History NightmareFuel / SuperMarioBros

26th Nov '16 3:28:41 PM Drope
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* The whirlpool of Dire Dire Docks. It sucks you in and instantly kills you (and you're required to get close to it in order to get a Power Star). For that matter, swimming alongside those sharks and that huge manta ray can become very unsettling.

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* The whirlpool of Dire Dire Docks. It sucks you in and instantly kills you (and you're required to get close to it in order to get a Power Star). For that matter, swimming alongside those Who said Unagi was the only terrifying underwater threat in this game.
* If you're afraid of
sharks and that huge manta ray can become very unsettling.
in your games, then you will probably fear playing Dire Dire Docks due to the presence of those, even though they won't bother you if you don't get in the way of their set path.
17th Nov '16 5:15:18 PM JustCallMeLarry
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* Bubba (replaced by Big Bertha in DS remake), the giant fish (with TriangleShades) that eats you on Tiny-Huge Island. [[http://www.youtube.com/watch?v=cqUTIJxNocQ It's killable through a glitch, though.]]

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* Bubba (replaced by Big Bertha Boss Bass in DS remake), the giant fish (with TriangleShades) that eats you on Tiny-Huge Island. [[http://www.youtube.com/watch?v=cqUTIJxNocQ It's killable through a glitch, though.]]
30th Oct '16 9:01:15 AM Anddrix
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* "Love 'Em and Leave 'Em": Queen Rotunda, an {{Expy}} of [[Film/AliceInWonderland the Queen of Hearts]], ordering the Marios to be executed, yelling "[[OffWithHisHead Off with their heads!]]". Then, Mario tries to intervene, causing the queen to ask ''why he still has his head!''

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* "Love 'Em and Leave 'Em": Queen Rotunda, an {{Expy}} of [[Film/AliceInWonderland [[Disney/AliceInWonderland the Queen of Hearts]], ordering the Marios to be executed, yelling "[[OffWithHisHead Off with their heads!]]". Then, Mario tries to intervene, causing the queen to ask ''why he still has his head!''
29th Oct '16 11:25:41 AM MasterofGalaxies4628
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* The Mad Piano in BigBoosHaunt, when woken up it chases you around the room, it's lid banging up and down to reveal razor sharp teeth (as seen above), while making sounds like someone angrily banging their fists on the piano keys. Much of Mario-related trauma has come from that enemy alone. And to add insult to injury, one of the red coins is located behind it, so you'll have to approach it for the 8 Red Coins.

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* The Mad Piano in BigBoosHaunt, when BigBoosHaunt. When woken up it chases you around the room, it's its lid banging up and down to reveal razor sharp teeth (as seen above), while making sounds like someone angrily banging their fists on the piano keys. Much of Mario-related trauma has come from that enemy alone. And to add insult to injury, one of the red coins is located behind it, so you'll have to approach it for the 8 Red Coins.Coins.
** It gets even scarier in the DS remake. In the original, the piano's chasing animation is just incoherently rumbling around and the chomping/"banging on the keys" sounds aren't even synched up with its movement, making it feel a little more like a mechanical trap that's just trying to hit anything close by. In ''64 DS'', however, not only are the sounds now synchronized with the piano's animation, but the animation itself has a distinct "pouncing animal" quality to it, which makes it much scarier because now there's a very coherent and methodical vibe to its chasing, like it's a conscious, sentient predator preying on our poor heroes.
27th Oct '16 9:56:12 AM ShadowLordHeishin
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*** Bowser's appearances in the Classical version of Mario Party 10 are just as scary. Throughout the course of the board, rolling each side of a six-sided dice (1-6) will break a lock on Bowser's prison. Things get incredibly nerve-wracking when Bowser [[ParanoiaFuel only has one lock left]], and if YOU'RE the one who breaks that final lock, Bowser will ''claw the screen apart'', revealing a hellish landscape and incredibly dark and ominous music. He will "thank" the person who freed him by [[KickTheDog taking half their mini stars]], and then unleash a volley of fireballs ''that will turn into Bowser spaces.'' If Bowser gets freed, prepare for some ''serious' pain.

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*** Bowser's appearances in the Classical version of Mario Party 10 are just as scary. Throughout the course of the board, rolling each side of a six-sided dice (1-6) will break a lock on Bowser's prison. Things get incredibly nerve-wracking when Bowser [[ParanoiaFuel only has one lock left]], and if YOU'RE the one who breaks that final lock, Bowser will ''claw '''''claw the screen apart'', apart''''', revealing a hellish landscape and incredibly dark and ominous music. He will "thank" the person who freed him by [[KickTheDog taking half their mini stars]], and then unleash a volley of fireballs ''that will turn into Bowser spaces.'' If Bowser gets freed, prepare for some ''serious' serious pain.
27th Oct '16 9:55:03 AM ShadowLordHeishin
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Added DiffLines:

*** Bowser's appearances in the Classical version of Mario Party 10 are just as scary. Throughout the course of the board, rolling each side of a six-sided dice (1-6) will break a lock on Bowser's prison. Things get incredibly nerve-wracking when Bowser [[ParanoiaFuel only has one lock left]], and if YOU'RE the one who breaks that final lock, Bowser will ''claw the screen apart'', revealing a hellish landscape and incredibly dark and ominous music. He will "thank" the person who freed him by [[KickTheDog taking half their mini stars]], and then unleash a volley of fireballs ''that will turn into Bowser spaces.'' If Bowser gets freed, prepare for some ''serious' pain.
10th Oct '16 2:00:40 PM BonsaiForest
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* Also inside Yoob, Yoshis are being forced into some kind of organic machine that puts them inside eggs, to be transformed into additional yoobs!
9th Oct '16 11:02:46 AM Drope
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* Hey, remember Unagi the Eel from ''Super Mario 64''? They made it into a regular type of enemy in this game. And also made a ''giant'', unkillable [[http://www.mariowiki.com/images/3/3f/NSMB_World_8-3.png version]] of it, which is easily the most terrifying enemy in the game.
5th Oct '16 4:47:44 AM SilvieSkydancer
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Added DiffLines:

** If you fiddle with the camera angle in the right way, which usually isn't possible in-game, you'll see a pretty terrifying (or, to some, [[NightmareRetardant rather hilarious]]) shortcut the developers took with this animation. To make it so only his hand appears over the swamp, his head''shrinks to almost nothing!''
26th Sep '16 9:31:55 PM Crossover-Enthusiast
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* ''NightmareFuel/TheAdventuresOfSuperMarioBros3''.
* ''NightmareFuel/CaptainToadTreasureTracker''



* ''NightmareFuel/NewSuperMarioBros2''
* ''NightmareFuel/NewSuperMarioBrosU''



* ''NightmareFuel/SuperMarioMaker''



* ''NightmareFuel/NewSuperMarioBros2''
* ''NightmareFuel/NewSuperMarioBrosU''



* ''NightmareFuel/TheAdventuresOfSuperMarioBros3''.
* ''NightmareFuel/CaptainToadTreasureTracker''
* ''NightmareFuel/SuperMarioMaker''
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http://tvtropes.org/pmwiki/article_history.php?article=NightmareFuel.SuperMarioBros