History NightmareFuel / FinalFantasyIV

18th Aug '17 11:49:20 AM Cavery210
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* The Count spell, also known as Doom. While the game is full of unique spells with fantastic special effects and bizarre results, Count/Doom is especially nefarious: Its nightmarish animation shows a Grim Reaper rising from the inflicted character as a countdown appears over their head, killing them instantly once it reaches 0. There's absolutely ''nothing'' in the game quite like this spell, and the only enemies that can use it are found [[spoiler:in two rooms midway through the final dungeon]], so running into it is sure to incite panic in players. To top it all off, [[https://www.youtube.com/watch?v=1knln-M-wSg&t=5m25s the sound it makes]] sounds ''[[UncannyValley a bit too human]]'' to be in this 16-bit game that otherwise uses no audio samples.

to:

* The Count spell, also known as Doom. While the game is full of unique spells with fantastic special effects and bizarre results, Count/Doom is especially nefarious: Its nightmarish animation shows a Grim Reaper rising from the inflicted character )which is also used in Death's animation) as a countdown appears over their head, killing them instantly once it reaches 0. There's absolutely ''nothing'' in the game quite like this spell, and the only enemies that can use it are found [[spoiler:in two rooms midway through the final dungeon]], so running into it is sure to incite panic in players. To top it all off, [[https://www.youtube.com/watch?v=1knln-M-wSg&t=5m25s the sound it makes]] sounds ''[[UncannyValley a bit too human]]'' to be in this 16-bit game that otherwise uses no audio samples.
24th Apr '17 7:01:16 PM GastonRabbit
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[[caption-width-right:320: Pictured: the [[ChestMonster Trap Door]], [[OhCrap the only enemy in the game that is...]] well, ''[[ExactlyWhatItSaysOnTheTin a simple door]]''. Artwork by Creator/YoshitakaAmano, [[UncannyValley hence the (added) scariness.]]]]

The main article for the NightmareFuel [[NightmareFuel/FinalFantasy found in the]] ''Franchise/FinalFantasy'' series states that somewhere in the franchise's history, all of the [[BringMyBrownPants pants-crappingly]] scary stuff, started as something occasional, became the norm.

Given this is the first game in the series to get its own NF page, we think it's safe to say this is exactly where shit hit the fan. VideoGame/FinalFantasyV is a LighterAndSofter sequel, but it has its own [[NightmareFuel/FinalFantasyV fair share of frights.]]

to:

[[caption-width-right:320: Pictured: the [[ChestMonster Trap Door]], [[OhCrap the only enemy in the game that is...]] well, ''[[ExactlyWhatItSaysOnTheTin a simple door]]''. Artwork by Creator/YoshitakaAmano, [[UncannyValley hence the (added) scariness.]]]]

scariness]].]]

The main article for the NightmareFuel [[NightmareFuel/FinalFantasy found in the]] ''Franchise/FinalFantasy'' series states that somewhere in the franchise's history, all of the [[BringMyBrownPants pants-crappingly]] scary stuff, which started as something occasional, became the norm.

Given this is the first game in the series to get its own NF page, we think it's safe to say this is exactly where shit hit the fan. VideoGame/FinalFantasyV is a LighterAndSofter sequel, but it has its own [[NightmareFuel/FinalFantasyV fair share of frights.]]
frights]].



** And several of those Trap Doors have absolutely nothing behind them, just an empty room.

to:

** And several Several of those Trap Doors have absolutely nothing behind them, just an empty room.{{empty room|Psych}}.



* Zeromus is pretty scary. It's basically a dark elf with so much hatred that it can continue to live on as a grotesque monster after it dies. In fact, that was its backup plan. Its main plan was to hypnotize [[spoiler:Cecil & Golbez]] into being its puppets. In the PSX version, his response to Fusoya and [[spoiler:Golbez]] fighting him is a simple "Die trying."
-->'''Zeromus:''' My name is Zeromus, and I am the hatred.
** Even moreso in the DS version, with a TERRIFYING voiced performance.

to:

* Zeromus is pretty scary. It's basically a dark elf with so much hatred that it can continue to live on as a grotesque monster after it dies. In fact, that was its backup plan. Its main plan was to hypnotize [[spoiler:Cecil & and Golbez]] into being its puppets. In the PSX UsefulNotes/PlayStation version, his response to Fusoya and [[spoiler:Golbez]] fighting him is a simple "Die trying."
-->'''Zeromus:''' My name is Zeromus, and [[AbstractApotheosis I am the hatred.
hatred]].
** Even moreso more so in the DS UsefulNotes/NintendoDS version, with a TERRIFYING voiced performance.



