History Main / YouCantThwartStageOne

24th Aug '16 11:43:27 AM Gamermaster
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* Cuco in ''Webcomic/CucumberQuest'' would very much like to avert this trope by preventing the Nightmare Knight's summoning, but the enemy -- and even some of his ''allies'' -- are determined to have it played straight.\

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* Cuco in ''Webcomic/CucumberQuest'' would very much like to avert this trope by preventing the Nightmare Knight's summoning, but the enemy -- and even some of his ''allies'' -- are determined to have it played straight.\straight.
* During the PQ Saga of ''Webcomic/LsEmpire'', Phala manages to free all three of her generals from their prisons despite L's Empire's efforts to stop her. It's also subverted in the FZ saga when they keep on failing to reach the licensed characters before they can attack the Threaders, mainly because the licensed characters are repeatedly sent flying by whatever Threader they attack.
15th Aug '16 11:07:49 AM intastiel
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* ''VideoGame/FableI'''s plot runs on this. CutsceneIncompetence forces the Hero to watch while the BigBad kidnaps his LivingMacGuffin mother, activates Focus Sites across the realm, and murders the mother to unseal the [[ArtifactOfDoom Sword of Aeons]], since no matter how fast the Hero moves, they're scripted events that YouAreTooLate to stop. Even if the Hero is a MagicKnight archery master who can [[TimeStandsStill freeze time]].
9th Aug '16 11:17:10 PM TheSlammurai
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* Videogame/BravelySecond plays this very straight, and then subverts it beautifully. You cannot stop Kaiser Oblivion from achieving everything he sets out to do. You cannot win the [[HopelessBossFight opening fight that sees Agnes kidnapped]], you cannot stop Kaiser from [[spoiler:travelling into the future, or so he thinks]], and you cannot stop his fairy companion from [[spoiler:destroying the moon, which unleashes unbeatable eldritch abominations upon the world.]] You don't even get the chance to fight him again. There's nothing more you can do, and the heroes lament their utter failure. The only way to fix things, is to [[spoiler:start a new game plus and activate Bravely Second during the aformentioned hopeless boss fight, which pulls your previous characters into the past where the're actually strong enough to win. You then proceed to use your future knowledge of Kaiser's plans to utterly curbstomp him at every turn to the point that Kaiser's group laments THEIR utter failure.]]
8th Aug '16 5:47:28 PM Prfnoff
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** ''Ace Combat Zero: The Belkan War''. The big final scheme involves the use of a very large rocket with a nuclear payload. You fight your way through a tough squadron of [[AcePilot ace pilots]], then through a twisting canyon with ridiculous SAM coverage overhead, and then fly into Avalon Dam to destroy the launch controls. Even then, the missile is ''still'' launched and you have to take out [[spoiler:your former wingman Pixy]], who turns out to be controlling the launch from his supertech-loaded plane; the final fight becomes a race against the clock to destroy the plane and thus the control before the missile can make reentry.
** ''Ace Combat 5'' is almost exactly the same: Fight through defenses, destroy launch controls, fight ridiculous air battle anyway. Against a ''KillSat''.
** One more example in ''Ace Combat 6'' is that the opening mission of the game is the defense of your country's capital city. Despite the player possibly being able to destroy every enemy aircraft there is (not counting the respawning ones) plus drive off the enemy aces, you're ordered to retreat anyways. Only to have to fight through everything again to reclaim the capital. Not to mention the end-all doomsday weapon mission afterwards.
** ''Shattered Skies'' had Megalith still go operational even after ISAF desperately battled through Erusea's forces in an attempt to end the war before it could be used.

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** ''Ace Combat Zero: The Belkan War''.''VideoGame/AceCombatZeroTheBelkanWar''. The big final scheme involves the use of a very large rocket with a nuclear payload. You fight your way through a tough squadron of [[AcePilot ace pilots]], then through a twisting canyon with ridiculous SAM coverage overhead, and then fly into Avalon Dam to destroy the launch controls. Even then, the missile is ''still'' launched and you have to take out [[spoiler:your former wingman Pixy]], who turns out to be controlling the launch from his supertech-loaded plane; the final fight becomes a race against the clock to destroy the plane and thus the control before the missile can make reentry.
** ''Ace Combat 5'' ''VideoGame/AceCombat5TheUnsungWar'' is almost exactly the same: Fight through defenses, destroy launch controls, fight ridiculous air battle anyway. Against a ''KillSat''.
** One more example in ''Ace Combat 6'' ''VideoGame/AceCombat6FiresOfLiberation'' is that the opening mission of the game is the defense of your country's capital city. Despite the player possibly being able to destroy every enemy aircraft there is (not counting the respawning ones) plus drive off the enemy aces, you're ordered to retreat anyways. Only to have to fight through everything again to reclaim the capital. Not to mention the end-all doomsday weapon mission afterwards.
** ''Shattered Skies'' ''VideoGame/AceCombat04ShatteredSkies'' had Megalith still go operational even after ISAF desperately battled through Erusea's forces in an attempt to end the war before it could be used.
8th Aug '16 11:58:32 AM Ohio9
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* In ''Film/UnderSiege2DarkTerritory'', Ryback and Zachs have a golden opportunity to bring Dane's plan to an end when they acquire the targeting CD for the satellite. At this point, they could have simply destroyed the CD, which would have completely taken away Dane's ability to control the KillSat, but they don't do this, and Dane ends up getting it back.
31st Jul '16 3:07:29 PM nombretomado
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* A variant on this was standard procedure in [[UsefulNotes/TheSilverAgeOfComicBooks Silver Age]] DCComics: The villain would always pull off one or two crimes with a given modus operandi before the hero beat him. [[LampshadeHanging Lampshaded]] by [[Franchise/{{Batman}} the Penguin]], who commented that if you actually look at the numbers, he defeated Batman more often than Batman defeated him (people just remember Batman's victories because the Penguin went to jail afterward).

