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* ''The Rance universe''. JAPAN is the East Asian themed land. Of course, ''VideoGame/SengokuRance'', appropriately enough, takes place in JAPAN.

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* ''The Rance universe''. JAPAN is the East Asian themed Asian-themed land. Of course, ''VideoGame/SengokuRance'', appropriately enough, takes place in JAPAN.



** ''VideoGame/FireEmblemFates'' takes it even further, with one of the two main factions, Hoshido, based mainly on feudal Japan. It helps that Myrmidons are even ''called'' Samurai in this game, and all of the characters who start off with the newly introduced Ninja class are from Hoshido, too. Seasonal variants of some of the Hoshidan characters that appear in ''VideoGame/FireEmblemHeroes'' push the FantasyCounterpartCulture angle even more, particularly when it comes to celebrating the new year; shrine visits and [[https://en.wikipedia.org/wiki/O-mikuji paper fortunes]] are mentioned, and "Happy New Year!" in Hoshidan is the same as it is Japanese: "Kinga shinnen!"

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** ''VideoGame/FireEmblemFates'' takes it even further, with one of the two main factions, Hoshido, based mainly on feudal Japan.Japan and including autonomous villages belonging to {{kitsune}} and diviners inside its territory. It helps that Myrmidons are even ''called'' Samurai in this game, and all of the characters who start off with the newly introduced Ninja class are from Hoshido, too. Mages have likewise been rechristened Diviners and promote to [[UsefulNotes/{{Onmyodo}} Onmyoji]] (the game's equivalent of the Sage class). [[YouMeanXmas Seasonal variants variants]] of some of the Hoshidan characters that appear in ''VideoGame/FireEmblemHeroes'' push the FantasyCounterpartCulture angle even more, particularly when it comes to celebrating the new year; year: shrine visits and [[https://en.wikipedia.org/wiki/O-mikuji paper fortunes]] are mentioned, and "Happy New Year!" in Hoshidan is the same as it is Japanese: "Kinga shinnen!" Japanese ("Kinga shinnen!").
** To the south of Hoshido exist several other nations that also qualify, though less focus is placed on them compared to Hoshido in all of ''Fates''' three routes. Izumo, named for [[https://en.wikipedia.org/wiki/Izumo_Province an old province of Japan,]] is a neutral nation that maintains friendly relations with Hoshido, led by an [[BunnyEarsLawyer eccentric]] archduke who can commune with [[OurDragonsAreDifferent the gods]]. Mokushu is home to many ninja and ruled by a [[UsefulNotes/SengokuPeriod daimyo]]. What little is seen of it is mostly mountainous and forested regions, lined with traps like {{caltrops}} [[SpikesOfDoom and]] [[https://en.wikipedia.org/wiki/Punji_stick bamboo punji pits.]] Prior to the events of the game, Mokushu invaded and annexed the lands of its neighbor Kohga, another country known for its ninja (Kohga comes from [[https://en.wikipedia.org/wiki/Koga-ryu Kōga-ryū,]] an ancient school of ninjutsu) as well as its green mountains.

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* The Far East Village (although not being particularly far east, [[TwoOutOfThreeAintBad but it is a village]]) from ''Videogame/ShiningTheHolyArk'' is a village made up of Ninjas and have a very Japanese feel to it. It's also isolated from the rest of the map by a series of mountain ranges.

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* The Far East Village (although not being particularly far east, [[TwoOutOfThreeAintBad but it is a village]]) from ''Videogame/ShiningTheHolyArk'' ''VideoGame/ShiningTheHolyArk'' is a village made up of Ninjas and have has a very Japanese feel to it. It's also isolated from the rest of the map by a series of mountain ranges.



* In the [[MultiUserDungeon MUD]] ''Asylum'', there's a section of the game that's mostly based off Japanese mythology, with a little China and other asian influences thrown in for good measure. Players must travel here in order to become a BareFistedMonk.

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* In the [[MultiUserDungeon MUD]] ''Asylum'', there's a section of the game that's mostly based off Japanese mythology, with a little China and other asian Asian influences thrown in for good measure. Players must travel here in order to become a BareFistedMonk.



** ''VideoGame/FireEmblemFates'' takes it even further, with one of the two main factions, Hoshido, based mainly on feudal Japan. It helps that Myrmidons are even ''called'' Samurai in this game, and all of the characters who start off with the newly introduced Ninja class are from Hoshido, too. Seasonal variants of some of the Hoshidan characters that appear in ''VideoGame/FireEmblemHeroes'' push the FantasyCounterpartCulture angle further, particularly when it comes to celebrating the new year; shrine visits and [[https://en.wikipedia.org/wiki/O-mikuji paper fortunes]] are mentioned, and "Happy New Year!" in Hoshidan is the same as it is Japanese: "Kinga shinnen!"

