs from ''VideoGame/SuperMarioWorld''). They're huge, hideous creatures made of lava who look incredibly deranged, with strange eyes and huge mouths, and when they try to collapse into Mario or Luigi, they make a very disturbing roar until they lose their form in the lava.

[[/folder]]

[[folder:Misc. Games]]

* The Thwomps from Bowser's Castle in ''MarioKart64'', its that disturbing EvilLaugh, the green one in the cell is scarier for some reason. Luckily, they aren't scary in the Wii versions remake.
* The final stage of ''[[PanelDePon Tetris Attack]]'' for the SNES, where a Godzilla-sized Bowser rises out of a chasm at the end of a mountainside cave. Cue the sinister organ music.
* The infamous ''VideoGame/HotelMario'' had some rather [[http://www.youtube.com/watch?v=PQoFaU2iqxY unnerving music.]]
* ''Mario Teaches Typing 2'', like ''Mario 64'', featured the floating disembodied head of Mario. Unlike the ''Mario 64'' version, this one goes back and forth between cracking jokes and being amusing, to being just plain unsettling at times.
** More like annoying! God I just want to kill that dismembered head now.
** Oddly enough, this troper, being the one that added the ''Super Mario 64'' example, had no problem with ''Mario Teaches Typing 2''. Probably because you can't stretch his face around.
** This troper first saw the Mario head in this [[http://www.youtube.com/watch?v=bjWQIEhFoqQ Youtube Poop]] and got freaked out just by its sudden appearance. IMMA GONNA FLY FOR YOU!!! VROOM!!! VROOM!!! VROOM!!!
* The GBA puzzle game ''Mario vs. Donkey Kong'' features a relatively realistic 3D rendering of Mario facing off against cartoony Thwomps and Shy Guys, and is brought up at this point in the page due to its ''Galaxy''-like series of disturbing death animations. The default animation (for example, stepping on spikes or touching a Shy Guy from the side) has Mario tilt briefly before he falls face-first into the floor ([[EyeScream or spikes!]]) and stops moving. Then there's the specialty animations for dying to a fiery or electrical attack, which don't pull any punches about how terrifyingly painful it must be for poor Mario.
** There are [[http://www.youtube.com/watch?v=cAfOX4Jv9xw three different "death" tracks]] in the game's BGM. The current (at the time of this writing) comment for the linked video states "Lemme guess, the first is for getting hit by an enemy or obstacle, the second is for running out of time and the third is for falling from a really high place". Which is ''partially'' true, but there's more to it. While the first two apply for "standard" deaths (the second, if I recall correctly, is used for getting burnt by lava), the third is used for the most horrifyingly painful and gruesome (for Mario standards, that is) death animations, such as getting squished by a Thwomp, falling from a high place (with Mario falling ''on his head'' as a result) and, last but not least, getting ''electrocuted to death''. In fact, you can tell the various deaths apart by listening to the different pitches of Mario's variants of his classic "Mamma mia!". The first is "standard", the second is "exhausted", and the third is "a mixture of pain and horror".
* In ''Mario Power Tennis'', when Yoshi wins a trophy, there's an animation in which Luigi brings it to him. [[MeatOVision Things go awry]], and in the end Yoshi has swallowed Luigi. He doesn't get spit out. There isn't even an egg. [[TethercatPrinciple He never escapes.]]
* The end of ''VideoGame/{{Mario Is Missing}}'', when Bowser is defeated, used to creep this troper out as a seven year old. You don't fight him, he comes out of nowhere and is shot out of a canon, innocent enough. It's cartoony. Then he falls into the ice, freezes up, is covered in snow, then shatters. At that age I was thinking "Why couldn't he just have fallen in the lava pit and disappeared?"
* In Super Mario Strikers, we have Bowser, who is protrayed as a giant [[ImplacableMan implacable koopa]] who wreaks major havoc on the field with shells and bombs whenever the "Bowser Attack" options is on instead of comic relief. When that occurs, his entrance would be accompanied with a short, gritty rock n' roll riff or a ScareChord. Worse is that [[ParanoiaFuel you don't whether when or if he will ambush anybody in his way.]] Also, one of Peach's screams when she is eletricuted sounds like a realistic interpretation (i.e. screaming bloody murder) of feeling that type of excruciating pain in contrast to some of the other screams. Think about how she and the others feel in a more realistic way after that.