* [[QuirkyMinibossSquad Kainazzo/Cagnazzo]], particularly in the DS version, where he is disturbingly jittery, and...legs just [[UncannyValley should not bend that way.]]
* Evil Wall/Demon Wall. You get the last Dark Crystal, start to walk away, and all of the sudden, a grotesque demon partially-emerges from the wall behind you and starts closing in! It doesn't help that it is a timed boss and once it reaches a certain point, it starts to kill off your party one by one. Not to mention [[https://www.youtube.com/watch?v=gDe-v2OCINU the music]], which really gets across the message that you have to finish it quickly, or bad stuff will go down.

to:

* [[QuirkyMinibossSquad Kainazzo/Cagnazzo]], particularly in the DS version, where he is disturbingly jittery, and... legs just [[UncannyValley should not bend that way.]]
way]].
* Evil Wall/Demon Wall. You get the last Dark Crystal, start to walk away, and all of the sudden, a grotesque demon partially-emerges partially emerges from the wall behind you and starts closing in! It doesn't help that it is a timed boss and once it reaches a certain point, it starts to kill off your party one by one. Not to mention [[https://www.youtube.com/watch?v=gDe-v2OCINU the music]], which really gets across the message that you have to finish it quickly, or bad stuff will go down.



* And then there's [[spoiler: Scarmiglione's OneWingedAngel [[http://img1.wikia.nocookie.net/__cb20120706161940/finalfantasy/images/thumb/4/4a/Scarmiglione-FFIV-Amano.jpg/250px-Scarmiglione-FFIV-Amano.jpg form]] ]]

to:

* And then there's [[spoiler: Scarmiglione's [[spoiler:Scarmiglione's OneWingedAngel [[http://img1.wikia.nocookie.net/__cb20120706161940/finalfantasy/images/thumb/4/4a/Scarmiglione-FFIV-Amano.jpg/250px-Scarmiglione-FFIV-Amano.jpg form]] ]]form]]]].



* Has anyone ever given thought about the notion of landing on a moving airship from a large height when that airship is driven by ''giant propellers''?!
* [[spoiler: Rydia's DisneyDeath]], which involves her falling off a ship and [[spoiler: Yang failed to save her]]. Keep in mind that [[spoiler:[[AdultFear she was only a seven year old child at that time]]]]
* The Count spell, also known as Doom. While the game is full of unique spells with fantastic special effects and bizarre results, Count/Doom is especially nefarious: its nightmarish animation shows a Grim Reaper rising from the inflicted character as a countdown appears over their head, killing them instantly once it reaches 0. There's absolutely ''nothing'' in the game quite like this spell, and the only enemies that can use it are found [[spoiler:in two rooms midway through the final dungeon]], so running into it is sure to incite panic in players. To top it all off, [[https://www.youtube.com/watch?v=1knln-M-wSg&t=5m25s the sound it makes]] sounds ''[[UncannyValley a bit too human]]'' to be in this 16-bit game that otherwise uses no audio samples.

to:

* Has anyone ever given thought about the notion of landing on a moving airship from a large height when that airship is driven by ''giant propellers''?!
* [[spoiler: Rydia's
[[spoiler:Rydia's DisneyDeath]], which involves her falling off a ship and [[spoiler: Yang [[spoiler:Yang failed to save her]]. Keep in mind that [[spoiler:[[AdultFear she was only a seven year old seven-year-old child at that time]]]]
time]]]].
* The Count spell, also known as Doom. While the game is full of unique spells with fantastic special effects and bizarre results, Count/Doom is especially nefarious: its Its nightmarish animation shows a Grim Reaper rising from the inflicted character as a countdown appears over their head, killing them instantly once it reaches 0. There's absolutely ''nothing'' in the game quite like this spell, and the only enemies that can use it are found [[spoiler:in two rooms midway through the final dungeon]], so running into it is sure to incite panic in players. To top it all off, [[https://www.youtube.com/watch?v=1knln-M-wSg&t=5m25s the sound it makes]] sounds ''[[UncannyValley a bit too human]]'' to be in this 16-bit game that otherwise uses no audio samples.
2nd Sep '16 6:32:56 PM Materioptikon
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[[caption-width-right:320: Pictured: the [[ChestMonster Trap Door]], [[OhCrap the only enemy in the game that is...]] well, ''[[ExactlyWhatItSaysOnTheTin a simple door]]''[[note]] artwork by Creator/YoshitakaAmano, [[UncannyValley hence the (added) scariness.]] ]]

to:

[[caption-width-right:320: Pictured: the [[ChestMonster Trap Door]], [[OhCrap the only enemy in the game that is...]] well, ''[[ExactlyWhatItSaysOnTheTin a simple door]]''[[note]] artwork door]]''. Artwork by Creator/YoshitakaAmano, [[UncannyValley hence the (added) scariness.]] ]]
]]]]
2nd Sep '16 6:32:29 PM Materioptikon
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[[caption-width-right:320: Pictured: the [[ChestMonster Trap Door]], [[OhCrap the only enemy in the game that is...]] well, ''[[ExactlyWhatItSaysOnTheTin a simple door]]''[[note]] artwork by Creator/YoshitakaAmano, [[UncannyValley hence the (added) scariness.]]]]