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** ''VideoGame/FireEmblemFates'' takes it even further, with one of the two main factions, Hoshido, based mainly on feudal Japan. It helps that Myrmidons are even ''called'' Samurai in this game, and all of the characters who start off with the newly introduced Ninja class are from Hoshido, too. Seasonal variants of some of the Hoshidan characters that appear in ''VideoGame/FireEmblemHeroes'' push the FantasyCounterpartCulture angle further, even more, particularly when it comes to celebrating the new year; shrine visits and [[https://en.wikipedia.org/wiki/O-mikuji paper fortunes]] are mentioned, and "Happy New Year!" in Hoshidan is the same as it is Japanese: "Kinga shinnen!"



* While you never visit it [[PhraseCatcher (as it vanished centuries ago),]] ''VideoGame/BravelyDefault'' and [[VideoGame/BravelySecond its sequel]] have the land of Wa, an island nation which is mentioned in the description of some items and has things like {{oni}} and {{samurai}}. The {{ninja}} Konoe Kikyō is said to be of Wa descent. ''Bravely Second'' even allows players to obtain the oar used by UsefulNotes/MiyamotoMusashi in his duel with UsefulNotes/SasakiKojiro (simply named Musashi's Oar), with the swordsman described as a native of Wa (and, apparently, [[CanonWelding the very same Musashi]] that appears in ''VideoGame/BraveFencerMusashi'' and ''VideoGame/MusashiSamuraiLegend'').

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* While you never visit it [[PhraseCatcher (as it vanished centuries ago),]] ago)]], ''VideoGame/BravelyDefault'' and [[VideoGame/BravelySecond its sequel]] have the land of Wa, an island nation which is mentioned in the description of some items and has things like {{oni}} and {{samurai}}. The {{ninja}} Konoe Kikyō is said to be of Wa descent. ''Bravely Second'' even allows players to obtain the oar used by UsefulNotes/MiyamotoMusashi in his duel with UsefulNotes/SasakiKojiro (simply named Musashi's Oar), with the swordsman described as a native of Wa (and, apparently, [[CanonWelding the very same Musashi]] that appears in ''VideoGame/BraveFencerMusashi'' and ''VideoGame/MusashiSamuraiLegend'').



* The ''VideoGame/MonsterHunter'' series has Yukumo village, introduced in ''Portable 3rd'' and brought back in ''Generations''. It is a village designed in the style of feudal Japan whose main attraction is a small lake of hot spring water in which hunters can take a shower to improve their stats prior to a hunting quest. Despite being a popular touristic destination, in ''Portable 3rd'' it's being affected by an invasion of Zinogre specimens, often roaming in the nearby Misty Peaks, and the single-player story of ''Portable 3rd'' revolves around mitigating this problem (the multiplayer campaign leads to the reveal of the true source of the problem: [[spoiler:An elder dragon called Amatsu which drove away the Zinogre from ''their'' actual habital]]). Things are a little better in ''Generations'', where instead of Zinogre the ongoing problem is a Leviathan known as Mizutsune. Lastly, though Yukumo doesn't appear in ''3 Ultimate'', the nearby Misty Peaks area does.

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* The ''VideoGame/MonsterHunter'' series has Yukumo village, Village, introduced in ''Portable 3rd'' and brought back in ''Generations''. It is a village designed in the style of feudal Japan whose main attraction is a small lake of hot spring water in which hunters can take a shower to improve their stats prior to a hunting quest. Despite being a popular touristic destination, in ''Portable 3rd'' it's being affected by an invasion of Zinogre specimens, often roaming in the nearby Misty Peaks, and the single-player story of ''Portable 3rd'' revolves around mitigating this problem (the multiplayer campaign leads to the reveal of the true source of the problem: [[spoiler:An [[spoiler:an elder dragon called Amatsu which drove away the Zinogre from ''their'' actual habital]]).habitat]]). Things are a little better in ''Generations'', where instead of Zinogre the ongoing problem is a Leviathan known as Mizutsune. Lastly, though Yukumo doesn't appear in ''3 Ultimate'', the nearby Misty Peaks area does.



* Level 5 of the ''Toys/MonsterInMyPocket'' videogame is "Oriental Ilusion", taking place in a bamboo garden and Japanese style house. Tengus are also one of the local enemies.

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* Level 5 of the ''Toys/MonsterInMyPocket'' videogame video game is "Oriental Ilusion", Illusion", taking place in a bamboo garden and Japanese style Japanese-style house. Tengus Tengu are also one of the local enemies.