[[/folder]]

[[folder:[=RPG=]s]]

!!''Super Mario RPG: Legend of the Seven Stars''

* In ''VideoGame/SuperMarioRPG'', there's a room in the Sunken Ship with a Mario clone that seems pretty harmless, like any other NPC. Except that said Mario clone TURNS INTO A GREAPER out of nowhere, and you enter battle. Still scares the shit out of me just thinking about it.
** [[http://www.youtube.com/watch?v=qSki-BSrkR4&feature=relmfu See this video for further details (at about 10:00).]]
* When you initially arrive at Seaside Town in ''Super Mario RPG'', there is definitely something off about the place. The townspeople all look identical, and display disturbing behavior, like stopping mid-sentence to quietly converse with each other, and watching you sleep. It eventually turns out that a Smithy Gang member named Yaridovich took over and impersonated the entire town.

!! ''Paper Mario'' Series

Has [[NightmareFuel/PaperMario its own page.]]

!! ''Superstar Saga''

* When you battle Cackletta in the Hoonversity, she turns into an indescribable abomination before you battle - and spends the final chunk of the battle in that form. Meep.
* This was the first Mario game to feature apparent actual ''death'' of [=NPCs=], mainly Toads. Why?? The series is so lighthearted, why add ''death'' to it?
* Cackletta possesses Bowser and turns him into a mutant hybrid of the two. And to fight her, you have to go inside Bowser and fight Cackletta in the form of some spirit/gas thing and attack her ''heart''.

!! ''Partners in Time''

* The Shroobs. They are basically evil mushrooms that invade the Mushroom Kingdom because their home planet is a barren wasteland. They reduce the Mushroom Kingdom to rubble, and take it over. Then, they begin taking the population and ''turning them into FUEL FOR THEIR UFOS!?'' '''WHAT THE HELL NINTENDO!?!'''
** [[spoiler:And Bowser's got them [[SealedEvilInACan on ice]].]]
** The theme of Shroob Castle.... God it's horrifying...
** The Elder Princess Shroob: she is a giant, mutant with numerous tentacles for legs and for arms, and a hideous face, and attacks by even shooting down her own men... Also, her battle music is a strike in "SoundtrackDissonance".
** Oh dear god, Toadwood Forest and the Vim Factory was what frightened this troper, The Shroobs are using Toad BLOOD To power their spaceships. Also, after defeating the Swiggler you can still find Toads strapped to the trees!
* When Peach first goes on her trip, she is accompanied by two Toad attendants. You get to watch one of them die. And the second one traumatically loses his memory for most of the game, which is at least softened by how he recovers, survives and returns as comic relief in the third game.

!! ''Bowser's Inside Story''

* ''VideoGame/MarioAndLuigiBowsersInsideStory''. Much of the game takes place ''inside Bowser's body''. Which is strangely maze-like and platformer-esque. You have to manipulate Bowser's organs at times to get Bowser moving or affect him. This troper finds the idea of running around inside a giant living organism creepy as is, but the idea that Bowser has these characters running around inside him ''affecting his bodily functions and messing with his insides'' is a hell of a lot worse! Plus, some of the enemies are odd, virus-like versions of regular enemies such as Goombas. Enemies that Bowser inhales can damage him internally by attacking his body! And all the Toads are infected with a disease that makes them inflate in size and roll around uncontrollably! The whole thing is totally fucked up.
** Even more fucked up: the final boss fight. [[spoiler:Fawful has transformed himself into some really freaky spider-like/bug-like thing, and is inside Bowser's body, transforming his stomach into something mutated looking. And his face...]] It's really disturbing to think about.
** This troper gets chills sent up his spine by the song played in Fawful's Castle from ''Bowser's Inside Story''.
** The [[spoiler:Dark Star]] in general is creepy - it is literally an embodiment of evil that can absorb other beings to use as a source of power as it does to Fawful! Not to mention he turns into an [[spoiler:evil version of Bowser sporting a mohawk]]! Oh yeah...'' '''IT SHRIEKS.''' ''
*** Yeah.. [[{{Supermariofan}} This Troper]] was playing this game with earphones under the covers at night, hiding from his parents, when he got to the part where the Dark Star... turns into [[RedEyesTakeWarning HUGE GIANT RED EYES!!]] Then it lets out ''Exorcist''-like screams. And ''[[http://www.youtube.com/watch?v=XFTZDvy8YyA THIS]]'' was playing the whole time! Luckily the boss music makes it all better.
*** The cutscene where the Dark Star chokes the Mario Bros. with its dark energy could be seen as this, but Luigi's LargeHam tendencies towards the end of the scene sort of [[NightmareRetardant make up for it.]]