to:

[[caption-width-right:320: Pictured: the [[ChestMonster Trap Door]], [[OhCrap the only enemy in the game that is...]] well, ''[[ExactlyWhatItSaysOnTheTin a simple door]]''[[note]] artwork by Creator/YoshitakaAmano, [[UncannyValley hence the (added) scariness.]]]]
]] ]]
2nd Sep '16 6:31:59 PM Materioptikon
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http://static.tvtropes.org/pmwiki/pub/images/Amano_Trap_Door_1592.jpg
[[caption-width:190: [- Pictured: the [[ChestMonster Trap Door]], [[OhCrap the only enemy in the game that is...]] well, ''[[ExactlyWhatItSaysOnTheTin a simple door]]''[[note]] artwork by Creator/YoshitakaAmano, [[UncannyValley hence the (added) scariness.]][[/note]]]] -]

to:

http://static.[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/Amano_Trap_Door_1592.jpg
[[caption-width:190: [-
jpg]]
[[caption-width-right:320:
Pictured: the [[ChestMonster Trap Door]], [[OhCrap the only enemy in the game that is...]] well, ''[[ExactlyWhatItSaysOnTheTin a simple door]]''[[note]] artwork by Creator/YoshitakaAmano, [[UncannyValley hence the (added) scariness.]][[/note]]]] -]
]]]]
14th Jun '16 3:22:04 AM talerivr
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Added DiffLines:

** And several of those Trap Doors have absolutely nothing behind them, just an empty room.
11th Dec '15 12:28:48 PM Materioptikon
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Added DiffLines:

** [[spoiler:At least in that version, ''they are''.]]
18th Sep '15 6:00:42 PM RADIX
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* Evil Wall/Demon Wall. You get the last Dark Crystal, start to walk away, and all of the sudden, a freakin' WALL attacks!!!! It doesn't help that it is a timed boss and once it reaches a certain point, it starts to kill off your party one by one. Not to mention [[https://www.youtube.com/watch?v=I2siJF0hb9U&index=21 the music]], which really gets across the message that you have to finish it quickly, or bad stuff will go down.

to:

* Evil Wall/Demon Wall. You get the last Dark Crystal, start to walk away, and all of the sudden, a freakin' WALL attacks!!!! grotesque demon partially-emerges from the wall behind you and starts closing in! It doesn't help that it is a timed boss and once it reaches a certain point, it starts to kill off your party one by one. Not to mention [[https://www.youtube.com/watch?v=I2siJF0hb9U&index=21 com/watch?v=gDe-v2OCINU the music]], which really gets across the message that you have to finish it quickly, or bad stuff will go down.
19th Apr '15 12:26:06 PM DecafGrub47393
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* Zeromus is pretty scary. It's basically a dark elf with so much hatred that it can continue to live on as a grotesque monster after it dies. In fact, that was its backup plan. Its main plan was to hypnotize [[spoiler:Cecil & Golbez]] into being its puppets. In the PSX version, his response to FuSoYa and [[spoiler:Golbez]] fighting him is a simple "Die trying."

to:

* Zeromus is pretty scary. It's basically a dark elf with so much hatred that it can continue to live on as a grotesque monster after it dies. In fact, that was its backup plan. Its main plan was to hypnotize [[spoiler:Cecil & Golbez]] into being its puppets. In the PSX version, his response to FuSoYa Fusoya and [[spoiler:Golbez]] fighting him is a simple "Die trying."
19th Apr '15 12:25:46 PM DecafGrub47393
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* EvilWall/Demon Wall. You get the last Dark Crystal, start to walk away, and all of the sudden, a freakin' WALL attacks!!!! It doesn't help that it is a timed boss and once it reaches a certain point, it starts to kill off your party one by one. Not to mention [[https://www.youtube.com/watch?v=I2siJF0hb9U&index=21 the music]], which really gets across the message that you have to finish it quickly, or bad stuff will go down.

to:

* EvilWall/Demon Evil Wall/Demon Wall. You get the last Dark Crystal, start to walk away, and all of the sudden, a freakin' WALL attacks!!!! It doesn't help that it is a timed boss and once it reaches a certain point, it starts to kill off your party one by one. Not to mention [[https://www.youtube.com/watch?v=I2siJF0hb9U&index=21 the music]], which really gets across the message that you have to finish it quickly, or bad stuff will go down.
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http://tvtropes.org/pmwiki/article_history.php?article=NightmareFuel.FinalFantasyIV