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** ''VideoGame/FireEmblemFates'' takes it even further, with one of the two main factions, Hoshido, based mainly on feudal Japan. It helps that Myrmidons are even ''called'' Samurai in this game, and all of the characters who start off with the newly-introduced Ninja class are from Hoshido, too.

to:

** ''VideoGame/FireEmblemFates'' takes it even further, with one of the two main factions, Hoshido, based mainly on feudal Japan. It helps that Myrmidons are even ''called'' Samurai in this game, and all of the characters who start off with the newly-introduced newly introduced Ninja class are from Hoshido, too.too. Seasonal variants of some of the Hoshidan characters that appear in ''VideoGame/FireEmblemHeroes'' push the FantasyCounterpartCulture angle further, particularly when it comes to celebrating the new year; shrine visits and [[https://en.wikipedia.org/wiki/O-mikuji paper fortunes]] are mentioned, and "Happy New Year!" in Hoshidan is the same as it is Japanese: "Kinga shinnen!"
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** Maya's home planet of Athenas is littered with Asian architecture and it's history with [[TouchedByVorlons Sirens]] as well as the local cult gives it a mystical vibe.

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** Maya's home planet of Athenas is littered with Asian architecture and it's its history with [[TouchedByVorlons Sirens]] as well as the local cult gives it a mystical vibe.
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* Level 5 of the ''Toys/MonsterInMyPocket'' videogame is "Oriental Ilusion", taking place in a bamboo garden and Japanese style house. Tengus are also one of the local enemies.
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* ''Videogame/Borderlands3'' has two planets that are a variation of this.
** Maya's home planet of Athenas is littered with Asian architecture and it's history with [[TouchedByVorlons Sirens]] as well as the local cult gives it a mystical vibe.
** The planet of Gehenna, featured in the "Bounty of Blood" DLC, blends this with a Wild West flair. Not only do the locals have Japanese names and pepper their dialogue with Southern-accented Japanese such as referring to you as "Tomodachi", but the architecture also looks like a mix between an old fashioned Western frontier town and Hong Kong.
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Gensokyo doesn't really qualify since it's not located in a Medieval European Fantasy world. It's a Fantastic Nature Reserve located in the mountains of present-day Japan.


* Gensokyo, where ''VideoGame/{{Touhou}}'' is set.
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** [[spoiler: In the Reverse World(Setting for Chrono Crown) later fused as the Western continent appears to have it as the nation of Orphen]].

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** [[spoiler: In the Reverse World(Setting for Chrono Crown) later fused to the former world as the Western continent appears to have it as one named the nation of Orphen]].
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* ''LightNovel/InAnotherWorldWithMySmartphone'': The Eastern Nation Eashen appears to be an alternate Sengoku era with magic.
**[[spoiler: In the Reverse World(Setting for Chrono Crown) later fused as the Western continent appears to have it as the nation of Orphen]].
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** ''TabletopGame/ForgottenRealms'': The original 1st edition of Kara-Tur had Kozakura representing Sengoku/Warring States-era Japan, and Wa representing Tokugawa/Bakufu-era Japan. Other Asian countries were also represented, such as China with Shou Lung (representing China under a strong, orderly dynasty) and T'u Lung (China under a corrupt, decadent dynasty).

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** ''TabletopGame/ForgottenRealms'': The original 1st edition of Kara-Tur TabletopGame/KaraTur had Kozakura representing Sengoku/Warring States-era Japan, and Wa representing Tokugawa/Bakufu-era Japan. Other Asian countries were also represented, such as China with Shou Lung (representing China under a strong, orderly dynasty) and T'u Lung (China under a corrupt, decadent dynasty).
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[[quoteright:350:[[VideoGame/SuperMario3DWorld http://static.tvtropes.org/pmwiki/pub/images/3d_world_japan_3298.jpg]]]]
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%% Previous thread did not produce a new image: https://tvtropes.org/pmwiki/posts.php?discussion=1382644454047886200



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* ''{{Literature/Tasakeru}}'': The squirrel culture, mostly based on FeudalJapan with a little old-school French chivalry mixed in.



* ''{{Literature/Tasakeru}}'': The squirrel culture, mostly based on FeudalJapan.
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* In ''LightNovel/ReZero'', Subaru and Rem elope (in one timeline) in the Edo-esque Kararagi.