[[/folder]]

[[folder:Subseries]]

!! Yoshi

!!! ''Yoshi's Island''

* ''[[SuperMarioBros Yoshi's Island]]'' has many frightening elements, probably helped by the fact that it had excellent music and was able to create an [[http://www.youtube.com/watch?v=ifvxBt7tmA8 effective atmosphere]] in a level with it.
** This Troper was once playing this under the cover at night while hiding from his parents (-_-), and I was going through a lava place when all of a sudden the game crashed and made horrible noises. Needless to say, he immediately shut it off and played a Kirby game.
*** Not like a Kirby game would always [[CosmicHorror help]], [[NightmareFuel/{{Kirby}} though]].
** If Yoshi is hit, Baby Mario is suddenly caught in a flying bubble, wailing desperately, as the player tries to get him back before the enemies catch him and fly away with him.
** The threat of being eaten occurs quite a bit. Not only is there a boss battle that occurs in a frog's throat, but there are a few chase scenes in which a gigantic Chain Chomp is out to eat Yoshi.
** Speaking of chase scenes, in the final level, there is an optional chase where a large spiked undefeatable enemy is chasing Yoshi across a rocky, lava filled area, as the screen ever so slowly moves to allow him more area to move. It doesn't help that before entering this chase, if the player wants to receive helpful information, all they get is "RUN AWAY!!!" in dramatically huge font.
*** What arguably makes this even worse is that you're being chased by a boss that's nigh-invulnerable, and is large enough that you can hear the ground quaking from every step that it takes. Oh sure, your eggs manage to stun it, but that's about it. Not even it falling down a hole to its doom can stop it; it just springs forth like a proverbial bat out of Hell, and continues to chase you, its smile almost taunting you.
*** Optional? Ehhh... it's 1 out of 4 paths that you have to take. You only have to take 1 of them to get to the end, thankfully, but to pick your path, you have to throw an egg at 4 rotating doors to knock one down. If you hit the one with the number "3" on it... well, just restart the level unless you don't plan to sleep that night.
** Kamek would [[MakeMyMonsterGrow enlarge small creatures in the boss battles]]. The transformations were complete with [[http://www.youtube.com/watch?v=fMSKYa71pMk 'Time to Die!'-esque music]].
** In the [[http://www.youtube.com/watch?v=U1l5Je3eFrk final battle]], where Baby Bowser, in an eerily designed toy room, attempts to ride (and therefore injure) Yoshi. After he has been defeated, Kamek turns him into Big Bowser. Big, meaning the castle he had occupied is completely destroyed by his transformation, and he could probably crush Yoshi with a single finger/claw. The transformation and battle is accompanied by rather horrifying music,[[hottip:*:though {{YMMV}} on the music; many consider it [[AwesomeMusic/SuperMarioBros the most epic track in the entire game]], if not the entire ''series'',]] and the battle is pretty much Yoshi trying to hit him with large eggs to push him back, while he is slowly coming towards you. When he is hit, he is indeed pushed back, only to then run at full speed towards Yoshi, who is standing on a small ledge (which is being destroyed by the boulders that fly in the air from Bowser's roars). If Bowser comes close enough, his stomach ''obliterates'' the ledge, leaving Yoshi unable to do anything but plummet to his death. This can be extremely scary when one is desperately trying to get him further back, knowing that he will run at full speed afterwards.
*** All the fun of taking on Godzilla all by yourself.
*** What makes this even worse? When he has one hit left, he'll continue to run towards you, and will not stop until he collides with Baby Mario and Yoshi.
*** By the way, we have a picture of this. It's on BackgroundBoss. Sweet dreams.
** "Touch Fuzzy, Get Dizzy."
*** Everybody must get ''stoned''...
** Your primary method of attack in this game is that you ''eat'' your enemies, and then ''transform their digested corpses into ammunition'', which you then ''throw'' at their comrades, who no doubt just watched you consume their friends seconds earlier. If that's not just a ''little'' bit disturbing...
*** Consider that this ammo is ''eggs''. Yoshis use their ''unborn young'' as ammo.
*** Those could be unfertilized eggs, like the ones chickens lay that we eat. Of course, that makes it ''a Yoshi's menstruation'' that you fight with. Just a different variety of NightmareFuel, really.
*** Actually, Yoshi just moves the enemies he's eaten into the eggs. But that means, usually, they die after hitting the target. ([[AndIMustScream And that they're stuck in the egg until Yoshi throws it.]])
** The sound of the [[http://www.mariowiki.com/Lunge_Fish Lunge Fish]] is one of the most terrifying sounds in video games.
*** The Lunge Fish itself. First time I got eaten by it I wasn't expecting it, and refused to play the game for a while.
** Those giant Chain Chomp heads that fall from the sky. Not only the fear of getting hit and falling into the holes they leave, but those ''faces''.
** Gargantuan Blargg and Nep-Enut can be pretty scary for kids too, with this giant red/blue thing popping out of the lava/water out of nowhere, especially if you don't realize there are eyes there.
** This troper got the GBA version for his 7th birthday. If anyone I know has wondered why I have seldom lost the game (as in neglecting to retrieve Baby Mario well past the time limit), it is because the image just before you are given the option to continue, or game over for good, consists of the Toadies carrying Baby Mario away against a black background. Actually, it's not the image that bothered this troper so much, it was this weird noise they made. Thank goodness I always collected 1-ups and tried very hard to keep Mario within reach.
*** On that note, the "Game Over" screen deserves a mention here. It shows "GAME OVER" in a deranged font zooming in and rotating in random directions. The same animation repeats itself several times afterward until you either continue the game or shut it off. The depressing piano ditty that plays under it and the fact that SNES games with pre-rendered 3D graphics were in their relative infancy only make this worse.
!!! ''Yoshi's Story''