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* A variant on this was standard procedure in [[UsefulNotes/TheSilverAgeOfComicBooks Silver Age]] DCComics: Creator/DCComics: The villain would always pull off one or two crimes with a given modus operandi before the hero beat him. [[LampshadeHanging Lampshaded]] by [[Franchise/{{Batman}} the Penguin]], who commented that if you actually look at the numbers, he defeated Batman more often than Batman defeated him (people just remember Batman's victories because the Penguin went to jail afterward).
29th Jul '16 6:52:25 PM DarkHunter
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* In ''Anime/DragonBallZ'', the BigBad of each season will always reach his strongest transformation, especially in cases where this involves absorbing somebody. However, the only strong characters have chronic cases of HonorBeforeReason and typically let the enemy ''get'' to their maximum power so that there's no doubt of [[MyKungFuIsStrongerThanYours who's the strongest when it's over.]] The most straightforward and egregious example being the beginning of the Buu saga, wherein Goku and Vegeta, who were at least twice as strong as TheDragon and hundreds of times stronger than the BigBad, not only failed to stop [[SealedEvilInACan Buu's revival]] but agreed to cause it so they they could settle their infighting. Cue 60+ episodes of trying to undo the damage. Subverted in the Frieza arc, as although Frieza was allowed to power up to full by the heroes, he never got to wish for immortality (his actual goal).

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* In ''Anime/DragonBallZ'', the ''Anime/DragonBallZ'':
** The
BigBad of each season will always reach his strongest transformation, especially in cases where this involves absorbing somebody. However, the only strong characters have chronic cases of HonorBeforeReason and typically let the enemy ''get'' to their maximum power so that there's no doubt of [[MyKungFuIsStrongerThanYours who's the strongest when it's over.]] ]]
** Subverted in the Frieza arc, as although Frieza was allowed to power up to full by the heroes, he never got to wish for immortality (his actual goal).
**
The most straightforward and egregious example being the beginning of the Buu saga, wherein Goku and Vegeta, who were at least twice as strong as TheDragon and hundreds of times stronger than the BigBad, not only failed to stop [[SealedEvilInACan Buu's revival]] but agreed to cause it so they they could settle their infighting. Cue 60+ episodes of trying to undo the damage. Subverted [[spoiler:''Super'' reveals that Future Trunks ''did'' thwart stage one when Babidi came to call in his own timeline: with Supreme Kai's help, he killed Babidi and Dabura before Buu could awaken, thus never having to fight Buu in the Frieza arc, as although Frieza was allowed to power up to full by the heroes, he never got to wish for immortality (his actual goal).first place.]]
22nd Jul '16 10:15:08 PM HighCrate
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** Tarquin's DangerouslyGenreSavvy motivation for being a villain is this. He knows that ''eventually'' some hero will come and topple his empire and kill him...but until then, he's at Stage One and living the high life.

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** Tarquin's DangerouslyGenreSavvy motivation for being a villain is this. He knows that ''eventually'' some hero will come and topple his empire and kill him...but until then, he's at Stage One and living the high life.
9th Jul '16 11:50:06 AM nombretomado
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* ''Franchise/{{Bionicle}}'':

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* ''Franchise/{{Bionicle}}'':''Toys/{{Bionicle}}'':
1st Jul '16 8:36:07 PM nombretomado
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* In ''The Amulet of Samarkand'', the first installment of ''TheBartimaeusTrilogy'', Lovelace manages to trap the British government and summon Ramuthra before he is defeated.

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* In ''The Amulet of Samarkand'', the first installment of ''TheBartimaeusTrilogy'', ''Literature/TheBartimaeusTrilogy'', Lovelace manages to trap the British government and summon Ramuthra before he is defeated.
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