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* In ''LightNovel/ReZero'', Subaru and Rem elope (in one timeline) in to the Edo-esque Kararagi.
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* ''Anime/{{Pokemon}}'': In ''Pokemon X & Y'', Laverre City is more of a fairy tale based town that happens to have a gym leader who makes kimonos. In the anime, however, the city was redesigned to be a Japanese based town...despite being in a region based on France.
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* ''TabletopGame/{{Pathfinder}}'' has the nation of Minkai, in the far-off lands of Tian Xia. The Jade Regent adventure path involves a journey to this nation, and ends with [[spoiler: helping your NPC ally claim the throne]].
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This can perhaps be attributed to the fact that most console RPG publishers are Japanese. However, such a place may not stand out so much if the setting includes other non-European Fantasy Counterpart Cultures. It also tends to be less jarring if the setting covers a large geographical area; for example if it spans an entire planet, a Fantasy Counterpart Culture of Japan or China is no less likely than one of a European culture. KatanasAreJustBetter, EverythingsBetterWithSamurai, and GratuitousNinja are related phenomena. See also JidaiGeki and FarEast.

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This can perhaps be attributed to the fact that most console RPG publishers are Japanese. However, such a place may not stand out so much if the setting includes other non-European Fantasy Counterpart Cultures. It also tends to be less jarring if the setting covers a large geographical area; for example if it spans an entire planet, a Fantasy Counterpart Culture FantasyCounterpartCulture of Japan or China is no less likely than one of a European culture. KatanasAreJustBetter, EverythingsBetterWithSamurai, and GratuitousNinja are related phenomena. See also JidaiGeki and FarEast.
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* Several characters in ''Manga/DeliciousInDungeon'' have an "Eastern" heritage, which seems to be basically just Sengoku-era Japan transplanted into the generically European fantasy setting the manga mainly takes place in, complete with constant state of war. The biggest difference mentioned so far is it's an archipelago instead of a single island.
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How To Write An Example - "Don't Write Reviews" by using YMMV Tropes.


* Although ''VideoGame/SlyCooper'' loves its Asian settings, it didn't have a Japanese world until [[VideoGame/SlyCooperThievesInTime the fourth game]], and in that case it was the feudal version. It's home to the ninja chef Rioichi Cooper, and the place is [[SceneryPorn gorgeous beyond]] [[SugarWiki/VisualEffectsOfAwesome belief]]. Except it's also been taken over by a Fidel Castro {{expy}}.

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* Although ''VideoGame/SlyCooper'' loves its Asian settings, it didn't have a Japanese world until [[VideoGame/SlyCooperThievesInTime the fourth game]], and in that case it was the feudal version. It's home to the ninja chef Rioichi Cooper, and the place is [[SceneryPorn gorgeous beyond]] [[SugarWiki/VisualEffectsOfAwesome beyond belief]]. Except it's also been taken over by a Fidel Castro {{expy}}.

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Complaining, Word Cruft. Also reorganized the Mario examples and added a couple


* In ''TabletopGame/{{Warhammer 40000}}'', the [[TheGreys Tau]] are this to the [[TheEmpire Imperium of Man]]. The Tau borrow heavily from Japanese, Chinese, and even some Indian culture mixed in with {{Animesque}} MiniMecha, while the Imperium is pretty much all the worst from UsefulNotes/NaziGermany, UsefulNotes/TheBritishEmpire, [[UsefulNotes/SovietRussiaUkraineAndSoOn The Soviet Union]], and Inquisitorial-era Spain wrapped up in one big galaxy-spanning package. [[BlackAndGrayMorality Not that the Tau are much better, mind you]].
** Before this, the [[OurElvesAreBetter Eldar]] came across as very Oriental. Their Aspect Warriors train in temples to combat styles named after animals, and if that isn't enough, maybe the curved swords, shuriken guns and back banners might do it for you. They also view the western-stylized humans of the setting as hairy barbarian upstarts, and isolate themselves on their planetoid-sized colony ships. However, since the introduction of the Tau, they've moved away from the Asian theme somewhat, with more influences from [[Myth/CelticMythology Celtic mythology and culture]] being thrown in along with good old [[Creator/JRRTolkien Tolkien-esque]] Elfish-ness.
* ''TabletopGame/LegendOfTheFiveRings'' have an inversion of this trope: The Unicorn Clan. They started as Kirin clan, went to the European equivalent of this world (long story), and then return significantly changed. For starters, they are the only ones who can touch dead bodies without losing honor.
** Rokugan itself is basically this trope as a full game setting, including the bits about "a mishmash of various elements from different eras of Japanese history" and "the local culture is extremely xenophobic".
*** This is especially apparent when taken in the broader context of the larger-scale ''TabletopGame/LegendOfTheBurningSands'' setting, as the map shows Rokugan to be just a small, isolated corner of a much larger continent.