* ''[[VideoGame/YoshisStory Yoshi's Story]]'' was probably the happiest game of this troper's childhood... Until the day she FINALLY unlocked the final level of the final world, "Magma Castle." Inside the Magma Castle lurks an enemy not found anywhere else in the game--the Attacky Sack, a colorful, patchwork ball with OH MY GOD, RAZOR SHARP TEETH, IT'S FLYING RIGHT AT ME, OH MY GOD, OH MY GOD, MOMMY, MAKE IT STOP! Cue this troper whimpering in a corner. [[http://www.youtube.com/watch?v=We0pnqX4MQA# t=2m30s Watch this,]] and be enlightened.
** Oh yeah, and it's invincible.
** Oh, God, ''[[VideoGame/YoshisStory Yoshi's Story]].'' Two words: "Blargg's Boiler." Everything in that lava-filled hellhole gave me the heebie-jeebies, whether it was the giant monsters with GAPING MOUTHS that jump out of the lava and ROAR AT YOU or the lava-ghost things... the noise they make... that SHRIEK...
** And then when you lose a Yoshi, these cutesy-yet-horrible flying things carrying it through the air to the dark castle as tears fall from its face, oh, God...
** This troper was scared shitless as a kid by the Cheep Cheeps in the jungle levels-at 16, I'm still scared of them, though now I'm freaked out by the Neurons, even though they help you.
** The last page of the game has four different themed castles, each of which is terrifying in its own way. Mecha Castle has machines that can crush or flatten you. Lift Castle is filled with buzzsaws that try and kill you. Ghost Castle, probably the least creepy, is full of Boos and other ghosts. Magma Castle is filled with lava and some of the creepier enemies.
*** Mecha Castle, however, wins in Nightmare Fuel, as it features blades that pop out from walls and chase you, spikes, some saws, and the aforementioned one hit kill machines that move particularly realistically and violently. Magma Castle would be second, but it has a more epic and dungeon feel to it.
*** Big Blurp. This troper has always been scared of enemies that can eat you. And it comes in two flavors! The red one who jumps out of the water and the blue one who spits water to try and throw you in. Trying to get all the fruits possible in the previous section is a normal practice here.

!! ''Wario Land'' Series

!!! ''2''

** The other ''Wario Land'' examples have nothing on the Really Final Stage of ''Wario Land II''. This troper didn't actually play it when she was young, and is glad for that fact because of [[spoiler:the enemies petrified inside bubble gum with disembodied, realistic eyes, ears and mouths everywhere.]] It's like the inspiration for one of the rooms in YumeNikki.

!!! ''3''

