History NightmareFuel / FinalFantasyIV

14th Jun '16 3:22:04 AM talerivr
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** And several of those Trap Doors have absolutely nothing behind them, just an empty room.
11th Dec '15 12:28:48 PM Materioptikon
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** [[spoiler:At least in that version, ''they are''.]]
18th Sep '15 6:00:42 PM RADIX
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* Evil Wall/Demon Wall. You get the last Dark Crystal, start to walk away, and all of the sudden, a freakin' WALL attacks!!!! It doesn't help that it is a timed boss and once it reaches a certain point, it starts to kill off your party one by one. Not to mention [[https://www.youtube.com/watch?v=I2siJF0hb9U&index=21 the music]], which really gets across the message that you have to finish it quickly, or bad stuff will go down.

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* Evil Wall/Demon Wall. You get the last Dark Crystal, start to walk away, and all of the sudden, a freakin' WALL attacks!!!! grotesque demon partially-emerges from the wall behind you and starts closing in! It doesn't help that it is a timed boss and once it reaches a certain point, it starts to kill off your party one by one. Not to mention [[https://www.youtube.com/watch?v=I2siJF0hb9U&index=21 com/watch?v=gDe-v2OCINU the music]], which really gets across the message that you have to finish it quickly, or bad stuff will go down.
19th Apr '15 12:26:06 PM DecafGrub47393
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* Zeromus is pretty scary. It's basically a dark elf with so much hatred that it can continue to live on as a grotesque monster after it dies. In fact, that was its backup plan. Its main plan was to hypnotize [[spoiler:Cecil & Golbez]] into being its puppets. In the PSX version, his response to FuSoYa and [[spoiler:Golbez]] fighting him is a simple "Die trying."

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* Zeromus is pretty scary. It's basically a dark elf with so much hatred that it can continue to live on as a grotesque monster after it dies. In fact, that was its backup plan. Its main plan was to hypnotize [[spoiler:Cecil & Golbez]] into being its puppets. In the PSX version, his response to FuSoYa Fusoya and [[spoiler:Golbez]] fighting him is a simple "Die trying."
19th Apr '15 12:25:46 PM DecafGrub47393
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* EvilWall/Demon Wall. You get the last Dark Crystal, start to walk away, and all of the sudden, a freakin' WALL attacks!!!! It doesn't help that it is a timed boss and once it reaches a certain point, it starts to kill off your party one by one. Not to mention [[https://www.youtube.com/watch?v=I2siJF0hb9U&index=21 the music]], which really gets across the message that you have to finish it quickly, or bad stuff will go down.

to:

* EvilWall/Demon Evil Wall/Demon Wall. You get the last Dark Crystal, start to walk away, and all of the sudden, a freakin' WALL attacks!!!! It doesn't help that it is a timed boss and once it reaches a certain point, it starts to kill off your party one by one. Not to mention [[https://www.youtube.com/watch?v=I2siJF0hb9U&index=21 the music]], which really gets across the message that you have to finish it quickly, or bad stuff will go down.
19th Apr '15 12:25:24 PM DecafGrub47393
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* The EvilMasks / Wicked Masks you encounter during the final stretch of the final dungeon before fighting Zeromus were only made more horrifying in the DS version.

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* The EvilMasks / Wicked Evil Masks/Wicked Masks you encounter during the final stretch of the final dungeon before fighting Zeromus were only made more horrifying in the DS version.
19th Apr '15 12:24:52 PM DecafGrub47393
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* The EvilMasks/Wicked Masks you encounter during the final stretch of the final dungeon before fighting Zeromus were only made more horrifying in the DS version.

to:

* The EvilMasks/Wicked EvilMasks / Wicked Masks you encounter during the final stretch of the final dungeon before fighting Zeromus were only made more horrifying in the DS version.
19th Apr '15 12:24:30 PM DecafGrub47393
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* Zeromus is pretty scary. It's basically a dark elf with so much hatred that it can continue to live on as a grotesque monster after it dies. In fact, that was its backup plan. Its main plan was to hypnotize [[spoiler:Cecil & Golbez]] into being its puppets. In the PSX version, his response to Fusoya and [[spoiler:Golbez]] fighting him is a simple "Die trying."

to:

* Zeromus is pretty scary. It's basically a dark elf with so much hatred that it can continue to live on as a grotesque monster after it dies. In fact, that was its backup plan. Its main plan was to hypnotize [[spoiler:Cecil & Golbez]] into being its puppets. In the PSX version, his response to Fusoya FuSoYa and [[spoiler:Golbez]] fighting him is a simple "Die trying."



* The Evil Masks you encounter during the final stretch of the final dungeon before fighting Zeromus were only made more horrifying in the DS version.
* [[QuirkyMinibossSquad Cagnazzo]], particularly in the DS version, where he is disturbingly jittery, and...legs just [[UncannyValley should not bend that way.]]
* Demon Wall. You get the last Dark Crystal, start to walk away, and all of the sudden, a freakin' WALL attacks!!!! It doesn't help that it is a timed boss and once it reaches a certain point, it starts to kill off your party one by one. Not to mention [[https://www.youtube.com/watch?v=I2siJF0hb9U&index=21 the music]], which really gets across the message that you have to finish it quickly, or bad stuff will go down.

to:

* The Evil EvilMasks/Wicked Masks you encounter during the final stretch of the final dungeon before fighting Zeromus were only made more horrifying in the DS version.
* [[QuirkyMinibossSquad Cagnazzo]], Kainazzo/Cagnazzo]], particularly in the DS version, where he is disturbingly jittery, and...legs just [[UncannyValley should not bend that way.]]
* Demon EvilWall/Demon Wall. You get the last Dark Crystal, start to walk away, and all of the sudden, a freakin' WALL attacks!!!! It doesn't help that it is a timed boss and once it reaches a certain point, it starts to kill off your party one by one. Not to mention [[https://www.youtube.com/watch?v=I2siJF0hb9U&index=21 the music]], which really gets across the message that you have to finish it quickly, or bad stuff will go down.
6th Jan '15 9:20:53 PM Kahran042
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* Demon Wall. You get the last Dark Crystal, start to walk away, and all of the sudden, a freakin' WALL attacks!!!! It doesn't help that it is a timed boss and once it reaches a certain point, it starts to kill off your party one by one.

to:

* Demon Wall. You get the last Dark Crystal, start to walk away, and all of the sudden, a freakin' WALL attacks!!!! It doesn't help that it is a timed boss and once it reaches a certain point, it starts to kill off your party one by one. Not to mention [[https://www.youtube.com/watch?v=I2siJF0hb9U&index=21 the music]], which really gets across the message that you have to finish it quickly, or bad stuff will go down.
28th Dec '14 4:55:32 PM YellowYoshi398
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* The Count spell, also known as Doom. While the game is full of unique spells with fantastic special effects and bizarre results, Count/Doom is especially nefarious: its nightmarish animation shows a Grim Reaper rising from the inflicted character as a countdown appears over their head, killing them instantly once it reaches 0. There's absolutely ''nothing'' in the game quite like this spell, and the only enemies that can use it are found [[spoiler:in two rooms midway through the final dungeon]], so running into it is sure to incite panic in players. To top it all off, [[https://www.youtube.com/watch?v=1knln-M-wSg&t=5m25s the sound it makes]] sounds ''[[UncannyValley a bit too human]]'' to be in this 16-bit game that otherwise uses no audio samples.
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