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* In ''TabletopGame/{{Warhammer 40000}}'', the 40000}}'':
** The
[[TheGreys Tau]] are this to the [[TheEmpire Imperium of Man]]. The Tau borrow heavily from Japanese, Chinese, and even some Indian culture mixed in with {{Animesque}} MiniMecha, while the Imperium is pretty much all the worst from UsefulNotes/NaziGermany, UsefulNotes/TheBritishEmpire, [[UsefulNotes/SovietRussiaUkraineAndSoOn The Soviet Union]], and Inquisitorial-era Spain wrapped up in one big galaxy-spanning package. [[BlackAndGrayMorality Not that the Tau are much better, mind you]].
** Before this, the * The [[OurElvesAreBetter Eldar]] came across as very Oriental. Their Aspect Warriors train in temples to combat styles named after animals, and if that isn't enough, maybe the curved swords, shuriken guns and back banners might do it for you. They also view the western-stylized humans of the setting as hairy barbarian upstarts, and isolate themselves on their planetoid-sized colony ships. However, since the introduction of the Tau, they've moved away from the Asian theme somewhat, with more influences from [[Myth/CelticMythology Celtic mythology and culture]] being thrown in along with good old [[Creator/JRRTolkien Tolkien-esque]] Elfish-ness.
* ''TabletopGame/LegendOfTheFiveRings'' have ''TabletopGame/LegendOfTheFiveRings'':
** There's
an inversion of this trope: The Unicorn Clan. They started as Kirin clan, went to the European equivalent of this world (long story), and then return significantly changed. For starters, they are the only ones who can touch dead bodies without losing honor.
** Rokugan itself is basically this trope as a full game setting, including has the bits about "a mishmash of various elements from different eras of Japanese history" and "the local culture is extremely xenophobic".
***
xenophobic". This is especially apparent when taken in the broader context of the larger-scale ''TabletopGame/LegendOfTheBurningSands'' setting, as the map shows Rokugan to be just a small, isolated corner of a much larger continent.



** ''VideoGame/DragonQuestXI'' features the town of Hotto which along with the obligatory Japanese inspired architecture, features a rearrangement of the Zipangu theme from Dragon Quest III and to top it off, has the residents speak entirely in Haikus.

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** * ''VideoGame/DragonQuestXI'' features the town of Hotto which along with the obligatory Japanese inspired architecture, features a rearrangement of the Zipangu theme from Dragon Quest III and to top it off, has the residents speak entirely in Haikus.



** ''VideoGame/PokemonGoldAndSilver''/''Crystal''/''[=HeartGold=]''/''[=SoulSilver=]'': Violet and Ecruteak Cities, specifically based on Nara and Kyoto respectively. Both of the real life cities are former Japanese capitals and are known for their traditional architecture.
** It can be argued that the settings of all of the mainline ''Pokemon'' games up until ''[[VideoGame/PokemonBlackAndWhite Black & White]]'' are this to the rest of the planet, since they're direct geographical counterparts to various of Japan (or regions that have been part of Japan in the past, in the case of ''VideoGame/PokemonRanger''). In contrast, ''Black & White'' was set in a region based off of Manhattan (making it the first American region), while ''[[VideoGame/PokemonXAndY X & Y]]'''s region is based off of the top half of France (specifically, everything north of a line between the Bay of Biscay and the southern end of Switzerland).

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** ''VideoGame/PokemonGoldAndSilver''/''Crystal''/''[=HeartGold=]''/''[=SoulSilver=]'': In the second generation (''VideoGame/PokemonGoldAndSilver'', ''Crystal'', ''[=HeartGold=]'', ''[=SoulSilver=]''), Violet and Ecruteak Cities, specifically based on Nara and Kyoto respectively. Both of the real life cities are former Japanese capitals and are known for their traditional architecture.
** It can be argued that the The settings of all of the mainline ''Pokemon'' games up until ''[[VideoGame/PokemonBlackAndWhite Black & White]]'' are this to the rest of the planet, since they're direct geographical counterparts to various of Japan (or regions that have been part of Japan in the past, in the case of ''VideoGame/PokemonRanger''). In contrast, ''Black & White'' was set in a region based off of Manhattan (making it the first American region), while ''[[VideoGame/PokemonXAndY X & Y]]'''s region is based off of the top half of France (specifically, everything north of a line between the Bay of Biscay and the southern end of Switzerland).