* Let this troper start out by saying that in ''Wario Land 3'', [[NighInvulnerability nothing can kill you]]. Being hit by enemy attacks causes some kind of inconvenience, such as knockback or a status effect (being set on fire, for example, causes Wario to run uncontrollably until he touches water or until the fire envelops him, giving you a short time to walk around, invincible and able to use the fire to solve certain puzzles, at least until it reduces him to a pile of cinders. Which he walks out of completely unharmed, being indestructible). After retrieving the PlotCoupons, you return to the temple holding the being that has advised you over the course of your quest to find out that, [[spoiler:on top of simultaneously being the TreacherousAdvisor, the BigBad, and an EvilClown, he is the only thing in the game that can kill Wario. First of all, this troper lost because the clown, while not quite Nightmare Fuel, was still pretty scary.]] Secondly, as a child who took games a bit too seriously, seeing the Game Over screen almost broke this troper's fragile little mind, rendering him unable to finish the game.
* That ghost thing in The Vast Plains, anyone? It does not look harmful, but if you get close enough to it, it actually zooms down on top of you and makes the screen around Wario and the ghost all black, all the while closed-eye grinning. And the only way to reverse it is to bump into a wall or something similar. This troper was bothered by that ghost when he was around 5, it's just the way that ghost harms you that's so unnerving.
* How about the snakes in some of the levels. It's just that, after the snakes rise from their urns, their heads turn red, make [[HellIsThatNoise the most cacophonic hissing this troper's ever heard in a video game]] and spew fire from their mouths. Thank god it's only temporary. It's the noise that gets to me.

!!! ''4''

* Can I be the only one afraid of the [[http://www.youtube.com/watch?v=PM7z_oEzk68 Golden Diva]] from ''Wario Land 4''?
** Eww, the faces. She goes from the UncannyValley to just plain scary.
*** And the fact that she [[spoiler:absorbs the black cat (who is actually Princess Shokora)]] when it attempts to oppose her.
* In general, most of the audio and sound effects in ''Wario Land 4'' are incredibly bizarre at times. [[spoiler:Then, there's the "HURRY UP" tune.]]
* Many of the bosses in this game fall into UncannyValley, but Spoiled Rotten takes the cake. Once you get his health down to a certain point, he suddenly gets a disturbingly detailed face and huge, razor-sharp teeth.
* The [[UncannyValley creepy imagery]] in the sound room.

!!! ''World''

* The Wario World bosses. They're not creepy in the way the fourth game's bosses might be, but they fall so deeply into the UncannyValley that they just look totally wrong in all ways possible. The Mean Emcee looks bizarre, people have mentioned the Winter Windster as creepy on the series page and Clown-a-round... well, it looks so much like it's made of plastic that it seems unnerving. The fact it's face is located in the top of his next doesn't help matters either.
** As for the Brawl Doll, kill it with fire. [[http://www.youtube.com/watch?v=Sgoxfb5LOpI as seen here]], it even laughs and turns its head 180 degrees when Wario approaches it.

!! ''Mario Party'' Series

* To [[{{Tropers/Maniette}} this troper]], the minigames in ''Mario Party 8'' are, in all actuality, incredibly sadistic. Seriously, think about it. Half of the minigames only have one winner, meaning the others [[http://www.mariowiki.com/Treacherous_Tightrope fall into ravines]], [[http://www.mariowiki.com/Lava_or_Leave_%27Em get burned by Podoboos and fall into lava]], [[http://www.mariowiki.com/Mario_Matrix get trapped inside computers]], [[http://www.mariowiki.com/Eyebrawl captured by Mr I]]... it may just be me, but this game is not for those who care too deeply about what happens to the losers.
** But then, this is [[VideoGameCrueltyPotential the draw to some]], especially when [[VitriolicBestbuds playing with friends.]]
** How about [[http://www.mariowiki.com/Specter_Inspector Specter Inspector]]? Once one player successfully finds three of the five creatures, the room lights up and the winner stands with all five as they all wave happily at the player. And then the camera zooms back to show that they're all trapped inside a painting in a dark room, as ghosts leer at it. Remember, this is the ''winner''...
*** To say nothing of Bowser's Big Blast from ''VideoGame/MarioParty 2[=/=]4'', and Cut From The Team from ''Mario Party 8''. D8 The tension alone makes the heart race in fear. Who will die first? Will it be you, or your friends? You're at the mercy of Lady Luck as you slowly step forward and meet destiny... My sisters and I cant even play Cut From The Team anymore, it's way too tense and scary.
** The entire ''Mario Party'' series is accidental nightmare fuel, especially the first ones. Any of the minigames involving Boos eating the losers was creepy.
*** When you think too much about it, hell yeah. There was Ghost Guess in the first ''MP'' where you had to guess which was the leader of a pack of Boos (a dozen or so) circling you. The game gives you the tip: the first one to start their dances is the leader. But then again, it's pretty hard to figure out which of them does it. And when you pick the wrong one... [[spoiler:''All the Boos converge on you and take you to God-knows-where.'' As soon as they're gone, ''so are you''.]] Shudder.
*** And then there's Pedal Power, one of the games that used the infamous ScrappyMechanic of "spin your Control Stick around like there's no tomorrow". You have to pedal a stationary bike to light up a lamp behind you before the Boo gets you. And that minigame is ''[[ThatOneLevel so freaking hard]]'', I have '''never''' seen the CPU players pull it off in all the times I played ''[=MP1=]''. '''Never'''. With just a sliver left to light up the bulb (as if it wasn't lit enough), the Boo always catches up and drags the poor guy away. [[NiceJobBreakingItHero Nice job breaking our sanity, Hudson.]]
**** [[http://www.youtube.com/watch?v=9LVKfwcxvsQ The tension-inducing music does little to help matters.]]
*** Oh God, how I hated the mini-games where you rotated the analog stick. The tug-of-war minigame from the original Mario Party was my personal nightmare. The only thing I ever got for winning that game was a giant blister on my palm. And it HURT.
** Speaking of the original, I used to find the Options House ''terrifying''! Mainly because of the [[http://www.youtube.com/watch?v=oR9cor0HpyQ freaky background music]], but also the process that you go through to delete your save data feels like you're activating a ''nuclear missile!''

!! ''Luigi's Mansion'' Duology

* Not many folks could possibly have been scared playing ''[[VideoGame/LuigisMansion Luigi's Mansion]]'', but at least one troper was.
** The only time this troper was particularly scared of that game was when lightning struck the mansion and cut the power off. So every ''single'' previously safe haven was now a miniature hell hole of never ending ghosts and could only be stopped by finding a special ghost looking at himself in a mirror and you're never told which one. A little over half of the rooms of the mansion have mirrors!
** The game itself is one thing, but the game over screen from the beta version gave this troper insomnia, due to Luigi looking literally scared to death.
*** Make that two. This troper got it on launch day, and it scared him out of his mind playing at midnight. (He was also 8...)
*** Is [[http://www.mariowiki.com/File:Luigis14.jpg this]] what you're talking about? If so, don't worry, I'll let you beat me up for bringing it up. Either way, yep, that's fucking disturbing.
*** How about the other ending pic? It's a bit less creepy, but Luigi looks just as terrified [[http://www.mariowiki.com/images/8/86/LM-Endingbad.png see here]]
** Trying to capture Luggs, the huge ghost in the dining room, was terrifying. The fact that this enormous ghost is spitting fireballs, then calmly going back to his meal once the candles are relit, just disturbs this troper.
** This troper jumped at the Easter egg in the Telephone Room [[spoiler:in which Luigi's shadow appears as if he were dangling from a rafter by a noose.]] It's mostly the fact that it's an almost unnoticeable effect that appears for only a split second that makes it scary. That, and the fact that actual horror elements seem totally out of place in ''Luigi's Mansion''.
*** Don't worry, that's a glitch. But it's still unsettling.
** What about Bogmire? Seriously, the guy didn't even have any features that defined if he was alive or not, he looks more like a monster than a ghost, and don't get me started about the shadows...
** What about the [[spoiler:painting of the helpless Mario]]? Seeing him banging his fists while King Boo laughing in the background was terrifying.
*** Or what about how Luigi was [[spoiler:sucked into Mario's painting]] for the final boss fight, as it [[spoiler:transformed into Bowser?]]
**** [[spoiler:Bowser's head going off his body when Luigi throws a bomb at him. Both scary AND unexpected in a Mario game.]]
** Any scene with the Boos. King Boo gets [[HighOctaneNightmareFuel special]] [[CompleteMonster recognition]], though.
** What about the music? It may be [[EarWorm extremely catchy]] but it's the icing of ''Luigi's Mansion''.
*** [[http://www.youtube.com/watch?v=aNmUoUrGrBY Boolossus' theme.]] *shudder*
** All this talk about ''Luigi's Mansion'', and nobody has said anything about the first encounter with a ghost? You walk into a dark mansion on a stormy night, greeted by a pitch black room with only a few candles. You turn on your flashlight and walk up the stairs, and try the double doors. you find that they're locked and then suddenly ''a demented giggle'' comes from downstairs. You head down, and an orange floating orb holding a key appears and floats back and forth while ''bells sound in the background''. Then it notices you, makes a little squeaky gasp noise, dropping the key, and floats up the stair and into the double doors, mysteriously putting out every candle just by the ghost being close to it, and then explodes into little orange clouds on contact with the door. A little finisher to the scene is a zoom in on the key on the ground, with a little jingle. If there's not something unsettling about that, I'll eat my shoes, regurgitate them, and eat them again.
** This troper finds dying in ''Luigi's Mansion'' to be pretty creepy as well. Luigi falls to the floor while the screen goes black and white, and then the words "Good Night..." appear on bloody red letters. Which slowly go black and white themselves.
*** Probably better than the aforementioned beta GameOver screen, though.
* What about the room with taxidermy animal heads? At first they're fine, like any you've seen in your life, but nothing happens in the room so you vacuum everything. But when you get to those heads, '''they start nodding! Just... nodding!''' It doesn't sound so bad but it looks disturbing.
** Apparantly, In the Safari Room, there was originally supposed to be a Portrait Ghost in this room, but was removed in the final version because it was deemed too scary to be in the game. It was supposed to resemble an Australian hunter that would shoot the player.
* A small part of the game that always gives this tropher the chills is the bit where, after you capture the ghost Lydia, a cutscene happens where the camera zooms in on a door whilst a baby's crying can be heard along with a creepy music box tune...*shivers*.
** It doesn't help that the baby is crying since you technically KILLED his mother and father, and then plan on murdering him.
* The Observatory Room. I never liked that room. Maybe it's the fact that it seems like you're actually '''in''' space, the fact that there is '''actually''' a fake moon in there, and that the outside music actually '''plays''' in the room, pretty much confirming that your in a space of sorts!!! [[YourMilageMayVary YMMV]] of course, but since I'm scared of space, that room is terrifying for me...
** It's definitely ''not'' [[WatchItStoned better on drugs]], [[OrSoIveHeard not that I would know]].
* DID NOT LIKE THE PAUSE MENU. This troper got rid of the game because the pause menu creeped him out (he was young then!) A door with Luigi's shadow hanging on it... or is that slenderman's shadow?