* ''VideoGame/RagnarokOnline'': A Korean MMORPG based on the manhwa series ''Manhwa/{{Ragnarok}}'' (itself based on [[Myth/NorseMythology Norse lore]]), has a very Japanese village called Amatsu. It has a few other cities patterned after other countries, too: Louyang (Mainland China), Kunlun (Taiwan), and Ayothaya (Thailand).
** The above-mentioned cities are considered "World Project" cities--none of them have any connection with the manhwa ''VideoGame/RagnarokOnline'' is based upon. Rather, they're a sort of ShoutOut / FanService for specific nationalities which had a huge (and legit) RO player base. Originally a [[TheWildWest wild west-themed]] city was also planned to represent the United States, but was scrapped (the songs "Big Guys Love This" and "Antique Cowboy" were probably written for the town and its surrounding fields). Years later, a [[{{Ruritania}} Russian-themed]] city was made in its place (Moscovia).
*** Einbroch kind of represents the Wild West, though it probably qualifies better as a tribute to steampunk culture in general.
** There is, however, a {{Wutai}} in the Ragnarok world, so to speak, which appeared in the original manwha and had major significance--Payon, which draws ''very'' heavily from Korean (and general Asian) culture in a world that's heavily flavored with Norse.

to:

* ''VideoGame/RagnarokOnline'': ''VideoGame/RagnarokOnline'':
**
A Korean MMORPG based on the manhwa series ''Manhwa/{{Ragnarok}}'' (itself based on [[Myth/NorseMythology Norse lore]]), has a very Japanese village called Amatsu. It has a few other cities patterned after other countries, too: Louyang (Mainland China), Kunlun (Taiwan), and Ayothaya (Thailand).
** The above-mentioned cities are considered "World Project" cities--none of them have any connection with the manhwa ''VideoGame/RagnarokOnline'' is based upon. Rather, they're a sort of ShoutOut / FanService for specific nationalities which had a huge (and legit) RO player base. Originally a [[TheWildWest wild west-themed]] city was also planned to represent the United States, but was scrapped (the songs "Big Guys Love This" and "Antique Cowboy" were probably written for the town and its surrounding fields). Years later, a [[{{Ruritania}} Russian-themed]] city was made in its place (Moscovia).
***
(Moscovia). Einbroch kind of represents the Wild West, though it probably qualifies better as a tribute to steampunk culture in general.
** There is, however, is a {{Wutai}} in the Ragnarok world, so to speak, which appeared in the original manwha and had major significance--Payon, which draws ''very'' heavily from Korean (and general Asian) culture in a world that's heavily flavored with Norse.



* One NES game based on ''WesternAnimation/TheFlintstones'', ''[[VideoGame/TheFlintstonesTheRescueOfDinoAndHoppy The Rescue of Dino and Hoppy]]'', has the usual platform environments of jungles, ice, sea etc. but one level appears to be the prehistoric version of feudal Japan (huh?), complete with sakura trees, karateka and even {{karakasa}}. At the end Fred must fight a sumo fire-breathing [[DinosaursAreDragons dragon]] for no reason at all.

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* One NES game based on ''WesternAnimation/TheFlintstones'', ''[[VideoGame/TheFlintstonesTheRescueOfDinoAndHoppy The Rescue of Dino and Hoppy]]'', has the usual platform environments of jungles, ice, sea etc. but one level appears to be the prehistoric version of feudal Japan (huh?), Japan, complete with sakura trees, karateka and even {{karakasa}}. At the end Fred must fight a sumo fire-breathing [[DinosaursAreDragons dragon]] for no reason at all.dragon]].



* ''VideoGame/{{Suikoden}}'': Rokkaku, a hidden ninja village that's oddly small even by RPG standards. Then again, they ''are'' ninjas, so maybe the player character only sees as much of the village as they want him to see.
** The series also has several other Japanese-looking and -sounding characters who explicitly have no connection to Rokkaku, with not even vague hints as to where they ''do'' come from. Some even live in the MedievalEuropeanFantasy towns, with no other residents finding anything odd about this.

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* ''VideoGame/{{Suikoden}}'': ''VideoGame/{{Suikoden}}'':
**
Rokkaku, a hidden ninja village that's oddly small even by RPG standards. Then again, they ''are'' ninjas, so maybe the player character only sees as much of the village as they want him to see.
** The series also has several other Japanese-looking and -sounding characters who explicitly have no connection to Rokkaku, with not even vague hints as to where they ''do'' come from. Some even live in the MedievalEuropeanFantasy towns, with no other residents finding anything odd about this.
see.