!! ''Super Princess Peach''

* ''Super Princess Peach''. In Bowser's Villa, there are a couple of segments that contain several faceless Peach statues and a HUMONGOUS Thwomp that takes up the entire background. Before it opens its eyes to scan the area, you have to copy the poses the statues are in. If you fail to do so, ''you'll be sucked into his gaping mouth.'' Of course, you'll only be sent to the beginning of the segment, but still...
** And then there's the wall of Langolier-like Boos.
** Perry devours baddies to recover the Vibe Gauge. If there are no enemies nearby, one can stand still for a few seconds, cuing an idle animation where Perry ''latches onto Peach's head'', to her vocal displeasure, regaining Vibe Gauge that way.

[[/folder]]

[[folder:Other]]

!! ''Super Mario Bros. The Movie''

* Gee, Let me think, how about the fact that the king's been turned into a giant pile of mucus!
* Or the fact that TOAD, one of the 'nice' characters, gets de-evolved in what looks like the most painful ways possible.
* I'm not even gonna mention what happens to Koopa at the end. [[spoiler: He MELTS!]]

* This troper recalls a [[SuperMario Mario]] image that was quite disturbing. While he was CGI-ed(?) in the ever known Mario style, it had realistic skin textures, facial hair, and other creepy details. It ''was'' the definition of UncannyValley.
** Ah, [[http://pixeloo.blogspot.com/2008/03/super-real-mario-world.html this one.]] In case you want to see worse, from the same author are the ''[[http://pixeloo.blogspot.com/2008/03/homer-simpson-untooned.html realistic]] [[TheSimpsons Homer Simpson]], [[http://pixeloo.blogspot.com/2008/05/stewie-griffin-untooned.html realistic]] [[FamilyGuy Stewie Griffin]]'' and '''[[http://pixeloo.blogspot.com/2008/04/hand-eye-coordination.html THIS]]'''.
** If you thought the Realistic Mario Head was frightening as a Picture, then wait till you see it animated... That's right[[http://boundless.fileburst.com/mario.html SOMEONE ANIMATED IT.]] You can also make it talk, but Instead of Mario's cheerful, jolly voice you get a creepy robotic voice saying "Wanna get scared out of your mind?"
* Everything has eyes. You can't go anywhere without being watched.
** ''[[http://www.brawlinthefamily.com/comic142.html Brawl In The Family]]'' noted this.
* This troper has a crippling fear of heights as well as death by falling-which makes playing ''Mario Galaxy'' and ''Mario 64'' terrifying sometimes.
* ''The Super Mario Bros. Super Show!'' episode "Count Koopula" featured pretty creepy looking and sounding GiantSpiders that wore [[GasMaskMooks Snifit]] masks.
* Cracked has compiled [[http://www.cracked.com/article_19148_6-bizarrely-creepy-moments-from-mario-universe.html a list of various Nightmare Fueling things in the Mario games.]]