** ''VideoGame/SuperPaperMario'' has the Sammer Guy kingdom, modeled after ancient Japan, complete with fitting music, falling cherry blossom leaves, pagodas, an emperor, and ninjas. The goal is to beat 100 Sammer Guys, one at a time, in succession, only being allowed to save after every 25. Of course, the first time you try, [[spoiler: the world is absorbed into nothingness after the 30th Sammer Guy.]]
** ''VideoGame/MarioParty 7'' has Pagoda Peak. This board's gimmick is that the price for the Star goes up every time someone reaches the top of the peak, going from 10, to 20, to 30, to 40, until it resets back to 10.



* ''VideoGame/TalesOfSymphonia'' has Mizuho. [[LampshadeHanging Lampshaded]] when one of the characters convinces the others that they'll be visiting TheThemeParkVersion of Feudal Japan, much to the irritation of the one character who's actually ''from'' there.
** There's also the hidden Ninja village of ''VideoGame/TalesOfPhantasia''. Note that this game is predominantly Norse in its mythology.
** They're also kind of strange about isolationism. Both are [[HiddenElfVillage Hidden Ninja Villages]] staying hidden to maintain their culture, but don't seem to mind outsiders coming in.

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* ''VideoGame/TalesOfSymphonia'' ** ''VideoGame/MarioParty 7'' has Pagoda Peak. This board's gimmick is that the price for the Star goes up every time someone reaches the top of the peak, going from 10, to 20, to 30, to 40, until it resets back to 10.
** ''VideoGame/SuperPaperMario'' has the Sammer Guy kingdom, modeled after ancient Japan, complete with fitting music, falling cherry blossom leaves, pagodas, an emperor, and ninjas. The goal is to beat 100 Sammer Guys, one at a time, in succession, only being allowed to save after every 25. Of course, the first time you try, [[spoiler:the world is absorbed into nothingness after the 30th Sammer Guy]].
** ''VideoGame/WarioLand: Shake It!'': While not inhabited by anything other than enemies, and without Ninjas, has both Mount Bighill and Bamboozle Village with this kind of area theme.
** All of the Ninjarama World in ''VideoGame/YoshisCraftedWorld'' is set up in some kind of Japanese Landscape. "Deceptive Doors" takes place at a dojo at night with Shy Guys throwing paper stars and green straws emulating bamboo stalks, "Behind the Shoji" is an autoscroller with the twist that portions of the level are hidden behind the titular sheet, and "The Shogun's Castle" is a BigFancyCastle guarded by yogurt-cup swordsmen and featuring puzzles involving elevators.
** The fanmade ''VideoGame/NewerSuperMarioBrosWii'' has World 4, Sakura Village. It is filled with bamboo stalks, cherry blossom trees, and houses modeled after those of feudal Japan. The main enemies found here are Shy Guys.
* ''VideoGame/TalesOfSymphonia'':
**
Mizuho. [[LampshadeHanging Lampshaded]] when one of the characters convinces the others that they'll be visiting TheThemeParkVersion of Feudal Japan, much to the irritation of the one character who's actually ''from'' there.
** There's also the The hidden Ninja village of ''VideoGame/TalesOfPhantasia''. Note that this game is predominantly Norse in its mythology.
** They're also kind of
mythology. This village and Mizuho are strange about isolationism. Both are [[HiddenElfVillage Hidden Ninja Villages]] staying hidden to maintain their culture, but don't seem to mind outsiders coming in.



* ''VideoGame/WarioLand: Shake It!'': While not inhabited by anything other than enemies, and without Ninjas, has both Mount Bighill and Bamboozle Village with this kind of area theme.



* The Japan stage of ''VideoGame/DynamiteDux'' fits this trope.

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* %%* The Japan stage of ''VideoGame/DynamiteDux'' fits this trope.



* The ''VideoGame/MonsterHunter'' series has Yukumo village, introduced in ''Portable 3rd'' and brought back in ''Generations''. It is a village designed in the style of feudal Japan whose main attraction is a small lake of hot spring water in which hunters can take a shower to improve their stats prior to a hunting quest. Despite being a popular touristic destination, in ''Portable 3rd'' it's being affected by an invasion of Zinogre specimens, often roaming in the nearby Misty Peaks, and the single-player story of ''Portable 3rd'' revolves around mitigating this problem (the multiplayer campaign leads to the reveal of the true source of the problem: [[spoiler:An elder dragon called Amatsu which drove away the Zinogre from ''their'' actual habital]]). Things are a little better in ''Generations'', where instead of Zinogre the ongoing problem is a Leviathan known as Mizutsune. Lastly, though Yukumo doesn't appear in ''3 Ultimate'', the nearby Misty Peaks area does.



* All of the Ninjarama World in ''VideoGame/YoshisCraftedWorld'' is set up in some kind of Japanese Landscape. "Deceptive Doors" takes place at a dojo at night with Shy Guys throwing paper stars and green straws emulating bamboo stalks, "Behind the Shoji" is an autoscroller with the twist that portions of the level are hidden behind the titular sheet, and "The Shogun's Castle" is a BigFancyCastle guarded by yogurt-cup swordsmen and featuring puzzles involving elevators.
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Added some extra information involving the Dragon Quest series

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** ''VideoGame/DragonQuestXI'' features the town of Hotto which along with the obligatory Japanese inspired architecture, features a rearrangement of the Zipangu theme from Dragon Quest III and to top it off, has the residents speak entirely in Haikus.
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* ''Manga/BlackClover'': Yami Sukehiro comes from an island country called the "Land of the Sun". He is the only character in the series with a Japanese name, he wields a katana and he can [[CombatClairvoyance predict people's attacks]] by sensing their {{Chi}}. He was shipwrecked as a child and washed ashore in the MedievalEuropeanFantasy Clover Kingdom.
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* ''Anime/Konosuba'' has the Crimson Demon Clan who live in Japanese style houses. [[spoiler:In the movie, you find out they were creations of a Japanese person who was sent to live there by Aqua]].

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* ''Anime/Konosuba'' ''LightNovel/{{Konosuba}}'' has the Crimson Demon Clan who live in Japanese style houses. [[spoiler:In the movie, you find out they were creations of a Japanese person who was sent to live there by Aqua]].
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* ''Anime/Konosuba'' has the Crimson Demon Clan who live in Japanese style houses. [[spoiler:In the movie, you find out they were creations of a Japanese person who was sent to live there by Aqua]].
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** ''VideoGame/MarioParty 7'' has Pagoda Peak. This board's gimmick is that the price for the Star goes up every time someone reaches the top of the peak, going from 10, to 20, to 30, to 40, until it resets back to 10.
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* While you never visit it (as it vanished centuries ago), ''VideoGame/BravelyDefault'' and [[VideoGame/BravelySecond its sequel]] have the land of Wa, an island nation which is mentioned in the description of some items and has things like {{oni}} and {{samurai}}. The {{ninja}} Konoe Kikyō is said to be of Wa descent. ''Bravely Second'' even allows players to obtain the oar used by UsefulNotes/MiyamotoMusashi in his duel with UsefulNotes/SasakiKojiro (simply named Musashi's Oar), with the swordsman described as a native of Wa (and, apparently, [[CanonWelding the very same Musashi]] that appears in ''VideoGame/BraveFencerMusashi'' and ''VideoGame/MusashiSamuraiLegend'').

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* While you never visit it [[PhraseCatcher (as it vanished centuries ago), ago),]] ''VideoGame/BravelyDefault'' and [[VideoGame/BravelySecond its sequel]] have the land of Wa, an island nation which is mentioned in the description of some items and has things like {{oni}} and {{samurai}}. The {{ninja}} Konoe Kikyō is said to be of Wa descent. ''Bravely Second'' even allows players to obtain the oar used by UsefulNotes/MiyamotoMusashi in his duel with UsefulNotes/SasakiKojiro (simply named Musashi's Oar), with the swordsman described as a native of Wa (and, apparently, [[CanonWelding the very same Musashi]] that appears in ''VideoGame/BraveFencerMusashi'' and ''VideoGame/MusashiSamuraiLegend'').
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** ''VideoGame/FinalFantasyVII'': The infamous Wutai for which this [[TropeNamer trope is named]]. The home of Yuffie, it's a distinctly Japanese-themed town that serves as the setting to a certain [[NoGearLevel infamous sidequest]].

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** ''VideoGame/FinalFantasyVII'': The infamous Wutai for which this [[TropeNamer trope is named]]. The home of Yuffie, it's a distinctly Japanese-themed town that has a hint of China and for some reason Russia that serves as the setting to a certain [[NoGearLevel infamous sidequest]].
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* ''VideoGame/{{Wizardry}}'' is likely the TropeCodifier, given [[GermansLoveDavidHasselhoff its extreme popularity in Japan.]] Its standard classes were mostly pulled from Western fantasy, but it also had the Samurai and Ninja subclasses.
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* The Hylotl in ''VideoGame/{{Starbound}}'' have this as their [[PlanetOfHats hat]], with a bit of UsefulNotes/{{Kawaisa}} thrown in.
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Electopia IS Japan; they just changed it in the English release. It doesn't count.


* In ''VideoGame/MegaManBattleNetwork'', Electopia is basically modern Japan. We meet its Wutai area, End City, in game 5.

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