[[/folder]]

[[folder:Boos (yes, they get their own folder)]]

* This troper knows a guy who is fucking terrified - to the point of quivering and becoming physically ill - at the sight of Boos. Full fucking stop. Wanna see him really flip his lid? Wait for them to do the raspberry face. He's literally incapable of playing any Mario game because of this.
** This troper is deathly afraid of Boos (especially Big Boos) to this day because of the fact that once you turn away, they give chase and try to kill you. This prevented him from playing Mario games for ''years'', and even now, it takes a personal act of courage to go through the Boo Castles.
** [[Tropers/RobinFiredrake This Troper]] has surmised that Boos are evolved versions of [[Series/DoctorWho Weeping Angels]]. Why evolved? ''You can't freak them out by tricking them into looking at each other.''
* While Boos aren't usually scary from a player's perspective, if you think about it, in reality they would be ''terrifying''. You think you hear a noise behind you, you look... Nothing. You keep on going, and hear it again, but when you look... Nothing. You think it's just you... and then your spine gets bitten off.
** This troper realized this when a Boo showed up in a tabletop RPG she plays every Friday, unnamed and out of context. It remained unidentified until after the session, when she was told "That was actually a Boo, you know, from Mario?".
** Also, in ''VideoGame/NewSuperMarioBros.'', when ever you're in a ghost house, the usual indicator of how far you are from the end screen at the touch screen is replaced by two Boos laughing at you, which implies that Boos have intercepted your map device. OH MY GOD THEY CAN JAM RADAR.
* This troper was afraid of Boos in ''Super Mario Bros. 3''. Combine that with the dungeon music, and the fact that he was 5-6 when it came out, and you can see how afraid I was. Also in ''Super Mario World'', I swear there was a moment where, for one split second, I saw a Big Boo in the Forest Ghost House looking at me with his eyes open and a sad face before going into his scary face. That was creepy.
** [[http://www.smwiki.net/images/0/08/Big_boo_boss.png That sad face]] is initially loaded by the game for some reason but immediately switches to the standard one. Unnerving.
** It's actually the face it hides under its hands when you are looking at it.
* Boos. Imagine, if you will, a creature that only moves when no human eyes can see it. And in ''Super Mario 64'', some Boos come out of a Boo painting. ''An image of a Boo becomes a Boo''. [[HeroicBSOD Gah]].
** So... You're telling me Boos are [[Series/DoctorWho WEEPING ANGELS]]?! [[GoMadFromTheRevelation *gibber*]]
*** Well, this troper no longer fears Weeping Angels.
* For extra fun, imagine the Boos that appear in ''Luigi's Mansion''. Apparently, these ghosts have conquered their fear of looking people straight in the eye, as they all look at both Mario and Luigi face-to-face countless times and rather than hide, they either attack or give sinister, threatening words. Pair this together with the fact that many of the Boos like to hide in random objects in the room and only pop out once you interact with said object. Imagine one night, you open your dresser, and this BIG HONKING GHOST HEAD just pops out and stares you in the face. Hope your vacuum cleaner's close by.
* ''Super Mario 64''. Imagine being in the main lobby of the castle, and you open a door. You close it behind you, turn around, and HOLY CRAP THERE'S A GIANT BOO STARING AT ME!!!!!!!!!!!
** Not to mention if you follow said Giant Boo past the door it floats through, you're taken to a small garden...filled with Boos...who inch toward you ever closer.....(Note that this is also where the entrance of Big Boo's Haunt is)
* The Boo mansions, with their creepy atmosphere, and AlienGeometries. Especially the ones in NewSuperMarioBros, in which there's incredibly creepy laughter every time you find a powerup.
* This troper has always found Boos adorable...but upon finding out that they ''kidnapped Mario and trapped him in a painting'' in Luigi's Mansion, he suffered a minor FreakOut. The cute little ghosts with the crazy laughs kidnapped Mario?!? NOOOOOOOOO!
* All this is bad, but think about this: Luigi's Mansion proves that they can pool their powers and become incredibly strong. The fifty Boos (+king) from said Mansion combine their powers and become stronger than ''MARIO''. If that's just fifty-one, imagine 100. Or 1000. Or more. They'd be bordering on CosmicHorror by that point.
** If you link this game with the second PaperMario, then Mario appears to have overcome this: The Atomic Boo, a BonusBoss, is made up of hundreds of Boos. Yet you (thus Mario) can easily beat it with some skill.
[[/folder]]

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